From ec59c3ab0377f4077a2d63e7b242f2a3693dd2d4 Mon Sep 17 00:00:00 2001 From: Morgoporc Date: Mon, 22 Sep 2014 01:05:13 +0100 Subject: Core/Players/DK: Implement Rune Grace Period mechanic Closes #11736 Fixes #6122 --- src/server/game/Spells/Spell.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Spells/Spell.cpp') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index aedfeb149eb..31aecbb65a0 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -4445,7 +4445,7 @@ void Spell::TakeRunePower(bool didHit) RuneType rune = player->GetCurrentRune(i); if (!player->GetRuneCooldown(i) && runeCost[rune] > 0) { - player->SetRuneCooldown(i, didHit ? player->GetRuneBaseCooldown(i) : uint32(RUNE_MISS_COOLDOWN)); + player->SetRuneCooldown(i, didHit ? player->GetRuneBaseCooldown(i) : uint32(RUNE_MISS_COOLDOWN), true); player->SetLastUsedRune(rune); runeCost[rune]--; } @@ -4460,7 +4460,7 @@ void Spell::TakeRunePower(bool didHit) RuneType rune = player->GetCurrentRune(i); if (!player->GetRuneCooldown(i) && rune == RUNE_DEATH) { - player->SetRuneCooldown(i, didHit ? player->GetRuneBaseCooldown(i) : uint32(RUNE_MISS_COOLDOWN)); + player->SetRuneCooldown(i, didHit ? player->GetRuneBaseCooldown(i) : uint32(RUNE_MISS_COOLDOWN), true); player->SetLastUsedRune(rune); runeCost[rune]--; -- cgit v1.2.3