From ba18fe1e5626033b25f45e53256ebb615f58a5f4 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 25 Nov 2012 11:13:39 +0100 Subject: Core/Spells: Fixed combat log for spells that affect item durability --- src/server/game/Spells/SpellEffects.cpp | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'src/server/game/Spells/SpellEffects.cpp') diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 15a3887ac0e..c049605f27a 100755 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -5400,11 +5400,11 @@ void Spell::EffectDurabilityDamage(SpellEffIndex effIndex) int32 slot = m_spellInfo->Effects[effIndex].MiscValue; - // FIXME: some spells effects have value -1/-2 - // Possibly its mean -1 all player equipped items and -2 all items + // -1 means all player equipped items and -2 all items if (slot < 0) { unitTarget->ToPlayer()->DurabilityPointsLossAll(damage, (slot < -1)); + ExecuteLogEffectDurabilityDamage(effIndex, unitTarget, -1, -1); return; } @@ -5413,9 +5413,10 @@ void Spell::EffectDurabilityDamage(SpellEffIndex effIndex) return; if (Item* item = unitTarget->ToPlayer()->GetItemByPos(INVENTORY_SLOT_BAG_0, slot)) + { unitTarget->ToPlayer()->DurabilityPointsLoss(item, damage); - - ExecuteLogEffectDurabilityDamage(effIndex, unitTarget, slot, damage); + ExecuteLogEffectDurabilityDamage(effIndex, unitTarget, item->GetEntry(), slot); + } } void Spell::EffectDurabilityDamagePCT(SpellEffIndex effIndex) -- cgit v1.2.3 From 2251d1bfae88b8f7d18d4111929f4bb03f4a4131 Mon Sep 17 00:00:00 2001 From: Spp Date: Tue, 27 Nov 2012 10:23:56 +0100 Subject: Core/Misc: Set mode 0644 for files --- src/server/authserver/Authentication/AuthCodes.h | 0 src/server/authserver/Main.cpp | 0 src/server/authserver/Realms/RealmList.cpp | 0 src/server/authserver/Realms/RealmList.h | 0 src/server/authserver/Server/AuthSocket.cpp | 0 src/server/authserver/Server/AuthSocket.h | 0 src/server/authserver/Server/RealmAcceptor.h | 0 src/server/authserver/Server/RealmSocket.cpp | 0 src/server/authserver/Server/RealmSocket.h | 0 src/server/authserver/authserver.rc | 0 src/server/collision/BoundingIntervalHierarchy.cpp | 0 src/server/collision/BoundingIntervalHierarchy.h | 0 src/server/collision/Management/IVMapManager.h | 0 src/server/collision/Management/VMapFactory.cpp | 0 src/server/collision/Management/VMapFactory.h | 0 src/server/collision/Management/VMapManager2.h | 0 src/server/collision/Maps/MapTree.h | 0 src/server/collision/Maps/TileAssembler.h | 0 src/server/collision/Models/ModelInstance.h | 0 src/server/collision/Models/WorldModel.h | 0 src/server/collision/VMapTools.h | 0 src/server/game/AI/CoreAI/CombatAI.cpp | 0 src/server/game/AI/CoreAI/CombatAI.h | 0 src/server/game/AI/CoreAI/GuardAI.cpp | 0 src/server/game/AI/CoreAI/GuardAI.h | 0 src/server/game/AI/CoreAI/PassiveAI.cpp | 0 src/server/game/AI/CoreAI/PassiveAI.h | 0 src/server/game/AI/CoreAI/PetAI.cpp | 0 src/server/game/AI/CoreAI/PetAI.h | 0 src/server/game/AI/CoreAI/ReactorAI.cpp | 0 src/server/game/AI/CoreAI/ReactorAI.h | 0 src/server/game/AI/CoreAI/TotemAI.cpp | 0 src/server/game/AI/CoreAI/TotemAI.h | 0 src/server/game/AI/CoreAI/UnitAI.cpp | 0 src/server/game/AI/CoreAI/UnitAI.h | 0 src/server/game/AI/CreatureAI.cpp | 0 src/server/game/AI/CreatureAI.h | 0 src/server/game/AI/CreatureAIFactory.h | 0 src/server/game/AI/CreatureAIImpl.h | 0 src/server/game/AI/CreatureAIRegistry.cpp | 0 src/server/game/AI/CreatureAIRegistry.h | 0 src/server/game/AI/CreatureAISelector.cpp | 0 src/server/game/AI/CreatureAISelector.h | 0 src/server/game/AI/EventAI/CreatureEventAI.cpp | 0 src/server/game/AI/EventAI/CreatureEventAI.h | 0 src/server/game/AI/EventAI/CreatureEventAIMgr.cpp | 0 src/server/game/AI/EventAI/CreatureEventAIMgr.h | 0 src/server/game/Accounts/AccountMgr.cpp | 0 src/server/game/Accounts/AccountMgr.h | 0 src/server/game/Achievements/AchievementMgr.cpp | 0 src/server/game/Achievements/AchievementMgr.h | 0 src/server/game/Addons/AddonMgr.cpp | 0 src/server/game/Addons/AddonMgr.h | 0 src/server/game/Battlegrounds/ArenaTeam.cpp | 0 src/server/game/Battlegrounds/ArenaTeam.h | 0 src/server/game/Battlegrounds/Battleground.cpp | 0 src/server/game/Battlegrounds/Battleground.h | 0 src/server/game/Battlegrounds/BattlegroundMgr.cpp | 0 src/server/game/Battlegrounds/BattlegroundMgr.h | 0 src/server/game/Battlegrounds/BattlegroundQueue.cpp | 0 src/server/game/Battlegrounds/BattlegroundQueue.h | 0 src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp | 0 src/server/game/Battlegrounds/Zones/BattlegroundAB.h | 0 src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp | 0 src/server/game/Battlegrounds/Zones/BattlegroundAV.h | 0 src/server/game/Battlegrounds/Zones/BattlegroundBE.cpp | 0 src/server/game/Battlegrounds/Zones/BattlegroundBE.h | 0 src/server/game/Battlegrounds/Zones/BattlegroundDS.h | 0 src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp | 0 src/server/game/Battlegrounds/Zones/BattlegroundEY.h | 0 src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp | 0 src/server/game/Battlegrounds/Zones/BattlegroundIC.h | 0 src/server/game/Battlegrounds/Zones/BattlegroundNA.cpp | 0 src/server/game/Battlegrounds/Zones/BattlegroundNA.h | 0 src/server/game/Battlegrounds/Zones/BattlegroundRL.cpp | 0 src/server/game/Battlegrounds/Zones/BattlegroundRL.h | 0 src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp | 0 src/server/game/Battlegrounds/Zones/BattlegroundRV.h | 0 src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp | 0 src/server/game/Battlegrounds/Zones/BattlegroundSA.h | 0 src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp | 0 src/server/game/Battlegrounds/Zones/BattlegroundWS.h | 0 src/server/game/Chat/Channels/Channel.cpp | 0 src/server/game/Chat/Channels/Channel.h | 0 src/server/game/Chat/Channels/ChannelMgr.cpp | 0 src/server/game/Chat/Channels/ChannelMgr.h | 0 src/server/game/Chat/Chat.cpp | 0 src/server/game/Chat/Chat.h | 0 src/server/game/Combat/HostileRefManager.cpp | 0 src/server/game/Combat/HostileRefManager.h | 0 src/server/game/Combat/ThreatManager.cpp | 0 src/server/game/Combat/ThreatManager.h | 0 src/server/game/Combat/UnitEvents.h | 0 src/server/game/Conditions/ConditionMgr.cpp | 0 src/server/game/Conditions/ConditionMgr.h | 0 src/server/game/Conditions/DisableMgr.cpp | 0 src/server/game/Conditions/DisableMgr.h | 0 src/server/game/DataStores/DBCEnums.h | 0 src/server/game/DataStores/DBCStores.cpp | 0 src/server/game/DataStores/DBCStores.h | 0 src/server/game/DataStores/DBCStructure.h | 0 src/server/game/DataStores/DBCfmt.h | 0 src/server/game/DungeonFinding/LFG.h | 0 src/server/game/DungeonFinding/LFGMgr.cpp | 0 src/server/game/DungeonFinding/LFGMgr.h | 0 src/server/game/Entities/Corpse/Corpse.cpp | 0 src/server/game/Entities/Corpse/Corpse.h | 0 src/server/game/Entities/Creature/Creature.cpp | 0 src/server/game/Entities/Creature/Creature.h | 0 src/server/game/Entities/Creature/CreatureGroups.cpp | 0 src/server/game/Entities/Creature/CreatureGroups.h | 0 src/server/game/Entities/Creature/GossipDef.cpp | 0 src/server/game/Entities/Creature/GossipDef.h | 0 src/server/game/Entities/Creature/TemporarySummon.cpp | 0 src/server/game/Entities/Creature/TemporarySummon.h | 0 src/server/game/Entities/DynamicObject/DynamicObject.cpp | 0 src/server/game/Entities/DynamicObject/DynamicObject.h | 0 src/server/game/Entities/GameObject/GameObject.cpp | 0 src/server/game/Entities/GameObject/GameObject.h | 0 src/server/game/Entities/Item/Container/Bag.cpp | 0 src/server/game/Entities/Item/Container/Bag.h | 0 src/server/game/Entities/Item/Item.cpp | 0 src/server/game/Entities/Item/Item.h | 0 src/server/game/Entities/Item/ItemEnchantmentMgr.cpp | 0 src/server/game/Entities/Item/ItemEnchantmentMgr.h | 0 src/server/game/Entities/Item/ItemPrototype.h | 0 src/server/game/Entities/Object/Object.cpp | 0 src/server/game/Entities/Object/Object.h | 0 src/server/game/Entities/Object/ObjectDefines.h | 0 src/server/game/Entities/Object/ObjectPosSelector.cpp | 0 src/server/game/Entities/Object/ObjectPosSelector.h | 0 src/server/game/Entities/Object/Updates/UpdateData.cpp | 0 src/server/game/Entities/Object/Updates/UpdateData.h | 0 src/server/game/Entities/Object/Updates/UpdateFields.h | 0 src/server/game/Entities/Object/Updates/UpdateMask.h | 0 src/server/game/Entities/Pet/Pet.cpp | 0 src/server/game/Entities/Pet/Pet.h | 0 src/server/game/Entities/Player/Player.cpp | 0 src/server/game/Entities/Player/Player.h | 0 src/server/game/Entities/Player/SocialMgr.cpp | 0 src/server/game/Entities/Player/SocialMgr.h | 0 src/server/game/Entities/Totem/Totem.cpp | 0 src/server/game/Entities/Totem/Totem.h | 0 src/server/game/Entities/Transport/Transport.cpp | 0 src/server/game/Entities/Transport/Transport.h | 0 src/server/game/Entities/Unit/StatSystem.cpp | 0 src/server/game/Entities/Unit/Unit.cpp | 0 src/server/game/Entities/Unit/Unit.h | 0 src/server/game/Entities/Vehicle/Vehicle.cpp | 0 src/server/game/Entities/Vehicle/Vehicle.h | 0 src/server/game/Events/GameEventMgr.cpp | 0 src/server/game/Events/GameEventMgr.h | 0 src/server/game/Globals/ObjectAccessor.cpp | 0 src/server/game/Globals/ObjectAccessor.h | 0 src/server/game/Globals/ObjectMgr.cpp | 0 src/server/game/Globals/ObjectMgr.h | 0 src/server/game/Grids/Cells/Cell.h | 0 src/server/game/Grids/Grid.h | 0 src/server/game/Grids/GridLoader.h | 0 src/server/game/Grids/GridRefManager.h | 0 src/server/game/Grids/GridReference.h | 0 src/server/game/Grids/GridStates.cpp | 0 src/server/game/Grids/GridStates.h | 0 src/server/game/Grids/NGrid.h | 0 src/server/game/Grids/Notifiers/GridNotifiers.cpp | 0 src/server/game/Grids/Notifiers/GridNotifiers.h | 0 src/server/game/Grids/Notifiers/GridNotifiersImpl.h | 0 src/server/game/Grids/ObjectGridLoader.cpp | 0 src/server/game/Grids/ObjectGridLoader.h | 0 src/server/game/Groups/Group.cpp | 0 src/server/game/Groups/Group.h | 0 src/server/game/Groups/GroupRefManager.h | 0 src/server/game/Groups/GroupReference.cpp | 0 src/server/game/Groups/GroupReference.h | 0 src/server/game/Guilds/Guild.cpp | 0 src/server/game/Guilds/Guild.h | 0 src/server/game/Handlers/AddonHandler.cpp | 0 src/server/game/Handlers/AddonHandler.h | 0 src/server/game/Handlers/ArenaTeamHandler.cpp | 0 src/server/game/Handlers/AuctionHouseHandler.cpp | 0 src/server/game/Handlers/AuthHandler.cpp | 0 src/server/game/Handlers/BattleGroundHandler.cpp | 0 src/server/game/Handlers/CalendarHandler.cpp | 0 src/server/game/Handlers/ChannelHandler.cpp | 0 src/server/game/Handlers/ChatHandler.cpp | 0 src/server/game/Handlers/CombatHandler.cpp | 0 src/server/game/Handlers/DuelHandler.cpp | 0 src/server/game/Handlers/GroupHandler.cpp | 0 src/server/game/Handlers/GuildHandler.cpp | 0 src/server/game/Handlers/ItemHandler.cpp | 0 src/server/game/Handlers/LFGHandler.cpp | 0 src/server/game/Handlers/LootHandler.cpp | 0 src/server/game/Handlers/MailHandler.cpp | 0 src/server/game/Handlers/MiscHandler.cpp | 0 src/server/game/Handlers/MovementHandler.cpp | 0 src/server/game/Handlers/NPCHandler.cpp | 0 src/server/game/Handlers/NPCHandler.h | 0 src/server/game/Handlers/PetHandler.cpp | 0 src/server/game/Handlers/PetitionsHandler.cpp | 0 src/server/game/Handlers/QueryHandler.cpp | 0 src/server/game/Handlers/QuestHandler.cpp | 0 src/server/game/Handlers/SkillHandler.cpp | 0 src/server/game/Handlers/SpellHandler.cpp | 0 src/server/game/Handlers/TaxiHandler.cpp | 0 src/server/game/Handlers/TicketHandler.cpp | 0 src/server/game/Handlers/TradeHandler.cpp | 0 src/server/game/Handlers/VoiceChatHandler.cpp | 0 src/server/game/Instances/InstanceSaveMgr.cpp | 0 src/server/game/Instances/InstanceSaveMgr.h | 0 src/server/game/Instances/InstanceScript.cpp | 0 src/server/game/Instances/InstanceScript.h | 0 src/server/game/Loot/LootMgr.cpp | 0 src/server/game/Loot/LootMgr.h | 0 src/server/game/Mails/Mail.cpp | 0 src/server/game/Mails/Mail.h | 0 src/server/game/Maps/Map.cpp | 0 src/server/game/Maps/Map.h | 0 src/server/game/Maps/MapInstanced.cpp | 0 src/server/game/Maps/MapInstanced.h | 0 src/server/game/Maps/MapManager.cpp | 0 src/server/game/Maps/MapManager.h | 0 src/server/game/Maps/MapRefManager.h | 0 src/server/game/Maps/MapReference.h | 0 src/server/game/Maps/ZoneScript.h | 0 src/server/game/Miscellaneous/Formulas.h | 0 src/server/game/Miscellaneous/Language.h | 0 src/server/game/Miscellaneous/SharedDefines.h | 0 src/server/game/Movement/FollowerRefManager.h | 0 src/server/game/Movement/FollowerReference.cpp | 0 src/server/game/Movement/FollowerReference.h | 0 src/server/game/Movement/MotionMaster.cpp | 0 src/server/game/Movement/MotionMaster.h | 0 src/server/game/Movement/MovementGenerator.cpp | 0 src/server/game/Movement/MovementGenerator.h | 0 src/server/game/Movement/MovementGeneratorImpl.h | 0 .../Movement/MovementGenerators/ConfusedMovementGenerator.cpp | 0 .../Movement/MovementGenerators/ConfusedMovementGenerator.h | 0 .../Movement/MovementGenerators/FleeingMovementGenerator.cpp | 0 .../Movement/MovementGenerators/FleeingMovementGenerator.h | 0 .../game/Movement/MovementGenerators/HomeMovementGenerator.cpp | 0 .../game/Movement/MovementGenerators/HomeMovementGenerator.h | 0 .../game/Movement/MovementGenerators/IdleMovementGenerator.cpp | 0 .../game/Movement/MovementGenerators/IdleMovementGenerator.h | 0 .../Movement/MovementGenerators/PointMovementGenerator.cpp | 0 .../game/Movement/MovementGenerators/PointMovementGenerator.h | 0 .../Movement/MovementGenerators/RandomMovementGenerator.cpp | 0 .../game/Movement/MovementGenerators/RandomMovementGenerator.h | 0 .../Movement/MovementGenerators/TargetedMovementGenerator.cpp | 0 .../Movement/MovementGenerators/TargetedMovementGenerator.h | 0 .../Movement/MovementGenerators/WaypointMovementGenerator.cpp | 0 .../Movement/MovementGenerators/WaypointMovementGenerator.h | 0 src/server/game/Movement/Waypoints/Path.h | 0 src/server/game/Movement/Waypoints/WaypointManager.cpp | 0 src/server/game/Movement/Waypoints/WaypointManager.h | 0 src/server/game/OutdoorPvP/OutdoorPvP.cpp | 0 src/server/game/OutdoorPvP/OutdoorPvP.h | 0 src/server/game/OutdoorPvP/OutdoorPvPMgr.cpp | 0 src/server/game/OutdoorPvP/OutdoorPvPMgr.h | 0 src/server/game/Pools/PoolMgr.cpp | 0 src/server/game/Pools/PoolMgr.h | 0 src/server/game/Quests/QuestDef.cpp | 0 src/server/game/Quests/QuestDef.h | 0 src/server/game/Reputation/ReputationMgr.cpp | 0 src/server/game/Reputation/ReputationMgr.h | 0 src/server/game/Scripting/MapScripts.cpp | 0 src/server/game/Scripting/ScriptLoader.cpp | 0 src/server/game/Scripting/ScriptMgr.cpp | 0 src/server/game/Scripting/ScriptMgr.h | 0 src/server/game/Scripting/ScriptSystem.cpp | 0 src/server/game/Server/Protocol/Opcodes.cpp | 0 src/server/game/Server/Protocol/Opcodes.h | 0 src/server/game/Server/WorldSession.cpp | 0 src/server/game/Server/WorldSession.h | 0 src/server/game/Server/WorldSocket.cpp | 0 src/server/game/Server/WorldSocket.h | 0 src/server/game/Server/WorldSocketMgr.cpp | 0 src/server/game/Server/WorldSocketMgr.h | 0 src/server/game/Skills/SkillDiscovery.cpp | 0 src/server/game/Skills/SkillDiscovery.h | 0 src/server/game/Skills/SkillExtraItems.cpp | 0 src/server/game/Skills/SkillExtraItems.h | 0 src/server/game/Spells/Auras/SpellAuraDefines.h | 0 src/server/game/Spells/Auras/SpellAuraEffects.cpp | 0 src/server/game/Spells/Auras/SpellAuras.cpp | 0 src/server/game/Spells/Auras/SpellAuras.h | 0 src/server/game/Spells/Spell.cpp | 0 src/server/game/Spells/Spell.h | 0 src/server/game/Spells/SpellEffects.cpp | 0 src/server/game/Spells/SpellMgr.cpp | 0 src/server/game/Spells/SpellMgr.h | 0 src/server/game/Spells/SpellScript.cpp | 0 src/server/game/Spells/SpellScript.h | 0 src/server/game/Texts/CreatureTextMgr.cpp | 0 src/server/game/Texts/CreatureTextMgr.h | 0 src/server/game/Tickets/TicketMgr.cpp | 0 src/server/game/Tickets/TicketMgr.h | 0 src/server/game/Tools/PlayerDump.h | 0 src/server/game/Weather/Weather.cpp | 0 src/server/game/Weather/Weather.h | 0 src/server/game/Weather/WeatherMgr.cpp | 0 src/server/game/Weather/WeatherMgr.h | 0 src/server/game/World/World.cpp | 0 src/server/game/World/World.h | 0 .../TrialOfTheCrusader/boss_anubarak_trial.cpp | 0 .../TrialOfTheCrusader/boss_faction_champions.cpp | 0 .../TrialOfTheCrusader/boss_lord_jaraxxus.cpp | 0 .../TrialOfTheCrusader/boss_northrend_beasts.cpp | 0 .../CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp | 0 .../TrialOfTheCrusader/instance_trial_of_the_crusader.cpp | 0 .../TrialOfTheCrusader/trial_of_the_crusader.cpp | 0 .../Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp | 0 .../scripts/Northrend/IcecrownCitadel/boss_festergut.cpp | 0 .../Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp | 0 .../scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp | 0 .../Northrend/IcecrownCitadel/boss_professor_putricide.cpp | 0 .../scripts/Northrend/IcecrownCitadel/icecrown_citadel.h | 0 .../Northrend/IcecrownCitadel/icecrown_citadel_teleport.cpp | 0 .../Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp | 0 src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp | 0 src/server/scripts/OutdoorPvP/OutdoorPvPEP.h | 0 src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp | 0 src/server/scripts/OutdoorPvP/OutdoorPvPHP.h | 0 src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp | 0 src/server/scripts/OutdoorPvP/OutdoorPvPNA.h | 0 src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp | 0 src/server/scripts/OutdoorPvP/OutdoorPvPSI.h | 0 src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp | 0 src/server/scripts/OutdoorPvP/OutdoorPvPTF.h | 0 src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp | 0 src/server/scripts/OutdoorPvP/OutdoorPvPZM.h | 0 src/server/scripts/World/achievement_scripts.cpp | 0 src/server/scripts/World/chat_log.cpp | 0 src/server/shared/Common.cpp | 0 src/server/shared/Common.h | 0 src/server/shared/CompilerDefs.h | 0 src/server/shared/Configuration/Config.cpp | 0 src/server/shared/Configuration/Config.h | 0 src/server/shared/Cryptography/ARC4.cpp | 0 src/server/shared/Cryptography/ARC4.h | 0 src/server/shared/Cryptography/Authentication/AuthCrypt.cpp | 0 src/server/shared/Cryptography/Authentication/AuthCrypt.h | 0 src/server/shared/Cryptography/BigNumber.cpp | 0 src/server/shared/Cryptography/BigNumber.h | 0 src/server/shared/Cryptography/HMACSHA1.cpp | 0 src/server/shared/Cryptography/HMACSHA1.h | 0 src/server/shared/Cryptography/SHA1.cpp | 0 src/server/shared/Cryptography/SHA1.h | 0 src/server/shared/DataStores/DBCFileLoader.cpp | 0 src/server/shared/DataStores/DBCFileLoader.h | 0 src/server/shared/DataStores/DBCStore.h | 10 +++++----- src/server/shared/Database/AdhocStatement.cpp | 0 src/server/shared/Database/AdhocStatement.h | 0 src/server/shared/Database/DatabaseEnv.h | 0 src/server/shared/Database/DatabaseWorker.h | 0 src/server/shared/Database/DatabaseWorkerPool.h | 0 src/server/shared/Database/Field.cpp | 0 src/server/shared/Database/Field.h | 0 src/server/shared/Database/Implementation/LoginDatabase.cpp | 0 src/server/shared/Database/Implementation/LoginDatabase.h | 0 src/server/shared/Database/Implementation/WorldDatabase.cpp | 0 src/server/shared/Database/Implementation/WorldDatabase.h | 0 src/server/shared/Database/MySQLConnection.cpp | 0 src/server/shared/Database/MySQLConnection.h | 0 src/server/shared/Database/MySQLThreading.h | 0 src/server/shared/Database/PreparedStatement.cpp | 0 src/server/shared/Database/PreparedStatement.h | 0 src/server/shared/Database/QueryHolder.cpp | 0 src/server/shared/Database/QueryHolder.h | 0 src/server/shared/Database/QueryResult.cpp | 0 src/server/shared/Database/QueryResult.h | 0 src/server/shared/Database/SQLOperation.h | 0 src/server/shared/Database/Transaction.cpp | 0 src/server/shared/Database/Transaction.h | 0 src/server/shared/Debugging/Errors.h | 0 src/server/shared/Define.h | 0 src/server/shared/Dynamic/FactoryHolder.h | 0 src/server/shared/Dynamic/LinkedList.h | 0 src/server/shared/Dynamic/LinkedReference/RefManager.h | 0 src/server/shared/Dynamic/LinkedReference/Reference.h | 0 src/server/shared/Dynamic/ObjectRegistry.h | 0 src/server/shared/Dynamic/TypeContainer.h | 0 src/server/shared/Dynamic/TypeContainerFunctions.h | 0 src/server/shared/Dynamic/TypeContainerVisitor.h | 0 src/server/shared/Dynamic/TypeList.h | 0 src/server/shared/Dynamic/UnorderedMap.h | 0 src/server/shared/Logging/Log.cpp | 0 src/server/shared/Logging/Log.h | 0 src/server/shared/Packets/ByteBuffer.h | 4 ++-- src/server/shared/Packets/WorldPacket.h | 0 src/server/shared/SystemConfig.h | 0 src/server/shared/Threading/Callback.h | 0 src/server/shared/Threading/LockedQueue.h | 0 src/server/shared/Threading/Threading.cpp | 0 src/server/shared/Threading/Threading.h | 0 src/server/shared/Utilities/ByteConverter.h | 0 src/server/shared/Utilities/EventProcessor.cpp | 0 src/server/shared/Utilities/EventProcessor.h | 0 src/server/shared/Utilities/ServiceWin32.cpp | 2 +- src/server/shared/Utilities/ServiceWin32.h | 0 src/server/shared/Utilities/SignalHandler.h | 0 src/server/shared/Utilities/Timer.h | 0 src/server/shared/Utilities/Util.cpp | 0 src/server/shared/Utilities/Util.h | 0 src/server/worldserver/CommandLine/CliRunnable.cpp | 0 src/server/worldserver/CommandLine/CliRunnable.h | 0 src/server/worldserver/Main.cpp | 0 src/server/worldserver/Master.cpp | 0 src/server/worldserver/Master.h | 0 src/server/worldserver/RemoteAccess/RASocket.cpp | 0 src/server/worldserver/RemoteAccess/RASocket.h | 0 src/server/worldserver/TCSoap/TCSoap.cpp | 0 src/server/worldserver/TCSoap/TCSoap.h | 0 src/server/worldserver/WorldThread/WorldRunnable.cpp | 0 src/server/worldserver/WorldThread/WorldRunnable.h | 0 src/server/worldserver/worldserver.rc | 0 415 files changed, 8 insertions(+), 8 deletions(-) mode change 100755 => 100644 src/server/authserver/Authentication/AuthCodes.h mode change 100755 => 100644 src/server/authserver/Main.cpp mode change 100755 => 100644 src/server/authserver/Realms/RealmList.cpp mode change 100755 => 100644 src/server/authserver/Realms/RealmList.h mode change 100755 => 100644 src/server/authserver/Server/AuthSocket.cpp mode change 100755 => 100644 src/server/authserver/Server/AuthSocket.h mode change 100755 => 100644 src/server/authserver/Server/RealmAcceptor.h mode change 100755 => 100644 src/server/authserver/Server/RealmSocket.cpp mode change 100755 => 100644 src/server/authserver/Server/RealmSocket.h mode change 100755 => 100644 src/server/authserver/authserver.rc mode change 100755 => 100644 src/server/collision/BoundingIntervalHierarchy.cpp mode change 100755 => 100644 src/server/collision/BoundingIntervalHierarchy.h mode change 100755 => 100644 src/server/collision/Management/IVMapManager.h mode change 100755 => 100644 src/server/collision/Management/VMapFactory.cpp mode change 100755 => 100644 src/server/collision/Management/VMapFactory.h mode change 100755 => 100644 src/server/collision/Management/VMapManager2.h mode change 100755 => 100644 src/server/collision/Maps/MapTree.h mode change 100755 => 100644 src/server/collision/Maps/TileAssembler.h mode change 100755 => 100644 src/server/collision/Models/ModelInstance.h mode change 100755 => 100644 src/server/collision/Models/WorldModel.h mode change 100755 => 100644 src/server/collision/VMapTools.h mode change 100755 => 100644 src/server/game/AI/CoreAI/CombatAI.cpp mode change 100755 => 100644 src/server/game/AI/CoreAI/CombatAI.h mode change 100755 => 100644 src/server/game/AI/CoreAI/GuardAI.cpp mode change 100755 => 100644 src/server/game/AI/CoreAI/GuardAI.h mode change 100755 => 100644 src/server/game/AI/CoreAI/PassiveAI.cpp mode change 100755 => 100644 src/server/game/AI/CoreAI/PassiveAI.h mode change 100755 => 100644 src/server/game/AI/CoreAI/PetAI.cpp mode change 100755 => 100644 src/server/game/AI/CoreAI/PetAI.h mode change 100755 => 100644 src/server/game/AI/CoreAI/ReactorAI.cpp mode change 100755 => 100644 src/server/game/AI/CoreAI/ReactorAI.h mode change 100755 => 100644 src/server/game/AI/CoreAI/TotemAI.cpp mode change 100755 => 100644 src/server/game/AI/CoreAI/TotemAI.h mode change 100755 => 100644 src/server/game/AI/CoreAI/UnitAI.cpp mode change 100755 => 100644 src/server/game/AI/CoreAI/UnitAI.h mode change 100755 => 100644 src/server/game/AI/CreatureAI.cpp mode change 100755 => 100644 src/server/game/AI/CreatureAI.h mode change 100755 => 100644 src/server/game/AI/CreatureAIFactory.h mode change 100755 => 100644 src/server/game/AI/CreatureAIImpl.h mode change 100755 => 100644 src/server/game/AI/CreatureAIRegistry.cpp mode change 100755 => 100644 src/server/game/AI/CreatureAIRegistry.h mode change 100755 => 100644 src/server/game/AI/CreatureAISelector.cpp mode change 100755 => 100644 src/server/game/AI/CreatureAISelector.h mode change 100755 => 100644 src/server/game/AI/EventAI/CreatureEventAI.cpp mode change 100755 => 100644 src/server/game/AI/EventAI/CreatureEventAI.h mode change 100755 => 100644 src/server/game/AI/EventAI/CreatureEventAIMgr.cpp mode change 100755 => 100644 src/server/game/AI/EventAI/CreatureEventAIMgr.h mode change 100755 => 100644 src/server/game/Accounts/AccountMgr.cpp mode change 100755 => 100644 src/server/game/Accounts/AccountMgr.h mode change 100755 => 100644 src/server/game/Achievements/AchievementMgr.cpp mode change 100755 => 100644 src/server/game/Achievements/AchievementMgr.h mode change 100755 => 100644 src/server/game/Addons/AddonMgr.cpp mode change 100755 => 100644 src/server/game/Addons/AddonMgr.h mode change 100755 => 100644 src/server/game/Battlegrounds/ArenaTeam.cpp mode change 100755 => 100644 src/server/game/Battlegrounds/ArenaTeam.h mode change 100755 => 100644 src/server/game/Battlegrounds/Battleground.cpp mode change 100755 => 100644 src/server/game/Battlegrounds/Battleground.h mode change 100755 => 100644 src/server/game/Battlegrounds/BattlegroundMgr.cpp mode change 100755 => 100644 src/server/game/Battlegrounds/BattlegroundMgr.h mode change 100755 => 100644 src/server/game/Battlegrounds/BattlegroundQueue.cpp mode change 100755 => 100644 src/server/game/Battlegrounds/BattlegroundQueue.h mode change 100755 => 100644 src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp mode change 100755 => 100644 src/server/game/Battlegrounds/Zones/BattlegroundAB.h mode change 100755 => 100644 src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp mode change 100755 => 100644 src/server/game/Battlegrounds/Zones/BattlegroundAV.h mode change 100755 => 100644 src/server/game/Battlegrounds/Zones/BattlegroundBE.cpp mode change 100755 => 100644 src/server/game/Battlegrounds/Zones/BattlegroundBE.h mode change 100755 => 100644 src/server/game/Battlegrounds/Zones/BattlegroundDS.h mode change 100755 => 100644 src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp mode change 100755 => 100644 src/server/game/Battlegrounds/Zones/BattlegroundEY.h mode change 100755 => 100644 src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp mode change 100755 => 100644 src/server/game/Battlegrounds/Zones/BattlegroundIC.h mode change 100755 => 100644 src/server/game/Battlegrounds/Zones/BattlegroundNA.cpp mode change 100755 => 100644 src/server/game/Battlegrounds/Zones/BattlegroundNA.h mode change 100755 => 100644 src/server/game/Battlegrounds/Zones/BattlegroundRL.cpp mode change 100755 => 100644 src/server/game/Battlegrounds/Zones/BattlegroundRL.h mode change 100755 => 100644 src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp mode change 100755 => 100644 src/server/game/Battlegrounds/Zones/BattlegroundRV.h mode change 100755 => 100644 src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp mode change 100755 => 100644 src/server/game/Battlegrounds/Zones/BattlegroundSA.h mode change 100755 => 100644 src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp mode change 100755 => 100644 src/server/game/Battlegrounds/Zones/BattlegroundWS.h mode change 100755 => 100644 src/server/game/Chat/Channels/Channel.cpp mode change 100755 => 100644 src/server/game/Chat/Channels/Channel.h mode change 100755 => 100644 src/server/game/Chat/Channels/ChannelMgr.cpp mode change 100755 => 100644 src/server/game/Chat/Channels/ChannelMgr.h mode change 100755 => 100644 src/server/game/Chat/Chat.cpp mode change 100755 => 100644 src/server/game/Chat/Chat.h mode change 100755 => 100644 src/server/game/Combat/HostileRefManager.cpp mode change 100755 => 100644 src/server/game/Combat/HostileRefManager.h mode change 100755 => 100644 src/server/game/Combat/ThreatManager.cpp mode change 100755 => 100644 src/server/game/Combat/ThreatManager.h mode change 100755 => 100644 src/server/game/Combat/UnitEvents.h mode change 100755 => 100644 src/server/game/Conditions/ConditionMgr.cpp mode change 100755 => 100644 src/server/game/Conditions/ConditionMgr.h mode change 100755 => 100644 src/server/game/Conditions/DisableMgr.cpp mode change 100755 => 100644 src/server/game/Conditions/DisableMgr.h mode change 100755 => 100644 src/server/game/DataStores/DBCEnums.h mode change 100755 => 100644 src/server/game/DataStores/DBCStores.cpp mode change 100755 => 100644 src/server/game/DataStores/DBCStores.h mode change 100755 => 100644 src/server/game/DataStores/DBCStructure.h mode change 100755 => 100644 src/server/game/DataStores/DBCfmt.h mode change 100755 => 100644 src/server/game/DungeonFinding/LFG.h mode change 100755 => 100644 src/server/game/DungeonFinding/LFGMgr.cpp mode change 100755 => 100644 src/server/game/DungeonFinding/LFGMgr.h mode change 100755 => 100644 src/server/game/Entities/Corpse/Corpse.cpp mode change 100755 => 100644 src/server/game/Entities/Corpse/Corpse.h mode change 100755 => 100644 src/server/game/Entities/Creature/Creature.cpp mode change 100755 => 100644 src/server/game/Entities/Creature/Creature.h mode change 100755 => 100644 src/server/game/Entities/Creature/CreatureGroups.cpp mode change 100755 => 100644 src/server/game/Entities/Creature/CreatureGroups.h mode change 100755 => 100644 src/server/game/Entities/Creature/GossipDef.cpp mode change 100755 => 100644 src/server/game/Entities/Creature/GossipDef.h mode change 100755 => 100644 src/server/game/Entities/Creature/TemporarySummon.cpp mode change 100755 => 100644 src/server/game/Entities/Creature/TemporarySummon.h mode change 100755 => 100644 src/server/game/Entities/DynamicObject/DynamicObject.cpp mode change 100755 => 100644 src/server/game/Entities/DynamicObject/DynamicObject.h mode change 100755 => 100644 src/server/game/Entities/GameObject/GameObject.cpp mode change 100755 => 100644 src/server/game/Entities/GameObject/GameObject.h mode change 100755 => 100644 src/server/game/Entities/Item/Container/Bag.cpp mode change 100755 => 100644 src/server/game/Entities/Item/Container/Bag.h mode change 100755 => 100644 src/server/game/Entities/Item/Item.cpp mode change 100755 => 100644 src/server/game/Entities/Item/Item.h mode change 100755 => 100644 src/server/game/Entities/Item/ItemEnchantmentMgr.cpp mode change 100755 => 100644 src/server/game/Entities/Item/ItemEnchantmentMgr.h mode change 100755 => 100644 src/server/game/Entities/Item/ItemPrototype.h mode change 100755 => 100644 src/server/game/Entities/Object/Object.cpp mode change 100755 => 100644 src/server/game/Entities/Object/Object.h mode change 100755 => 100644 src/server/game/Entities/Object/ObjectDefines.h mode change 100755 => 100644 src/server/game/Entities/Object/ObjectPosSelector.cpp mode change 100755 => 100644 src/server/game/Entities/Object/ObjectPosSelector.h mode change 100755 => 100644 src/server/game/Entities/Object/Updates/UpdateData.cpp mode change 100755 => 100644 src/server/game/Entities/Object/Updates/UpdateData.h mode change 100755 => 100644 src/server/game/Entities/Object/Updates/UpdateFields.h mode change 100755 => 100644 src/server/game/Entities/Object/Updates/UpdateMask.h mode change 100755 => 100644 src/server/game/Entities/Pet/Pet.cpp mode change 100755 => 100644 src/server/game/Entities/Pet/Pet.h mode change 100755 => 100644 src/server/game/Entities/Player/Player.cpp mode change 100755 => 100644 src/server/game/Entities/Player/Player.h mode change 100755 => 100644 src/server/game/Entities/Player/SocialMgr.cpp mode change 100755 => 100644 src/server/game/Entities/Player/SocialMgr.h mode change 100755 => 100644 src/server/game/Entities/Totem/Totem.cpp mode change 100755 => 100644 src/server/game/Entities/Totem/Totem.h mode change 100755 => 100644 src/server/game/Entities/Transport/Transport.cpp mode change 100755 => 100644 src/server/game/Entities/Transport/Transport.h mode change 100755 => 100644 src/server/game/Entities/Unit/StatSystem.cpp mode change 100755 => 100644 src/server/game/Entities/Unit/Unit.cpp mode change 100755 => 100644 src/server/game/Entities/Unit/Unit.h mode change 100755 => 100644 src/server/game/Entities/Vehicle/Vehicle.cpp mode change 100755 => 100644 src/server/game/Entities/Vehicle/Vehicle.h mode change 100755 => 100644 src/server/game/Events/GameEventMgr.cpp mode change 100755 => 100644 src/server/game/Events/GameEventMgr.h mode change 100755 => 100644 src/server/game/Globals/ObjectAccessor.cpp mode change 100755 => 100644 src/server/game/Globals/ObjectAccessor.h mode change 100755 => 100644 src/server/game/Globals/ObjectMgr.cpp mode change 100755 => 100644 src/server/game/Globals/ObjectMgr.h mode change 100755 => 100644 src/server/game/Grids/Cells/Cell.h mode change 100755 => 100644 src/server/game/Grids/Grid.h mode change 100755 => 100644 src/server/game/Grids/GridLoader.h mode change 100755 => 100644 src/server/game/Grids/GridRefManager.h mode change 100755 => 100644 src/server/game/Grids/GridReference.h mode change 100755 => 100644 src/server/game/Grids/GridStates.cpp mode change 100755 => 100644 src/server/game/Grids/GridStates.h mode change 100755 => 100644 src/server/game/Grids/NGrid.h mode change 100755 => 100644 src/server/game/Grids/Notifiers/GridNotifiers.cpp mode change 100755 => 100644 src/server/game/Grids/Notifiers/GridNotifiers.h mode change 100755 => 100644 src/server/game/Grids/Notifiers/GridNotifiersImpl.h mode change 100755 => 100644 src/server/game/Grids/ObjectGridLoader.cpp mode change 100755 => 100644 src/server/game/Grids/ObjectGridLoader.h mode change 100755 => 100644 src/server/game/Groups/Group.cpp mode change 100755 => 100644 src/server/game/Groups/Group.h mode change 100755 => 100644 src/server/game/Groups/GroupRefManager.h mode change 100755 => 100644 src/server/game/Groups/GroupReference.cpp mode change 100755 => 100644 src/server/game/Groups/GroupReference.h mode change 100755 => 100644 src/server/game/Guilds/Guild.cpp mode change 100755 => 100644 src/server/game/Guilds/Guild.h mode change 100755 => 100644 src/server/game/Handlers/AddonHandler.cpp mode change 100755 => 100644 src/server/game/Handlers/AddonHandler.h mode change 100755 => 100644 src/server/game/Handlers/ArenaTeamHandler.cpp mode change 100755 => 100644 src/server/game/Handlers/AuctionHouseHandler.cpp mode change 100755 => 100644 src/server/game/Handlers/AuthHandler.cpp mode change 100755 => 100644 src/server/game/Handlers/BattleGroundHandler.cpp mode change 100755 => 100644 src/server/game/Handlers/CalendarHandler.cpp mode change 100755 => 100644 src/server/game/Handlers/ChannelHandler.cpp mode change 100755 => 100644 src/server/game/Handlers/ChatHandler.cpp mode change 100755 => 100644 src/server/game/Handlers/CombatHandler.cpp mode change 100755 => 100644 src/server/game/Handlers/DuelHandler.cpp mode change 100755 => 100644 src/server/game/Handlers/GroupHandler.cpp mode change 100755 => 100644 src/server/game/Handlers/GuildHandler.cpp mode change 100755 => 100644 src/server/game/Handlers/ItemHandler.cpp mode change 100755 => 100644 src/server/game/Handlers/LFGHandler.cpp mode change 100755 => 100644 src/server/game/Handlers/LootHandler.cpp mode change 100755 => 100644 src/server/game/Handlers/MailHandler.cpp mode change 100755 => 100644 src/server/game/Handlers/MiscHandler.cpp mode change 100755 => 100644 src/server/game/Handlers/MovementHandler.cpp mode change 100755 => 100644 src/server/game/Handlers/NPCHandler.cpp mode change 100755 => 100644 src/server/game/Handlers/NPCHandler.h mode change 100755 => 100644 src/server/game/Handlers/PetHandler.cpp mode change 100755 => 100644 src/server/game/Handlers/PetitionsHandler.cpp mode change 100755 => 100644 src/server/game/Handlers/QueryHandler.cpp mode change 100755 => 100644 src/server/game/Handlers/QuestHandler.cpp mode change 100755 => 100644 src/server/game/Handlers/SkillHandler.cpp mode change 100755 => 100644 src/server/game/Handlers/SpellHandler.cpp mode change 100755 => 100644 src/server/game/Handlers/TaxiHandler.cpp mode change 100755 => 100644 src/server/game/Handlers/TicketHandler.cpp mode change 100755 => 100644 src/server/game/Handlers/TradeHandler.cpp mode change 100755 => 100644 src/server/game/Handlers/VoiceChatHandler.cpp mode change 100755 => 100644 src/server/game/Instances/InstanceSaveMgr.cpp mode change 100755 => 100644 src/server/game/Instances/InstanceSaveMgr.h mode change 100755 => 100644 src/server/game/Instances/InstanceScript.cpp mode change 100755 => 100644 src/server/game/Instances/InstanceScript.h mode change 100755 => 100644 src/server/game/Loot/LootMgr.cpp mode change 100755 => 100644 src/server/game/Loot/LootMgr.h mode change 100755 => 100644 src/server/game/Mails/Mail.cpp mode change 100755 => 100644 src/server/game/Mails/Mail.h mode change 100755 => 100644 src/server/game/Maps/Map.cpp mode change 100755 => 100644 src/server/game/Maps/Map.h mode change 100755 => 100644 src/server/game/Maps/MapInstanced.cpp mode change 100755 => 100644 src/server/game/Maps/MapInstanced.h mode change 100755 => 100644 src/server/game/Maps/MapManager.cpp mode change 100755 => 100644 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src/server/game/Movement/MovementGeneratorImpl.h mode change 100755 => 100644 src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp mode change 100755 => 100644 src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h mode change 100755 => 100644 src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp mode change 100755 => 100644 src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h mode change 100755 => 100644 src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp mode change 100755 => 100644 src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h mode change 100755 => 100644 src/server/game/Movement/MovementGenerators/IdleMovementGenerator.cpp mode change 100755 => 100644 src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h mode change 100755 => 100644 src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp mode change 100755 => 100644 src/server/game/Movement/MovementGenerators/PointMovementGenerator.h mode change 100755 => 100644 src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp mode change 100755 => 100644 src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h mode change 100755 => 100644 src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp mode change 100755 => 100644 src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h mode change 100755 => 100644 src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp mode change 100755 => 100644 src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h mode change 100755 => 100644 src/server/game/Movement/Waypoints/Path.h mode change 100755 => 100644 src/server/game/Movement/Waypoints/WaypointManager.cpp mode change 100755 => 100644 src/server/game/Movement/Waypoints/WaypointManager.h mode change 100755 => 100644 src/server/game/OutdoorPvP/OutdoorPvP.cpp mode change 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src/server/game/Server/Protocol/Opcodes.cpp mode change 100755 => 100644 src/server/game/Server/Protocol/Opcodes.h mode change 100755 => 100644 src/server/game/Server/WorldSession.cpp mode change 100755 => 100644 src/server/game/Server/WorldSession.h mode change 100755 => 100644 src/server/game/Server/WorldSocket.cpp mode change 100755 => 100644 src/server/game/Server/WorldSocket.h mode change 100755 => 100644 src/server/game/Server/WorldSocketMgr.cpp mode change 100755 => 100644 src/server/game/Server/WorldSocketMgr.h mode change 100755 => 100644 src/server/game/Skills/SkillDiscovery.cpp mode change 100755 => 100644 src/server/game/Skills/SkillDiscovery.h mode change 100755 => 100644 src/server/game/Skills/SkillExtraItems.cpp mode change 100755 => 100644 src/server/game/Skills/SkillExtraItems.h mode change 100755 => 100644 src/server/game/Spells/Auras/SpellAuraDefines.h mode change 100755 => 100644 src/server/game/Spells/Auras/SpellAuraEffects.cpp mode change 100755 => 100644 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--git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp old mode 100755 new mode 100644 diff --git a/src/server/game/Conditions/ConditionMgr.h b/src/server/game/Conditions/ConditionMgr.h old mode 100755 new mode 100644 diff --git a/src/server/game/Conditions/DisableMgr.cpp b/src/server/game/Conditions/DisableMgr.cpp old mode 100755 new mode 100644 diff --git a/src/server/game/Conditions/DisableMgr.h b/src/server/game/Conditions/DisableMgr.h old mode 100755 new mode 100644 diff --git a/src/server/game/DataStores/DBCEnums.h b/src/server/game/DataStores/DBCEnums.h old mode 100755 new mode 100644 diff --git a/src/server/game/DataStores/DBCStores.cpp b/src/server/game/DataStores/DBCStores.cpp old mode 100755 new mode 100644 diff --git a/src/server/game/DataStores/DBCStores.h b/src/server/game/DataStores/DBCStores.h old mode 100755 new mode 100644 diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h old 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a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp old mode 100755 new mode 100644 diff --git a/src/server/game/Server/WorldSocket.h b/src/server/game/Server/WorldSocket.h old mode 100755 new mode 100644 diff --git a/src/server/game/Server/WorldSocketMgr.cpp b/src/server/game/Server/WorldSocketMgr.cpp old mode 100755 new mode 100644 diff --git a/src/server/game/Server/WorldSocketMgr.h b/src/server/game/Server/WorldSocketMgr.h old mode 100755 new mode 100644 diff --git a/src/server/game/Skills/SkillDiscovery.cpp b/src/server/game/Skills/SkillDiscovery.cpp old mode 100755 new mode 100644 diff --git a/src/server/game/Skills/SkillDiscovery.h b/src/server/game/Skills/SkillDiscovery.h old mode 100755 new mode 100644 diff --git a/src/server/game/Skills/SkillExtraItems.cpp b/src/server/game/Skills/SkillExtraItems.cpp old mode 100755 new mode 100644 diff --git a/src/server/game/Skills/SkillExtraItems.h b/src/server/game/Skills/SkillExtraItems.h old mode 100755 new mode 100644 diff --git a/src/server/game/Spells/Auras/SpellAuraDefines.h b/src/server/game/Spells/Auras/SpellAuraDefines.h old mode 100755 new mode 100644 diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp old mode 100755 new mode 100644 diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp old mode 100755 new mode 100644 diff --git a/src/server/game/Spells/Auras/SpellAuras.h b/src/server/game/Spells/Auras/SpellAuras.h old mode 100755 new mode 100644 diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp old mode 100755 new mode 100644 diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h old mode 100755 new mode 100644 diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp old mode 100755 new mode 100644 diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp old mode 100755 new mode 100644 diff --git a/src/server/game/Spells/SpellMgr.h b/src/server/game/Spells/SpellMgr.h old mode 100755 new mode 100644 diff --git a/src/server/game/Spells/SpellScript.cpp b/src/server/game/Spells/SpellScript.cpp old mode 100755 new mode 100644 diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h old mode 100755 new mode 100644 diff --git a/src/server/game/Texts/CreatureTextMgr.cpp b/src/server/game/Texts/CreatureTextMgr.cpp old mode 100755 new mode 100644 diff --git a/src/server/game/Texts/CreatureTextMgr.h b/src/server/game/Texts/CreatureTextMgr.h old mode 100755 new mode 100644 diff --git a/src/server/game/Tickets/TicketMgr.cpp b/src/server/game/Tickets/TicketMgr.cpp old mode 100755 new mode 100644 diff --git a/src/server/game/Tickets/TicketMgr.h b/src/server/game/Tickets/TicketMgr.h old mode 100755 new mode 100644 diff --git a/src/server/game/Tools/PlayerDump.h b/src/server/game/Tools/PlayerDump.h old mode 100755 new mode 100644 diff --git a/src/server/game/Weather/Weather.cpp b/src/server/game/Weather/Weather.cpp old mode 100755 new mode 100644 diff --git a/src/server/game/Weather/Weather.h b/src/server/game/Weather/Weather.h old mode 100755 new mode 100644 diff --git a/src/server/game/Weather/WeatherMgr.cpp b/src/server/game/Weather/WeatherMgr.cpp old mode 100755 new mode 100644 diff --git a/src/server/game/Weather/WeatherMgr.h b/src/server/game/Weather/WeatherMgr.h old mode 100755 new mode 100644 diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp old mode 100755 new mode 100644 diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h old mode 100755 new mode 100644 diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp old mode 100755 new mode 100644 diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp old mode 100755 new mode 100644 diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp old mode 100755 new mode 100644 diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp old mode 100755 new mode 100644 diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp old mode 100755 new mode 100644 diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp old mode 100755 new mode 100644 diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp old mode 100755 new mode 100644 diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp old mode 100755 new mode 100644 diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp old mode 100755 new mode 100644 diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp old mode 100755 new mode 100644 diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp old mode 100755 new mode 100644 diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp old mode 100755 new mode 100644 diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h old mode 100755 new mode 100644 diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel_teleport.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel_teleport.cpp old mode 100755 new mode 100644 diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp old mode 100755 new mode 100644 diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp old mode 100755 new mode 100644 diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPEP.h b/src/server/scripts/OutdoorPvP/OutdoorPvPEP.h old mode 100755 new mode 100644 diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp old mode 100755 new mode 100644 diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.h b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.h old mode 100755 new mode 100644 diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp old mode 100755 new mode 100644 diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h old mode 100755 new mode 100644 diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp old mode 100755 new mode 100644 diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.h b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.h old mode 100755 new mode 100644 diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp old mode 100755 new mode 100644 diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.h b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.h old mode 100755 new mode 100644 diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp old mode 100755 new mode 100644 diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h old mode 100755 new mode 100644 diff --git a/src/server/scripts/World/achievement_scripts.cpp b/src/server/scripts/World/achievement_scripts.cpp old mode 100755 new mode 100644 diff --git a/src/server/scripts/World/chat_log.cpp b/src/server/scripts/World/chat_log.cpp old mode 100755 new mode 100644 diff --git a/src/server/shared/Common.cpp b/src/server/shared/Common.cpp old mode 100755 new mode 100644 diff --git a/src/server/shared/Common.h b/src/server/shared/Common.h old mode 100755 new mode 100644 diff --git a/src/server/shared/CompilerDefs.h b/src/server/shared/CompilerDefs.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Configuration/Config.cpp b/src/server/shared/Configuration/Config.cpp old mode 100755 new mode 100644 diff --git a/src/server/shared/Configuration/Config.h b/src/server/shared/Configuration/Config.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Cryptography/ARC4.cpp b/src/server/shared/Cryptography/ARC4.cpp old mode 100755 new mode 100644 diff --git a/src/server/shared/Cryptography/ARC4.h b/src/server/shared/Cryptography/ARC4.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Cryptography/Authentication/AuthCrypt.cpp b/src/server/shared/Cryptography/Authentication/AuthCrypt.cpp old mode 100755 new mode 100644 diff --git a/src/server/shared/Cryptography/Authentication/AuthCrypt.h b/src/server/shared/Cryptography/Authentication/AuthCrypt.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Cryptography/BigNumber.cpp b/src/server/shared/Cryptography/BigNumber.cpp old mode 100755 new mode 100644 diff --git a/src/server/shared/Cryptography/BigNumber.h b/src/server/shared/Cryptography/BigNumber.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Cryptography/HMACSHA1.cpp b/src/server/shared/Cryptography/HMACSHA1.cpp old mode 100755 new mode 100644 diff --git a/src/server/shared/Cryptography/HMACSHA1.h b/src/server/shared/Cryptography/HMACSHA1.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Cryptography/SHA1.cpp b/src/server/shared/Cryptography/SHA1.cpp old mode 100755 new mode 100644 diff --git a/src/server/shared/Cryptography/SHA1.h b/src/server/shared/Cryptography/SHA1.h old mode 100755 new mode 100644 diff --git a/src/server/shared/DataStores/DBCFileLoader.cpp b/src/server/shared/DataStores/DBCFileLoader.cpp old mode 100755 new mode 100644 diff --git a/src/server/shared/DataStores/DBCFileLoader.h b/src/server/shared/DataStores/DBCFileLoader.h old mode 100755 new mode 100644 diff --git a/src/server/shared/DataStores/DBCStore.h b/src/server/shared/DataStores/DBCStore.h old mode 100755 new mode 100644 index 9965a5c1d71..e872ead35db --- a/src/server/shared/DataStores/DBCStore.h +++ b/src/server/shared/DataStores/DBCStore.h @@ -117,7 +117,7 @@ class DBCStorage // Check if sql index pos is valid if (int32(result->GetFieldCount()-1) < sql->sqlIndexPos) { - sLog->outError(LOG_FILTER_GENERAL, "Invalid index pos for dbc:'%s'", sql->sqlTableName.c_str()); + sLog->outError(LOG_FILTER_SERVER_LOADING, "Invalid index pos for dbc:'%s'", sql->sqlTableName.c_str()); return false; } } @@ -148,7 +148,7 @@ class DBCStorage uint32 id = fields[sql->sqlIndexPos].GetUInt32(); if (indexTable.asT[id]) { - sLog->outError(LOG_FILTER_GENERAL, "Index %d already exists in dbc:'%s'", id, sql->sqlTableName.c_str()); + sLog->outError(LOG_FILTER_SERVER_LOADING, "Index %d already exists in dbc:'%s'", id, sql->sqlTableName.c_str()); return false; } indexTable.asT[id]=(T*)&sqlDataTable[offset]; @@ -203,7 +203,7 @@ class DBCStorage offset+=1; break; case FT_STRING: - sLog->outError(LOG_FILTER_GENERAL, "Unsupported data type in table '%s' at char %d", sql->sqlTableName.c_str(), columnNumber); + sLog->outError(LOG_FILTER_SERVER_LOADING, "Unsupported data type in table '%s' at char %d", sql->sqlTableName.c_str(), columnNumber); return false; case FT_SORT: break; @@ -215,13 +215,13 @@ class DBCStorage } else { - sLog->outError(LOG_FILTER_GENERAL, "Incorrect sql format string '%s' at char %d", sql->sqlTableName.c_str(), columnNumber); + sLog->outError(LOG_FILTER_SERVER_LOADING, "Incorrect sql format string '%s' at char %d", sql->sqlTableName.c_str(), columnNumber); return false; } } if (sqlColumnNumber != (result->GetFieldCount()-1)) { - sLog->outError(LOG_FILTER_GENERAL, "SQL and DBC format strings are not matching for table: '%s'", sql->sqlTableName.c_str()); + sLog->outError(LOG_FILTER_SERVER_LOADING, "SQL and DBC format strings are not matching for table: '%s'", sql->sqlTableName.c_str()); return false; } diff --git a/src/server/shared/Database/AdhocStatement.cpp b/src/server/shared/Database/AdhocStatement.cpp old mode 100755 new mode 100644 diff --git a/src/server/shared/Database/AdhocStatement.h b/src/server/shared/Database/AdhocStatement.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Database/DatabaseEnv.h b/src/server/shared/Database/DatabaseEnv.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Database/DatabaseWorker.h b/src/server/shared/Database/DatabaseWorker.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Database/DatabaseWorkerPool.h b/src/server/shared/Database/DatabaseWorkerPool.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Database/Field.cpp b/src/server/shared/Database/Field.cpp old mode 100755 new mode 100644 diff --git a/src/server/shared/Database/Field.h b/src/server/shared/Database/Field.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Database/Implementation/LoginDatabase.cpp b/src/server/shared/Database/Implementation/LoginDatabase.cpp old mode 100755 new mode 100644 diff --git a/src/server/shared/Database/Implementation/LoginDatabase.h b/src/server/shared/Database/Implementation/LoginDatabase.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Database/Implementation/WorldDatabase.cpp b/src/server/shared/Database/Implementation/WorldDatabase.cpp old mode 100755 new mode 100644 diff --git a/src/server/shared/Database/Implementation/WorldDatabase.h b/src/server/shared/Database/Implementation/WorldDatabase.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Database/MySQLConnection.cpp b/src/server/shared/Database/MySQLConnection.cpp old mode 100755 new mode 100644 diff --git a/src/server/shared/Database/MySQLConnection.h b/src/server/shared/Database/MySQLConnection.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Database/MySQLThreading.h b/src/server/shared/Database/MySQLThreading.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Database/PreparedStatement.cpp b/src/server/shared/Database/PreparedStatement.cpp old mode 100755 new mode 100644 diff --git a/src/server/shared/Database/PreparedStatement.h b/src/server/shared/Database/PreparedStatement.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Database/QueryHolder.cpp b/src/server/shared/Database/QueryHolder.cpp old mode 100755 new mode 100644 diff --git a/src/server/shared/Database/QueryHolder.h b/src/server/shared/Database/QueryHolder.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Database/QueryResult.cpp b/src/server/shared/Database/QueryResult.cpp old mode 100755 new mode 100644 diff --git a/src/server/shared/Database/QueryResult.h b/src/server/shared/Database/QueryResult.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Database/SQLOperation.h b/src/server/shared/Database/SQLOperation.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Database/Transaction.cpp b/src/server/shared/Database/Transaction.cpp old mode 100755 new mode 100644 diff --git a/src/server/shared/Database/Transaction.h b/src/server/shared/Database/Transaction.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Debugging/Errors.h b/src/server/shared/Debugging/Errors.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Define.h b/src/server/shared/Define.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Dynamic/FactoryHolder.h b/src/server/shared/Dynamic/FactoryHolder.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Dynamic/LinkedList.h b/src/server/shared/Dynamic/LinkedList.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Dynamic/LinkedReference/RefManager.h b/src/server/shared/Dynamic/LinkedReference/RefManager.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Dynamic/LinkedReference/Reference.h b/src/server/shared/Dynamic/LinkedReference/Reference.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Dynamic/ObjectRegistry.h b/src/server/shared/Dynamic/ObjectRegistry.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Dynamic/TypeContainer.h b/src/server/shared/Dynamic/TypeContainer.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Dynamic/TypeContainerFunctions.h b/src/server/shared/Dynamic/TypeContainerFunctions.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Dynamic/TypeContainerVisitor.h b/src/server/shared/Dynamic/TypeContainerVisitor.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Dynamic/TypeList.h b/src/server/shared/Dynamic/TypeList.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Dynamic/UnorderedMap.h b/src/server/shared/Dynamic/UnorderedMap.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Logging/Log.cpp b/src/server/shared/Logging/Log.cpp old mode 100755 new mode 100644 diff --git a/src/server/shared/Logging/Log.h b/src/server/shared/Logging/Log.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Packets/ByteBuffer.h b/src/server/shared/Packets/ByteBuffer.h old mode 100755 new mode 100644 index e79544e7315..c03c1a4572a --- a/src/server/shared/Packets/ByteBuffer.h +++ b/src/server/shared/Packets/ByteBuffer.h @@ -52,7 +52,7 @@ class ByteBufferPositionException : public ByteBufferException { ACE_Stack_Trace trace; - sLog->outError(LOG_FILTER_GENERAL, "Attempted to %s value with size: "SIZEFMTD" in ByteBuffer (pos: " SIZEFMTD " size: "SIZEFMTD")\n[Stacktrace: %s]" , + sLog->outError(LOG_FILTER_NETWORKIO, "Attempted to %s value with size: "SIZEFMTD" in ByteBuffer (pos: " SIZEFMTD " size: "SIZEFMTD")\n[Stacktrace: %s]" , (_add ? "put" : "get"), ValueSize, Pos, Size, trace.c_str()); } @@ -74,7 +74,7 @@ class ByteBufferSourceException : public ByteBufferException { ACE_Stack_Trace trace; - sLog->outError(LOG_FILTER_GENERAL, "Attempted to put a %s in ByteBuffer (pos: "SIZEFMTD" size: "SIZEFMTD")\n[Stacktrace: %s]", + sLog->outError(LOG_FILTER_NETWORKIO, "Attempted to put a %s in ByteBuffer (pos: "SIZEFMTD" size: "SIZEFMTD")\n[Stacktrace: %s]", (ValueSize > 0 ? "NULL-pointer" : "zero-sized value"), Pos, Size, trace.c_str()); } }; diff --git a/src/server/shared/Packets/WorldPacket.h b/src/server/shared/Packets/WorldPacket.h old mode 100755 new mode 100644 diff --git a/src/server/shared/SystemConfig.h b/src/server/shared/SystemConfig.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Threading/Callback.h b/src/server/shared/Threading/Callback.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Threading/LockedQueue.h b/src/server/shared/Threading/LockedQueue.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Threading/Threading.cpp b/src/server/shared/Threading/Threading.cpp old mode 100755 new mode 100644 diff --git a/src/server/shared/Threading/Threading.h b/src/server/shared/Threading/Threading.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Utilities/ByteConverter.h b/src/server/shared/Utilities/ByteConverter.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Utilities/EventProcessor.cpp b/src/server/shared/Utilities/EventProcessor.cpp old mode 100755 new mode 100644 diff --git a/src/server/shared/Utilities/EventProcessor.h b/src/server/shared/Utilities/EventProcessor.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Utilities/ServiceWin32.cpp b/src/server/shared/Utilities/ServiceWin32.cpp old mode 100755 new mode 100644 index 91a78af1adc..390b1a35010 --- a/src/server/shared/Utilities/ServiceWin32.cpp +++ b/src/server/shared/Utilities/ServiceWin32.cpp @@ -255,7 +255,7 @@ bool WinServiceRun() if (!StartServiceCtrlDispatcher(serviceTable)) { - sLog->outError(LOG_FILTER_GENERAL, "StartService Failed. Error [%u]", ::GetLastError()); + sLog->outError(LOG_FILTER_WORLDSERVER, "StartService Failed. Error [%u]", ::GetLastError()); return false; } return true; diff --git a/src/server/shared/Utilities/ServiceWin32.h b/src/server/shared/Utilities/ServiceWin32.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Utilities/SignalHandler.h b/src/server/shared/Utilities/SignalHandler.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Utilities/Timer.h b/src/server/shared/Utilities/Timer.h old mode 100755 new mode 100644 diff --git a/src/server/shared/Utilities/Util.cpp b/src/server/shared/Utilities/Util.cpp old mode 100755 new mode 100644 diff --git a/src/server/shared/Utilities/Util.h b/src/server/shared/Utilities/Util.h old mode 100755 new mode 100644 diff --git a/src/server/worldserver/CommandLine/CliRunnable.cpp b/src/server/worldserver/CommandLine/CliRunnable.cpp old mode 100755 new mode 100644 diff --git a/src/server/worldserver/CommandLine/CliRunnable.h b/src/server/worldserver/CommandLine/CliRunnable.h old mode 100755 new mode 100644 diff --git a/src/server/worldserver/Main.cpp b/src/server/worldserver/Main.cpp old mode 100755 new mode 100644 diff --git a/src/server/worldserver/Master.cpp b/src/server/worldserver/Master.cpp old mode 100755 new mode 100644 diff --git a/src/server/worldserver/Master.h b/src/server/worldserver/Master.h old mode 100755 new mode 100644 diff --git a/src/server/worldserver/RemoteAccess/RASocket.cpp b/src/server/worldserver/RemoteAccess/RASocket.cpp old mode 100755 new mode 100644 diff --git a/src/server/worldserver/RemoteAccess/RASocket.h b/src/server/worldserver/RemoteAccess/RASocket.h old mode 100755 new mode 100644 diff --git a/src/server/worldserver/TCSoap/TCSoap.cpp b/src/server/worldserver/TCSoap/TCSoap.cpp old mode 100755 new mode 100644 diff --git a/src/server/worldserver/TCSoap/TCSoap.h b/src/server/worldserver/TCSoap/TCSoap.h old mode 100755 new mode 100644 diff --git a/src/server/worldserver/WorldThread/WorldRunnable.cpp b/src/server/worldserver/WorldThread/WorldRunnable.cpp old mode 100755 new mode 100644 diff --git a/src/server/worldserver/WorldThread/WorldRunnable.h b/src/server/worldserver/WorldThread/WorldRunnable.h old mode 100755 new mode 100644 diff --git a/src/server/worldserver/worldserver.rc b/src/server/worldserver/worldserver.rc old mode 100755 new mode 100644 -- cgit v1.2.3 From 2b3b124e0910c53daeaceacb280d51a298055b84 Mon Sep 17 00:00:00 2001 From: Vincent-Michael Date: Sun, 2 Dec 2012 16:32:44 +0100 Subject: Core/Reputation: Implemented new `reputation_reward_rate` fields for dayily/weekly quests --- .../2012_12_04_02_world_reputation_reward_rate.sql | 2 + src/server/game/Entities/Player/Player.cpp | 101 ++++++++++++++++----- src/server/game/Entities/Player/Player.h | 12 ++- src/server/game/Globals/ObjectMgr.cpp | 40 +++++--- src/server/game/Globals/ObjectMgr.h | 8 +- src/server/game/Spells/SpellEffects.cpp | 18 +--- 6 files changed, 125 insertions(+), 56 deletions(-) create mode 100644 sql/updates/world/2012_12_04_02_world_reputation_reward_rate.sql (limited to 'src/server/game/Spells/SpellEffects.cpp') diff --git a/sql/updates/world/2012_12_04_02_world_reputation_reward_rate.sql b/sql/updates/world/2012_12_04_02_world_reputation_reward_rate.sql new file mode 100644 index 00000000000..a6b58583532 --- /dev/null +++ b/sql/updates/world/2012_12_04_02_world_reputation_reward_rate.sql @@ -0,0 +1,2 @@ +ALTER TABLE `reputation_reward_rate` ADD `quest_daily_rate` FLOAT NOT NULL DEFAULT '1' AFTER `quest_rate`; +ALTER TABLE `reputation_reward_rate` ADD `quest_weekly_rate` FLOAT NOT NULL DEFAULT '1' AFTER `quest_daily_rate`; diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index b4fd4a6846a..a0e732bb9f8 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -6923,37 +6923,76 @@ ReputationRank Player::GetReputationRank(uint32 faction) const return GetReputationMgr().GetRank(factionEntry); } -//Calculate total reputation percent player gain with quest/creature level -int32 Player::CalculateReputationGain(uint32 creatureOrQuestLevel, int32 rep, int32 faction, bool for_quest, bool noQuestBonus) +// Calculate total reputation percent player gain with quest/creature level +int32 Player::CalculateReputationGain(ReputationSource source, uint32 creatureOrQuestLevel, int32 rep, int32 faction, bool noQuestBonus) { float percent = 100.0f; - // Get the generic rate first - if (RepRewardRate const* repData = sObjectMgr->GetRepRewardRate(faction)) + float repMod = noQuestBonus ? 0.0f : float(GetTotalAuraModifier(SPELL_AURA_MOD_REPUTATION_GAIN)); + + // faction specific auras only seem to apply to kills + if (source == REPUTATION_SOURCE_KILL) + repMod += GetTotalAuraModifierByMiscValue(SPELL_AURA_MOD_FACTION_REPUTATION_GAIN, faction); + + percent += rep > 0 ? repMod : -repMod; + + float rate; + switch (source) { - float repRate = for_quest ? repData->quest_rate : repData->creature_rate; - percent *= repRate; + case REPUTATION_SOURCE_KILL: + rate = sWorld->getRate(RATE_REPUTATION_LOWLEVEL_KILL); + break; + case REPUTATION_SOURCE_QUEST: + case REPUTATION_SOURCE_DAYLIY_QUEST: + case REPUTATION_SOURCE_WEEKLY_QUEST: + rate = sWorld->getRate(RATE_REPUTATION_LOWLEVEL_QUEST); + break; + case REPUTATION_SOURCE_SPELL: + default: + rate = 1.0f; + break; } - float rate = for_quest ? sWorld->getRate(RATE_REPUTATION_LOWLEVEL_QUEST) : sWorld->getRate(RATE_REPUTATION_LOWLEVEL_KILL); - if (rate != 1.0f && creatureOrQuestLevel <= Trinity::XP::GetGrayLevel(getLevel())) percent *= rate; - float repMod = noQuestBonus ? 0.0f : (float)GetTotalAuraModifier(SPELL_AURA_MOD_REPUTATION_GAIN); + if (percent <= 0.0f) + return 0; - if (!for_quest) - repMod += GetTotalAuraModifierByMiscValue(SPELL_AURA_MOD_FACTION_REPUTATION_GAIN, faction); + // Multiply result with the faction specific rate + if (RepRewardRate const* repData = sObjectMgr->GetRepRewardRate(faction)) + { + float repRate = 0.0f; + switch (source) + { + case REPUTATION_SOURCE_KILL: + repRate = repData->creatureRate; + break; + case REPUTATION_SOURCE_QUEST: + repRate = repData->questRate; + break; + case REPUTATION_SOURCE_DAYLIY_QUEST: + repRate = repData->questDailyRate; + break; + case REPUTATION_SOURCE_WEEKLY_QUEST: + repRate = repData->questWeeklyRate; + break; + case REPUTATION_SOURCE_SPELL: + repRate = repData->spellRate; + break; + } - percent += rep > 0 ? repMod : -repMod; + // for custom, a rate of 0.0 will totally disable reputation gain for this faction/type + if (repRate <= 0.0f) + return 0; - if (percent <= 0.0f) - return 0; + percent *= repRate; + } - return int32(rep*percent/100); + return int32(rep * percent / 100.0f); } -//Calculates how many reputation points player gains in victim's enemy factions +// Calculates how many reputation points player gains in victim's enemy factions void Player::RewardReputation(Unit* victim, float rate) { if (!victim || victim->GetTypeId() == TYPEID_PLAYER) @@ -6963,7 +7002,6 @@ void Player::RewardReputation(Unit* victim, float rate) return; ReputationOnKillEntry const* Rep = sObjectMgr->GetReputationOnKilEntry(victim->ToCreature()->GetCreatureTemplate()->Entry); - if (!Rep) return; @@ -6994,8 +7032,10 @@ void Player::RewardReputation(Unit* victim, float rate) uint32 team = GetTeam(); float favored_rep_mult = 0; - if ((HasAura(32096) || HasAura(32098)) && (zone == 3483 || zone == 3562 || zone == 3836 || zone == 3713 || zone == 3714)) favored_rep_mult = 0.25; // Thrallmar's Favor and Honor Hold's Favor - else if (HasAura(30754) && (Rep->RepFaction1 == 609 || Rep->RepFaction2 == 609) && !ChampioningFaction) favored_rep_mult = 0.25; // Cenarion Favor + if ((HasAura(32096) || HasAura(32098)) && (zone == 3483 || zone == 3562 || zone == 3836 || zone == 3713 || zone == 3714)) + favored_rep_mult = 0.25; // Thrallmar's Favor and Honor Hold's Favor + else if (HasAura(30754) && (Rep->RepFaction1 == 609 || Rep->RepFaction2 == 609) && !ChampioningFaction) + favored_rep_mult = 0.25; // Cenarion Favor if (favored_rep_mult > 0) favored_rep_mult *= 2; // Multiplied by 2 because the reputation is divided by 2 for some reason (See "donerep1 / 2" and "donerep2 / 2") -- if you know why this is done, please update/explain :) // Favored reputation increase END @@ -7004,7 +7044,7 @@ void Player::RewardReputation(Unit* victim, float rate) if (Rep->RepFaction1 && (!Rep->TeamDependent || team == ALLIANCE)) { - int32 donerep1 = CalculateReputationGain(victim->getLevel(), Rep->RepValue1, ChampioningFaction ? ChampioningFaction : Rep->RepFaction1, false); + int32 donerep1 = CalculateReputationGain(REPUTATION_SOURCE_KILL, victim->getLevel(), Rep->RepValue1, ChampioningFaction ? ChampioningFaction : Rep->RepFaction1, false); donerep1 = int32(donerep1*(rate + favored_rep_mult)); if (recruitAFriend) @@ -7018,7 +7058,7 @@ void Player::RewardReputation(Unit* victim, float rate) if (Rep->RepFaction2 && (!Rep->TeamDependent || team == HORDE)) { - int32 donerep2 = CalculateReputationGain(victim->getLevel(), Rep->RepValue2, ChampioningFaction ? ChampioningFaction : Rep->RepFaction2, false); + int32 donerep2 = CalculateReputationGain(REPUTATION_SOURCE_KILL, victim->getLevel(), Rep->RepValue2, ChampioningFaction ? ChampioningFaction : Rep->RepFaction2, false); donerep2 = int32(donerep2*(rate + favored_rep_mult)); if (recruitAFriend) @@ -7031,7 +7071,7 @@ void Player::RewardReputation(Unit* victim, float rate) } } -//Calculate how many reputation points player gain with the quest +// Calculate how many reputation points player gain with the quest void Player::RewardReputation(Quest const* quest) { bool recruitAFriend = GetsRecruitAFriendBonus(false); @@ -7043,7 +7083,14 @@ void Player::RewardReputation(Quest const* quest) continue; if (quest->RewardFactionValueIdOverride[i]) { - int32 rep = CalculateReputationGain(GetQuestLevel(quest), quest->RewardFactionValueIdOverride[i]/100, quest->RewardFactionId[i], true, true); + int32 rep = 0; + + if (quest->IsDaily()) + rep = CalculateReputationGain(REPUTATION_SOURCE_DAYLIY_QUEST, GetQuestLevel(quest), quest->RewardFactionValueIdOverride[i]/100, quest->RewardFactionId[i], true); + else if (quest->IsWeekly()) + rep = CalculateReputationGain(REPUTATION_SOURCE_WEEKLY_QUEST, GetQuestLevel(quest), quest->RewardFactionValueIdOverride[i]/100, quest->RewardFactionId[i], true); + else + rep = CalculateReputationGain(REPUTATION_SOURCE_QUEST, GetQuestLevel(quest), quest->RewardFactionValueIdOverride[i]/100, quest->RewardFactionId[i], true); if (recruitAFriend) rep = int32(rep * (1 + sWorld->getRate(RATE_REPUTATION_RECRUIT_A_FRIEND_BONUS))); @@ -7059,11 +7106,15 @@ void Player::RewardReputation(Quest const* quest) if (const QuestFactionRewEntry* pRow = sQuestFactionRewardStore.LookupEntry(row)) { int32 repPoints = pRow->QuestRewFactionValue[field]; - if (!repPoints) continue; - repPoints = CalculateReputationGain(GetQuestLevel(quest), repPoints, quest->RewardFactionId[i], true); + if (quest->IsDaily()) + repPoints = CalculateReputationGain(REPUTATION_SOURCE_DAYLIY_QUEST, GetQuestLevel(quest), repPoints, quest->RewardFactionId[i], true); + else if (quest->IsDaily()) + repPoints = CalculateReputationGain(REPUTATION_SOURCE_WEEKLY_QUEST, GetQuestLevel(quest), repPoints, quest->RewardFactionId[i], true); + else + repPoints = CalculateReputationGain(REPUTATION_SOURCE_QUEST, GetQuestLevel(quest), repPoints, quest->RewardFactionId[i], true); if (recruitAFriend) repPoints = int32(repPoints * (1 + sWorld->getRate(RATE_REPUTATION_RECRUIT_A_FRIEND_BONUS))); diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index c4b7deca4dd..108846e46dc 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -162,6 +162,15 @@ enum ActionButtonType ACTION_BUTTON_ITEM = 0x80 }; +enum ReputationSource +{ + REPUTATION_SOURCE_KILL, + REPUTATION_SOURCE_QUEST, + REPUTATION_SOURCE_DAYLIY_QUEST, + REPUTATION_SOURCE_WEEKLY_QUEST, + REPUTATION_SOURCE_SPELL +}; + #define ACTION_BUTTON_ACTION(X) (uint32(X) & 0x00FFFFFF) #define ACTION_BUTTON_TYPE(X) ((uint32(X) & 0xFF000000) >> 24) #define MAX_ACTION_BUTTON_ACTION_VALUE (0x00FFFFFF+1) @@ -2025,6 +2034,8 @@ class Player : public Unit, public GridObject void RewardReputation(Unit* victim, float rate); void RewardReputation(Quest const* quest); + int32 CalculateReputationGain(ReputationSource source, uint32 creatureOrQuestLevel, int32 rep, int32 faction, bool noQuestBonus = false); + void UpdateSkillsForLevel(); void UpdateSkillsToMaxSkillsForLevel(); // for .levelup void ModifySkillBonus(uint32 skillid, int32 val, bool talent); @@ -2799,7 +2810,6 @@ class Player : public Unit, public GridObject // know currencies are not removed at any point (0 displayed) void AddKnownCurrency(uint32 itemId); - int32 CalculateReputationGain(uint32 creatureOrQuestLevel, int32 rep, int32 faction, bool for_quest, bool noQuestBonus = false); void AdjustQuestReqItemCount(Quest const* quest, QuestStatusData& questStatusData); bool IsCanDelayTeleport() const { return m_bCanDelayTeleport; } diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 47294e7f9ad..7bf9d1c8fe2 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -6644,13 +6644,11 @@ void ObjectMgr::LoadReputationRewardRate() _repRewardRateStore.clear(); // for reload case - uint32 count = 0; // 0 1 2 3 - QueryResult result = WorldDatabase.Query("SELECT faction, quest_rate, creature_rate, spell_rate FROM reputation_reward_rate"); - + uint32 count = 0; // 0 1 2 3 4 5 + QueryResult result = WorldDatabase.Query("SELECT faction, quest_rate, quest_daily_rate, quest_weekly_rate, creature_rate, spell_rate FROM reputation_reward_rate"); if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded `reputation_reward_rate`, table is empty!"); - return; } @@ -6658,13 +6656,15 @@ void ObjectMgr::LoadReputationRewardRate() { Field* fields = result->Fetch(); - uint32 factionId = fields[0].GetUInt32(); + uint32 factionId = fields[0].GetUInt32(); RepRewardRate repRate; - repRate.quest_rate = fields[1].GetFloat(); - repRate.creature_rate = fields[2].GetFloat(); - repRate.spell_rate = fields[3].GetFloat(); + repRate.questRate = fields[1].GetFloat(); + repRate.questDailyRate = fields[2].GetFloat(); + repRate.questWeeklyRate = fields[3].GetFloat(); + repRate.creatureRate = fields[4].GetFloat(); + repRate.spellRate = fields[5].GetFloat(); FactionEntry const* factionEntry = sFactionStore.LookupEntry(factionId); if (!factionEntry) @@ -6673,21 +6673,33 @@ void ObjectMgr::LoadReputationRewardRate() continue; } - if (repRate.quest_rate < 0.0f) + if (repRate.questRate < 0.0f) + { + sLog->outError(LOG_FILTER_SQL, "Table reputation_reward_rate has quest_rate with invalid rate %f, skipping data for faction %u", repRate.questRate, factionId); + continue; + } + + if (repRate.questDailyRate < 0.0f) + { + sLog->outError(LOG_FILTER_SQL, "Table reputation_reward_rate has quest_daily_rate with invalid rate %f, skipping data for faction %u", repRate.questRate, factionId); + continue; + } + + if (repRate.questWeeklyRate < 0.0f) { - sLog->outError(LOG_FILTER_SQL, "Table reputation_reward_rate has quest_rate with invalid rate %f, skipping data for faction %u", repRate.quest_rate, factionId); + sLog->outError(LOG_FILTER_SQL, "Table reputation_reward_rate has quest_weekly_rate with invalid rate %f, skipping data for faction %u", repRate.questRate, factionId); continue; } - if (repRate.creature_rate < 0.0f) + if (repRate.creatureRate < 0.0f) { - sLog->outError(LOG_FILTER_SQL, "Table reputation_reward_rate has creature_rate with invalid rate %f, skipping data for faction %u", repRate.creature_rate, factionId); + sLog->outError(LOG_FILTER_SQL, "Table reputation_reward_rate has creature_rate with invalid rate %f, skipping data for faction %u", repRate.creatureRate, factionId); continue; } - if (repRate.spell_rate < 0.0f) + if (repRate.spellRate < 0.0f) { - sLog->outError(LOG_FILTER_SQL, "Table reputation_reward_rate has spell_rate with invalid rate %f, skipping data for faction %u", repRate.spell_rate, factionId); + sLog->outError(LOG_FILTER_SQL, "Table reputation_reward_rate has spell_rate with invalid rate %f, skipping data for faction %u", repRate.spellRate, factionId); continue; } diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h index 2adf45084c7..7f009bbd41d 100644 --- a/src/server/game/Globals/ObjectMgr.h +++ b/src/server/game/Globals/ObjectMgr.h @@ -463,9 +463,11 @@ typedef UNORDERED_MAP MailLevelRewardContainer; // We assume the rate is in general the same for all three types below, but chose to keep three for scalability and customization struct RepRewardRate { - float quest_rate; // We allow rate = 0.0 in database. For this case, it means that - float creature_rate; // no reputation are given at all for this faction/rate type. - float spell_rate; + float questRate; // We allow rate = 0.0 in database. For this case, it means that + float questDailyRate; + float questWeeklyRate; + float creatureRate; // no reputation are given at all for this faction/rate type. + float spellRate; }; struct ReputationOnKillEntry diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index c049605f27a..72ef429bed0 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -4982,25 +4982,17 @@ void Spell::EffectReputation(SpellEffIndex effIndex) Player* player = unitTarget->ToPlayer(); - int32 rep_change = damage; + int32 repChange = damage; - uint32 faction_id = m_spellInfo->Effects[effIndex].MiscValue; - - FactionEntry const* factionEntry = sFactionStore.LookupEntry(faction_id); + uint32 factionId = m_spellInfo->Effects[effIndex].MiscValue; + FactionEntry const* factionEntry = sFactionStore.LookupEntry(factionId); if (!factionEntry) return; - if (RepRewardRate const* repData = sObjectMgr->GetRepRewardRate(faction_id)) - { - rep_change = int32((float)rep_change * repData->spell_rate); - } - - // Bonus from spells that increase reputation gain - float bonus = rep_change * player->GetTotalAuraModifier(SPELL_AURA_MOD_REPUTATION_GAIN) / 100.0f; // 10% - rep_change += (int32)bonus; + repChange = player->CalculateReputationGain(REPUTATION_SOURCE_SPELL, 0, repChange, factionId); - player->GetReputationMgr().ModifyReputation(factionEntry, rep_change); + player->GetReputationMgr().ModifyReputation(factionEntry, repChange); } void Spell::EffectQuestComplete(SpellEffIndex effIndex) -- cgit v1.2.3 From 5c33c540543ae7023cd88495cc676a1420c628b3 Mon Sep 17 00:00:00 2001 From: joschiwald Date: Sat, 8 Dec 2012 23:46:16 +0100 Subject: Core/Player: correct SetHomebind and cleanup Spell::EffectBind --- src/server/game/Entities/Player/Player.cpp | 10 +++--- src/server/game/Entities/Player/Player.h | 2 +- src/server/game/Handlers/NPCHandler.cpp | 16 ---------- src/server/game/Spells/Spell.cpp | 2 +- src/server/game/Spells/SpellEffects.cpp | 49 +++++++++++------------------- 5 files changed, 24 insertions(+), 55 deletions(-) (limited to 'src/server/game/Spells/SpellEffects.cpp') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 41c46cf55d2..75845ebdb4f 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -16677,13 +16677,11 @@ bool Player::LoadPositionFromDB(uint32& mapid, float& x, float& y, float& z, flo return true; } -void Player::SetHomebind(WorldLocation const& /*loc*/, uint32 /*area_id*/) +void Player::SetHomebind(WorldLocation const& loc, uint32 areaId) { - m_homebindMapId = GetMapId(); - m_homebindAreaId = GetAreaId(); - m_homebindX = GetPositionX(); - m_homebindY = GetPositionY(); - m_homebindZ = GetPositionZ(); + loc.GetPosition(m_homebindX, m_homebindY, m_homebindZ); + m_homebindMapId = loc.GetMapId(); + m_homebindAreaId = areaId; // update sql homebind PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_PLAYER_HOMEBIND); diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 7d5b0487f4d..cc08e9c2e18 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -2312,7 +2312,7 @@ class Player : public Unit, public GridObject float m_recallO; void SaveRecallPosition(); - void SetHomebind(WorldLocation const& loc, uint32 area_id); + void SetHomebind(WorldLocation const& loc, uint32 areaId); // Homebind coordinates uint32 m_homebindMapId; diff --git a/src/server/game/Handlers/NPCHandler.cpp b/src/server/game/Handlers/NPCHandler.cpp index f3b26452435..a9cb7e9b806 100644 --- a/src/server/game/Handlers/NPCHandler.cpp +++ b/src/server/game/Handlers/NPCHandler.cpp @@ -470,22 +470,6 @@ void WorldSession::SendBindPoint(Creature* npc) uint32 bindspell = 3286; - // update sql homebind - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_PLAYER_HOMEBIND); - stmt->setUInt16(0, _player->GetMapId()); - stmt->setUInt16(1, _player->GetAreaId()); - stmt->setFloat (2, _player->GetPositionX()); - stmt->setFloat (3, _player->GetPositionY()); - stmt->setFloat (4, _player->GetPositionZ()); - stmt->setUInt32(5, _player->GetGUIDLow()); - CharacterDatabase.Execute(stmt); - - _player->m_homebindMapId = _player->GetMapId(); - _player->m_homebindAreaId = _player->GetAreaId(); - _player->m_homebindX = _player->GetPositionX(); - _player->m_homebindY = _player->GetPositionY(); - _player->m_homebindZ = _player->GetPositionZ(); - // send spell for homebinding (3286) npc->CastSpell(_player, bindspell, true); diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 58f9d2856da..bb51d9d0e34 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -1392,7 +1392,7 @@ void Spell::SelectImplicitCasterDestTargets(SpellEffIndex effIndex, SpellImplici if (SpellTargetPosition const* st = sSpellMgr->GetSpellTargetPosition(m_spellInfo->Id)) { // TODO: fix this check - if (m_spellInfo->HasEffect(SPELL_EFFECT_TELEPORT_UNITS)) + if (m_spellInfo->HasEffect(SPELL_EFFECT_TELEPORT_UNITS) || m_spellInfo->HasEffect(SPELL_EFFECT_BIND)) m_targets.SetDst(st->target_X, st->target_Y, st->target_Z, st->target_Orientation, (int32)st->target_mapId); else if (st->target_mapId == m_caster->GetMapId()) m_targets.SetDst(st->target_X, st->target_Y, st->target_Z, st->target_Orientation); diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 72ef429bed0..a642d40c24d 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -6264,51 +6264,38 @@ void Spell::EffectBind(SpellEffIndex effIndex) Player* player = unitTarget->ToPlayer(); - uint32 area_id; - WorldLocation loc; - if (m_spellInfo->Effects[effIndex].TargetA.GetTarget() == TARGET_DEST_DB || m_spellInfo->Effects[effIndex].TargetB.GetTarget() == TARGET_DEST_DB) - { - SpellTargetPosition const* st = sSpellMgr->GetSpellTargetPosition(m_spellInfo->Id); - if (!st) - { - sLog->outError(LOG_FILTER_SPELLS_AURAS, "Spell::EffectBind - unknown teleport coordinates for spell ID %u", m_spellInfo->Id); - return; - } + WorldLocation homeLoc; + uint32 areaId = player->GetAreaId(); - loc.m_mapId = st->target_mapId; - loc.m_positionX = st->target_X; - loc.m_positionY = st->target_Y; - loc.m_positionZ = st->target_Z; - loc.m_orientation = st->target_Orientation; - area_id = player->GetAreaId(); - } + if (m_spellInfo->Effects[effIndex].MiscValue) + areaId = m_spellInfo->Effects[effIndex].MiscValue; + + if (m_targets.HasDst()) + homeLoc.WorldRelocate(*destTarget); else { - player->GetPosition(&loc); - area_id = player->GetAreaId(); + player->GetPosition(&homeLoc); + homeLoc.m_mapId = player->GetMapId(); } - player->SetHomebind(loc, area_id); + player->SetHomebind(homeLoc, areaId); // binding WorldPacket data(SMSG_BINDPOINTUPDATE, (4+4+4+4+4)); - data << float(loc.m_positionX); - data << float(loc.m_positionY); - data << float(loc.m_positionZ); - data << uint32(loc.m_mapId); - data << uint32(area_id); + data << float(homeLoc.GetPositionX()); + data << float(homeLoc.GetPositionY()); + data << float(homeLoc.GetPositionZ()); + data << uint32(homeLoc.GetMapId()); + data << uint32(areaId); player->SendDirectMessage(&data); - sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "New homebind X : %f", loc.m_positionX); - sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "New homebind Y : %f", loc.m_positionY); - sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "New homebind Z : %f", loc.m_positionZ); - sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "New homebind MapId : %u", loc.m_mapId); - sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "New homebind AreaId : %u", area_id); + sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "EffectBind: New homebind X: %f, Y: %f, Z: %f, MapId: %u, AreaId: %u", + homeLoc.GetPositionX(), homeLoc.GetPositionY(), homeLoc.GetPositionZ(), homeLoc.GetMapId(), areaId); // zone update data.Initialize(SMSG_PLAYERBOUND, 8+4); data << uint64(player->GetGUID()); - data << uint32(area_id); + data << uint32(areaId); player->SendDirectMessage(&data); } -- cgit v1.2.3