From dd61ba2844fc96b3344183fe0b05ce65985fa8be Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 15 Jun 2024 12:35:49 +0200 Subject: Core/Spells: Implemented SPELL_ATTR9_TARGET_MUST_BE_GROUNDED --- src/server/game/Spells/SpellInfo.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/server/game/Spells/SpellInfo.cpp') diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 5adbd2bd01f..1a81a1ce7ab 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -2252,6 +2252,11 @@ SpellCastResult SpellInfo::CheckTarget(WorldObject const* caster, WorldObject co if (HasAttribute(SPELL_ATTR3_NOT_ON_AOE_IMMUNE)) if (unitTarget->GetSpellOtherImmunityMask().HasFlag(SpellOtherImmunity::AoETarget)) return SPELL_FAILED_BAD_TARGETS; + + if (HasAttribute(SPELL_ATTR9_TARGET_MUST_BE_GROUNDED) && + (unitTarget->HasUnitMovementFlag(MOVEMENTFLAG_FALLING | MOVEMENTFLAG_SWIMMING | MOVEMENTFLAG_FLYING | MOVEMENTFLAG_HOVER) || + unitTarget->HasExtraUnitMovementFlag2(MOVEMENTFLAG3_ADV_FLYING))) + return SPELL_FAILED_TARGET_NOT_GROUNDED; } // corpse specific target checks else if (Corpse const* corpseTarget = target->ToCorpse()) -- cgit v1.2.3