From 5ef99978c03eb5cc7d40c1f1a1cc4e5c78f8ea27 Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 29 Sep 2025 22:01:40 +0200 Subject: Core/Misc: Reduce differences between branches --- src/server/game/Spells/SpellEffects.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Spells/SpellEffects.cpp') diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 4b543169854..6b4192efaef 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -1723,7 +1723,7 @@ void Spell::SendLoot(ObjectGuid guid, LootType loottype) if (!gameObjTarget->isSpawned() && !player->IsGameMaster()) { TC_LOG_ERROR("entities.player.cheat", "Possible hacking attempt: Player {} {} tried to loot a gameobject {} which is on respawn timer without being in GM mode!", - player->GetName(), player->GetGUID().ToString(), gameObjTarget->GetGUID().ToString()); + player->GetName(), player->GetGUID().ToString(), gameObjTarget->GetGUID().ToString()); return; } // special case, already has GossipHello inside so return and avoid calling twice -- cgit v1.2.3