From ec9f15a5fff7830bf2aebc517654784a6d54bb74 Mon Sep 17 00:00:00 2001 From: ccrs Date: Sat, 3 Aug 2019 17:45:06 +0200 Subject: Core/Unit: rename IsFocusing method Workaround prework till actual facing system rework arrives --- src/server/game/Spells/Spell.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Spells/Spell.cpp') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 073a15a047d..947301abe7e 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -4554,7 +4554,7 @@ void Spell::SendChannelStart(uint32 duration) if (channelTarget != unitCaster->GetGUID()) if (Creature* creatureCaster = unitCaster->ToCreature()) - if (!creatureCaster->IsFocusing(this)) + if (!creatureCaster->HandleSpellFocus(this)) creatureCaster->FocusTarget(this, ObjectAccessor::GetWorldObject(*creatureCaster, channelTarget)); } -- cgit v1.2.3