From 175424d3cb645f20cadd77c006081afaab066ad9 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 27 Sep 2025 23:25:37 +0200 Subject: Core/Misc: Reduce differences between branches --- src/server/game/Spells/SpellEffects.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Spells/SpellEffects.cpp') diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index e31db03f80e..9fc4471259d 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -4720,7 +4720,7 @@ void Spell::EffectTransmitted() Map* cMap = unitCaster->GetMap(); // if gameobject is summoning object, it should be spawned right on caster's position - if (goinfo->type == GAMEOBJECT_TYPE_SUMMONING_RITUAL) + if (goinfo->type == GAMEOBJECT_TYPE_RITUAL) unitCaster->GetPosition(fx, fy, fz); GameObject* pGameObj = new GameObject; @@ -4755,7 +4755,7 @@ void Spell::EffectTransmitted() duration = std::min(duration, duration - lastSec*IN_MILLISECONDS + FISHING_BOBBER_READY_TIME*IN_MILLISECONDS); break; } - case GAMEOBJECT_TYPE_SUMMONING_RITUAL: + case GAMEOBJECT_TYPE_RITUAL: { if (unitCaster->GetTypeId() == TYPEID_PLAYER) { -- cgit v1.2.3