From bc89e1cdb0da10e53cc9fa4a97565c05bb4c052e Mon Sep 17 00:00:00 2001 From: Treeston Date: Sun, 1 Apr 2018 13:52:36 +0200 Subject: Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is good. (cherry picked from commit 4692e10ca2ffed5ba2a0336e9c93962b0fad9eaa) --- src/server/game/Spells/SpellEffects.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Spells/SpellEffects.cpp') diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index a3507d6aeaa..d646405b360 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -2221,7 +2221,7 @@ void Spell::EffectDistract() unitTarget->GetMotionMaster()->MoveDistract(damage * IN_MILLISECONDS); unitTarget->StopMoving(); - unitTarget->SetFacingTo(unitTarget->GetAngle(destTarget)); + unitTarget->SetFacingTo(unitTarget->GetAbsoluteAngle(destTarget)); } void Spell::EffectPickPocket() @@ -5072,7 +5072,7 @@ void Spell::SummonGuardian(SpellEffectInfo const* effect, uint32 entry, SummonPr summon->SetFaction(unitCaster->GetFaction()); if (summon->HasUnitTypeMask(UNIT_MASK_MINION) && m_targets.HasDst()) - ((Minion*)summon)->SetFollowAngle(unitCaster->GetAngle(summon)); + ((Minion*)summon)->SetFollowAngle(unitCaster->GetAbsoluteAngle(summon)); if (summon->GetEntry() == 27893) { -- cgit v1.2.3