From df670cf0acb8a97ee53b47e78f625a0e030e4823 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 10 Jan 2026 22:40:28 +0100 Subject: Core/Spells: Define and implement new SpellCastFlagsEx - CAST_FLAG_EX_SUPPRESS_CASTER_ANIM that causes spell caster animations to be skipped --- src/server/game/Spells/Spell.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/server/game/Spells/Spell.cpp') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 01a42a8ccd0..0f54193e3a0 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -533,6 +533,9 @@ m_spellValue(new SpellValue(m_spellInfo, caster)), _spellEvent(nullptr) if (IsIgnoringCooldowns()) m_castFlagsEx |= CAST_FLAG_EX_IGNORE_COOLDOWN; + if (_triggeredCastFlags & TRIGGERED_SUPPRESS_CASTER_ANIM) + m_castFlagsEx |= CAST_FLAG_EX_SUPPRESS_CASTER_ANIM; + unitTarget = nullptr; itemTarget = nullptr; gameObjTarget = nullptr; -- cgit v1.2.3