From f13f32c972012e33f8cb5e6e049ae6ccd8ad7071 Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 5 Sep 2011 15:21:37 +0200 Subject: Core/Achievements: Award normal mode achievements when instance was done on heroic mode --- src/server/game/Spells/SpellEffects.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Spells/SpellEffects.cpp') diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 986c1667f62..d1aee5b884e 100755 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -5856,7 +5856,7 @@ void Spell::EffectReputation(SpellEffIndex effIndex) { rep_change = int32((float)rep_change * repData->spell_rate); } - + // Bonus from spells that increase reputation gain float bonus = rep_change * _player->GetTotalAuraModifier(SPELL_AURA_MOD_REPUTATION_GAIN) / 100.0f; // 10% rep_change += (int32)bonus; @@ -6952,7 +6952,7 @@ void Spell::EffectCastButtons(SpellEffIndex effIndex) if (!ab || ab->GetType() != ACTION_BUTTON_SPELL) continue; - //! Action button data is unverified when it's set so it can be "hacked" + //! Action button data is unverified when it's set so it can be "hacked" //! to contain invalid spells, so filter here. uint32 spell_id = ab->GetAction(); if (!spell_id) -- cgit v1.2.3