From b658c177031ede8ecf5d1cff5212b4af43f8a796 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 5 Oct 2013 23:59:52 +0200 Subject: Core/Spells: Fixed summoning players after recent changes --- src/server/game/Spells/Spell.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Spells/Spell.cpp') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index b2e8a89c86d..2eee80924a4 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -5326,7 +5326,7 @@ SpellCastResult Spell::CheckCast(bool strict) if (!m_caster->GetTarget()) return SPELL_FAILED_BAD_TARGETS; - Player* target = m_caster->ToPlayer()->GetSelectedPlayer(); + Player* target = ObjectAccessor::FindPlayer(m_caster->ToPlayer()->GetTarget()); if (!target || m_caster->ToPlayer() == target || (!target->IsInSameRaidWith(m_caster->ToPlayer()) && m_spellInfo->Id != 48955)) // refer-a-friend spell return SPELL_FAILED_BAD_TARGETS; -- cgit v1.2.3