From 41188eb535e445b73909659980257da2939e4be4 Mon Sep 17 00:00:00 2001 From: Maks Szokalski <42069493+illunix@users.noreply.github.com> Date: Thu, 10 Sep 2020 16:57:11 +0200 Subject: Add "On" to some gossip methods in AI (#25415) * Add "On" to some methods * Update npc_innkeeper.cpp * Update zone_borean_tundra.cpp --- src/server/game/Spells/SpellEffects.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Spells/SpellEffects.cpp') diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 0eeb6f023f1..b2d8f0101d7 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -1733,7 +1733,7 @@ void Spell::SendLoot(ObjectGuid guid, LootType loottype) } player->PlayerTalkClass->ClearMenus(); - if (gameObjTarget->AI()->GossipHello(player)) + if (gameObjTarget->AI()->OnGossipHello(player)) return; switch (gameObjTarget->GetGoType()) -- cgit v1.2.3