From 1b67a2626b77cf4bf04006cfcb09fdf46e6436fc Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 2 Dec 2018 17:39:41 +0100 Subject: Core/Players: Update profession rank handling with new split skill values for each expansion --- src/server/game/Spells/SpellEffects.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Spells/SpellEffects.cpp') diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 6cfb2764f08..4a1061b6425 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -2366,7 +2366,7 @@ void Spell::EffectLearnSkill(SpellEffIndex /*effIndex*/) if (unitTarget->GetTypeId() != TYPEID_PLAYER) return; - if (damage < 0) + if (damage < 1) return; uint32 skillid = effectInfo->MiscValue; @@ -2379,7 +2379,7 @@ void Spell::EffectLearnSkill(SpellEffIndex /*effIndex*/) return; uint16 skillval = unitTarget->ToPlayer()->GetPureSkillValue(skillid); - unitTarget->ToPlayer()->SetSkill(skillid, effectInfo->CalcValue(), std::max(skillval, 1), tier->Value[damage - 1]); + unitTarget->ToPlayer()->SetSkill(skillid, damage, std::max(skillval, 1), tier->Value[damage - 1]); } void Spell::EffectPlayMovie(SpellEffIndex /*effIndex*/) -- cgit v1.2.3