From 6cea446f22f5e1c52ffde23912019f8d88830a59 Mon Sep 17 00:00:00 2001 From: teyrnon Date: Mon, 20 Aug 2012 10:44:14 +0200 Subject: Core/Objects: Encapsulated Postion::m_orientation field to ensure it is always normalized to 0-2pi range Closes #7400. --- src/server/game/Spells/SpellEffects.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Spells/SpellEffects.cpp') diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index ce41a776826..cbbc96b99d7 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -6053,7 +6053,7 @@ void Spell::EffectBind(SpellEffIndex effIndex) loc.m_positionX = st->target_X; loc.m_positionY = st->target_Y; loc.m_positionZ = st->target_Z; - loc.m_orientation = st->target_Orientation; + loc.SetOrientation(st->target_Orientation); area_id = player->GetAreaId(); } else -- cgit v1.2.3