From 0d8221d558fc81031bd8f66f4bb83629653f2809 Mon Sep 17 00:00:00 2001 From: Shauren Date: Thu, 10 Aug 2023 00:20:20 +0200 Subject: Core/Spells: Handle summon effect on spell launch instead of hit --- src/server/game/Spells/SpellEffects.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Spells/SpellEffects.cpp') diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index d162d725ce1..991488da305 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -1800,7 +1800,7 @@ void Spell::EffectProficiency() void Spell::EffectSummonType() { - if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) + if (effectHandleMode != SPELL_EFFECT_HANDLE_LAUNCH) return; uint32 entry = effectInfo->MiscValue; -- cgit v1.2.3