From 8f49a32d1313ca1a40b77c77058249b4fa510565 Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 3 Apr 2017 00:27:16 +0200 Subject: Core/Spells: Removed even more uses of SpellIcon to identify spells --- src/server/game/Spells/SpellEffects.cpp | 6 ------ 1 file changed, 6 deletions(-) (limited to 'src/server/game/Spells/SpellEffects.cpp') diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index e45218d0840..d596cbffbc2 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -2957,12 +2957,6 @@ void Spell::EffectWeaponDmg(SpellEffIndex effIndex) if (m_caster->GetTypeId() == TYPEID_PLAYER) m_caster->ToPlayer()->AddComboPoints(1, this); } - // Shred, Maul - Rend and Tear - else if (m_spellInfo->SpellFamilyFlags[0] & 0x00008800 && unitTarget->HasAuraState(AURA_STATE_BLEEDING)) - { - if (AuraEffect const* rendAndTear = m_caster->GetDummyAuraEffect(SPELLFAMILY_DRUID, 2859, 0)) - AddPct(totalDamagePercentMod, rendAndTear->GetAmount()); - } break; } case SPELLFAMILY_HUNTER: -- cgit v1.2.3