From d6782fa826508920f8de22709a32e83611bfdffe Mon Sep 17 00:00:00 2001 From: Nay Date: Mon, 4 Jul 2011 14:46:48 +0100 Subject: Core/Misc: Refactor SendPlaySpellVisual and SendPlaySpellImpact and move them to Unit (from Spell) --- src/server/game/Spells/Spell.cpp | 11 ----------- 1 file changed, 11 deletions(-) (limited to 'src/server/game/Spells/Spell.cpp') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 70393e0cf9b..5394bef5209 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -4213,17 +4213,6 @@ void Spell::SendResurrectRequest(Player* target) target->GetSession()->SendPacket(&data); } -void Spell::SendPlaySpellVisual(uint32 SpellID) -{ - if (m_caster->GetTypeId() != TYPEID_PLAYER) - return; - - WorldPacket data(SMSG_PLAY_SPELL_VISUAL, 8 + 4); - data << uint64(m_caster->GetGUID()); - data << uint32(SpellID); // spell visual id? - m_caster->ToPlayer()->GetSession()->SendPacket(&data); -} - void Spell::TakeCastItem() { if (!m_CastItem || m_caster->GetTypeId() != TYPEID_PLAYER) -- cgit v1.2.3