From bc1a81747ae032bc2ae3681d99f5f6058d20caff Mon Sep 17 00:00:00 2001 From: myran2 Date: Fri, 29 Apr 2016 11:49:07 -0400 Subject: Core/Pets: Implemented pet specializations (#17058) * Use prepared statements in Pet::SavePetToDB * Add support for resetting all of a player's pet specializations * Send one big spell unlearn/learn packet instead of lots of small ones * Implemented Adaptation talent --- src/server/game/Spells/SpellEffects.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/server/game/Spells/SpellEffects.cpp') diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 58f1f24e584..b72c03dc08a 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -2724,8 +2724,6 @@ void Spell::EffectTameCreature(SpellEffIndex /*effIndex*/) // caster have pet now m_caster->SetMinion(pet, true); - pet->InitTalentForLevel(); - if (m_caster->GetTypeId() == TYPEID_PLAYER) { pet->SavePetToDB(PET_SAVE_AS_CURRENT); @@ -5265,8 +5263,6 @@ void Spell::EffectCreateTamedPet(SpellEffIndex /*effIndex*/) // unitTarget has pet now unitTarget->SetMinion(pet, true); - pet->InitTalentForLevel(); - if (unitTarget->GetTypeId() == TYPEID_PLAYER) { pet->SavePetToDB(PET_SAVE_AS_CURRENT); -- cgit v1.2.3