From e27c385b48fce359a168d602dabae8c55fa85563 Mon Sep 17 00:00:00 2001 From: ariel- Date: Sat, 27 May 2017 03:14:25 -0300 Subject: Core/Spell: fixed some problems with per caster aura states - Update clients whenever target has more than one application of an aura that applies such aurastate - Update again when one application gets removed - Fixed Fire and Brimstone computing damage if any warlock applied the Immolate (should only count for own) Closes #19790 --- src/server/game/Spells/SpellEffects.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Spells/SpellEffects.cpp') diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index c8eae841a45..f1223eb39d3 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -394,7 +394,7 @@ void Spell::EffectSchoolDMG(SpellEffIndex effIndex) if (unitTarget->HasAuraState(AURA_STATE_CONFLAGRATE)) { if (unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_WARLOCK, 0x4, 0, 0)) - damage += damage/4; + damage += damage / 4; } } // Conflagrate - consumes Immolate or Shadowflame -- cgit v1.2.3