From 5d5ca30b232586ad378671bf0ac8407495dea188 Mon Sep 17 00:00:00 2001 From: Meji Date: Sun, 12 Mar 2023 17:12:36 +0100 Subject: Core/Spells: Allow implicit targeting of serverside WorldObjects (#28827) --- src/server/game/Spells/SpellInfo.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Spells/SpellInfo.cpp') diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 1632f66b19e..e3966581516 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -2138,7 +2138,7 @@ SpellCastResult SpellInfo::CheckTarget(WorldObject const* caster, WorldObject co if (HasAttribute(SPELL_ATTR1_EXCLUDE_CASTER) && caster == target) return SPELL_FAILED_BAD_TARGETS; - // check visibility - ignore stealth for implicit (area) targets + // check visibility - ignore invisibility/stealth for implicit (area) targets if (!HasAttribute(SPELL_ATTR6_IGNORE_PHASE_SHIFT) && !caster->CanSeeOrDetect(target, implicit)) return SPELL_FAILED_BAD_TARGETS; -- cgit v1.2.3