From 7ef1f0738be5a063602ec75162626da34e4ecbcf Mon Sep 17 00:00:00 2001 From: joschiwald Date: Thu, 5 Sep 2013 00:59:22 +0200 Subject: Core/Battlegrounds/IoC: fix fortress teleport pads (and replace a hack with an other hack) Closes #5846 Closes #7993 Ref #8984 --- src/server/game/Spells/SpellEffects.cpp | 23 ----------------------- 1 file changed, 23 deletions(-) (limited to 'src/server/game/Spells/SpellEffects.cpp') diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 91a5c35955a..45a07fee945 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -1133,29 +1133,6 @@ void Spell::EffectTeleportUnits(SpellEffIndex /*effIndex*/) if (!unitTarget || unitTarget->IsInFlight()) return; - // Pre effects - switch (m_spellInfo->Id) - { - case 66550: // teleports outside (Isle of Conquest) - if (Player* target = unitTarget->ToPlayer()) - { - if (target->GetTeamId() == TEAM_ALLIANCE) - m_targets.SetDst(442.24f, -835.25f, 44.30f, 0.06f, 628); - else - m_targets.SetDst(1120.43f, -762.11f, 47.92f, 2.94f, 628); - } - break; - case 66551: // teleports inside (Isle of Conquest) - if (Player* target = unitTarget->ToPlayer()) - { - if (target->GetTeamId() == TEAM_ALLIANCE) - m_targets.SetDst(389.57f, -832.38f, 48.65f, 3.00f, 628); - else - m_targets.SetDst(1174.85f, -763.24f, 48.72f, 6.26f, 628); - } - break; - } - // If not exist data for dest location - return if (!m_targets.HasDst()) { -- cgit v1.2.3