From ec54bb48952fb0f766c61976f736ad727f9aadd0 Mon Sep 17 00:00:00 2001 From: kaelima Date: Fri, 25 Nov 2011 18:54:59 +0100 Subject: Core/Misc: Clearing compile errors since UpdateFields were changed: - Completely remove ammo (Cataclysm change) - Revert some changes with power/maxpower and only store the 5 needed powers in db (the rest is useless) - Remove GuildId from corpse - Move PLAYER_GUILDID to character db (removed updatefield) Note: Compile is still not working as we need to change currency handling --- src/server/game/Spells/SpellEffects.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Spells/SpellEffects.cpp') diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 8cb001ed0ac..a3ff66f7b5b 100755 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -7344,7 +7344,7 @@ void Spell::EffectCastButtons(SpellEffIndex effIndex) if (!(spellInfo->AttributesEx7 & SPELL_ATTR7_SUMMON_PLAYER_TOTEM)) continue; - uint32 cost = spellInfo->CalcPowerCost(m_caster, spellInfo->GetSchoolMask()); + int32 cost = spellInfo->CalcPowerCost(m_caster, spellInfo->GetSchoolMask()); if (m_caster->GetPower(POWER_MANA) < cost) continue; -- cgit v1.2.3