From 735cebf7a39a531a148c811fcaff322d29da4dee Mon Sep 17 00:00:00 2001 From: Discover- Date: Sat, 18 Jan 2014 01:05:03 +0100 Subject: Core/Commands: The .setskill command is now usable even if the player doesn't already have the skill learned. --- src/server/game/Spells/SpellEffects.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/server/game/Spells/SpellEffects.cpp') diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 4e57c538c4d..1369d915773 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -5072,6 +5072,7 @@ void Spell::EffectResurrectPet(SpellEffIndex /*effIndex*/) hadPet = false; } + // TODO: Better to fail Hunter's "Revive Pet" at cast instead of here when casting ends Pet* pet = player->GetPet(); // Attempt to get current pet if (!pet || pet->IsAlive()) return; -- cgit v1.2.3