From 573dd01c6c51c0898ac17bb3073a5a7e7db89193 Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 17 Sep 2018 23:30:58 +0200 Subject: Core/Spells: Updated spell effect value calculation --- src/server/game/Spells/SpellInfo.cpp | 227 +++++++++++++++++++++-------------- 1 file changed, 137 insertions(+), 90 deletions(-) (limited to 'src/server/game/Spells/SpellInfo.cpp') diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index d1dfa32f7cb..4a8695a60f5 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -368,6 +368,7 @@ SpellImplicitTargetInfo::StaticData SpellImplicitTargetInfo::_data[TOTAL_SPELL_ {TARGET_OBJECT_TYPE_NONE, TARGET_REFERENCE_TYPE_NONE, TARGET_SELECT_CATEGORY_NYI, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 147 {TARGET_OBJECT_TYPE_NONE, TARGET_REFERENCE_TYPE_NONE, TARGET_SELECT_CATEGORY_NYI, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 148 {TARGET_OBJECT_TYPE_DEST, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_CHECK_DEFAULT, TARGET_DIR_RANDOM}, // 149 + {TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 150 }; SpellEffectInfo::SpellEffectInfo(SpellInfo const* spellInfo, uint8 effIndex, SpellEffectEntry const* _effect) @@ -377,7 +378,6 @@ SpellEffectInfo::SpellEffectInfo(SpellInfo const* spellInfo, uint8 effIndex, Spe Effect = _effect ? _effect->Effect : 0; ApplyAuraName = _effect ? _effect->EffectAura : 0; ApplyAuraPeriod = _effect ? _effect->EffectAuraPeriod : 0; - DieSides = _effect ? _effect->EffectDieSides : 0; RealPointsPerLevel = _effect ? _effect->EffectRealPointsPerLevel : 0.0f; BasePoints = _effect ? _effect->EffectBasePoints : 0; PointsPerResource = _effect ? _effect->EffectPointsPerResource : 0.0f; @@ -488,21 +488,32 @@ int32 SpellEffectInfo::CalcValue(Unit const* caster /*= nullptr*/, int32 const* if (!_spellInfo->Scaling.Class) return 0; - if (!_spellInfo->Scaling.ScalesFromItemLevel) + uint32 effectiveItemLevel = itemLevel != -1 ? uint32(itemLevel) : 1u; + if (_spellInfo->Scaling.ScalesFromItemLevel || _spellInfo->HasAttribute(SPELL_ATTR11_SCALES_WITH_ITEM_LEVEL)) { - if (!_spellInfo->HasAttribute(SPELL_ATTR11_SCALES_WITH_ITEM_LEVEL)) - value = GetSpellScalingColumnForClass(sSpellScalingGameTable.GetRow(level), _spellInfo->Scaling.Class); - else + if (_spellInfo->Scaling.ScalesFromItemLevel) + effectiveItemLevel = _spellInfo->Scaling.ScalesFromItemLevel; + + if (_spellInfo->Scaling.Class == -8) { - uint32 effectiveItemLevel = itemLevel != -1 ? uint32(itemLevel) : 1u; - value = GetRandomPropertyPoints(effectiveItemLevel, ITEM_QUALITY_RARE, INVTYPE_CHEST, 0); - if (IsAura() && ApplyAuraName == SPELL_AURA_MOD_RATING) - if (GtCombatRatingsMultByILvl const* ratingMult = sCombatRatingsMultByILvlGameTable.GetRow(effectiveItemLevel)) - value *= ratingMult->ArmorMultiplier; + RandPropPointsEntry const* randPropPoints = sRandPropPointsStore.LookupEntry(effectiveItemLevel); + if (!randPropPoints) + randPropPoints = sRandPropPointsStore.AssertEntry(sRandPropPointsStore.GetNumRows() - 1); + + value = randPropPoints->DamageReplaceStat; } + else + value = GetRandomPropertyPoints(effectiveItemLevel, ITEM_QUALITY_RARE, INVTYPE_CHEST, 0); } else - value = GetRandomPropertyPoints(_spellInfo->Scaling.ScalesFromItemLevel, ITEM_QUALITY_RARE, INVTYPE_CHEST, 0); + value = GetSpellScalingColumnForClass(sSpellScalingGameTable.GetRow(level), _spellInfo->Scaling.Class); + + if (_spellInfo->Scaling.Class == -7) + { + // todo: get inventorytype here + if (GtCombatRatingsMultByILvl const* ratingMult = sCombatRatingsMultByILvlGameTable.GetRow(effectiveItemLevel)) + value *= ratingMult->ArmorMultiplier; + } } value *= Scaling.Coefficient; @@ -526,33 +537,36 @@ int32 SpellEffectInfo::CalcValue(Unit const* caster /*= nullptr*/, int32 const* } else { - if (caster) + int32 level = caster ? int32(caster->getLevel()) : 0; + float value = basePoints; + ExpectedStatType stat = GetScalingExpectedStat(); + if (stat != ExpectedStatType::None) { - int32 level = int32(caster->getLevel()); - if (level > int32(_spellInfo->MaxLevel) && _spellInfo->MaxLevel > 0) - level = int32(_spellInfo->MaxLevel); - else if (level < int32(_spellInfo->BaseLevel)) - level = int32(_spellInfo->BaseLevel); - level -= int32(_spellInfo->SpellLevel); - basePoints += int32(level * basePointsPerLevel); + if (_spellInfo->HasAttribute(SPELL_ATTR0_LEVEL_DAMAGE_CALCULATION)) + stat = ExpectedStatType::CreatureAutoAttackDps; + + // TODO - add expansion and content tuning id args? + value = sDB2Manager.EvaluateExpectedStat(stat, level, -2, 0, CLASS_NONE) * value / 100.0f; } - // roll in a range <1;EffectDieSides> as of patch 3.3.3 - int32 randomPoints = int32(DieSides); - switch (randomPoints) + if (Scaling.Variance) { - case 0: break; - case 1: basePoints += 1; break; // range 1..1 - default: - { - // range can have positive (1..rand) and negative (rand..1) values, so order its for irand - int32 randvalue = (randomPoints >= 1) - ? irand(1, randomPoints) - : irand(randomPoints, 1); + float delta = fabs(Scaling.Variance * 0.5f); + float valueVariance = frand(-delta, delta); + value += value * valueVariance; - basePoints += randvalue; - break; - } + if (variance) + *variance = valueVariance; + } + + if (stat == ExpectedStatType::None) + { + if (level > int32(_spellInfo->MaxLevel) && _spellInfo->MaxLevel > 0) + level = int32(_spellInfo->MaxLevel); + level -= int32(_spellInfo->BaseLevel); + if (level < 0) + level = 0; + value += level * basePointsPerLevel; } } @@ -567,58 +581,6 @@ int32 SpellEffectInfo::CalcValue(Unit const* caster /*= nullptr*/, int32 const* value += comboDamage * comboPoints; value = caster->ApplyEffectModifiers(_spellInfo, EffectIndex, value); - - // amount multiplication based on caster's level - if (!caster->IsControlledByPlayer() && - _spellInfo->SpellLevel && _spellInfo->SpellLevel != caster->getLevel() && - !basePointsPerLevel && (_spellInfo->HasAttribute(SPELL_ATTR0_LEVEL_DAMAGE_CALCULATION))) - { - bool canEffectScale = false; - switch (Effect) - { - case SPELL_EFFECT_SCHOOL_DAMAGE: - case SPELL_EFFECT_DUMMY: - case SPELL_EFFECT_POWER_DRAIN: - case SPELL_EFFECT_HEALTH_LEECH: - case SPELL_EFFECT_HEAL: - case SPELL_EFFECT_WEAPON_DAMAGE: - case SPELL_EFFECT_POWER_BURN: - case SPELL_EFFECT_SCRIPT_EFFECT: - case SPELL_EFFECT_NORMALIZED_WEAPON_DMG: - case SPELL_EFFECT_FORCE_CAST_WITH_VALUE: - case SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE: - case SPELL_EFFECT_TRIGGER_MISSILE_SPELL_WITH_VALUE: - canEffectScale = true; - break; - default: - break; - } - - switch (ApplyAuraName) - { - case SPELL_AURA_PERIODIC_DAMAGE: - case SPELL_AURA_DUMMY: - case SPELL_AURA_PERIODIC_HEAL: - case SPELL_AURA_DAMAGE_SHIELD: - case SPELL_AURA_PROC_TRIGGER_DAMAGE: - case SPELL_AURA_PERIODIC_LEECH: - case SPELL_AURA_PERIODIC_MANA_LEECH: - case SPELL_AURA_SCHOOL_ABSORB: - case SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE: - canEffectScale = true; - break; - default: - break; - } - - if (canEffectScale) - { - GtNpcManaCostScalerEntry const* spellScaler = sNpcManaCostScalerGameTable.GetRow(_spellInfo->SpellLevel); - GtNpcManaCostScalerEntry const* casterScaler = sNpcManaCostScalerGameTable.GetRow(caster->getLevel()); - if (spellScaler && casterScaler) - value *= casterScaler->Scaler / spellScaler->Scaler; - } - } } return int32(value); @@ -626,10 +588,7 @@ int32 SpellEffectInfo::CalcValue(Unit const* caster /*= nullptr*/, int32 const* int32 SpellEffectInfo::CalcBaseValue(int32 value) const { - if (DieSides == 0) - return value; - else - return value - 1; + return value; } float SpellEffectInfo::CalcValueMultiplier(Unit* caster, Spell* spell) const @@ -723,6 +682,94 @@ SpellTargetObjectTypes SpellEffectInfo::GetUsedTargetObjectType() const return _data[Effect].UsedTargetObjectType; } +ExpectedStatType SpellEffectInfo::GetScalingExpectedStat() const +{ + switch (Effect) + { + case SPELL_EFFECT_SCHOOL_DAMAGE: + case SPELL_EFFECT_ENVIRONMENTAL_DAMAGE: + case SPELL_EFFECT_HEALTH_LEECH: + case SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL: + case SPELL_EFFECT_WEAPON_DAMAGE: + return ExpectedStatType::CreatureSpellDamage; + case SPELL_EFFECT_HEAL: + case SPELL_EFFECT_HEAL_MECHANICAL: + return ExpectedStatType::PlayerHealth; + case SPELL_EFFECT_ENERGIZE: + case SPELL_EFFECT_POWER_BURN: + if (!MiscValue) + return ExpectedStatType::PlayerMana; + return ExpectedStatType::None; + case SPELL_EFFECT_POWER_DRAIN: + return ExpectedStatType::PlayerMana; + case SPELL_EFFECT_APPLY_AURA: + case SPELL_EFFECT_PERSISTENT_AREA_AURA: + case SPELL_EFFECT_APPLY_AREA_AURA_PARTY: + case SPELL_EFFECT_APPLY_AREA_AURA_RAID: + case SPELL_EFFECT_APPLY_AREA_AURA_PET: + case SPELL_EFFECT_APPLY_AREA_AURA_FRIEND: + case SPELL_EFFECT_APPLY_AREA_AURA_ENEMY: + case SPELL_EFFECT_APPLY_AREA_AURA_OWNER: + case SPELL_EFFECT_APPLY_AURA_ON_PET: + case SPELL_EFFECT_202: + switch (ApplyAuraName) + { + case SPELL_AURA_PERIODIC_DAMAGE: + case SPELL_AURA_MOD_DAMAGE_DONE: + case SPELL_AURA_DAMAGE_SHIELD: + case SPELL_AURA_PROC_TRIGGER_DAMAGE: + case SPELL_AURA_PERIODIC_LEECH: + case SPELL_AURA_MOD_DAMAGE_DONE_CREATURE: + case SPELL_AURA_PERIODIC_HEALTH_FUNNEL: + case SPELL_AURA_MOD_MELEE_ATTACK_POWER_VERSUS: + case SPELL_AURA_MOD_RANGED_ATTACK_POWER_VERSUS: + case SPELL_AURA_MOD_FLAT_SPELL_DAMAGE_VERSUS: + return ExpectedStatType::CreatureSpellDamage; + case SPELL_AURA_PERIODIC_HEAL: + case SPELL_AURA_MOD_DAMAGE_TAKEN: + case SPELL_AURA_MOD_INCREASE_HEALTH: + case SPELL_AURA_SCHOOL_ABSORB: + case SPELL_AURA_MOD_REGEN: + case SPELL_AURA_MANA_SHIELD: + case SPELL_AURA_MOD_HEALING: + case SPELL_AURA_MOD_HEALING_DONE: + case SPELL_AURA_MOD_HEALTH_REGEN_IN_COMBAT: + case SPELL_AURA_MOD_MAX_HEALTH: + case SPELL_AURA_MOD_INCREASE_HEALTH_2: + case SPELL_AURA_SCHOOL_HEAL_ABSORB: + return ExpectedStatType::PlayerHealth; + case SPELL_AURA_PERIODIC_MANA_LEECH: + return ExpectedStatType::PlayerMana; + case SPELL_AURA_MOD_STAT: + case SPELL_AURA_MOD_ATTACK_POWER: + case SPELL_AURA_MOD_RANGED_ATTACK_POWER: + return ExpectedStatType::PlayerPrimaryStat; + case SPELL_AURA_MOD_RATING: + return ExpectedStatType::PlayerSecondaryStat; + case SPELL_AURA_MOD_RESISTANCE: + case SPELL_AURA_MOD_BASE_RESISTANCE: + case SPELL_AURA_MOD_TARGET_RESISTANCE: + case SPELL_AURA_MOD_BONUS_ARMOR: + return ExpectedStatType::ArmorConstant; + case SPELL_AURA_PERIODIC_ENERGIZE: + case SPELL_AURA_MOD_INCREASE_ENERGY: + case SPELL_AURA_MOD_POWER_COST_SCHOOL: + case SPELL_AURA_MOD_POWER_REGEN: + case SPELL_AURA_POWER_BURN: + case SPELL_AURA_MOD_MAX_POWER: + if (!MiscValue) + return ExpectedStatType::PlayerMana; + return ExpectedStatType::None; + default: + break; + } + default: + break; + } + + return ExpectedStatType::None; +} + SpellEffectInfo::StaticData SpellEffectInfo::_data[TOTAL_SPELL_EFFECTS] = { // implicit target type used target object type @@ -1042,7 +1089,7 @@ SpellInfo::SpellInfo(SpellInfoLoadHelper const& data, SpellEffectEntryMap const& // SpellAuraOptionsEntry SpellAuraOptionsEntry const* _options = data.AuraOptions; SpellProcsPerMinuteEntry const* _ppm = _options ? sSpellProcsPerMinuteStore.LookupEntry(_options->SpellProcsPerMinuteID) : nullptr; - ProcFlags = _options ? _options->ProcTypeMask : 0; + ProcFlags = _options ? _options->ProcTypeMask[0] : 0; ProcChance = _options ? _options->ProcChance : 0; ProcCharges = _options ? _options->ProcCharges : 0; ProcCooldown = _options ? _options->ProcCategoryRecovery : 0; -- cgit v1.2.3 From a6fb448b44b5c7e64e6ea960bf951ccf0a8dd0c9 Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 25 Sep 2018 21:08:38 +0200 Subject: Core/DataStores: Updated hotfix database structure * Updated handling for removed db2s --- .../hotfixes/master/2018_09_25_00_hotfixes.sql | 1730 ++++++++++++++++++++ sql/updates/world/master/2018_09_25_00_world.sql | 13 + .../Database/Implementation/HotfixDatabase.cpp | 697 ++++---- .../Database/Implementation/HotfixDatabase.h | 34 +- src/server/game/DataStores/DB2LoadInfo.h | 1690 ++++++++++--------- src/server/game/DataStores/DB2Stores.cpp | 557 +++++-- src/server/game/DataStores/DB2Stores.h | 8 +- src/server/game/DataStores/DB2Structure.h | 49 + src/server/game/DataStores/DBCEnums.h | 30 +- src/server/game/DataStores/GameTables.cpp | 2 + src/server/game/Entities/Taxi/TaxiPathGraph.cpp | 19 +- src/server/game/Globals/ObjectMgr.cpp | 15 +- src/server/game/Globals/ObjectMgr.h | 4 +- src/server/game/Phasing/PhaseShift.cpp | 16 +- src/server/game/Phasing/PhaseShift.h | 14 +- src/server/game/Phasing/PhasingHandler.cpp | 41 +- src/server/game/Server/Packets/MiscPackets.cpp | 8 +- src/server/game/Server/Packets/MiscPackets.h | 2 +- src/server/game/Spells/SpellInfo.cpp | 27 +- src/server/scripts/Commands/cs_debug.cpp | 2 +- 20 files changed, 3645 insertions(+), 1313 deletions(-) create mode 100644 sql/updates/hotfixes/master/2018_09_25_00_hotfixes.sql create mode 100644 sql/updates/world/master/2018_09_25_00_world.sql (limited to 'src/server/game/Spells/SpellInfo.cpp') diff --git a/sql/updates/hotfixes/master/2018_09_25_00_hotfixes.sql b/sql/updates/hotfixes/master/2018_09_25_00_hotfixes.sql new file mode 100644 index 00000000000..607af5502dd --- /dev/null +++ b/sql/updates/hotfixes/master/2018_09_25_00_hotfixes.sql @@ -0,0 +1,1730 @@ +-- +-- Table structure for table `achievement` +-- +ALTER TABLE `achievement` + MODIFY `Description` text FIRST, + MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `Reward`, + MODIFY `Faction` tinyint(4) NOT NULL DEFAULT 0 AFTER `InstanceID`, + MODIFY `MinimumCriteria` tinyint(4) NOT NULL DEFAULT 0 AFTER `Category`, + MODIFY `Flags` int(11) NOT NULL DEFAULT 0 AFTER `Points`, + MODIFY `UiOrder` smallint(6) NOT NULL DEFAULT 0 AFTER `Flags`, + MODIFY `SharesCriteria` smallint(6) NOT NULL DEFAULT 0 AFTER `CriteriaTree`; + +-- +-- Table structure for table `achievement_locale` +-- +ALTER TABLE `achievement_locale` MODIFY `Description_lang` text AFTER `locale`; + +-- +-- Table structure for table `area_table` +-- +ALTER TABLE `area_table` + MODIFY `SoundProviderPref` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `AreaBit`, + MODIFY `SoundProviderPrefUnderwater` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `SoundProviderPref`, + MODIFY `UwAmbience` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `AmbienceID`, + MODIFY `ExplorationLevel` tinyint(4) NOT NULL DEFAULT 0 AFTER `UwZoneMusic`, + MODIFY `IntroSound` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ExplorationLevel`, + MODIFY `UwIntroSound` int(10) unsigned NOT NULL DEFAULT 0 AFTER `IntroSound`, + MODIFY `AmbientMultiplier` float NOT NULL DEFAULT 0 AFTER `FactionGroupMask`, + MODIFY `MountFlags` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `AmbientMultiplier`, + MODIFY `PvpCombatWorldStateID` smallint(6) NOT NULL DEFAULT 0 AFTER `MountFlags`, + MODIFY `WildBattlePetLevelMax` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `WildBattlePetLevelMin`, + MODIFY `WindSettingsID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `WildBattlePetLevelMax`, + MODIFY `Flags1` int(11) NOT NULL DEFAULT 0 AFTER `WindSettingsID`, + MODIFY `Flags2` int(11) NOT NULL DEFAULT 0 AFTER `Flags1`, + MODIFY `LiquidTypeID1` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `Flags2`, + MODIFY `LiquidTypeID2` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `LiquidTypeID1`, + MODIFY `LiquidTypeID3` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `LiquidTypeID2`, + MODIFY `LiquidTypeID4` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `LiquidTypeID3`; + +-- +-- Table structure for table `area_trigger` +-- +ALTER TABLE `area_trigger` + MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `PosZ`, + MODIFY `ContinentID` smallint(6) NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `PhaseUseFlags` tinyint(4) NOT NULL DEFAULT 0 AFTER `ContinentID`, + MODIFY `PhaseID` smallint(6) NOT NULL DEFAULT 0 AFTER `PhaseUseFlags`, + MODIFY `PhaseGroupID` smallint(6) NOT NULL DEFAULT 0 AFTER `PhaseID`, + MODIFY `Radius` float NOT NULL DEFAULT 0 AFTER `PhaseGroupID`, + MODIFY `ShapeType` tinyint(4) NOT NULL DEFAULT 0 AFTER `BoxYaw`; + +-- +-- Table structure for table `artifact` +-- +ALTER TABLE `artifact` + MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `Name`, + MODIFY `UiTextureKitID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `UiNameColor` int(11) NOT NULL DEFAULT 0 AFTER `UiTextureKitID`, + MODIFY `ArtifactCategoryID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `Flags`; + +-- +-- Table structure for table `artifact_appearance` +-- +ALTER TABLE `artifact_appearance` + MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `Name`, + MODIFY `ArtifactAppearanceSetID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `DisplayIndex` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ArtifactAppearanceSetID`, + MODIFY `UnlockPlayerConditionID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `DisplayIndex`, + MODIFY `ItemAppearanceModifierID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `UnlockPlayerConditionID`, + MODIFY `UiSwatchColor` int(11) NOT NULL DEFAULT 0 AFTER `ItemAppearanceModifierID`, + MODIFY `UiModelSaturation` float NOT NULL DEFAULT 0 AFTER `UiSwatchColor`, + MODIFY `OverrideShapeshiftDisplayID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `OverrideShapeshiftFormID`, + MODIFY `Flags` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `UiAltItemAppearanceID`, + MODIFY `UiCameraID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `Flags`; + +-- +-- Table structure for table `artifact_appearance_set` +-- +ALTER TABLE `artifact_appearance_set` + MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `Description`, + MODIFY `DisplayIndex` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ID`; + +-- +-- Table structure for table `artifact_power` +-- +ALTER TABLE `artifact_power` + CHANGE `PosX` `DisplayPosX` float NOT NULL DEFAULT 0 FIRST, + CHANGE `PosY` `DisplayPosY` float NOT NULL DEFAULT 0 AFTER `DisplayPosX`, + MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `DisplayPosY`, + MODIFY `Label` int(11) NOT NULL DEFAULT 0 AFTER `MaxPurchasableRank`, + MODIFY `Flags` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `Label`; + +-- +-- Table structure for table `artifact_power_rank` +-- +ALTER TABLE `artifact_power_rank` + MODIFY `RankIndex` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `AuraPointsOverride` float NOT NULL DEFAULT 0 AFTER `ItemBonusListID`; + +-- +-- Table structure for table `artifact_unlock` +-- +ALTER TABLE `artifact_unlock` + MODIFY `PowerID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `ItemBonusListID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `PowerRank`; + +-- +-- Table structure for table `barber_shop_style` +-- +ALTER TABLE `barber_shop_style` + MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `Description`, + MODIFY `CostModifier` float NOT NULL DEFAULT 0 AFTER `Type`; + +-- +-- Table structure for table `battle_pet_breed_state` +-- +ALTER TABLE `battle_pet_breed_state` MODIFY `BattlePetStateID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ID`; + +-- +-- Table structure for table `battle_pet_species` +-- +ALTER TABLE `battle_pet_species` + MODIFY `Description` text FIRST, + MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `SourceText`, + MODIFY `IconFileDataID` int(11) NOT NULL DEFAULT 0 AFTER `SummonSpellID`, + MODIFY `Flags` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `PetTypeEnum`; + +-- +-- Table structure for table `battle_pet_species_locale` +-- +ALTER TABLE `battle_pet_species_locale` MODIFY `Description_lang` text AFTER `locale`; + +-- +-- Table structure for table `battle_pet_species_state` +-- +ALTER TABLE `battle_pet_species_state` MODIFY `BattlePetStateID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ID`; + +-- +-- Table structure for table `battlemaster_list` +-- +ALTER TABLE `battlemaster_list` + MODIFY `InstanceType` tinyint(4) NOT NULL DEFAULT 0 AFTER `LongDescription`, + MODIFY `MinLevel` tinyint(4) NOT NULL DEFAULT 0 AFTER `InstanceType`, + MODIFY `MaxLevel` tinyint(4) NOT NULL DEFAULT 0 AFTER `MinLevel`, + MODIFY `RatedPlayers` tinyint(4) NOT NULL DEFAULT 0 AFTER `MaxLevel`, + MODIFY `MinPlayers` tinyint(4) NOT NULL DEFAULT 0 AFTER `RatedPlayers`, + MODIFY `MaxPlayers` tinyint(4) NOT NULL DEFAULT 0 AFTER `MinPlayers`, + MODIFY `GroupsAllowed` tinyint(4) NOT NULL DEFAULT 0 AFTER `MaxPlayers`, + MODIFY `MaxGroupSize` tinyint(4) NOT NULL DEFAULT 0 AFTER `GroupsAllowed`, + MODIFY `HolidayWorldState` smallint(6) NOT NULL DEFAULT 0 AFTER `MaxGroupSize`, + MODIFY `Flags` tinyint(4) NOT NULL DEFAULT 0 AFTER `HolidayWorldState`, + MODIFY `IconFileDataID` int(11) NOT NULL DEFAULT 0 AFTER `Flags`, + MODIFY `RequiredPlayerConditionID` smallint(6) NOT NULL DEFAULT 0 AFTER `IconFileDataID`, + MODIFY `MapID1` smallint(6) NOT NULL DEFAULT 0 AFTER `RequiredPlayerConditionID`; + +-- +-- Table structure for table `broadcast_text` +-- +ALTER TABLE `broadcast_text` + ADD `ChatBubbleDurationMs` int(10) unsigned NOT NULL DEFAULT 0 AFTER `Flags`, + MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `Text1`, + MODIFY `LanguageID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `ConditionID` int(11) NOT NULL DEFAULT 0 AFTER `LanguageID`, + MODIFY `EmotesID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ConditionID`, + MODIFY `Flags` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `EmotesID`, + MODIFY `SoundEntriesID1` int(10) unsigned NOT NULL DEFAULT 0 AFTER `ChatBubbleDurationMs`, + MODIFY `SoundEntriesID2` int(10) unsigned NOT NULL DEFAULT 0 AFTER `SoundEntriesID1`, + MODIFY `EmoteID1` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `SoundEntriesID2`; + +-- +-- Table structure for table `cfg_regions` +-- +ALTER TABLE `cfg_regions` + MODIFY `Raidorigin` int(10) unsigned NOT NULL DEFAULT 0 AFTER `RegionID`, + MODIFY `ChallengeOrigin` int(10) unsigned NOT NULL DEFAULT 0 AFTER `RegionGroupMask`; + +-- +-- Table structure for table `char_base_section` +-- +ALTER TABLE `char_base_section` MODIFY `LayoutResType` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ID`; + +-- +-- Table structure for table `char_sections` +-- +ALTER TABLE `char_sections` + MODIFY `ColorIndex` tinyint(4) NOT NULL DEFAULT 0 AFTER `VariationIndex`, + MODIFY `Flags` smallint(6) NOT NULL DEFAULT 0 AFTER `ColorIndex`, + MODIFY `MaterialResourcesID1` int(11) NOT NULL DEFAULT 0 AFTER `Flags`, + MODIFY `MaterialResourcesID2` int(11) NOT NULL DEFAULT 0 AFTER `MaterialResourcesID1`, + MODIFY `MaterialResourcesID3` int(11) NOT NULL DEFAULT 0 AFTER `MaterialResourcesID2`; + +-- +-- Table structure for table `char_start_outfit` +-- +ALTER TABLE `char_start_outfit` + MODIFY `ClassID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `SexID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ClassID`, + MODIFY `OutfitID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `SexID`, + MODIFY `PetDisplayID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `OutfitID`, + MODIFY `PetFamilyID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `PetDisplayID`, + MODIFY `ItemID1` int(11) NOT NULL DEFAULT 0 AFTER `PetFamilyID`; + +-- +-- Table structure for table `chr_classes` +-- +ALTER TABLE `chr_classes` + MODIFY `Filename` text AFTER `Name`, + MODIFY `NameFemale` text AFTER `NameMale`, + MODIFY `PetNameToken` text AFTER `NameFemale`, + MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `PetNameToken`, + MODIFY `IconFileDataID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `SelectScreenFileDataID`, + MODIFY `PrimaryStatPriority` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `DefaultSpec`, + MODIFY `RangedAttackPowerPerAgility` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `DisplayPower`, + MODIFY `AttackPowerPerAgility` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `RangedAttackPowerPerAgility`, + MODIFY `AttackPowerPerStrength` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `AttackPowerPerAgility`; + +-- +-- Table structure for table `chr_classes_locale` +-- +ALTER TABLE `chr_classes_locale` MODIFY `NameFemale_lang` text AFTER `NameMale_lang`; + +-- +-- Table structure for table `chr_classes_x_power_types` +-- +ALTER TABLE `chr_classes_x_power_types` MODIFY `PowerType` tinyint(4) NOT NULL DEFAULT 0 AFTER `ID`; + +-- +-- Table structure for table `chr_races` +-- +ALTER TABLE `chr_races` + CHANGE `DisplayRaceID` `HelmVisFallbackRaceID` int(11) NOT NULL DEFAULT 0 AFTER `MaleSkeletonFileDataID`, + ADD `MaleModelFallbackRaceID` tinyint(4) NOT NULL DEFAULT 0 AFTER `NeutralRaceID`, + ADD `MaleModelFallbackSex` tinyint(4) NOT NULL DEFAULT 0 AFTER `MaleModelFallbackRaceID`, + ADD `FemaleModelFallbackRaceID` tinyint(4) NOT NULL DEFAULT 0 AFTER `MaleModelFallbackSex`, + ADD `FemaleModelFallbackSex` tinyint(4) NOT NULL DEFAULT 0 AFTER `FemaleModelFallbackRaceID`, + ADD `MaleTextureFallbackRaceID` tinyint(4) NOT NULL DEFAULT 0 AFTER `FemaleModelFallbackSex`, + ADD `MaleTextureFallbackSex` tinyint(4) NOT NULL DEFAULT 0 AFTER `MaleTextureFallbackRaceID`, + ADD `FemaleTextureFallbackRaceID` tinyint(4) NOT NULL DEFAULT 0 AFTER `MaleTextureFallbackSex`, + ADD `FemaleTextureFallbackSex` tinyint(4) NOT NULL DEFAULT 0 AFTER `FemaleTextureFallbackRaceID`, + MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `NameFemaleLowercase`, + MODIFY `HighResMaleDisplayId` int(10) unsigned NOT NULL DEFAULT 0 AFTER `FemaleDisplayId`, + MODIFY `HighResFemaleDisplayId` int(10) unsigned NOT NULL DEFAULT 0 AFTER `HighResMaleDisplayId`, + MODIFY `CreateScreenFileDataID` int(11) NOT NULL DEFAULT 0 AFTER `HighResFemaleDisplayId`, + MODIFY `AlteredFormStartVisualKitID1` int(10) unsigned NOT NULL DEFAULT 0 AFTER `LowResScreenFileDataID`, + MODIFY `AlteredFormStartVisualKitID2` int(10) unsigned NOT NULL DEFAULT 0 AFTER `AlteredFormStartVisualKitID1`, + MODIFY `AlteredFormStartVisualKitID3` int(10) unsigned NOT NULL DEFAULT 0 AFTER `AlteredFormStartVisualKitID2`, + MODIFY `AlteredFormFinishVisualKitID1` int(10) unsigned NOT NULL DEFAULT 0 AFTER `AlteredFormStartVisualKitID3`, + MODIFY `AlteredFormFinishVisualKitID2` int(10) unsigned NOT NULL DEFAULT 0 AFTER `AlteredFormFinishVisualKitID1`, + MODIFY `AlteredFormFinishVisualKitID3` int(10) unsigned NOT NULL DEFAULT 0 AFTER `AlteredFormFinishVisualKitID2`, + MODIFY `HeritageArmorAchievementID` int(11) NOT NULL DEFAULT 0 AFTER `AlteredFormFinishVisualKitID3`, + MODIFY `StartingLevel` int(11) NOT NULL DEFAULT 0 AFTER `HeritageArmorAchievementID`, + MODIFY `FemaleSkeletonFileDataID` int(11) NOT NULL DEFAULT 0 AFTER `UiDisplayOrder`, + MODIFY `MaleSkeletonFileDataID` int(11) NOT NULL DEFAULT 0 AFTER `FemaleSkeletonFileDataID`, + MODIFY `FactionID` smallint(6) NOT NULL DEFAULT 0 AFTER `HelmVisFallbackRaceID`, + MODIFY `CinematicSequenceID` smallint(6) NOT NULL DEFAULT 0 AFTER `FactionID`, + MODIFY `CharComponentTexLayoutHiResID` tinyint(4) NOT NULL DEFAULT 0 AFTER `CharComponentTextureLayoutID`; + +-- +-- Table structure for table `chr_specialization` +-- +ALTER TABLE `chr_specialization` + MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `Description`, + MODIFY `Flags` int(10) unsigned NOT NULL DEFAULT 0 AFTER `Role`, + MODIFY `PrimaryStatPriority` tinyint(4) NOT NULL DEFAULT 0 AFTER `SpellIconFileID`, + MODIFY `AnimReplacements` int(11) NOT NULL DEFAULT 0 AFTER `PrimaryStatPriority`, + MODIFY `MasterySpellID1` int(11) NOT NULL DEFAULT 0 AFTER `AnimReplacements`, + MODIFY `MasterySpellID2` int(11) NOT NULL DEFAULT 0 AFTER `MasterySpellID1`; + +-- +-- Table structure for table `cinematic_camera` +-- +ALTER TABLE `cinematic_camera` MODIFY `SoundID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `OriginZ`; + +-- +-- Table structure for table `content_tuning` +-- +DROP TABLE IF EXISTS `content_tuning`; +CREATE TABLE `content_tuning` ( + `ID` int(10) unsigned NOT NULL DEFAULT '0', + `MinLevel` int(11) NOT NULL DEFAULT '0', + `MaxLevel` int(11) NOT NULL DEFAULT '0', + `Flags` int(11) NOT NULL DEFAULT '0', + `ExpectedStatModID` int(11) NOT NULL DEFAULT '0', + `DifficultyESMID` int(11) NOT NULL DEFAULT '0', + `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0', + PRIMARY KEY (`ID`) +) ENGINE=MyISAM DEFAULT CHARSET=utf8; + +-- +-- Table structure for table `creature_display_info` +-- +ALTER TABLE `creature_display_info` + ADD `DissolveEffectID` int(11) NOT NULL DEFAULT 0 AFTER `MountPoofSpellVisualKitID`, + ADD `DissolveOutEffectID` int(11) NOT NULL DEFAULT 0 AFTER `Gender`, + ADD `CreatureModelMinLod` tinyint(4) NOT NULL DEFAULT 0 AFTER `DissolveOutEffectID`, + MODIFY `ModelID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `SoundID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ModelID`, + MODIFY `CreatureModelScale` float NOT NULL DEFAULT 0 AFTER `SizeClass`, + MODIFY `CreatureModelAlpha` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `CreatureModelScale`, + MODIFY `BloodID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `CreatureModelAlpha`, + MODIFY `NPCSoundID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ExtendedDisplayInfoID`, + MODIFY `ParticleColorID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `NPCSoundID`, + MODIFY `PortraitCreatureDisplayInfoID` int(11) NOT NULL DEFAULT 0 AFTER `ParticleColorID`, + MODIFY `AnimReplacementSetID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ObjectEffectPackageID`, + MODIFY `Flags` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `AnimReplacementSetID`, + MODIFY `PlayerOverrideScale` float NOT NULL DEFAULT 0 AFTER `StateSpellVisualKitID`, + MODIFY `UnarmedWeaponType` tinyint(4) NOT NULL DEFAULT 0 AFTER `PetInstanceScale`, + MODIFY `Gender` tinyint(4) NOT NULL DEFAULT 0 AFTER `DissolveEffectID`, + DROP `CreatureGeosetData`; + +-- +-- Table structure for table `creature_display_info_extra` +-- +ALTER TABLE `creature_display_info_extra` + MODIFY `Flags` tinyint(4) NOT NULL DEFAULT 0 AFTER `FacialHairID`, + MODIFY `BakeMaterialResourcesID` int(11) NOT NULL DEFAULT 0 AFTER `Flags`, + MODIFY `HDBakeMaterialResourcesID` int(11) NOT NULL DEFAULT 0 AFTER `BakeMaterialResourcesID`, + MODIFY `CustomDisplayOption1` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `HDBakeMaterialResourcesID`; + +-- +-- Table structure for table `creature_family` +-- +ALTER TABLE `creature_family` + MODIFY `MinScaleLevel` tinyint(4) NOT NULL DEFAULT 0 AFTER `MinScale`, + MODIFY `MaxScaleLevel` tinyint(4) NOT NULL DEFAULT 0 AFTER `MaxScale`, + MODIFY `PetFoodMask` smallint(6) NOT NULL DEFAULT 0 AFTER `MaxScaleLevel`, + MODIFY `PetTalentType` tinyint(4) NOT NULL DEFAULT 0 AFTER `PetFoodMask`; + +-- +-- Table structure for table `creature_model_data` +-- +ALTER TABLE `creature_model_data` + MODIFY `GeoBox5` float NOT NULL DEFAULT 0 AFTER `GeoBox4`, + MODIFY `GeoBox6` float NOT NULL DEFAULT 0 AFTER `GeoBox5`, + MODIFY `Flags` int(10) unsigned NOT NULL DEFAULT 0 AFTER `GeoBox6`, + MODIFY `FileDataID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `Flags`, + MODIFY `BloodID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `FileDataID`, + MODIFY `FootprintTextureID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `BloodID`, + MODIFY `FootprintTextureLength` float NOT NULL DEFAULT 0 AFTER `FootprintTextureID`, + MODIFY `FootprintTextureWidth` float NOT NULL DEFAULT 0 AFTER `FootprintTextureLength`, + MODIFY `FootprintParticleScale` float NOT NULL DEFAULT 0 AFTER `FootprintTextureWidth`, + MODIFY `FoleyMaterialID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `FootprintParticleScale`, + MODIFY `FootstepCameraEffectID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `FoleyMaterialID`, + MODIFY `DeathThudCameraEffectID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `FootstepCameraEffectID`, + MODIFY `SoundID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `DeathThudCameraEffectID`, + MODIFY `SizeClass` int(10) unsigned NOT NULL DEFAULT 0 AFTER `SoundID`, + MODIFY `CollisionWidth` float NOT NULL DEFAULT 0 AFTER `SizeClass`, + MODIFY `CollisionHeight` float NOT NULL DEFAULT 0 AFTER `CollisionWidth`, + MODIFY `WorldEffectScale` float NOT NULL DEFAULT 0 AFTER `CollisionHeight`, + MODIFY `CreatureGeosetDataID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `WorldEffectScale`, + MODIFY `HoverHeight` float NOT NULL DEFAULT 0 AFTER `CreatureGeosetDataID`, + MODIFY `AttachedEffectScale` float NOT NULL DEFAULT 0 AFTER `HoverHeight`, + MODIFY `ModelScale` float NOT NULL DEFAULT 0 AFTER `AttachedEffectScale`, + MODIFY `MissileCollisionRadius` float NOT NULL DEFAULT 0 AFTER `ModelScale`, + MODIFY `MountHeight` float NOT NULL DEFAULT 0 AFTER `MissileCollisionRaise`; + +-- +-- Table structure for table `criteria` +-- +ALTER TABLE `criteria` + MODIFY `Type` smallint(6) NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `Asset` int(10) NOT NULL DEFAULT 0 AFTER `Type`, + MODIFY `StartEvent` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ModifierTreeId`, + MODIFY `StartAsset` int(11) NOT NULL DEFAULT 0 AFTER `StartEvent`, + MODIFY `FailAsset` int(11) NOT NULL DEFAULT 0 AFTER `FailEvent`, + MODIFY `EligibilityWorldStateID` smallint(6) NOT NULL DEFAULT 0 AFTER `Flags`; + +-- +-- Table structure for table `criteria_tree` +-- +ALTER TABLE `criteria_tree` + MODIFY `Parent` int(10) unsigned NOT NULL DEFAULT 0 AFTER `Description`, + MODIFY `Amount` int(10) unsigned NOT NULL DEFAULT 0 AFTER `Parent`, + MODIFY `Flags` smallint(6) NOT NULL DEFAULT 0 AFTER `OrderIndex`; + +-- +-- Table structure for table `currency_types` +-- +ALTER TABLE `currency_types` + ADD `FactionID` int(11) NOT NULL DEFAULT 0 AFTER `Quality`, + MODIFY `CategoryID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `Description`, + MODIFY `InventoryIconFileID` int(11) NOT NULL DEFAULT 0 AFTER `CategoryID`, + MODIFY `SpellWeight` int(10) unsigned NOT NULL DEFAULT 0 AFTER `InventoryIconFileID`, + MODIFY `SpellCategory` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `SpellWeight`, + MODIFY `MaxQty` int(10) unsigned NOT NULL DEFAULT 0 AFTER `SpellCategory`, + MODIFY `MaxEarnablePerWeek` int(10) unsigned NOT NULL DEFAULT 0 AFTER `MaxQty`, + MODIFY `Quality` tinyint(4) NOT NULL DEFAULT 0 AFTER `Flags`; + +-- +-- Table structure for table `destructible_model_data` +-- +ALTER TABLE `destructible_model_data` + MODIFY `State1Wmo` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `State0AmbientDoodadSet`, + MODIFY `State2Wmo` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `State1AmbientDoodadSet`, + MODIFY `State3Wmo` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `State2AmbientDoodadSet`, + MODIFY `EjectDirection` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `State3AmbientDoodadSet`, + MODIFY `DoNotHighlight` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `EjectDirection`, + MODIFY `State0Wmo` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `DoNotHighlight`, + MODIFY `HealEffect` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `State0Wmo`, + MODIFY `HealEffectSpeed` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `HealEffect`, + MODIFY `State0NameSet` tinyint(4) NOT NULL DEFAULT 0 AFTER `HealEffectSpeed`, + MODIFY `State1NameSet` tinyint(4) NOT NULL DEFAULT 0 AFTER `State0NameSet`, + MODIFY `State2NameSet` tinyint(4) NOT NULL DEFAULT 0 AFTER `State1NameSet`, + MODIFY `State3NameSet` tinyint(4) NOT NULL DEFAULT 0 AFTER `State2NameSet`; + +-- +-- Table structure for table `difficulty` +-- +ALTER TABLE `difficulty` + MODIFY `InstanceType` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `Name`, + MODIFY `OrderIndex` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `InstanceType`, + MODIFY `OldEnumValue` tinyint(4) NOT NULL DEFAULT 0 AFTER `OrderIndex`, + MODIFY `FallbackDifficultyID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `OldEnumValue`, + MODIFY `ItemContext` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `Flags`, + MODIFY `GroupSizeHealthCurveID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ToggleDifficultyID`, + MODIFY `GroupSizeDmgCurveID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `GroupSizeHealthCurveID`, + MODIFY `GroupSizeSpellPointsCurveID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `GroupSizeDmgCurveID`; + +-- +-- Table structure for table `dungeon_encounter` +-- +ALTER TABLE `dungeon_encounter` + MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `Name`, + MODIFY `OrderIndex` int(11) NOT NULL DEFAULT 0 AFTER `DifficultyID`, + MODIFY `CreatureDisplayID` int(11) NOT NULL DEFAULT 0 AFTER `Bit`; + +-- +-- Table structure for table `emotes` +-- +ALTER TABLE `emotes` + MODIFY `AnimID` int(11) NOT NULL DEFAULT 0 AFTER `EmoteSlashCommand`, + MODIFY `EventSoundID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `EmoteSpecProcParam`, + MODIFY `SpellVisualKitID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `EventSoundID`, + MODIFY `ClassMask` int(11) NOT NULL DEFAULT 0 AFTER `SpellVisualKitID`; + +-- +-- Table structure for table `emotes_text_sound` +-- +ALTER TABLE `emotes_text_sound` MODIFY `ClassID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `RaceID`; + +-- +-- Table structure for table `expected_stat` +-- +DROP TABLE IF EXISTS `expected_stat`; +CREATE TABLE `expected_stat` ( + `ID` int(10) unsigned NOT NULL DEFAULT 0, + `ExpansionID` int(11) NOT NULL DEFAULT 0, + `CreatureHealth` float NOT NULL DEFAULT 0, + `PlayerHealth` float NOT NULL DEFAULT 0, + `CreatureAutoAttackDps` float NOT NULL DEFAULT 0, + `CreatureArmor` float NOT NULL DEFAULT 0, + `PlayerMana` float NOT NULL DEFAULT 0, + `PlayerPrimaryStat` float NOT NULL DEFAULT 0, + `PlayerSecondaryStat` float NOT NULL DEFAULT 0, + `ArmorConstant` float NOT NULL DEFAULT 0, + `CreatureSpellDamage` float NOT NULL DEFAULT 0, + `Lvl` int(11) NOT NULL DEFAULT 0, + `VerifiedBuild` smallint(6) NOT NULL DEFAULT 0, + PRIMARY KEY (`ID`) +) ENGINE=MyISAM DEFAULT CHARSET=utf8; + +-- +-- Table structure for table `expected_stat_mod` +-- +DROP TABLE IF EXISTS `expected_stat_mod`; +CREATE TABLE `expected_stat_mod` ( + `ID` int(10) unsigned NOT NULL DEFAULT 0, + `CreatureHealthMod` float NOT NULL DEFAULT 0, + `PlayerHealthMod` float NOT NULL DEFAULT 0, + `CreatureAutoAttackDPSMod` float NOT NULL DEFAULT 0, + `CreatureArmorMod` float NOT NULL DEFAULT 0, + `PlayerManaMod` float NOT NULL DEFAULT 0, + `PlayerPrimaryStatMod` float NOT NULL DEFAULT 0, + `PlayerSecondaryStatMod` float NOT NULL DEFAULT 0, + `ArmorConstantMod` float NOT NULL DEFAULT 0, + `CreatureSpellDamageMod` float NOT NULL DEFAULT 0, + `VerifiedBuild` smallint(6) NOT NULL DEFAULT 0, + PRIMARY KEY (`ID`) +) ENGINE=MyISAM DEFAULT CHARSET=utf8; + +-- +-- Table structure for table `faction` +-- +ALTER TABLE `faction` + MODIFY `ReputationIndex` smallint(6) NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `ParentFactionID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ReputationIndex`, + MODIFY `Expansion` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ParentFactionID`, + MODIFY `FriendshipRepID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `Expansion`, + MODIFY `Flags` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `FriendshipRepID`, + MODIFY `ParagonFactionID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `Flags`, + MODIFY `ReputationFlags1` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ReputationClassMask4`, + MODIFY `ReputationFlags2` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ReputationFlags1`, + MODIFY `ReputationFlags3` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ReputationFlags2`, + MODIFY `ReputationFlags4` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ReputationFlags3`, + MODIFY `ReputationBase1` int(11) NOT NULL DEFAULT 0 AFTER `ReputationFlags4`, + MODIFY `ReputationBase2` int(11) NOT NULL DEFAULT 0 AFTER `ReputationBase1`, + MODIFY `ReputationBase3` int(11) NOT NULL DEFAULT 0 AFTER `ReputationBase2`, + MODIFY `ReputationBase4` int(11) NOT NULL DEFAULT 0 AFTER `ReputationBase3`, + MODIFY `ReputationMax1` int(11) NOT NULL DEFAULT 0 AFTER `ReputationBase4`, + MODIFY `ReputationMax2` int(11) NOT NULL DEFAULT 0 AFTER `ReputationMax1`, + MODIFY `ReputationMax3` int(11) NOT NULL DEFAULT 0 AFTER `ReputationMax2`, + MODIFY `ReputationMax4` int(11) NOT NULL DEFAULT 0 AFTER `ReputationMax3`, + MODIFY `ParentFactionMod1` float NOT NULL DEFAULT 0 AFTER `ReputationMax4`, + MODIFY `ParentFactionMod2` float NOT NULL DEFAULT 0 AFTER `ParentFactionMod1`; + +-- +-- Table structure for table `faction_locale` +-- +ALTER TABLE `faction_template` + MODIFY `FactionGroup` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `Flags`, + MODIFY `FriendGroup` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `FactionGroup`, + MODIFY `EnemyGroup` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `FriendGroup`; + +-- +-- Table structure for table `gameobject_display_info` +-- +ALTER TABLE `gameobject_display_info` + MODIFY `FileDataID` int(11) NOT NULL DEFAULT 0 AFTER `GeoBoxMaxZ`, + MODIFY `ObjectEffectPackageID` smallint(6) NOT NULL DEFAULT 0 AFTER `FileDataID`; + +-- +-- Table structure for table `gameobjects` +-- +ALTER TABLE `gameobjects` + MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `Rot4`, + MODIFY `OwnerID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `DisplayID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `OwnerID`, + MODIFY `TypeID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `Scale`, + MODIFY `PhaseUseFlags` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `TypeID`, + MODIFY `PhaseID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `PhaseUseFlags`, + MODIFY `PhaseGroupID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `PhaseID`, + MODIFY `PropValue1` int(11) NOT NULL DEFAULT 0 AFTER `PhaseGroupID`; + +-- +-- Table structure for table `garr_ability` +-- +ALTER TABLE `garr_ability` + MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `Description`, + MODIFY `IconFileDataID` int(11) NOT NULL DEFAULT 0 AFTER `GarrFollowerTypeID`, + MODIFY `FactionChangeGarrAbilityID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `IconFileDataID`, + MODIFY `Flags` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `FactionChangeGarrAbilityID`; + +-- +-- Table structure for table `garr_building` +-- +ALTER TABLE `garr_building` + MODIFY `AllianceName` text AFTER `HordeName`, + MODIFY `GarrTypeID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `Tooltip`, + MODIFY `BuildingType` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `GarrTypeID`, + MODIFY `GarrSiteID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `AllianceGameObjectID`, + MODIFY `UpgradeLevel` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `GarrSiteID`, + MODIFY `BuildSeconds` int(11) NOT NULL DEFAULT 0 AFTER `UpgradeLevel`, + MODIFY `CurrencyQty` int(11) NOT NULL DEFAULT 0 AFTER `CurrencyTypeID`, + MODIFY `IconFileDataID` int(11) NOT NULL DEFAULT 0 AFTER `AllianceUiTextureKitID`, + MODIFY `MaxAssignments` int(11) NOT NULL DEFAULT 0 AFTER `HordeSceneScriptPackageID`, + MODIFY `ShipmentCapacity` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `MaxAssignments`; + +-- +-- Table structure for table `garr_building_locale` +-- +ALTER TABLE `garr_building_locale` MODIFY `AllianceName_lang` text AFTER `HordeName_lang`; + +-- +-- Table structure for table `garr_building_plot_inst` +-- +ALTER TABLE `garr_building_plot_inst` + MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `MapOffsetY`, + MODIFY `GarrBuildingID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `GarrSiteLevelPlotInstID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `GarrBuildingID`; + +-- +-- Table structure for table `garr_class_spec` +-- +ALTER TABLE `garr_class_spec` MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `ClassSpecFemale`; + +-- +-- Table structure for table `garr_follower` +-- +ALTER TABLE `garr_follower` + MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `TitleName`, + MODIFY `GarrTypeID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `GarrFollowerTypeID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `GarrTypeID`, + MODIFY `Quality` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `AllianceGarrClassSpecID`, + MODIFY `FollowerLevel` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `Quality`, + MODIFY `ItemLevelWeapon` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `FollowerLevel`, + MODIFY `ItemLevelArmor` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ItemLevelWeapon`, + MODIFY `HordeSourceTypeEnum` tinyint(4) NOT NULL DEFAULT 0 AFTER `ItemLevelArmor`, + MODIFY `AllianceSourceTypeEnum` tinyint(4) NOT NULL DEFAULT 0 AFTER `HordeSourceTypeEnum`, + MODIFY `HordeIconFileDataID` int(11) NOT NULL DEFAULT 0 AFTER `AllianceSourceTypeEnum`, + MODIFY `AllianceIconFileDataID` int(11) NOT NULL DEFAULT 0 AFTER `HordeIconFileDataID`, + MODIFY `HordeGarrFollItemSetID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `AllianceIconFileDataID`, + MODIFY `AllianceGarrFollItemSetID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `HordeGarrFollItemSetID`, + MODIFY `HordeUITextureKitID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `AllianceGarrFollItemSetID`, + MODIFY `AllianceUITextureKitID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `HordeUITextureKitID`, + MODIFY `HordeFlavorGarrStringID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `Vitality`, + MODIFY `AllianceFlavorGarrStringID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `HordeFlavorGarrStringID`, + MODIFY `HordeSlottingBroadcastTextID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `AllianceFlavorGarrStringID`, + MODIFY `AllySlottingBroadcastTextID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `HordeSlottingBroadcastTextID`, + MODIFY `Flags` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ChrClassID`, + MODIFY `Gender` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `Flags`; + +-- +-- Table structure for table `garr_follower_x_ability` +-- +ALTER TABLE `garr_follower_x_ability` + ADD `OrderIndex` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `FactionIndex` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `OrderIndex`; + +-- +-- Table structure for table `garr_plot` +-- +ALTER TABLE `garr_plot` + MODIFY `PlotType` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `Name`, + MODIFY `AllianceConstructObjID` int(11) NOT NULL DEFAULT 0 AFTER `HordeConstructObjID`, + MODIFY `Flags` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `AllianceConstructObjID`; + +-- +-- Table structure for table `garr_site_level` +-- +ALTER TABLE `garr_site_level` + MODIFY `GarrSiteID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `TownHallUiPosY`, + MODIFY `GarrLevel` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `GarrSiteID`, + MODIFY `UiTextureKitID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `UpgradeMovieID`, + MODIFY `MaxBuildingLevel` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `UiTextureKitID`; + +-- +-- Table structure for table `gem_properties` +-- +ALTER TABLE `gem_properties` + MODIFY `EnchantId` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `Type` int(11) NOT NULL DEFAULT 0 AFTER `EnchantId`; + +-- +-- Table structure for table `guild_color_background` +-- +ALTER TABLE `guild_color_background` MODIFY `Blue` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `Red`; + +-- +-- Table structure for table `guild_color_border` +-- +ALTER TABLE `guild_color_border` MODIFY `Blue` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `Red`; + +-- +-- Table structure for table `guild_color_emblem` +-- +ALTER TABLE `guild_color_emblem` MODIFY `Blue` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `Red`; + +-- +-- Table structure for table `heirloom` +-- +ALTER TABLE `heirloom` + MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `SourceText`, + MODIFY `StaticUpgradedItemID` int(11) NOT NULL DEFAULT 0 AFTER `LegacyUpgradedItemID`, + MODIFY `SourceTypeEnum` tinyint(4) NOT NULL DEFAULT 0 AFTER `StaticUpgradedItemID`, + MODIFY `Flags` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `SourceTypeEnum`, + MODIFY `LegacyItemID` int(11) NOT NULL DEFAULT 0 AFTER `Flags`; + +-- +-- Table structure for table `holidays` +-- +ALTER TABLE `holidays` + MODIFY `Region` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `Looping` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `Region`, + MODIFY `HolidayNameID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `Looping`, + MODIFY `HolidayDescriptionID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `HolidayNameID`, + MODIFY `Priority` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `HolidayDescriptionID`, + MODIFY `CalendarFilterType` tinyint(4) NOT NULL DEFAULT 0 AFTER `Priority`, + MODIFY `Flags` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `CalendarFilterType`, + MODIFY `Duration1` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `Flags`, + MODIFY `Duration2` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `Duration1`, + MODIFY `Duration3` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `Duration2`, + MODIFY `Duration4` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `Duration3`, + MODIFY `Duration5` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `Duration4`, + MODIFY `Duration6` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `Duration5`, + MODIFY `Duration7` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `Duration6`, + MODIFY `Duration8` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `Duration7`, + MODIFY `Duration9` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `Duration8`, + MODIFY `Duration10` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `Duration9`, + MODIFY `Date1` int(10) unsigned NOT NULL DEFAULT 0 AFTER `Duration10`, + MODIFY `Date2` int(10) unsigned NOT NULL DEFAULT 0 AFTER `Date1`, + MODIFY `Date3` int(10) unsigned NOT NULL DEFAULT 0 AFTER `Date2`, + MODIFY `Date4` int(10) unsigned NOT NULL DEFAULT 0 AFTER `Date3`; + +-- +-- Table structure for table `item` +-- +ALTER TABLE `item` + MODIFY `InventoryType` tinyint(4) NOT NULL DEFAULT 0 AFTER `Material`, + MODIFY `SoundOverrideSubclassID` tinyint(4) NOT NULL DEFAULT 0 AFTER `SheatheType`, + MODIFY `IconFileDataID` int(11) NOT NULL DEFAULT 0 AFTER `SoundOverrideSubclassID`; + +-- +-- Table structure for table `item_appearance` +-- +ALTER TABLE `item_appearance` MODIFY `DisplayType` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ID`; + +-- +-- Table structure for table `item_armor_quality` +-- +ALTER TABLE `item_armor_quality` DROP `ItemLevel`; + +-- +-- Table structure for table `item_armor_total` +-- +ALTER TABLE `item_armor_total` MODIFY `ItemLevel` smallint(6) NOT NULL DEFAULT 0 AFTER `ID`; + +-- +-- Table structure for table `item_bonus_tree_node` +-- +ALTER TABLE `item_bonus_tree_node` MODIFY `ItemContext` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ID`; + +-- +-- Table structure for table `item_class` +-- +ALTER TABLE `item_class` MODIFY `ClassID` tinyint(4) NOT NULL DEFAULT 0 AFTER `ClassName`; + +-- +-- Table structure for table `item_damage_ammo` +-- +ALTER TABLE `item_damage_ammo` MODIFY `ItemLevel` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ID`; + +-- +-- Table structure for table `item_damage_one_hand` +-- +ALTER TABLE `item_damage_one_hand` MODIFY `ItemLevel` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ID`; + +-- +-- Table structure for table `item_damage_one_hand_caster` +-- +ALTER TABLE `item_damage_one_hand_caster` MODIFY `ItemLevel` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ID`; + +-- +-- Table structure for table `item_damage_two_hand` +-- +ALTER TABLE `item_damage_two_hand` MODIFY `ItemLevel` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ID`; + +-- +-- Table structure for table `item_damage_two_hand_caster` +-- +ALTER TABLE `item_damage_two_hand_caster` MODIFY `ItemLevel` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ID`; + +-- +-- Table structure for table `item_disenchant_loot` +-- +ALTER TABLE `item_disenchant_loot` + MODIFY `Subclass` tinyint(4) NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `Quality` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `Subclass`, + MODIFY `MinLevel` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `Quality`; + +-- +-- Table structure for table `item_effect` +-- +ALTER TABLE `item_effect` + MODIFY `LegacySlotIndex` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `TriggerType` tinyint(4) NOT NULL DEFAULT 0 AFTER `LegacySlotIndex`, + MODIFY `Charges` smallint(6) NOT NULL DEFAULT 0 AFTER `TriggerType`, + MODIFY `SpellID` int(11) NOT NULL DEFAULT 0 AFTER `SpellCategoryID`; + +-- +-- Table structure for table `item_extended_cost` +-- +ALTER TABLE `item_extended_cost` + MODIFY `RequiredArenaRating` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `ArenaBracket` tinyint(4) NOT NULL DEFAULT 0 AFTER `RequiredArenaRating`, + MODIFY `Flags` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ArenaBracket`, + MODIFY `MinFactionID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `Flags`, + MODIFY `MinReputation` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `MinFactionID`, + MODIFY `RequiredAchievement` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `MinReputation`, + MODIFY `ItemID1` int(11) NOT NULL DEFAULT 0 AFTER `RequiredAchievement`, + MODIFY `ItemID2` int(11) NOT NULL DEFAULT 0 AFTER `ItemID1`, + MODIFY `CurrencyID4` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `CurrencyID3`, + MODIFY `CurrencyID5` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `CurrencyID4`, + MODIFY `CurrencyCount1` int(10) unsigned NOT NULL DEFAULT 0 AFTER `CurrencyID5`, + MODIFY `CurrencyCount2` int(10) unsigned NOT NULL DEFAULT 0 AFTER `CurrencyCount1`, + MODIFY `CurrencyCount3` int(10) unsigned NOT NULL DEFAULT 0 AFTER `CurrencyCount2`, + MODIFY `CurrencyCount4` int(10) unsigned NOT NULL DEFAULT 0 AFTER `CurrencyCount3`, + MODIFY `CurrencyCount5` int(10) unsigned NOT NULL DEFAULT 0 AFTER `CurrencyCount4`; + +-- +-- Table structure for table `item_limit_category_condition` +-- +ALTER TABLE `item_limit_category_condition` + MODIFY `AddQuantity` tinyint(4) NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `ParentItemLimitCategoryID` int(11) NOT NULL DEFAULT 0 AFTER `PlayerConditionID`; + +-- +-- Table structure for table `item_modified_appearance` +-- +ALTER TABLE `item_modified_appearance` MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 FIRST; + +-- +-- Table structure for table `item_price_base` +-- +ALTER TABLE `item_price_base` MODIFY `ItemLevel` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ID`; + +-- +-- Table structure for table `item_search_name` +-- +ALTER TABLE `item_search_name` + ADD `Flags4` int(11) NOT NULL DEFAULT 0 AFTER `Flags3`, + MODIFY `RequiredLevel` tinyint(4) NOT NULL DEFAULT 0 AFTER `AllowableClass`, + MODIFY `RequiredAbility` int(10) unsigned NOT NULL DEFAULT 0 AFTER `RequiredSkillRank`, + MODIFY `ItemLevel` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `RequiredAbility`, + MODIFY `Flags1` int(11) NOT NULL DEFAULT 0 AFTER `ItemLevel`, + MODIFY `Flags2` int(11) NOT NULL DEFAULT 0 AFTER `Flags1`, + MODIFY `Flags3` int(11) NOT NULL DEFAULT 0 AFTER `Flags2`; + +-- +-- Table structure for table `item_set` +-- +ALTER TABLE `item_set` + MODIFY `SetFlags` int(10) unsigned NOT NULL DEFAULT 0 AFTER `Name`, + MODIFY `RequiredSkill` int(10) unsigned NOT NULL DEFAULT 0 AFTER `SetFlags`, + MODIFY `RequiredSkillRank` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `RequiredSkill`; + +-- +-- Table structure for table `item_set_spell` +-- +ALTER TABLE `item_set_spell` MODIFY `ChrSpecID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ID`; + +-- +-- Table structure for table `item_sparse` +-- +ALTER TABLE `item_sparse` + ADD `FactionRelated` int(11) NOT NULL DEFAULT 0 AFTER `Flags4`, + MODIFY `Description` text AFTER `AllowableRace`, + MODIFY `Display2` text AFTER `Display3`, + MODIFY `Display1` text AFTER `Display2`, + MODIFY `Display` text AFTER `Display1`, + MODIFY `DmgVariance` float NOT NULL DEFAULT 0 AFTER `Display`, + MODIFY `DurationInInventory` int(10) unsigned NOT NULL DEFAULT 0 AFTER `DmgVariance`, + MODIFY `QualityModifier` float NOT NULL DEFAULT 0 AFTER `DurationInInventory`, + MODIFY `BagFamily` int(10) unsigned NOT NULL DEFAULT 0 AFTER `QualityModifier`, + MODIFY `ItemRange` float NOT NULL DEFAULT 0 AFTER `BagFamily`, + MODIFY `StatPercentageOfSocket1` float NOT NULL DEFAULT 0 AFTER `ItemRange`, + MODIFY `StatPercentageOfSocket2` float NOT NULL DEFAULT 0 AFTER `StatPercentageOfSocket1`, + MODIFY `StatPercentageOfSocket3` float NOT NULL DEFAULT 0 AFTER `StatPercentageOfSocket2`, + MODIFY `StatPercentageOfSocket4` float NOT NULL DEFAULT 0 AFTER `StatPercentageOfSocket3`, + MODIFY `StatPercentageOfSocket5` float NOT NULL DEFAULT 0 AFTER `StatPercentageOfSocket4`, + MODIFY `StatPercentageOfSocket6` float NOT NULL DEFAULT 0 AFTER `StatPercentageOfSocket5`, + MODIFY `StatPercentageOfSocket7` float NOT NULL DEFAULT 0 AFTER `StatPercentageOfSocket6`, + MODIFY `StatPercentageOfSocket8` float NOT NULL DEFAULT 0 AFTER `StatPercentageOfSocket7`, + MODIFY `StatPercentageOfSocket9` float NOT NULL DEFAULT 0 AFTER `StatPercentageOfSocket8`, + MODIFY `StatPercentageOfSocket10` float NOT NULL DEFAULT 0 AFTER `StatPercentageOfSocket9`, + MODIFY `Stackable` int(11) NOT NULL DEFAULT 0 AFTER `StatPercentEditor10`, + MODIFY `MaxCount` int(11) NOT NULL DEFAULT 0 AFTER `Stackable`, + MODIFY `RequiredAbility` int(10) unsigned NOT NULL DEFAULT 0 AFTER `MaxCount`, + MODIFY `SellPrice` int(10) unsigned NOT NULL DEFAULT 0 AFTER `RequiredAbility`, + MODIFY `BuyPrice` int(10) unsigned NOT NULL DEFAULT 0 AFTER `SellPrice`, + MODIFY `VendorStackCount` int(10) unsigned NOT NULL DEFAULT 0 AFTER `BuyPrice`, + MODIFY `PriceVariance` float NOT NULL DEFAULT 0 AFTER `VendorStackCount`, + MODIFY `PriceRandomValue` float NOT NULL DEFAULT 0 AFTER `PriceVariance`, + MODIFY `Flags1` int(11) NOT NULL DEFAULT 0 AFTER `PriceRandomValue`, + MODIFY `Flags2` int(11) NOT NULL DEFAULT 0 AFTER `Flags1`, + MODIFY `Flags3` int(11) NOT NULL DEFAULT 0 AFTER `Flags2`, + MODIFY `Flags4` int(11) NOT NULL DEFAULT 0 AFTER `Flags3`, + MODIFY `ItemNameDescriptionID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `FactionRelated`, + MODIFY `RequiredTransmogHoliday` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ItemNameDescriptionID`, + MODIFY `RequiredHoliday` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `RequiredTransmogHoliday`, + MODIFY `LimitCategory` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `RequiredHoliday`, + MODIFY `GemProperties` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `LimitCategory`, + MODIFY `SocketMatchEnchantmentId` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `GemProperties`, + MODIFY `TotemCategoryID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `SocketMatchEnchantmentId`, + MODIFY `InstanceBound` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `TotemCategoryID`, + MODIFY `ItemSet` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ZoneBound`, + MODIFY `ItemRandomSuffixGroupID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ItemSet`, + MODIFY `RandomSelect` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ItemRandomSuffixGroupID`, + MODIFY `LockID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `RandomSelect`, + MODIFY `StartQuestID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `LockID`, + MODIFY `PageID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `StartQuestID`, + MODIFY `ItemDelay` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `PageID`, + MODIFY `ScalingStatDistributionID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ItemDelay`, + MODIFY `MinFactionID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ScalingStatDistributionID`, + MODIFY `RequiredSkillRank` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `MinFactionID`, + MODIFY `RequiredSkill` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `RequiredSkillRank`, + MODIFY `ItemLevel` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `RequiredSkill`, + MODIFY `AllowableClass` smallint(6) NOT NULL DEFAULT 0 AFTER `ItemLevel`, + MODIFY `ExpansionID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `AllowableClass`, + MODIFY `ArtifactID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ExpansionID`, + MODIFY `SpellWeight` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ArtifactID`, + MODIFY `SpellWeightCategory` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `SpellWeight`, + MODIFY `SocketType1` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `SpellWeightCategory`, + MODIFY `SocketType2` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `SocketType1`, + MODIFY `SocketType3` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `SocketType2`, + MODIFY `SheatheType` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `SocketType3`, + MODIFY `Material` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `SheatheType`, + MODIFY `PageMaterialID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `Material`, + MODIFY `LanguageID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `PageMaterialID`, + MODIFY `Bonding` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `LanguageID`, + MODIFY `DamageDamageType` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `Bonding`, + MODIFY `ContainerSlots` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `StatModifierBonusStat10`, + MODIFY `MinReputation` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ContainerSlots`, + MODIFY `RequiredPVPMedal` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `MinReputation`, + MODIFY `RequiredPVPRank` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `RequiredPVPMedal`, + MODIFY `RequiredLevel` tinyint(4) NOT NULL DEFAULT 0 AFTER `RequiredPVPRank`, + MODIFY `InventoryType` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `RequiredLevel`, + MODIFY `OverallQualityID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `InventoryType`, + DROP `ItemStatValue1`, + DROP `ItemStatValue2`, + DROP `ItemStatValue3`, + DROP `ItemStatValue4`, + DROP `ItemStatValue5`, + DROP `ItemStatValue6`, + DROP `ItemStatValue7`, + DROP `ItemStatValue8`, + DROP `ItemStatValue9`, + DROP `ItemStatValue10`; + +-- +-- Table structure for table `item_sparse_locale` +-- +ALTER TABLE `item_sparse_locale` + MODIFY `Description_lang` text AFTER `locale`, + MODIFY `Display3_lang` text AFTER `Description_lang`, + MODIFY `Display2_lang` text AFTER `Display3_lang`, + MODIFY `Display1_lang` text AFTER `Display2_lang`; + +-- +-- Table structure for table `item_spec` +-- +ALTER TABLE `item_spec` MODIFY `SpecializationID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `SecondaryStat`; + +-- +-- Table structure for table `item_upgrade` +-- +ALTER TABLE `item_upgrade` + MODIFY `PrerequisiteID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ItemLevelIncrement`, + MODIFY `CurrencyType` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `PrerequisiteID`, + MODIFY `CurrencyAmount` int(10) unsigned NOT NULL DEFAULT 0 AFTER `CurrencyType`; + +-- +-- Table structure for table `lfg_dungeons` +-- +ALTER TABLE `lfg_dungeons` + CHANGE `Flags` `Flags1` int(11) NOT NULL DEFAULT 0 AFTER `MentorCharLevel`, + ADD `Flags2` int(11) NOT NULL DEFAULT 0 AFTER `Flags1`, + MODIFY `MinLevel` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `Description`, + MODIFY `TypeID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `MaxLevel`, + MODIFY `Subtype` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `TypeID`, + MODIFY `Faction` tinyint(4) NOT NULL DEFAULT 0 AFTER `Subtype`, + MODIFY `IconTextureFileID` int(11) NOT NULL DEFAULT 0 AFTER `Faction`, + MODIFY `RewardsBgTextureFileID` int(11) NOT NULL DEFAULT 0 AFTER `IconTextureFileID`, + MODIFY `PopupBgTextureFileID` int(11) NOT NULL DEFAULT 0 AFTER `RewardsBgTextureFileID`, + MODIFY `ExpansionLevel` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `PopupBgTextureFileID`, + MODIFY `MapID` smallint(6) NOT NULL DEFAULT 0 AFTER `ExpansionLevel`, + MODIFY `DifficultyID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `MapID`, + MODIFY `MinGear` float NOT NULL DEFAULT 0 AFTER `DifficultyID`, + MODIFY `GroupID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `MinGear`, + MODIFY `OrderIndex` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `GroupID`, + MODIFY `RequiredPlayerConditionId` int(10) unsigned NOT NULL DEFAULT 0 AFTER `OrderIndex`, + MODIFY `TargetLevelMax` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `TargetLevelMin`, + MODIFY `RandomID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `TargetLevelMax`, + MODIFY `ScenarioID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `RandomID`, + MODIFY `FinalEncounterID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ScenarioID`, + MODIFY `BonusReputationAmount` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `MinCountDamage`, + MODIFY `MentorItemLevel` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `BonusReputationAmount`; + +-- +-- Table structure for table `liquid_type` +-- +ALTER TABLE `liquid_type` + ADD `MinimapStaticCol` int(11) NOT NULL DEFAULT 0 AFTER `MaterialID`, + ADD `Coefficient1` float NOT NULL DEFAULT 0 AFTER `Int4`, + ADD `Coefficient2` float NOT NULL DEFAULT 0 AFTER `Coefficient1`, + ADD `Coefficient3` float NOT NULL DEFAULT 0 AFTER `Coefficient2`, + ADD `Coefficient4` float NOT NULL DEFAULT 0 AFTER `Coefficient3`, + MODIFY `Flags` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `Texture6`, + MODIFY `SoundBank` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `Flags`, + MODIFY `SoundID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `SoundBank`, + MODIFY `LightID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `DirDarkenIntensity`, + MODIFY `ParticleMovement` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ParticleScale`, + MODIFY `ParticleTexSlots` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ParticleMovement`, + MODIFY `MaterialID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ParticleTexSlots`, + MODIFY `FrameCountTexture1` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `MinimapStaticCol`, + MODIFY `FrameCountTexture2` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `FrameCountTexture1`, + MODIFY `FrameCountTexture3` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `FrameCountTexture2`, + MODIFY `FrameCountTexture4` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `FrameCountTexture3`, + MODIFY `FrameCountTexture5` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `FrameCountTexture4`, + MODIFY `FrameCountTexture6` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `FrameCountTexture5`, + MODIFY `Color1` int(11) NOT NULL DEFAULT 0 AFTER `FrameCountTexture6`, + MODIFY `Color2` int(11) NOT NULL DEFAULT 0 AFTER `Color1`; + +-- +-- Table structure for table `map` +-- +ALTER TABLE `map` + ADD `ZmpFileDataID` int(11) NOT NULL DEFAULT 0 AFTER `WindSettingsID`, + MODIFY `MapType` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `CorpseY`, + MODIFY `InstanceType` tinyint(4) NOT NULL DEFAULT 0 AFTER `MapType`, + MODIFY `ExpansionID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `InstanceType`, + MODIFY `TimeOffset` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `CosmeticParentMapID`, + MODIFY `MinimapIconScale` float NOT NULL DEFAULT 0 AFTER `TimeOffset`, + MODIFY `CorpseMapID` smallint(6) NOT NULL DEFAULT 0 AFTER `MinimapIconScale`, + MODIFY `WindSettingsID` smallint(6) NOT NULL DEFAULT 0 AFTER `MaxPlayers`, + MODIFY `Flags1` int(11) NOT NULL DEFAULT 0 AFTER `ZmpFileDataID`, + MODIFY `Flags2` int(11) NOT NULL DEFAULT 0 AFTER `Flags1`; + +-- +-- Table structure for table `map_difficulty` +-- +ALTER TABLE `map_difficulty` + ADD `ContentTuningID` int(11) NOT NULL DEFAULT 0 AFTER `ItemContextPickerID`, + MODIFY `ItemContextPickerID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `Message`, + MODIFY `LockID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `DifficultyID`, + MODIFY `Flags` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ItemContext`; + +-- +-- Table structure for table `modifier_tree` +-- +ALTER TABLE `modifier_tree` + MODIFY `Parent` int(10) unsigned NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `Operator` tinyint(4) NOT NULL DEFAULT 0 AFTER `Parent`, + MODIFY `Amount` tinyint(4) NOT NULL DEFAULT 0 AFTER `Operator`, + MODIFY `Asset` int(11) NOT NULL DEFAULT 0 AFTER `Type`, + MODIFY `SecondaryAsset` int(11) NOT NULL DEFAULT 0 AFTER `Asset`; + +-- +-- Table structure for table `mount` +-- +ALTER TABLE `mount` + MODIFY `Description` text AFTER `SourceText`, + MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `Description`, + MODIFY `SourceSpellID` int(11) NOT NULL DEFAULT 0 AFTER `SourceTypeEnum`, + MODIFY `MountFlyRideHeight` float NOT NULL DEFAULT 0 AFTER `PlayerConditionID`; + +-- +-- Dumping data for table `mount_locale` +-- +ALTER TABLE `mount_locale` MODIFY `Description_lang` text AFTER `SourceText_lang`; + +-- +-- Table structure for table `mount_capability` +-- +ALTER TABLE `mount_capability` + MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 FIRST, + MODIFY `Flags` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `ReqAreaID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ReqRidingSkill`, + MODIFY `ReqSpellAuraID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `ReqAreaID`, + MODIFY `ReqSpellKnownID` int(11) NOT NULL DEFAULT 0 AFTER `ReqSpellAuraID`, + MODIFY `ModSpellAuraID` int(11) NOT NULL DEFAULT 0 AFTER `ReqSpellKnownID`; + +-- +-- Table structure for table `movie` +-- +ALTER TABLE `movie` + MODIFY `AudioFileDataID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `KeyID`, + MODIFY `SubtitleFileDataID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `AudioFileDataID`; + +-- +-- Table structure for table `player_condition` +-- +ALTER TABLE `player_condition` + MODIFY `AchievementLogic` int(10) unsigned NOT NULL DEFAULT 0 AFTER `LifetimeMaxPVPRank`, + MODIFY `Gender` tinyint(4) NOT NULL DEFAULT 0 AFTER `AchievementLogic`, + MODIFY `NativeGender` tinyint(4) NOT NULL DEFAULT 0 AFTER `Gender`, + MODIFY `AreaLogic` int(10) unsigned NOT NULL DEFAULT 0 AFTER `NativeGender`, + MODIFY `PhaseUseFlags` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `MaxAvgEquippedItemLevel`, + MODIFY `PhaseID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `PhaseUseFlags`, + MODIFY `PhaseGroupID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `PhaseID`, + MODIFY `Flags` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `PhaseGroupID`, + MODIFY `ModifierTreeID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `ChrSpecializationRole`, + MODIFY `MaxGuildLevel` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `WeaponSubclassMask`, + MODIFY `MinGuildLevel` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `MaxGuildLevel`, + MODIFY `MaxExpansionTier` tinyint(4) NOT NULL DEFAULT 0 AFTER `MinGuildLevel`, + MODIFY `MinExpansionTier` tinyint(4) NOT NULL DEFAULT 0 AFTER `MaxExpansionTier`, + MODIFY `MinPVPRank` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `MinExpansionTier`, + MODIFY `MaxPVPRank` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `MinPVPRank`, + MODIFY `AreaID1` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `Achievement4`, + MODIFY `AreaID2` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `AreaID1`, + MODIFY `AreaID3` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `AreaID2`, + MODIFY `AreaID4` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `AreaID3`; + +-- +-- Table structure for table `power_type` +-- +ALTER TABLE `power_type` + MODIFY `MaxBasePower` smallint(6) NOT NULL DEFAULT 0 AFTER `MinPower`, + MODIFY `DisplayModifier` tinyint(4) NOT NULL DEFAULT 0 AFTER `DefaultPower`, + MODIFY `RegenInterruptTimeMS` smallint(6) NOT NULL DEFAULT 0 AFTER `DisplayModifier`, + MODIFY `RegenPeace` float NOT NULL DEFAULT 0 AFTER `RegenInterruptTimeMS`, + MODIFY `RegenCombat` float NOT NULL DEFAULT 0 AFTER `RegenPeace`, + MODIFY `Flags` smallint(6) NOT NULL DEFAULT 0 AFTER `RegenCombat`; + +-- +-- Table structure for table `prestige_level_info` +-- +ALTER TABLE `prestige_level_info` + ADD `AwardedAchievementID` int(11) NOT NULL DEFAULT 0 AFTER `Flags`, + MODIFY `PrestigeLevel` int(11) NOT NULL DEFAULT 0 AFTER `Name`, + MODIFY `BadgeTextureFileDataID` int(11) NOT NULL DEFAULT 0 AFTER `PrestigeLevel`; + +-- +-- Table structure for table `pvp_talent` +-- +ALTER TABLE `pvp_talent` + ADD `PvpTalentCategoryID` int(11) NOT NULL DEFAULT 0 AFTER `ActionBarSpellID`, + ADD `LevelRequired` int(11) NOT NULL DEFAULT 0 AFTER `PvpTalentCategoryID`, + MODIFY `Description` text FIRST, + MODIFY `SpecID` int(11) NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `ActionBarSpellID` int(11) NOT NULL DEFAULT 0 AFTER `Flags`, + DROP `TierID`, + DROP `ColumnIndex`, + DROP `ClassID`, + DROP `Role`; + +-- +-- Table structure for table `pvp_talent_category` +-- +DROP TABLE IF EXISTS `pvp_talent_category`; +CREATE TABLE `pvp_talent_category` ( + `ID` int(10) unsigned NOT NULL DEFAULT 0, + `TalentSlotMask` tinyint(3) unsigned NOT NULL DEFAULT 0, + `VerifiedBuild` smallint(6) NOT NULL DEFAULT 0, + PRIMARY KEY (`ID`) +) ENGINE=MyISAM DEFAULT CHARSET=utf8; + +-- +-- Table structure for table `pvp_talent_slot_unlock` +-- +DROP TABLE IF EXISTS `pvp_talent_slot_unlock`; +CREATE TABLE `pvp_talent_slot_unlock` ( + `ID` int(10) unsigned NOT NULL DEFAULT 0, + `Slot` tinyint(4) NOT NULL DEFAULT 0, + `LevelRequired` int(11) NOT NULL DEFAULT 0, + `DeathKnightLevelRequired` int(11) NOT NULL DEFAULT 0, + `DemonHunterLevelRequired` int(11) NOT NULL DEFAULT 0, + `VerifiedBuild` smallint(6) NOT NULL DEFAULT 0, + PRIMARY KEY (`ID`) +) ENGINE=MyISAM DEFAULT CHARSET=utf8; + +-- +-- Table structure for table `quest_package_item` +-- +ALTER TABLE `quest_package_item` + MODIFY `ItemID` int(11) NOT NULL DEFAULT 0 AFTER `PackageID`, + MODIFY `DisplayType` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ItemQuantity`; + +-- +-- Table structure for table `rand_prop_points` +-- +ALTER TABLE `rand_prop_points` ADD `DamageReplaceStat` int(11) NOT NULL DEFAULT 0 AFTER `ID`; + +-- +-- Table structure for table `reward_pack` +-- +ALTER TABLE `reward_pack` + MODIFY `CharTitleID` int(11) NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `ArtifactXPDifficulty` tinyint(4) NOT NULL DEFAULT 0 AFTER `Money`; + +-- +-- Table structure for table `scenario` +-- +ALTER TABLE `scenario` + ADD `UiTextureKitID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `Flags`, + MODIFY `Flags` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `Type`; + +-- +-- Table structure for table `scenario_step` +-- +ALTER TABLE `scenario_step` + ADD `VisibilityPlayerConditionID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `Flags`, + ADD `WidgetSetID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `VisibilityPlayerConditionID`, + MODIFY `Criteriatreeid` int(10) unsigned NOT NULL DEFAULT 0 AFTER `ScenarioID`, + MODIFY `RewardQuestID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `Criteriatreeid`, + MODIFY `RelatedStep` int(11) NOT NULL DEFAULT 0 AFTER `RewardQuestID`; + +-- +-- Table structure for table `skill_line` +-- +ALTER TABLE `skill_line` + ADD `HordeDisplayName` text AFTER `Description`, + ADD `OverrideSourceInfoDisplayName` text AFTER `HordeDisplayName`, + ADD `ParentTierIndex` int(11) NOT NULL DEFAULT 0 AFTER `ParentSkillLineID`, + ADD `SpellBookSpellID` int(11) NOT NULL DEFAULT 0 AFTER `Flags`, + MODIFY `AlternateVerb` text AFTER `DisplayName`, + MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `OverrideSourceInfoDisplayName`, + MODIFY `CanLink` tinyint(4) NOT NULL DEFAULT 0 AFTER `SpellIconFileID`, + MODIFY `Flags` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ParentTierIndex`; + +-- +-- Table structure for table `skill_line_locale` +-- +ALTER TABLE `skill_line_locale` + ADD `HordeDisplayName_lang` text AFTER `Description_lang`, + MODIFY `AlternateVerb_lang` text AFTER `DisplayName_lang`; + +-- +-- Table structure for table `skill_line_ability` +-- +ALTER TABLE `skill_line_ability` + ADD `SkillupSkillLineID` smallint(6) NOT NULL DEFAULT 0 AFTER `TradeSkillCategoryID`, + MODIFY `SkillLine` smallint(6) NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `MinSkillLineRank` smallint(6) NOT NULL DEFAULT 0 AFTER `Spell`, + MODIFY `ClassMask` int(11) NOT NULL DEFAULT 0 AFTER `MinSkillLineRank`, + MODIFY `SupercedesSpell` int(11) NOT NULL DEFAULT 0 AFTER `ClassMask`, + MODIFY `AcquireMethod` tinyint(4) NOT NULL DEFAULT 0 AFTER `SupercedesSpell`, + MODIFY `Flags` tinyint(4) NOT NULL DEFAULT 0 AFTER `TrivialSkillLineRankLow`, + MODIFY `NumSkillUps` tinyint(4) NOT NULL DEFAULT 0 AFTER `Flags`; + +-- +-- Table structure for table `skill_race_class_info` +-- +ALTER TABLE `skill_race_class_info` + MODIFY `ClassMask` int(11) NOT NULL DEFAULT 0 AFTER `SkillID`, + MODIFY `SkillTierID` smallint(6) NOT NULL DEFAULT 0 AFTER `MinLevel`; + +-- +-- Table structure for table `sound_kit` +-- +ALTER TABLE `sound_kit` + ADD `SoundKitAdvancedID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `EAXDef`, + MODIFY `SoundType` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `Flags` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `VolumeFloat`, + MODIFY `DialogType` tinyint(4) NOT NULL DEFAULT 0 AFTER `PitchVariationMinus`, + DROP `SoundEntriesAdvancedID`; + +-- +-- Table structure for table `specialization_spells` +-- +ALTER TABLE `specialization_spells` + MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `Description`, + MODIFY `SpecID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ID`; + +-- +-- Table structure for table `spell_aura_options` +-- +ALTER TABLE `spell_aura_options` + CHANGE `ProcTypeMask` `ProcTypeMask1` int(11) NOT NULL DEFAULT 0 AFTER `SpellProcsPerMinuteID`, + ADD `ProcTypeMask2` int(11) NOT NULL DEFAULT 0 AFTER `ProcTypeMask1`, + MODIFY `DifficultyID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `CumulativeAura` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `DifficultyID`, + MODIFY `ProcChance` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ProcCategoryRecovery`, + MODIFY `ProcCharges` int(11) NOT NULL DEFAULT 0 AFTER `ProcChance`; + +-- +-- Table structure for table `spell_aura_restrictions` +-- +ALTER TABLE `spell_aura_restrictions` + MODIFY `ExcludeTargetAuraState` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ExcludeCasterAuraState`, + MODIFY `CasterAuraSpell` int(11) NOT NULL DEFAULT 0 AFTER `ExcludeTargetAuraState`, + MODIFY `TargetAuraSpell` int(11) NOT NULL DEFAULT 0 AFTER `CasterAuraSpell`, + MODIFY `ExcludeCasterAuraSpell` int(11) NOT NULL DEFAULT 0 AFTER `TargetAuraSpell`, + MODIFY `ExcludeTargetAuraSpell` int(11) NOT NULL DEFAULT 0 AFTER `ExcludeCasterAuraSpell`; + +-- +-- Dumping data for table `spell_cast_times` +-- +ALTER TABLE `spell_cast_times` MODIFY `Minimum` int(11) NOT NULL DEFAULT 0 AFTER `PerLevel`; + +-- +-- Table structure for table `spell_casting_requirements` +-- +ALTER TABLE `spell_casting_requirements` + MODIFY `FacingCasterFlags` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `SpellID`, + MODIFY `MinReputation` tinyint(4) NOT NULL DEFAULT 0 AFTER `MinFactionID`, + MODIFY `RequiredAuraVision` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `RequiredAreasID`; + +-- +-- Table structure for table `spell_categories` +-- +ALTER TABLE `spell_categories` + MODIFY `Category` smallint(6) NOT NULL DEFAULT 0 AFTER `DifficultyID`, + MODIFY `StartRecoveryCategory` smallint(6) NOT NULL DEFAULT 0 AFTER `PreventionType`, + MODIFY `ChargeCategory` smallint(6) NOT NULL DEFAULT 0 AFTER `StartRecoveryCategory`; + +-- +-- Table structure for table `spell_category` +-- +ALTER TABLE `spell_category` MODIFY `ChargeRecoveryTime` int(11) NOT NULL DEFAULT 0 AFTER `MaxCharges`; + +-- +-- Table structure for table `spell_class_options` +-- +ALTER TABLE `spell_class_options` + MODIFY `ModalNextSpell` int(10) unsigned NOT NULL DEFAULT 0 AFTER `SpellID`, + MODIFY `SpellClassSet` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ModalNextSpell`, + MODIFY `SpellClassMask1` int(11) NOT NULL DEFAULT 0 AFTER `SpellClassSet`, + MODIFY `SpellClassMask2` int(11) NOT NULL DEFAULT 0 AFTER `SpellClassMask1`, + MODIFY `SpellClassMask3` int(11) NOT NULL DEFAULT 0 AFTER `SpellClassMask2`, + MODIFY `SpellClassMask4` int(11) NOT NULL DEFAULT 0 AFTER `SpellClassMask3`; + +-- +-- Table structure for table `spell_cooldowns` +-- +ALTER TABLE `spell_cooldowns` MODIFY `DifficultyID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ID`; + +-- +-- Table structure for table `spell_duration` +-- +ALTER TABLE `spell_duration` MODIFY `DurationPerLevel` int(10) unsigned NOT NULL DEFAULT 0 AFTER `Duration`; + +-- +-- Table structure for table `spell_effect` +-- +ALTER TABLE `spell_effect` + MODIFY `DifficultyID` int(11) NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `Effect` int(10) unsigned NOT NULL DEFAULT 0 AFTER `EffectIndex`, + MODIFY `EffectAmplitude` float NOT NULL DEFAULT 0 AFTER `Effect`, + MODIFY `EffectAttributes` int(11) NOT NULL DEFAULT 0 AFTER `EffectAmplitude`, + MODIFY `EffectAura` smallint(6) NOT NULL DEFAULT 0 AFTER `EffectAttributes`, + MODIFY `EffectPosFacing` float NOT NULL DEFAULT 0 AFTER `EffectPointsPerResource`, + MODIFY `EffectBasePoints` float NOT NULL DEFAULT 0 AFTER `GroupSizeBasePointsCoefficient`, + MODIFY `EffectMiscValue1` int(11) NOT NULL DEFAULT 0 AFTER `EffectBasePoints`, + MODIFY `EffectMiscValue2` int(11) NOT NULL DEFAULT 0 AFTER `EffectMiscValue1`, + MODIFY `EffectRadiusIndex1` int(10) unsigned NOT NULL DEFAULT 0 AFTER `EffectMiscValue2`, + MODIFY `EffectRadiusIndex2` int(10) unsigned NOT NULL DEFAULT 0 AFTER `EffectRadiusIndex1`, + MODIFY `EffectSpellClassMask1` int(11) NOT NULL DEFAULT 0 AFTER `EffectRadiusIndex2`, + MODIFY `EffectSpellClassMask2` int(11) NOT NULL DEFAULT 0 AFTER `EffectSpellClassMask1`, + MODIFY `EffectSpellClassMask3` int(11) NOT NULL DEFAULT 0 AFTER `EffectSpellClassMask2`, + MODIFY `EffectSpellClassMask4` int(11) NOT NULL DEFAULT 0 AFTER `EffectSpellClassMask3`, + MODIFY `ImplicitTarget1` smallint(6) NOT NULL DEFAULT 0 AFTER `EffectSpellClassMask4`, + MODIFY `ImplicitTarget2` smallint(6) NOT NULL DEFAULT 0 AFTER `ImplicitTarget1`, + DROP `EffectDieSides`; + +-- +-- Table structure for table `spell_equipped_items` +-- +ALTER TABLE `spell_equipped_items` MODIFY `EquippedItemClass` tinyint(4) NOT NULL DEFAULT 0 AFTER `SpellID`; + +-- +-- Table structure for table `spell_item_enchantment` +-- +ALTER TABLE `spell_item_enchantment` + ADD `HordeName` text AFTER `Name`, + MODIFY `TransmogPlayerConditionID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `IconFileDataID`, + MODIFY `ScalingClass` tinyint(4) NOT NULL DEFAULT 0 AFTER `Effect3`, + MODIFY `ScalingClassRestricted` tinyint(4) NOT NULL DEFAULT 0 AFTER `ScalingClass`; + +-- +-- Table structure for table `spell_item_enchantment_locale` +-- +ALTER TABLE `spell_item_enchantment_locale` ADD `HordeName_lang` text AFTER `Name_lang`; + +-- +-- Table structure for table `spell_item_enchantment_condition` +-- +ALTER TABLE `spell_item_enchantment_condition` + MODIFY `LtOperandType4` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `LtOperandType3`, + MODIFY `LtOperandType5` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `LtOperandType4`, + MODIFY `LtOperand1` int(10) unsigned NOT NULL DEFAULT 0 AFTER `LtOperandType5`, + MODIFY `LtOperand2` int(10) unsigned NOT NULL DEFAULT 0 AFTER `LtOperand1`, + MODIFY `LtOperand3` int(10) unsigned NOT NULL DEFAULT 0 AFTER `LtOperand2`, + MODIFY `LtOperand4` int(10) unsigned NOT NULL DEFAULT 0 AFTER `LtOperand3`, + MODIFY `LtOperand5` int(10) unsigned NOT NULL DEFAULT 0 AFTER `LtOperand4`; + +-- +-- Table structure for table `spell_levels` +-- +ALTER TABLE `spell_levels` MODIFY `DifficultyID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ID`; + +-- +-- Table structure for table `spell_misc` +-- +ALTER TABLE `spell_misc` + ADD `MinDuration` float NOT NULL DEFAULT 0 AFTER `LaunchDelay`, + MODIFY `DifficultyID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `Speed` float NOT NULL DEFAULT 0 AFTER `SchoolMask`, + MODIFY `LaunchDelay` float NOT NULL DEFAULT 0 AFTER `Speed`; + +-- +-- Table structure for table `spell_name` +-- +DROP TABLE IF EXISTS `spell_name`; +CREATE TABLE `spell_name` ( + `ID` int(10) unsigned NOT NULL DEFAULT 0, + `Name` text, + `VerifiedBuild` smallint(6) NOT NULL DEFAULT 0, + PRIMARY KEY (`ID`) +) ENGINE=MyISAM DEFAULT CHARSET=utf8; + +-- +-- Table structure for table `spell_name_locale` +-- +DROP TABLE IF EXISTS `spell_name_locale`; +CREATE TABLE `spell_name_locale` ( + `ID` int(10) unsigned NOT NULL DEFAULT 0, + `locale` varchar(4) NOT NULL, + `Name_lang` text, + `VerifiedBuild` smallint(6) NOT NULL DEFAULT 0, + PRIMARY KEY (`ID`,`locale`) +) ENGINE=MyISAM DEFAULT CHARSET=utf8; + +-- +-- Table structure for table `spell_power` +-- +ALTER TABLE `spell_power` + MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 FIRST, + MODIFY `ManaCost` int(11) NOT NULL DEFAULT 0 AFTER `OrderIndex`, + MODIFY `ManaPerSecond` int(11) NOT NULL DEFAULT 0 AFTER `ManaCostPerLevel`, + MODIFY `PowerDisplayID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `ManaPerSecond`, + MODIFY `AltPowerBarID` int(11) NOT NULL DEFAULT 0 AFTER `PowerDisplayID`, + MODIFY `PowerCostPct` float NOT NULL DEFAULT 0 AFTER `AltPowerBarID`, + MODIFY `PowerCostMaxPct` float NOT NULL DEFAULT 0 AFTER `PowerCostPct`, + MODIFY `PowerPctPerSecond` float NOT NULL DEFAULT 0 AFTER `PowerCostMaxPct`, + MODIFY `PowerType` tinyint(4) NOT NULL DEFAULT 0 AFTER `PowerPctPerSecond`, + MODIFY `RequiredAuraSpellID` int(11) NOT NULL DEFAULT 0 AFTER `PowerType`, + MODIFY `OptionalCost` int(10) unsigned NOT NULL DEFAULT 0 AFTER `RequiredAuraSpellID`; + +-- +-- Table structure for table `spell_power_difficulty` +-- +ALTER TABLE `spell_power_difficulty` MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 FIRST; + +-- +-- Table structure for table `spell_procs_per_minute_mod` +-- +ALTER TABLE `spell_procs_per_minute_mod` + MODIFY `Param` smallint(6) NOT NULL DEFAULT 0 AFTER `Type`, + MODIFY `Coeff` float NOT NULL DEFAULT 0 AFTER `Param`; + +-- +-- Table structure for table `spell_range` +-- +ALTER TABLE `spell_range` MODIFY `Flags` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `DisplayNameShort`; + +-- +-- Table structure for table `spell_scaling` +-- +ALTER TABLE `spell_scaling` MODIFY `ScalesFromItemLevel` smallint(6) NOT NULL DEFAULT 0 AFTER `MaxScalingLevel`; + +-- +-- Table structure for table `spell_shapeshift` +-- +ALTER TABLE `spell_shapeshift` MODIFY `StanceBarOrder` tinyint(4) NOT NULL DEFAULT 0 AFTER `SpellID`; + +-- +-- Table structure for table `spell_shapeshift_form` +-- +ALTER TABLE `spell_shapeshift_form` + MODIFY `CreatureType` tinyint(4) NOT NULL DEFAULT 0 AFTER `Name`, + MODIFY `AttackIconFileID` int(11) NOT NULL DEFAULT 0 AFTER `Flags`, + MODIFY `BonusActionBar` tinyint(4) NOT NULL DEFAULT 0 AFTER `AttackIconFileID`, + MODIFY `DamageVariance` float NOT NULL DEFAULT 0 AFTER `CombatRoundTime`; + +-- +-- Table structure for table `spell_target_restrictions` +-- +ALTER TABLE `spell_target_restrictions` + MODIFY `ConeDegrees` float NOT NULL DEFAULT 0 AFTER `DifficultyID`, + MODIFY `TargetCreatureType` smallint(6) NOT NULL DEFAULT 0 AFTER `MaxTargetLevel`, + MODIFY `Targets` int(11) NOT NULL DEFAULT 0 AFTER `TargetCreatureType`, + MODIFY `Width` float NOT NULL DEFAULT 0 AFTER `Targets`; + +-- +-- Table structure for table `spell_totems` +-- +ALTER TABLE `spell_totems` + MODIFY `RequiredTotemCategoryID1` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `SpellID`, + MODIFY `RequiredTotemCategoryID2` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `RequiredTotemCategoryID1`; + +-- +-- Table structure for table `spell_x_spell_visual` +-- +ALTER TABLE `spell_x_spell_visual` + MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 FIRST, + MODIFY `DifficultyID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `SpellIconFileID` int(11) NOT NULL DEFAULT 0 AFTER `Priority`, + MODIFY `ActiveIconFileID` int(11) NOT NULL DEFAULT 0 AFTER `SpellIconFileID`, + MODIFY `ViewerUnitConditionID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ActiveIconFileID`, + MODIFY `ViewerPlayerConditionID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `ViewerUnitConditionID`, + MODIFY `CasterUnitConditionID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ViewerPlayerConditionID`, + MODIFY `CasterPlayerConditionID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `CasterUnitConditionID`; + +-- +-- Table structure for table `summon_properties` +-- +ALTER TABLE `summon_properties` MODIFY `Flags` int(11) NOT NULL DEFAULT 0 AFTER `Slot`; + +-- +-- Table structure for table `talent` +-- +ALTER TABLE `talent` + MODIFY `TierID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `Description`, + MODIFY `Flags` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `TierID`, + MODIFY `ColumnIndex` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `Flags`, + MODIFY `ClassID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ColumnIndex`, + MODIFY `SpecID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ClassID`, + MODIFY `SpellID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `SpecID`, + MODIFY `OverridesSpellID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `SpellID`; + +-- +-- Table structure for table `taxi_nodes` +-- +ALTER TABLE `taxi_nodes` + ADD `VisibilityConditionID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `SpecialIconConditionID`, + MODIFY `FlightMapOffsetY` float NOT NULL DEFAULT 0 AFTER `FlightMapOffsetX`, + MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `FlightMapOffsetY`, + MODIFY `Facing` float NOT NULL DEFAULT 0 AFTER `UiTextureKitID`, + MODIFY `MountCreatureID1` int(11) NOT NULL DEFAULT 0 AFTER `VisibilityConditionID`, + MODIFY `MountCreatureID2` int(11) NOT NULL DEFAULT 0 AFTER `MountCreatureID1`; + +-- +-- Table structure for table `taxi_path` +-- +ALTER TABLE `taxi_path` MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 FIRST; + +-- +-- Table structure for table `taxi_path_node` +-- +ALTER TABLE `taxi_path_node` + MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `LocZ`, + MODIFY `NodeIndex` int(11) NOT NULL DEFAULT 0 AFTER `PathID`, + MODIFY `ContinentID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `NodeIndex`; + +-- +-- Table structure for table `totem_category` +-- +ALTER TABLE `totem_category` MODIFY `TotemCategoryMask` int(11) NOT NULL DEFAULT 0 AFTER `TotemCategoryType`; + +-- +-- Table structure for table `toy` +-- +ALTER TABLE `toy` MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `SourceText`; + +-- +-- Table structure for table `transmog_set` +-- +ALTER TABLE `transmog_set` + MODIFY `ClassMask` int(11) NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `Flags` int(11) NOT NULL DEFAULT 0 AFTER `TrackingQuestID`, + MODIFY `ItemNameDescriptionID` int(11) NOT NULL DEFAULT 0 AFTER `TransmogSetGroupID`, + MODIFY `ParentTransmogSetID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ItemNameDescriptionID`, + MODIFY `ExpansionID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `ParentTransmogSetID`, + MODIFY `UiOrder` smallint(6) NOT NULL DEFAULT 0 AFTER `ExpansionID`; + +-- +-- Table structure for table `transport_animation` +-- +ALTER TABLE `transport_animation` MODIFY `TimeIndex` int(10) unsigned NOT NULL DEFAULT 0 AFTER `SequenceID`; + +-- +-- Table structure for table `transport_rotation` +-- +ALTER TABLE `transport_rotation` MODIFY `TimeIndex` int(10) unsigned NOT NULL DEFAULT 0 AFTER `Rot4`; + +-- +-- Table structure for table `ui_map` +-- +DROP TABLE IF EXISTS `ui_map`; +CREATE TABLE `ui_map` ( + `Name` text, + `ID` int(10) unsigned NOT NULL DEFAULT '0', + `ParentUiMapID` int(11) NOT NULL DEFAULT '0', + `Flags` int(11) NOT NULL DEFAULT '0', + `System` int(11) NOT NULL DEFAULT '0', + `Type` int(11) NOT NULL DEFAULT '0', + `LevelRangeMin` int(10) unsigned NOT NULL DEFAULT '0', + `LevelRangeMax` int(10) unsigned NOT NULL DEFAULT '0', + `BountySetID` int(11) NOT NULL DEFAULT '0', + `BountyDisplayLocation` int(10) unsigned NOT NULL DEFAULT '0', + `VisibilityPlayerConditionID` int(11) NOT NULL DEFAULT '0', + `HelpTextPosition` tinyint(4) NOT NULL DEFAULT '0', + `BkgAtlasID` int(11) NOT NULL DEFAULT '0', + `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0', + PRIMARY KEY (`ID`) +) ENGINE=MyISAM DEFAULT CHARSET=utf8; + +-- +-- Table structure for table `ui_map_locale` +-- +DROP TABLE IF EXISTS `ui_map_locale`; +CREATE TABLE `ui_map_locale` ( + `ID` int(10) unsigned NOT NULL DEFAULT '0', + `locale` varchar(4) NOT NULL, + `Name_lang` text, + `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0', + PRIMARY KEY (`ID`,`locale`) +) ENGINE=MyISAM DEFAULT CHARSET=utf8; + +-- +-- Table structure for table `ui_map_assignment` +-- +DROP TABLE IF EXISTS `ui_map_assignment`; +CREATE TABLE `ui_map_assignment` ( + `UiMinX` float NOT NULL DEFAULT '0', + `UiMinY` float NOT NULL DEFAULT '0', + `UiMaxX` float NOT NULL DEFAULT '0', + `UiMaxY` float NOT NULL DEFAULT '0', + `Region1X` float NOT NULL DEFAULT '0', + `Region1Y` float NOT NULL DEFAULT '0', + `Region1Z` float NOT NULL DEFAULT '0', + `Region2X` float NOT NULL DEFAULT '0', + `Region2Y` float NOT NULL DEFAULT '0', + `Region2Z` float NOT NULL DEFAULT '0', + `ID` int(10) unsigned NOT NULL DEFAULT '0', + `UiMapID` int(11) NOT NULL DEFAULT '0', + `OrderIndex` int(11) NOT NULL DEFAULT '0', + `MapID` int(11) NOT NULL DEFAULT '0', + `AreaID` int(11) NOT NULL DEFAULT '0', + `WmoDoodadPlacementID` int(11) NOT NULL DEFAULT '0', + `WmoGroupID` int(11) NOT NULL DEFAULT '0', + `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0', + PRIMARY KEY (`ID`) +) ENGINE=MyISAM DEFAULT CHARSET=utf8; + +-- +-- Table structure for table `ui_map_link` +-- +DROP TABLE IF EXISTS `ui_map_link`; +CREATE TABLE `ui_map_link` ( + `UiMinX` float NOT NULL DEFAULT '0', + `UiMinY` float NOT NULL DEFAULT '0', + `UiMaxX` float NOT NULL DEFAULT '0', + `UiMaxY` float NOT NULL DEFAULT '0', + `ID` int(10) unsigned NOT NULL DEFAULT '0', + `ParentUiMapID` int(11) NOT NULL DEFAULT '0', + `OrderIndex` int(11) NOT NULL DEFAULT '0', + `ChildUiMapID` int(11) NOT NULL DEFAULT '0', + `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0', + PRIMARY KEY (`ID`) +) ENGINE=MyISAM DEFAULT CHARSET=utf8; + +-- +-- Table structure for table `ui_map_x_map_art` +-- +DROP TABLE IF EXISTS `ui_map_x_map_art`; +CREATE TABLE `ui_map_x_map_art` ( + `ID` int(10) unsigned NOT NULL DEFAULT '0', + `PhaseID` int(11) NOT NULL DEFAULT '0', + `UiMapArtID` int(11) NOT NULL DEFAULT '0', + `UiMapID` int(11) NOT NULL DEFAULT '0', + `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0', + PRIMARY KEY (`ID`) +) ENGINE=MyISAM DEFAULT CHARSET=utf8; + +-- +-- Table structure for table `unit_power_bar` +-- +ALTER TABLE `unit_power_bar` + MODIFY `MinPower` int(10) unsigned NOT NULL DEFAULT 0 AFTER `ToolTip`, + MODIFY `MaxPower` int(10) unsigned NOT NULL DEFAULT 0 AFTER `MinPower`, + MODIFY `StartPower` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `MaxPower`, + MODIFY `CenterPower` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `StartPower`, + MODIFY `RegenerationPeace` float NOT NULL DEFAULT 0 AFTER `CenterPower`, + MODIFY `BarType` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `RegenerationCombat`, + MODIFY `Flags` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `BarType`, + MODIFY `StartInset` float NOT NULL DEFAULT 0 AFTER `Flags`, + MODIFY `EndInset` float NOT NULL DEFAULT 0 AFTER `StartInset`; + +-- +-- Table structure for table `vehicle` +-- +ALTER TABLE `vehicle` + MODIFY `FlagsB` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `Flags`, + MODIFY `UiLocomotionType` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `CameraYawOffset`, + MODIFY `VehicleUIIndicatorID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `UiLocomotionType`, + MODIFY `MissileTargetingID` int(11) NOT NULL DEFAULT 0 AFTER `VehicleUIIndicatorID`; + +-- +-- Table structure for table `vehicle_seat` +-- +ALTER TABLE `vehicle_seat` + MODIFY `AttachmentOffsetX` float NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `AttachmentOffsetY` float NOT NULL DEFAULT 0 AFTER `AttachmentOffsetX`, + MODIFY `AttachmentOffsetZ` float NOT NULL DEFAULT 0 AFTER `AttachmentOffsetY`, + MODIFY `CameraOffsetX` float NOT NULL DEFAULT 0 AFTER `AttachmentOffsetZ`, + MODIFY `CameraOffsetY` float NOT NULL DEFAULT 0 AFTER `CameraOffsetX`, + MODIFY `CameraOffsetZ` float NOT NULL DEFAULT 0 AFTER `CameraOffsetY`, + MODIFY `AttachmentID` tinyint(4) NOT NULL DEFAULT 0 AFTER `FlagsC`, + MODIFY `EnterAnimStart` int(11) NOT NULL DEFAULT 0 AFTER `EnterMaxArcHeight`, + MODIFY `EnterAnimLoop` int(11) NOT NULL DEFAULT 0 AFTER `EnterAnimStart`, + MODIFY `RideAnimStart` int(11) NOT NULL DEFAULT 0 AFTER `EnterAnimLoop`, + MODIFY `RideAnimLoop` int(11) NOT NULL DEFAULT 0 AFTER `RideAnimStart`, + MODIFY `RideUpperAnimStart` int(11) NOT NULL DEFAULT 0 AFTER `RideAnimLoop`, + MODIFY `RideUpperAnimLoop` int(11) NOT NULL DEFAULT 0 AFTER `RideUpperAnimStart`, + MODIFY `ExitPreDelay` float NOT NULL DEFAULT 0 AFTER `RideUpperAnimLoop`, + MODIFY `ExitAnimStart` int(11) NOT NULL DEFAULT 0 AFTER `ExitMaxArcHeight`, + MODIFY `ExitAnimLoop` int(11) NOT NULL DEFAULT 0 AFTER `ExitAnimStart`, + MODIFY `ExitAnimEnd` int(11) NOT NULL DEFAULT 0 AFTER `ExitAnimLoop`, + MODIFY `VehicleEnterAnim` smallint(6) NOT NULL DEFAULT 0 AFTER `ExitAnimEnd`, + MODIFY `VehicleEnterAnimBone` tinyint(4) NOT NULL DEFAULT 0 AFTER `VehicleEnterAnim`, + MODIFY `VehicleExitAnim` smallint(6) NOT NULL DEFAULT 0 AFTER `VehicleEnterAnimBone`, + MODIFY `VehicleExitAnimBone` tinyint(4) NOT NULL DEFAULT 0 AFTER `VehicleExitAnim`, + MODIFY `VehicleRideAnimLoop` smallint(6) NOT NULL DEFAULT 0 AFTER `VehicleExitAnimBone`, + MODIFY `VehicleRideAnimLoopBone` tinyint(4) NOT NULL DEFAULT 0 AFTER `VehicleRideAnimLoop`, + MODIFY `PassengerAttachmentID` tinyint(4) NOT NULL DEFAULT 0 AFTER `VehicleRideAnimLoopBone`, + MODIFY `PassengerYaw` float NOT NULL DEFAULT 0 AFTER `PassengerAttachmentID`, + MODIFY `PassengerPitch` float NOT NULL DEFAULT 0 AFTER `PassengerYaw`, + MODIFY `PassengerRoll` float NOT NULL DEFAULT 0 AFTER `PassengerPitch`, + MODIFY `VehicleAbilityDisplay` tinyint(4) NOT NULL DEFAULT 0 AFTER `VehicleExitAnimDelay`, + MODIFY `EnterUISoundID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `VehicleAbilityDisplay`, + MODIFY `ExitUISoundID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `EnterUISoundID`, + MODIFY `UiSkinFileDataID` int(11) NOT NULL DEFAULT 0 AFTER `ExitUISoundID`, + MODIFY `CameraEnteringDelay` float NOT NULL DEFAULT 0 AFTER `UiSkinFileDataID`; + +-- +-- Table structure for table `wmo_area_table` +-- +ALTER TABLE `wmo_area_table` + MODIFY `ID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `AreaName`, + MODIFY `WmoID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `NameSetID` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `WmoID`, + MODIFY `WmoGroupID` int(11) NOT NULL DEFAULT 0 AFTER `NameSetID`, + MODIFY `SoundProviderPref` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `WmoGroupID`, + MODIFY `SoundProviderPrefUnderwater` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `SoundProviderPref`, + MODIFY `UwAmbience` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `AmbienceID`, + MODIFY `UwZoneMusic` int(10) unsigned NOT NULL DEFAULT 0 AFTER `ZoneMusic`, + MODIFY `AreaTableID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `UwIntroSound`; + +-- +-- Table structure for table `world_effect` +-- +ALTER TABLE `world_effect` + MODIFY `QuestFeedbackEffectID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `TargetType` tinyint(3) unsigned NOT NULL DEFAULT 0 AFTER `WhenToDisplay`, + MODIFY `TargetAsset` int(11) NOT NULL DEFAULT 0 AFTER `TargetType`, + MODIFY `CombatConditionID` smallint(5) unsigned NOT NULL DEFAULT 0 AFTER `PlayerConditionID`; + +-- +-- Table structure for table `world_map_overlay` +-- +ALTER TABLE `world_map_overlay` + ADD `UiMapArtID` int(10) unsigned NOT NULL DEFAULT 0 AFTER `ID`, + MODIFY `HitRectBottom` int(11) NOT NULL DEFAULT 0 AFTER `HitRectTop`, + DROP `TextureName`, + DROP `MapAreaID`; + +-- +-- Table structure for table `world_safe_locs` +-- +ALTER TABLE `world_safe_locs` MODIFY `Facing` float NOT NULL DEFAULT 0 AFTER `MapID`; + +DROP TABLE `garr_plot_locale`; +DROP TABLE `pvp_reward`; +DROP TABLE `pvp_talent_unlock`; +DROP TABLE `sandbox_scaling`; +DROP TABLE `spell`; +DROP TABLE `spell_locale`; +DROP TABLE `world_map_area`; +DROP TABLE `world_map_transforms`; diff --git a/sql/updates/world/master/2018_09_25_00_world.sql b/sql/updates/world/master/2018_09_25_00_world.sql new file mode 100644 index 00000000000..e1942f967a1 --- /dev/null +++ b/sql/updates/world/master/2018_09_25_00_world.sql @@ -0,0 +1,13 @@ +ALTER TABLE `terrain_worldmap` + DROP PRIMARY KEY, + ADD `UiMapPhaseId` int(10) unsigned NOT NULL AFTER `TerrainSwapMap`; + +DELETE FROM `terrain_worldmap` WHERE `TerrainSwapMap`=638; +UPDATE `terrain_worldmap` SET `UiMapPhaseId`=52 WHERE `TerrainSwapMap`=655; +UPDATE `terrain_worldmap` SET `UiMapPhaseId`=54 WHERE `TerrainSwapMap`=656; +UPDATE `terrain_worldmap` SET `UiMapPhaseId`=165 WHERE `TerrainSwapMap`=719; +UPDATE `terrain_worldmap` SET `UiMapPhaseId`=2801 WHERE `TerrainSwapMap`=545; + +ALTER TABLE `terrain_worldmap` + ADD PRIMARY KEY(`TerrainSwapMap`,`UiMapPhaseId`), + DROP `WorldMapArea`; diff --git a/src/server/database/Database/Implementation/HotfixDatabase.cpp b/src/server/database/Database/Implementation/HotfixDatabase.cpp index 8c1bb487363..a0646a0b1c1 100644 --- a/src/server/database/Database/Implementation/HotfixDatabase.cpp +++ b/src/server/database/Database/Implementation/HotfixDatabase.cpp @@ -32,9 +32,9 @@ void HotfixDatabaseConnection::DoPrepareStatements() m_stmts.resize(MAX_HOTFIXDATABASE_STATEMENTS); // Achievement.db2 - PrepareStatement(HOTFIX_SEL_ACHIEVEMENT, "SELECT Title, Description, Reward, Flags, InstanceID, Supercedes, Category, UiOrder, SharesCriteria, " - "Faction, Points, MinimumCriteria, ID, IconFileID, CriteriaTree FROM achievement ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_ACHIEVEMENT, "SELECT ID, Title_lang, Description_lang, Reward_lang FROM achievement_locale WHERE locale = ?", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ACHIEVEMENT, "SELECT Description, Title, Reward, ID, InstanceID, Faction, Supercedes, Category, MinimumCriteria, " + "Points, Flags, UiOrder, IconFileID, CriteriaTree, SharesCriteria FROM achievement ORDER BY ID DESC", CONNECTION_SYNCH); + PREPARE_LOCALE_STMT(HOTFIX_SEL_ACHIEVEMENT, "SELECT ID, Description_lang, Title_lang, Reward_lang FROM achievement_locale WHERE locale = ?", CONNECTION_SYNCH); // AnimKit.db2 PrepareStatement(HOTFIX_SEL_ANIM_KIT, "SELECT ID, OneShotDuration, OneShotStopAnimKitID, LowDefAnimKitID FROM anim_kit ORDER BY ID DESC", CONNECTION_SYNCH); @@ -43,34 +43,34 @@ void HotfixDatabaseConnection::DoPrepareStatements() PrepareStatement(HOTFIX_SEL_AREA_GROUP_MEMBER, "SELECT ID, AreaID, AreaGroupID FROM area_group_member ORDER BY ID DESC", CONNECTION_SYNCH); // AreaTable.db2 - PrepareStatement(HOTFIX_SEL_AREA_TABLE, "SELECT ID, ZoneName, AreaName, Flags1, Flags2, AmbientMultiplier, ContinentID, ParentAreaID, AreaBit, " - "AmbienceID, ZoneMusic, IntroSound, LiquidTypeID1, LiquidTypeID2, LiquidTypeID3, LiquidTypeID4, UwZoneMusic, UwAmbience, " - "PvpCombatWorldStateID, SoundProviderPref, SoundProviderPrefUnderwater, ExplorationLevel, FactionGroupMask, MountFlags, " - "WildBattlePetLevelMin, WildBattlePetLevelMax, WindSettingsID, UwIntroSound FROM area_table ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_AREA_TABLE, "SELECT ID, ZoneName, AreaName, ContinentID, ParentAreaID, AreaBit, SoundProviderPref, " + "SoundProviderPrefUnderwater, AmbienceID, UwAmbience, ZoneMusic, UwZoneMusic, ExplorationLevel, IntroSound, UwIntroSound, FactionGroupMask, " + "AmbientMultiplier, MountFlags, PvpCombatWorldStateID, WildBattlePetLevelMin, WildBattlePetLevelMax, WindSettingsID, Flags1, Flags2, " + "LiquidTypeID1, LiquidTypeID2, LiquidTypeID3, LiquidTypeID4 FROM area_table ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_AREA_TABLE, "SELECT ID, AreaName_lang FROM area_table_locale WHERE locale = ?", CONNECTION_SYNCH); // AreaTrigger.db2 - PrepareStatement(HOTFIX_SEL_AREA_TRIGGER, "SELECT PosX, PosY, PosZ, Radius, BoxLength, BoxWidth, BoxHeight, BoxYaw, ContinentID, PhaseID, " - "PhaseGroupID, ShapeID, AreaTriggerActionSetID, PhaseUseFlags, ShapeType, Flags, ID FROM area_trigger ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_AREA_TRIGGER, "SELECT PosX, PosY, PosZ, ID, ContinentID, PhaseUseFlags, PhaseID, PhaseGroupID, Radius, BoxLength, " + "BoxWidth, BoxHeight, BoxYaw, ShapeType, ShapeID, AreaTriggerActionSetID, Flags FROM area_trigger ORDER BY ID DESC", CONNECTION_SYNCH); // ArmorLocation.db2 PrepareStatement(HOTFIX_SEL_ARMOR_LOCATION, "SELECT ID, Clothmodifier, Leathermodifier, Chainmodifier, Platemodifier, Modifier FROM armor_location" " ORDER BY ID DESC", CONNECTION_SYNCH); // Artifact.db2 - PrepareStatement(HOTFIX_SEL_ARTIFACT, "SELECT ID, Name, UiBarOverlayColor, UiBarBackgroundColor, UiNameColor, UiTextureKitID, " - "ChrSpecializationID, ArtifactCategoryID, Flags, UiModelSceneID, SpellVisualKitID FROM artifact ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ARTIFACT, "SELECT Name, ID, UiTextureKitID, UiNameColor, UiBarOverlayColor, UiBarBackgroundColor, " + "ChrSpecializationID, Flags, ArtifactCategoryID, UiModelSceneID, SpellVisualKitID FROM artifact ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_ARTIFACT, "SELECT ID, Name_lang FROM artifact_locale WHERE locale = ?", CONNECTION_SYNCH); // ArtifactAppearance.db2 - PrepareStatement(HOTFIX_SEL_ARTIFACT_APPEARANCE, "SELECT Name, UiSwatchColor, UiModelSaturation, UiModelOpacity, OverrideShapeshiftDisplayID, " - "ArtifactAppearanceSetID, UiCameraID, DisplayIndex, ItemAppearanceModifierID, Flags, OverrideShapeshiftFormID, ID, UnlockPlayerConditionID, " - "UiItemAppearanceID, UiAltItemAppearanceID FROM artifact_appearance ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ARTIFACT_APPEARANCE, "SELECT Name, ID, ArtifactAppearanceSetID, DisplayIndex, UnlockPlayerConditionID, " + "ItemAppearanceModifierID, UiSwatchColor, UiModelSaturation, UiModelOpacity, OverrideShapeshiftFormID, OverrideShapeshiftDisplayID, " + "UiItemAppearanceID, UiAltItemAppearanceID, Flags, UiCameraID FROM artifact_appearance ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_ARTIFACT_APPEARANCE, "SELECT ID, Name_lang FROM artifact_appearance_locale WHERE locale = ?", CONNECTION_SYNCH); // ArtifactAppearanceSet.db2 - PrepareStatement(HOTFIX_SEL_ARTIFACT_APPEARANCE_SET, "SELECT Name, Description, UiCameraID, AltHandUICameraID, DisplayIndex, " - "ForgeAttachmentOverride, Flags, ID, ArtifactID FROM artifact_appearance_set ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ARTIFACT_APPEARANCE_SET, "SELECT Name, Description, ID, DisplayIndex, UiCameraID, AltHandUICameraID, " + "ForgeAttachmentOverride, Flags, ArtifactID FROM artifact_appearance_set ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_ARTIFACT_APPEARANCE_SET, "SELECT ID, Name_lang, Description_lang FROM artifact_appearance_set_locale" " WHERE locale = ?", CONNECTION_SYNCH); @@ -78,8 +78,8 @@ void HotfixDatabaseConnection::DoPrepareStatements() PrepareStatement(HOTFIX_SEL_ARTIFACT_CATEGORY, "SELECT ID, XpMultCurrencyID, XpMultCurveID FROM artifact_category ORDER BY ID DESC", CONNECTION_SYNCH); // ArtifactPower.db2 - PrepareStatement(HOTFIX_SEL_ARTIFACT_POWER, "SELECT PosX, PosY, ArtifactID, Flags, MaxPurchasableRank, Tier, ID, Label FROM artifact_power" - " ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ARTIFACT_POWER, "SELECT DisplayPosX, DisplayPosY, ID, ArtifactID, MaxPurchasableRank, Label, Flags, Tier" + " FROM artifact_power ORDER BY ID DESC", CONNECTION_SYNCH); // ArtifactPowerLink.db2 PrepareStatement(HOTFIX_SEL_ARTIFACT_POWER_LINK, "SELECT ID, PowerA, PowerB FROM artifact_power_link ORDER BY ID DESC", CONNECTION_SYNCH); @@ -88,7 +88,7 @@ void HotfixDatabaseConnection::DoPrepareStatements() PrepareStatement(HOTFIX_SEL_ARTIFACT_POWER_PICKER, "SELECT ID, PlayerConditionID FROM artifact_power_picker ORDER BY ID DESC", CONNECTION_SYNCH); // ArtifactPowerRank.db2 - PrepareStatement(HOTFIX_SEL_ARTIFACT_POWER_RANK, "SELECT ID, SpellID, AuraPointsOverride, ItemBonusListID, RankIndex, ArtifactPowerID" + PrepareStatement(HOTFIX_SEL_ARTIFACT_POWER_RANK, "SELECT ID, RankIndex, SpellID, ItemBonusListID, AuraPointsOverride, ArtifactPowerID" " FROM artifact_power_rank ORDER BY ID DESC", CONNECTION_SYNCH); // ArtifactQuestXp.db2 @@ -100,7 +100,7 @@ void HotfixDatabaseConnection::DoPrepareStatements() "MinimumEmpowerKnowledge FROM artifact_tier ORDER BY ID DESC", CONNECTION_SYNCH); // ArtifactUnlock.db2 - PrepareStatement(HOTFIX_SEL_ARTIFACT_UNLOCK, "SELECT ID, ItemBonusListID, PowerRank, PowerID, PlayerConditionID, ArtifactID FROM artifact_unlock" + PrepareStatement(HOTFIX_SEL_ARTIFACT_UNLOCK, "SELECT ID, PowerID, PowerRank, ItemBonusListID, PlayerConditionID, ArtifactID FROM artifact_unlock" " ORDER BY ID DESC", CONNECTION_SYNCH); // AuctionHouse.db2 @@ -114,7 +114,7 @@ void HotfixDatabaseConnection::DoPrepareStatements() PrepareStatement(HOTFIX_SEL_BANNED_ADDONS, "SELECT ID, Name, Version, Flags FROM banned_addons ORDER BY ID DESC", CONNECTION_SYNCH); // BarberShopStyle.db2 - PrepareStatement(HOTFIX_SEL_BARBER_SHOP_STYLE, "SELECT DisplayName, Description, CostModifier, Type, Race, Sex, Data, ID FROM barber_shop_style" + PrepareStatement(HOTFIX_SEL_BARBER_SHOP_STYLE, "SELECT DisplayName, Description, ID, Type, CostModifier, Race, Sex, Data FROM barber_shop_style" " ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_BARBER_SHOP_STYLE, "SELECT ID, DisplayName_lang, Description_lang FROM barber_shop_style_locale WHERE locale = ?", CONNECTION_SYNCH); @@ -122,50 +122,50 @@ void HotfixDatabaseConnection::DoPrepareStatements() PrepareStatement(HOTFIX_SEL_BATTLE_PET_BREED_QUALITY, "SELECT ID, StateMultiplier, QualityEnum FROM battle_pet_breed_quality ORDER BY ID DESC", CONNECTION_SYNCH); // BattlePetBreedState.db2 - PrepareStatement(HOTFIX_SEL_BATTLE_PET_BREED_STATE, "SELECT ID, Value, BattlePetStateID, BattlePetBreedID FROM battle_pet_breed_state" + PrepareStatement(HOTFIX_SEL_BATTLE_PET_BREED_STATE, "SELECT ID, BattlePetStateID, Value, BattlePetBreedID FROM battle_pet_breed_state" " ORDER BY ID DESC", CONNECTION_SYNCH); // BattlePetSpecies.db2 - PrepareStatement(HOTFIX_SEL_BATTLE_PET_SPECIES, "SELECT SourceText, Description, CreatureID, IconFileDataID, SummonSpellID, Flags, PetTypeEnum, " - "SourceTypeEnum, ID, CardUIModelSceneID, LoadoutUIModelSceneID FROM battle_pet_species ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_BATTLE_PET_SPECIES, "SELECT ID, SourceText_lang, Description_lang FROM battle_pet_species_locale WHERE locale = ?", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_BATTLE_PET_SPECIES, "SELECT Description, SourceText, ID, CreatureID, SummonSpellID, IconFileDataID, PetTypeEnum, " + "Flags, SourceTypeEnum, CardUIModelSceneID, LoadoutUIModelSceneID FROM battle_pet_species ORDER BY ID DESC", CONNECTION_SYNCH); + PREPARE_LOCALE_STMT(HOTFIX_SEL_BATTLE_PET_SPECIES, "SELECT ID, Description_lang, SourceText_lang FROM battle_pet_species_locale WHERE locale = ?", CONNECTION_SYNCH); // BattlePetSpeciesState.db2 - PrepareStatement(HOTFIX_SEL_BATTLE_PET_SPECIES_STATE, "SELECT ID, Value, BattlePetStateID, BattlePetSpeciesID FROM battle_pet_species_state" + PrepareStatement(HOTFIX_SEL_BATTLE_PET_SPECIES_STATE, "SELECT ID, BattlePetStateID, Value, BattlePetSpeciesID FROM battle_pet_species_state" " ORDER BY ID DESC", CONNECTION_SYNCH); // BattlemasterList.db2 - PrepareStatement(HOTFIX_SEL_BATTLEMASTER_LIST, "SELECT ID, Name, GameType, ShortDescription, LongDescription, IconFileDataID, MapID1, MapID2, " - "MapID3, MapID4, MapID5, MapID6, MapID7, MapID8, MapID9, MapID10, MapID11, MapID12, MapID13, MapID14, MapID15, MapID16, HolidayWorldState, " - "RequiredPlayerConditionID, InstanceType, GroupsAllowed, MaxGroupSize, MinLevel, MaxLevel, RatedPlayers, MinPlayers, MaxPlayers, Flags" + PrepareStatement(HOTFIX_SEL_BATTLEMASTER_LIST, "SELECT ID, Name, GameType, ShortDescription, LongDescription, InstanceType, MinLevel, MaxLevel, " + "RatedPlayers, MinPlayers, MaxPlayers, GroupsAllowed, MaxGroupSize, HolidayWorldState, Flags, IconFileDataID, RequiredPlayerConditionID, " + "MapID1, MapID2, MapID3, MapID4, MapID5, MapID6, MapID7, MapID8, MapID9, MapID10, MapID11, MapID12, MapID13, MapID14, MapID15, MapID16" " FROM battlemaster_list ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_BATTLEMASTER_LIST, "SELECT ID, Name_lang, GameType_lang, ShortDescription_lang, LongDescription_lang" " FROM battlemaster_list_locale WHERE locale = ?", CONNECTION_SYNCH); // BroadcastText.db2 - PrepareStatement(HOTFIX_SEL_BROADCAST_TEXT, "SELECT ID, Text, Text1, EmoteID1, EmoteID2, EmoteID3, EmoteDelay1, EmoteDelay2, EmoteDelay3, " - "EmotesID, LanguageID, Flags, ConditionID, SoundEntriesID1, SoundEntriesID2 FROM broadcast_text ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_BROADCAST_TEXT, "SELECT Text, Text1, ID, LanguageID, ConditionID, EmotesID, Flags, ChatBubbleDurationMs, " + "SoundEntriesID1, SoundEntriesID2, EmoteID1, EmoteID2, EmoteID3, EmoteDelay1, EmoteDelay2, EmoteDelay3 FROM broadcast_text ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_BROADCAST_TEXT, "SELECT ID, Text_lang, Text1_lang FROM broadcast_text_locale WHERE locale = ?", CONNECTION_SYNCH); // CfgRegions.db2 - PrepareStatement(HOTFIX_SEL_CFG_REGIONS, "SELECT ID, Tag, Raidorigin, ChallengeOrigin, RegionID, RegionGroupMask FROM cfg_regions ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_CFG_REGIONS, "SELECT ID, Tag, RegionID, Raidorigin, RegionGroupMask, ChallengeOrigin FROM cfg_regions ORDER BY ID DESC", CONNECTION_SYNCH); // CharacterFacialHairStyles.db2 PrepareStatement(HOTFIX_SEL_CHARACTER_FACIAL_HAIR_STYLES, "SELECT ID, Geoset1, Geoset2, Geoset3, Geoset4, Geoset5, RaceID, SexID, VariationID" " FROM character_facial_hair_styles ORDER BY ID DESC", CONNECTION_SYNCH); // CharBaseSection.db2 - PrepareStatement(HOTFIX_SEL_CHAR_BASE_SECTION, "SELECT ID, VariationEnum, ResolutionVariationEnum, LayoutResType FROM char_base_section" + PrepareStatement(HOTFIX_SEL_CHAR_BASE_SECTION, "SELECT ID, LayoutResType, VariationEnum, ResolutionVariationEnum FROM char_base_section" " ORDER BY ID DESC", CONNECTION_SYNCH); // CharSections.db2 - PrepareStatement(HOTFIX_SEL_CHAR_SECTIONS, "SELECT ID, MaterialResourcesID1, MaterialResourcesID2, MaterialResourcesID3, Flags, RaceID, SexID, " - "BaseSection, VariationIndex, ColorIndex FROM char_sections ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_CHAR_SECTIONS, "SELECT ID, RaceID, SexID, BaseSection, VariationIndex, ColorIndex, Flags, MaterialResourcesID1, " + "MaterialResourcesID2, MaterialResourcesID3 FROM char_sections ORDER BY ID DESC", CONNECTION_SYNCH); // CharStartOutfit.db2 - PrepareStatement(HOTFIX_SEL_CHAR_START_OUTFIT, "SELECT ID, ItemID1, ItemID2, ItemID3, ItemID4, ItemID5, ItemID6, ItemID7, ItemID8, ItemID9, " - "ItemID10, ItemID11, ItemID12, ItemID13, ItemID14, ItemID15, ItemID16, ItemID17, ItemID18, ItemID19, ItemID20, ItemID21, ItemID22, ItemID23, " - "ItemID24, PetDisplayID, ClassID, SexID, OutfitID, PetFamilyID, RaceID FROM char_start_outfit ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_CHAR_START_OUTFIT, "SELECT ID, ClassID, SexID, OutfitID, PetDisplayID, PetFamilyID, ItemID1, ItemID2, ItemID3, " + "ItemID4, ItemID5, ItemID6, ItemID7, ItemID8, ItemID9, ItemID10, ItemID11, ItemID12, ItemID13, ItemID14, ItemID15, ItemID16, ItemID17, " + "ItemID18, ItemID19, ItemID20, ItemID21, ItemID22, ItemID23, ItemID24, RaceID FROM char_start_outfit ORDER BY ID DESC", CONNECTION_SYNCH); // CharTitles.db2 PrepareStatement(HOTFIX_SEL_CHAR_TITLES, "SELECT ID, Name, Name1, MaskID, Flags FROM char_titles ORDER BY ID DESC", CONNECTION_SYNCH); @@ -176,85 +176,90 @@ void HotfixDatabaseConnection::DoPrepareStatements() PREPARE_LOCALE_STMT(HOTFIX_SEL_CHAT_CHANNELS, "SELECT ID, Name_lang, Shortcut_lang FROM chat_channels_locale WHERE locale = ?", CONNECTION_SYNCH); // ChrClasses.db2 - PrepareStatement(HOTFIX_SEL_CHR_CLASSES, "SELECT PetNameToken, Name, NameFemale, NameMale, Filename, CreateScreenFileDataID, " - "SelectScreenFileDataID, LowResScreenFileDataID, IconFileDataID, StartingLevel, Flags, CinematicSequenceID, DefaultSpec, DisplayPower, " - "SpellClassSet, AttackPowerPerStrength, AttackPowerPerAgility, RangedAttackPowerPerAgility, PrimaryStatPriority, ID FROM chr_classes" - " ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_CHR_CLASSES, "SELECT ID, Name_lang, NameFemale_lang, NameMale_lang FROM chr_classes_locale WHERE locale = ?", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_CHR_CLASSES, "SELECT Name, Filename, NameMale, NameFemale, PetNameToken, ID, CreateScreenFileDataID, " + "SelectScreenFileDataID, IconFileDataID, LowResScreenFileDataID, StartingLevel, Flags, CinematicSequenceID, DefaultSpec, PrimaryStatPriority, " + "DisplayPower, RangedAttackPowerPerAgility, AttackPowerPerAgility, AttackPowerPerStrength, SpellClassSet FROM chr_classes ORDER BY ID DESC", CONNECTION_SYNCH); + PREPARE_LOCALE_STMT(HOTFIX_SEL_CHR_CLASSES, "SELECT ID, Name_lang, NameMale_lang, NameFemale_lang FROM chr_classes_locale WHERE locale = ?", CONNECTION_SYNCH); // ChrClassesXPowerTypes.db2 PrepareStatement(HOTFIX_SEL_CHR_CLASSES_X_POWER_TYPES, "SELECT ID, PowerType, ClassID FROM chr_classes_x_power_types ORDER BY ID DESC", CONNECTION_SYNCH); // ChrRaces.db2 - PrepareStatement(HOTFIX_SEL_CHR_RACES, "SELECT ClientPrefix, ClientFileString, Name, NameFemale, NameLowercase, NameFemaleLowercase, Flags, " - "MaleDisplayId, FemaleDisplayId, CreateScreenFileDataID, SelectScreenFileDataID, MaleCustomizeOffset1, MaleCustomizeOffset2, " - "MaleCustomizeOffset3, FemaleCustomizeOffset1, FemaleCustomizeOffset2, FemaleCustomizeOffset3, LowResScreenFileDataID, StartingLevel, " - "UiDisplayOrder, FactionID, ResSicknessSpellID, SplashSoundID, CinematicSequenceID, BaseLanguage, CreatureType, Alliance, RaceRelated, " - "UnalteredVisualRaceID, CharComponentTextureLayoutID, DefaultClassID, NeutralRaceID, DisplayRaceID, CharComponentTexLayoutHiResID, ID, " - "HighResMaleDisplayId, HighResFemaleDisplayId, HeritageArmorAchievementID, MaleSkeletonFileDataID, FemaleSkeletonFileDataID, " - "AlteredFormStartVisualKitID1, AlteredFormStartVisualKitID2, AlteredFormStartVisualKitID3, AlteredFormFinishVisualKitID1, " - "AlteredFormFinishVisualKitID2, AlteredFormFinishVisualKitID3 FROM chr_races ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_CHR_RACES, "SELECT ClientPrefix, ClientFileString, Name, NameFemale, NameLowercase, NameFemaleLowercase, ID, Flags, " + "MaleDisplayId, FemaleDisplayId, HighResMaleDisplayId, HighResFemaleDisplayId, CreateScreenFileDataID, SelectScreenFileDataID, " + "MaleCustomizeOffset1, MaleCustomizeOffset2, MaleCustomizeOffset3, FemaleCustomizeOffset1, FemaleCustomizeOffset2, FemaleCustomizeOffset3, " + "LowResScreenFileDataID, AlteredFormStartVisualKitID1, AlteredFormStartVisualKitID2, AlteredFormStartVisualKitID3, " + "AlteredFormFinishVisualKitID1, AlteredFormFinishVisualKitID2, AlteredFormFinishVisualKitID3, HeritageArmorAchievementID, StartingLevel, " + "UiDisplayOrder, FemaleSkeletonFileDataID, MaleSkeletonFileDataID, HelmVisFallbackRaceID, FactionID, CinematicSequenceID, ResSicknessSpellID, " + "SplashSoundID, BaseLanguage, CreatureType, Alliance, RaceRelated, UnalteredVisualRaceID, CharComponentTextureLayoutID, " + "CharComponentTexLayoutHiResID, DefaultClassID, NeutralRaceID, MaleModelFallbackRaceID, MaleModelFallbackSex, FemaleModelFallbackRaceID, " + "FemaleModelFallbackSex, MaleTextureFallbackRaceID, MaleTextureFallbackSex, FemaleTextureFallbackRaceID, FemaleTextureFallbackSex" + " FROM chr_races ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_CHR_RACES, "SELECT ID, Name_lang, NameFemale_lang, NameLowercase_lang, NameFemaleLowercase_lang" " FROM chr_races_locale WHERE locale = ?", CONNECTION_SYNCH); // ChrSpecialization.db2 - PrepareStatement(HOTFIX_SEL_CHR_SPECIALIZATION, "SELECT Name, FemaleName, Description, MasterySpellID1, MasterySpellID2, ClassID, OrderIndex, " - "PetTalentType, Role, PrimaryStatPriority, ID, SpellIconFileID, Flags, AnimReplacements FROM chr_specialization ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_CHR_SPECIALIZATION, "SELECT Name, FemaleName, Description, ID, ClassID, OrderIndex, PetTalentType, Role, Flags, " + "SpellIconFileID, PrimaryStatPriority, AnimReplacements, MasterySpellID1, MasterySpellID2 FROM chr_specialization ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_CHR_SPECIALIZATION, "SELECT ID, Name_lang, FemaleName_lang, Description_lang FROM chr_specialization_locale" " WHERE locale = ?", CONNECTION_SYNCH); // CinematicCamera.db2 - PrepareStatement(HOTFIX_SEL_CINEMATIC_CAMERA, "SELECT ID, SoundID, OriginX, OriginY, OriginZ, OriginFacing, FileDataID FROM cinematic_camera" + PrepareStatement(HOTFIX_SEL_CINEMATIC_CAMERA, "SELECT ID, OriginX, OriginY, OriginZ, SoundID, OriginFacing, FileDataID FROM cinematic_camera" " ORDER BY ID DESC", CONNECTION_SYNCH); // CinematicSequences.db2 PrepareStatement(HOTFIX_SEL_CINEMATIC_SEQUENCES, "SELECT ID, SoundID, Camera1, Camera2, Camera3, Camera4, Camera5, Camera6, Camera7, Camera8" " FROM cinematic_sequences ORDER BY ID DESC", CONNECTION_SYNCH); + // ContentTuning.db2 + PrepareStatement(HOTFIX_SEL_CONTENT_TUNING, "SELECT ID, MinLevel, MaxLevel, Flags, ExpectedStatModID, DifficultyESMID FROM content_tuning" + " ORDER BY ID DESC", CONNECTION_SYNCH); + // ConversationLine.db2 PrepareStatement(HOTFIX_SEL_CONVERSATION_LINE, "SELECT ID, BroadcastTextID, SpellVisualKitID, AdditionalDuration, NextConversationLineID, " "AnimKitID, SpeechType, StartAnimation, EndAnimation FROM conversation_line ORDER BY ID DESC", CONNECTION_SYNCH); // CreatureDisplayInfo.db2 - PrepareStatement(HOTFIX_SEL_CREATURE_DISPLAY_INFO, "SELECT ID, CreatureModelScale, ModelID, NPCSoundID, SizeClass, Flags, Gender, " - "ExtendedDisplayInfoID, PortraitTextureFileDataID, CreatureModelAlpha, SoundID, PlayerOverrideScale, PortraitCreatureDisplayInfoID, BloodID, " - "ParticleColorID, CreatureGeosetData, ObjectEffectPackageID, AnimReplacementSetID, UnarmedWeaponType, StateSpellVisualKitID, " - "PetInstanceScale, MountPoofSpellVisualKitID, TextureVariationFileDataID1, TextureVariationFileDataID2, TextureVariationFileDataID3" - " FROM creature_display_info ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_CREATURE_DISPLAY_INFO, "SELECT ID, ModelID, SoundID, SizeClass, CreatureModelScale, CreatureModelAlpha, BloodID, " + "ExtendedDisplayInfoID, NPCSoundID, ParticleColorID, PortraitCreatureDisplayInfoID, PortraitTextureFileDataID, ObjectEffectPackageID, " + "AnimReplacementSetID, Flags, StateSpellVisualKitID, PlayerOverrideScale, PetInstanceScale, UnarmedWeaponType, MountPoofSpellVisualKitID, " + "DissolveEffectID, Gender, DissolveOutEffectID, CreatureModelMinLod, TextureVariationFileDataID1, TextureVariationFileDataID2, " + "TextureVariationFileDataID3 FROM creature_display_info ORDER BY ID DESC", CONNECTION_SYNCH); // CreatureDisplayInfoExtra.db2 - PrepareStatement(HOTFIX_SEL_CREATURE_DISPLAY_INFO_EXTRA, "SELECT ID, BakeMaterialResourcesID, HDBakeMaterialResourcesID, DisplayRaceID, " - "DisplaySexID, DisplayClassID, SkinID, FaceID, HairStyleID, HairColorID, FacialHairID, CustomDisplayOption1, CustomDisplayOption2, " - "CustomDisplayOption3, Flags FROM creature_display_info_extra ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_CREATURE_DISPLAY_INFO_EXTRA, "SELECT ID, DisplayRaceID, DisplaySexID, DisplayClassID, SkinID, FaceID, HairStyleID, " + "HairColorID, FacialHairID, Flags, BakeMaterialResourcesID, HDBakeMaterialResourcesID, CustomDisplayOption1, CustomDisplayOption2, " + "CustomDisplayOption3 FROM creature_display_info_extra ORDER BY ID DESC", CONNECTION_SYNCH); // CreatureFamily.db2 - PrepareStatement(HOTFIX_SEL_CREATURE_FAMILY, "SELECT ID, Name, MinScale, MaxScale, IconFileID, SkillLine1, SkillLine2, PetFoodMask, " - "MinScaleLevel, MaxScaleLevel, PetTalentType FROM creature_family ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_CREATURE_FAMILY, "SELECT ID, Name, MinScale, MinScaleLevel, MaxScale, MaxScaleLevel, PetFoodMask, PetTalentType, " + "IconFileID, SkillLine1, SkillLine2 FROM creature_family ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_CREATURE_FAMILY, "SELECT ID, Name_lang FROM creature_family_locale WHERE locale = ?", CONNECTION_SYNCH); // CreatureModelData.db2 - PrepareStatement(HOTFIX_SEL_CREATURE_MODEL_DATA, "SELECT ID, ModelScale, FootprintTextureLength, FootprintTextureWidth, FootprintParticleScale, " - "CollisionWidth, CollisionHeight, MountHeight, GeoBox1, GeoBox2, GeoBox3, GeoBox4, GeoBox5, GeoBox6, WorldEffectScale, AttachedEffectScale, " - "MissileCollisionRadius, MissileCollisionPush, MissileCollisionRaise, OverrideLootEffectScale, OverrideNameScale, OverrideSelectionRadius, " - "TamedPetBaseScale, HoverHeight, Flags, FileDataID, SizeClass, BloodID, FootprintTextureID, FoleyMaterialID, FootstepCameraEffectID, " - "DeathThudCameraEffectID, SoundID, CreatureGeosetDataID FROM creature_model_data ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_CREATURE_MODEL_DATA, "SELECT ID, GeoBox1, GeoBox2, GeoBox3, GeoBox4, GeoBox5, GeoBox6, Flags, FileDataID, BloodID, " + "FootprintTextureID, FootprintTextureLength, FootprintTextureWidth, FootprintParticleScale, FoleyMaterialID, FootstepCameraEffectID, " + "DeathThudCameraEffectID, SoundID, SizeClass, CollisionWidth, CollisionHeight, WorldEffectScale, CreatureGeosetDataID, HoverHeight, " + "AttachedEffectScale, ModelScale, MissileCollisionRadius, MissileCollisionPush, MissileCollisionRaise, MountHeight, OverrideLootEffectScale, " + "OverrideNameScale, OverrideSelectionRadius, TamedPetBaseScale FROM creature_model_data ORDER BY ID DESC", CONNECTION_SYNCH); // CreatureType.db2 PrepareStatement(HOTFIX_SEL_CREATURE_TYPE, "SELECT ID, Name, Flags FROM creature_type ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_CREATURE_TYPE, "SELECT ID, Name_lang FROM creature_type_locale WHERE locale = ?", CONNECTION_SYNCH); // Criteria.db2 - PrepareStatement(HOTFIX_SEL_CRITERIA, "SELECT ID, Asset, StartAsset, FailAsset, ModifierTreeId, StartTimer, EligibilityWorldStateID, Type, " - "StartEvent, FailEvent, Flags, EligibilityWorldStateValue FROM criteria ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_CRITERIA, "SELECT ID, Type, Asset, ModifierTreeId, StartEvent, StartAsset, StartTimer, FailEvent, FailAsset, Flags, " + "EligibilityWorldStateID, EligibilityWorldStateValue FROM criteria ORDER BY ID DESC", CONNECTION_SYNCH); // CriteriaTree.db2 - PrepareStatement(HOTFIX_SEL_CRITERIA_TREE, "SELECT ID, Description, Amount, Flags, Operator, CriteriaID, Parent, OrderIndex FROM criteria_tree" + PrepareStatement(HOTFIX_SEL_CRITERIA_TREE, "SELECT ID, Description, Parent, Amount, Operator, CriteriaID, OrderIndex, Flags FROM criteria_tree" " ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_CRITERIA_TREE, "SELECT ID, Description_lang FROM criteria_tree_locale WHERE locale = ?", CONNECTION_SYNCH); // CurrencyTypes.db2 - PrepareStatement(HOTFIX_SEL_CURRENCY_TYPES, "SELECT ID, Name, Description, MaxQty, MaxEarnablePerWeek, Flags, CategoryID, SpellCategory, Quality, " - "InventoryIconFileID, SpellWeight FROM currency_types ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_CURRENCY_TYPES, "SELECT ID, Name, Description, CategoryID, InventoryIconFileID, SpellWeight, SpellCategory, MaxQty, " + "MaxEarnablePerWeek, Flags, Quality, FactionID FROM currency_types ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_CURRENCY_TYPES, "SELECT ID, Name_lang, Description_lang FROM currency_types_locale WHERE locale = ?", CONNECTION_SYNCH); // Curve.db2 @@ -264,20 +269,20 @@ void HotfixDatabaseConnection::DoPrepareStatements() PrepareStatement(HOTFIX_SEL_CURVE_POINT, "SELECT ID, PosX, PosY, CurveID, OrderIndex FROM curve_point ORDER BY ID DESC", CONNECTION_SYNCH); // DestructibleModelData.db2 - PrepareStatement(HOTFIX_SEL_DESTRUCTIBLE_MODEL_DATA, "SELECT ID, State0Wmo, State1Wmo, State2Wmo, State3Wmo, HealEffectSpeed, " - "State0ImpactEffectDoodadSet, State0AmbientDoodadSet, State0NameSet, State1DestructionDoodadSet, State1ImpactEffectDoodadSet, " - "State1AmbientDoodadSet, State1NameSet, State2DestructionDoodadSet, State2ImpactEffectDoodadSet, State2AmbientDoodadSet, State2NameSet, " - "State3InitDoodadSet, State3AmbientDoodadSet, State3NameSet, EjectDirection, DoNotHighlight, HealEffect FROM destructible_model_data" + PrepareStatement(HOTFIX_SEL_DESTRUCTIBLE_MODEL_DATA, "SELECT ID, State0ImpactEffectDoodadSet, State0AmbientDoodadSet, State1Wmo, " + "State1DestructionDoodadSet, State1ImpactEffectDoodadSet, State1AmbientDoodadSet, State2Wmo, State2DestructionDoodadSet, " + "State2ImpactEffectDoodadSet, State2AmbientDoodadSet, State3Wmo, State3InitDoodadSet, State3AmbientDoodadSet, EjectDirection, DoNotHighlight, " + "State0Wmo, HealEffect, HealEffectSpeed, State0NameSet, State1NameSet, State2NameSet, State3NameSet FROM destructible_model_data" " ORDER BY ID DESC", CONNECTION_SYNCH); // Difficulty.db2 - PrepareStatement(HOTFIX_SEL_DIFFICULTY, "SELECT ID, Name, GroupSizeHealthCurveID, GroupSizeDmgCurveID, GroupSizeSpellPointsCurveID, " - "FallbackDifficultyID, InstanceType, MinPlayers, MaxPlayers, OldEnumValue, Flags, ToggleDifficultyID, ItemContext, OrderIndex FROM difficulty" + PrepareStatement(HOTFIX_SEL_DIFFICULTY, "SELECT ID, Name, InstanceType, OrderIndex, OldEnumValue, FallbackDifficultyID, MinPlayers, MaxPlayers, " + "Flags, ItemContext, ToggleDifficultyID, GroupSizeHealthCurveID, GroupSizeDmgCurveID, GroupSizeSpellPointsCurveID FROM difficulty" " ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_DIFFICULTY, "SELECT ID, Name_lang FROM difficulty_locale WHERE locale = ?", CONNECTION_SYNCH); // DungeonEncounter.db2 - PrepareStatement(HOTFIX_SEL_DUNGEON_ENCOUNTER, "SELECT Name, CreatureDisplayID, MapID, DifficultyID, Bit, Flags, ID, OrderIndex, SpellIconFileID" + PrepareStatement(HOTFIX_SEL_DUNGEON_ENCOUNTER, "SELECT Name, ID, MapID, DifficultyID, OrderIndex, Bit, CreatureDisplayID, Flags, SpellIconFileID" " FROM dungeon_encounter ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_DUNGEON_ENCOUNTER, "SELECT ID, Name_lang FROM dungeon_encounter_locale WHERE locale = ?", CONNECTION_SYNCH); @@ -293,78 +298,85 @@ void HotfixDatabaseConnection::DoPrepareStatements() PrepareStatement(HOTFIX_SEL_DURABILITY_QUALITY, "SELECT ID, Data FROM durability_quality ORDER BY ID DESC", CONNECTION_SYNCH); // Emotes.db2 - PrepareStatement(HOTFIX_SEL_EMOTES, "SELECT ID, RaceMask, EmoteSlashCommand, EmoteFlags, SpellVisualKitID, AnimID, EmoteSpecProc, ClassMask, " - "EmoteSpecProcParam, EventSoundID FROM emotes ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_EMOTES, "SELECT ID, RaceMask, EmoteSlashCommand, AnimID, EmoteFlags, EmoteSpecProc, EmoteSpecProcParam, EventSoundID, " + "SpellVisualKitID, ClassMask FROM emotes ORDER BY ID DESC", CONNECTION_SYNCH); // EmotesText.db2 PrepareStatement(HOTFIX_SEL_EMOTES_TEXT, "SELECT ID, Name, EmoteID FROM emotes_text ORDER BY ID DESC", CONNECTION_SYNCH); // EmotesTextSound.db2 - PrepareStatement(HOTFIX_SEL_EMOTES_TEXT_SOUND, "SELECT ID, RaceID, SexID, ClassID, SoundID, EmotesTextID FROM emotes_text_sound ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_EMOTES_TEXT_SOUND, "SELECT ID, RaceID, ClassID, SexID, SoundID, EmotesTextID FROM emotes_text_sound ORDER BY ID DESC", CONNECTION_SYNCH); + + // ExpectedStat.db2 + PrepareStatement(HOTFIX_SEL_EXPECTED_STAT, "SELECT ID, ExpansionID, CreatureHealth, PlayerHealth, CreatureAutoAttackDps, CreatureArmor, " + "PlayerMana, PlayerPrimaryStat, PlayerSecondaryStat, ArmorConstant, CreatureSpellDamage, Lvl FROM expected_stat ORDER BY ID DESC", CONNECTION_SYNCH); + + // ExpectedStatMod.db2 + PrepareStatement(HOTFIX_SEL_EXPECTED_STAT_MOD, "SELECT ID, CreatureHealthMod, PlayerHealthMod, CreatureAutoAttackDPSMod, CreatureArmorMod, " + "PlayerManaMod, PlayerPrimaryStatMod, PlayerSecondaryStatMod, ArmorConstantMod, CreatureSpellDamageMod FROM expected_stat_mod ORDER BY ID DESC", CONNECTION_SYNCH); // Faction.db2 PrepareStatement(HOTFIX_SEL_FACTION, "SELECT ReputationRaceMask1, ReputationRaceMask2, ReputationRaceMask3, ReputationRaceMask4, Name, " - "Description, ID, ReputationBase1, ReputationBase2, ReputationBase3, ReputationBase4, ParentFactionMod1, ParentFactionMod2, ReputationMax1, " - "ReputationMax2, ReputationMax3, ReputationMax4, ReputationIndex, ReputationClassMask1, ReputationClassMask2, ReputationClassMask3, " - "ReputationClassMask4, ReputationFlags1, ReputationFlags2, ReputationFlags3, ReputationFlags4, ParentFactionID, ParagonFactionID, " - "ParentFactionCap1, ParentFactionCap2, Expansion, Flags, FriendshipRepID FROM faction ORDER BY ID DESC", CONNECTION_SYNCH); + "Description, ID, ReputationIndex, ParentFactionID, Expansion, FriendshipRepID, Flags, ParagonFactionID, ReputationClassMask1, " + "ReputationClassMask2, ReputationClassMask3, ReputationClassMask4, ReputationFlags1, ReputationFlags2, ReputationFlags3, ReputationFlags4, " + "ReputationBase1, ReputationBase2, ReputationBase3, ReputationBase4, ReputationMax1, ReputationMax2, ReputationMax3, ReputationMax4, " + "ParentFactionMod1, ParentFactionMod2, ParentFactionCap1, ParentFactionCap2 FROM faction ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_FACTION, "SELECT ID, Name_lang, Description_lang FROM faction_locale WHERE locale = ?", CONNECTION_SYNCH); // FactionTemplate.db2 - PrepareStatement(HOTFIX_SEL_FACTION_TEMPLATE, "SELECT ID, Faction, Flags, Enemies1, Enemies2, Enemies3, Enemies4, Friend1, Friend2, Friend3, " - "Friend4, FactionGroup, FriendGroup, EnemyGroup FROM faction_template ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_FACTION_TEMPLATE, "SELECT ID, Faction, Flags, FactionGroup, FriendGroup, EnemyGroup, Enemies1, Enemies2, Enemies3, " + "Enemies4, Friend1, Friend2, Friend3, Friend4 FROM faction_template ORDER BY ID DESC", CONNECTION_SYNCH); // GameobjectDisplayInfo.db2 - PrepareStatement(HOTFIX_SEL_GAMEOBJECT_DISPLAY_INFO, "SELECT ID, FileDataID, GeoBoxMinX, GeoBoxMinY, GeoBoxMinZ, GeoBoxMaxX, GeoBoxMaxY, " - "GeoBoxMaxZ, OverrideLootEffectScale, OverrideNameScale, ObjectEffectPackageID FROM gameobject_display_info ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_GAMEOBJECT_DISPLAY_INFO, "SELECT ID, GeoBoxMinX, GeoBoxMinY, GeoBoxMinZ, GeoBoxMaxX, GeoBoxMaxY, GeoBoxMaxZ, " + "FileDataID, ObjectEffectPackageID, OverrideLootEffectScale, OverrideNameScale FROM gameobject_display_info ORDER BY ID DESC", CONNECTION_SYNCH); // Gameobjects.db2 - PrepareStatement(HOTFIX_SEL_GAMEOBJECTS, "SELECT Name, PosX, PosY, PosZ, Rot1, Rot2, Rot3, Rot4, Scale, PropValue1, PropValue2, PropValue3, " - "PropValue4, PropValue5, PropValue6, PropValue7, PropValue8, OwnerID, DisplayID, PhaseID, PhaseGroupID, PhaseUseFlags, TypeID, ID" + PrepareStatement(HOTFIX_SEL_GAMEOBJECTS, "SELECT Name, PosX, PosY, PosZ, Rot1, Rot2, Rot3, Rot4, ID, OwnerID, DisplayID, Scale, TypeID, " + "PhaseUseFlags, PhaseID, PhaseGroupID, PropValue1, PropValue2, PropValue3, PropValue4, PropValue5, PropValue6, PropValue7, PropValue8" " FROM gameobjects ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_GAMEOBJECTS, "SELECT ID, Name_lang FROM gameobjects_locale WHERE locale = ?", CONNECTION_SYNCH); // GarrAbility.db2 - PrepareStatement(HOTFIX_SEL_GARR_ABILITY, "SELECT Name, Description, IconFileDataID, Flags, FactionChangeGarrAbilityID, GarrAbilityCategoryID, " - "GarrFollowerTypeID, ID FROM garr_ability ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_GARR_ABILITY, "SELECT Name, Description, ID, GarrAbilityCategoryID, GarrFollowerTypeID, IconFileDataID, " + "FactionChangeGarrAbilityID, Flags FROM garr_ability ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_GARR_ABILITY, "SELECT ID, Name_lang, Description_lang FROM garr_ability_locale WHERE locale = ?", CONNECTION_SYNCH); // GarrBuilding.db2 - PrepareStatement(HOTFIX_SEL_GARR_BUILDING, "SELECT ID, AllianceName, HordeName, Description, Tooltip, HordeGameObjectID, AllianceGameObjectID, " - "IconFileDataID, CurrencyTypeID, HordeUiTextureKitID, AllianceUiTextureKitID, AllianceSceneScriptPackageID, HordeSceneScriptPackageID, " - "GarrAbilityID, BonusGarrAbilityID, GoldCost, GarrSiteID, BuildingType, UpgradeLevel, Flags, ShipmentCapacity, GarrTypeID, BuildSeconds, " - "CurrencyQty, MaxAssignments FROM garr_building ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_GARR_BUILDING, "SELECT ID, AllianceName_lang, HordeName_lang, Description_lang, Tooltip_lang" + PrepareStatement(HOTFIX_SEL_GARR_BUILDING, "SELECT ID, HordeName, AllianceName, Description, Tooltip, GarrTypeID, BuildingType, " + "HordeGameObjectID, AllianceGameObjectID, GarrSiteID, UpgradeLevel, BuildSeconds, CurrencyTypeID, CurrencyQty, HordeUiTextureKitID, " + "AllianceUiTextureKitID, IconFileDataID, AllianceSceneScriptPackageID, HordeSceneScriptPackageID, MaxAssignments, ShipmentCapacity, " + "GarrAbilityID, BonusGarrAbilityID, GoldCost, Flags FROM garr_building ORDER BY ID DESC", CONNECTION_SYNCH); + PREPARE_LOCALE_STMT(HOTFIX_SEL_GARR_BUILDING, "SELECT ID, HordeName_lang, AllianceName_lang, Description_lang, Tooltip_lang" " FROM garr_building_locale WHERE locale = ?", CONNECTION_SYNCH); // GarrBuildingPlotInst.db2 - PrepareStatement(HOTFIX_SEL_GARR_BUILDING_PLOT_INST, "SELECT MapOffsetX, MapOffsetY, UiTextureAtlasMemberID, GarrSiteLevelPlotInstID, " - "GarrBuildingID, ID FROM garr_building_plot_inst ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_GARR_BUILDING_PLOT_INST, "SELECT MapOffsetX, MapOffsetY, ID, GarrBuildingID, GarrSiteLevelPlotInstID, " + "UiTextureAtlasMemberID FROM garr_building_plot_inst ORDER BY ID DESC", CONNECTION_SYNCH); // GarrClassSpec.db2 - PrepareStatement(HOTFIX_SEL_GARR_CLASS_SPEC, "SELECT ClassSpec, ClassSpecMale, ClassSpecFemale, UiTextureAtlasMemberID, GarrFollItemSetID, " - "FollowerClassLimit, Flags, ID FROM garr_class_spec ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_GARR_CLASS_SPEC, "SELECT ClassSpec, ClassSpecMale, ClassSpecFemale, ID, UiTextureAtlasMemberID, GarrFollItemSetID, " + "FollowerClassLimit, Flags FROM garr_class_spec ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_GARR_CLASS_SPEC, "SELECT ID, ClassSpec_lang, ClassSpecMale_lang, ClassSpecFemale_lang FROM garr_class_spec_locale" " WHERE locale = ?", CONNECTION_SYNCH); // GarrFollower.db2 - PrepareStatement(HOTFIX_SEL_GARR_FOLLOWER, "SELECT HordeSourceText, AllianceSourceText, TitleName, HordeCreatureID, AllianceCreatureID, " - "HordeIconFileDataID, AllianceIconFileDataID, HordeSlottingBroadcastTextID, AllySlottingBroadcastTextID, HordeGarrFollItemSetID, " - "AllianceGarrFollItemSetID, ItemLevelWeapon, ItemLevelArmor, HordeUITextureKitID, AllianceUITextureKitID, GarrFollowerTypeID, " - "HordeGarrFollRaceID, AllianceGarrFollRaceID, Quality, HordeGarrClassSpecID, AllianceGarrClassSpecID, FollowerLevel, Gender, Flags, " - "HordeSourceTypeEnum, AllianceSourceTypeEnum, GarrTypeID, Vitality, ChrClassID, HordeFlavorGarrStringID, AllianceFlavorGarrStringID, ID" - " FROM garr_follower ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_GARR_FOLLOWER, "SELECT HordeSourceText, AllianceSourceText, TitleName, ID, GarrTypeID, GarrFollowerTypeID, " + "HordeCreatureID, AllianceCreatureID, HordeGarrFollRaceID, AllianceGarrFollRaceID, HordeGarrClassSpecID, AllianceGarrClassSpecID, Quality, " + "FollowerLevel, ItemLevelWeapon, ItemLevelArmor, HordeSourceTypeEnum, AllianceSourceTypeEnum, HordeIconFileDataID, AllianceIconFileDataID, " + "HordeGarrFollItemSetID, AllianceGarrFollItemSetID, HordeUITextureKitID, AllianceUITextureKitID, Vitality, HordeFlavorGarrStringID, " + "AllianceFlavorGarrStringID, HordeSlottingBroadcastTextID, AllySlottingBroadcastTextID, ChrClassID, Flags, Gender FROM garr_follower" + " ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_GARR_FOLLOWER, "SELECT ID, HordeSourceText_lang, AllianceSourceText_lang, TitleName_lang FROM garr_follower_locale" " WHERE locale = ?", CONNECTION_SYNCH); // GarrFollowerXAbility.db2 - PrepareStatement(HOTFIX_SEL_GARR_FOLLOWER_X_ABILITY, "SELECT ID, GarrAbilityID, FactionIndex, GarrFollowerID FROM garr_follower_x_ability" - " ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_GARR_FOLLOWER_X_ABILITY, "SELECT ID, OrderIndex, FactionIndex, GarrAbilityID, GarrFollowerID" + " FROM garr_follower_x_ability ORDER BY ID DESC", CONNECTION_SYNCH); // GarrPlot.db2 - PrepareStatement(HOTFIX_SEL_GARR_PLOT, "SELECT ID, Name, AllianceConstructObjID, HordeConstructObjID, UiCategoryID, PlotType, Flags, " + PrepareStatement(HOTFIX_SEL_GARR_PLOT, "SELECT ID, Name, PlotType, HordeConstructObjID, AllianceConstructObjID, Flags, UiCategoryID, " "UpgradeRequirement1, UpgradeRequirement2 FROM garr_plot ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_GARR_PLOT, "SELECT ID, Name_lang FROM garr_plot_locale WHERE locale = ?", CONNECTION_SYNCH); // GarrPlotBuilding.db2 PrepareStatement(HOTFIX_SEL_GARR_PLOT_BUILDING, "SELECT ID, GarrPlotID, GarrBuildingID FROM garr_plot_building ORDER BY ID DESC", CONNECTION_SYNCH); @@ -373,15 +385,15 @@ void HotfixDatabaseConnection::DoPrepareStatements() PrepareStatement(HOTFIX_SEL_GARR_PLOT_INSTANCE, "SELECT ID, Name, GarrPlotID FROM garr_plot_instance ORDER BY ID DESC", CONNECTION_SYNCH); // GarrSiteLevel.db2 - PrepareStatement(HOTFIX_SEL_GARR_SITE_LEVEL, "SELECT ID, TownHallUiPosX, TownHallUiPosY, MapID, UiTextureKitID, UpgradeMovieID, UpgradeCost, " - "UpgradeGoldCost, GarrLevel, GarrSiteID, MaxBuildingLevel FROM garr_site_level ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_GARR_SITE_LEVEL, "SELECT ID, TownHallUiPosX, TownHallUiPosY, GarrSiteID, GarrLevel, MapID, UpgradeMovieID, " + "UiTextureKitID, MaxBuildingLevel, UpgradeCost, UpgradeGoldCost FROM garr_site_level ORDER BY ID DESC", CONNECTION_SYNCH); // GarrSiteLevelPlotInst.db2 PrepareStatement(HOTFIX_SEL_GARR_SITE_LEVEL_PLOT_INST, "SELECT ID, UiMarkerPosX, UiMarkerPosY, GarrSiteLevelID, GarrPlotInstanceID, UiMarkerSize" " FROM garr_site_level_plot_inst ORDER BY ID DESC", CONNECTION_SYNCH); // GemProperties.db2 - PrepareStatement(HOTFIX_SEL_GEM_PROPERTIES, "SELECT ID, Type, EnchantId, MinItemLevel FROM gem_properties ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_GEM_PROPERTIES, "SELECT ID, EnchantId, Type, MinItemLevel FROM gem_properties ORDER BY ID DESC", CONNECTION_SYNCH); // GlyphBindableSpell.db2 PrepareStatement(HOTFIX_SEL_GLYPH_BINDABLE_SPELL, "SELECT ID, SpellID, GlyphPropertiesID FROM glyph_bindable_spell ORDER BY ID DESC", CONNECTION_SYNCH); @@ -394,29 +406,29 @@ void HotfixDatabaseConnection::DoPrepareStatements() PrepareStatement(HOTFIX_SEL_GLYPH_REQUIRED_SPEC, "SELECT ID, ChrSpecializationID, GlyphPropertiesID FROM glyph_required_spec ORDER BY ID DESC", CONNECTION_SYNCH); // GuildColorBackground.db2 - PrepareStatement(HOTFIX_SEL_GUILD_COLOR_BACKGROUND, "SELECT ID, Red, Green, Blue FROM guild_color_background ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_GUILD_COLOR_BACKGROUND, "SELECT ID, Red, Blue, Green FROM guild_color_background ORDER BY ID DESC", CONNECTION_SYNCH); // GuildColorBorder.db2 - PrepareStatement(HOTFIX_SEL_GUILD_COLOR_BORDER, "SELECT ID, Red, Green, Blue FROM guild_color_border ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_GUILD_COLOR_BORDER, "SELECT ID, Red, Blue, Green FROM guild_color_border ORDER BY ID DESC", CONNECTION_SYNCH); // GuildColorEmblem.db2 - PrepareStatement(HOTFIX_SEL_GUILD_COLOR_EMBLEM, "SELECT ID, Red, Green, Blue FROM guild_color_emblem ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_GUILD_COLOR_EMBLEM, "SELECT ID, Red, Blue, Green FROM guild_color_emblem ORDER BY ID DESC", CONNECTION_SYNCH); // GuildPerkSpells.db2 PrepareStatement(HOTFIX_SEL_GUILD_PERK_SPELLS, "SELECT ID, SpellID FROM guild_perk_spells ORDER BY ID DESC", CONNECTION_SYNCH); // Heirloom.db2 - PrepareStatement(HOTFIX_SEL_HEIRLOOM, "SELECT SourceText, ItemID, LegacyItemID, LegacyUpgradedItemID, StaticUpgradedItemID, UpgradeItemID1, " - "UpgradeItemID2, UpgradeItemID3, UpgradeItemBonusListID1, UpgradeItemBonusListID2, UpgradeItemBonusListID3, Flags, SourceTypeEnum, ID" + PrepareStatement(HOTFIX_SEL_HEIRLOOM, "SELECT SourceText, ID, ItemID, LegacyUpgradedItemID, StaticUpgradedItemID, SourceTypeEnum, Flags, " + "LegacyItemID, UpgradeItemID1, UpgradeItemID2, UpgradeItemID3, UpgradeItemBonusListID1, UpgradeItemBonusListID2, UpgradeItemBonusListID3" " FROM heirloom ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_HEIRLOOM, "SELECT ID, SourceText_lang FROM heirloom_locale WHERE locale = ?", CONNECTION_SYNCH); // Holidays.db2 - PrepareStatement(HOTFIX_SEL_HOLIDAYS, "SELECT ID, Date1, Date2, Date3, Date4, Date5, Date6, Date7, Date8, Date9, Date10, Date11, Date12, Date13, " - "Date14, Date15, Date16, Duration1, Duration2, Duration3, Duration4, Duration5, Duration6, Duration7, Duration8, Duration9, Duration10, " - "Region, Looping, CalendarFlags1, CalendarFlags2, CalendarFlags3, CalendarFlags4, CalendarFlags5, CalendarFlags6, CalendarFlags7, " - "CalendarFlags8, CalendarFlags9, CalendarFlags10, Priority, CalendarFilterType, Flags, HolidayNameID, HolidayDescriptionID, " - "TextureFileDataID1, TextureFileDataID2, TextureFileDataID3 FROM holidays ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_HOLIDAYS, "SELECT ID, Region, Looping, HolidayNameID, HolidayDescriptionID, Priority, CalendarFilterType, Flags, " + "Duration1, Duration2, Duration3, Duration4, Duration5, Duration6, Duration7, Duration8, Duration9, Duration10, Date1, Date2, Date3, Date4, " + "Date5, Date6, Date7, Date8, Date9, Date10, Date11, Date12, Date13, Date14, Date15, Date16, CalendarFlags1, CalendarFlags2, CalendarFlags3, " + "CalendarFlags4, CalendarFlags5, CalendarFlags6, CalendarFlags7, CalendarFlags8, CalendarFlags9, CalendarFlags10, TextureFileDataID1, " + "TextureFileDataID2, TextureFileDataID3 FROM holidays ORDER BY ID DESC", CONNECTION_SYNCH); // ImportPriceArmor.db2 PrepareStatement(HOTFIX_SEL_IMPORT_PRICE_ARMOR, "SELECT ID, ClothModifier, LeatherModifier, ChainModifier, PlateModifier FROM import_price_armor" @@ -432,23 +444,23 @@ void HotfixDatabaseConnection::DoPrepareStatements() PrepareStatement(HOTFIX_SEL_IMPORT_PRICE_WEAPON, "SELECT ID, Data FROM import_price_weapon ORDER BY ID DESC", CONNECTION_SYNCH); // Item.db2 - PrepareStatement(HOTFIX_SEL_ITEM, "SELECT ID, IconFileDataID, ClassID, SubclassID, SoundOverrideSubclassID, Material, InventoryType, SheatheType, " + PrepareStatement(HOTFIX_SEL_ITEM, "SELECT ID, ClassID, SubclassID, Material, InventoryType, SheatheType, SoundOverrideSubclassID, IconFileDataID, " "ItemGroupSoundsID FROM item ORDER BY ID DESC", CONNECTION_SYNCH); // ItemAppearance.db2 - PrepareStatement(HOTFIX_SEL_ITEM_APPEARANCE, "SELECT ID, ItemDisplayInfoID, DefaultIconFileDataID, UiOrder, DisplayType FROM item_appearance" + PrepareStatement(HOTFIX_SEL_ITEM_APPEARANCE, "SELECT ID, DisplayType, ItemDisplayInfoID, DefaultIconFileDataID, UiOrder FROM item_appearance" " ORDER BY ID DESC", CONNECTION_SYNCH); // ItemArmorQuality.db2 PrepareStatement(HOTFIX_SEL_ITEM_ARMOR_QUALITY, "SELECT ID, Qualitymod1, Qualitymod2, Qualitymod3, Qualitymod4, Qualitymod5, Qualitymod6, " - "Qualitymod7, ItemLevel FROM item_armor_quality ORDER BY ID DESC", CONNECTION_SYNCH); + "Qualitymod7 FROM item_armor_quality ORDER BY ID DESC", CONNECTION_SYNCH); // ItemArmorShield.db2 PrepareStatement(HOTFIX_SEL_ITEM_ARMOR_SHIELD, "SELECT ID, Quality1, Quality2, Quality3, Quality4, Quality5, Quality6, Quality7, ItemLevel" " FROM item_armor_shield ORDER BY ID DESC", CONNECTION_SYNCH); // ItemArmorTotal.db2 - PrepareStatement(HOTFIX_SEL_ITEM_ARMOR_TOTAL, "SELECT ID, Cloth, Leather, Mail, Plate, ItemLevel FROM item_armor_total ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ITEM_ARMOR_TOTAL, "SELECT ID, ItemLevel, Cloth, Leather, Mail, Plate FROM item_armor_total ORDER BY ID DESC", CONNECTION_SYNCH); // ItemBagFamily.db2 PrepareStatement(HOTFIX_SEL_ITEM_BAG_FAMILY, "SELECT ID, Name FROM item_bag_family ORDER BY ID DESC", CONNECTION_SYNCH); @@ -462,7 +474,7 @@ void HotfixDatabaseConnection::DoPrepareStatements() PrepareStatement(HOTFIX_SEL_ITEM_BONUS_LIST_LEVEL_DELTA, "SELECT ItemLevelDelta, ID FROM item_bonus_list_level_delta ORDER BY ID DESC", CONNECTION_SYNCH); // ItemBonusTreeNode.db2 - PrepareStatement(HOTFIX_SEL_ITEM_BONUS_TREE_NODE, "SELECT ID, ChildItemBonusTreeID, ChildItemBonusListID, ChildItemLevelSelectorID, ItemContext, " + PrepareStatement(HOTFIX_SEL_ITEM_BONUS_TREE_NODE, "SELECT ID, ItemContext, ChildItemBonusTreeID, ChildItemBonusListID, ChildItemLevelSelectorID, " "ParentItemBonusTreeID FROM item_bonus_tree_node ORDER BY ID DESC", CONNECTION_SYNCH); // ItemChildEquipment.db2 @@ -470,44 +482,44 @@ void HotfixDatabaseConnection::DoPrepareStatements() " ORDER BY ID DESC", CONNECTION_SYNCH); // ItemClass.db2 - PrepareStatement(HOTFIX_SEL_ITEM_CLASS, "SELECT ID, ClassName, PriceModifier, ClassID, Flags FROM item_class ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ITEM_CLASS, "SELECT ID, ClassName, ClassID, PriceModifier, Flags FROM item_class ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_ITEM_CLASS, "SELECT ID, ClassName_lang FROM item_class_locale WHERE locale = ?", CONNECTION_SYNCH); // ItemCurrencyCost.db2 PrepareStatement(HOTFIX_SEL_ITEM_CURRENCY_COST, "SELECT ID, ItemID FROM item_currency_cost ORDER BY ID DESC", CONNECTION_SYNCH); // ItemDamageAmmo.db2 - PrepareStatement(HOTFIX_SEL_ITEM_DAMAGE_AMMO, "SELECT ID, Quality1, Quality2, Quality3, Quality4, Quality5, Quality6, Quality7, ItemLevel" + PrepareStatement(HOTFIX_SEL_ITEM_DAMAGE_AMMO, "SELECT ID, ItemLevel, Quality1, Quality2, Quality3, Quality4, Quality5, Quality6, Quality7" " FROM item_damage_ammo ORDER BY ID DESC", CONNECTION_SYNCH); // ItemDamageOneHand.db2 - PrepareStatement(HOTFIX_SEL_ITEM_DAMAGE_ONE_HAND, "SELECT ID, Quality1, Quality2, Quality3, Quality4, Quality5, Quality6, Quality7, ItemLevel" + PrepareStatement(HOTFIX_SEL_ITEM_DAMAGE_ONE_HAND, "SELECT ID, ItemLevel, Quality1, Quality2, Quality3, Quality4, Quality5, Quality6, Quality7" " FROM item_damage_one_hand ORDER BY ID DESC", CONNECTION_SYNCH); // ItemDamageOneHandCaster.db2 - PrepareStatement(HOTFIX_SEL_ITEM_DAMAGE_ONE_HAND_CASTER, "SELECT ID, Quality1, Quality2, Quality3, Quality4, Quality5, Quality6, Quality7, " - "ItemLevel FROM item_damage_one_hand_caster ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ITEM_DAMAGE_ONE_HAND_CASTER, "SELECT ID, ItemLevel, Quality1, Quality2, Quality3, Quality4, Quality5, Quality6, " + "Quality7 FROM item_damage_one_hand_caster ORDER BY ID DESC", CONNECTION_SYNCH); // ItemDamageTwoHand.db2 - PrepareStatement(HOTFIX_SEL_ITEM_DAMAGE_TWO_HAND, "SELECT ID, Quality1, Quality2, Quality3, Quality4, Quality5, Quality6, Quality7, ItemLevel" + PrepareStatement(HOTFIX_SEL_ITEM_DAMAGE_TWO_HAND, "SELECT ID, ItemLevel, Quality1, Quality2, Quality3, Quality4, Quality5, Quality6, Quality7" " FROM item_damage_two_hand ORDER BY ID DESC", CONNECTION_SYNCH); // ItemDamageTwoHandCaster.db2 - PrepareStatement(HOTFIX_SEL_ITEM_DAMAGE_TWO_HAND_CASTER, "SELECT ID, Quality1, Quality2, Quality3, Quality4, Quality5, Quality6, Quality7, " - "ItemLevel FROM item_damage_two_hand_caster ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ITEM_DAMAGE_TWO_HAND_CASTER, "SELECT ID, ItemLevel, Quality1, Quality2, Quality3, Quality4, Quality5, Quality6, " + "Quality7 FROM item_damage_two_hand_caster ORDER BY ID DESC", CONNECTION_SYNCH); // ItemDisenchantLoot.db2 - PrepareStatement(HOTFIX_SEL_ITEM_DISENCHANT_LOOT, "SELECT ID, MinLevel, MaxLevel, SkillRequired, Subclass, Quality, ExpansionID, Class" + PrepareStatement(HOTFIX_SEL_ITEM_DISENCHANT_LOOT, "SELECT ID, Subclass, Quality, MinLevel, MaxLevel, SkillRequired, ExpansionID, Class" " FROM item_disenchant_loot ORDER BY ID DESC", CONNECTION_SYNCH); // ItemEffect.db2 - PrepareStatement(HOTFIX_SEL_ITEM_EFFECT, "SELECT ID, SpellID, CoolDownMSec, CategoryCoolDownMSec, Charges, SpellCategoryID, ChrSpecializationID, " - "LegacySlotIndex, TriggerType, ParentItemID FROM item_effect ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ITEM_EFFECT, "SELECT ID, LegacySlotIndex, TriggerType, Charges, CoolDownMSec, CategoryCoolDownMSec, SpellCategoryID, " + "SpellID, ChrSpecializationID, ParentItemID FROM item_effect ORDER BY ID DESC", CONNECTION_SYNCH); // ItemExtendedCost.db2 - PrepareStatement(HOTFIX_SEL_ITEM_EXTENDED_COST, "SELECT ID, ItemID1, ItemID2, ItemID3, ItemID4, ItemID5, CurrencyCount1, CurrencyCount2, " - "CurrencyCount3, CurrencyCount4, CurrencyCount5, ItemCount1, ItemCount2, ItemCount3, ItemCount4, ItemCount5, RequiredArenaRating, " - "CurrencyID1, CurrencyID2, CurrencyID3, CurrencyID4, CurrencyID5, ArenaBracket, MinFactionID, MinReputation, Flags, RequiredAchievement" + PrepareStatement(HOTFIX_SEL_ITEM_EXTENDED_COST, "SELECT ID, RequiredArenaRating, ArenaBracket, Flags, MinFactionID, MinReputation, " + "RequiredAchievement, ItemID1, ItemID2, ItemID3, ItemID4, ItemID5, ItemCount1, ItemCount2, ItemCount3, ItemCount4, ItemCount5, CurrencyID1, " + "CurrencyID2, CurrencyID3, CurrencyID4, CurrencyID5, CurrencyCount1, CurrencyCount2, CurrencyCount3, CurrencyCount4, CurrencyCount5" " FROM item_extended_cost ORDER BY ID DESC", CONNECTION_SYNCH); // ItemLevelSelector.db2 @@ -529,11 +541,11 @@ void HotfixDatabaseConnection::DoPrepareStatements() " FROM item_limit_category_condition ORDER BY ID DESC", CONNECTION_SYNCH); // ItemModifiedAppearance.db2 - PrepareStatement(HOTFIX_SEL_ITEM_MODIFIED_APPEARANCE, "SELECT ItemID, ID, ItemAppearanceModifierID, ItemAppearanceID, OrderIndex, " + PrepareStatement(HOTFIX_SEL_ITEM_MODIFIED_APPEARANCE, "SELECT ID, ItemID, ItemAppearanceModifierID, ItemAppearanceID, OrderIndex, " "TransmogSourceTypeEnum FROM item_modified_appearance ORDER BY ID DESC", CONNECTION_SYNCH); // ItemPriceBase.db2 - PrepareStatement(HOTFIX_SEL_ITEM_PRICE_BASE, "SELECT ID, Armor, Weapon, ItemLevel FROM item_price_base ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ITEM_PRICE_BASE, "SELECT ID, ItemLevel, Armor, Weapon FROM item_price_base ORDER BY ID DESC", CONNECTION_SYNCH); // ItemRandomProperties.db2 PrepareStatement(HOTFIX_SEL_ITEM_RANDOM_PROPERTIES, "SELECT ID, Name, Enchantment1, Enchantment2, Enchantment3, Enchantment4, Enchantment5" @@ -546,47 +558,46 @@ void HotfixDatabaseConnection::DoPrepareStatements() PREPARE_LOCALE_STMT(HOTFIX_SEL_ITEM_RANDOM_SUFFIX, "SELECT ID, Name_lang FROM item_random_suffix_locale WHERE locale = ?", CONNECTION_SYNCH); // ItemSearchName.db2 - PrepareStatement(HOTFIX_SEL_ITEM_SEARCH_NAME, "SELECT AllowableRace, Display, ID, Flags1, Flags2, Flags3, ItemLevel, OverallQualityID, " - "ExpansionID, RequiredLevel, MinFactionID, MinReputation, AllowableClass, RequiredSkill, RequiredSkillRank, RequiredAbility" + PrepareStatement(HOTFIX_SEL_ITEM_SEARCH_NAME, "SELECT AllowableRace, Display, ID, OverallQualityID, ExpansionID, MinFactionID, MinReputation, " + "AllowableClass, RequiredLevel, RequiredSkill, RequiredSkillRank, RequiredAbility, ItemLevel, Flags1, Flags2, Flags3, Flags4" " FROM item_search_name ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_ITEM_SEARCH_NAME, "SELECT ID, Display_lang FROM item_search_name_locale WHERE locale = ?", CONNECTION_SYNCH); // ItemSet.db2 - PrepareStatement(HOTFIX_SEL_ITEM_SET, "SELECT ID, Name, ItemID1, ItemID2, ItemID3, ItemID4, ItemID5, ItemID6, ItemID7, ItemID8, ItemID9, " - "ItemID10, ItemID11, ItemID12, ItemID13, ItemID14, ItemID15, ItemID16, ItemID17, RequiredSkillRank, RequiredSkill, SetFlags FROM item_set" + PrepareStatement(HOTFIX_SEL_ITEM_SET, "SELECT ID, Name, SetFlags, RequiredSkill, RequiredSkillRank, ItemID1, ItemID2, ItemID3, ItemID4, ItemID5, " + "ItemID6, ItemID7, ItemID8, ItemID9, ItemID10, ItemID11, ItemID12, ItemID13, ItemID14, ItemID15, ItemID16, ItemID17 FROM item_set" " ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_ITEM_SET, "SELECT ID, Name_lang FROM item_set_locale WHERE locale = ?", CONNECTION_SYNCH); // ItemSetSpell.db2 - PrepareStatement(HOTFIX_SEL_ITEM_SET_SPELL, "SELECT ID, SpellID, ChrSpecID, Threshold, ItemSetID FROM item_set_spell ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ITEM_SET_SPELL, "SELECT ID, ChrSpecID, SpellID, Threshold, ItemSetID FROM item_set_spell ORDER BY ID DESC", CONNECTION_SYNCH); // ItemSparse.db2 - PrepareStatement(HOTFIX_SEL_ITEM_SPARSE, "SELECT ID, AllowableRace, Display, Display1, Display2, Display3, Description, Flags1, Flags2, Flags3, " - "Flags4, PriceRandomValue, PriceVariance, VendorStackCount, BuyPrice, SellPrice, RequiredAbility, MaxCount, Stackable, StatPercentEditor1, " - "StatPercentEditor2, StatPercentEditor3, StatPercentEditor4, StatPercentEditor5, StatPercentEditor6, StatPercentEditor7, StatPercentEditor8, " - "StatPercentEditor9, StatPercentEditor10, StatPercentageOfSocket1, StatPercentageOfSocket2, StatPercentageOfSocket3, StatPercentageOfSocket4, " - "StatPercentageOfSocket5, StatPercentageOfSocket6, StatPercentageOfSocket7, StatPercentageOfSocket8, StatPercentageOfSocket9, " - "StatPercentageOfSocket10, ItemRange, BagFamily, QualityModifier, DurationInInventory, DmgVariance, AllowableClass, ItemLevel, RequiredSkill, " - "RequiredSkillRank, MinFactionID, ItemStatValue1, ItemStatValue2, ItemStatValue3, ItemStatValue4, ItemStatValue5, ItemStatValue6, " - "ItemStatValue7, ItemStatValue8, ItemStatValue9, ItemStatValue10, ScalingStatDistributionID, ItemDelay, PageID, StartQuestID, LockID, " - "RandomSelect, ItemRandomSuffixGroupID, ItemSet, ZoneBound, InstanceBound, TotemCategoryID, SocketMatchEnchantmentId, GemProperties, " - "LimitCategory, RequiredHoliday, RequiredTransmogHoliday, ItemNameDescriptionID, OverallQualityID, InventoryType, RequiredLevel, " - "RequiredPVPRank, RequiredPVPMedal, MinReputation, ContainerSlots, StatModifierBonusStat1, StatModifierBonusStat2, StatModifierBonusStat3, " - "StatModifierBonusStat4, StatModifierBonusStat5, StatModifierBonusStat6, StatModifierBonusStat7, StatModifierBonusStat8, " - "StatModifierBonusStat9, StatModifierBonusStat10, DamageDamageType, Bonding, LanguageID, PageMaterialID, Material, SheatheType, SocketType1, " - "SocketType2, SocketType3, SpellWeightCategory, SpellWeight, ArtifactID, ExpansionID FROM item_sparse ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_ITEM_SPARSE, "SELECT ID, Display_lang, Display1_lang, Display2_lang, Display3_lang, Description_lang" + PrepareStatement(HOTFIX_SEL_ITEM_SPARSE, "SELECT ID, AllowableRace, Description, Display3, Display2, Display1, Display, DmgVariance, " + "DurationInInventory, QualityModifier, BagFamily, ItemRange, StatPercentageOfSocket1, StatPercentageOfSocket2, StatPercentageOfSocket3, " + "StatPercentageOfSocket4, StatPercentageOfSocket5, StatPercentageOfSocket6, StatPercentageOfSocket7, StatPercentageOfSocket8, " + "StatPercentageOfSocket9, StatPercentageOfSocket10, StatPercentEditor1, StatPercentEditor2, StatPercentEditor3, StatPercentEditor4, " + "StatPercentEditor5, StatPercentEditor6, StatPercentEditor7, StatPercentEditor8, StatPercentEditor9, StatPercentEditor10, Stackable, " + "MaxCount, RequiredAbility, SellPrice, BuyPrice, VendorStackCount, PriceVariance, PriceRandomValue, Flags1, Flags2, Flags3, Flags4, " + "FactionRelated, ItemNameDescriptionID, RequiredTransmogHoliday, RequiredHoliday, LimitCategory, GemProperties, SocketMatchEnchantmentId, " + "TotemCategoryID, InstanceBound, ZoneBound, ItemSet, ItemRandomSuffixGroupID, RandomSelect, LockID, StartQuestID, PageID, ItemDelay, " + "ScalingStatDistributionID, MinFactionID, RequiredSkillRank, RequiredSkill, ItemLevel, AllowableClass, ExpansionID, ArtifactID, SpellWeight, " + "SpellWeightCategory, SocketType1, SocketType2, SocketType3, SheatheType, Material, PageMaterialID, LanguageID, Bonding, DamageDamageType, " + "StatModifierBonusStat1, StatModifierBonusStat2, StatModifierBonusStat3, StatModifierBonusStat4, StatModifierBonusStat5, " + "StatModifierBonusStat6, StatModifierBonusStat7, StatModifierBonusStat8, StatModifierBonusStat9, StatModifierBonusStat10, ContainerSlots, " + "MinReputation, RequiredPVPMedal, RequiredPVPRank, RequiredLevel, InventoryType, OverallQualityID FROM item_sparse ORDER BY ID DESC", CONNECTION_SYNCH); + PREPARE_LOCALE_STMT(HOTFIX_SEL_ITEM_SPARSE, "SELECT ID, Description_lang, Display3_lang, Display2_lang, Display1_lang, Display_lang" " FROM item_sparse_locale WHERE locale = ?", CONNECTION_SYNCH); // ItemSpec.db2 - PrepareStatement(HOTFIX_SEL_ITEM_SPEC, "SELECT ID, SpecializationID, MinLevel, MaxLevel, ItemType, PrimaryStat, SecondaryStat FROM item_spec" + PrepareStatement(HOTFIX_SEL_ITEM_SPEC, "SELECT ID, MinLevel, MaxLevel, ItemType, PrimaryStat, SecondaryStat, SpecializationID FROM item_spec" " ORDER BY ID DESC", CONNECTION_SYNCH); // ItemSpecOverride.db2 PrepareStatement(HOTFIX_SEL_ITEM_SPEC_OVERRIDE, "SELECT ID, SpecID, ItemID FROM item_spec_override ORDER BY ID DESC", CONNECTION_SYNCH); // ItemUpgrade.db2 - PrepareStatement(HOTFIX_SEL_ITEM_UPGRADE, "SELECT ID, CurrencyAmount, PrerequisiteID, CurrencyType, ItemUpgradePathID, ItemLevelIncrement" + PrepareStatement(HOTFIX_SEL_ITEM_UPGRADE, "SELECT ID, ItemUpgradePathID, ItemLevelIncrement, PrerequisiteID, CurrencyType, CurrencyAmount" " FROM item_upgrade ORDER BY ID DESC", CONNECTION_SYNCH); // ItemXBonusTree.db2 @@ -598,10 +609,10 @@ void HotfixDatabaseConnection::DoPrepareStatements() " ORDER BY ID DESC", CONNECTION_SYNCH); // LfgDungeons.db2 - PrepareStatement(HOTFIX_SEL_LFG_DUNGEONS, "SELECT ID, Name, Description, Flags, MinGear, MaxLevel, TargetLevelMax, MapID, RandomID, ScenarioID, " - "FinalEncounterID, BonusReputationAmount, MentorItemLevel, RequiredPlayerConditionId, MinLevel, TargetLevel, TargetLevelMin, DifficultyID, " - "TypeID, Faction, ExpansionLevel, OrderIndex, GroupID, CountTank, CountHealer, CountDamage, MinCountTank, MinCountHealer, MinCountDamage, " - "Subtype, MentorCharLevel, IconTextureFileID, RewardsBgTextureFileID, PopupBgTextureFileID FROM lfg_dungeons ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_LFG_DUNGEONS, "SELECT ID, Name, Description, MinLevel, MaxLevel, TypeID, Subtype, Faction, IconTextureFileID, " + "RewardsBgTextureFileID, PopupBgTextureFileID, ExpansionLevel, MapID, DifficultyID, MinGear, GroupID, OrderIndex, RequiredPlayerConditionId, " + "TargetLevel, TargetLevelMin, TargetLevelMax, RandomID, ScenarioID, FinalEncounterID, CountTank, CountHealer, CountDamage, MinCountTank, " + "MinCountHealer, MinCountDamage, BonusReputationAmount, MentorItemLevel, MentorCharLevel, Flags1, Flags2 FROM lfg_dungeons ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_LFG_DUNGEONS, "SELECT ID, Name_lang, Description_lang FROM lfg_dungeons_locale WHERE locale = ?", CONNECTION_SYNCH); // Light.db2 @@ -610,11 +621,12 @@ void HotfixDatabaseConnection::DoPrepareStatements() " ORDER BY ID DESC", CONNECTION_SYNCH); // LiquidType.db2 - PrepareStatement(HOTFIX_SEL_LIQUID_TYPE, "SELECT ID, Name, Texture1, Texture2, Texture3, Texture4, Texture5, Texture6, SpellID, MaxDarkenDepth, " - "FogDarkenIntensity, AmbDarkenIntensity, DirDarkenIntensity, ParticleScale, Color1, Color2, Float1, Float2, Float3, `Float4`, Float5, Float6, " - "Float7, `Float8`, Float9, Float10, Float11, Float12, Float13, Float14, Float15, Float16, Float17, Float18, `Int1`, `Int2`, `Int3`, `Int4`, " - "Flags, LightID, SoundBank, ParticleMovement, ParticleTexSlots, MaterialID, FrameCountTexture1, FrameCountTexture2, FrameCountTexture3, " - "FrameCountTexture4, FrameCountTexture5, FrameCountTexture6, SoundID FROM liquid_type ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_LIQUID_TYPE, "SELECT ID, Name, Texture1, Texture2, Texture3, Texture4, Texture5, Texture6, Flags, SoundBank, SoundID, " + "SpellID, MaxDarkenDepth, FogDarkenIntensity, AmbDarkenIntensity, DirDarkenIntensity, LightID, ParticleScale, ParticleMovement, " + "ParticleTexSlots, MaterialID, MinimapStaticCol, FrameCountTexture1, FrameCountTexture2, FrameCountTexture3, FrameCountTexture4, " + "FrameCountTexture5, FrameCountTexture6, Color1, Color2, Float1, Float2, Float3, `Float4`, Float5, Float6, Float7, `Float8`, Float9, Float10, " + "Float11, Float12, Float13, Float14, Float15, Float16, Float17, Float18, `Int1`, `Int2`, `Int3`, `Int4`, Coefficient1, Coefficient2, " + "Coefficient3, Coefficient4 FROM liquid_type ORDER BY ID DESC", CONNECTION_SYNCH); // Lock.db2 PrepareStatement(HOTFIX_SEL_LOCK, "SELECT ID, Index1, Index2, Index3, Index4, Index5, Index6, Index7, Index8, Skill1, Skill2, Skill3, Skill4, " @@ -627,28 +639,28 @@ void HotfixDatabaseConnection::DoPrepareStatements() // Map.db2 PrepareStatement(HOTFIX_SEL_MAP, "SELECT ID, Directory, MapName, MapDescription0, MapDescription1, PvpShortDescription, PvpLongDescription, " - "Flags1, Flags2, MinimapIconScale, CorpseX, CorpseY, AreaTableID, LoadingScreenID, CorpseMapID, TimeOfDayOverride, ParentMapID, " - "CosmeticParentMapID, WindSettingsID, InstanceType, MapType, ExpansionID, MaxPlayers, TimeOffset FROM map ORDER BY ID DESC", CONNECTION_SYNCH); + "CorpseX, CorpseY, MapType, InstanceType, ExpansionID, AreaTableID, LoadingScreenID, TimeOfDayOverride, ParentMapID, CosmeticParentMapID, " + "TimeOffset, MinimapIconScale, CorpseMapID, MaxPlayers, WindSettingsID, ZmpFileDataID, Flags1, Flags2 FROM map ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_MAP, "SELECT ID, MapName_lang, MapDescription0_lang, MapDescription1_lang, PvpShortDescription_lang, " "PvpLongDescription_lang FROM map_locale WHERE locale = ?", CONNECTION_SYNCH); // MapDifficulty.db2 - PrepareStatement(HOTFIX_SEL_MAP_DIFFICULTY, "SELECT ID, Message, DifficultyID, ResetInterval, MaxPlayers, LockID, Flags, ItemContext, " - "ItemContextPickerID, MapID FROM map_difficulty ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_MAP_DIFFICULTY, "SELECT ID, Message, ItemContextPickerID, ContentTuningID, DifficultyID, LockID, ResetInterval, " + "MaxPlayers, ItemContext, Flags, MapID FROM map_difficulty ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_MAP_DIFFICULTY, "SELECT ID, Message_lang FROM map_difficulty_locale WHERE locale = ?", CONNECTION_SYNCH); // ModifierTree.db2 - PrepareStatement(HOTFIX_SEL_MODIFIER_TREE, "SELECT ID, Asset, SecondaryAsset, Parent, Type, TertiaryAsset, Operator, Amount FROM modifier_tree" + PrepareStatement(HOTFIX_SEL_MODIFIER_TREE, "SELECT ID, Parent, Operator, Amount, Type, Asset, SecondaryAsset, TertiaryAsset FROM modifier_tree" " ORDER BY ID DESC", CONNECTION_SYNCH); // Mount.db2 - PrepareStatement(HOTFIX_SEL_MOUNT, "SELECT Name, Description, SourceText, SourceSpellID, MountFlyRideHeight, MountTypeID, Flags, SourceTypeEnum, " - "ID, PlayerConditionID, UiModelSceneID FROM mount ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_MOUNT, "SELECT ID, Name_lang, Description_lang, SourceText_lang FROM mount_locale WHERE locale = ?", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_MOUNT, "SELECT Name, SourceText, Description, ID, MountTypeID, Flags, SourceTypeEnum, SourceSpellID, " + "PlayerConditionID, MountFlyRideHeight, UiModelSceneID FROM mount ORDER BY ID DESC", CONNECTION_SYNCH); + PREPARE_LOCALE_STMT(HOTFIX_SEL_MOUNT, "SELECT ID, Name_lang, SourceText_lang, Description_lang FROM mount_locale WHERE locale = ?", CONNECTION_SYNCH); // MountCapability.db2 - PrepareStatement(HOTFIX_SEL_MOUNT_CAPABILITY, "SELECT ReqSpellKnownID, ModSpellAuraID, ReqRidingSkill, ReqAreaID, ReqMapID, Flags, ID, " - "ReqSpellAuraID FROM mount_capability ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_MOUNT_CAPABILITY, "SELECT ID, Flags, ReqRidingSkill, ReqAreaID, ReqSpellAuraID, ReqSpellKnownID, ModSpellAuraID, " + "ReqMapID FROM mount_capability ORDER BY ID DESC", CONNECTION_SYNCH); // MountTypeXCapability.db2 PrepareStatement(HOTFIX_SEL_MOUNT_TYPE_X_CAPABILITY, "SELECT ID, MountTypeID, MountCapabilityID, OrderIndex FROM mount_type_x_capability" @@ -658,7 +670,7 @@ void HotfixDatabaseConnection::DoPrepareStatements() PrepareStatement(HOTFIX_SEL_MOUNT_X_DISPLAY, "SELECT ID, CreatureDisplayInfoID, PlayerConditionID, MountID FROM mount_x_display ORDER BY ID DESC", CONNECTION_SYNCH); // Movie.db2 - PrepareStatement(HOTFIX_SEL_MOVIE, "SELECT ID, AudioFileDataID, SubtitleFileDataID, Volume, KeyID FROM movie ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_MOVIE, "SELECT ID, Volume, KeyID, AudioFileDataID, SubtitleFileDataID FROM movie ORDER BY ID DESC", CONNECTION_SYNCH); // NameGen.db2 PrepareStatement(HOTFIX_SEL_NAME_GEN, "SELECT ID, Name, RaceID, Sex FROM name_gen ORDER BY ID DESC", CONNECTION_SYNCH); @@ -683,35 +695,35 @@ void HotfixDatabaseConnection::DoPrepareStatements() PrepareStatement(HOTFIX_SEL_PHASE_X_PHASE_GROUP, "SELECT ID, PhaseID, PhaseGroupID FROM phase_x_phase_group ORDER BY ID DESC", CONNECTION_SYNCH); // PlayerCondition.db2 - PrepareStatement(HOTFIX_SEL_PLAYER_CONDITION, "SELECT RaceMask, FailureDescription, ID, Flags, MinLevel, MaxLevel, ClassMask, Gender, " - "NativeGender, SkillLogic, LanguageID, MinLanguage, MaxLanguage, MaxFactionID, MaxReputation, ReputationLogic, CurrentPvpFaction, MinPVPRank, " - "MaxPVPRank, PvpMedal, PrevQuestLogic, CurrQuestLogic, CurrentCompletedQuestLogic, SpellLogic, ItemLogic, ItemFlags, AuraSpellLogic, " - "WorldStateExpressionID, WeatherID, PartyStatus, LifetimeMaxPVPRank, AchievementLogic, LfgLogic, AreaLogic, CurrencyLogic, QuestKillID, " - "QuestKillLogic, MinExpansionLevel, MaxExpansionLevel, MinExpansionTier, MaxExpansionTier, MinGuildLevel, MaxGuildLevel, PhaseUseFlags, " - "PhaseID, PhaseGroupID, MinAvgItemLevel, MaxAvgItemLevel, MinAvgEquippedItemLevel, MaxAvgEquippedItemLevel, ChrSpecializationIndex, " - "ChrSpecializationRole, PowerType, PowerTypeComp, PowerTypeValue, ModifierTreeID, WeaponSubclassMask, SkillID1, SkillID2, SkillID3, SkillID4, " - "MinSkill1, MinSkill2, MinSkill3, MinSkill4, MaxSkill1, MaxSkill2, MaxSkill3, MaxSkill4, MinFactionID1, MinFactionID2, MinFactionID3, " - "MinReputation1, MinReputation2, MinReputation3, PrevQuestID1, PrevQuestID2, PrevQuestID3, PrevQuestID4, CurrQuestID1, CurrQuestID2, " - "CurrQuestID3, CurrQuestID4, CurrentCompletedQuestID1, CurrentCompletedQuestID2, CurrentCompletedQuestID3, CurrentCompletedQuestID4, " - "SpellID1, SpellID2, SpellID3, SpellID4, ItemID1, ItemID2, ItemID3, ItemID4, ItemCount1, ItemCount2, ItemCount3, ItemCount4, Explored1, " - "Explored2, Time1, Time2, AuraSpellID1, AuraSpellID2, AuraSpellID3, AuraSpellID4, AuraStacks1, AuraStacks2, AuraStacks3, AuraStacks4, " - "Achievement1, Achievement2, Achievement3, Achievement4, LfgStatus1, LfgStatus2, LfgStatus3, LfgStatus4, LfgCompare1, LfgCompare2, " - "LfgCompare3, LfgCompare4, LfgValue1, LfgValue2, LfgValue3, LfgValue4, AreaID1, AreaID2, AreaID3, AreaID4, CurrencyID1, CurrencyID2, " - "CurrencyID3, CurrencyID4, CurrencyCount1, CurrencyCount2, CurrencyCount3, CurrencyCount4, QuestKillMonster1, QuestKillMonster2, " - "QuestKillMonster3, QuestKillMonster4, QuestKillMonster5, QuestKillMonster6, MovementFlags1, MovementFlags2 FROM player_condition" - " ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_PLAYER_CONDITION, "SELECT RaceMask, FailureDescription, ID, MinLevel, MaxLevel, ClassMask, SkillLogic, LanguageID, " + "MinLanguage, MaxLanguage, MaxFactionID, MaxReputation, ReputationLogic, CurrentPvpFaction, PvpMedal, PrevQuestLogic, CurrQuestLogic, " + "CurrentCompletedQuestLogic, SpellLogic, ItemLogic, ItemFlags, AuraSpellLogic, WorldStateExpressionID, WeatherID, PartyStatus, " + "LifetimeMaxPVPRank, AchievementLogic, Gender, NativeGender, AreaLogic, LfgLogic, CurrencyLogic, QuestKillID, QuestKillLogic, " + "MinExpansionLevel, MaxExpansionLevel, MinAvgItemLevel, MaxAvgItemLevel, MinAvgEquippedItemLevel, MaxAvgEquippedItemLevel, PhaseUseFlags, " + "PhaseID, PhaseGroupID, Flags, ChrSpecializationIndex, ChrSpecializationRole, ModifierTreeID, PowerType, PowerTypeComp, PowerTypeValue, " + "WeaponSubclassMask, MaxGuildLevel, MinGuildLevel, MaxExpansionTier, MinExpansionTier, MinPVPRank, MaxPVPRank, SkillID1, SkillID2, SkillID3, " + "SkillID4, MinSkill1, MinSkill2, MinSkill3, MinSkill4, MaxSkill1, MaxSkill2, MaxSkill3, MaxSkill4, MinFactionID1, MinFactionID2, " + "MinFactionID3, MinReputation1, MinReputation2, MinReputation3, PrevQuestID1, PrevQuestID2, PrevQuestID3, PrevQuestID4, CurrQuestID1, " + "CurrQuestID2, CurrQuestID3, CurrQuestID4, CurrentCompletedQuestID1, CurrentCompletedQuestID2, CurrentCompletedQuestID3, " + "CurrentCompletedQuestID4, SpellID1, SpellID2, SpellID3, SpellID4, ItemID1, ItemID2, ItemID3, ItemID4, ItemCount1, ItemCount2, ItemCount3, " + "ItemCount4, Explored1, Explored2, Time1, Time2, AuraSpellID1, AuraSpellID2, AuraSpellID3, AuraSpellID4, AuraStacks1, AuraStacks2, " + "AuraStacks3, AuraStacks4, Achievement1, Achievement2, Achievement3, Achievement4, AreaID1, AreaID2, AreaID3, AreaID4, LfgStatus1, " + "LfgStatus2, LfgStatus3, LfgStatus4, LfgCompare1, LfgCompare2, LfgCompare3, LfgCompare4, LfgValue1, LfgValue2, LfgValue3, LfgValue4, " + "CurrencyID1, CurrencyID2, CurrencyID3, CurrencyID4, CurrencyCount1, CurrencyCount2, CurrencyCount3, CurrencyCount4, QuestKillMonster1, " + "QuestKillMonster2, QuestKillMonster3, QuestKillMonster4, QuestKillMonster5, QuestKillMonster6, MovementFlags1, MovementFlags2" + " FROM player_condition ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_PLAYER_CONDITION, "SELECT ID, FailureDescription_lang FROM player_condition_locale WHERE locale = ?", CONNECTION_SYNCH); // PowerDisplay.db2 PrepareStatement(HOTFIX_SEL_POWER_DISPLAY, "SELECT ID, GlobalStringBaseTag, ActualType, Red, Green, Blue FROM power_display ORDER BY ID DESC", CONNECTION_SYNCH); // PowerType.db2 - PrepareStatement(HOTFIX_SEL_POWER_TYPE, "SELECT ID, NameGlobalStringTag, CostGlobalStringTag, RegenPeace, RegenCombat, MaxBasePower, " - "RegenInterruptTimeMS, Flags, PowerTypeEnum, MinPower, CenterPower, DefaultPower, DisplayModifier FROM power_type ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_POWER_TYPE, "SELECT ID, NameGlobalStringTag, CostGlobalStringTag, PowerTypeEnum, MinPower, MaxBasePower, CenterPower, " + "DefaultPower, DisplayModifier, RegenInterruptTimeMS, RegenPeace, RegenCombat, Flags FROM power_type ORDER BY ID DESC", CONNECTION_SYNCH); // PrestigeLevelInfo.db2 - PrepareStatement(HOTFIX_SEL_PRESTIGE_LEVEL_INFO, "SELECT ID, Name, BadgeTextureFileDataID, PrestigeLevel, Flags FROM prestige_level_info" - " ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_PRESTIGE_LEVEL_INFO, "SELECT ID, Name, PrestigeLevel, BadgeTextureFileDataID, Flags, AwardedAchievementID" + " FROM prestige_level_info ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_PRESTIGE_LEVEL_INFO, "SELECT ID, Name_lang FROM prestige_level_info_locale WHERE locale = ?", CONNECTION_SYNCH); // PvpDifficulty.db2 @@ -720,16 +732,17 @@ void HotfixDatabaseConnection::DoPrepareStatements() // PvpItem.db2 PrepareStatement(HOTFIX_SEL_PVP_ITEM, "SELECT ID, ItemID, ItemLevelDelta FROM pvp_item ORDER BY ID DESC", CONNECTION_SYNCH); - // PvpReward.db2 - PrepareStatement(HOTFIX_SEL_PVP_REWARD, "SELECT ID, HonorLevel, PrestigeLevel, RewardPackID FROM pvp_reward ORDER BY ID DESC", CONNECTION_SYNCH); - // PvpTalent.db2 - PrepareStatement(HOTFIX_SEL_PVP_TALENT, "SELECT ID, Description, SpellID, OverridesSpellID, ActionBarSpellID, TierID, ColumnIndex, Flags, " - "ClassID, SpecID, Role FROM pvp_talent ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_PVP_TALENT, "SELECT Description, ID, SpecID, SpellID, OverridesSpellID, Flags, ActionBarSpellID, PvpTalentCategoryID, " + "LevelRequired FROM pvp_talent ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_PVP_TALENT, "SELECT ID, Description_lang FROM pvp_talent_locale WHERE locale = ?", CONNECTION_SYNCH); - // PvpTalentUnlock.db2 - PrepareStatement(HOTFIX_SEL_PVP_TALENT_UNLOCK, "SELECT ID, TierID, ColumnIndex, HonorLevel FROM pvp_talent_unlock ORDER BY ID DESC", CONNECTION_SYNCH); + // PvpTalentCategory.db2 + PrepareStatement(HOTFIX_SEL_PVP_TALENT_CATEGORY, "SELECT ID, TalentSlotMask FROM pvp_talent_category ORDER BY ID DESC", CONNECTION_SYNCH); + + // PvpTalentSlotUnlock.db2 + PrepareStatement(HOTFIX_SEL_PVP_TALENT_SLOT_UNLOCK, "SELECT ID, Slot, LevelRequired, DeathKnightLevelRequired, DemonHunterLevelRequired" + " FROM pvp_talent_slot_unlock ORDER BY ID DESC", CONNECTION_SYNCH); // QuestFactionReward.db2 PrepareStatement(HOTFIX_SEL_QUEST_FACTION_REWARD, "SELECT ID, Difficulty1, Difficulty2, Difficulty3, Difficulty4, Difficulty5, Difficulty6, " @@ -740,7 +753,7 @@ void HotfixDatabaseConnection::DoPrepareStatements() "Difficulty7, Difficulty8, Difficulty9, Difficulty10 FROM quest_money_reward ORDER BY ID DESC", CONNECTION_SYNCH); // QuestPackageItem.db2 - PrepareStatement(HOTFIX_SEL_QUEST_PACKAGE_ITEM, "SELECT ID, ItemID, PackageID, DisplayType, ItemQuantity FROM quest_package_item ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_QUEST_PACKAGE_ITEM, "SELECT ID, PackageID, ItemID, ItemQuantity, DisplayType FROM quest_package_item ORDER BY ID DESC", CONNECTION_SYNCH); // QuestSort.db2 PrepareStatement(HOTFIX_SEL_QUEST_SORT, "SELECT ID, SortName, UiOrderIndex FROM quest_sort ORDER BY ID DESC", CONNECTION_SYNCH); @@ -754,11 +767,11 @@ void HotfixDatabaseConnection::DoPrepareStatements() "Difficulty8, Difficulty9, Difficulty10 FROM quest_xp ORDER BY ID DESC", CONNECTION_SYNCH); // RandPropPoints.db2 - PrepareStatement(HOTFIX_SEL_RAND_PROP_POINTS, "SELECT ID, Epic1, Epic2, Epic3, Epic4, Epic5, Superior1, Superior2, Superior3, Superior4, " - "Superior5, Good1, Good2, Good3, Good4, Good5 FROM rand_prop_points ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_RAND_PROP_POINTS, "SELECT ID, DamageReplaceStat, Epic1, Epic2, Epic3, Epic4, Epic5, Superior1, Superior2, Superior3, " + "Superior4, Superior5, Good1, Good2, Good3, Good4, Good5 FROM rand_prop_points ORDER BY ID DESC", CONNECTION_SYNCH); // RewardPack.db2 - PrepareStatement(HOTFIX_SEL_REWARD_PACK, "SELECT ID, Money, ArtifactXPMultiplier, ArtifactXPDifficulty, ArtifactXPCategoryID, CharTitleID, " + PrepareStatement(HOTFIX_SEL_REWARD_PACK, "SELECT ID, CharTitleID, Money, ArtifactXPDifficulty, ArtifactXPMultiplier, ArtifactXPCategoryID, " "TreasurePickerID FROM reward_pack ORDER BY ID DESC", CONNECTION_SYNCH); // RewardPackXCurrencyType.db2 @@ -771,20 +784,17 @@ void HotfixDatabaseConnection::DoPrepareStatements() // RulesetItemUpgrade.db2 PrepareStatement(HOTFIX_SEL_RULESET_ITEM_UPGRADE, "SELECT ID, ItemID, ItemUpgradeID FROM ruleset_item_upgrade ORDER BY ID DESC", CONNECTION_SYNCH); - // SandboxScaling.db2 - PrepareStatement(HOTFIX_SEL_SANDBOX_SCALING, "SELECT ID, MinLevel, MaxLevel, Flags FROM sandbox_scaling ORDER BY ID DESC", CONNECTION_SYNCH); - // ScalingStatDistribution.db2 PrepareStatement(HOTFIX_SEL_SCALING_STAT_DISTRIBUTION, "SELECT ID, PlayerLevelToItemLevelCurveID, MinLevel, MaxLevel" " FROM scaling_stat_distribution ORDER BY ID DESC", CONNECTION_SYNCH); // Scenario.db2 - PrepareStatement(HOTFIX_SEL_SCENARIO, "SELECT ID, Name, AreaTableID, Flags, Type FROM scenario ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SCENARIO, "SELECT ID, Name, AreaTableID, Type, Flags, UiTextureKitID FROM scenario ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_SCENARIO, "SELECT ID, Name_lang FROM scenario_locale WHERE locale = ?", CONNECTION_SYNCH); // ScenarioStep.db2 - PrepareStatement(HOTFIX_SEL_SCENARIO_STEP, "SELECT ID, Description, Title, ScenarioID, Supersedes, RewardQuestID, OrderIndex, Flags, " - "Criteriatreeid, RelatedStep FROM scenario_step ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SCENARIO_STEP, "SELECT ID, Description, Title, ScenarioID, Criteriatreeid, RewardQuestID, RelatedStep, Supersedes, " + "OrderIndex, Flags, VisibilityPlayerConditionID, WidgetSetID FROM scenario_step ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_SCENARIO_STEP, "SELECT ID, Description_lang, Title_lang FROM scenario_step_locale WHERE locale = ?", CONNECTION_SYNCH); // SceneScript.db2 @@ -800,81 +810,76 @@ void HotfixDatabaseConnection::DoPrepareStatements() PrepareStatement(HOTFIX_SEL_SCENE_SCRIPT_TEXT, "SELECT ID, Name, Script FROM scene_script_text ORDER BY ID DESC", CONNECTION_SYNCH); // SkillLine.db2 - PrepareStatement(HOTFIX_SEL_SKILL_LINE, "SELECT ID, DisplayName, Description, AlternateVerb, Flags, CategoryID, CanLink, SpellIconFileID, " - "ParentSkillLineID FROM skill_line ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_SKILL_LINE, "SELECT ID, DisplayName_lang, Description_lang, AlternateVerb_lang FROM skill_line_locale" - " WHERE locale = ?", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SKILL_LINE, "SELECT DisplayName, AlternateVerb, Description, HordeDisplayName, OverrideSourceInfoDisplayName, ID, " + "CategoryID, SpellIconFileID, CanLink, ParentSkillLineID, ParentTierIndex, Flags, SpellBookSpellID FROM skill_line ORDER BY ID DESC", CONNECTION_SYNCH); + PREPARE_LOCALE_STMT(HOTFIX_SEL_SKILL_LINE, "SELECT ID, DisplayName_lang, AlternateVerb_lang, Description_lang, HordeDisplayName_lang" + " FROM skill_line_locale WHERE locale = ?", CONNECTION_SYNCH); // SkillLineAbility.db2 - PrepareStatement(HOTFIX_SEL_SKILL_LINE_ABILITY, "SELECT RaceMask, ID, Spell, SupercedesSpell, SkillLine, TrivialSkillLineRankHigh, " - "TrivialSkillLineRankLow, UniqueBit, TradeSkillCategoryID, NumSkillUps, ClassMask, MinSkillLineRank, AcquireMethod, Flags" + PrepareStatement(HOTFIX_SEL_SKILL_LINE_ABILITY, "SELECT RaceMask, ID, SkillLine, Spell, MinSkillLineRank, ClassMask, SupercedesSpell, " + "AcquireMethod, TrivialSkillLineRankHigh, TrivialSkillLineRankLow, Flags, NumSkillUps, UniqueBit, TradeSkillCategoryID, SkillupSkillLineID" " FROM skill_line_ability ORDER BY ID DESC", CONNECTION_SYNCH); // SkillRaceClassInfo.db2 - PrepareStatement(HOTFIX_SEL_SKILL_RACE_CLASS_INFO, "SELECT ID, RaceMask, SkillID, Flags, SkillTierID, Availability, MinLevel, ClassMask" + PrepareStatement(HOTFIX_SEL_SKILL_RACE_CLASS_INFO, "SELECT ID, RaceMask, SkillID, ClassMask, Flags, Availability, MinLevel, SkillTierID" " FROM skill_race_class_info ORDER BY ID DESC", CONNECTION_SYNCH); // SoundKit.db2 - PrepareStatement(HOTFIX_SEL_SOUND_KIT, "SELECT ID, VolumeFloat, MinDistance, DistanceCutoff, Flags, SoundEntriesAdvancedID, SoundType, " - "DialogType, EAXDef, VolumeVariationPlus, VolumeVariationMinus, PitchVariationPlus, PitchVariationMinus, PitchAdjust, BusOverwriteID, " - "MaxInstances FROM sound_kit ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SOUND_KIT, "SELECT ID, SoundType, VolumeFloat, Flags, MinDistance, DistanceCutoff, EAXDef, SoundKitAdvancedID, " + "VolumeVariationPlus, VolumeVariationMinus, PitchVariationPlus, PitchVariationMinus, DialogType, PitchAdjust, BusOverwriteID, MaxInstances" + " FROM sound_kit ORDER BY ID DESC", CONNECTION_SYNCH); // SpecializationSpells.db2 - PrepareStatement(HOTFIX_SEL_SPECIALIZATION_SPELLS, "SELECT Description, SpellID, OverridesSpellID, SpecID, DisplayOrder, ID" + PrepareStatement(HOTFIX_SEL_SPECIALIZATION_SPELLS, "SELECT Description, ID, SpecID, SpellID, OverridesSpellID, DisplayOrder" " FROM specialization_spells ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_SPECIALIZATION_SPELLS, "SELECT ID, Description_lang FROM specialization_spells_locale WHERE locale = ?", CONNECTION_SYNCH); - // Spell.db2 - PrepareStatement(HOTFIX_SEL_SPELL, "SELECT ID, Name, NameSubtext, Description, AuraDescription FROM spell ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_SPELL, "SELECT ID, Name_lang, NameSubtext_lang, Description_lang, AuraDescription_lang FROM spell_locale" - " WHERE locale = ?", CONNECTION_SYNCH); - // SpellAuraOptions.db2 - PrepareStatement(HOTFIX_SEL_SPELL_AURA_OPTIONS, "SELECT ID, ProcCharges, ProcTypeMask, ProcCategoryRecovery, CumulativeAura, " - "SpellProcsPerMinuteID, DifficultyID, ProcChance, SpellID FROM spell_aura_options ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SPELL_AURA_OPTIONS, "SELECT ID, DifficultyID, CumulativeAura, ProcCategoryRecovery, ProcChance, ProcCharges, " + "SpellProcsPerMinuteID, ProcTypeMask1, ProcTypeMask2, SpellID FROM spell_aura_options ORDER BY ID DESC", CONNECTION_SYNCH); // SpellAuraRestrictions.db2 - PrepareStatement(HOTFIX_SEL_SPELL_AURA_RESTRICTIONS, "SELECT ID, CasterAuraSpell, TargetAuraSpell, ExcludeCasterAuraSpell, " - "ExcludeTargetAuraSpell, DifficultyID, CasterAuraState, TargetAuraState, ExcludeCasterAuraState, ExcludeTargetAuraState, SpellID" + PrepareStatement(HOTFIX_SEL_SPELL_AURA_RESTRICTIONS, "SELECT ID, DifficultyID, CasterAuraState, TargetAuraState, ExcludeCasterAuraState, " + "ExcludeTargetAuraState, CasterAuraSpell, TargetAuraSpell, ExcludeCasterAuraSpell, ExcludeTargetAuraSpell, SpellID" " FROM spell_aura_restrictions ORDER BY ID DESC", CONNECTION_SYNCH); // SpellCastTimes.db2 - PrepareStatement(HOTFIX_SEL_SPELL_CAST_TIMES, "SELECT ID, Base, Minimum, PerLevel FROM spell_cast_times ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SPELL_CAST_TIMES, "SELECT ID, Base, PerLevel, Minimum FROM spell_cast_times ORDER BY ID DESC", CONNECTION_SYNCH); // SpellCastingRequirements.db2 - PrepareStatement(HOTFIX_SEL_SPELL_CASTING_REQUIREMENTS, "SELECT ID, SpellID, MinFactionID, RequiredAreasID, RequiresSpellFocus, " - "FacingCasterFlags, MinReputation, RequiredAuraVision FROM spell_casting_requirements ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SPELL_CASTING_REQUIREMENTS, "SELECT ID, SpellID, FacingCasterFlags, MinFactionID, MinReputation, RequiredAreasID, " + "RequiredAuraVision, RequiresSpellFocus FROM spell_casting_requirements ORDER BY ID DESC", CONNECTION_SYNCH); // SpellCategories.db2 - PrepareStatement(HOTFIX_SEL_SPELL_CATEGORIES, "SELECT ID, Category, StartRecoveryCategory, ChargeCategory, DifficultyID, DefenseType, DispelType, " - "Mechanic, PreventionType, SpellID FROM spell_categories ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SPELL_CATEGORIES, "SELECT ID, DifficultyID, Category, DefenseType, DispelType, Mechanic, PreventionType, " + "StartRecoveryCategory, ChargeCategory, SpellID FROM spell_categories ORDER BY ID DESC", CONNECTION_SYNCH); // SpellCategory.db2 - PrepareStatement(HOTFIX_SEL_SPELL_CATEGORY, "SELECT ID, Name, ChargeRecoveryTime, Flags, UsesPerWeek, MaxCharges, TypeMask FROM spell_category" + PrepareStatement(HOTFIX_SEL_SPELL_CATEGORY, "SELECT ID, Name, Flags, UsesPerWeek, MaxCharges, ChargeRecoveryTime, TypeMask FROM spell_category" " ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_SPELL_CATEGORY, "SELECT ID, Name_lang FROM spell_category_locale WHERE locale = ?", CONNECTION_SYNCH); // SpellClassOptions.db2 - PrepareStatement(HOTFIX_SEL_SPELL_CLASS_OPTIONS, "SELECT ID, SpellID, SpellClassMask1, SpellClassMask2, SpellClassMask3, SpellClassMask4, " - "SpellClassSet, ModalNextSpell FROM spell_class_options ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SPELL_CLASS_OPTIONS, "SELECT ID, SpellID, ModalNextSpell, SpellClassSet, SpellClassMask1, SpellClassMask2, " + "SpellClassMask3, SpellClassMask4 FROM spell_class_options ORDER BY ID DESC", CONNECTION_SYNCH); // SpellCooldowns.db2 - PrepareStatement(HOTFIX_SEL_SPELL_COOLDOWNS, "SELECT ID, CategoryRecoveryTime, RecoveryTime, StartRecoveryTime, DifficultyID, SpellID" + PrepareStatement(HOTFIX_SEL_SPELL_COOLDOWNS, "SELECT ID, DifficultyID, CategoryRecoveryTime, RecoveryTime, StartRecoveryTime, SpellID" " FROM spell_cooldowns ORDER BY ID DESC", CONNECTION_SYNCH); // SpellDuration.db2 - PrepareStatement(HOTFIX_SEL_SPELL_DURATION, "SELECT ID, Duration, MaxDuration, DurationPerLevel FROM spell_duration ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SPELL_DURATION, "SELECT ID, Duration, DurationPerLevel, MaxDuration FROM spell_duration ORDER BY ID DESC", CONNECTION_SYNCH); // SpellEffect.db2 - PrepareStatement(HOTFIX_SEL_SPELL_EFFECT, "SELECT ID, Effect, EffectBasePoints, EffectIndex, EffectAura, DifficultyID, EffectAmplitude, " - "EffectAuraPeriod, EffectBonusCoefficient, EffectChainAmplitude, EffectChainTargets, EffectDieSides, EffectItemType, EffectMechanic, " - "EffectPointsPerResource, EffectRealPointsPerLevel, EffectTriggerSpell, EffectPosFacing, EffectAttributes, BonusCoefficientFromAP, " - "PvpMultiplier, Coefficient, Variance, ResourceCoefficient, GroupSizeBasePointsCoefficient, EffectSpellClassMask1, EffectSpellClassMask2, " - "EffectSpellClassMask3, EffectSpellClassMask4, EffectMiscValue1, EffectMiscValue2, EffectRadiusIndex1, EffectRadiusIndex2, ImplicitTarget1, " + PrepareStatement(HOTFIX_SEL_SPELL_EFFECT, "SELECT ID, DifficultyID, EffectIndex, Effect, EffectAmplitude, EffectAttributes, EffectAura, " + "EffectAuraPeriod, EffectBonusCoefficient, EffectChainAmplitude, EffectChainTargets, EffectItemType, EffectMechanic, EffectPointsPerResource, " + "EffectPosFacing, EffectRealPointsPerLevel, EffectTriggerSpell, BonusCoefficientFromAP, PvpMultiplier, Coefficient, Variance, " + "ResourceCoefficient, GroupSizeBasePointsCoefficient, EffectBasePoints, EffectMiscValue1, EffectMiscValue2, EffectRadiusIndex1, " + "EffectRadiusIndex2, EffectSpellClassMask1, EffectSpellClassMask2, EffectSpellClassMask3, EffectSpellClassMask4, ImplicitTarget1, " "ImplicitTarget2, SpellID FROM spell_effect ORDER BY ID DESC", CONNECTION_SYNCH); // SpellEquippedItems.db2 - PrepareStatement(HOTFIX_SEL_SPELL_EQUIPPED_ITEMS, "SELECT ID, SpellID, EquippedItemInvTypes, EquippedItemSubclass, EquippedItemClass" + PrepareStatement(HOTFIX_SEL_SPELL_EQUIPPED_ITEMS, "SELECT ID, SpellID, EquippedItemClass, EquippedItemInvTypes, EquippedItemSubclass" " FROM spell_equipped_items ORDER BY ID DESC", CONNECTION_SYNCH); // SpellFocusObject.db2 @@ -886,15 +891,15 @@ void HotfixDatabaseConnection::DoPrepareStatements() "ChannelInterruptFlags1, ChannelInterruptFlags2, SpellID FROM spell_interrupts ORDER BY ID DESC", CONNECTION_SYNCH); // SpellItemEnchantment.db2 - PrepareStatement(HOTFIX_SEL_SPELL_ITEM_ENCHANTMENT, "SELECT ID, Name, EffectArg1, EffectArg2, EffectArg3, EffectScalingPoints1, " - "EffectScalingPoints2, EffectScalingPoints3, TransmogCost, IconFileDataID, EffectPointsMin1, EffectPointsMin2, EffectPointsMin3, ItemVisual, " - "Flags, RequiredSkillID, RequiredSkillRank, ItemLevel, Charges, Effect1, Effect2, Effect3, ConditionID, MinLevel, MaxLevel, ScalingClass, " - "ScalingClassRestricted, TransmogPlayerConditionID FROM spell_item_enchantment ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_SPELL_ITEM_ENCHANTMENT, "SELECT ID, Name_lang FROM spell_item_enchantment_locale WHERE locale = ?", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SPELL_ITEM_ENCHANTMENT, "SELECT ID, Name, HordeName, EffectArg1, EffectArg2, EffectArg3, EffectScalingPoints1, " + "EffectScalingPoints2, EffectScalingPoints3, TransmogCost, IconFileDataID, TransmogPlayerConditionID, EffectPointsMin1, EffectPointsMin2, " + "EffectPointsMin3, ItemVisual, Flags, RequiredSkillID, RequiredSkillRank, ItemLevel, Charges, Effect1, Effect2, Effect3, ScalingClass, " + "ScalingClassRestricted, ConditionID, MinLevel, MaxLevel FROM spell_item_enchantment ORDER BY ID DESC", CONNECTION_SYNCH); + PREPARE_LOCALE_STMT(HOTFIX_SEL_SPELL_ITEM_ENCHANTMENT, "SELECT ID, Name_lang, HordeName_lang FROM spell_item_enchantment_locale WHERE locale = ?", CONNECTION_SYNCH); // SpellItemEnchantmentCondition.db2 - PrepareStatement(HOTFIX_SEL_SPELL_ITEM_ENCHANTMENT_CONDITION, "SELECT ID, LtOperand1, LtOperand2, LtOperand3, LtOperand4, LtOperand5, " - "LtOperandType1, LtOperandType2, LtOperandType3, LtOperandType4, LtOperandType5, Operator1, Operator2, Operator3, Operator4, Operator5, " + PrepareStatement(HOTFIX_SEL_SPELL_ITEM_ENCHANTMENT_CONDITION, "SELECT ID, LtOperandType1, LtOperandType2, LtOperandType3, LtOperandType4, " + "LtOperandType5, LtOperand1, LtOperand2, LtOperand3, LtOperand4, LtOperand5, Operator1, Operator2, Operator3, Operator4, Operator5, " "RtOperandType1, RtOperandType2, RtOperandType3, RtOperandType4, RtOperandType5, RtOperand1, RtOperand2, RtOperand3, RtOperand4, RtOperand5, " "Logic1, Logic2, Logic3, Logic4, Logic5 FROM spell_item_enchantment_condition ORDER BY ID DESC", CONNECTION_SYNCH); @@ -902,33 +907,38 @@ void HotfixDatabaseConnection::DoPrepareStatements() PrepareStatement(HOTFIX_SEL_SPELL_LEARN_SPELL, "SELECT ID, SpellID, LearnSpellID, OverridesSpellID FROM spell_learn_spell ORDER BY ID DESC", CONNECTION_SYNCH); // SpellLevels.db2 - PrepareStatement(HOTFIX_SEL_SPELL_LEVELS, "SELECT ID, BaseLevel, MaxLevel, SpellLevel, DifficultyID, MaxPassiveAuraLevel, SpellID" + PrepareStatement(HOTFIX_SEL_SPELL_LEVELS, "SELECT ID, DifficultyID, BaseLevel, MaxLevel, SpellLevel, MaxPassiveAuraLevel, SpellID" " FROM spell_levels ORDER BY ID DESC", CONNECTION_SYNCH); // SpellMisc.db2 - PrepareStatement(HOTFIX_SEL_SPELL_MISC, "SELECT ID, CastingTimeIndex, DurationIndex, RangeIndex, SchoolMask, SpellIconFileDataID, Speed, " - "ActiveIconFileDataID, LaunchDelay, DifficultyID, Attributes1, Attributes2, Attributes3, Attributes4, Attributes5, Attributes6, Attributes7, " - "Attributes8, Attributes9, Attributes10, Attributes11, Attributes12, Attributes13, Attributes14, SpellID FROM spell_misc ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SPELL_MISC, "SELECT ID, DifficultyID, CastingTimeIndex, DurationIndex, RangeIndex, SchoolMask, Speed, LaunchDelay, " + "MinDuration, SpellIconFileDataID, ActiveIconFileDataID, Attributes1, Attributes2, Attributes3, Attributes4, Attributes5, Attributes6, " + "Attributes7, Attributes8, Attributes9, Attributes10, Attributes11, Attributes12, Attributes13, Attributes14, SpellID FROM spell_misc" + " ORDER BY ID DESC", CONNECTION_SYNCH); + + // SpellName.db2 + PrepareStatement(HOTFIX_SEL_SPELL_NAME, "SELECT ID, Name FROM spell_name ORDER BY ID DESC", CONNECTION_SYNCH); + PREPARE_LOCALE_STMT(HOTFIX_SEL_SPELL_NAME, "SELECT ID, Name_lang FROM spell_name_locale WHERE locale = ?", CONNECTION_SYNCH); // SpellPower.db2 - PrepareStatement(HOTFIX_SEL_SPELL_POWER, "SELECT ManaCost, PowerCostPct, PowerPctPerSecond, RequiredAuraSpellID, PowerCostMaxPct, OrderIndex, " - "PowerType, ID, ManaCostPerLevel, ManaPerSecond, OptionalCost, PowerDisplayID, AltPowerBarID, SpellID FROM spell_power ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SPELL_POWER, "SELECT ID, OrderIndex, ManaCost, ManaCostPerLevel, ManaPerSecond, PowerDisplayID, AltPowerBarID, " + "PowerCostPct, PowerCostMaxPct, PowerPctPerSecond, PowerType, RequiredAuraSpellID, OptionalCost, SpellID FROM spell_power ORDER BY ID DESC", CONNECTION_SYNCH); // SpellPowerDifficulty.db2 - PrepareStatement(HOTFIX_SEL_SPELL_POWER_DIFFICULTY, "SELECT DifficultyID, OrderIndex, ID FROM spell_power_difficulty ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SPELL_POWER_DIFFICULTY, "SELECT ID, DifficultyID, OrderIndex FROM spell_power_difficulty ORDER BY ID DESC", CONNECTION_SYNCH); // SpellProcsPerMinute.db2 PrepareStatement(HOTFIX_SEL_SPELL_PROCS_PER_MINUTE, "SELECT ID, BaseProcRate, Flags FROM spell_procs_per_minute ORDER BY ID DESC", CONNECTION_SYNCH); // SpellProcsPerMinuteMod.db2 - PrepareStatement(HOTFIX_SEL_SPELL_PROCS_PER_MINUTE_MOD, "SELECT ID, Coeff, Param, Type, SpellProcsPerMinuteID FROM spell_procs_per_minute_mod" + PrepareStatement(HOTFIX_SEL_SPELL_PROCS_PER_MINUTE_MOD, "SELECT ID, Type, Param, Coeff, SpellProcsPerMinuteID FROM spell_procs_per_minute_mod" " ORDER BY ID DESC", CONNECTION_SYNCH); // SpellRadius.db2 PrepareStatement(HOTFIX_SEL_SPELL_RADIUS, "SELECT ID, Radius, RadiusPerLevel, RadiusMin, RadiusMax FROM spell_radius ORDER BY ID DESC", CONNECTION_SYNCH); // SpellRange.db2 - PrepareStatement(HOTFIX_SEL_SPELL_RANGE, "SELECT ID, DisplayName, DisplayNameShort, RangeMin1, RangeMin2, RangeMax1, RangeMax2, Flags" + PrepareStatement(HOTFIX_SEL_SPELL_RANGE, "SELECT ID, DisplayName, DisplayNameShort, Flags, RangeMin1, RangeMin2, RangeMax1, RangeMax2" " FROM spell_range ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_SPELL_RANGE, "SELECT ID, DisplayName_lang, DisplayNameShort_lang FROM spell_range_locale WHERE locale = ?", CONNECTION_SYNCH); @@ -938,72 +948,71 @@ void HotfixDatabaseConnection::DoPrepareStatements() " ORDER BY ID DESC", CONNECTION_SYNCH); // SpellScaling.db2 - PrepareStatement(HOTFIX_SEL_SPELL_SCALING, "SELECT ID, SpellID, ScalesFromItemLevel, Class, MinScalingLevel, MaxScalingLevel FROM spell_scaling" + PrepareStatement(HOTFIX_SEL_SPELL_SCALING, "SELECT ID, SpellID, Class, MinScalingLevel, MaxScalingLevel, ScalesFromItemLevel FROM spell_scaling" " ORDER BY ID DESC", CONNECTION_SYNCH); // SpellShapeshift.db2 - PrepareStatement(HOTFIX_SEL_SPELL_SHAPESHIFT, "SELECT ID, SpellID, ShapeshiftExclude1, ShapeshiftExclude2, ShapeshiftMask1, ShapeshiftMask2, " - "StanceBarOrder FROM spell_shapeshift ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SPELL_SHAPESHIFT, "SELECT ID, SpellID, StanceBarOrder, ShapeshiftExclude1, ShapeshiftExclude2, ShapeshiftMask1, " + "ShapeshiftMask2 FROM spell_shapeshift ORDER BY ID DESC", CONNECTION_SYNCH); // SpellShapeshiftForm.db2 - PrepareStatement(HOTFIX_SEL_SPELL_SHAPESHIFT_FORM, "SELECT ID, Name, DamageVariance, Flags, CombatRoundTime, MountTypeID, CreatureType, " - "BonusActionBar, AttackIconFileID, CreatureDisplayID1, CreatureDisplayID2, CreatureDisplayID3, CreatureDisplayID4, PresetSpellID1, " - "PresetSpellID2, PresetSpellID3, PresetSpellID4, PresetSpellID5, PresetSpellID6, PresetSpellID7, PresetSpellID8 FROM spell_shapeshift_form" - " ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SPELL_SHAPESHIFT_FORM, "SELECT ID, Name, CreatureType, Flags, AttackIconFileID, BonusActionBar, CombatRoundTime, " + "DamageVariance, MountTypeID, CreatureDisplayID1, CreatureDisplayID2, CreatureDisplayID3, CreatureDisplayID4, PresetSpellID1, PresetSpellID2, " + "PresetSpellID3, PresetSpellID4, PresetSpellID5, PresetSpellID6, PresetSpellID7, PresetSpellID8 FROM spell_shapeshift_form ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_SPELL_SHAPESHIFT_FORM, "SELECT ID, Name_lang FROM spell_shapeshift_form_locale WHERE locale = ?", CONNECTION_SYNCH); // SpellTargetRestrictions.db2 - PrepareStatement(HOTFIX_SEL_SPELL_TARGET_RESTRICTIONS, "SELECT ID, ConeDegrees, Width, Targets, TargetCreatureType, DifficultyID, MaxTargets, " - "MaxTargetLevel, SpellID FROM spell_target_restrictions ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SPELL_TARGET_RESTRICTIONS, "SELECT ID, DifficultyID, ConeDegrees, MaxTargets, MaxTargetLevel, TargetCreatureType, " + "Targets, Width, SpellID FROM spell_target_restrictions ORDER BY ID DESC", CONNECTION_SYNCH); // SpellTotems.db2 - PrepareStatement(HOTFIX_SEL_SPELL_TOTEMS, "SELECT ID, SpellID, Totem1, Totem2, RequiredTotemCategoryID1, RequiredTotemCategoryID2" + PrepareStatement(HOTFIX_SEL_SPELL_TOTEMS, "SELECT ID, SpellID, RequiredTotemCategoryID1, RequiredTotemCategoryID2, Totem1, Totem2" " FROM spell_totems ORDER BY ID DESC", CONNECTION_SYNCH); // SpellXSpellVisual.db2 - PrepareStatement(HOTFIX_SEL_SPELL_X_SPELL_VISUAL, "SELECT SpellVisualID, ID, Probability, CasterPlayerConditionID, CasterUnitConditionID, " - "ViewerPlayerConditionID, ViewerUnitConditionID, SpellIconFileID, ActiveIconFileID, Flags, DifficultyID, Priority, SpellID" + PrepareStatement(HOTFIX_SEL_SPELL_X_SPELL_VISUAL, "SELECT ID, DifficultyID, SpellVisualID, Probability, Flags, Priority, SpellIconFileID, " + "ActiveIconFileID, ViewerUnitConditionID, ViewerPlayerConditionID, CasterUnitConditionID, CasterPlayerConditionID, SpellID" " FROM spell_x_spell_visual ORDER BY ID DESC", CONNECTION_SYNCH); // SummonProperties.db2 - PrepareStatement(HOTFIX_SEL_SUMMON_PROPERTIES, "SELECT ID, Flags, Control, Faction, Title, Slot FROM summon_properties ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SUMMON_PROPERTIES, "SELECT ID, Control, Faction, Title, Slot, Flags FROM summon_properties ORDER BY ID DESC", CONNECTION_SYNCH); // TactKey.db2 PrepareStatement(HOTFIX_SEL_TACT_KEY, "SELECT ID, Key1, Key2, Key3, Key4, Key5, Key6, Key7, Key8, Key9, Key10, Key11, Key12, Key13, Key14, Key15, " "Key16 FROM tact_key ORDER BY ID DESC", CONNECTION_SYNCH); // Talent.db2 - PrepareStatement(HOTFIX_SEL_TALENT, "SELECT ID, Description, SpellID, OverridesSpellID, SpecID, TierID, ColumnIndex, Flags, CategoryMask1, " - "CategoryMask2, ClassID FROM talent ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_TALENT, "SELECT ID, Description, TierID, Flags, ColumnIndex, ClassID, SpecID, SpellID, OverridesSpellID, " + "CategoryMask1, CategoryMask2 FROM talent ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_TALENT, "SELECT ID, Description_lang FROM talent_locale WHERE locale = ?", CONNECTION_SYNCH); // TaxiNodes.db2 - PrepareStatement(HOTFIX_SEL_TAXI_NODES, "SELECT ID, Name, PosX, PosY, PosZ, MountCreatureID1, MountCreatureID2, MapOffsetX, MapOffsetY, Facing, " - "FlightMapOffsetX, FlightMapOffsetY, ContinentID, ConditionID, CharacterBitNumber, Flags, UiTextureKitID, SpecialIconConditionID" - " FROM taxi_nodes ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_TAXI_NODES, "SELECT Name, PosX, PosY, PosZ, MapOffsetX, MapOffsetY, FlightMapOffsetX, FlightMapOffsetY, ID, " + "ContinentID, ConditionID, CharacterBitNumber, Flags, UiTextureKitID, Facing, SpecialIconConditionID, VisibilityConditionID, " + "MountCreatureID1, MountCreatureID2 FROM taxi_nodes ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_TAXI_NODES, "SELECT ID, Name_lang FROM taxi_nodes_locale WHERE locale = ?", CONNECTION_SYNCH); // TaxiPath.db2 - PrepareStatement(HOTFIX_SEL_TAXI_PATH, "SELECT FromTaxiNode, ToTaxiNode, ID, Cost FROM taxi_path ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_TAXI_PATH, "SELECT ID, FromTaxiNode, ToTaxiNode, Cost FROM taxi_path ORDER BY ID DESC", CONNECTION_SYNCH); // TaxiPathNode.db2 - PrepareStatement(HOTFIX_SEL_TAXI_PATH_NODE, "SELECT LocX, LocY, LocZ, PathID, ContinentID, NodeIndex, ID, Flags, Delay, ArrivalEventID, " + PrepareStatement(HOTFIX_SEL_TAXI_PATH_NODE, "SELECT LocX, LocY, LocZ, ID, PathID, NodeIndex, ContinentID, Flags, Delay, ArrivalEventID, " "DepartureEventID FROM taxi_path_node ORDER BY ID DESC", CONNECTION_SYNCH); // TotemCategory.db2 - PrepareStatement(HOTFIX_SEL_TOTEM_CATEGORY, "SELECT ID, Name, TotemCategoryMask, TotemCategoryType FROM totem_category ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_TOTEM_CATEGORY, "SELECT ID, Name, TotemCategoryType, TotemCategoryMask FROM totem_category ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_TOTEM_CATEGORY, "SELECT ID, Name_lang FROM totem_category_locale WHERE locale = ?", CONNECTION_SYNCH); // Toy.db2 - PrepareStatement(HOTFIX_SEL_TOY, "SELECT SourceText, ItemID, Flags, SourceTypeEnum, ID FROM toy ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_TOY, "SELECT SourceText, ID, ItemID, Flags, SourceTypeEnum FROM toy ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_TOY, "SELECT ID, SourceText_lang FROM toy_locale WHERE locale = ?", CONNECTION_SYNCH); // TransmogHoliday.db2 PrepareStatement(HOTFIX_SEL_TRANSMOG_HOLIDAY, "SELECT ID, RequiredTransmogHoliday FROM transmog_holiday ORDER BY ID DESC", CONNECTION_SYNCH); // TransmogSet.db2 - PrepareStatement(HOTFIX_SEL_TRANSMOG_SET, "SELECT Name, ParentTransmogSetID, UiOrder, ExpansionID, ID, Flags, TrackingQuestID, ClassMask, " - "ItemNameDescriptionID, TransmogSetGroupID FROM transmog_set ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_TRANSMOG_SET, "SELECT Name, ID, ClassMask, TrackingQuestID, Flags, TransmogSetGroupID, ItemNameDescriptionID, " + "ParentTransmogSetID, ExpansionID, UiOrder FROM transmog_set ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_TRANSMOG_SET, "SELECT ID, Name_lang FROM transmog_set_locale WHERE locale = ?", CONNECTION_SYNCH); // TransmogSetGroup.db2 @@ -1014,64 +1023,68 @@ void HotfixDatabaseConnection::DoPrepareStatements() PrepareStatement(HOTFIX_SEL_TRANSMOG_SET_ITEM, "SELECT ID, TransmogSetID, ItemModifiedAppearanceID, Flags FROM transmog_set_item ORDER BY ID DESC", CONNECTION_SYNCH); // TransportAnimation.db2 - PrepareStatement(HOTFIX_SEL_TRANSPORT_ANIMATION, "SELECT ID, TimeIndex, PosX, PosY, PosZ, SequenceID, TransportID FROM transport_animation" + PrepareStatement(HOTFIX_SEL_TRANSPORT_ANIMATION, "SELECT ID, PosX, PosY, PosZ, SequenceID, TimeIndex, TransportID FROM transport_animation" " ORDER BY ID DESC", CONNECTION_SYNCH); // TransportRotation.db2 - PrepareStatement(HOTFIX_SEL_TRANSPORT_ROTATION, "SELECT ID, TimeIndex, Rot1, Rot2, Rot3, Rot4, GameObjectsID FROM transport_rotation" + PrepareStatement(HOTFIX_SEL_TRANSPORT_ROTATION, "SELECT ID, Rot1, Rot2, Rot3, Rot4, TimeIndex, GameObjectsID FROM transport_rotation" + " ORDER BY ID DESC", CONNECTION_SYNCH); + + // UiMap.db2 + PrepareStatement(HOTFIX_SEL_UI_MAP, "SELECT Name, ID, ParentUiMapID, Flags, System, Type, LevelRangeMin, LevelRangeMax, BountySetID, " + "BountyDisplayLocation, VisibilityPlayerConditionID, HelpTextPosition, BkgAtlasID FROM ui_map ORDER BY ID DESC", CONNECTION_SYNCH); + PREPARE_LOCALE_STMT(HOTFIX_SEL_UI_MAP, "SELECT ID, Name_lang FROM ui_map_locale WHERE locale = ?", CONNECTION_SYNCH); + + // UiMapAssignment.db2 + PrepareStatement(HOTFIX_SEL_UI_MAP_ASSIGNMENT, "SELECT UiMinX, UiMinY, UiMaxX, UiMaxY, Region1X, Region1Y, Region1Z, Region2X, Region2Y, " + "Region2Z, ID, UiMapID, OrderIndex, MapID, AreaID, WmoDoodadPlacementID, WmoGroupID FROM ui_map_assignment ORDER BY ID DESC", CONNECTION_SYNCH); + + // UiMapLink.db2 + PrepareStatement(HOTFIX_SEL_UI_MAP_LINK, "SELECT UiMinX, UiMinY, UiMaxX, UiMaxY, ID, ParentUiMapID, OrderIndex, ChildUiMapID FROM ui_map_link" " ORDER BY ID DESC", CONNECTION_SYNCH); + // UiMapXMapArt.db2 + PrepareStatement(HOTFIX_SEL_UI_MAP_X_MAP_ART, "SELECT ID, PhaseID, UiMapArtID, UiMapID FROM ui_map_x_map_art ORDER BY ID DESC", CONNECTION_SYNCH); + // UnitPowerBar.db2 - PrepareStatement(HOTFIX_SEL_UNIT_POWER_BAR, "SELECT ID, Name, Cost, OutOfError, ToolTip, RegenerationPeace, RegenerationCombat, FileDataID1, " - "FileDataID2, FileDataID3, FileDataID4, FileDataID5, FileDataID6, Color1, Color2, Color3, Color4, Color5, Color6, StartInset, EndInset, " - "StartPower, Flags, CenterPower, BarType, MinPower, MaxPower FROM unit_power_bar ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_UNIT_POWER_BAR, "SELECT ID, Name, Cost, OutOfError, ToolTip, MinPower, MaxPower, StartPower, CenterPower, " + "RegenerationPeace, RegenerationCombat, BarType, Flags, StartInset, EndInset, FileDataID1, FileDataID2, FileDataID3, FileDataID4, " + "FileDataID5, FileDataID6, Color1, Color2, Color3, Color4, Color5, Color6 FROM unit_power_bar ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_UNIT_POWER_BAR, "SELECT ID, Name_lang, Cost_lang, OutOfError_lang, ToolTip_lang FROM unit_power_bar_locale" " WHERE locale = ?", CONNECTION_SYNCH); // Vehicle.db2 - PrepareStatement(HOTFIX_SEL_VEHICLE, "SELECT ID, Flags, TurnSpeed, PitchSpeed, PitchMin, PitchMax, MouseLookOffsetPitch, CameraFadeDistScalarMin, " - "CameraFadeDistScalarMax, CameraPitchOffset, FacingLimitRight, FacingLimitLeft, CameraYawOffset, SeatID1, SeatID2, SeatID3, SeatID4, SeatID5, " - "SeatID6, SeatID7, SeatID8, VehicleUIIndicatorID, PowerDisplayID1, PowerDisplayID2, PowerDisplayID3, FlagsB, UiLocomotionType, " - "MissileTargetingID FROM vehicle ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_VEHICLE, "SELECT ID, Flags, FlagsB, TurnSpeed, PitchSpeed, PitchMin, PitchMax, MouseLookOffsetPitch, " + "CameraFadeDistScalarMin, CameraFadeDistScalarMax, CameraPitchOffset, FacingLimitRight, FacingLimitLeft, CameraYawOffset, UiLocomotionType, " + "VehicleUIIndicatorID, MissileTargetingID, SeatID1, SeatID2, SeatID3, SeatID4, SeatID5, SeatID6, SeatID7, SeatID8, PowerDisplayID1, " + "PowerDisplayID2, PowerDisplayID3 FROM vehicle ORDER BY ID DESC", CONNECTION_SYNCH); // VehicleSeat.db2 - PrepareStatement(HOTFIX_SEL_VEHICLE_SEAT, "SELECT ID, Flags, FlagsB, FlagsC, AttachmentOffsetX, AttachmentOffsetY, AttachmentOffsetZ, " - "EnterPreDelay, EnterSpeed, EnterGravity, EnterMinDuration, EnterMaxDuration, EnterMinArcHeight, EnterMaxArcHeight, ExitPreDelay, ExitSpeed, " - "ExitGravity, ExitMinDuration, ExitMaxDuration, ExitMinArcHeight, ExitMaxArcHeight, PassengerYaw, PassengerPitch, PassengerRoll, " - "VehicleEnterAnimDelay, VehicleExitAnimDelay, CameraEnteringDelay, CameraEnteringDuration, CameraExitingDelay, CameraExitingDuration, " - "CameraOffsetX, CameraOffsetY, CameraOffsetZ, CameraPosChaseRate, CameraFacingChaseRate, CameraEnteringZoom, CameraSeatZoomMin, " - "CameraSeatZoomMax, UiSkinFileDataID, EnterAnimStart, EnterAnimLoop, RideAnimStart, RideAnimLoop, RideUpperAnimStart, RideUpperAnimLoop, " - "ExitAnimStart, ExitAnimLoop, ExitAnimEnd, VehicleEnterAnim, VehicleExitAnim, VehicleRideAnimLoop, EnterAnimKitID, RideAnimKitID, " - "ExitAnimKitID, VehicleEnterAnimKitID, VehicleRideAnimKitID, VehicleExitAnimKitID, CameraModeID, AttachmentID, PassengerAttachmentID, " - "VehicleEnterAnimBone, VehicleExitAnimBone, VehicleRideAnimLoopBone, VehicleAbilityDisplay, EnterUISoundID, ExitUISoundID FROM vehicle_seat" - " ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_VEHICLE_SEAT, "SELECT ID, AttachmentOffsetX, AttachmentOffsetY, AttachmentOffsetZ, CameraOffsetX, CameraOffsetY, " + "CameraOffsetZ, Flags, FlagsB, FlagsC, AttachmentID, EnterPreDelay, EnterSpeed, EnterGravity, EnterMinDuration, EnterMaxDuration, " + "EnterMinArcHeight, EnterMaxArcHeight, EnterAnimStart, EnterAnimLoop, RideAnimStart, RideAnimLoop, RideUpperAnimStart, RideUpperAnimLoop, " + "ExitPreDelay, ExitSpeed, ExitGravity, ExitMinDuration, ExitMaxDuration, ExitMinArcHeight, ExitMaxArcHeight, ExitAnimStart, ExitAnimLoop, " + "ExitAnimEnd, VehicleEnterAnim, VehicleEnterAnimBone, VehicleExitAnim, VehicleExitAnimBone, VehicleRideAnimLoop, VehicleRideAnimLoopBone, " + "PassengerAttachmentID, PassengerYaw, PassengerPitch, PassengerRoll, VehicleEnterAnimDelay, VehicleExitAnimDelay, VehicleAbilityDisplay, " + "EnterUISoundID, ExitUISoundID, UiSkinFileDataID, CameraEnteringDelay, CameraEnteringDuration, CameraExitingDelay, CameraExitingDuration, " + "CameraPosChaseRate, CameraFacingChaseRate, CameraEnteringZoom, CameraSeatZoomMin, CameraSeatZoomMax, EnterAnimKitID, RideAnimKitID, " + "ExitAnimKitID, VehicleEnterAnimKitID, VehicleRideAnimKitID, VehicleExitAnimKitID, CameraModeID FROM vehicle_seat ORDER BY ID DESC", CONNECTION_SYNCH); // WmoAreaTable.db2 - PrepareStatement(HOTFIX_SEL_WMO_AREA_TABLE, "SELECT AreaName, WmoGroupID, AmbienceID, ZoneMusic, IntroSound, AreaTableID, UwIntroSound, " - "UwAmbience, NameSetID, SoundProviderPref, SoundProviderPrefUnderwater, Flags, ID, UwZoneMusic, WmoID FROM wmo_area_table ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_WMO_AREA_TABLE, "SELECT AreaName, ID, WmoID, NameSetID, WmoGroupID, SoundProviderPref, SoundProviderPrefUnderwater, " + "AmbienceID, UwAmbience, ZoneMusic, UwZoneMusic, IntroSound, UwIntroSound, AreaTableID, Flags FROM wmo_area_table ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_WMO_AREA_TABLE, "SELECT ID, AreaName_lang FROM wmo_area_table_locale WHERE locale = ?", CONNECTION_SYNCH); // WorldEffect.db2 - PrepareStatement(HOTFIX_SEL_WORLD_EFFECT, "SELECT ID, TargetAsset, CombatConditionID, TargetType, WhenToDisplay, QuestFeedbackEffectID, " - "PlayerConditionID FROM world_effect ORDER BY ID DESC", CONNECTION_SYNCH); - - // WorldMapArea.db2 - PrepareStatement(HOTFIX_SEL_WORLD_MAP_AREA, "SELECT AreaName, LocLeft, LocRight, LocTop, LocBottom, Flags, MapID, AreaID, DisplayMapID, " - "DefaultDungeonFloor, ParentWorldMapID, LevelRangeMin, LevelRangeMax, BountySetID, BountyDisplayLocation, ID, VisibilityPlayerConditionID" - " FROM world_map_area ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_WORLD_EFFECT, "SELECT ID, QuestFeedbackEffectID, WhenToDisplay, TargetType, TargetAsset, PlayerConditionID, " + "CombatConditionID FROM world_effect ORDER BY ID DESC", CONNECTION_SYNCH); // WorldMapOverlay.db2 - PrepareStatement(HOTFIX_SEL_WORLD_MAP_OVERLAY, "SELECT TextureName, ID, TextureWidth, TextureHeight, MapAreaID, OffsetX, OffsetY, HitRectTop, " - "HitRectLeft, HitRectBottom, HitRectRight, PlayerConditionID, Flags, AreaID1, AreaID2, AreaID3, AreaID4 FROM world_map_overlay" - " ORDER BY ID DESC", CONNECTION_SYNCH); - - // WorldMapTransforms.db2 - PrepareStatement(HOTFIX_SEL_WORLD_MAP_TRANSFORMS, "SELECT ID, RegionMinX, RegionMinY, RegionMinZ, RegionMaxX, RegionMaxY, RegionMaxZ, " - "RegionOffsetX, RegionOffsetY, RegionScale, MapID, AreaID, NewMapID, NewDungeonMapID, NewAreaID, Flags, Priority FROM world_map_transforms" - " ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_WORLD_MAP_OVERLAY, "SELECT ID, UiMapArtID, TextureWidth, TextureHeight, OffsetX, OffsetY, HitRectTop, HitRectBottom, " + "HitRectLeft, HitRectRight, PlayerConditionID, Flags, AreaID1, AreaID2, AreaID3, AreaID4 FROM world_map_overlay ORDER BY ID DESC", CONNECTION_SYNCH); // WorldSafeLocs.db2 - PrepareStatement(HOTFIX_SEL_WORLD_SAFE_LOCS, "SELECT ID, AreaName, LocX, LocY, LocZ, Facing, MapID FROM world_safe_locs ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_WORLD_SAFE_LOCS, "SELECT ID, AreaName, LocX, LocY, LocZ, MapID, Facing FROM world_safe_locs ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_WORLD_SAFE_LOCS, "SELECT ID, AreaName_lang FROM world_safe_locs_locale WHERE locale = ?", CONNECTION_SYNCH); } diff --git a/src/server/database/Database/Implementation/HotfixDatabase.h b/src/server/database/Database/Implementation/HotfixDatabase.h index 77f3600ff39..655cdc376a6 100644 --- a/src/server/database/Database/Implementation/HotfixDatabase.h +++ b/src/server/database/Database/Implementation/HotfixDatabase.h @@ -126,6 +126,8 @@ enum HotfixDatabaseStatements : uint32 HOTFIX_SEL_CINEMATIC_SEQUENCES, + HOTFIX_SEL_CONTENT_TUNING, + HOTFIX_SEL_CONVERSATION_LINE, HOTFIX_SEL_CREATURE_DISPLAY_INFO, @@ -170,6 +172,10 @@ enum HotfixDatabaseStatements : uint32 HOTFIX_SEL_EMOTES_TEXT_SOUND, + HOTFIX_SEL_EXPECTED_STAT, + + HOTFIX_SEL_EXPECTED_STAT_MOD, + HOTFIX_SEL_FACTION, HOTFIX_SEL_FACTION_LOCALE, @@ -197,7 +203,6 @@ enum HotfixDatabaseStatements : uint32 HOTFIX_SEL_GARR_FOLLOWER_X_ABILITY, HOTFIX_SEL_GARR_PLOT, - HOTFIX_SEL_GARR_PLOT_LOCALE, HOTFIX_SEL_GARR_PLOT_BUILDING, @@ -379,12 +384,12 @@ enum HotfixDatabaseStatements : uint32 HOTFIX_SEL_PVP_ITEM, - HOTFIX_SEL_PVP_REWARD, - HOTFIX_SEL_PVP_TALENT, HOTFIX_SEL_PVP_TALENT_LOCALE, - HOTFIX_SEL_PVP_TALENT_UNLOCK, + HOTFIX_SEL_PVP_TALENT_CATEGORY, + + HOTFIX_SEL_PVP_TALENT_SLOT_UNLOCK, HOTFIX_SEL_QUEST_FACTION_REWARD, @@ -409,8 +414,6 @@ enum HotfixDatabaseStatements : uint32 HOTFIX_SEL_RULESET_ITEM_UPGRADE, - HOTFIX_SEL_SANDBOX_SCALING, - HOTFIX_SEL_SCALING_STAT_DISTRIBUTION, HOTFIX_SEL_SCENARIO, @@ -439,9 +442,6 @@ enum HotfixDatabaseStatements : uint32 HOTFIX_SEL_SPECIALIZATION_SPELLS, HOTFIX_SEL_SPECIALIZATION_SPELLS_LOCALE, - HOTFIX_SEL_SPELL, - HOTFIX_SEL_SPELL_LOCALE, - HOTFIX_SEL_SPELL_AURA_OPTIONS, HOTFIX_SEL_SPELL_AURA_RESTRICTIONS, @@ -481,6 +481,9 @@ enum HotfixDatabaseStatements : uint32 HOTFIX_SEL_SPELL_MISC, + HOTFIX_SEL_SPELL_NAME, + HOTFIX_SEL_SPELL_NAME_LOCALE, + HOTFIX_SEL_SPELL_POWER, HOTFIX_SEL_SPELL_POWER_DIFFICULTY, @@ -543,6 +546,15 @@ enum HotfixDatabaseStatements : uint32 HOTFIX_SEL_TRANSPORT_ROTATION, + HOTFIX_SEL_UI_MAP, + HOTFIX_SEL_UI_MAP_LOCALE, + + HOTFIX_SEL_UI_MAP_ASSIGNMENT, + + HOTFIX_SEL_UI_MAP_LINK, + + HOTFIX_SEL_UI_MAP_X_MAP_ART, + HOTFIX_SEL_UNIT_POWER_BAR, HOTFIX_SEL_UNIT_POWER_BAR_LOCALE, @@ -555,12 +567,8 @@ enum HotfixDatabaseStatements : uint32 HOTFIX_SEL_WORLD_EFFECT, - HOTFIX_SEL_WORLD_MAP_AREA, - HOTFIX_SEL_WORLD_MAP_OVERLAY, - HOTFIX_SEL_WORLD_MAP_TRANSFORMS, - HOTFIX_SEL_WORLD_SAFE_LOCS, HOTFIX_SEL_WORLD_SAFE_LOCS_LOCALE, diff --git a/src/server/game/DataStores/DB2LoadInfo.h b/src/server/game/DataStores/DB2LoadInfo.h index a6b4c1c0426..bf831521cba 100644 --- a/src/server/game/DataStores/DB2LoadInfo.h +++ b/src/server/game/DataStores/DB2LoadInfo.h @@ -30,21 +30,21 @@ struct AchievementLoadInfo { static DB2FieldMeta const fields[] = { - { false, FT_STRING, "Title" }, { false, FT_STRING, "Description" }, + { false, FT_STRING, "Title" }, { false, FT_STRING, "Reward" }, - { true, FT_INT, "Flags" }, + { false, FT_INT, "ID" }, { true, FT_SHORT, "InstanceID" }, + { true, FT_BYTE, "Faction" }, { true, FT_SHORT, "Supercedes" }, { true, FT_SHORT, "Category" }, - { true, FT_SHORT, "UiOrder" }, - { true, FT_SHORT, "SharesCriteria" }, - { true, FT_BYTE, "Faction" }, - { true, FT_BYTE, "Points" }, { true, FT_BYTE, "MinimumCriteria" }, - { false, FT_INT, "ID" }, + { true, FT_BYTE, "Points" }, + { true, FT_INT, "Flags" }, + { true, FT_SHORT, "UiOrder" }, { true, FT_INT, "IconFileID" }, { false, FT_INT, "CriteriaTree" }, + { true, FT_SHORT, "SharesCriteria" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, AchievementMeta::Instance(), HOTFIX_SEL_ACHIEVEMENT); return &loadInfo; @@ -91,31 +91,31 @@ struct AreaTableLoadInfo { false, FT_INT, "ID" }, { false, FT_STRING_NOT_LOCALIZED, "ZoneName" }, { false, FT_STRING, "AreaName" }, - { true, FT_INT, "Flags1" }, - { true, FT_INT, "Flags2" }, - { false, FT_FLOAT, "AmbientMultiplier" }, { false, FT_SHORT, "ContinentID" }, { false, FT_SHORT, "ParentAreaID" }, { true, FT_SHORT, "AreaBit" }, + { false, FT_BYTE, "SoundProviderPref" }, + { false, FT_BYTE, "SoundProviderPrefUnderwater" }, { false, FT_SHORT, "AmbienceID" }, + { false, FT_SHORT, "UwAmbience" }, { false, FT_SHORT, "ZoneMusic" }, - { false, FT_SHORT, "IntroSound" }, - { false, FT_SHORT, "LiquidTypeID1" }, - { false, FT_SHORT, "LiquidTypeID2" }, - { false, FT_SHORT, "LiquidTypeID3" }, - { false, FT_SHORT, "LiquidTypeID4" }, { false, FT_SHORT, "UwZoneMusic" }, - { false, FT_SHORT, "UwAmbience" }, - { true, FT_SHORT, "PvpCombatWorldStateID" }, - { false, FT_BYTE, "SoundProviderPref" }, - { false, FT_BYTE, "SoundProviderPrefUnderwater" }, { true, FT_BYTE, "ExplorationLevel" }, + { false, FT_SHORT, "IntroSound" }, + { false, FT_INT, "UwIntroSound" }, { false, FT_BYTE, "FactionGroupMask" }, + { false, FT_FLOAT, "AmbientMultiplier" }, { false, FT_BYTE, "MountFlags" }, + { true, FT_SHORT, "PvpCombatWorldStateID" }, { false, FT_BYTE, "WildBattlePetLevelMin" }, { false, FT_BYTE, "WildBattlePetLevelMax" }, { false, FT_BYTE, "WindSettingsID" }, - { false, FT_INT, "UwIntroSound" }, + { true, FT_INT, "Flags1" }, + { true, FT_INT, "Flags2" }, + { false, FT_SHORT, "LiquidTypeID1" }, + { false, FT_SHORT, "LiquidTypeID2" }, + { false, FT_SHORT, "LiquidTypeID3" }, + { false, FT_SHORT, "LiquidTypeID4" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, AreaTableMeta::Instance(), HOTFIX_SEL_AREA_TABLE); return &loadInfo; @@ -131,20 +131,20 @@ struct AreaTriggerLoadInfo { false, FT_FLOAT, "PosX" }, { false, FT_FLOAT, "PosY" }, { false, FT_FLOAT, "PosZ" }, + { false, FT_INT, "ID" }, + { true, FT_SHORT, "ContinentID" }, + { true, FT_BYTE, "PhaseUseFlags" }, + { true, FT_SHORT, "PhaseID" }, + { true, FT_SHORT, "PhaseGroupID" }, { false, FT_FLOAT, "Radius" }, { false, FT_FLOAT, "BoxLength" }, { false, FT_FLOAT, "BoxWidth" }, { false, FT_FLOAT, "BoxHeight" }, { false, FT_FLOAT, "BoxYaw" }, - { true, FT_SHORT, "ContinentID" }, - { true, FT_SHORT, "PhaseID" }, - { true, FT_SHORT, "PhaseGroupID" }, + { true, FT_BYTE, "ShapeType" }, { true, FT_SHORT, "ShapeID" }, { true, FT_SHORT, "AreaTriggerActionSetID" }, - { true, FT_BYTE, "PhaseUseFlags" }, - { true, FT_BYTE, "ShapeType" }, { true, FT_BYTE, "Flags" }, - { false, FT_INT, "ID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, AreaTriggerMeta::Instance(), HOTFIX_SEL_AREA_TRIGGER); return &loadInfo; @@ -175,15 +175,15 @@ struct ArtifactLoadInfo { static DB2FieldMeta const fields[] = { - { false, FT_INT, "ID" }, { false, FT_STRING, "Name" }, + { false, FT_INT, "ID" }, + { false, FT_SHORT, "UiTextureKitID" }, + { true, FT_INT, "UiNameColor" }, { true, FT_INT, "UiBarOverlayColor" }, { true, FT_INT, "UiBarBackgroundColor" }, - { true, FT_INT, "UiNameColor" }, - { false, FT_SHORT, "UiTextureKitID" }, { false, FT_SHORT, "ChrSpecializationID" }, - { false, FT_BYTE, "ArtifactCategoryID" }, { false, FT_BYTE, "Flags" }, + { false, FT_BYTE, "ArtifactCategoryID" }, { false, FT_INT, "UiModelSceneID" }, { false, FT_INT, "SpellVisualKitID" }, }; @@ -199,20 +199,20 @@ struct ArtifactAppearanceLoadInfo static DB2FieldMeta const fields[] = { { false, FT_STRING, "Name" }, - { true, FT_INT, "UiSwatchColor" }, - { false, FT_FLOAT, "UiModelSaturation" }, - { false, FT_FLOAT, "UiModelOpacity" }, - { false, FT_INT, "OverrideShapeshiftDisplayID" }, + { false, FT_INT, "ID" }, { false, FT_SHORT, "ArtifactAppearanceSetID" }, - { false, FT_SHORT, "UiCameraID" }, { false, FT_BYTE, "DisplayIndex" }, + { false, FT_INT, "UnlockPlayerConditionID" }, { false, FT_BYTE, "ItemAppearanceModifierID" }, - { false, FT_BYTE, "Flags" }, + { true, FT_INT, "UiSwatchColor" }, + { false, FT_FLOAT, "UiModelSaturation" }, + { false, FT_FLOAT, "UiModelOpacity" }, { false, FT_BYTE, "OverrideShapeshiftFormID" }, - { false, FT_INT, "ID" }, - { false, FT_INT, "UnlockPlayerConditionID" }, + { false, FT_INT, "OverrideShapeshiftDisplayID" }, { false, FT_INT, "UiItemAppearanceID" }, { false, FT_INT, "UiAltItemAppearanceID" }, + { false, FT_BYTE, "Flags" }, + { false, FT_SHORT, "UiCameraID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ArtifactAppearanceMeta::Instance(), HOTFIX_SEL_ARTIFACT_APPEARANCE); return &loadInfo; @@ -227,12 +227,12 @@ struct ArtifactAppearanceSetLoadInfo { { false, FT_STRING, "Name" }, { false, FT_STRING, "Description" }, + { false, FT_INT, "ID" }, + { false, FT_BYTE, "DisplayIndex" }, { false, FT_SHORT, "UiCameraID" }, { false, FT_SHORT, "AltHandUICameraID" }, - { false, FT_BYTE, "DisplayIndex" }, { true, FT_BYTE, "ForgeAttachmentOverride" }, { false, FT_BYTE, "Flags" }, - { false, FT_INT, "ID" }, { false, FT_BYTE, "ArtifactID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ArtifactAppearanceSetMeta::Instance(), HOTFIX_SEL_ARTIFACT_APPEARANCE_SET); @@ -261,14 +261,14 @@ struct ArtifactPowerLoadInfo { static DB2FieldMeta const fields[] = { - { false, FT_FLOAT, "PosX" }, - { false, FT_FLOAT, "PosY" }, + { false, FT_FLOAT, "DisplayPosX" }, + { false, FT_FLOAT, "DisplayPosY" }, + { false, FT_INT, "ID" }, { false, FT_BYTE, "ArtifactID" }, - { false, FT_BYTE, "Flags" }, { false, FT_BYTE, "MaxPurchasableRank" }, - { false, FT_BYTE, "Tier" }, - { false, FT_INT, "ID" }, { true, FT_INT, "Label" }, + { false, FT_BYTE, "Flags" }, + { false, FT_BYTE, "Tier" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ArtifactPowerMeta::Instance(), HOTFIX_SEL_ARTIFACT_POWER); return &loadInfo; @@ -311,10 +311,10 @@ struct ArtifactPowerRankLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, + { false, FT_BYTE, "RankIndex" }, { true, FT_INT, "SpellID" }, - { false, FT_FLOAT, "AuraPointsOverride" }, { false, FT_SHORT, "ItemBonusListID" }, - { false, FT_BYTE, "RankIndex" }, + { false, FT_FLOAT, "AuraPointsOverride" }, { false, FT_SHORT, "ArtifactPowerID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ArtifactPowerRankMeta::Instance(), HOTFIX_SEL_ARTIFACT_POWER_RANK); @@ -370,9 +370,9 @@ struct ArtifactUnlockLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { false, FT_SHORT, "ItemBonusListID" }, - { false, FT_BYTE, "PowerRank" }, { false, FT_INT, "PowerID" }, + { false, FT_BYTE, "PowerRank" }, + { false, FT_SHORT, "ItemBonusListID" }, { false, FT_INT, "PlayerConditionID" }, { false, FT_BYTE, "ArtifactID" }, }; @@ -436,12 +436,12 @@ struct BarberShopStyleLoadInfo { { false, FT_STRING, "DisplayName" }, { false, FT_STRING, "Description" }, - { false, FT_FLOAT, "CostModifier" }, + { false, FT_INT, "ID" }, { false, FT_BYTE, "Type" }, + { false, FT_FLOAT, "CostModifier" }, { false, FT_BYTE, "Race" }, { false, FT_BYTE, "Sex" }, { false, FT_BYTE, "Data" }, - { false, FT_INT, "ID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, BarberShopStyleMeta::Instance(), HOTFIX_SEL_BARBER_SHOP_STYLE); return &loadInfo; @@ -470,8 +470,8 @@ struct BattlePetBreedStateLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { false, FT_SHORT, "Value" }, { false, FT_BYTE, "BattlePetStateID" }, + { false, FT_SHORT, "Value" }, { false, FT_BYTE, "BattlePetBreedID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, BattlePetBreedStateMeta::Instance(), HOTFIX_SEL_BATTLE_PET_BREED_STATE); @@ -485,15 +485,15 @@ struct BattlePetSpeciesLoadInfo { static DB2FieldMeta const fields[] = { - { false, FT_STRING, "SourceText" }, { false, FT_STRING, "Description" }, + { false, FT_STRING, "SourceText" }, + { false, FT_INT, "ID" }, { true, FT_INT, "CreatureID" }, - { true, FT_INT, "IconFileDataID" }, { true, FT_INT, "SummonSpellID" }, - { false, FT_SHORT, "Flags" }, + { true, FT_INT, "IconFileDataID" }, { false, FT_BYTE, "PetTypeEnum" }, + { false, FT_SHORT, "Flags" }, { true, FT_BYTE, "SourceTypeEnum" }, - { false, FT_INT, "ID" }, { true, FT_INT, "CardUIModelSceneID" }, { true, FT_INT, "LoadoutUIModelSceneID" }, }; @@ -509,8 +509,8 @@ struct BattlePetSpeciesStateLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { true, FT_INT, "Value" }, { false, FT_BYTE, "BattlePetStateID" }, + { true, FT_INT, "Value" }, { false, FT_SHORT, "BattlePetSpeciesID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, BattlePetSpeciesStateMeta::Instance(), HOTFIX_SEL_BATTLE_PET_SPECIES_STATE); @@ -529,7 +529,18 @@ struct BattlemasterListLoadInfo { false, FT_STRING, "GameType" }, { false, FT_STRING, "ShortDescription" }, { false, FT_STRING, "LongDescription" }, + { true, FT_BYTE, "InstanceType" }, + { true, FT_BYTE, "MinLevel" }, + { true, FT_BYTE, "MaxLevel" }, + { true, FT_BYTE, "RatedPlayers" }, + { true, FT_BYTE, "MinPlayers" }, + { true, FT_BYTE, "MaxPlayers" }, + { true, FT_BYTE, "GroupsAllowed" }, + { true, FT_BYTE, "MaxGroupSize" }, + { true, FT_SHORT, "HolidayWorldState" }, + { true, FT_BYTE, "Flags" }, { true, FT_INT, "IconFileDataID" }, + { true, FT_SHORT, "RequiredPlayerConditionID" }, { true, FT_SHORT, "MapID1" }, { true, FT_SHORT, "MapID2" }, { true, FT_SHORT, "MapID3" }, @@ -546,17 +557,6 @@ struct BattlemasterListLoadInfo { true, FT_SHORT, "MapID14" }, { true, FT_SHORT, "MapID15" }, { true, FT_SHORT, "MapID16" }, - { true, FT_SHORT, "HolidayWorldState" }, - { true, FT_SHORT, "RequiredPlayerConditionID" }, - { true, FT_BYTE, "InstanceType" }, - { true, FT_BYTE, "GroupsAllowed" }, - { true, FT_BYTE, "MaxGroupSize" }, - { true, FT_BYTE, "MinLevel" }, - { true, FT_BYTE, "MaxLevel" }, - { true, FT_BYTE, "RatedPlayers" }, - { true, FT_BYTE, "MinPlayers" }, - { true, FT_BYTE, "MaxPlayers" }, - { true, FT_BYTE, "Flags" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, BattlemasterListMeta::Instance(), HOTFIX_SEL_BATTLEMASTER_LIST); return &loadInfo; @@ -569,21 +569,22 @@ struct BroadcastTextLoadInfo { static DB2FieldMeta const fields[] = { - { false, FT_INT, "ID" }, { false, FT_STRING, "Text" }, { false, FT_STRING, "Text1" }, + { false, FT_INT, "ID" }, + { false, FT_BYTE, "LanguageID" }, + { true, FT_INT, "ConditionID" }, + { false, FT_SHORT, "EmotesID" }, + { false, FT_BYTE, "Flags" }, + { false, FT_INT, "ChatBubbleDurationMs" }, + { false, FT_INT, "SoundEntriesID1" }, + { false, FT_INT, "SoundEntriesID2" }, { false, FT_SHORT, "EmoteID1" }, { false, FT_SHORT, "EmoteID2" }, { false, FT_SHORT, "EmoteID3" }, { false, FT_SHORT, "EmoteDelay1" }, { false, FT_SHORT, "EmoteDelay2" }, { false, FT_SHORT, "EmoteDelay3" }, - { false, FT_SHORT, "EmotesID" }, - { false, FT_BYTE, "LanguageID" }, - { false, FT_BYTE, "Flags" }, - { true, FT_INT, "ConditionID" }, - { false, FT_INT, "SoundEntriesID1" }, - { false, FT_INT, "SoundEntriesID2" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, BroadcastTextMeta::Instance(), HOTFIX_SEL_BROADCAST_TEXT); return &loadInfo; @@ -598,10 +599,10 @@ struct CfgRegionsLoadInfo { { false, FT_INT, "ID" }, { false, FT_STRING_NOT_LOCALIZED, "Tag" }, - { false, FT_INT, "Raidorigin" }, - { false, FT_INT, "ChallengeOrigin" }, { false, FT_SHORT, "RegionID" }, + { false, FT_INT, "Raidorigin" }, { false, FT_BYTE, "RegionGroupMask" }, + { false, FT_INT, "ChallengeOrigin" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, Cfg_RegionsMeta::Instance(), HOTFIX_SEL_CFG_REGIONS); return &loadInfo; @@ -636,9 +637,9 @@ struct CharBaseSectionLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, + { false, FT_BYTE, "LayoutResType" }, { false, FT_BYTE, "VariationEnum" }, { false, FT_BYTE, "ResolutionVariationEnum" }, - { false, FT_BYTE, "LayoutResType" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, CharBaseSectionMeta::Instance(), HOTFIX_SEL_CHAR_BASE_SECTION); return &loadInfo; @@ -652,15 +653,15 @@ struct CharSectionsLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { true, FT_INT, "MaterialResourcesID1" }, - { true, FT_INT, "MaterialResourcesID2" }, - { true, FT_INT, "MaterialResourcesID3" }, - { true, FT_SHORT, "Flags" }, { true, FT_BYTE, "RaceID" }, { true, FT_BYTE, "SexID" }, { true, FT_BYTE, "BaseSection" }, { true, FT_BYTE, "VariationIndex" }, { true, FT_BYTE, "ColorIndex" }, + { true, FT_SHORT, "Flags" }, + { true, FT_INT, "MaterialResourcesID1" }, + { true, FT_INT, "MaterialResourcesID2" }, + { true, FT_INT, "MaterialResourcesID3" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, CharSectionsMeta::Instance(), HOTFIX_SEL_CHAR_SECTIONS); return &loadInfo; @@ -674,6 +675,11 @@ struct CharStartOutfitLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, + { false, FT_BYTE, "ClassID" }, + { false, FT_BYTE, "SexID" }, + { false, FT_BYTE, "OutfitID" }, + { false, FT_INT, "PetDisplayID" }, + { false, FT_BYTE, "PetFamilyID" }, { true, FT_INT, "ItemID1" }, { true, FT_INT, "ItemID2" }, { true, FT_INT, "ItemID3" }, @@ -698,11 +704,6 @@ struct CharStartOutfitLoadInfo { true, FT_INT, "ItemID22" }, { true, FT_INT, "ItemID23" }, { true, FT_INT, "ItemID24" }, - { false, FT_INT, "PetDisplayID" }, - { false, FT_BYTE, "ClassID" }, - { false, FT_BYTE, "SexID" }, - { false, FT_BYTE, "OutfitID" }, - { false, FT_BYTE, "PetFamilyID" }, { false, FT_BYTE, "RaceID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, CharStartOutfitMeta::Instance(), HOTFIX_SEL_CHAR_START_OUTFIT); @@ -750,26 +751,26 @@ struct ChrClassesLoadInfo { static DB2FieldMeta const fields[] = { - { false, FT_STRING_NOT_LOCALIZED, "PetNameToken" }, { false, FT_STRING, "Name" }, - { false, FT_STRING, "NameFemale" }, - { false, FT_STRING, "NameMale" }, { false, FT_STRING_NOT_LOCALIZED, "Filename" }, + { false, FT_STRING, "NameMale" }, + { false, FT_STRING, "NameFemale" }, + { false, FT_STRING_NOT_LOCALIZED, "PetNameToken" }, + { false, FT_INT, "ID" }, { false, FT_INT, "CreateScreenFileDataID" }, { false, FT_INT, "SelectScreenFileDataID" }, - { false, FT_INT, "LowResScreenFileDataID" }, { false, FT_INT, "IconFileDataID" }, + { false, FT_INT, "LowResScreenFileDataID" }, { true, FT_INT, "StartingLevel" }, { false, FT_SHORT, "Flags" }, { false, FT_SHORT, "CinematicSequenceID" }, { false, FT_SHORT, "DefaultSpec" }, + { false, FT_BYTE, "PrimaryStatPriority" }, { false, FT_BYTE, "DisplayPower" }, - { false, FT_BYTE, "SpellClassSet" }, - { false, FT_BYTE, "AttackPowerPerStrength" }, - { false, FT_BYTE, "AttackPowerPerAgility" }, { false, FT_BYTE, "RangedAttackPowerPerAgility" }, - { false, FT_BYTE, "PrimaryStatPriority" }, - { false, FT_INT, "ID" }, + { false, FT_BYTE, "AttackPowerPerAgility" }, + { false, FT_BYTE, "AttackPowerPerStrength" }, + { false, FT_BYTE, "SpellClassSet" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ChrClassesMeta::Instance(), HOTFIX_SEL_CHR_CLASSES); return &loadInfo; @@ -783,7 +784,7 @@ struct ChrClassesXPowerTypesLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { false, FT_BYTE, "PowerType" }, + { true, FT_BYTE, "PowerType" }, { false, FT_BYTE, "ClassID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ChrClassesXPowerTypesMeta::Instance(), HOTFIX_SEL_CHR_CLASSES_X_POWER_TYPES); @@ -803,9 +804,12 @@ struct ChrRacesLoadInfo { false, FT_STRING, "NameFemale" }, { false, FT_STRING, "NameLowercase" }, { false, FT_STRING, "NameFemaleLowercase" }, + { false, FT_INT, "ID" }, { true, FT_INT, "Flags" }, { false, FT_INT, "MaleDisplayId" }, { false, FT_INT, "FemaleDisplayId" }, + { false, FT_INT, "HighResMaleDisplayId" }, + { false, FT_INT, "HighResFemaleDisplayId" }, { true, FT_INT, "CreateScreenFileDataID" }, { true, FT_INT, "SelectScreenFileDataID" }, { false, FT_FLOAT, "MaleCustomizeOffset1" }, @@ -815,34 +819,39 @@ struct ChrRacesLoadInfo { false, FT_FLOAT, "FemaleCustomizeOffset2" }, { false, FT_FLOAT, "FemaleCustomizeOffset3" }, { true, FT_INT, "LowResScreenFileDataID" }, + { false, FT_INT, "AlteredFormStartVisualKitID1" }, + { false, FT_INT, "AlteredFormStartVisualKitID2" }, + { false, FT_INT, "AlteredFormStartVisualKitID3" }, + { false, FT_INT, "AlteredFormFinishVisualKitID1" }, + { false, FT_INT, "AlteredFormFinishVisualKitID2" }, + { false, FT_INT, "AlteredFormFinishVisualKitID3" }, + { true, FT_INT, "HeritageArmorAchievementID" }, { true, FT_INT, "StartingLevel" }, { true, FT_INT, "UiDisplayOrder" }, + { true, FT_INT, "FemaleSkeletonFileDataID" }, + { true, FT_INT, "MaleSkeletonFileDataID" }, + { true, FT_INT, "HelmVisFallbackRaceID" }, { true, FT_SHORT, "FactionID" }, + { true, FT_SHORT, "CinematicSequenceID" }, { true, FT_SHORT, "ResSicknessSpellID" }, { true, FT_SHORT, "SplashSoundID" }, - { true, FT_SHORT, "CinematicSequenceID" }, { true, FT_BYTE, "BaseLanguage" }, { true, FT_BYTE, "CreatureType" }, { true, FT_BYTE, "Alliance" }, { true, FT_BYTE, "RaceRelated" }, { true, FT_BYTE, "UnalteredVisualRaceID" }, { true, FT_BYTE, "CharComponentTextureLayoutID" }, + { true, FT_BYTE, "CharComponentTexLayoutHiResID" }, { true, FT_BYTE, "DefaultClassID" }, { true, FT_BYTE, "NeutralRaceID" }, - { true, FT_BYTE, "DisplayRaceID" }, - { true, FT_BYTE, "CharComponentTexLayoutHiResID" }, - { false, FT_INT, "ID" }, - { false, FT_INT, "HighResMaleDisplayId" }, - { false, FT_INT, "HighResFemaleDisplayId" }, - { true, FT_INT, "HeritageArmorAchievementID" }, - { true, FT_INT, "MaleSkeletonFileDataID" }, - { true, FT_INT, "FemaleSkeletonFileDataID" }, - { false, FT_INT, "AlteredFormStartVisualKitID1" }, - { false, FT_INT, "AlteredFormStartVisualKitID2" }, - { false, FT_INT, "AlteredFormStartVisualKitID3" }, - { false, FT_INT, "AlteredFormFinishVisualKitID1" }, - { false, FT_INT, "AlteredFormFinishVisualKitID2" }, - { false, FT_INT, "AlteredFormFinishVisualKitID3" }, + { true, FT_BYTE, "MaleModelFallbackRaceID" }, + { true, FT_BYTE, "MaleModelFallbackSex" }, + { true, FT_BYTE, "FemaleModelFallbackRaceID" }, + { true, FT_BYTE, "FemaleModelFallbackSex" }, + { true, FT_BYTE, "MaleTextureFallbackRaceID" }, + { true, FT_BYTE, "MaleTextureFallbackSex" }, + { true, FT_BYTE, "FemaleTextureFallbackRaceID" }, + { true, FT_BYTE, "FemaleTextureFallbackSex" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ChrRacesMeta::Instance(), HOTFIX_SEL_CHR_RACES); return &loadInfo; @@ -858,17 +867,17 @@ struct ChrSpecializationLoadInfo { false, FT_STRING, "Name" }, { false, FT_STRING, "FemaleName" }, { false, FT_STRING, "Description" }, - { true, FT_INT, "MasterySpellID1" }, - { true, FT_INT, "MasterySpellID2" }, + { false, FT_INT, "ID" }, { true, FT_BYTE, "ClassID" }, { true, FT_BYTE, "OrderIndex" }, { true, FT_BYTE, "PetTalentType" }, { true, FT_BYTE, "Role" }, - { true, FT_BYTE, "PrimaryStatPriority" }, - { false, FT_INT, "ID" }, - { true, FT_INT, "SpellIconFileID" }, { false, FT_INT, "Flags" }, + { true, FT_INT, "SpellIconFileID" }, + { true, FT_BYTE, "PrimaryStatPriority" }, { true, FT_INT, "AnimReplacements" }, + { true, FT_INT, "MasterySpellID1" }, + { true, FT_INT, "MasterySpellID2" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ChrSpecializationMeta::Instance(), HOTFIX_SEL_CHR_SPECIALIZATION); return &loadInfo; @@ -882,10 +891,10 @@ struct CinematicCameraLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { false, FT_INT, "SoundID" }, { false, FT_FLOAT, "OriginX" }, { false, FT_FLOAT, "OriginY" }, { false, FT_FLOAT, "OriginZ" }, + { false, FT_INT, "SoundID" }, { false, FT_FLOAT, "OriginFacing" }, { false, FT_INT, "FileDataID" }, }; @@ -916,6 +925,24 @@ struct CinematicSequencesLoadInfo } }; +struct ContentTuningLoadInfo +{ + static DB2LoadInfo const* Instance() + { + static DB2FieldMeta const fields[] = + { + { false, FT_INT, "ID" }, + { true, FT_INT, "MinLevel" }, + { true, FT_INT, "MaxLevel" }, + { true, FT_INT, "Flags" }, + { true, FT_INT, "ExpectedStatModID" }, + { true, FT_INT, "DifficultyESMID" }, + }; + static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ContentTuningMeta::Instance(), HOTFIX_SEL_CONTENT_TUNING); + return &loadInfo; + } +}; + struct ConversationLineLoadInfo { static DB2LoadInfo const* Instance() @@ -944,27 +971,29 @@ struct CreatureDisplayInfoLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { false, FT_FLOAT, "CreatureModelScale" }, { false, FT_SHORT, "ModelID" }, - { false, FT_SHORT, "NPCSoundID" }, + { false, FT_SHORT, "SoundID" }, { true, FT_BYTE, "SizeClass" }, - { false, FT_BYTE, "Flags" }, - { true, FT_BYTE, "Gender" }, - { true, FT_INT, "ExtendedDisplayInfoID" }, - { true, FT_INT, "PortraitTextureFileDataID" }, + { false, FT_FLOAT, "CreatureModelScale" }, { false, FT_BYTE, "CreatureModelAlpha" }, - { false, FT_SHORT, "SoundID" }, - { false, FT_FLOAT, "PlayerOverrideScale" }, - { true, FT_INT, "PortraitCreatureDisplayInfoID" }, { false, FT_BYTE, "BloodID" }, + { true, FT_INT, "ExtendedDisplayInfoID" }, + { false, FT_SHORT, "NPCSoundID" }, { false, FT_SHORT, "ParticleColorID" }, - { false, FT_INT, "CreatureGeosetData" }, + { true, FT_INT, "PortraitCreatureDisplayInfoID" }, + { true, FT_INT, "PortraitTextureFileDataID" }, { false, FT_SHORT, "ObjectEffectPackageID" }, { false, FT_SHORT, "AnimReplacementSetID" }, - { true, FT_BYTE, "UnarmedWeaponType" }, + { false, FT_BYTE, "Flags" }, { true, FT_INT, "StateSpellVisualKitID" }, + { false, FT_FLOAT, "PlayerOverrideScale" }, { false, FT_FLOAT, "PetInstanceScale" }, + { true, FT_BYTE, "UnarmedWeaponType" }, { true, FT_INT, "MountPoofSpellVisualKitID" }, + { true, FT_INT, "DissolveEffectID" }, + { true, FT_BYTE, "Gender" }, + { true, FT_INT, "DissolveOutEffectID" }, + { true, FT_BYTE, "CreatureModelMinLod" }, { true, FT_INT, "TextureVariationFileDataID1" }, { true, FT_INT, "TextureVariationFileDataID2" }, { true, FT_INT, "TextureVariationFileDataID3" }, @@ -981,8 +1010,6 @@ struct CreatureDisplayInfoExtraLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { true, FT_INT, "BakeMaterialResourcesID" }, - { true, FT_INT, "HDBakeMaterialResourcesID" }, { true, FT_BYTE, "DisplayRaceID" }, { true, FT_BYTE, "DisplaySexID" }, { true, FT_BYTE, "DisplayClassID" }, @@ -991,10 +1018,12 @@ struct CreatureDisplayInfoExtraLoadInfo { true, FT_BYTE, "HairStyleID" }, { true, FT_BYTE, "HairColorID" }, { true, FT_BYTE, "FacialHairID" }, + { true, FT_BYTE, "Flags" }, + { true, FT_INT, "BakeMaterialResourcesID" }, + { true, FT_INT, "HDBakeMaterialResourcesID" }, { false, FT_BYTE, "CustomDisplayOption1" }, { false, FT_BYTE, "CustomDisplayOption2" }, { false, FT_BYTE, "CustomDisplayOption3" }, - { true, FT_BYTE, "Flags" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, CreatureDisplayInfoExtraMeta::Instance(), HOTFIX_SEL_CREATURE_DISPLAY_INFO_EXTRA); return &loadInfo; @@ -1010,14 +1039,14 @@ struct CreatureFamilyLoadInfo { false, FT_INT, "ID" }, { false, FT_STRING, "Name" }, { false, FT_FLOAT, "MinScale" }, + { true, FT_BYTE, "MinScaleLevel" }, { false, FT_FLOAT, "MaxScale" }, + { true, FT_BYTE, "MaxScaleLevel" }, + { true, FT_SHORT, "PetFoodMask" }, + { true, FT_BYTE, "PetTalentType" }, { true, FT_INT, "IconFileID" }, { true, FT_SHORT, "SkillLine1" }, { true, FT_SHORT, "SkillLine2" }, - { true, FT_SHORT, "PetFoodMask" }, - { true, FT_BYTE, "MinScaleLevel" }, - { true, FT_BYTE, "MaxScaleLevel" }, - { true, FT_BYTE, "PetTalentType" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, CreatureFamilyMeta::Instance(), HOTFIX_SEL_CREATURE_FAMILY); return &loadInfo; @@ -1031,39 +1060,39 @@ struct CreatureModelDataLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { false, FT_FLOAT, "ModelScale" }, - { false, FT_FLOAT, "FootprintTextureLength" }, - { false, FT_FLOAT, "FootprintTextureWidth" }, - { false, FT_FLOAT, "FootprintParticleScale" }, - { false, FT_FLOAT, "CollisionWidth" }, - { false, FT_FLOAT, "CollisionHeight" }, - { false, FT_FLOAT, "MountHeight" }, { false, FT_FLOAT, "GeoBox1" }, { false, FT_FLOAT, "GeoBox2" }, { false, FT_FLOAT, "GeoBox3" }, { false, FT_FLOAT, "GeoBox4" }, { false, FT_FLOAT, "GeoBox5" }, { false, FT_FLOAT, "GeoBox6" }, - { false, FT_FLOAT, "WorldEffectScale" }, - { false, FT_FLOAT, "AttachedEffectScale" }, - { false, FT_FLOAT, "MissileCollisionRadius" }, - { false, FT_FLOAT, "MissileCollisionPush" }, - { false, FT_FLOAT, "MissileCollisionRaise" }, - { false, FT_FLOAT, "OverrideLootEffectScale" }, - { false, FT_FLOAT, "OverrideNameScale" }, - { false, FT_FLOAT, "OverrideSelectionRadius" }, - { false, FT_FLOAT, "TamedPetBaseScale" }, - { false, FT_FLOAT, "HoverHeight" }, { false, FT_INT, "Flags" }, { false, FT_INT, "FileDataID" }, - { false, FT_INT, "SizeClass" }, { false, FT_INT, "BloodID" }, { false, FT_INT, "FootprintTextureID" }, + { false, FT_FLOAT, "FootprintTextureLength" }, + { false, FT_FLOAT, "FootprintTextureWidth" }, + { false, FT_FLOAT, "FootprintParticleScale" }, { false, FT_INT, "FoleyMaterialID" }, { false, FT_INT, "FootstepCameraEffectID" }, { false, FT_INT, "DeathThudCameraEffectID" }, { false, FT_INT, "SoundID" }, + { false, FT_INT, "SizeClass" }, + { false, FT_FLOAT, "CollisionWidth" }, + { false, FT_FLOAT, "CollisionHeight" }, + { false, FT_FLOAT, "WorldEffectScale" }, { false, FT_INT, "CreatureGeosetDataID" }, + { false, FT_FLOAT, "HoverHeight" }, + { false, FT_FLOAT, "AttachedEffectScale" }, + { false, FT_FLOAT, "ModelScale" }, + { false, FT_FLOAT, "MissileCollisionRadius" }, + { false, FT_FLOAT, "MissileCollisionPush" }, + { false, FT_FLOAT, "MissileCollisionRaise" }, + { false, FT_FLOAT, "MountHeight" }, + { false, FT_FLOAT, "OverrideLootEffectScale" }, + { false, FT_FLOAT, "OverrideNameScale" }, + { false, FT_FLOAT, "OverrideSelectionRadius" }, + { false, FT_FLOAT, "TamedPetBaseScale" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, CreatureModelDataMeta::Instance(), HOTFIX_SEL_CREATURE_MODEL_DATA); return &loadInfo; @@ -1092,16 +1121,16 @@ struct CriteriaLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { false, FT_INT, "Asset" }, - { true, FT_INT, "StartAsset" }, - { true, FT_INT, "FailAsset" }, + { true, FT_SHORT, "Type" }, + { true, FT_INT, "Asset" }, { false, FT_INT, "ModifierTreeId" }, - { false, FT_SHORT, "StartTimer" }, - { true, FT_SHORT, "EligibilityWorldStateID" }, - { false, FT_BYTE, "Type" }, { false, FT_BYTE, "StartEvent" }, + { true, FT_INT, "StartAsset" }, + { false, FT_SHORT, "StartTimer" }, { false, FT_BYTE, "FailEvent" }, + { true, FT_INT, "FailAsset" }, { false, FT_BYTE, "Flags" }, + { true, FT_SHORT, "EligibilityWorldStateID" }, { true, FT_BYTE, "EligibilityWorldStateValue" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, CriteriaMeta::Instance(), HOTFIX_SEL_CRITERIA); @@ -1117,12 +1146,12 @@ struct CriteriaTreeLoadInfo { { false, FT_INT, "ID" }, { false, FT_STRING, "Description" }, - { true, FT_INT, "Amount" }, - { true, FT_SHORT, "Flags" }, + { false, FT_INT, "Parent" }, + { false, FT_INT, "Amount" }, { true, FT_BYTE, "Operator" }, { false, FT_INT, "CriteriaID" }, - { false, FT_INT, "Parent" }, { true, FT_INT, "OrderIndex" }, + { true, FT_SHORT, "Flags" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, CriteriaTreeMeta::Instance(), HOTFIX_SEL_CRITERIA_TREE); return &loadInfo; @@ -1138,14 +1167,15 @@ struct CurrencyTypesLoadInfo { false, FT_INT, "ID" }, { false, FT_STRING, "Name" }, { false, FT_STRING, "Description" }, - { false, FT_INT, "MaxQty" }, - { false, FT_INT, "MaxEarnablePerWeek" }, - { false, FT_INT, "Flags" }, { false, FT_BYTE, "CategoryID" }, - { false, FT_BYTE, "SpellCategory" }, - { false, FT_BYTE, "Quality" }, { true, FT_INT, "InventoryIconFileID" }, { false, FT_INT, "SpellWeight" }, + { false, FT_BYTE, "SpellCategory" }, + { false, FT_INT, "MaxQty" }, + { false, FT_INT, "MaxEarnablePerWeek" }, + { false, FT_INT, "Flags" }, + { true, FT_BYTE, "Quality" }, + { true, FT_INT, "FactionID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, CurrencyTypesMeta::Instance(), HOTFIX_SEL_CURRENCY_TYPES); return &loadInfo; @@ -1191,28 +1221,28 @@ struct DestructibleModelDataLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { false, FT_SHORT, "State0Wmo" }, - { false, FT_SHORT, "State1Wmo" }, - { false, FT_SHORT, "State2Wmo" }, - { false, FT_SHORT, "State3Wmo" }, - { false, FT_SHORT, "HealEffectSpeed" }, { true, FT_BYTE, "State0ImpactEffectDoodadSet" }, { false, FT_BYTE, "State0AmbientDoodadSet" }, - { true, FT_BYTE, "State0NameSet" }, + { false, FT_SHORT, "State1Wmo" }, { true, FT_BYTE, "State1DestructionDoodadSet" }, { true, FT_BYTE, "State1ImpactEffectDoodadSet" }, { false, FT_BYTE, "State1AmbientDoodadSet" }, - { true, FT_BYTE, "State1NameSet" }, + { false, FT_SHORT, "State2Wmo" }, { true, FT_BYTE, "State2DestructionDoodadSet" }, { true, FT_BYTE, "State2ImpactEffectDoodadSet" }, { false, FT_BYTE, "State2AmbientDoodadSet" }, - { true, FT_BYTE, "State2NameSet" }, + { false, FT_SHORT, "State3Wmo" }, { false, FT_BYTE, "State3InitDoodadSet" }, { false, FT_BYTE, "State3AmbientDoodadSet" }, - { true, FT_BYTE, "State3NameSet" }, { false, FT_BYTE, "EjectDirection" }, { false, FT_BYTE, "DoNotHighlight" }, + { false, FT_SHORT, "State0Wmo" }, { false, FT_BYTE, "HealEffect" }, + { false, FT_SHORT, "HealEffectSpeed" }, + { true, FT_BYTE, "State0NameSet" }, + { true, FT_BYTE, "State1NameSet" }, + { true, FT_BYTE, "State2NameSet" }, + { true, FT_BYTE, "State3NameSet" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, DestructibleModelDataMeta::Instance(), HOTFIX_SEL_DESTRUCTIBLE_MODEL_DATA); return &loadInfo; @@ -1227,18 +1257,18 @@ struct DifficultyLoadInfo { { false, FT_INT, "ID" }, { false, FT_STRING, "Name" }, - { false, FT_SHORT, "GroupSizeHealthCurveID" }, - { false, FT_SHORT, "GroupSizeDmgCurveID" }, - { false, FT_SHORT, "GroupSizeSpellPointsCurveID" }, - { false, FT_BYTE, "FallbackDifficultyID" }, { false, FT_BYTE, "InstanceType" }, + { false, FT_BYTE, "OrderIndex" }, + { true, FT_BYTE, "OldEnumValue" }, + { false, FT_BYTE, "FallbackDifficultyID" }, { false, FT_BYTE, "MinPlayers" }, { false, FT_BYTE, "MaxPlayers" }, - { true, FT_BYTE, "OldEnumValue" }, { false, FT_BYTE, "Flags" }, - { false, FT_BYTE, "ToggleDifficultyID" }, { false, FT_BYTE, "ItemContext" }, - { false, FT_BYTE, "OrderIndex" }, + { false, FT_BYTE, "ToggleDifficultyID" }, + { false, FT_SHORT, "GroupSizeHealthCurveID" }, + { false, FT_SHORT, "GroupSizeDmgCurveID" }, + { false, FT_SHORT, "GroupSizeSpellPointsCurveID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, DifficultyMeta::Instance(), HOTFIX_SEL_DIFFICULTY); return &loadInfo; @@ -1252,13 +1282,13 @@ struct DungeonEncounterLoadInfo static DB2FieldMeta const fields[] = { { false, FT_STRING, "Name" }, - { true, FT_INT, "CreatureDisplayID" }, + { false, FT_INT, "ID" }, { true, FT_SHORT, "MapID" }, { true, FT_BYTE, "DifficultyID" }, + { true, FT_INT, "OrderIndex" }, { true, FT_BYTE, "Bit" }, + { true, FT_INT, "CreatureDisplayID" }, { false, FT_BYTE, "Flags" }, - { false, FT_INT, "ID" }, - { true, FT_INT, "OrderIndex" }, { true, FT_INT, "SpellIconFileID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, DungeonEncounterMeta::Instance(), HOTFIX_SEL_DUNGEON_ENCOUNTER); @@ -1331,13 +1361,13 @@ struct EmotesLoadInfo { false, FT_INT, "ID" }, { true, FT_LONG, "RaceMask" }, { false, FT_STRING_NOT_LOCALIZED, "EmoteSlashCommand" }, + { true, FT_INT, "AnimID" }, { false, FT_INT, "EmoteFlags" }, - { false, FT_INT, "SpellVisualKitID" }, - { true, FT_SHORT, "AnimID" }, { false, FT_BYTE, "EmoteSpecProc" }, - { true, FT_INT, "ClassMask" }, { false, FT_INT, "EmoteSpecProcParam" }, { false, FT_INT, "EventSoundID" }, + { false, FT_INT, "SpellVisualKitID" }, + { true, FT_INT, "ClassMask" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, EmotesMeta::Instance(), HOTFIX_SEL_EMOTES); return &loadInfo; @@ -1367,8 +1397,8 @@ struct EmotesTextSoundLoadInfo { { false, FT_INT, "ID" }, { false, FT_BYTE, "RaceID" }, - { false, FT_BYTE, "SexID" }, { false, FT_BYTE, "ClassID" }, + { false, FT_BYTE, "SexID" }, { false, FT_INT, "SoundID" }, { false, FT_SHORT, "EmotesTextID" }, }; @@ -1377,6 +1407,52 @@ struct EmotesTextSoundLoadInfo } }; +struct ExpectedStatLoadInfo +{ + static DB2LoadInfo const* Instance() + { + static DB2FieldMeta const fields[] = + { + { false, FT_INT, "ID" }, + { true, FT_INT, "ExpansionID" }, + { false, FT_FLOAT, "CreatureHealth" }, + { false, FT_FLOAT, "PlayerHealth" }, + { false, FT_FLOAT, "CreatureAutoAttackDps" }, + { false, FT_FLOAT, "CreatureArmor" }, + { false, FT_FLOAT, "PlayerMana" }, + { false, FT_FLOAT, "PlayerPrimaryStat" }, + { false, FT_FLOAT, "PlayerSecondaryStat" }, + { false, FT_FLOAT, "ArmorConstant" }, + { false, FT_FLOAT, "CreatureSpellDamage" }, + { true, FT_INT, "Lvl" }, + }; + static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ExpectedStatMeta::Instance(), HOTFIX_SEL_EXPECTED_STAT); + return &loadInfo; + } +}; + +struct ExpectedStatModLoadInfo +{ + static DB2LoadInfo const* Instance() + { + static DB2FieldMeta const fields[] = + { + { false, FT_INT, "ID" }, + { false, FT_FLOAT, "CreatureHealthMod" }, + { false, FT_FLOAT, "PlayerHealthMod" }, + { false, FT_FLOAT, "CreatureAutoAttackDPSMod" }, + { false, FT_FLOAT, "CreatureArmorMod" }, + { false, FT_FLOAT, "PlayerManaMod" }, + { false, FT_FLOAT, "PlayerPrimaryStatMod" }, + { false, FT_FLOAT, "PlayerSecondaryStatMod" }, + { false, FT_FLOAT, "ArmorConstantMod" }, + { false, FT_FLOAT, "CreatureSpellDamageMod" }, + }; + static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ExpectedStatModMeta::Instance(), HOTFIX_SEL_EXPECTED_STAT_MOD); + return &loadInfo; + } +}; + struct FactionLoadInfo { static DB2LoadInfo const* Instance() @@ -1390,17 +1466,12 @@ struct FactionLoadInfo { false, FT_STRING, "Name" }, { false, FT_STRING, "Description" }, { false, FT_INT, "ID" }, - { true, FT_INT, "ReputationBase1" }, - { true, FT_INT, "ReputationBase2" }, - { true, FT_INT, "ReputationBase3" }, - { true, FT_INT, "ReputationBase4" }, - { false, FT_FLOAT, "ParentFactionMod1" }, - { false, FT_FLOAT, "ParentFactionMod2" }, - { true, FT_INT, "ReputationMax1" }, - { true, FT_INT, "ReputationMax2" }, - { true, FT_INT, "ReputationMax3" }, - { true, FT_INT, "ReputationMax4" }, { true, FT_SHORT, "ReputationIndex" }, + { false, FT_SHORT, "ParentFactionID" }, + { false, FT_BYTE, "Expansion" }, + { false, FT_BYTE, "FriendshipRepID" }, + { false, FT_BYTE, "Flags" }, + { false, FT_SHORT, "ParagonFactionID" }, { true, FT_SHORT, "ReputationClassMask1" }, { true, FT_SHORT, "ReputationClassMask2" }, { true, FT_SHORT, "ReputationClassMask3" }, @@ -1409,13 +1480,18 @@ struct FactionLoadInfo { false, FT_SHORT, "ReputationFlags2" }, { false, FT_SHORT, "ReputationFlags3" }, { false, FT_SHORT, "ReputationFlags4" }, - { false, FT_SHORT, "ParentFactionID" }, - { false, FT_SHORT, "ParagonFactionID" }, + { true, FT_INT, "ReputationBase1" }, + { true, FT_INT, "ReputationBase2" }, + { true, FT_INT, "ReputationBase3" }, + { true, FT_INT, "ReputationBase4" }, + { true, FT_INT, "ReputationMax1" }, + { true, FT_INT, "ReputationMax2" }, + { true, FT_INT, "ReputationMax3" }, + { true, FT_INT, "ReputationMax4" }, + { false, FT_FLOAT, "ParentFactionMod1" }, + { false, FT_FLOAT, "ParentFactionMod2" }, { false, FT_BYTE, "ParentFactionCap1" }, { false, FT_BYTE, "ParentFactionCap2" }, - { false, FT_BYTE, "Expansion" }, - { false, FT_BYTE, "Flags" }, - { false, FT_BYTE, "FriendshipRepID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, FactionMeta::Instance(), HOTFIX_SEL_FACTION); return &loadInfo; @@ -1431,6 +1507,9 @@ struct FactionTemplateLoadInfo { false, FT_INT, "ID" }, { false, FT_SHORT, "Faction" }, { false, FT_SHORT, "Flags" }, + { false, FT_BYTE, "FactionGroup" }, + { false, FT_BYTE, "FriendGroup" }, + { false, FT_BYTE, "EnemyGroup" }, { false, FT_SHORT, "Enemies1" }, { false, FT_SHORT, "Enemies2" }, { false, FT_SHORT, "Enemies3" }, @@ -1439,9 +1518,6 @@ struct FactionTemplateLoadInfo { false, FT_SHORT, "Friend2" }, { false, FT_SHORT, "Friend3" }, { false, FT_SHORT, "Friend4" }, - { false, FT_BYTE, "FactionGroup" }, - { false, FT_BYTE, "FriendGroup" }, - { false, FT_BYTE, "EnemyGroup" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, FactionTemplateMeta::Instance(), HOTFIX_SEL_FACTION_TEMPLATE); return &loadInfo; @@ -1455,16 +1531,16 @@ struct GameobjectDisplayInfoLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { true, FT_INT, "FileDataID" }, { false, FT_FLOAT, "GeoBoxMinX" }, { false, FT_FLOAT, "GeoBoxMinY" }, { false, FT_FLOAT, "GeoBoxMinZ" }, { false, FT_FLOAT, "GeoBoxMaxX" }, { false, FT_FLOAT, "GeoBoxMaxY" }, { false, FT_FLOAT, "GeoBoxMaxZ" }, + { true, FT_INT, "FileDataID" }, + { true, FT_SHORT, "ObjectEffectPackageID" }, { false, FT_FLOAT, "OverrideLootEffectScale" }, { false, FT_FLOAT, "OverrideNameScale" }, - { true, FT_SHORT, "ObjectEffectPackageID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, GameObjectDisplayInfoMeta::Instance(), HOTFIX_SEL_GAMEOBJECT_DISPLAY_INFO); return &loadInfo; @@ -1485,7 +1561,14 @@ struct GameobjectsLoadInfo { false, FT_FLOAT, "Rot2" }, { false, FT_FLOAT, "Rot3" }, { false, FT_FLOAT, "Rot4" }, + { false, FT_INT, "ID" }, + { false, FT_SHORT, "OwnerID" }, + { false, FT_SHORT, "DisplayID" }, { false, FT_FLOAT, "Scale" }, + { false, FT_BYTE, "TypeID" }, + { false, FT_BYTE, "PhaseUseFlags" }, + { false, FT_SHORT, "PhaseID" }, + { false, FT_SHORT, "PhaseGroupID" }, { true, FT_INT, "PropValue1" }, { true, FT_INT, "PropValue2" }, { true, FT_INT, "PropValue3" }, @@ -1494,13 +1577,6 @@ struct GameobjectsLoadInfo { true, FT_INT, "PropValue6" }, { true, FT_INT, "PropValue7" }, { true, FT_INT, "PropValue8" }, - { false, FT_SHORT, "OwnerID" }, - { false, FT_SHORT, "DisplayID" }, - { false, FT_SHORT, "PhaseID" }, - { false, FT_SHORT, "PhaseGroupID" }, - { false, FT_BYTE, "PhaseUseFlags" }, - { false, FT_BYTE, "TypeID" }, - { false, FT_INT, "ID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, GameObjectsMeta::Instance(), HOTFIX_SEL_GAMEOBJECTS); return &loadInfo; @@ -1515,12 +1591,12 @@ struct GarrAbilityLoadInfo { { false, FT_STRING, "Name" }, { false, FT_STRING, "Description" }, - { true, FT_INT, "IconFileDataID" }, - { false, FT_SHORT, "Flags" }, - { false, FT_SHORT, "FactionChangeGarrAbilityID" }, + { false, FT_INT, "ID" }, { false, FT_BYTE, "GarrAbilityCategoryID" }, { false, FT_BYTE, "GarrFollowerTypeID" }, - { false, FT_INT, "ID" }, + { true, FT_INT, "IconFileDataID" }, + { false, FT_SHORT, "FactionChangeGarrAbilityID" }, + { false, FT_SHORT, "Flags" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, GarrAbilityMeta::Instance(), HOTFIX_SEL_GARR_ABILITY); return &loadInfo; @@ -1534,30 +1610,30 @@ struct GarrBuildingLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { false, FT_STRING, "AllianceName" }, { false, FT_STRING, "HordeName" }, + { false, FT_STRING, "AllianceName" }, { false, FT_STRING, "Description" }, { false, FT_STRING, "Tooltip" }, + { false, FT_BYTE, "GarrTypeID" }, + { false, FT_BYTE, "BuildingType" }, { true, FT_INT, "HordeGameObjectID" }, { true, FT_INT, "AllianceGameObjectID" }, - { true, FT_INT, "IconFileDataID" }, + { false, FT_BYTE, "GarrSiteID" }, + { false, FT_BYTE, "UpgradeLevel" }, + { true, FT_INT, "BuildSeconds" }, { false, FT_SHORT, "CurrencyTypeID" }, + { true, FT_INT, "CurrencyQty" }, { false, FT_SHORT, "HordeUiTextureKitID" }, { false, FT_SHORT, "AllianceUiTextureKitID" }, + { true, FT_INT, "IconFileDataID" }, { false, FT_SHORT, "AllianceSceneScriptPackageID" }, { false, FT_SHORT, "HordeSceneScriptPackageID" }, + { true, FT_INT, "MaxAssignments" }, + { false, FT_BYTE, "ShipmentCapacity" }, { false, FT_SHORT, "GarrAbilityID" }, { false, FT_SHORT, "BonusGarrAbilityID" }, { false, FT_SHORT, "GoldCost" }, - { false, FT_BYTE, "GarrSiteID" }, - { false, FT_BYTE, "BuildingType" }, - { false, FT_BYTE, "UpgradeLevel" }, { false, FT_BYTE, "Flags" }, - { false, FT_BYTE, "ShipmentCapacity" }, - { false, FT_BYTE, "GarrTypeID" }, - { true, FT_INT, "BuildSeconds" }, - { true, FT_INT, "CurrencyQty" }, - { true, FT_INT, "MaxAssignments" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, GarrBuildingMeta::Instance(), HOTFIX_SEL_GARR_BUILDING); return &loadInfo; @@ -1572,10 +1648,10 @@ struct GarrBuildingPlotInstLoadInfo { { false, FT_FLOAT, "MapOffsetX" }, { false, FT_FLOAT, "MapOffsetY" }, - { false, FT_SHORT, "UiTextureAtlasMemberID" }, - { false, FT_SHORT, "GarrSiteLevelPlotInstID" }, - { false, FT_BYTE, "GarrBuildingID" }, { false, FT_INT, "ID" }, + { false, FT_BYTE, "GarrBuildingID" }, + { false, FT_SHORT, "GarrSiteLevelPlotInstID" }, + { false, FT_SHORT, "UiTextureAtlasMemberID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, GarrBuildingPlotInstMeta::Instance(), HOTFIX_SEL_GARR_BUILDING_PLOT_INST); return &loadInfo; @@ -1591,11 +1667,11 @@ struct GarrClassSpecLoadInfo { false, FT_STRING, "ClassSpec" }, { false, FT_STRING, "ClassSpecMale" }, { false, FT_STRING, "ClassSpecFemale" }, + { false, FT_INT, "ID" }, { false, FT_SHORT, "UiTextureAtlasMemberID" }, { false, FT_SHORT, "GarrFollItemSetID" }, { false, FT_BYTE, "FollowerClassLimit" }, { false, FT_BYTE, "Flags" }, - { false, FT_INT, "ID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, GarrClassSpecMeta::Instance(), HOTFIX_SEL_GARR_CLASS_SPEC); return &loadInfo; @@ -1611,35 +1687,35 @@ struct GarrFollowerLoadInfo { false, FT_STRING, "HordeSourceText" }, { false, FT_STRING, "AllianceSourceText" }, { false, FT_STRING, "TitleName" }, + { false, FT_INT, "ID" }, + { false, FT_BYTE, "GarrTypeID" }, + { false, FT_BYTE, "GarrFollowerTypeID" }, { true, FT_INT, "HordeCreatureID" }, { true, FT_INT, "AllianceCreatureID" }, - { true, FT_INT, "HordeIconFileDataID" }, - { true, FT_INT, "AllianceIconFileDataID" }, - { false, FT_INT, "HordeSlottingBroadcastTextID" }, - { false, FT_INT, "AllySlottingBroadcastTextID" }, - { false, FT_SHORT, "HordeGarrFollItemSetID" }, - { false, FT_SHORT, "AllianceGarrFollItemSetID" }, - { false, FT_SHORT, "ItemLevelWeapon" }, - { false, FT_SHORT, "ItemLevelArmor" }, - { false, FT_SHORT, "HordeUITextureKitID" }, - { false, FT_SHORT, "AllianceUITextureKitID" }, - { false, FT_BYTE, "GarrFollowerTypeID" }, { false, FT_BYTE, "HordeGarrFollRaceID" }, { false, FT_BYTE, "AllianceGarrFollRaceID" }, - { false, FT_BYTE, "Quality" }, { false, FT_BYTE, "HordeGarrClassSpecID" }, { false, FT_BYTE, "AllianceGarrClassSpecID" }, + { false, FT_BYTE, "Quality" }, { false, FT_BYTE, "FollowerLevel" }, - { false, FT_BYTE, "Gender" }, - { false, FT_BYTE, "Flags" }, + { false, FT_SHORT, "ItemLevelWeapon" }, + { false, FT_SHORT, "ItemLevelArmor" }, { true, FT_BYTE, "HordeSourceTypeEnum" }, { true, FT_BYTE, "AllianceSourceTypeEnum" }, - { false, FT_BYTE, "GarrTypeID" }, + { true, FT_INT, "HordeIconFileDataID" }, + { true, FT_INT, "AllianceIconFileDataID" }, + { false, FT_SHORT, "HordeGarrFollItemSetID" }, + { false, FT_SHORT, "AllianceGarrFollItemSetID" }, + { false, FT_SHORT, "HordeUITextureKitID" }, + { false, FT_SHORT, "AllianceUITextureKitID" }, { false, FT_BYTE, "Vitality" }, - { false, FT_BYTE, "ChrClassID" }, { false, FT_BYTE, "HordeFlavorGarrStringID" }, { false, FT_BYTE, "AllianceFlavorGarrStringID" }, - { false, FT_INT, "ID" }, + { false, FT_INT, "HordeSlottingBroadcastTextID" }, + { false, FT_INT, "AllySlottingBroadcastTextID" }, + { false, FT_BYTE, "ChrClassID" }, + { false, FT_BYTE, "Flags" }, + { false, FT_BYTE, "Gender" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, GarrFollowerMeta::Instance(), HOTFIX_SEL_GARR_FOLLOWER); return &loadInfo; @@ -1653,8 +1729,9 @@ struct GarrFollowerXAbilityLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { false, FT_SHORT, "GarrAbilityID" }, + { false, FT_BYTE, "OrderIndex" }, { false, FT_BYTE, "FactionIndex" }, + { false, FT_SHORT, "GarrAbilityID" }, { false, FT_SHORT, "GarrFollowerID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, GarrFollowerXAbilityMeta::Instance(), HOTFIX_SEL_GARR_FOLLOWER_X_ABILITY); @@ -1669,12 +1746,12 @@ struct GarrPlotLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { false, FT_STRING, "Name" }, - { true, FT_INT, "AllianceConstructObjID" }, - { true, FT_INT, "HordeConstructObjID" }, - { false, FT_BYTE, "UiCategoryID" }, + { false, FT_STRING_NOT_LOCALIZED, "Name" }, { false, FT_BYTE, "PlotType" }, + { true, FT_INT, "HordeConstructObjID" }, + { true, FT_INT, "AllianceConstructObjID" }, { false, FT_BYTE, "Flags" }, + { false, FT_BYTE, "UiCategoryID" }, { false, FT_INT, "UpgradeRequirement1" }, { false, FT_INT, "UpgradeRequirement2" }, }; @@ -1722,14 +1799,14 @@ struct GarrSiteLevelLoadInfo { false, FT_INT, "ID" }, { false, FT_FLOAT, "TownHallUiPosX" }, { false, FT_FLOAT, "TownHallUiPosY" }, + { false, FT_INT, "GarrSiteID" }, + { false, FT_BYTE, "GarrLevel" }, { false, FT_SHORT, "MapID" }, - { false, FT_SHORT, "UiTextureKitID" }, { false, FT_SHORT, "UpgradeMovieID" }, + { false, FT_SHORT, "UiTextureKitID" }, + { false, FT_BYTE, "MaxBuildingLevel" }, { false, FT_SHORT, "UpgradeCost" }, { false, FT_SHORT, "UpgradeGoldCost" }, - { false, FT_BYTE, "GarrLevel" }, - { false, FT_BYTE, "GarrSiteID" }, - { false, FT_BYTE, "MaxBuildingLevel" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, GarrSiteLevelMeta::Instance(), HOTFIX_SEL_GARR_SITE_LEVEL); return &loadInfo; @@ -1761,8 +1838,8 @@ struct GemPropertiesLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { false, FT_INT, "Type" }, { false, FT_SHORT, "EnchantId" }, + { true, FT_INT, "Type" }, { false, FT_SHORT, "MinItemLevel" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, GemPropertiesMeta::Instance(), HOTFIX_SEL_GEM_PROPERTIES); @@ -1825,8 +1902,8 @@ struct GuildColorBackgroundLoadInfo { { false, FT_INT, "ID" }, { false, FT_BYTE, "Red" }, - { false, FT_BYTE, "Green" }, { false, FT_BYTE, "Blue" }, + { false, FT_BYTE, "Green" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, GuildColorBackgroundMeta::Instance(), HOTFIX_SEL_GUILD_COLOR_BACKGROUND); return &loadInfo; @@ -1841,8 +1918,8 @@ struct GuildColorBorderLoadInfo { { false, FT_INT, "ID" }, { false, FT_BYTE, "Red" }, - { false, FT_BYTE, "Green" }, { false, FT_BYTE, "Blue" }, + { false, FT_BYTE, "Green" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, GuildColorBorderMeta::Instance(), HOTFIX_SEL_GUILD_COLOR_BORDER); return &loadInfo; @@ -1857,8 +1934,8 @@ struct GuildColorEmblemLoadInfo { { false, FT_INT, "ID" }, { false, FT_BYTE, "Red" }, - { false, FT_BYTE, "Green" }, { false, FT_BYTE, "Blue" }, + { false, FT_BYTE, "Green" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, GuildColorEmblemMeta::Instance(), HOTFIX_SEL_GUILD_COLOR_EMBLEM); return &loadInfo; @@ -1886,19 +1963,19 @@ struct HeirloomLoadInfo static DB2FieldMeta const fields[] = { { false, FT_STRING, "SourceText" }, + { false, FT_INT, "ID" }, { true, FT_INT, "ItemID" }, - { true, FT_INT, "LegacyItemID" }, { true, FT_INT, "LegacyUpgradedItemID" }, { true, FT_INT, "StaticUpgradedItemID" }, + { true, FT_BYTE, "SourceTypeEnum" }, + { false, FT_BYTE, "Flags" }, + { true, FT_INT, "LegacyItemID" }, { true, FT_INT, "UpgradeItemID1" }, { true, FT_INT, "UpgradeItemID2" }, { true, FT_INT, "UpgradeItemID3" }, { false, FT_SHORT, "UpgradeItemBonusListID1" }, { false, FT_SHORT, "UpgradeItemBonusListID2" }, { false, FT_SHORT, "UpgradeItemBonusListID3" }, - { false, FT_BYTE, "Flags" }, - { true, FT_BYTE, "SourceTypeEnum" }, - { false, FT_INT, "ID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, HeirloomMeta::Instance(), HOTFIX_SEL_HEIRLOOM); return &loadInfo; @@ -1912,6 +1989,23 @@ struct HolidaysLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, + { false, FT_SHORT, "Region" }, + { false, FT_BYTE, "Looping" }, + { false, FT_INT, "HolidayNameID" }, + { false, FT_INT, "HolidayDescriptionID" }, + { false, FT_BYTE, "Priority" }, + { true, FT_BYTE, "CalendarFilterType" }, + { false, FT_BYTE, "Flags" }, + { false, FT_SHORT, "Duration1" }, + { false, FT_SHORT, "Duration2" }, + { false, FT_SHORT, "Duration3" }, + { false, FT_SHORT, "Duration4" }, + { false, FT_SHORT, "Duration5" }, + { false, FT_SHORT, "Duration6" }, + { false, FT_SHORT, "Duration7" }, + { false, FT_SHORT, "Duration8" }, + { false, FT_SHORT, "Duration9" }, + { false, FT_SHORT, "Duration10" }, { false, FT_INT, "Date1" }, { false, FT_INT, "Date2" }, { false, FT_INT, "Date3" }, @@ -1928,18 +2022,6 @@ struct HolidaysLoadInfo { false, FT_INT, "Date14" }, { false, FT_INT, "Date15" }, { false, FT_INT, "Date16" }, - { false, FT_SHORT, "Duration1" }, - { false, FT_SHORT, "Duration2" }, - { false, FT_SHORT, "Duration3" }, - { false, FT_SHORT, "Duration4" }, - { false, FT_SHORT, "Duration5" }, - { false, FT_SHORT, "Duration6" }, - { false, FT_SHORT, "Duration7" }, - { false, FT_SHORT, "Duration8" }, - { false, FT_SHORT, "Duration9" }, - { false, FT_SHORT, "Duration10" }, - { false, FT_SHORT, "Region" }, - { false, FT_BYTE, "Looping" }, { false, FT_BYTE, "CalendarFlags1" }, { false, FT_BYTE, "CalendarFlags2" }, { false, FT_BYTE, "CalendarFlags3" }, @@ -1950,11 +2032,6 @@ struct HolidaysLoadInfo { false, FT_BYTE, "CalendarFlags8" }, { false, FT_BYTE, "CalendarFlags9" }, { false, FT_BYTE, "CalendarFlags10" }, - { false, FT_BYTE, "Priority" }, - { true, FT_BYTE, "CalendarFilterType" }, - { false, FT_BYTE, "Flags" }, - { false, FT_INT, "HolidayNameID" }, - { false, FT_INT, "HolidayDescriptionID" }, { true, FT_INT, "TextureFileDataID1" }, { true, FT_INT, "TextureFileDataID2" }, { true, FT_INT, "TextureFileDataID3" }, @@ -2030,13 +2107,13 @@ struct ItemLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { true, FT_INT, "IconFileDataID" }, { false, FT_BYTE, "ClassID" }, { false, FT_BYTE, "SubclassID" }, - { true, FT_BYTE, "SoundOverrideSubclassID" }, { false, FT_BYTE, "Material" }, - { false, FT_BYTE, "InventoryType" }, + { true, FT_BYTE, "InventoryType" }, { false, FT_BYTE, "SheatheType" }, + { true, FT_BYTE, "SoundOverrideSubclassID" }, + { true, FT_INT, "IconFileDataID" }, { false, FT_BYTE, "ItemGroupSoundsID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ItemMeta::Instance(), HOTFIX_SEL_ITEM); @@ -2051,10 +2128,10 @@ struct ItemAppearanceLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, + { false, FT_BYTE, "DisplayType" }, { true, FT_INT, "ItemDisplayInfoID" }, { true, FT_INT, "DefaultIconFileDataID" }, { true, FT_INT, "UiOrder" }, - { false, FT_BYTE, "DisplayType" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ItemAppearanceMeta::Instance(), HOTFIX_SEL_ITEM_APPEARANCE); return &loadInfo; @@ -2075,7 +2152,6 @@ struct ItemArmorQualityLoadInfo { false, FT_FLOAT, "Qualitymod5" }, { false, FT_FLOAT, "Qualitymod6" }, { false, FT_FLOAT, "Qualitymod7" }, - { true, FT_SHORT, "ItemLevel" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ItemArmorQualityMeta::Instance(), HOTFIX_SEL_ITEM_ARMOR_QUALITY); return &loadInfo; @@ -2110,11 +2186,11 @@ struct ItemArmorTotalLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, + { true, FT_SHORT, "ItemLevel" }, { false, FT_FLOAT, "Cloth" }, { false, FT_FLOAT, "Leather" }, { false, FT_FLOAT, "Mail" }, { false, FT_FLOAT, "Plate" }, - { true, FT_SHORT, "ItemLevel" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ItemArmorTotalMeta::Instance(), HOTFIX_SEL_ITEM_ARMOR_TOTAL); return &loadInfo; @@ -2175,10 +2251,10 @@ struct ItemBonusTreeNodeLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, + { false, FT_BYTE, "ItemContext" }, { false, FT_SHORT, "ChildItemBonusTreeID" }, { false, FT_SHORT, "ChildItemBonusListID" }, { false, FT_SHORT, "ChildItemLevelSelectorID" }, - { false, FT_BYTE, "ItemContext" }, { false, FT_SHORT, "ParentItemBonusTreeID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ItemBonusTreeNodeMeta::Instance(), HOTFIX_SEL_ITEM_BONUS_TREE_NODE); @@ -2210,8 +2286,8 @@ struct ItemClassLoadInfo { { false, FT_INT, "ID" }, { false, FT_STRING, "ClassName" }, - { false, FT_FLOAT, "PriceModifier" }, { true, FT_BYTE, "ClassID" }, + { false, FT_FLOAT, "PriceModifier" }, { false, FT_BYTE, "Flags" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ItemClassMeta::Instance(), HOTFIX_SEL_ITEM_CLASS); @@ -2240,6 +2316,7 @@ struct ItemDamageAmmoLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, + { false, FT_SHORT, "ItemLevel" }, { false, FT_FLOAT, "Quality1" }, { false, FT_FLOAT, "Quality2" }, { false, FT_FLOAT, "Quality3" }, @@ -2247,7 +2324,6 @@ struct ItemDamageAmmoLoadInfo { false, FT_FLOAT, "Quality5" }, { false, FT_FLOAT, "Quality6" }, { false, FT_FLOAT, "Quality7" }, - { false, FT_SHORT, "ItemLevel" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ItemDamageAmmoMeta::Instance(), HOTFIX_SEL_ITEM_DAMAGE_AMMO); return &loadInfo; @@ -2261,6 +2337,7 @@ struct ItemDamageOneHandLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, + { false, FT_SHORT, "ItemLevel" }, { false, FT_FLOAT, "Quality1" }, { false, FT_FLOAT, "Quality2" }, { false, FT_FLOAT, "Quality3" }, @@ -2268,7 +2345,6 @@ struct ItemDamageOneHandLoadInfo { false, FT_FLOAT, "Quality5" }, { false, FT_FLOAT, "Quality6" }, { false, FT_FLOAT, "Quality7" }, - { false, FT_SHORT, "ItemLevel" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ItemDamageOneHandMeta::Instance(), HOTFIX_SEL_ITEM_DAMAGE_ONE_HAND); return &loadInfo; @@ -2282,6 +2358,7 @@ struct ItemDamageOneHandCasterLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, + { false, FT_SHORT, "ItemLevel" }, { false, FT_FLOAT, "Quality1" }, { false, FT_FLOAT, "Quality2" }, { false, FT_FLOAT, "Quality3" }, @@ -2289,7 +2366,6 @@ struct ItemDamageOneHandCasterLoadInfo { false, FT_FLOAT, "Quality5" }, { false, FT_FLOAT, "Quality6" }, { false, FT_FLOAT, "Quality7" }, - { false, FT_SHORT, "ItemLevel" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ItemDamageOneHandCasterMeta::Instance(), HOTFIX_SEL_ITEM_DAMAGE_ONE_HAND_CASTER); return &loadInfo; @@ -2303,6 +2379,7 @@ struct ItemDamageTwoHandLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, + { false, FT_SHORT, "ItemLevel" }, { false, FT_FLOAT, "Quality1" }, { false, FT_FLOAT, "Quality2" }, { false, FT_FLOAT, "Quality3" }, @@ -2310,7 +2387,6 @@ struct ItemDamageTwoHandLoadInfo { false, FT_FLOAT, "Quality5" }, { false, FT_FLOAT, "Quality6" }, { false, FT_FLOAT, "Quality7" }, - { false, FT_SHORT, "ItemLevel" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ItemDamageTwoHandMeta::Instance(), HOTFIX_SEL_ITEM_DAMAGE_TWO_HAND); return &loadInfo; @@ -2324,6 +2400,7 @@ struct ItemDamageTwoHandCasterLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, + { false, FT_SHORT, "ItemLevel" }, { false, FT_FLOAT, "Quality1" }, { false, FT_FLOAT, "Quality2" }, { false, FT_FLOAT, "Quality3" }, @@ -2331,7 +2408,6 @@ struct ItemDamageTwoHandCasterLoadInfo { false, FT_FLOAT, "Quality5" }, { false, FT_FLOAT, "Quality6" }, { false, FT_FLOAT, "Quality7" }, - { false, FT_SHORT, "ItemLevel" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ItemDamageTwoHandCasterMeta::Instance(), HOTFIX_SEL_ITEM_DAMAGE_TWO_HAND_CASTER); return &loadInfo; @@ -2345,11 +2421,11 @@ struct ItemDisenchantLootLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, + { true, FT_BYTE, "Subclass" }, + { false, FT_BYTE, "Quality" }, { false, FT_SHORT, "MinLevel" }, { false, FT_SHORT, "MaxLevel" }, { false, FT_SHORT, "SkillRequired" }, - { true, FT_BYTE, "Subclass" }, - { false, FT_BYTE, "Quality" }, { true, FT_BYTE, "ExpansionID" }, { false, FT_BYTE, "Class" }, }; @@ -2365,14 +2441,14 @@ struct ItemEffectLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { true, FT_INT, "SpellID" }, + { false, FT_BYTE, "LegacySlotIndex" }, + { true, FT_BYTE, "TriggerType" }, + { true, FT_SHORT, "Charges" }, { true, FT_INT, "CoolDownMSec" }, { true, FT_INT, "CategoryCoolDownMSec" }, - { true, FT_SHORT, "Charges" }, { false, FT_SHORT, "SpellCategoryID" }, + { true, FT_INT, "SpellID" }, { false, FT_SHORT, "ChrSpecializationID" }, - { false, FT_BYTE, "LegacySlotIndex" }, - { true, FT_BYTE, "TriggerType" }, { true, FT_INT, "ParentItemID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ItemEffectMeta::Instance(), HOTFIX_SEL_ITEM_EFFECT); @@ -2387,32 +2463,32 @@ struct ItemExtendedCostLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, + { false, FT_SHORT, "RequiredArenaRating" }, + { true, FT_BYTE, "ArenaBracket" }, + { false, FT_BYTE, "Flags" }, + { false, FT_BYTE, "MinFactionID" }, + { false, FT_BYTE, "MinReputation" }, + { false, FT_BYTE, "RequiredAchievement" }, { true, FT_INT, "ItemID1" }, { true, FT_INT, "ItemID2" }, { true, FT_INT, "ItemID3" }, { true, FT_INT, "ItemID4" }, { true, FT_INT, "ItemID5" }, - { false, FT_INT, "CurrencyCount1" }, - { false, FT_INT, "CurrencyCount2" }, - { false, FT_INT, "CurrencyCount3" }, - { false, FT_INT, "CurrencyCount4" }, - { false, FT_INT, "CurrencyCount5" }, { false, FT_SHORT, "ItemCount1" }, { false, FT_SHORT, "ItemCount2" }, { false, FT_SHORT, "ItemCount3" }, { false, FT_SHORT, "ItemCount4" }, { false, FT_SHORT, "ItemCount5" }, - { false, FT_SHORT, "RequiredArenaRating" }, { false, FT_SHORT, "CurrencyID1" }, { false, FT_SHORT, "CurrencyID2" }, { false, FT_SHORT, "CurrencyID3" }, { false, FT_SHORT, "CurrencyID4" }, { false, FT_SHORT, "CurrencyID5" }, - { false, FT_BYTE, "ArenaBracket" }, - { false, FT_BYTE, "MinFactionID" }, - { false, FT_BYTE, "MinReputation" }, - { false, FT_BYTE, "Flags" }, - { false, FT_BYTE, "RequiredAchievement" }, + { false, FT_INT, "CurrencyCount1" }, + { false, FT_INT, "CurrencyCount2" }, + { false, FT_INT, "CurrencyCount3" }, + { false, FT_INT, "CurrencyCount4" }, + { false, FT_INT, "CurrencyCount5" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ItemExtendedCostMeta::Instance(), HOTFIX_SEL_ITEM_EXTENDED_COST); return &loadInfo; @@ -2503,8 +2579,8 @@ struct ItemModifiedAppearanceLoadInfo { static DB2FieldMeta const fields[] = { - { true, FT_INT, "ItemID" }, { false, FT_INT, "ID" }, + { true, FT_INT, "ItemID" }, { false, FT_BYTE, "ItemAppearanceModifierID" }, { false, FT_SHORT, "ItemAppearanceID" }, { false, FT_BYTE, "OrderIndex" }, @@ -2522,9 +2598,9 @@ struct ItemPriceBaseLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, + { false, FT_SHORT, "ItemLevel" }, { false, FT_FLOAT, "Armor" }, { false, FT_FLOAT, "Weapon" }, - { false, FT_SHORT, "ItemLevel" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ItemPriceBaseMeta::Instance(), HOTFIX_SEL_ITEM_PRICE_BASE); return &loadInfo; @@ -2583,19 +2659,20 @@ struct ItemSearchNameLoadInfo { true, FT_LONG, "AllowableRace" }, { false, FT_STRING, "Display" }, { false, FT_INT, "ID" }, - { true, FT_INT, "Flags1" }, - { true, FT_INT, "Flags2" }, - { true, FT_INT, "Flags3" }, - { false, FT_SHORT, "ItemLevel" }, { false, FT_BYTE, "OverallQualityID" }, { false, FT_BYTE, "ExpansionID" }, - { true, FT_BYTE, "RequiredLevel" }, { false, FT_SHORT, "MinFactionID" }, { false, FT_BYTE, "MinReputation" }, { true, FT_INT, "AllowableClass" }, + { true, FT_BYTE, "RequiredLevel" }, { false, FT_SHORT, "RequiredSkill" }, { false, FT_SHORT, "RequiredSkillRank" }, { false, FT_INT, "RequiredAbility" }, + { false, FT_SHORT, "ItemLevel" }, + { true, FT_INT, "Flags1" }, + { true, FT_INT, "Flags2" }, + { true, FT_INT, "Flags3" }, + { true, FT_INT, "Flags4" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ItemSearchNameMeta::Instance(), HOTFIX_SEL_ITEM_SEARCH_NAME); return &loadInfo; @@ -2610,6 +2687,9 @@ struct ItemSetLoadInfo { { false, FT_INT, "ID" }, { false, FT_STRING, "Name" }, + { false, FT_INT, "SetFlags" }, + { false, FT_INT, "RequiredSkill" }, + { false, FT_SHORT, "RequiredSkillRank" }, { false, FT_INT, "ItemID1" }, { false, FT_INT, "ItemID2" }, { false, FT_INT, "ItemID3" }, @@ -2627,9 +2707,6 @@ struct ItemSetLoadInfo { false, FT_INT, "ItemID15" }, { false, FT_INT, "ItemID16" }, { false, FT_INT, "ItemID17" }, - { false, FT_SHORT, "RequiredSkillRank" }, - { false, FT_INT, "RequiredSkill" }, - { false, FT_INT, "SetFlags" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ItemSetMeta::Instance(), HOTFIX_SEL_ITEM_SET); return &loadInfo; @@ -2643,8 +2720,8 @@ struct ItemSetSpellLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { false, FT_INT, "SpellID" }, { false, FT_SHORT, "ChrSpecID" }, + { false, FT_INT, "SpellID" }, { false, FT_BYTE, "Threshold" }, { false, FT_SHORT, "ItemSetID" }, }; @@ -2661,33 +2738,16 @@ struct ItemSparseLoadInfo { { false, FT_INT, "ID" }, { true, FT_LONG, "AllowableRace" }, - { false, FT_STRING, "Display" }, - { false, FT_STRING, "Display1" }, - { false, FT_STRING, "Display2" }, - { false, FT_STRING, "Display3" }, { false, FT_STRING, "Description" }, - { true, FT_INT, "Flags1" }, - { true, FT_INT, "Flags2" }, - { true, FT_INT, "Flags3" }, - { true, FT_INT, "Flags4" }, - { false, FT_FLOAT, "PriceRandomValue" }, - { false, FT_FLOAT, "PriceVariance" }, - { false, FT_INT, "VendorStackCount" }, - { false, FT_INT, "BuyPrice" }, - { false, FT_INT, "SellPrice" }, - { false, FT_INT, "RequiredAbility" }, - { true, FT_INT, "MaxCount" }, - { true, FT_INT, "Stackable" }, - { true, FT_INT, "StatPercentEditor1" }, - { true, FT_INT, "StatPercentEditor2" }, - { true, FT_INT, "StatPercentEditor3" }, - { true, FT_INT, "StatPercentEditor4" }, - { true, FT_INT, "StatPercentEditor5" }, - { true, FT_INT, "StatPercentEditor6" }, - { true, FT_INT, "StatPercentEditor7" }, - { true, FT_INT, "StatPercentEditor8" }, - { true, FT_INT, "StatPercentEditor9" }, - { true, FT_INT, "StatPercentEditor10" }, + { false, FT_STRING, "Display3" }, + { false, FT_STRING, "Display2" }, + { false, FT_STRING, "Display1" }, + { false, FT_STRING, "Display" }, + { false, FT_FLOAT, "DmgVariance" }, + { false, FT_INT, "DurationInInventory" }, + { false, FT_FLOAT, "QualityModifier" }, + { false, FT_INT, "BagFamily" }, + { false, FT_FLOAT, "ItemRange" }, { false, FT_FLOAT, "StatPercentageOfSocket1" }, { false, FT_FLOAT, "StatPercentageOfSocket2" }, { false, FT_FLOAT, "StatPercentageOfSocket3" }, @@ -2698,50 +2758,64 @@ struct ItemSparseLoadInfo { false, FT_FLOAT, "StatPercentageOfSocket8" }, { false, FT_FLOAT, "StatPercentageOfSocket9" }, { false, FT_FLOAT, "StatPercentageOfSocket10" }, - { false, FT_FLOAT, "ItemRange" }, - { false, FT_INT, "BagFamily" }, - { false, FT_FLOAT, "QualityModifier" }, - { false, FT_INT, "DurationInInventory" }, - { false, FT_FLOAT, "DmgVariance" }, - { true, FT_SHORT, "AllowableClass" }, - { false, FT_SHORT, "ItemLevel" }, - { false, FT_SHORT, "RequiredSkill" }, - { false, FT_SHORT, "RequiredSkillRank" }, - { false, FT_SHORT, "MinFactionID" }, - { true, FT_SHORT, "ItemStatValue1" }, - { true, FT_SHORT, "ItemStatValue2" }, - { true, FT_SHORT, "ItemStatValue3" }, - { true, FT_SHORT, "ItemStatValue4" }, - { true, FT_SHORT, "ItemStatValue5" }, - { true, FT_SHORT, "ItemStatValue6" }, - { true, FT_SHORT, "ItemStatValue7" }, - { true, FT_SHORT, "ItemStatValue8" }, - { true, FT_SHORT, "ItemStatValue9" }, - { true, FT_SHORT, "ItemStatValue10" }, - { false, FT_SHORT, "ScalingStatDistributionID" }, - { false, FT_SHORT, "ItemDelay" }, - { false, FT_SHORT, "PageID" }, - { false, FT_SHORT, "StartQuestID" }, - { false, FT_SHORT, "LockID" }, - { false, FT_SHORT, "RandomSelect" }, - { false, FT_SHORT, "ItemRandomSuffixGroupID" }, - { false, FT_SHORT, "ItemSet" }, - { false, FT_SHORT, "ZoneBound" }, - { false, FT_SHORT, "InstanceBound" }, - { false, FT_SHORT, "TotemCategoryID" }, - { false, FT_SHORT, "SocketMatchEnchantmentId" }, - { false, FT_SHORT, "GemProperties" }, - { false, FT_SHORT, "LimitCategory" }, - { false, FT_SHORT, "RequiredHoliday" }, - { false, FT_SHORT, "RequiredTransmogHoliday" }, + { true, FT_INT, "StatPercentEditor1" }, + { true, FT_INT, "StatPercentEditor2" }, + { true, FT_INT, "StatPercentEditor3" }, + { true, FT_INT, "StatPercentEditor4" }, + { true, FT_INT, "StatPercentEditor5" }, + { true, FT_INT, "StatPercentEditor6" }, + { true, FT_INT, "StatPercentEditor7" }, + { true, FT_INT, "StatPercentEditor8" }, + { true, FT_INT, "StatPercentEditor9" }, + { true, FT_INT, "StatPercentEditor10" }, + { true, FT_INT, "Stackable" }, + { true, FT_INT, "MaxCount" }, + { false, FT_INT, "RequiredAbility" }, + { false, FT_INT, "SellPrice" }, + { false, FT_INT, "BuyPrice" }, + { false, FT_INT, "VendorStackCount" }, + { false, FT_FLOAT, "PriceVariance" }, + { false, FT_FLOAT, "PriceRandomValue" }, + { true, FT_INT, "Flags1" }, + { true, FT_INT, "Flags2" }, + { true, FT_INT, "Flags3" }, + { true, FT_INT, "Flags4" }, + { true, FT_INT, "FactionRelated" }, { false, FT_SHORT, "ItemNameDescriptionID" }, - { false, FT_BYTE, "OverallQualityID" }, - { false, FT_BYTE, "InventoryType" }, - { true, FT_BYTE, "RequiredLevel" }, - { false, FT_BYTE, "RequiredPVPRank" }, - { false, FT_BYTE, "RequiredPVPMedal" }, - { false, FT_BYTE, "MinReputation" }, - { false, FT_BYTE, "ContainerSlots" }, + { false, FT_SHORT, "RequiredTransmogHoliday" }, + { false, FT_SHORT, "RequiredHoliday" }, + { false, FT_SHORT, "LimitCategory" }, + { false, FT_SHORT, "GemProperties" }, + { false, FT_SHORT, "SocketMatchEnchantmentId" }, + { false, FT_SHORT, "TotemCategoryID" }, + { false, FT_SHORT, "InstanceBound" }, + { false, FT_SHORT, "ZoneBound" }, + { false, FT_SHORT, "ItemSet" }, + { false, FT_SHORT, "ItemRandomSuffixGroupID" }, + { false, FT_SHORT, "RandomSelect" }, + { false, FT_SHORT, "LockID" }, + { false, FT_SHORT, "StartQuestID" }, + { false, FT_SHORT, "PageID" }, + { false, FT_SHORT, "ItemDelay" }, + { false, FT_SHORT, "ScalingStatDistributionID" }, + { false, FT_SHORT, "MinFactionID" }, + { false, FT_SHORT, "RequiredSkillRank" }, + { false, FT_SHORT, "RequiredSkill" }, + { false, FT_SHORT, "ItemLevel" }, + { true, FT_SHORT, "AllowableClass" }, + { false, FT_BYTE, "ExpansionID" }, + { false, FT_BYTE, "ArtifactID" }, + { false, FT_BYTE, "SpellWeight" }, + { false, FT_BYTE, "SpellWeightCategory" }, + { false, FT_BYTE, "SocketType1" }, + { false, FT_BYTE, "SocketType2" }, + { false, FT_BYTE, "SocketType3" }, + { false, FT_BYTE, "SheatheType" }, + { false, FT_BYTE, "Material" }, + { false, FT_BYTE, "PageMaterialID" }, + { false, FT_BYTE, "LanguageID" }, + { false, FT_BYTE, "Bonding" }, + { false, FT_BYTE, "DamageDamageType" }, { true, FT_BYTE, "StatModifierBonusStat1" }, { true, FT_BYTE, "StatModifierBonusStat2" }, { true, FT_BYTE, "StatModifierBonusStat3" }, @@ -2752,19 +2826,13 @@ struct ItemSparseLoadInfo { true, FT_BYTE, "StatModifierBonusStat8" }, { true, FT_BYTE, "StatModifierBonusStat9" }, { true, FT_BYTE, "StatModifierBonusStat10" }, - { false, FT_BYTE, "DamageDamageType" }, - { false, FT_BYTE, "Bonding" }, - { false, FT_BYTE, "LanguageID" }, - { false, FT_BYTE, "PageMaterialID" }, - { false, FT_BYTE, "Material" }, - { false, FT_BYTE, "SheatheType" }, - { false, FT_BYTE, "SocketType1" }, - { false, FT_BYTE, "SocketType2" }, - { false, FT_BYTE, "SocketType3" }, - { false, FT_BYTE, "SpellWeightCategory" }, - { false, FT_BYTE, "SpellWeight" }, - { false, FT_BYTE, "ArtifactID" }, - { false, FT_BYTE, "ExpansionID" }, + { false, FT_BYTE, "ContainerSlots" }, + { false, FT_BYTE, "MinReputation" }, + { false, FT_BYTE, "RequiredPVPMedal" }, + { false, FT_BYTE, "RequiredPVPRank" }, + { true, FT_BYTE, "RequiredLevel" }, + { false, FT_BYTE, "InventoryType" }, + { false, FT_BYTE, "OverallQualityID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ItemSparseMeta::Instance(), HOTFIX_SEL_ITEM_SPARSE); return &loadInfo; @@ -2778,12 +2846,12 @@ struct ItemSpecLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { false, FT_SHORT, "SpecializationID" }, { false, FT_BYTE, "MinLevel" }, { false, FT_BYTE, "MaxLevel" }, { false, FT_BYTE, "ItemType" }, { false, FT_BYTE, "PrimaryStat" }, { false, FT_BYTE, "SecondaryStat" }, + { false, FT_SHORT, "SpecializationID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ItemSpecMeta::Instance(), HOTFIX_SEL_ITEM_SPEC); return &loadInfo; @@ -2812,11 +2880,11 @@ struct ItemUpgradeLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { false, FT_INT, "CurrencyAmount" }, - { false, FT_SHORT, "PrerequisiteID" }, - { false, FT_SHORT, "CurrencyType" }, { false, FT_BYTE, "ItemUpgradePathID" }, { false, FT_BYTE, "ItemLevelIncrement" }, + { false, FT_SHORT, "PrerequisiteID" }, + { false, FT_SHORT, "CurrencyType" }, + { false, FT_INT, "CurrencyAmount" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ItemUpgradeMeta::Instance(), HOTFIX_SEL_ITEM_UPGRADE); return &loadInfo; @@ -2892,37 +2960,38 @@ struct LfgDungeonsLoadInfo { false, FT_INT, "ID" }, { false, FT_STRING, "Name" }, { false, FT_STRING, "Description" }, - { true, FT_INT, "Flags" }, - { false, FT_FLOAT, "MinGear" }, - { false, FT_SHORT, "MaxLevel" }, - { false, FT_SHORT, "TargetLevelMax" }, - { true, FT_SHORT, "MapID" }, - { false, FT_SHORT, "RandomID" }, - { false, FT_SHORT, "ScenarioID" }, - { false, FT_SHORT, "FinalEncounterID" }, - { false, FT_SHORT, "BonusReputationAmount" }, - { false, FT_SHORT, "MentorItemLevel" }, - { false, FT_SHORT, "RequiredPlayerConditionId" }, { false, FT_BYTE, "MinLevel" }, - { false, FT_BYTE, "TargetLevel" }, - { false, FT_BYTE, "TargetLevelMin" }, - { false, FT_BYTE, "DifficultyID" }, + { false, FT_SHORT, "MaxLevel" }, { false, FT_BYTE, "TypeID" }, + { false, FT_BYTE, "Subtype" }, { true, FT_BYTE, "Faction" }, + { true, FT_INT, "IconTextureFileID" }, + { true, FT_INT, "RewardsBgTextureFileID" }, + { true, FT_INT, "PopupBgTextureFileID" }, { false, FT_BYTE, "ExpansionLevel" }, - { false, FT_BYTE, "OrderIndex" }, + { true, FT_SHORT, "MapID" }, + { false, FT_BYTE, "DifficultyID" }, + { false, FT_FLOAT, "MinGear" }, { false, FT_BYTE, "GroupID" }, + { false, FT_BYTE, "OrderIndex" }, + { false, FT_INT, "RequiredPlayerConditionId" }, + { false, FT_BYTE, "TargetLevel" }, + { false, FT_BYTE, "TargetLevelMin" }, + { false, FT_SHORT, "TargetLevelMax" }, + { false, FT_SHORT, "RandomID" }, + { false, FT_SHORT, "ScenarioID" }, + { false, FT_SHORT, "FinalEncounterID" }, { false, FT_BYTE, "CountTank" }, { false, FT_BYTE, "CountHealer" }, { false, FT_BYTE, "CountDamage" }, { false, FT_BYTE, "MinCountTank" }, { false, FT_BYTE, "MinCountHealer" }, { false, FT_BYTE, "MinCountDamage" }, - { false, FT_BYTE, "Subtype" }, + { false, FT_SHORT, "BonusReputationAmount" }, + { false, FT_SHORT, "MentorItemLevel" }, { false, FT_BYTE, "MentorCharLevel" }, - { true, FT_INT, "IconTextureFileID" }, - { true, FT_INT, "RewardsBgTextureFileID" }, - { true, FT_INT, "PopupBgTextureFileID" }, + { true, FT_INT, "Flags1" }, + { true, FT_INT, "Flags2" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, LFGDungeonsMeta::Instance(), HOTFIX_SEL_LFG_DUNGEONS); return &loadInfo; @@ -2970,12 +3039,26 @@ struct LiquidTypeLoadInfo { false, FT_STRING_NOT_LOCALIZED, "Texture4" }, { false, FT_STRING_NOT_LOCALIZED, "Texture5" }, { false, FT_STRING_NOT_LOCALIZED, "Texture6" }, + { false, FT_SHORT, "Flags" }, + { false, FT_BYTE, "SoundBank" }, + { false, FT_INT, "SoundID" }, { false, FT_INT, "SpellID" }, { false, FT_FLOAT, "MaxDarkenDepth" }, { false, FT_FLOAT, "FogDarkenIntensity" }, { false, FT_FLOAT, "AmbDarkenIntensity" }, { false, FT_FLOAT, "DirDarkenIntensity" }, + { false, FT_SHORT, "LightID" }, { false, FT_FLOAT, "ParticleScale" }, + { false, FT_BYTE, "ParticleMovement" }, + { false, FT_BYTE, "ParticleTexSlots" }, + { false, FT_BYTE, "MaterialID" }, + { true, FT_INT, "MinimapStaticCol" }, + { false, FT_BYTE, "FrameCountTexture1" }, + { false, FT_BYTE, "FrameCountTexture2" }, + { false, FT_BYTE, "FrameCountTexture3" }, + { false, FT_BYTE, "FrameCountTexture4" }, + { false, FT_BYTE, "FrameCountTexture5" }, + { false, FT_BYTE, "FrameCountTexture6" }, { true, FT_INT, "Color1" }, { true, FT_INT, "Color2" }, { false, FT_FLOAT, "Float1" }, @@ -3000,19 +3083,10 @@ struct LiquidTypeLoadInfo { false, FT_INT, "Int2" }, { false, FT_INT, "Int3" }, { false, FT_INT, "Int4" }, - { false, FT_SHORT, "Flags" }, - { false, FT_SHORT, "LightID" }, - { false, FT_BYTE, "SoundBank" }, - { false, FT_BYTE, "ParticleMovement" }, - { false, FT_BYTE, "ParticleTexSlots" }, - { false, FT_BYTE, "MaterialID" }, - { false, FT_BYTE, "FrameCountTexture1" }, - { false, FT_BYTE, "FrameCountTexture2" }, - { false, FT_BYTE, "FrameCountTexture3" }, - { false, FT_BYTE, "FrameCountTexture4" }, - { false, FT_BYTE, "FrameCountTexture5" }, - { false, FT_BYTE, "FrameCountTexture6" }, - { false, FT_INT, "SoundID" }, + { false, FT_FLOAT, "Coefficient1" }, + { false, FT_FLOAT, "Coefficient2" }, + { false, FT_FLOAT, "Coefficient3" }, + { false, FT_FLOAT, "Coefficient4" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, LiquidTypeMeta::Instance(), HOTFIX_SEL_LIQUID_TYPE); return &loadInfo; @@ -3091,23 +3165,24 @@ struct MapLoadInfo { false, FT_STRING, "MapDescription1" }, { false, FT_STRING, "PvpShortDescription" }, { false, FT_STRING, "PvpLongDescription" }, - { true, FT_INT, "Flags1" }, - { true, FT_INT, "Flags2" }, - { false, FT_FLOAT, "MinimapIconScale" }, { false, FT_FLOAT, "CorpseX" }, { false, FT_FLOAT, "CorpseY" }, + { false, FT_BYTE, "MapType" }, + { true, FT_BYTE, "InstanceType" }, + { false, FT_BYTE, "ExpansionID" }, { false, FT_SHORT, "AreaTableID" }, { true, FT_SHORT, "LoadingScreenID" }, - { true, FT_SHORT, "CorpseMapID" }, { true, FT_SHORT, "TimeOfDayOverride" }, { true, FT_SHORT, "ParentMapID" }, { true, FT_SHORT, "CosmeticParentMapID" }, - { true, FT_SHORT, "WindSettingsID" }, - { false, FT_BYTE, "InstanceType" }, - { false, FT_BYTE, "MapType" }, - { false, FT_BYTE, "ExpansionID" }, - { false, FT_BYTE, "MaxPlayers" }, { false, FT_BYTE, "TimeOffset" }, + { false, FT_FLOAT, "MinimapIconScale" }, + { true, FT_SHORT, "CorpseMapID" }, + { false, FT_BYTE, "MaxPlayers" }, + { true, FT_SHORT, "WindSettingsID" }, + { true, FT_INT, "ZmpFileDataID" }, + { true, FT_INT, "Flags1" }, + { true, FT_INT, "Flags2" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, MapMeta::Instance(), HOTFIX_SEL_MAP); return &loadInfo; @@ -3122,13 +3197,14 @@ struct MapDifficultyLoadInfo { { false, FT_INT, "ID" }, { false, FT_STRING, "Message" }, + { false, FT_INT, "ItemContextPickerID" }, + { true, FT_INT, "ContentTuningID" }, { false, FT_BYTE, "DifficultyID" }, + { false, FT_BYTE, "LockID" }, { false, FT_BYTE, "ResetInterval" }, { false, FT_BYTE, "MaxPlayers" }, - { false, FT_BYTE, "LockID" }, - { false, FT_BYTE, "Flags" }, { false, FT_BYTE, "ItemContext" }, - { false, FT_INT, "ItemContextPickerID" }, + { false, FT_BYTE, "Flags" }, { false, FT_SHORT, "MapID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, MapDifficultyMeta::Instance(), HOTFIX_SEL_MAP_DIFFICULTY); @@ -3143,13 +3219,13 @@ struct ModifierTreeLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { true, FT_INT, "Asset" }, - { true, FT_INT, "SecondaryAsset" }, { false, FT_INT, "Parent" }, - { false, FT_BYTE, "Type" }, - { true, FT_BYTE, "TertiaryAsset" }, { true, FT_BYTE, "Operator" }, { true, FT_BYTE, "Amount" }, + { false, FT_BYTE, "Type" }, + { true, FT_INT, "Asset" }, + { true, FT_INT, "SecondaryAsset" }, + { true, FT_BYTE, "TertiaryAsset" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ModifierTreeMeta::Instance(), HOTFIX_SEL_MODIFIER_TREE); return &loadInfo; @@ -3163,15 +3239,15 @@ struct MountLoadInfo static DB2FieldMeta const fields[] = { { false, FT_STRING, "Name" }, - { false, FT_STRING, "Description" }, { false, FT_STRING, "SourceText" }, - { true, FT_INT, "SourceSpellID" }, - { false, FT_FLOAT, "MountFlyRideHeight" }, + { false, FT_STRING, "Description" }, + { false, FT_INT, "ID" }, { false, FT_SHORT, "MountTypeID" }, { false, FT_SHORT, "Flags" }, { true, FT_BYTE, "SourceTypeEnum" }, - { false, FT_INT, "ID" }, + { true, FT_INT, "SourceSpellID" }, { false, FT_INT, "PlayerConditionID" }, + { false, FT_FLOAT, "MountFlyRideHeight" }, { true, FT_INT, "UiModelSceneID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, MountMeta::Instance(), HOTFIX_SEL_MOUNT); @@ -3185,14 +3261,14 @@ struct MountCapabilityLoadInfo { static DB2FieldMeta const fields[] = { - { true, FT_INT, "ReqSpellKnownID" }, - { true, FT_INT, "ModSpellAuraID" }, + { false, FT_INT, "ID" }, + { false, FT_BYTE, "Flags" }, { false, FT_SHORT, "ReqRidingSkill" }, { false, FT_SHORT, "ReqAreaID" }, - { true, FT_SHORT, "ReqMapID" }, - { false, FT_BYTE, "Flags" }, - { false, FT_INT, "ID" }, { false, FT_INT, "ReqSpellAuraID" }, + { true, FT_INT, "ReqSpellKnownID" }, + { true, FT_INT, "ModSpellAuraID" }, + { true, FT_SHORT, "ReqMapID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, MountCapabilityMeta::Instance(), HOTFIX_SEL_MOUNT_CAPABILITY); return &loadInfo; @@ -3238,10 +3314,10 @@ struct MovieLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { false, FT_INT, "AudioFileDataID" }, - { false, FT_INT, "SubtitleFileDataID" }, { false, FT_BYTE, "Volume" }, { false, FT_BYTE, "KeyID" }, + { false, FT_INT, "AudioFileDataID" }, + { false, FT_INT, "SubtitleFileDataID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, MovieMeta::Instance(), HOTFIX_SEL_MOVIE); return &loadInfo; @@ -3371,12 +3447,9 @@ struct PlayerConditionLoadInfo { true, FT_LONG, "RaceMask" }, { false, FT_STRING, "FailureDescription" }, { false, FT_INT, "ID" }, - { false, FT_BYTE, "Flags" }, { false, FT_SHORT, "MinLevel" }, { false, FT_SHORT, "MaxLevel" }, { true, FT_INT, "ClassMask" }, - { true, FT_BYTE, "Gender" }, - { true, FT_BYTE, "NativeGender" }, { false, FT_INT, "SkillLogic" }, { false, FT_BYTE, "LanguageID" }, { false, FT_BYTE, "MinLanguage" }, @@ -3385,8 +3458,6 @@ struct PlayerConditionLoadInfo { false, FT_BYTE, "MaxReputation" }, { false, FT_INT, "ReputationLogic" }, { true, FT_BYTE, "CurrentPvpFaction" }, - { false, FT_BYTE, "MinPVPRank" }, - { false, FT_BYTE, "MaxPVPRank" }, { false, FT_BYTE, "PvpMedal" }, { false, FT_INT, "PrevQuestLogic" }, { false, FT_INT, "CurrQuestLogic" }, @@ -3400,31 +3471,36 @@ struct PlayerConditionLoadInfo { false, FT_BYTE, "PartyStatus" }, { false, FT_BYTE, "LifetimeMaxPVPRank" }, { false, FT_INT, "AchievementLogic" }, - { false, FT_INT, "LfgLogic" }, + { true, FT_BYTE, "Gender" }, + { true, FT_BYTE, "NativeGender" }, { false, FT_INT, "AreaLogic" }, + { false, FT_INT, "LfgLogic" }, { false, FT_INT, "CurrencyLogic" }, { false, FT_SHORT, "QuestKillID" }, { false, FT_INT, "QuestKillLogic" }, { true, FT_BYTE, "MinExpansionLevel" }, { true, FT_BYTE, "MaxExpansionLevel" }, - { true, FT_BYTE, "MinExpansionTier" }, - { true, FT_BYTE, "MaxExpansionTier" }, - { false, FT_BYTE, "MinGuildLevel" }, - { false, FT_BYTE, "MaxGuildLevel" }, - { false, FT_BYTE, "PhaseUseFlags" }, - { false, FT_SHORT, "PhaseID" }, - { false, FT_INT, "PhaseGroupID" }, { true, FT_INT, "MinAvgItemLevel" }, { true, FT_INT, "MaxAvgItemLevel" }, { false, FT_SHORT, "MinAvgEquippedItemLevel" }, { false, FT_SHORT, "MaxAvgEquippedItemLevel" }, + { false, FT_BYTE, "PhaseUseFlags" }, + { false, FT_SHORT, "PhaseID" }, + { false, FT_INT, "PhaseGroupID" }, + { false, FT_BYTE, "Flags" }, { true, FT_BYTE, "ChrSpecializationIndex" }, { true, FT_BYTE, "ChrSpecializationRole" }, + { false, FT_INT, "ModifierTreeID" }, { true, FT_BYTE, "PowerType" }, { false, FT_BYTE, "PowerTypeComp" }, { false, FT_BYTE, "PowerTypeValue" }, - { false, FT_INT, "ModifierTreeID" }, { true, FT_INT, "WeaponSubclassMask" }, + { false, FT_BYTE, "MaxGuildLevel" }, + { false, FT_BYTE, "MinGuildLevel" }, + { true, FT_BYTE, "MaxExpansionTier" }, + { true, FT_BYTE, "MinExpansionTier" }, + { false, FT_BYTE, "MinPVPRank" }, + { false, FT_BYTE, "MaxPVPRank" }, { false, FT_SHORT, "SkillID1" }, { false, FT_SHORT, "SkillID2" }, { false, FT_SHORT, "SkillID3" }, @@ -3483,6 +3559,10 @@ struct PlayerConditionLoadInfo { false, FT_SHORT, "Achievement2" }, { false, FT_SHORT, "Achievement3" }, { false, FT_SHORT, "Achievement4" }, + { false, FT_SHORT, "AreaID1" }, + { false, FT_SHORT, "AreaID2" }, + { false, FT_SHORT, "AreaID3" }, + { false, FT_SHORT, "AreaID4" }, { false, FT_BYTE, "LfgStatus1" }, { false, FT_BYTE, "LfgStatus2" }, { false, FT_BYTE, "LfgStatus3" }, @@ -3495,10 +3575,6 @@ struct PlayerConditionLoadInfo { false, FT_INT, "LfgValue2" }, { false, FT_INT, "LfgValue3" }, { false, FT_INT, "LfgValue4" }, - { false, FT_SHORT, "AreaID1" }, - { false, FT_SHORT, "AreaID2" }, - { false, FT_SHORT, "AreaID3" }, - { false, FT_SHORT, "AreaID4" }, { false, FT_INT, "CurrencyID1" }, { false, FT_INT, "CurrencyID2" }, { false, FT_INT, "CurrencyID3" }, @@ -3548,16 +3624,16 @@ struct PowerTypeLoadInfo { false, FT_INT, "ID" }, { false, FT_STRING_NOT_LOCALIZED, "NameGlobalStringTag" }, { false, FT_STRING_NOT_LOCALIZED, "CostGlobalStringTag" }, - { false, FT_FLOAT, "RegenPeace" }, - { false, FT_FLOAT, "RegenCombat" }, - { true, FT_SHORT, "MaxBasePower" }, - { true, FT_SHORT, "RegenInterruptTimeMS" }, - { true, FT_SHORT, "Flags" }, { true, FT_BYTE, "PowerTypeEnum" }, { true, FT_BYTE, "MinPower" }, + { true, FT_SHORT, "MaxBasePower" }, { true, FT_BYTE, "CenterPower" }, { true, FT_BYTE, "DefaultPower" }, { true, FT_BYTE, "DisplayModifier" }, + { true, FT_SHORT, "RegenInterruptTimeMS" }, + { false, FT_FLOAT, "RegenPeace" }, + { false, FT_FLOAT, "RegenCombat" }, + { true, FT_SHORT, "Flags" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, PowerTypeMeta::Instance(), HOTFIX_SEL_POWER_TYPE); return &loadInfo; @@ -3572,9 +3648,10 @@ struct PrestigeLevelInfoLoadInfo { { false, FT_INT, "ID" }, { false, FT_STRING, "Name" }, + { true, FT_INT, "PrestigeLevel" }, { true, FT_INT, "BadgeTextureFileDataID" }, - { false, FT_BYTE, "PrestigeLevel" }, { false, FT_BYTE, "Flags" }, + { true, FT_INT, "AwardedAchievementID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, PrestigeLevelInfoMeta::Instance(), HOTFIX_SEL_PRESTIGE_LEVEL_INFO); return &loadInfo; @@ -3613,57 +3690,54 @@ struct PvpItemLoadInfo } }; -struct PvpRewardLoadInfo +struct PvpTalentLoadInfo { static DB2LoadInfo const* Instance() { static DB2FieldMeta const fields[] = { + { false, FT_STRING, "Description" }, { false, FT_INT, "ID" }, - { true, FT_INT, "HonorLevel" }, - { true, FT_INT, "PrestigeLevel" }, - { true, FT_INT, "RewardPackID" }, + { true, FT_INT, "SpecID" }, + { true, FT_INT, "SpellID" }, + { true, FT_INT, "OverridesSpellID" }, + { true, FT_INT, "Flags" }, + { true, FT_INT, "ActionBarSpellID" }, + { true, FT_INT, "PvpTalentCategoryID" }, + { true, FT_INT, "LevelRequired" }, }; - static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, PvpRewardMeta::Instance(), HOTFIX_SEL_PVP_REWARD); + static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, PvpTalentMeta::Instance(), HOTFIX_SEL_PVP_TALENT); return &loadInfo; } }; -struct PvpTalentLoadInfo +struct PvpTalentCategoryLoadInfo { static DB2LoadInfo const* Instance() { static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { false, FT_STRING, "Description" }, - { true, FT_INT, "SpellID" }, - { true, FT_INT, "OverridesSpellID" }, - { true, FT_INT, "ActionBarSpellID" }, - { true, FT_INT, "TierID" }, - { true, FT_INT, "ColumnIndex" }, - { true, FT_INT, "Flags" }, - { true, FT_INT, "ClassID" }, - { true, FT_INT, "SpecID" }, - { true, FT_INT, "Role" }, + { false, FT_BYTE, "TalentSlotMask" }, }; - static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, PvpTalentMeta::Instance(), HOTFIX_SEL_PVP_TALENT); + static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, PvpTalentCategoryMeta::Instance(), HOTFIX_SEL_PVP_TALENT_CATEGORY); return &loadInfo; } }; -struct PvpTalentUnlockLoadInfo +struct PvpTalentSlotUnlockLoadInfo { static DB2LoadInfo const* Instance() { static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { true, FT_INT, "TierID" }, - { true, FT_INT, "ColumnIndex" }, - { true, FT_INT, "HonorLevel" }, + { true, FT_BYTE, "Slot" }, + { true, FT_INT, "LevelRequired" }, + { true, FT_INT, "DeathKnightLevelRequired" }, + { true, FT_INT, "DemonHunterLevelRequired" }, }; - static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, PvpTalentUnlockMeta::Instance(), HOTFIX_SEL_PVP_TALENT_UNLOCK); + static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, PvpTalentSlotUnlockMeta::Instance(), HOTFIX_SEL_PVP_TALENT_SLOT_UNLOCK); return &loadInfo; } }; @@ -3721,10 +3795,10 @@ struct QuestPackageItemLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { true, FT_INT, "ItemID" }, { false, FT_SHORT, "PackageID" }, - { false, FT_BYTE, "DisplayType" }, + { true, FT_INT, "ItemID" }, { false, FT_INT, "ItemQuantity" }, + { false, FT_BYTE, "DisplayType" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, QuestPackageItemMeta::Instance(), HOTFIX_SEL_QUEST_PACKAGE_ITEM); return &loadInfo; @@ -3790,6 +3864,7 @@ struct RandPropPointsLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, + { true, FT_INT, "DamageReplaceStat" }, { false, FT_INT, "Epic1" }, { false, FT_INT, "Epic2" }, { false, FT_INT, "Epic3" }, @@ -3818,11 +3893,11 @@ struct RewardPackLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, + { true, FT_INT, "CharTitleID" }, { false, FT_INT, "Money" }, - { false, FT_FLOAT, "ArtifactXPMultiplier" }, { true, FT_BYTE, "ArtifactXPDifficulty" }, + { false, FT_FLOAT, "ArtifactXPMultiplier" }, { false, FT_BYTE, "ArtifactXPCategoryID" }, - { true, FT_INT, "CharTitleID" }, { false, FT_INT, "TreasurePickerID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, RewardPackMeta::Instance(), HOTFIX_SEL_REWARD_PACK); @@ -3877,22 +3952,6 @@ struct RulesetItemUpgradeLoadInfo } }; -struct SandboxScalingLoadInfo -{ - static DB2LoadInfo const* Instance() - { - static DB2FieldMeta const fields[] = - { - { false, FT_INT, "ID" }, - { true, FT_INT, "MinLevel" }, - { true, FT_INT, "MaxLevel" }, - { true, FT_INT, "Flags" }, - }; - static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, SandboxScalingMeta::Instance(), HOTFIX_SEL_SANDBOX_SCALING); - return &loadInfo; - } -}; - struct ScalingStatDistributionLoadInfo { static DB2LoadInfo const* Instance() @@ -3918,8 +3977,9 @@ struct ScenarioLoadInfo { false, FT_INT, "ID" }, { false, FT_STRING, "Name" }, { false, FT_SHORT, "AreaTableID" }, - { false, FT_BYTE, "Flags" }, { false, FT_BYTE, "Type" }, + { false, FT_BYTE, "Flags" }, + { false, FT_INT, "UiTextureKitID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ScenarioMeta::Instance(), HOTFIX_SEL_SCENARIO); return &loadInfo; @@ -3936,12 +3996,14 @@ struct ScenarioStepLoadInfo { false, FT_STRING, "Description" }, { false, FT_STRING, "Title" }, { false, FT_SHORT, "ScenarioID" }, - { false, FT_SHORT, "Supersedes" }, + { false, FT_INT, "Criteriatreeid" }, { false, FT_SHORT, "RewardQuestID" }, + { true, FT_INT, "RelatedStep" }, + { false, FT_SHORT, "Supersedes" }, { false, FT_BYTE, "OrderIndex" }, { false, FT_BYTE, "Flags" }, - { false, FT_INT, "Criteriatreeid" }, - { true, FT_INT, "RelatedStep" }, + { false, FT_INT, "VisibilityPlayerConditionID" }, + { false, FT_SHORT, "WidgetSetID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ScenarioStepMeta::Instance(), HOTFIX_SEL_SCENARIO_STEP); return &loadInfo; @@ -4013,15 +4075,19 @@ struct SkillLineLoadInfo { static DB2FieldMeta const fields[] = { - { false, FT_INT, "ID" }, { false, FT_STRING, "DisplayName" }, - { false, FT_STRING, "Description" }, { false, FT_STRING, "AlternateVerb" }, - { false, FT_SHORT, "Flags" }, + { false, FT_STRING, "Description" }, + { false, FT_STRING, "HordeDisplayName" }, + { false, FT_STRING_NOT_LOCALIZED, "OverrideSourceInfoDisplayName" }, + { false, FT_INT, "ID" }, { true, FT_BYTE, "CategoryID" }, - { true, FT_BYTE, "CanLink" }, { true, FT_INT, "SpellIconFileID" }, + { true, FT_BYTE, "CanLink" }, { false, FT_INT, "ParentSkillLineID" }, + { true, FT_INT, "ParentTierIndex" }, + { false, FT_SHORT, "Flags" }, + { true, FT_INT, "SpellBookSpellID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, SkillLineMeta::Instance(), HOTFIX_SEL_SKILL_LINE); return &loadInfo; @@ -4036,18 +4102,19 @@ struct SkillLineAbilityLoadInfo { { true, FT_LONG, "RaceMask" }, { false, FT_INT, "ID" }, + { true, FT_SHORT, "SkillLine" }, { true, FT_INT, "Spell" }, + { true, FT_SHORT, "MinSkillLineRank" }, + { true, FT_INT, "ClassMask" }, { true, FT_INT, "SupercedesSpell" }, - { true, FT_SHORT, "SkillLine" }, + { true, FT_BYTE, "AcquireMethod" }, { true, FT_SHORT, "TrivialSkillLineRankHigh" }, { true, FT_SHORT, "TrivialSkillLineRankLow" }, + { true, FT_BYTE, "Flags" }, + { true, FT_BYTE, "NumSkillUps" }, { true, FT_SHORT, "UniqueBit" }, { true, FT_SHORT, "TradeSkillCategoryID" }, - { true, FT_BYTE, "NumSkillUps" }, - { true, FT_INT, "ClassMask" }, - { true, FT_SHORT, "MinSkillLineRank" }, - { true, FT_BYTE, "AcquireMethod" }, - { true, FT_BYTE, "Flags" }, + { true, FT_SHORT, "SkillupSkillLineID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, SkillLineAbilityMeta::Instance(), HOTFIX_SEL_SKILL_LINE_ABILITY); return &loadInfo; @@ -4063,11 +4130,11 @@ struct SkillRaceClassInfoLoadInfo { false, FT_INT, "ID" }, { true, FT_LONG, "RaceMask" }, { true, FT_SHORT, "SkillID" }, + { true, FT_INT, "ClassMask" }, { false, FT_SHORT, "Flags" }, - { true, FT_SHORT, "SkillTierID" }, { true, FT_BYTE, "Availability" }, { true, FT_BYTE, "MinLevel" }, - { true, FT_INT, "ClassMask" }, + { true, FT_SHORT, "SkillTierID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, SkillRaceClassInfoMeta::Instance(), HOTFIX_SEL_SKILL_RACE_CLASS_INFO); return &loadInfo; @@ -4081,18 +4148,18 @@ struct SoundKitLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, + { false, FT_BYTE, "SoundType" }, { false, FT_FLOAT, "VolumeFloat" }, + { false, FT_SHORT, "Flags" }, { false, FT_FLOAT, "MinDistance" }, { false, FT_FLOAT, "DistanceCutoff" }, - { false, FT_SHORT, "Flags" }, - { false, FT_SHORT, "SoundEntriesAdvancedID" }, - { false, FT_BYTE, "SoundType" }, - { false, FT_BYTE, "DialogType" }, { false, FT_BYTE, "EAXDef" }, + { false, FT_INT, "SoundKitAdvancedID" }, { false, FT_FLOAT, "VolumeVariationPlus" }, { false, FT_FLOAT, "VolumeVariationMinus" }, { false, FT_FLOAT, "PitchVariationPlus" }, { false, FT_FLOAT, "PitchVariationMinus" }, + { true, FT_BYTE, "DialogType" }, { false, FT_FLOAT, "PitchAdjust" }, { false, FT_SHORT, "BusOverwriteID" }, { false, FT_BYTE, "MaxInstances" }, @@ -4109,34 +4176,17 @@ struct SpecializationSpellsLoadInfo static DB2FieldMeta const fields[] = { { false, FT_STRING, "Description" }, + { false, FT_INT, "ID" }, + { false, FT_SHORT, "SpecID" }, { true, FT_INT, "SpellID" }, { true, FT_INT, "OverridesSpellID" }, - { false, FT_SHORT, "SpecID" }, { false, FT_BYTE, "DisplayOrder" }, - { false, FT_INT, "ID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, SpecializationSpellsMeta::Instance(), HOTFIX_SEL_SPECIALIZATION_SPELLS); return &loadInfo; } }; -struct SpellLoadInfo -{ - static DB2LoadInfo const* Instance() - { - static DB2FieldMeta const fields[] = - { - { false, FT_INT, "ID" }, - { false, FT_STRING, "Name" }, - { false, FT_STRING, "NameSubtext" }, - { false, FT_STRING, "Description" }, - { false, FT_STRING, "AuraDescription" }, - }; - static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, SpellMeta::Instance(), HOTFIX_SEL_SPELL); - return &loadInfo; - } -}; - struct SpellAuraOptionsLoadInfo { static DB2LoadInfo const* Instance() @@ -4144,13 +4194,14 @@ struct SpellAuraOptionsLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { true, FT_INT, "ProcCharges" }, - { true, FT_INT, "ProcTypeMask" }, - { true, FT_INT, "ProcCategoryRecovery" }, - { false, FT_SHORT, "CumulativeAura" }, - { false, FT_SHORT, "SpellProcsPerMinuteID" }, { false, FT_BYTE, "DifficultyID" }, + { false, FT_SHORT, "CumulativeAura" }, + { true, FT_INT, "ProcCategoryRecovery" }, { false, FT_BYTE, "ProcChance" }, + { true, FT_INT, "ProcCharges" }, + { false, FT_SHORT, "SpellProcsPerMinuteID" }, + { true, FT_INT, "ProcTypeMask1" }, + { true, FT_INT, "ProcTypeMask2" }, { true, FT_INT, "SpellID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, SpellAuraOptionsMeta::Instance(), HOTFIX_SEL_SPELL_AURA_OPTIONS); @@ -4165,15 +4216,15 @@ struct SpellAuraRestrictionsLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { true, FT_INT, "CasterAuraSpell" }, - { true, FT_INT, "TargetAuraSpell" }, - { true, FT_INT, "ExcludeCasterAuraSpell" }, - { true, FT_INT, "ExcludeTargetAuraSpell" }, { false, FT_BYTE, "DifficultyID" }, { false, FT_BYTE, "CasterAuraState" }, { false, FT_BYTE, "TargetAuraState" }, { false, FT_BYTE, "ExcludeCasterAuraState" }, { false, FT_BYTE, "ExcludeTargetAuraState" }, + { true, FT_INT, "CasterAuraSpell" }, + { true, FT_INT, "TargetAuraSpell" }, + { true, FT_INT, "ExcludeCasterAuraSpell" }, + { true, FT_INT, "ExcludeTargetAuraSpell" }, { true, FT_INT, "SpellID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, SpellAuraRestrictionsMeta::Instance(), HOTFIX_SEL_SPELL_AURA_RESTRICTIONS); @@ -4189,8 +4240,8 @@ struct SpellCastTimesLoadInfo { { false, FT_INT, "ID" }, { true, FT_INT, "Base" }, - { true, FT_INT, "Minimum" }, { true, FT_SHORT, "PerLevel" }, + { true, FT_INT, "Minimum" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, SpellCastTimesMeta::Instance(), HOTFIX_SEL_SPELL_CAST_TIMES); return &loadInfo; @@ -4205,12 +4256,12 @@ struct SpellCastingRequirementsLoadInfo { { false, FT_INT, "ID" }, { true, FT_INT, "SpellID" }, - { false, FT_SHORT, "MinFactionID" }, - { false, FT_SHORT, "RequiredAreasID" }, - { false, FT_SHORT, "RequiresSpellFocus" }, { false, FT_BYTE, "FacingCasterFlags" }, + { false, FT_SHORT, "MinFactionID" }, { true, FT_BYTE, "MinReputation" }, + { false, FT_SHORT, "RequiredAreasID" }, { false, FT_BYTE, "RequiredAuraVision" }, + { false, FT_SHORT, "RequiresSpellFocus" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, SpellCastingRequirementsMeta::Instance(), HOTFIX_SEL_SPELL_CASTING_REQUIREMENTS); return &loadInfo; @@ -4224,14 +4275,14 @@ struct SpellCategoriesLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { true, FT_SHORT, "Category" }, - { true, FT_SHORT, "StartRecoveryCategory" }, - { true, FT_SHORT, "ChargeCategory" }, { false, FT_BYTE, "DifficultyID" }, + { true, FT_SHORT, "Category" }, { true, FT_BYTE, "DefenseType" }, { true, FT_BYTE, "DispelType" }, { true, FT_BYTE, "Mechanic" }, { true, FT_BYTE, "PreventionType" }, + { true, FT_SHORT, "StartRecoveryCategory" }, + { true, FT_SHORT, "ChargeCategory" }, { true, FT_INT, "SpellID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, SpellCategoriesMeta::Instance(), HOTFIX_SEL_SPELL_CATEGORIES); @@ -4247,10 +4298,10 @@ struct SpellCategoryLoadInfo { { false, FT_INT, "ID" }, { false, FT_STRING, "Name" }, - { true, FT_INT, "ChargeRecoveryTime" }, { true, FT_BYTE, "Flags" }, { false, FT_BYTE, "UsesPerWeek" }, { true, FT_BYTE, "MaxCharges" }, + { true, FT_INT, "ChargeRecoveryTime" }, { true, FT_INT, "TypeMask" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, SpellCategoryMeta::Instance(), HOTFIX_SEL_SPELL_CATEGORY); @@ -4266,12 +4317,12 @@ struct SpellClassOptionsLoadInfo { { false, FT_INT, "ID" }, { true, FT_INT, "SpellID" }, - { false, FT_INT, "SpellClassMask1" }, - { false, FT_INT, "SpellClassMask2" }, - { false, FT_INT, "SpellClassMask3" }, - { false, FT_INT, "SpellClassMask4" }, - { false, FT_BYTE, "SpellClassSet" }, { false, FT_INT, "ModalNextSpell" }, + { false, FT_BYTE, "SpellClassSet" }, + { true, FT_INT, "SpellClassMask1" }, + { true, FT_INT, "SpellClassMask2" }, + { true, FT_INT, "SpellClassMask3" }, + { true, FT_INT, "SpellClassMask4" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, SpellClassOptionsMeta::Instance(), HOTFIX_SEL_SPELL_CLASS_OPTIONS); return &loadInfo; @@ -4285,10 +4336,10 @@ struct SpellCooldownsLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, + { false, FT_BYTE, "DifficultyID" }, { true, FT_INT, "CategoryRecoveryTime" }, { true, FT_INT, "RecoveryTime" }, { true, FT_INT, "StartRecoveryTime" }, - { false, FT_BYTE, "DifficultyID" }, { true, FT_INT, "SpellID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, SpellCooldownsMeta::Instance(), HOTFIX_SEL_SPELL_COOLDOWNS); @@ -4304,8 +4355,8 @@ struct SpellDurationLoadInfo { { false, FT_INT, "ID" }, { true, FT_INT, "Duration" }, - { true, FT_INT, "MaxDuration" }, { false, FT_INT, "DurationPerLevel" }, + { true, FT_INT, "MaxDuration" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, SpellDurationMeta::Instance(), HOTFIX_SEL_SPELL_DURATION); return &loadInfo; @@ -4319,40 +4370,39 @@ struct SpellEffectLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { false, FT_INT, "Effect" }, - { true, FT_INT, "EffectBasePoints" }, - { true, FT_INT, "EffectIndex" }, - { true, FT_INT, "EffectAura" }, { true, FT_INT, "DifficultyID" }, + { true, FT_INT, "EffectIndex" }, + { false, FT_INT, "Effect" }, { false, FT_FLOAT, "EffectAmplitude" }, + { true, FT_INT, "EffectAttributes" }, + { true, FT_SHORT, "EffectAura" }, { true, FT_INT, "EffectAuraPeriod" }, { false, FT_FLOAT, "EffectBonusCoefficient" }, { false, FT_FLOAT, "EffectChainAmplitude" }, { true, FT_INT, "EffectChainTargets" }, - { true, FT_INT, "EffectDieSides" }, { true, FT_INT, "EffectItemType" }, { true, FT_INT, "EffectMechanic" }, { false, FT_FLOAT, "EffectPointsPerResource" }, + { false, FT_FLOAT, "EffectPosFacing" }, { false, FT_FLOAT, "EffectRealPointsPerLevel" }, { true, FT_INT, "EffectTriggerSpell" }, - { false, FT_FLOAT, "EffectPosFacing" }, - { true, FT_INT, "EffectAttributes" }, { false, FT_FLOAT, "BonusCoefficientFromAP" }, { false, FT_FLOAT, "PvpMultiplier" }, { false, FT_FLOAT, "Coefficient" }, { false, FT_FLOAT, "Variance" }, { false, FT_FLOAT, "ResourceCoefficient" }, { false, FT_FLOAT, "GroupSizeBasePointsCoefficient" }, - { false, FT_INT, "EffectSpellClassMask1" }, - { false, FT_INT, "EffectSpellClassMask2" }, - { false, FT_INT, "EffectSpellClassMask3" }, - { false, FT_INT, "EffectSpellClassMask4" }, + { false, FT_FLOAT, "EffectBasePoints" }, { true, FT_INT, "EffectMiscValue1" }, { true, FT_INT, "EffectMiscValue2" }, { false, FT_INT, "EffectRadiusIndex1" }, { false, FT_INT, "EffectRadiusIndex2" }, - { false, FT_INT, "ImplicitTarget1" }, - { false, FT_INT, "ImplicitTarget2" }, + { true, FT_INT, "EffectSpellClassMask1" }, + { true, FT_INT, "EffectSpellClassMask2" }, + { true, FT_INT, "EffectSpellClassMask3" }, + { true, FT_INT, "EffectSpellClassMask4" }, + { true, FT_SHORT, "ImplicitTarget1" }, + { true, FT_SHORT, "ImplicitTarget2" }, { true, FT_INT, "SpellID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, SpellEffectMeta::Instance(), HOTFIX_SEL_SPELL_EFFECT); @@ -4368,9 +4418,9 @@ struct SpellEquippedItemsLoadInfo { { false, FT_INT, "ID" }, { true, FT_INT, "SpellID" }, + { true, FT_BYTE, "EquippedItemClass" }, { true, FT_INT, "EquippedItemInvTypes" }, { true, FT_INT, "EquippedItemSubclass" }, - { true, FT_BYTE, "EquippedItemClass" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, SpellEquippedItemsMeta::Instance(), HOTFIX_SEL_SPELL_EQUIPPED_ITEMS); return &loadInfo; @@ -4419,6 +4469,7 @@ struct SpellItemEnchantmentLoadInfo { { false, FT_INT, "ID" }, { false, FT_STRING, "Name" }, + { false, FT_STRING, "HordeName" }, { false, FT_INT, "EffectArg1" }, { false, FT_INT, "EffectArg2" }, { false, FT_INT, "EffectArg3" }, @@ -4427,6 +4478,7 @@ struct SpellItemEnchantmentLoadInfo { false, FT_FLOAT, "EffectScalingPoints3" }, { false, FT_INT, "TransmogCost" }, { false, FT_INT, "IconFileDataID" }, + { false, FT_INT, "TransmogPlayerConditionID" }, { true, FT_SHORT, "EffectPointsMin1" }, { true, FT_SHORT, "EffectPointsMin2" }, { true, FT_SHORT, "EffectPointsMin3" }, @@ -4439,12 +4491,11 @@ struct SpellItemEnchantmentLoadInfo { false, FT_BYTE, "Effect1" }, { false, FT_BYTE, "Effect2" }, { false, FT_BYTE, "Effect3" }, + { true, FT_BYTE, "ScalingClass" }, + { true, FT_BYTE, "ScalingClassRestricted" }, { false, FT_BYTE, "ConditionID" }, { false, FT_BYTE, "MinLevel" }, { false, FT_BYTE, "MaxLevel" }, - { true, FT_BYTE, "ScalingClass" }, - { true, FT_BYTE, "ScalingClassRestricted" }, - { false, FT_INT, "TransmogPlayerConditionID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, SpellItemEnchantmentMeta::Instance(), HOTFIX_SEL_SPELL_ITEM_ENCHANTMENT); return &loadInfo; @@ -4458,16 +4509,16 @@ struct SpellItemEnchantmentConditionLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { false, FT_INT, "LtOperand1" }, - { false, FT_INT, "LtOperand2" }, - { false, FT_INT, "LtOperand3" }, - { false, FT_INT, "LtOperand4" }, - { false, FT_INT, "LtOperand5" }, { false, FT_BYTE, "LtOperandType1" }, { false, FT_BYTE, "LtOperandType2" }, { false, FT_BYTE, "LtOperandType3" }, { false, FT_BYTE, "LtOperandType4" }, { false, FT_BYTE, "LtOperandType5" }, + { false, FT_INT, "LtOperand1" }, + { false, FT_INT, "LtOperand2" }, + { false, FT_INT, "LtOperand3" }, + { false, FT_INT, "LtOperand4" }, + { false, FT_INT, "LtOperand5" }, { false, FT_BYTE, "Operator1" }, { false, FT_BYTE, "Operator2" }, { false, FT_BYTE, "Operator3" }, @@ -4517,10 +4568,10 @@ struct SpellLevelsLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, + { false, FT_BYTE, "DifficultyID" }, { true, FT_SHORT, "BaseLevel" }, { true, FT_SHORT, "MaxLevel" }, { true, FT_SHORT, "SpellLevel" }, - { false, FT_BYTE, "DifficultyID" }, { false, FT_BYTE, "MaxPassiveAuraLevel" }, { true, FT_INT, "SpellID" }, }; @@ -4536,15 +4587,16 @@ struct SpellMiscLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, + { false, FT_BYTE, "DifficultyID" }, { false, FT_SHORT, "CastingTimeIndex" }, { false, FT_SHORT, "DurationIndex" }, { false, FT_SHORT, "RangeIndex" }, { false, FT_BYTE, "SchoolMask" }, - { true, FT_INT, "SpellIconFileDataID" }, { false, FT_FLOAT, "Speed" }, - { true, FT_INT, "ActiveIconFileDataID" }, { false, FT_FLOAT, "LaunchDelay" }, - { false, FT_BYTE, "DifficultyID" }, + { false, FT_FLOAT, "MinDuration" }, + { true, FT_INT, "SpellIconFileDataID" }, + { true, FT_INT, "ActiveIconFileDataID" }, { true, FT_INT, "Attributes1" }, { true, FT_INT, "Attributes2" }, { true, FT_INT, "Attributes3" }, @@ -4566,25 +4618,39 @@ struct SpellMiscLoadInfo } }; +struct SpellNameLoadInfo +{ + static DB2LoadInfo const* Instance() + { + static DB2FieldMeta const fields[] = + { + { false, FT_INT, "ID" }, + { false, FT_STRING, "Name" }, + }; + static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, SpellNameMeta::Instance(), HOTFIX_SEL_SPELL_NAME); + return &loadInfo; + } +}; + struct SpellPowerLoadInfo { static DB2LoadInfo const* Instance() { static DB2FieldMeta const fields[] = { + { false, FT_INT, "ID" }, + { false, FT_BYTE, "OrderIndex" }, { true, FT_INT, "ManaCost" }, + { true, FT_INT, "ManaCostPerLevel" }, + { true, FT_INT, "ManaPerSecond" }, + { false, FT_INT, "PowerDisplayID" }, + { true, FT_INT, "AltPowerBarID" }, { false, FT_FLOAT, "PowerCostPct" }, - { false, FT_FLOAT, "PowerPctPerSecond" }, - { true, FT_INT, "RequiredAuraSpellID" }, { false, FT_FLOAT, "PowerCostMaxPct" }, - { false, FT_BYTE, "OrderIndex" }, + { false, FT_FLOAT, "PowerPctPerSecond" }, { true, FT_BYTE, "PowerType" }, - { false, FT_INT, "ID" }, - { true, FT_INT, "ManaCostPerLevel" }, - { true, FT_INT, "ManaPerSecond" }, + { true, FT_INT, "RequiredAuraSpellID" }, { false, FT_INT, "OptionalCost" }, - { false, FT_INT, "PowerDisplayID" }, - { true, FT_INT, "AltPowerBarID" }, { true, FT_INT, "SpellID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, SpellPowerMeta::Instance(), HOTFIX_SEL_SPELL_POWER); @@ -4598,9 +4664,9 @@ struct SpellPowerDifficultyLoadInfo { static DB2FieldMeta const fields[] = { + { false, FT_INT, "ID" }, { false, FT_BYTE, "DifficultyID" }, { false, FT_BYTE, "OrderIndex" }, - { false, FT_INT, "ID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, SpellPowerDifficultyMeta::Instance(), HOTFIX_SEL_SPELL_POWER_DIFFICULTY); return &loadInfo; @@ -4629,9 +4695,9 @@ struct SpellProcsPerMinuteModLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { false, FT_FLOAT, "Coeff" }, - { true, FT_SHORT, "Param" }, { false, FT_BYTE, "Type" }, + { true, FT_SHORT, "Param" }, + { false, FT_FLOAT, "Coeff" }, { false, FT_SHORT, "SpellProcsPerMinuteID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, SpellProcsPerMinuteModMeta::Instance(), HOTFIX_SEL_SPELL_PROCS_PER_MINUTE_MOD); @@ -4665,11 +4731,11 @@ struct SpellRangeLoadInfo { false, FT_INT, "ID" }, { false, FT_STRING, "DisplayName" }, { false, FT_STRING, "DisplayNameShort" }, + { false, FT_BYTE, "Flags" }, { false, FT_FLOAT, "RangeMin1" }, { false, FT_FLOAT, "RangeMin2" }, { false, FT_FLOAT, "RangeMax1" }, { false, FT_FLOAT, "RangeMax2" }, - { false, FT_BYTE, "Flags" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, SpellRangeMeta::Instance(), HOTFIX_SEL_SPELL_RANGE); return &loadInfo; @@ -4714,10 +4780,10 @@ struct SpellScalingLoadInfo { { false, FT_INT, "ID" }, { true, FT_INT, "SpellID" }, - { true, FT_SHORT, "ScalesFromItemLevel" }, { true, FT_INT, "Class" }, { false, FT_INT, "MinScalingLevel" }, { false, FT_INT, "MaxScalingLevel" }, + { true, FT_SHORT, "ScalesFromItemLevel" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, SpellScalingMeta::Instance(), HOTFIX_SEL_SPELL_SCALING); return &loadInfo; @@ -4732,11 +4798,11 @@ struct SpellShapeshiftLoadInfo { { false, FT_INT, "ID" }, { true, FT_INT, "SpellID" }, + { true, FT_BYTE, "StanceBarOrder" }, { true, FT_INT, "ShapeshiftExclude1" }, { true, FT_INT, "ShapeshiftExclude2" }, { true, FT_INT, "ShapeshiftMask1" }, { true, FT_INT, "ShapeshiftMask2" }, - { true, FT_BYTE, "StanceBarOrder" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, SpellShapeshiftMeta::Instance(), HOTFIX_SEL_SPELL_SHAPESHIFT); return &loadInfo; @@ -4751,13 +4817,13 @@ struct SpellShapeshiftFormLoadInfo { { false, FT_INT, "ID" }, { false, FT_STRING, "Name" }, - { false, FT_FLOAT, "DamageVariance" }, + { true, FT_BYTE, "CreatureType" }, { true, FT_INT, "Flags" }, + { true, FT_INT, "AttackIconFileID" }, + { true, FT_BYTE, "BonusActionBar" }, { true, FT_SHORT, "CombatRoundTime" }, + { false, FT_FLOAT, "DamageVariance" }, { false, FT_SHORT, "MountTypeID" }, - { true, FT_BYTE, "CreatureType" }, - { true, FT_BYTE, "BonusActionBar" }, - { true, FT_INT, "AttackIconFileID" }, { false, FT_INT, "CreatureDisplayID1" }, { false, FT_INT, "CreatureDisplayID2" }, { false, FT_INT, "CreatureDisplayID3" }, @@ -4783,13 +4849,13 @@ struct SpellTargetRestrictionsLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { false, FT_FLOAT, "ConeDegrees" }, - { false, FT_FLOAT, "Width" }, - { true, FT_INT, "Targets" }, - { true, FT_SHORT, "TargetCreatureType" }, { false, FT_BYTE, "DifficultyID" }, + { false, FT_FLOAT, "ConeDegrees" }, { false, FT_BYTE, "MaxTargets" }, { false, FT_INT, "MaxTargetLevel" }, + { true, FT_SHORT, "TargetCreatureType" }, + { true, FT_INT, "Targets" }, + { false, FT_FLOAT, "Width" }, { true, FT_INT, "SpellID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, SpellTargetRestrictionsMeta::Instance(), HOTFIX_SEL_SPELL_TARGET_RESTRICTIONS); @@ -4805,10 +4871,10 @@ struct SpellTotemsLoadInfo { { false, FT_INT, "ID" }, { true, FT_INT, "SpellID" }, - { true, FT_INT, "Totem1" }, - { true, FT_INT, "Totem2" }, { false, FT_SHORT, "RequiredTotemCategoryID1" }, { false, FT_SHORT, "RequiredTotemCategoryID2" }, + { true, FT_INT, "Totem1" }, + { true, FT_INT, "Totem2" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, SpellTotemsMeta::Instance(), HOTFIX_SEL_SPELL_TOTEMS); return &loadInfo; @@ -4821,18 +4887,18 @@ struct SpellXSpellVisualLoadInfo { static DB2FieldMeta const fields[] = { - { false, FT_INT, "SpellVisualID" }, { false, FT_INT, "ID" }, + { false, FT_BYTE, "DifficultyID" }, + { false, FT_INT, "SpellVisualID" }, { false, FT_FLOAT, "Probability" }, - { false, FT_SHORT, "CasterPlayerConditionID" }, - { false, FT_SHORT, "CasterUnitConditionID" }, - { false, FT_SHORT, "ViewerPlayerConditionID" }, - { false, FT_SHORT, "ViewerUnitConditionID" }, - { true, FT_INT, "SpellIconFileID" }, - { true, FT_INT, "ActiveIconFileID" }, { false, FT_BYTE, "Flags" }, - { false, FT_BYTE, "DifficultyID" }, { false, FT_BYTE, "Priority" }, + { true, FT_INT, "SpellIconFileID" }, + { true, FT_INT, "ActiveIconFileID" }, + { false, FT_SHORT, "ViewerUnitConditionID" }, + { false, FT_INT, "ViewerPlayerConditionID" }, + { false, FT_SHORT, "CasterUnitConditionID" }, + { false, FT_INT, "CasterPlayerConditionID" }, { true, FT_INT, "SpellID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, SpellXSpellVisualMeta::Instance(), HOTFIX_SEL_SPELL_X_SPELL_VISUAL); @@ -4847,11 +4913,11 @@ struct SummonPropertiesLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { true, FT_INT, "Flags" }, { true, FT_INT, "Control" }, { true, FT_INT, "Faction" }, { true, FT_INT, "Title" }, { true, FT_INT, "Slot" }, + { true, FT_INT, "Flags" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, SummonPropertiesMeta::Instance(), HOTFIX_SEL_SUMMON_PROPERTIES); return &loadInfo; @@ -4895,15 +4961,15 @@ struct TalentLoadInfo { { false, FT_INT, "ID" }, { false, FT_STRING, "Description" }, - { false, FT_INT, "SpellID" }, - { false, FT_INT, "OverridesSpellID" }, - { false, FT_SHORT, "SpecID" }, { false, FT_BYTE, "TierID" }, - { false, FT_BYTE, "ColumnIndex" }, { false, FT_BYTE, "Flags" }, + { false, FT_BYTE, "ColumnIndex" }, + { false, FT_BYTE, "ClassID" }, + { false, FT_SHORT, "SpecID" }, + { false, FT_INT, "SpellID" }, + { false, FT_INT, "OverridesSpellID" }, { false, FT_BYTE, "CategoryMask1" }, { false, FT_BYTE, "CategoryMask2" }, - { false, FT_BYTE, "ClassID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, TalentMeta::Instance(), HOTFIX_SEL_TALENT); return &loadInfo; @@ -4916,24 +4982,25 @@ struct TaxiNodesLoadInfo { static DB2FieldMeta const fields[] = { - { false, FT_INT, "ID" }, { false, FT_STRING, "Name" }, { false, FT_FLOAT, "PosX" }, { false, FT_FLOAT, "PosY" }, { false, FT_FLOAT, "PosZ" }, - { true, FT_INT, "MountCreatureID1" }, - { true, FT_INT, "MountCreatureID2" }, { false, FT_FLOAT, "MapOffsetX" }, { false, FT_FLOAT, "MapOffsetY" }, - { false, FT_FLOAT, "Facing" }, { false, FT_FLOAT, "FlightMapOffsetX" }, { false, FT_FLOAT, "FlightMapOffsetY" }, + { false, FT_INT, "ID" }, { false, FT_SHORT, "ContinentID" }, { false, FT_SHORT, "ConditionID" }, { false, FT_SHORT, "CharacterBitNumber" }, { false, FT_BYTE, "Flags" }, { true, FT_INT, "UiTextureKitID" }, + { false, FT_FLOAT, "Facing" }, { false, FT_INT, "SpecialIconConditionID" }, + { false, FT_INT, "VisibilityConditionID" }, + { true, FT_INT, "MountCreatureID1" }, + { true, FT_INT, "MountCreatureID2" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, TaxiNodesMeta::Instance(), HOTFIX_SEL_TAXI_NODES); return &loadInfo; @@ -4946,9 +5013,9 @@ struct TaxiPathLoadInfo { static DB2FieldMeta const fields[] = { + { false, FT_INT, "ID" }, { false, FT_SHORT, "FromTaxiNode" }, { false, FT_SHORT, "ToTaxiNode" }, - { false, FT_INT, "ID" }, { false, FT_INT, "Cost" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, TaxiPathMeta::Instance(), HOTFIX_SEL_TAXI_PATH); @@ -4965,10 +5032,10 @@ struct TaxiPathNodeLoadInfo { false, FT_FLOAT, "LocX" }, { false, FT_FLOAT, "LocY" }, { false, FT_FLOAT, "LocZ" }, + { false, FT_INT, "ID" }, { false, FT_SHORT, "PathID" }, + { true, FT_INT, "NodeIndex" }, { false, FT_SHORT, "ContinentID" }, - { false, FT_BYTE, "NodeIndex" }, - { false, FT_INT, "ID" }, { false, FT_BYTE, "Flags" }, { false, FT_INT, "Delay" }, { false, FT_SHORT, "ArrivalEventID" }, @@ -4987,8 +5054,8 @@ struct TotemCategoryLoadInfo { { false, FT_INT, "ID" }, { false, FT_STRING, "Name" }, - { true, FT_INT, "TotemCategoryMask" }, { false, FT_BYTE, "TotemCategoryType" }, + { true, FT_INT, "TotemCategoryMask" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, TotemCategoryMeta::Instance(), HOTFIX_SEL_TOTEM_CATEGORY); return &loadInfo; @@ -5002,10 +5069,10 @@ struct ToyLoadInfo static DB2FieldMeta const fields[] = { { false, FT_STRING, "SourceText" }, + { false, FT_INT, "ID" }, { true, FT_INT, "ItemID" }, { false, FT_BYTE, "Flags" }, { true, FT_BYTE, "SourceTypeEnum" }, - { false, FT_INT, "ID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, ToyMeta::Instance(), HOTFIX_SEL_TOY); return &loadInfo; @@ -5033,15 +5100,15 @@ struct TransmogSetLoadInfo static DB2FieldMeta const fields[] = { { false, FT_STRING, "Name" }, - { false, FT_SHORT, "ParentTransmogSetID" }, - { true, FT_SHORT, "UiOrder" }, - { false, FT_BYTE, "ExpansionID" }, { false, FT_INT, "ID" }, - { true, FT_INT, "Flags" }, - { false, FT_INT, "TrackingQuestID" }, { true, FT_INT, "ClassMask" }, - { true, FT_INT, "ItemNameDescriptionID" }, + { false, FT_INT, "TrackingQuestID" }, + { true, FT_INT, "Flags" }, { false, FT_INT, "TransmogSetGroupID" }, + { true, FT_INT, "ItemNameDescriptionID" }, + { false, FT_SHORT, "ParentTransmogSetID" }, + { false, FT_BYTE, "ExpansionID" }, + { true, FT_SHORT, "UiOrder" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, TransmogSetMeta::Instance(), HOTFIX_SEL_TRANSMOG_SET); return &loadInfo; @@ -5085,11 +5152,11 @@ struct TransportAnimationLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { false, FT_INT, "TimeIndex" }, { false, FT_FLOAT, "PosX" }, { false, FT_FLOAT, "PosY" }, { false, FT_FLOAT, "PosZ" }, { false, FT_BYTE, "SequenceID" }, + { false, FT_INT, "TimeIndex" }, { true, FT_INT, "TransportID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, TransportAnimationMeta::Instance(), HOTFIX_SEL_TRANSPORT_ANIMATION); @@ -5104,11 +5171,11 @@ struct TransportRotationLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { false, FT_INT, "TimeIndex" }, { false, FT_FLOAT, "Rot1" }, { false, FT_FLOAT, "Rot2" }, { false, FT_FLOAT, "Rot3" }, { false, FT_FLOAT, "Rot4" }, + { false, FT_INT, "TimeIndex" }, { true, FT_INT, "GameObjectsID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, TransportRotationMeta::Instance(), HOTFIX_SEL_TRANSPORT_ROTATION); @@ -5116,6 +5183,96 @@ struct TransportRotationLoadInfo } }; +struct UiMapLoadInfo +{ + static DB2LoadInfo const* Instance() + { + static DB2FieldMeta const fields[] = + { + { false, FT_STRING, "Name" }, + { false, FT_INT, "ID" }, + { true, FT_INT, "ParentUiMapID" }, + { true, FT_INT, "Flags" }, + { true, FT_INT, "System" }, + { true, FT_INT, "Type" }, + { false, FT_INT, "LevelRangeMin" }, + { false, FT_INT, "LevelRangeMax" }, + { true, FT_INT, "BountySetID" }, + { false, FT_INT, "BountyDisplayLocation" }, + { true, FT_INT, "VisibilityPlayerConditionID" }, + { true, FT_BYTE, "HelpTextPosition" }, + { true, FT_INT, "BkgAtlasID" }, + }; + static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, UiMapMeta::Instance(), HOTFIX_SEL_UI_MAP); + return &loadInfo; + } +}; + +struct UiMapAssignmentLoadInfo +{ + static DB2LoadInfo const* Instance() + { + static DB2FieldMeta const fields[] = + { + { false, FT_FLOAT, "UiMinX" }, + { false, FT_FLOAT, "UiMinY" }, + { false, FT_FLOAT, "UiMaxX" }, + { false, FT_FLOAT, "UiMaxY" }, + { false, FT_FLOAT, "Region1X" }, + { false, FT_FLOAT, "Region1Y" }, + { false, FT_FLOAT, "Region1Z" }, + { false, FT_FLOAT, "Region2X" }, + { false, FT_FLOAT, "Region2Y" }, + { false, FT_FLOAT, "Region2Z" }, + { false, FT_INT, "ID" }, + { true, FT_INT, "UiMapID" }, + { true, FT_INT, "OrderIndex" }, + { true, FT_INT, "MapID" }, + { true, FT_INT, "AreaID" }, + { true, FT_INT, "WmoDoodadPlacementID" }, + { true, FT_INT, "WmoGroupID" }, + }; + static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, UiMapAssignmentMeta::Instance(), HOTFIX_SEL_UI_MAP_ASSIGNMENT); + return &loadInfo; + } +}; + +struct UiMapLinkLoadInfo +{ + static DB2LoadInfo const* Instance() + { + static DB2FieldMeta const fields[] = + { + { false, FT_FLOAT, "UiMinX" }, + { false, FT_FLOAT, "UiMinY" }, + { false, FT_FLOAT, "UiMaxX" }, + { false, FT_FLOAT, "UiMaxY" }, + { false, FT_INT, "ID" }, + { true, FT_INT, "ParentUiMapID" }, + { true, FT_INT, "OrderIndex" }, + { true, FT_INT, "ChildUiMapID" }, + }; + static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, UiMapLinkMeta::Instance(), HOTFIX_SEL_UI_MAP_LINK); + return &loadInfo; + } +}; + +struct UiMapXMapArtLoadInfo +{ + static DB2LoadInfo const* Instance() + { + static DB2FieldMeta const fields[] = + { + { false, FT_INT, "ID" }, + { true, FT_INT, "PhaseID" }, + { true, FT_INT, "UiMapArtID" }, + { true, FT_INT, "UiMapID" }, + }; + static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, UiMapXMapArtMeta::Instance(), HOTFIX_SEL_UI_MAP_X_MAP_ART); + return &loadInfo; + } +}; + struct UnitPowerBarLoadInfo { static DB2LoadInfo const* Instance() @@ -5127,8 +5284,16 @@ struct UnitPowerBarLoadInfo { false, FT_STRING, "Cost" }, { false, FT_STRING, "OutOfError" }, { false, FT_STRING, "ToolTip" }, + { false, FT_INT, "MinPower" }, + { false, FT_INT, "MaxPower" }, + { false, FT_SHORT, "StartPower" }, + { false, FT_BYTE, "CenterPower" }, { false, FT_FLOAT, "RegenerationPeace" }, { false, FT_FLOAT, "RegenerationCombat" }, + { false, FT_BYTE, "BarType" }, + { false, FT_SHORT, "Flags" }, + { false, FT_FLOAT, "StartInset" }, + { false, FT_FLOAT, "EndInset" }, { true, FT_INT, "FileDataID1" }, { true, FT_INT, "FileDataID2" }, { true, FT_INT, "FileDataID3" }, @@ -5141,14 +5306,6 @@ struct UnitPowerBarLoadInfo { true, FT_INT, "Color4" }, { true, FT_INT, "Color5" }, { true, FT_INT, "Color6" }, - { false, FT_FLOAT, "StartInset" }, - { false, FT_FLOAT, "EndInset" }, - { false, FT_SHORT, "StartPower" }, - { false, FT_SHORT, "Flags" }, - { false, FT_BYTE, "CenterPower" }, - { false, FT_BYTE, "BarType" }, - { false, FT_INT, "MinPower" }, - { false, FT_INT, "MaxPower" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, UnitPowerBarMeta::Instance(), HOTFIX_SEL_UNIT_POWER_BAR); return &loadInfo; @@ -5163,6 +5320,7 @@ struct VehicleLoadInfo { { false, FT_INT, "ID" }, { true, FT_INT, "Flags" }, + { false, FT_BYTE, "FlagsB" }, { false, FT_FLOAT, "TurnSpeed" }, { false, FT_FLOAT, "PitchSpeed" }, { false, FT_FLOAT, "PitchMin" }, @@ -5174,6 +5332,9 @@ struct VehicleLoadInfo { false, FT_FLOAT, "FacingLimitRight" }, { false, FT_FLOAT, "FacingLimitLeft" }, { false, FT_FLOAT, "CameraYawOffset" }, + { false, FT_BYTE, "UiLocomotionType" }, + { false, FT_SHORT, "VehicleUIIndicatorID" }, + { true, FT_INT, "MissileTargetingID" }, { false, FT_SHORT, "SeatID1" }, { false, FT_SHORT, "SeatID2" }, { false, FT_SHORT, "SeatID3" }, @@ -5182,13 +5343,9 @@ struct VehicleLoadInfo { false, FT_SHORT, "SeatID6" }, { false, FT_SHORT, "SeatID7" }, { false, FT_SHORT, "SeatID8" }, - { false, FT_SHORT, "VehicleUIIndicatorID" }, { false, FT_SHORT, "PowerDisplayID1" }, { false, FT_SHORT, "PowerDisplayID2" }, { false, FT_SHORT, "PowerDisplayID3" }, - { false, FT_BYTE, "FlagsB" }, - { false, FT_BYTE, "UiLocomotionType" }, - { true, FT_INT, "MissileTargetingID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, VehicleMeta::Instance(), HOTFIX_SEL_VEHICLE); return &loadInfo; @@ -5202,12 +5359,16 @@ struct VehicleSeatLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { true, FT_INT, "Flags" }, - { true, FT_INT, "FlagsB" }, - { true, FT_INT, "FlagsC" }, { false, FT_FLOAT, "AttachmentOffsetX" }, { false, FT_FLOAT, "AttachmentOffsetY" }, { false, FT_FLOAT, "AttachmentOffsetZ" }, + { false, FT_FLOAT, "CameraOffsetX" }, + { false, FT_FLOAT, "CameraOffsetY" }, + { false, FT_FLOAT, "CameraOffsetZ" }, + { true, FT_INT, "Flags" }, + { true, FT_INT, "FlagsB" }, + { true, FT_INT, "FlagsC" }, + { true, FT_BYTE, "AttachmentID" }, { false, FT_FLOAT, "EnterPreDelay" }, { false, FT_FLOAT, "EnterSpeed" }, { false, FT_FLOAT, "EnterGravity" }, @@ -5215,6 +5376,12 @@ struct VehicleSeatLoadInfo { false, FT_FLOAT, "EnterMaxDuration" }, { false, FT_FLOAT, "EnterMinArcHeight" }, { false, FT_FLOAT, "EnterMaxArcHeight" }, + { true, FT_INT, "EnterAnimStart" }, + { true, FT_INT, "EnterAnimLoop" }, + { true, FT_INT, "RideAnimStart" }, + { true, FT_INT, "RideAnimLoop" }, + { true, FT_INT, "RideUpperAnimStart" }, + { true, FT_INT, "RideUpperAnimLoop" }, { false, FT_FLOAT, "ExitPreDelay" }, { false, FT_FLOAT, "ExitSpeed" }, { false, FT_FLOAT, "ExitGravity" }, @@ -5222,36 +5389,34 @@ struct VehicleSeatLoadInfo { false, FT_FLOAT, "ExitMaxDuration" }, { false, FT_FLOAT, "ExitMinArcHeight" }, { false, FT_FLOAT, "ExitMaxArcHeight" }, + { true, FT_INT, "ExitAnimStart" }, + { true, FT_INT, "ExitAnimLoop" }, + { true, FT_INT, "ExitAnimEnd" }, + { true, FT_SHORT, "VehicleEnterAnim" }, + { true, FT_BYTE, "VehicleEnterAnimBone" }, + { true, FT_SHORT, "VehicleExitAnim" }, + { true, FT_BYTE, "VehicleExitAnimBone" }, + { true, FT_SHORT, "VehicleRideAnimLoop" }, + { true, FT_BYTE, "VehicleRideAnimLoopBone" }, + { true, FT_BYTE, "PassengerAttachmentID" }, { false, FT_FLOAT, "PassengerYaw" }, { false, FT_FLOAT, "PassengerPitch" }, { false, FT_FLOAT, "PassengerRoll" }, { false, FT_FLOAT, "VehicleEnterAnimDelay" }, { false, FT_FLOAT, "VehicleExitAnimDelay" }, + { true, FT_BYTE, "VehicleAbilityDisplay" }, + { false, FT_INT, "EnterUISoundID" }, + { false, FT_INT, "ExitUISoundID" }, + { true, FT_INT, "UiSkinFileDataID" }, { false, FT_FLOAT, "CameraEnteringDelay" }, { false, FT_FLOAT, "CameraEnteringDuration" }, { false, FT_FLOAT, "CameraExitingDelay" }, { false, FT_FLOAT, "CameraExitingDuration" }, - { false, FT_FLOAT, "CameraOffsetX" }, - { false, FT_FLOAT, "CameraOffsetY" }, - { false, FT_FLOAT, "CameraOffsetZ" }, { false, FT_FLOAT, "CameraPosChaseRate" }, { false, FT_FLOAT, "CameraFacingChaseRate" }, { false, FT_FLOAT, "CameraEnteringZoom" }, { false, FT_FLOAT, "CameraSeatZoomMin" }, { false, FT_FLOAT, "CameraSeatZoomMax" }, - { true, FT_INT, "UiSkinFileDataID" }, - { true, FT_SHORT, "EnterAnimStart" }, - { true, FT_SHORT, "EnterAnimLoop" }, - { true, FT_SHORT, "RideAnimStart" }, - { true, FT_SHORT, "RideAnimLoop" }, - { true, FT_SHORT, "RideUpperAnimStart" }, - { true, FT_SHORT, "RideUpperAnimLoop" }, - { true, FT_SHORT, "ExitAnimStart" }, - { true, FT_SHORT, "ExitAnimLoop" }, - { true, FT_SHORT, "ExitAnimEnd" }, - { true, FT_SHORT, "VehicleEnterAnim" }, - { true, FT_SHORT, "VehicleExitAnim" }, - { true, FT_SHORT, "VehicleRideAnimLoop" }, { true, FT_SHORT, "EnterAnimKitID" }, { true, FT_SHORT, "RideAnimKitID" }, { true, FT_SHORT, "ExitAnimKitID" }, @@ -5259,14 +5424,6 @@ struct VehicleSeatLoadInfo { true, FT_SHORT, "VehicleRideAnimKitID" }, { true, FT_SHORT, "VehicleExitAnimKitID" }, { true, FT_SHORT, "CameraModeID" }, - { true, FT_BYTE, "AttachmentID" }, - { true, FT_BYTE, "PassengerAttachmentID" }, - { true, FT_BYTE, "VehicleEnterAnimBone" }, - { true, FT_BYTE, "VehicleExitAnimBone" }, - { true, FT_BYTE, "VehicleRideAnimLoopBone" }, - { true, FT_BYTE, "VehicleAbilityDisplay" }, - { false, FT_INT, "EnterUISoundID" }, - { false, FT_INT, "ExitUISoundID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, VehicleSeatMeta::Instance(), HOTFIX_SEL_VEHICLE_SEAT); return &loadInfo; @@ -5280,20 +5437,20 @@ struct WmoAreaTableLoadInfo static DB2FieldMeta const fields[] = { { false, FT_STRING, "AreaName" }, + { false, FT_INT, "ID" }, + { false, FT_SHORT, "WmoID" }, + { false, FT_BYTE, "NameSetID" }, { true, FT_INT, "WmoGroupID" }, + { false, FT_BYTE, "SoundProviderPref" }, + { false, FT_BYTE, "SoundProviderPrefUnderwater" }, { false, FT_SHORT, "AmbienceID" }, + { false, FT_SHORT, "UwAmbience" }, { false, FT_SHORT, "ZoneMusic" }, + { false, FT_INT, "UwZoneMusic" }, { false, FT_SHORT, "IntroSound" }, - { false, FT_SHORT, "AreaTableID" }, { false, FT_SHORT, "UwIntroSound" }, - { false, FT_SHORT, "UwAmbience" }, - { false, FT_BYTE, "NameSetID" }, - { false, FT_BYTE, "SoundProviderPref" }, - { false, FT_BYTE, "SoundProviderPrefUnderwater" }, + { false, FT_SHORT, "AreaTableID" }, { false, FT_BYTE, "Flags" }, - { false, FT_INT, "ID" }, - { false, FT_INT, "UwZoneMusic" }, - { false, FT_SHORT, "WmoID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, WMOAreaTableMeta::Instance(), HOTFIX_SEL_WMO_AREA_TABLE); return &loadInfo; @@ -5307,63 +5464,33 @@ struct WorldEffectLoadInfo static DB2FieldMeta const fields[] = { { false, FT_INT, "ID" }, - { true, FT_INT, "TargetAsset" }, - { false, FT_SHORT, "CombatConditionID" }, - { false, FT_BYTE, "TargetType" }, - { false, FT_BYTE, "WhenToDisplay" }, { false, FT_INT, "QuestFeedbackEffectID" }, + { false, FT_BYTE, "WhenToDisplay" }, + { false, FT_BYTE, "TargetType" }, + { true, FT_INT, "TargetAsset" }, { false, FT_INT, "PlayerConditionID" }, + { false, FT_SHORT, "CombatConditionID" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, WorldEffectMeta::Instance(), HOTFIX_SEL_WORLD_EFFECT); return &loadInfo; } }; -struct WorldMapAreaLoadInfo -{ - static DB2LoadInfo const* Instance() - { - static DB2FieldMeta const fields[] = - { - { false, FT_STRING_NOT_LOCALIZED, "AreaName" }, - { false, FT_FLOAT, "LocLeft" }, - { false, FT_FLOAT, "LocRight" }, - { false, FT_FLOAT, "LocTop" }, - { false, FT_FLOAT, "LocBottom" }, - { false, FT_INT, "Flags" }, - { true, FT_SHORT, "MapID" }, - { false, FT_SHORT, "AreaID" }, - { true, FT_SHORT, "DisplayMapID" }, - { false, FT_SHORT, "DefaultDungeonFloor" }, - { false, FT_SHORT, "ParentWorldMapID" }, - { false, FT_BYTE, "LevelRangeMin" }, - { false, FT_BYTE, "LevelRangeMax" }, - { false, FT_BYTE, "BountySetID" }, - { false, FT_BYTE, "BountyDisplayLocation" }, - { false, FT_INT, "ID" }, - { false, FT_INT, "VisibilityPlayerConditionID" }, - }; - static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, WorldMapAreaMeta::Instance(), HOTFIX_SEL_WORLD_MAP_AREA); - return &loadInfo; - } -}; - struct WorldMapOverlayLoadInfo { static DB2LoadInfo const* Instance() { static DB2FieldMeta const fields[] = { - { false, FT_STRING_NOT_LOCALIZED, "TextureName" }, { false, FT_INT, "ID" }, + { false, FT_INT, "UiMapArtID" }, { false, FT_SHORT, "TextureWidth" }, { false, FT_SHORT, "TextureHeight" }, - { false, FT_INT, "MapAreaID" }, { true, FT_INT, "OffsetX" }, { true, FT_INT, "OffsetY" }, { true, FT_INT, "HitRectTop" }, - { true, FT_INT, "HitRectLeft" }, { true, FT_INT, "HitRectBottom" }, + { true, FT_INT, "HitRectLeft" }, { true, FT_INT, "HitRectRight" }, { false, FT_INT, "PlayerConditionID" }, { false, FT_INT, "Flags" }, @@ -5377,35 +5504,6 @@ struct WorldMapOverlayLoadInfo } }; -struct WorldMapTransformsLoadInfo -{ - static DB2LoadInfo const* Instance() - { - static DB2FieldMeta const fields[] = - { - { false, FT_INT, "ID" }, - { false, FT_FLOAT, "RegionMinX" }, - { false, FT_FLOAT, "RegionMinY" }, - { false, FT_FLOAT, "RegionMinZ" }, - { false, FT_FLOAT, "RegionMaxX" }, - { false, FT_FLOAT, "RegionMaxY" }, - { false, FT_FLOAT, "RegionMaxZ" }, - { false, FT_FLOAT, "RegionOffsetX" }, - { false, FT_FLOAT, "RegionOffsetY" }, - { false, FT_FLOAT, "RegionScale" }, - { false, FT_SHORT, "MapID" }, - { false, FT_SHORT, "AreaID" }, - { false, FT_SHORT, "NewMapID" }, - { false, FT_SHORT, "NewDungeonMapID" }, - { false, FT_SHORT, "NewAreaID" }, - { false, FT_BYTE, "Flags" }, - { true, FT_INT, "Priority" }, - }; - static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, WorldMapTransformsMeta::Instance(), HOTFIX_SEL_WORLD_MAP_TRANSFORMS); - return &loadInfo; - } -}; - struct WorldSafeLocsLoadInfo { static DB2LoadInfo const* Instance() @@ -5417,8 +5515,8 @@ struct WorldSafeLocsLoadInfo { false, FT_FLOAT, "LocX" }, { false, FT_FLOAT, "LocY" }, { false, FT_FLOAT, "LocZ" }, - { false, FT_FLOAT, "Facing" }, { false, FT_SHORT, "MapID" }, + { false, FT_FLOAT, "Facing" }, }; static DB2LoadInfo const loadInfo(&fields[0], std::extent::value, WorldSafeLocsMeta::Instance(), HOTFIX_SEL_WORLD_SAFE_LOCS); return &loadInfo; diff --git a/src/server/game/DataStores/DB2Stores.cpp b/src/server/game/DataStores/DB2Stores.cpp index b233f53324b..52ae4deaa2f 100644 --- a/src/server/game/DataStores/DB2Stores.cpp +++ b/src/server/game/DataStores/DB2Stores.cpp @@ -263,14 +263,16 @@ DB2Storage sTransmogSetGroupStore("Transmog DB2Storage sTransmogSetItemStore("TransmogSetItem.db2", TransmogSetItemLoadInfo::Instance()); DB2Storage sTransportAnimationStore("TransportAnimation.db2", TransportAnimationLoadInfo::Instance()); DB2Storage sTransportRotationStore("TransportRotation.db2", TransportRotationLoadInfo::Instance()); +DB2Storage sUiMapStore("UiMap.db2", UiMapLoadInfo::Instance()); +DB2Storage sUiMapAssignmentStore("UiMapAssignment.db2", UiMapAssignmentLoadInfo::Instance()); +DB2Storage sUiMapLinkStore("UiMapLink.db2", UiMapLinkLoadInfo::Instance()); +DB2Storage sUiMapXMapArtStore("UiMapXMapArt.db2", UiMapXMapArtLoadInfo::Instance()); DB2Storage sUnitPowerBarStore("UnitPowerBar.db2", UnitPowerBarLoadInfo::Instance()); DB2Storage sVehicleStore("Vehicle.db2", VehicleLoadInfo::Instance()); DB2Storage sVehicleSeatStore("VehicleSeat.db2", VehicleSeatLoadInfo::Instance()); DB2Storage sWMOAreaTableStore("WMOAreaTable.db2", WmoAreaTableLoadInfo::Instance()); DB2Storage sWorldEffectStore("WorldEffect.db2", WorldEffectLoadInfo::Instance()); -DB2Storage sWorldMapAreaStore("WorldMapArea.db2", WorldMapAreaLoadInfo::Instance()); DB2Storage sWorldMapOverlayStore("WorldMapOverlay.db2", WorldMapOverlayLoadInfo::Instance()); -DB2Storage sWorldMapTransformsStore("WorldMapTransforms.db2", WorldMapTransformsLoadInfo::Instance()); DB2Storage sWorldSafeLocsStore("WorldSafeLocs.db2", WorldSafeLocsLoadInfo::Instance()); TaxiMask sTaxiNodesMask; @@ -331,10 +333,17 @@ typedef std::vector TalentsByPosition[MAX_CLASSES][MAX_TALEN typedef std::unordered_set ToyItemIdsContainer; typedef std::tuple WMOAreaTableKey; typedef std::map WMOAreaTableLookupContainer; -typedef std::unordered_map WorldMapAreaByAreaIDContainer; namespace { + struct UiMapBounds + { + // these coords are mixed when calculated and used... its a mess + float Bounds[4]; + bool IsUiAssignment; + bool IsUiLink; + }; + StorageMap _stores; std::map _hotfixData; @@ -391,8 +400,13 @@ namespace ToyItemIdsContainer _toys; std::unordered_map> _transmogSetsByItemModifiedAppearance; std::unordered_map> _transmogSetItemsByTransmogSet; + std::unordered_map _uiMapBounds; + std::unordered_multimap _uiMapAssignmentByMap[MAX_UI_MAP_SYSTEM]; + std::unordered_multimap _uiMapAssignmentByArea[MAX_UI_MAP_SYSTEM]; + std::unordered_multimap _uiMapAssignmentByWmoDoodadPlacement[MAX_UI_MAP_SYSTEM]; + std::unordered_multimap _uiMapAssignmentByWmoGroup[MAX_UI_MAP_SYSTEM]; + std::unordered_set _uiMapPhases; WMOAreaTableLookupContainer _wmoAreaTableLookup; - WorldMapAreaByAreaIDContainer _worldMapAreaByAreaID; } template class DB2> @@ -421,7 +435,7 @@ inline void LoadDB2(uint32& availableDb2Locales, std::vector& errli if (storage->Load(db2Path + localeNames[defaultLocale] + '/', defaultLocale)) { - storage->LoadFromDB(); + storage->LoadFromDB(); // LoadFromDB() always loads strings into enUS locale, other locales are expected to have data in corresponding _locale tables // so we need to make additional call to load that data in case said locale is set as default by worldserver.conf (and we do not want to load all this data from .db2 file again) if (defaultLocale != LOCALE_enUS) @@ -629,7 +643,6 @@ void DB2Manager::LoadStores(std::string const& dataPath, uint32 defaultLocale) LOAD_DB2(sPrestigeLevelInfoStore); LOAD_DB2(sPVPDifficultyStore); LOAD_DB2(sPVPItemStore); - //LOAD_DB2(sPvpRewardStore); LOAD_DB2(sPvpTalentStore); LOAD_DB2(sPvpTalentCategoryStore); LOAD_DB2(sPvpTalentSlotUnlockStore); @@ -702,14 +715,16 @@ void DB2Manager::LoadStores(std::string const& dataPath, uint32 defaultLocale) LOAD_DB2(sTransmogSetItemStore); LOAD_DB2(sTransportAnimationStore); LOAD_DB2(sTransportRotationStore); + LOAD_DB2(sUiMapStore); + LOAD_DB2(sUiMapAssignmentStore); + LOAD_DB2(sUiMapLinkStore); + LOAD_DB2(sUiMapXMapArtStore); LOAD_DB2(sUnitPowerBarStore); LOAD_DB2(sVehicleStore); LOAD_DB2(sVehicleSeatStore); LOAD_DB2(sWMOAreaTableStore); LOAD_DB2(sWorldEffectStore); - LOAD_DB2(sWorldMapAreaStore); LOAD_DB2(sWorldMapOverlayStore); - LOAD_DB2(sWorldMapTransformsStore); LOAD_DB2(sWorldSafeLocsStore); #undef LOAD_DB2 @@ -1067,6 +1082,118 @@ void DB2Manager::LoadStores(std::string const& dataPath, uint32 defaultLocale) for (TaxiPathNodeEntry const* entry : sTaxiPathNodeStore) sTaxiPathNodesByPath[entry->PathID][entry->NodeIndex] = entry; + for (ToyEntry const* toy : sToyStore) + _toys.insert(toy->ItemID); + + for (TransmogSetItemEntry const* transmogSetItem : sTransmogSetItemStore) + { + TransmogSetEntry const* set = sTransmogSetStore.LookupEntry(transmogSetItem->TransmogSetID); + if (!set) + continue; + + _transmogSetsByItemModifiedAppearance[transmogSetItem->ItemModifiedAppearanceID].push_back(set); + _transmogSetItemsByTransmogSet[transmogSetItem->TransmogSetID].push_back(transmogSetItem); + } + + std::unordered_multimap uiMapAssignmentByUiMap; + for (UiMapAssignmentEntry const* uiMapAssignment : sUiMapAssignmentStore) + { + uiMapAssignmentByUiMap.emplace(uiMapAssignment->UiMapID, uiMapAssignment); + if (UiMapEntry const* uiMap = sUiMapStore.LookupEntry(uiMapAssignment->UiMapID)) + { + ASSERT(uiMap->System < MAX_UI_MAP_SYSTEM, "MAX_TALENT_TIERS must be at least %u", uiMap->System + 1); + if (uiMapAssignment->MapID >= 0) + _uiMapAssignmentByMap[uiMap->System].emplace(uiMapAssignment->MapID, uiMapAssignment); + if (uiMapAssignment->AreaID) + _uiMapAssignmentByArea[uiMap->System].emplace(uiMapAssignment->AreaID, uiMapAssignment); + if (uiMapAssignment->WmoDoodadPlacementID) + _uiMapAssignmentByWmoDoodadPlacement[uiMap->System].emplace(uiMapAssignment->WmoDoodadPlacementID, uiMapAssignment); + if (uiMapAssignment->WmoGroupID) + _uiMapAssignmentByWmoGroup[uiMap->System].emplace(uiMapAssignment->WmoGroupID, uiMapAssignment); + } + } + + std::unordered_map, UiMapLinkEntry const*> uiMapLinks; + for (UiMapLinkEntry const* uiMapLink : sUiMapLinkStore) + uiMapLinks[std::make_pair(uiMapLink->ParentUiMapID, uint32(uiMapLink->ChildUiMapID))] = uiMapLink; + + for (UiMapEntry const* uiMap : sUiMapStore) + { + UiMapBounds& bounds = _uiMapBounds[uiMap->ID]; + memset(&bounds, 0, sizeof(bounds)); + if (UiMapEntry const* parentUiMap = sUiMapStore.LookupEntry(uiMap->ParentUiMapID)) + { + if (parentUiMap->Flags & 0x80) + continue; + + UiMapAssignmentEntry const* uiMapAssignment = nullptr; + UiMapAssignmentEntry const* parentUiMapAssignment = nullptr; + for (auto uiMapAssignmentForMap : Trinity::Containers::MapEqualRange(uiMapAssignmentByUiMap, uiMap->ID)) + { + if (uiMapAssignmentForMap.second->MapID >= 0 && + uiMapAssignmentForMap.second->Region[1].X - uiMapAssignmentForMap.second->Region[0].X > 0 && + uiMapAssignmentForMap.second->Region[1].Y - uiMapAssignmentForMap.second->Region[0].Y > 0) + { + uiMapAssignment = uiMapAssignmentForMap.second; + break; + } + } + + if (!uiMapAssignment) + continue; + + for (auto uiMapAssignmentForMap : Trinity::Containers::MapEqualRange(uiMapAssignmentByUiMap, uiMap->ParentUiMapID)) + { + if (uiMapAssignmentForMap.second->MapID == uiMapAssignment->MapID && + uiMapAssignmentForMap.second->Region[1].X - uiMapAssignmentForMap.second->Region[0].X > 0 && + uiMapAssignmentForMap.second->Region[1].Y - uiMapAssignmentForMap.second->Region[0].Y > 0) + { + parentUiMapAssignment = uiMapAssignmentForMap.second; + break; + } + } + + if (!parentUiMapAssignment) + continue; + + float parentXsize = parentUiMapAssignment->Region[1].X - parentUiMapAssignment->Region[0].X; + float parentYsize = parentUiMapAssignment->Region[1].Y - parentUiMapAssignment->Region[0].Y; + float bound0scale = (uiMapAssignment->Region[1].X - parentUiMapAssignment->Region[0].X) / parentXsize; + float bound0 = ((1.0f - bound0scale) * parentUiMapAssignment->UiMax.Y) + (bound0scale * parentUiMapAssignment->UiMin.Y); + float bound2scale = (uiMapAssignment->Region[0].X - parentUiMapAssignment->Region[0].X) / parentXsize; + float bound2 = ((1.0f - bound2scale) * parentUiMapAssignment->UiMax.Y) + (bound2scale * parentUiMapAssignment->UiMin.Y); + float bound1scale = (uiMapAssignment->Region[1].Y - parentUiMapAssignment->Region[0].Y) / parentYsize; + float bound1 = ((1.0f - bound1scale) * parentUiMapAssignment->UiMax.X) + (bound1scale * parentUiMapAssignment->UiMin.X); + float bound3scale = (uiMapAssignment->Region[0].Y - parentUiMapAssignment->Region[0].Y) / parentYsize; + float bound3 = ((1.0f - bound3scale) * parentUiMapAssignment->UiMax.X) + (bound3scale * parentUiMapAssignment->UiMin.X); + if ((bound3 - bound1) > 0.0f || (bound2 - bound0) > 0.0f) + { + bounds.Bounds[0] = bound0; + bounds.Bounds[1] = bound1; + bounds.Bounds[2] = bound2; + bounds.Bounds[3] = bound3; + bounds.IsUiAssignment = true; + } + } + + if (UiMapLinkEntry const* uiMapLink = Trinity::Containers::MapGetValuePtr(uiMapLinks, std::make_pair(uiMap->ParentUiMapID, uiMap->ID))) + { + bounds.IsUiAssignment = false; + bounds.IsUiLink = true; + bounds.Bounds[0] = uiMapLink->UiMin.Y; + bounds.Bounds[1] = uiMapLink->UiMin.X; + bounds.Bounds[2] = uiMapLink->UiMax.Y; + bounds.Bounds[3] = uiMapLink->UiMax.X; + } + } + + for (UiMapXMapArtEntry const* uiMapArt : sUiMapXMapArtStore) + if (uiMapArt->PhaseID) + _uiMapPhases.insert(uiMapArt->PhaseID); + + for (WMOAreaTableEntry const* entry : sWMOAreaTableStore) + _wmoAreaTableLookup[WMOAreaTableKey(entry->WmoID, entry->NameSetID, entry->WmoGroupID)] = entry; + // Initialize global taxinodes mask // include existed nodes that have at least single not spell base (scripted) path { @@ -1096,32 +1223,20 @@ void DB2Manager::LoadStores(std::string const& dataPath, uint32 defaultLocale) if (node->Flags & TAXI_NODE_FLAG_ALLIANCE) sAllianceTaxiNodesMask[field] |= submask; - uint32 nodeMap; - DeterminaAlternateMapPosition(node->ContinentID, node->Pos.X, node->Pos.Y, node->Pos.Z, &nodeMap); - if (nodeMap < 2) - sOldContinentsNodesMask[field] |= submask; - } - } + int32 uiMapId = -1; + if (!GetUiMapPosition(node->Pos.X, node->Pos.Y, node->Pos.Z, node->ContinentID, 0, 0, 0, UI_MAP_SYSTEM_ADVENTURE, false, &uiMapId)) + GetUiMapPosition(node->Pos.X, node->Pos.Y, node->Pos.Z, node->ContinentID, 0, 0, 0, UI_MAP_SYSTEM_TAXI, false, &uiMapId); - for (ToyEntry const* toy : sToyStore) - _toys.insert(toy->ItemID); - - for (TransmogSetItemEntry const* transmogSetItem : sTransmogSetItemStore) - { - TransmogSetEntry const* set = sTransmogSetStore.LookupEntry(transmogSetItem->TransmogSetID); - if (!set) - continue; + if (uiMapId != -1) + { + TC_LOG_INFO(LOGGER_ROOT, "%s %d %f %f %f %d", node->Name->Str[0], node->ConditionID, node->Pos.X, node->Pos.Y, node->Pos.Z, uiMapId); + } - _transmogSetsByItemModifiedAppearance[transmogSetItem->ItemModifiedAppearanceID].push_back(set); - _transmogSetItemsByTransmogSet[transmogSetItem->TransmogSetID].push_back(transmogSetItem); + if (uiMapId == 985 || uiMapId == 986) + sOldContinentsNodesMask[field] |= submask; + } } - for (WMOAreaTableEntry const* entry : sWMOAreaTableStore) - _wmoAreaTableLookup[WMOAreaTableKey(entry->WmoID, entry->NameSetID, entry->WmoGroupID)] = entry; - - for (WorldMapAreaEntry const* worldMapArea : sWorldMapAreaStore) - _worldMapAreaByAreaID[worldMapArea->AreaID] = worldMapArea; - // error checks if (bad_db2_files.size() == _stores.size()) { @@ -2253,99 +2368,355 @@ std::vector const* DB2Manager::GetTransmogSetItems( return Trinity::Containers::MapGetValuePtr(_transmogSetItemsByTransmogSet, transmogSetId); } -WMOAreaTableEntry const* DB2Manager::GetWMOAreaTable(int32 rootId, int32 adtId, int32 groupId) const +struct UiMapAssignmentStatus { - auto i = _wmoAreaTableLookup.find(WMOAreaTableKey(int16(rootId), int8(adtId), groupId)); - if (i != _wmoAreaTableLookup.end()) - return i->second; + UiMapAssignmentEntry const* UiMapAssignment = nullptr; + // distances if inside + struct + { + float DistanceToRegionCenterSquared = std::numeric_limits::max(); + float DistanceToRegionBottom = std::numeric_limits::max(); + } Inside; - return nullptr; -} + // distances if outside + struct + { + float DistanceToRegionEdgeSquared = std::numeric_limits::max(); + float DistanceToRegionTop = std::numeric_limits::max(); + float DistanceToRegionBottom = std::numeric_limits::max(); + } Outside; -uint32 DB2Manager::GetVirtualMapForMapAndZone(uint32 mapId, uint32 zoneId) const + int8 MapPriority = 3; + int8 AreaPriority = -1; + int8 WmoPriority = 3; + + bool IsInside() const + { + return Outside.DistanceToRegionEdgeSquared < std::numeric_limits::epsilon() && + std::abs(Outside.DistanceToRegionTop) < std::numeric_limits::epsilon() && + std::abs(Outside.DistanceToRegionBottom) < std::numeric_limits::epsilon(); + } +}; + +static bool operator<(UiMapAssignmentStatus const& left, UiMapAssignmentStatus const& right) { - if (mapId != 530 && mapId != 571 && mapId != 732) // speed for most cases - return mapId; + bool leftInside = left.IsInside(); + bool rightInside = right.IsInside(); + if (leftInside != rightInside) + return leftInside; + + if (left.UiMapAssignment && right.UiMapAssignment && + left.UiMapAssignment->UiMapID == right.UiMapAssignment->UiMapID && + left.UiMapAssignment->OrderIndex != right.UiMapAssignment->OrderIndex) + return left.UiMapAssignment->OrderIndex < right.UiMapAssignment->OrderIndex; + + if (left.WmoPriority != right.WmoPriority) + return left.WmoPriority < right.WmoPriority; + + if (left.AreaPriority != right.AreaPriority) + return left.AreaPriority < right.AreaPriority; + + if (left.MapPriority != right.MapPriority) + return left.MapPriority < right.MapPriority; + + if (leftInside) + { + if (left.Inside.DistanceToRegionBottom != right.Inside.DistanceToRegionBottom) + return left.Inside.DistanceToRegionBottom < right.Inside.DistanceToRegionBottom; + + float leftUiSizeX = left.UiMapAssignment ? (left.UiMapAssignment->UiMax.X - left.UiMapAssignment->UiMin.X) : 0.0f; + float rightUiSizeX = right.UiMapAssignment ? (right.UiMapAssignment->UiMax.X - right.UiMapAssignment->UiMin.X) : 0.0f; + + if (leftUiSizeX > std::numeric_limits::epsilon() && rightUiSizeX > std::numeric_limits::epsilon()) + { + float leftScale = (left.UiMapAssignment->Region[1].X - left.UiMapAssignment->Region[0].X) / leftUiSizeX; + float rightScale = (right.UiMapAssignment->Region[1].X - right.UiMapAssignment->Region[0].X) / rightUiSizeX; + if (leftScale != rightScale) + return leftScale < rightScale; + } - auto itr = _worldMapAreaByAreaID.find(zoneId); - if (itr != _worldMapAreaByAreaID.end()) - return itr->second->DisplayMapID >= 0 ? itr->second->DisplayMapID : itr->second->MapID; + if (left.Inside.DistanceToRegionCenterSquared != right.Inside.DistanceToRegionCenterSquared) + return left.Inside.DistanceToRegionCenterSquared < right.Inside.DistanceToRegionCenterSquared; + } + else + { + if (left.Outside.DistanceToRegionTop != right.Outside.DistanceToRegionTop) + return left.Outside.DistanceToRegionTop < right.Outside.DistanceToRegionTop; + + if (left.Outside.DistanceToRegionBottom != right.Outside.DistanceToRegionBottom) + return left.Outside.DistanceToRegionBottom < right.Outside.DistanceToRegionBottom; - return mapId; + if (left.Outside.DistanceToRegionEdgeSquared != right.Outside.DistanceToRegionEdgeSquared) + return left.Outside.DistanceToRegionEdgeSquared < right.Outside.DistanceToRegionEdgeSquared; + } + + return true; } -void DB2Manager::Zone2MapCoordinates(uint32 areaId, float& x, float& y) const +static bool CheckUiMapAssignmentStatus(float x, float y, float z, int32 mapId, int32 areaId, int32 wmoDoodadPlacementId, int32 wmoGroupId, + UiMapAssignmentEntry const* uiMapAssignment, UiMapAssignmentStatus* status) { - auto itr = _worldMapAreaByAreaID.find(areaId); - if (itr == _worldMapAreaByAreaID.end()) - return; + status->UiMapAssignment = uiMapAssignment; + // x,y not in region + if (x < uiMapAssignment->Region[0].X || x > uiMapAssignment->Region[1].X || y < uiMapAssignment->Region[0].Y || y > uiMapAssignment->Region[1].Y) + { + float xDiff, yDiff; + if (x >= uiMapAssignment->Region[0].X) + { + xDiff = 0.0f; + if (x > uiMapAssignment->Region[1].X) + xDiff = x - uiMapAssignment->Region[0].X; + } + else + xDiff = uiMapAssignment->Region[0].X - x; + + if (y >= uiMapAssignment->Region[0].Y) + { + yDiff = 0.0f; + if (y > uiMapAssignment->Region[1].Y) + yDiff = y - uiMapAssignment->Region[0].Y; + } + else + yDiff = uiMapAssignment->Region[0].Y - y; + + status->Outside.DistanceToRegionEdgeSquared = xDiff * xDiff + yDiff * yDiff; + } + else + { + status->Inside.DistanceToRegionCenterSquared = + (x - (uiMapAssignment->Region[0].X + uiMapAssignment->Region[1].X) * 0.5f) * (x - (uiMapAssignment->Region[0].X + uiMapAssignment->Region[1].X) * 0.5f) + + (y - (uiMapAssignment->Region[0].Y + uiMapAssignment->Region[1].Y) * 0.5f) * (y - (uiMapAssignment->Region[0].Y + uiMapAssignment->Region[1].Y) * 0.5f); + status->Outside.DistanceToRegionEdgeSquared = 0.0f; + } - std::swap(x, y); // at client map coords swapped - x = x*((itr->second->LocBottom - itr->second->LocTop) / 100) + itr->second->LocTop; - y = y*((itr->second->LocRight - itr->second->LocLeft) / 100) + itr->second->LocLeft; // client y coord from top to down + // z not in region + if (z < uiMapAssignment->Region[0].Z || z > uiMapAssignment->Region[1].Z) + { + if (z < uiMapAssignment->Region[1].Z) + { + if (z < uiMapAssignment->Region[0].Z) + status->Outside.DistanceToRegionBottom = std::min(uiMapAssignment->Region[0].Z - z, 10000.0f); + } + else + status->Outside.DistanceToRegionTop = std::min(z - uiMapAssignment->Region[1].Z, 10000.0f); + } + else + { + status->Outside.DistanceToRegionTop = 0.0f; + status->Outside.DistanceToRegionBottom = 0.0f; + status->Inside.DistanceToRegionBottom = std::min(uiMapAssignment->Region[0].Z - z, 10000.0f); + } + + if (areaId && uiMapAssignment->AreaID) + { + int8 areaPriority = 0; + if (areaId) + { + while (areaId != uiMapAssignment->AreaID) + { + if (AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(areaId)) + { + areaId = areaEntry->ParentAreaID; + ++areaPriority; + } + else + return false; + } + } + else + return false; + + status->AreaPriority = areaPriority; + } + + if (mapId >= 0 && uiMapAssignment->MapID >= 0) + { + if (mapId != uiMapAssignment->MapID) + { + if (MapEntry const* mapEntry = sMapStore.LookupEntry(mapId)) + { + if (mapEntry->ParentMapID == uiMapAssignment->MapID) + status->MapPriority = 1; + else if (mapEntry->CosmeticParentMapID == uiMapAssignment->MapID) + status->MapPriority = 2; + else + return false; + } + else + return false; + } + else + status->MapPriority = 0; + } + + if (wmoGroupId || wmoDoodadPlacementId) + { + if (uiMapAssignment->WmoGroupID || uiMapAssignment->WmoDoodadPlacementID) + { + bool hasDoodadPlacement = false; + if (wmoDoodadPlacementId && uiMapAssignment->WmoDoodadPlacementID) + { + if (wmoDoodadPlacementId != uiMapAssignment->WmoDoodadPlacementID) + return false; + + hasDoodadPlacement = true; + } + + if (wmoGroupId && uiMapAssignment->WmoGroupID) + { + if (wmoGroupId != uiMapAssignment->WmoGroupID) + return false; + + if (hasDoodadPlacement) + status->WmoPriority = 0; + else + status->WmoPriority = 2; + } + else if (hasDoodadPlacement) + status->WmoPriority = 1; + } + } + + return true; } -void DB2Manager::Map2ZoneCoordinates(uint32 areaId, float& x, float& y) const +static UiMapAssignmentEntry const* FindNearestMapAssignment(float x, float y, float z, int32 mapId, int32 areaId, int32 wmoDoodadPlacementId, int32 wmoGroupId, UiMapSystem system) { - auto itr = _worldMapAreaByAreaID.find(areaId); - if (itr == _worldMapAreaByAreaID.end()) - return; + UiMapAssignmentStatus nearestMapAssignment; + auto iterateUiMapAssignments = [&](std::unordered_multimap const& assignments, int32 id) + { + for (auto assignment : Trinity::Containers::MapEqualRange(assignments, id)) + { + UiMapAssignmentStatus status; + if (CheckUiMapAssignmentStatus(x, y, z, mapId, areaId, wmoDoodadPlacementId, wmoGroupId, assignment.second, &status)) + if (status < nearestMapAssignment) + nearestMapAssignment = status; + } + }; - x = (x - itr->second->LocTop) / ((itr->second->LocBottom - itr->second->LocTop) / 100); - y = (y - itr->second->LocLeft) / ((itr->second->LocRight - itr->second->LocLeft) / 100); // client y coord from top to down - std::swap(x, y); // client have map coords swapped + iterateUiMapAssignments(_uiMapAssignmentByWmoGroup[system], wmoGroupId); + iterateUiMapAssignments(_uiMapAssignmentByWmoDoodadPlacement[system], wmoDoodadPlacementId); + + AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(areaId); + while (areaEntry) + { + iterateUiMapAssignments(_uiMapAssignmentByArea[system], areaEntry->ID); + areaEntry = sAreaTableStore.LookupEntry(areaEntry->ParentAreaID); + } + + if (MapEntry const* mapEntry = sMapStore.LookupEntry(mapId)) + { + iterateUiMapAssignments(_uiMapAssignmentByMap[system], mapEntry->ID); + if (mapEntry->ParentMapID >= 0) + iterateUiMapAssignments(_uiMapAssignmentByMap[system], mapEntry->ParentMapID); + if (mapEntry->CosmeticParentMapID >= 0) + iterateUiMapAssignments(_uiMapAssignmentByMap[system], mapEntry->CosmeticParentMapID); + } + + return nearestMapAssignment.UiMapAssignment; } -void DB2Manager::DeterminaAlternateMapPosition(uint32 mapId, float x, float y, float z, uint32* newMapId /*= nullptr*/, DBCPosition2D* newPos /*= nullptr*/) +static DBCPosition2D CalculateGlobalUiMapPosition(int32 uiMapID, DBCPosition2D uiPosition) { - ASSERT(newMapId || newPos); - WorldMapTransformsEntry const* transformation = nullptr; - for (WorldMapTransformsEntry const* transform : sWorldMapTransformsStore) + UiMapEntry const* uiMap = sUiMapStore.LookupEntry(uiMapID); + while (uiMap) { - if (transform->MapID != mapId) - continue; - if (transform->AreaID) - continue; - if (transform->Flags & WORLD_MAP_TRANSFORMS_FLAG_DUNGEON) - continue; - if (transform->RegionMin.X > x || transform->RegionMax.X < x) - continue; - if (transform->RegionMin.Y > y || transform->RegionMax.Y < y) - continue; - if (transform->RegionMin.Z > z || transform->RegionMax.Z < z) - continue; + if (uiMap->Type <= UI_MAP_TYPE_CONTINENT) + break; - if (!transformation || transformation->Priority < transform->Priority) - transformation = transform; + UiMapBounds const* bounds = Trinity::Containers::MapGetValuePtr(_uiMapBounds, uiMap->ID); + if (!bounds || !bounds->IsUiAssignment) + break; + + uiPosition.X = ((1.0 - uiPosition.X) * bounds->Bounds[1]) + (bounds->Bounds[3] * uiPosition.X); + uiPosition.Y = ((1.0 - uiPosition.Y) * bounds->Bounds[0]) + (bounds->Bounds[2] * uiPosition.Y); + + uiMap = sUiMapStore.LookupEntry(uiMap->ParentUiMapID); } - if (!transformation) - { - if (newMapId) - *newMapId = mapId; + return uiPosition; +} - if (newPos) - { - newPos->X = x; - newPos->Y = y; - } - return; +bool DB2Manager::GetUiMapPosition(float x, float y, float z, int32 mapId, int32 areaId, int32 wmoDoodadPlacementId, int32 wmoGroupId, UiMapSystem system, bool local, + int32* uiMapId /*= nullptr*/, DBCPosition2D* newPos /*= nullptr*/) +{ + if (uiMapId) + *uiMapId = -1; + + if (newPos) + { + newPos->X = 0.0f; + newPos->Y = 0.0f; } - if (newMapId) - *newMapId = transformation->NewMapID; + UiMapAssignmentEntry const* uiMapAssignment = FindNearestMapAssignment(x, y, z, mapId, areaId, wmoDoodadPlacementId, wmoGroupId, system); + if (!uiMapAssignment) + return false; + + if (uiMapId) + *uiMapId = uiMapAssignment->UiMapID; + + DBCPosition2D relativePosition{ 0.5f, 0.5f }; + DBCPosition2D regionSize{ uiMapAssignment->Region[1].X - uiMapAssignment->Region[0].X, uiMapAssignment->Region[1].Y - uiMapAssignment->Region[0].Y }; + if (regionSize.X > 0.0f) + relativePosition.X = (x - uiMapAssignment->Region[0].X) / regionSize.X; + if (regionSize.Y > 0.0f) + relativePosition.Y = (y - uiMapAssignment->Region[0].Y) / regionSize.Y; + + DBCPosition2D uiPosition + { + // x any y are swapped + ((1.0f - (1.0f - relativePosition.Y)) * uiMapAssignment->UiMin.X) + ((1.0f - relativePosition.Y) * uiMapAssignment->UiMax.X), + ((1.0f - (1.0f - relativePosition.X)) * uiMapAssignment->UiMin.Y) + ((1.0f - relativePosition.X) * uiMapAssignment->UiMax.Y) + }; + + if (!local) + uiPosition = CalculateGlobalUiMapPosition(uiMapAssignment->UiMapID, uiPosition); - if (!newPos) + if (newPos) + *newPos = uiPosition; + + return true; +} + +void DB2Manager::Zone2MapCoordinates(uint32 areaId, float& x, float& y) const +{ + AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(areaId); + if (!areaEntry) return; - if (std::abs(transformation->RegionScale - 1.0f) > 0.001f) + int32 uiMapId = -1; + for (auto assignment : Trinity::Containers::MapEqualRange(_uiMapAssignmentByArea[UI_MAP_SYSTEM_WORLD], areaId)) { - x = (x - transformation->RegionMin.X) * transformation->RegionScale + transformation->RegionMin.X; - y = (y - transformation->RegionMin.Y) * transformation->RegionScale + transformation->RegionMin.Y; + if (assignment.second->MapID >= 0 && assignment.second->MapID != areaEntry->ContinentID) + continue; + + float tmpY = 1.0 - ((y - assignment.second->UiMin.Y) / (assignment.second->UiMax.Y - assignment.second->UiMin.Y)); + float tmpX = 1.0 - ((x - assignment.second->UiMin.X) / (assignment.second->UiMax.X - assignment.second->UiMin.X)); + y = ((1.0 - tmpY) * assignment.second->Region[0].X) + (tmpY * assignment.second->Region[1].X); + x = ((1.0 - tmpX) * assignment.second->Region[0].Y) + (tmpX * assignment.second->Region[1].Y); + break; } +} - newPos->X = x + transformation->RegionOffset.X; - newPos->Y = y + transformation->RegionOffset.Y; +void DB2Manager::Map2ZoneCoordinates(uint32 areaId, float& x, float& y) const +{ + DBCPosition2D zoneCoords; + if (!GetUiMapPosition(x, y, 0.0f, -1, areaId, 0, 0, UI_MAP_SYSTEM_WORLD, true, nullptr, &zoneCoords)) + return; + + x = zoneCoords.Y * 100.0f; + y = zoneCoords.X * 100.0f; +} + +bool DB2Manager::IsUiMapPhase(uint32 phaseId) const +{ + return _uiMapPhases.find(phaseId) != _uiMapPhases.end(); +} + +WMOAreaTableEntry const* DB2Manager::GetWMOAreaTable(int32 rootId, int32 adtId, int32 groupId) const +{ + return Trinity::Containers::MapGetValuePtr(_wmoAreaTableLookup, WMOAreaTableKey(int16(rootId), int8(adtId), groupId)); } bool ChrClassesXPowerTypesEntryComparator::Compare(ChrClassesXPowerTypesEntry const* left, ChrClassesXPowerTypesEntry const* right) diff --git a/src/server/game/DataStores/DB2Stores.h b/src/server/game/DataStores/DB2Stores.h index 2517433b58b..46a0dee2095 100644 --- a/src/server/game/DataStores/DB2Stores.h +++ b/src/server/game/DataStores/DB2Stores.h @@ -209,7 +209,6 @@ TC_GAME_API extern DB2Storage sUnitPowerBa TC_GAME_API extern DB2Storage sVehicleStore; TC_GAME_API extern DB2Storage sVehicleSeatStore; TC_GAME_API extern DB2Storage sWorldEffectStore; -TC_GAME_API extern DB2Storage sWorldMapAreaStore; TC_GAME_API extern DB2Storage sWorldMapOverlayStore; TC_GAME_API extern DB2Storage sWorldSafeLocsStore; @@ -331,11 +330,12 @@ public: bool IsToyItem(uint32 toy) const; std::vector const* GetTransmogSetsForItemModifiedAppearance(uint32 itemModifiedAppearanceId) const; std::vector const* GetTransmogSetItems(uint32 transmogSetId) const; - WMOAreaTableEntry const* GetWMOAreaTable(int32 rootId, int32 adtId, int32 groupId) const; - uint32 GetVirtualMapForMapAndZone(uint32 mapId, uint32 zoneId) const; + static bool GetUiMapPosition(float x, float y, float z, int32 mapId, int32 areaId, int32 wmoDoodadPlacementId, int32 wmoGroupId, UiMapSystem system, bool local, + int32* uiMapId = nullptr, DBCPosition2D* newPos = nullptr); void Zone2MapCoordinates(uint32 areaId, float& x, float& y) const; void Map2ZoneCoordinates(uint32 areaId, float& x, float& y) const; - static void DeterminaAlternateMapPosition(uint32 mapId, float x, float y, float z, uint32* newMapId = nullptr, DBCPosition2D* newPos = nullptr); + bool IsUiMapPhase(uint32 phaseId) const; + WMOAreaTableEntry const* GetWMOAreaTable(int32 rootId, int32 adtId, int32 groupId) const; private: friend class DB2HotfixGeneratorBase; diff --git a/src/server/game/DataStores/DB2Structure.h b/src/server/game/DataStores/DB2Structure.h index 7fca60b7fbc..f6e1c93f563 100644 --- a/src/server/game/DataStores/DB2Structure.h +++ b/src/server/game/DataStores/DB2Structure.h @@ -2992,6 +2992,55 @@ struct TransportRotationEntry int32 GameObjectsID; }; +struct UiMapEntry +{ + LocalizedString* Name; + uint32 ID; + int32 ParentUiMapID; + int32 Flags; + int32 System; + int32 Type; + uint32 LevelRangeMin; + uint32 LevelRangeMax; + int32 BountySetID; + uint32 BountyDisplayLocation; + int32 VisibilityPlayerConditionID; + int8 HelpTextPosition; + int32 BkgAtlasID; +}; + +struct UiMapAssignmentEntry +{ + DBCPosition2D UiMin; + DBCPosition2D UiMax; + DBCPosition3D Region[2]; + uint32 ID; + int32 UiMapID; + int32 OrderIndex; + int32 MapID; + int32 AreaID; + int32 WmoDoodadPlacementID; + int32 WmoGroupID; +}; + +struct UiMapLinkEntry +{ + DBCPosition2D UiMin; + DBCPosition2D UiMax; + uint32 ID; + int32 ParentUiMapID; + int32 OrderIndex; + int32 ChildUiMapID; +}; + +struct UiMapXMapArtEntry +{ + uint32 ID; + int32 PhaseID; + int32 UiMapArtID; + int32 UiMapID; +}; + struct UnitPowerBarEntry { uint32 ID; diff --git a/src/server/game/DataStores/DBCEnums.h b/src/server/game/DataStores/DBCEnums.h index dfcdc2756af..1eba72590f7 100644 --- a/src/server/game/DataStores/DBCEnums.h +++ b/src/server/game/DataStores/DBCEnums.h @@ -58,7 +58,7 @@ enum LevelLimit enum BattlegroundBracketId // bracketId for level ranges { BG_BRACKET_ID_FIRST = 0, - BG_BRACKET_ID_LAST = 11, + BG_BRACKET_ID_LAST = 12, // must be max value in PvPDificulty slot + 1 MAX_BATTLEGROUND_BRACKETS @@ -166,7 +166,7 @@ enum ArtifactPowerFlag : uint8 #define MAX_ARTIFACT_TIER 1 -#define BATTLE_PET_SPECIES_MAX_ID 2164 +#define BATTLE_PET_SPECIES_MAX_ID 2480 enum ChrSpecializationFlag { @@ -608,6 +608,11 @@ enum Difficulty : uint8 DIFFICULTY_WORLD_PVP_SCENARIO_2 = 32, DIFFICULTY_TIMEWALKING_RAID = 33, DIFFICULTY_PVP = 34, + DIFFICULTY_NORMAL_ISLAND = 38, + DIFFICULTY_HEROIC_ISLAND = 39, + DIFFICULTY_MYTHIC_ISLAND = 40, + DIFFICULTY_PVP_ISLAND = 45, + DIFFICULTY_NORMAL_WARFRONT = 147, MAX_DIFFICULTY }; @@ -993,7 +998,7 @@ enum SpellShapeshiftFormFlags SHAPESHIFT_FORM_PREVENT_EMOTE_SOUNDS = 0x1000 }; -#define TaxiMaskSize 258 +#define TaxiMaskSize 286 typedef std::array TaxiMask; enum TotemCategoryType @@ -1080,6 +1085,25 @@ enum TaxiPathNodeFlags TAXI_PATH_NODE_FLAG_STOP = 0x2 }; +enum UiMapSystem : int8 +{ + UI_MAP_SYSTEM_WORLD = 0, + UI_MAP_SYSTEM_TAXI = 1, + UI_MAP_SYSTEM_ADVENTURE = 2, + MAX_UI_MAP_SYSTEM = 3 +}; + +enum UiMapType : int8 +{ + UI_MAP_TYPE_COSMIC = 0, + UI_MAP_TYPE_WORLD = 1, + UI_MAP_TYPE_CONTINENT = 2, + UI_MAP_TYPE_ZONE = 3, + UI_MAP_TYPE_DUNGEON = 4, + UI_MAP_TYPE_MICRO = 5, + UI_MAP_TYPE_ORPHAN = 6, +}; + enum VehicleSeatFlags { VEHICLE_SEAT_FLAG_HAS_LOWER_ANIM_FOR_ENTER = 0x00000001, diff --git a/src/server/game/DataStores/GameTables.cpp b/src/server/game/DataStores/GameTables.cpp index 0dd01aa3930..d6142ccf065 100644 --- a/src/server/game/DataStores/GameTables.cpp +++ b/src/server/game/DataStores/GameTables.cpp @@ -127,6 +127,7 @@ void LoadGameTables(std::string const& dataPath) LOAD_GT(sNpcDamageByClassGameTable[4], "NpcDamageByClassExp4.txt"); LOAD_GT(sNpcDamageByClassGameTable[5], "NpcDamageByClassExp5.txt"); LOAD_GT(sNpcDamageByClassGameTable[6], "NpcDamageByClassExp6.txt"); + LOAD_GT(sNpcDamageByClassGameTable[7], "NpcDamageByClassExp7.txt"); LOAD_GT(sNpcManaCostScalerGameTable, "NPCManaCostScaler.txt"); LOAD_GT(sNpcTotalHpGameTable[0], "NpcTotalHp.txt"); LOAD_GT(sNpcTotalHpGameTable[1], "NpcTotalHpExp1.txt"); @@ -135,6 +136,7 @@ void LoadGameTables(std::string const& dataPath) LOAD_GT(sNpcTotalHpGameTable[4], "NpcTotalHpExp4.txt"); LOAD_GT(sNpcTotalHpGameTable[5], "NpcTotalHpExp5.txt"); LOAD_GT(sNpcTotalHpGameTable[6], "NpcTotalHpExp6.txt"); + LOAD_GT(sNpcTotalHpGameTable[7], "NpcTotalHpExp7.txt"); LOAD_GT(sSpellScalingGameTable, "SpellScaling.txt"); LOAD_GT(sXpGameTable, "xp.txt"); diff --git a/src/server/game/Entities/Taxi/TaxiPathGraph.cpp b/src/server/game/Entities/Taxi/TaxiPathGraph.cpp index 3ec90f577a7..b60c1780fd3 100644 --- a/src/server/game/Entities/Taxi/TaxiPathGraph.cpp +++ b/src/server/game/Entities/Taxi/TaxiPathGraph.cpp @@ -76,6 +76,12 @@ std::size_t TaxiPathGraph::GetVertexCount() return std::max(boost::num_vertices(m_graph), m_vertices.size()); } +void GetTaxiMapPosition(DBCPosition3D const& position, int32 mapId, DBCPosition2D* uiMapPosition, int32* uiMapId) +{ + if (!DB2Manager::GetUiMapPosition(position.X, position.Y, position.Z, mapId, 0, 0, 0, UI_MAP_SYSTEM_ADVENTURE, false, uiMapId, uiMapPosition)) + DB2Manager::GetUiMapPosition(position.X, position.Y, position.Z, mapId, 0, 0, 0, UI_MAP_SYSTEM_TAXI, false, uiMapId, uiMapPosition); +} + void TaxiPathGraph::AddVerticeAndEdgeFromNodeInfo(TaxiNodesEntry const* from, TaxiNodesEntry const* to, uint32 pathId, std::vector>& edges) { if (from != to) @@ -104,22 +110,21 @@ void TaxiPathGraph::AddVerticeAndEdgeFromNodeInfo(TaxiNodesEntry const* from, Ta if (nodes[i - 1]->Flags & TAXI_PATH_NODE_FLAG_TELEPORT) continue; - uint32 map1, map2; + int32 uiMap1, uiMap2; DBCPosition2D pos1, pos2; - DB2Manager::DeterminaAlternateMapPosition(nodes[i - 1]->ContinentID, nodes[i - 1]->Loc.X, nodes[i - 1]->Loc.Y, nodes[i - 1]->Loc.Z, &map1, &pos1); - DB2Manager::DeterminaAlternateMapPosition(nodes[i]->ContinentID, nodes[i]->Loc.X, nodes[i]->Loc.Y, nodes[i]->Loc.Z, &map2, &pos2); + GetTaxiMapPosition(nodes[i - 1]->Loc, nodes[i - 1]->ContinentID, &pos1, &uiMap1); + GetTaxiMapPosition(nodes[i]->Loc, nodes[i]->ContinentID, &pos2, &uiMap2); - if (map1 != map2) + if (uiMap1 != uiMap2) continue; totalDist += std::sqrt( std::pow(pos2.X - pos1.X, 2) + - std::pow(pos2.Y - pos1.Y, 2) + - std::pow(nodes[i]->Loc.Z - nodes[i - 1]->Loc.Z, 2)); + std::pow(pos2.Y - pos1.Y, 2)); } - uint32 dist = uint32(totalDist); + uint32 dist = uint32(totalDist * 32767.0f); if (dist > 0xFFFF) dist = 0xFFFF; diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 746782fa1ec..53dbcb38f33 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -9581,7 +9581,7 @@ void ObjectMgr::LoadTerrainWorldMaps() uint32 oldMSTime = getMSTime(); // 0 1 - QueryResult result = WorldDatabase.Query("SELECT TerrainSwapMap, WorldMapArea FROM `terrain_worldmap`"); + QueryResult result = WorldDatabase.Query("SELECT TerrainSwapMap, UiMapPhaseId FROM `terrain_worldmap`"); if (!result) { @@ -9595,7 +9595,7 @@ void ObjectMgr::LoadTerrainWorldMaps() Field* fields = result->Fetch(); uint32 mapId = fields[0].GetUInt32(); - uint32 worldMapArea = fields[1].GetUInt32(); + uint32 uiMapPhaseId = fields[1].GetUInt32(); if (!sMapStore.LookupEntry(mapId)) { @@ -9603,15 +9603,15 @@ void ObjectMgr::LoadTerrainWorldMaps() continue; } - if (!sWorldMapAreaStore.LookupEntry(worldMapArea)) + if (!sDB2Manager.IsUiMapPhase(uiMapPhaseId)) { - TC_LOG_ERROR("sql.sql", "WorldMapArea %u defined in `terrain_worldmap` does not exist, skipped.", worldMapArea); + TC_LOG_ERROR("sql.sql", "Phase %u defined in `terrain_worldmap` is not a valid terrain swap phase, skipped.", uiMapPhaseId); continue; } TerrainSwapInfo* terrainSwapInfo = &_terrainSwapInfoById[mapId]; terrainSwapInfo->Id = mapId; - terrainSwapInfo->UiWorldMapAreaIDSwaps.push_back(worldMapArea); + terrainSwapInfo->UiMapPhaseIDs.push_back(uiMapPhaseId); ++count; } while (result->NextRow()); @@ -9758,11 +9758,6 @@ TerrainSwapInfo const* ObjectMgr::GetTerrainSwapInfo(uint32 terrainSwapId) const return Trinity::Containers::MapGetValuePtr(_terrainSwapInfoById, terrainSwapId); } -std::vector const* ObjectMgr::GetTerrainSwapsForMap(uint32 mapId) const -{ - return Trinity::Containers::MapGetValuePtr(_terrainSwapInfoByMap, mapId); -} - GameObjectTemplate const* ObjectMgr::GetGameObjectTemplate(uint32 entry) const { GameObjectTemplateContainer::const_iterator itr = _gameObjectTemplateStore.find(entry); diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h index d8a667210c1..51cbe07bcee 100644 --- a/src/server/game/Globals/ObjectMgr.h +++ b/src/server/game/Globals/ObjectMgr.h @@ -885,7 +885,7 @@ typedef std::unordered_map DungeonEncounterContain struct TerrainSwapInfo { uint32 Id; - std::vector UiWorldMapAreaIDSwaps; + std::vector UiMapPhaseIDs; }; struct PhaseInfoStruct @@ -1666,7 +1666,7 @@ class TC_GAME_API ObjectMgr PhaseInfoStruct const* GetPhaseInfo(uint32 phaseId) const; std::vector const* GetPhasesForArea(uint32 areaId) const; TerrainSwapInfo const* GetTerrainSwapInfo(uint32 terrainSwapId) const; - std::vector const* GetTerrainSwapsForMap(uint32 mapId) const; + std::unordered_map> const& GetTerrainSwaps() const { return _terrainSwapInfoByMap; } private: std::unordered_map _phaseInfoById; diff --git a/src/server/game/Phasing/PhaseShift.cpp b/src/server/game/Phasing/PhaseShift.cpp index b2885ae15bb..b7df2e5cd13 100644 --- a/src/server/game/Phasing/PhaseShift.cpp +++ b/src/server/game/Phasing/PhaseShift.cpp @@ -60,23 +60,23 @@ PhaseShift::EraseResult PhaseShift::RemoveVis return { VisibleMapIds.end(), false }; } -bool PhaseShift::AddUiWorldMapAreaIdSwap(uint32 uiWorldMapAreaId, int32 references /*= 1*/) +bool PhaseShift::AddUiMapPhaseId(uint32 uiMapPhaseId, int32 references /*= 1*/) { - auto insertResult = UiWorldMapAreaIdSwaps.emplace(uiWorldMapAreaId, UiWorldMapAreaIdSwapRef{ 0 }); + auto insertResult = UiMapPhaseIds.emplace(uiMapPhaseId, UiMapPhaseIdRef{ 0 }); insertResult.first->second.References += references; return insertResult.second; } -PhaseShift::EraseResult PhaseShift::RemoveUiWorldMapAreaIdSwap(uint32 uiWorldMapAreaId) +PhaseShift::EraseResult PhaseShift::RemoveUiMapPhaseId(uint32 uiMapPhaseId) { - auto itr = UiWorldMapAreaIdSwaps.find(uiWorldMapAreaId); - if (itr != UiWorldMapAreaIdSwaps.end()) + auto itr = UiMapPhaseIds.find(uiMapPhaseId); + if (itr != UiMapPhaseIds.end()) { if (!--itr->second.References) - return { UiWorldMapAreaIdSwaps.erase(itr), true }; + return { UiMapPhaseIds.erase(itr), true }; return { itr, false }; } - return { UiWorldMapAreaIdSwaps.end(), false }; + return { UiMapPhaseIds.end(), false }; } void PhaseShift::Clear() @@ -84,7 +84,7 @@ void PhaseShift::Clear() ClearPhases(); PersonalGuid.Clear(); VisibleMapIds.clear(); - UiWorldMapAreaIdSwaps.clear(); + UiMapPhaseIds.clear(); } void PhaseShift::ClearPhases() diff --git a/src/server/game/Phasing/PhaseShift.h b/src/server/game/Phasing/PhaseShift.h index f1929168613..c15bf4100a2 100644 --- a/src/server/game/Phasing/PhaseShift.h +++ b/src/server/game/Phasing/PhaseShift.h @@ -68,7 +68,7 @@ public: int32 References = 0; TerrainSwapInfo const* VisibleMapInfo = nullptr; }; - struct UiWorldMapAreaIdSwapRef + struct UiMapPhaseIdRef { int32 References = 0; }; @@ -80,7 +80,7 @@ public: }; typedef boost::container::flat_set PhaseContainer; typedef std::map VisibleMapIdContainer; - typedef std::map UiWorldMapAreaIdSwapContainer; + typedef std::map UiMapPhaseIdContainer; PhaseShift() : Flags(PhaseShiftFlags::Unphased), NonCosmeticReferences(0), CosmeticReferences(0), DefaultReferences(0), IsDbPhaseShift(false) { } @@ -94,10 +94,10 @@ public: bool HasVisibleMapId(uint32 visibleMapId) const { return VisibleMapIds.find(visibleMapId) != VisibleMapIds.end(); } VisibleMapIdContainer const& GetVisibleMapIds() const { return VisibleMapIds; } - bool AddUiWorldMapAreaIdSwap(uint32 uiWorldMapAreaId, int32 references = 1); - EraseResult RemoveUiWorldMapAreaIdSwap(uint32 uiWorldMapAreaId); - bool HasUiWorldMapAreaIdSwap(uint32 uiWorldMapAreaId) const { return UiWorldMapAreaIdSwaps.find(uiWorldMapAreaId) != UiWorldMapAreaIdSwaps.end(); } - UiWorldMapAreaIdSwapContainer const& GetUiWorldMapAreaIdSwaps() const { return UiWorldMapAreaIdSwaps; } + bool AddUiMapPhaseId(uint32 uiMapPhaseId, int32 references = 1); + EraseResult RemoveUiMapPhaseId(uint32 uiMapPhaseId); + bool HasUiMapPhaseId(uint32 uiMapPhaseId) const { return UiMapPhaseIds.find(uiMapPhaseId) != UiMapPhaseIds.end(); } + UiMapPhaseIdContainer const& GetUiWorldMapAreaIdSwaps() const { return UiMapPhaseIds; } void Clear(); void ClearPhases(); @@ -111,7 +111,7 @@ protected: ObjectGuid PersonalGuid; PhaseContainer Phases; VisibleMapIdContainer VisibleMapIds; - UiWorldMapAreaIdSwapContainer UiWorldMapAreaIdSwaps; + UiMapPhaseIdContainer UiMapPhaseIds; void ModifyPhasesReferences(PhaseContainer::iterator itr, int32 references); void UpdateUnphasedFlag(); diff --git a/src/server/game/Phasing/PhasingHandler.cpp b/src/server/game/Phasing/PhasingHandler.cpp index e60c87b4816..1cce3361654 100644 --- a/src/server/game/Phasing/PhasingHandler.cpp +++ b/src/server/game/Phasing/PhasingHandler.cpp @@ -146,8 +146,8 @@ void PhasingHandler::AddVisibleMapId(WorldObject* object, uint32 visibleMapId) TerrainSwapInfo const* terrainSwapInfo = sObjectMgr->GetTerrainSwapInfo(visibleMapId); bool changed = object->GetPhaseShift().AddVisibleMapId(visibleMapId, terrainSwapInfo); - for (uint32 uiWorldMapAreaIDSwap : terrainSwapInfo->UiWorldMapAreaIDSwaps) - changed = object->GetPhaseShift().AddUiWorldMapAreaIdSwap(uiWorldMapAreaIDSwap) || changed; + for (uint32 uiMapPhaseId : terrainSwapInfo->UiMapPhaseIDs) + changed = object->GetPhaseShift().AddUiMapPhaseId(uiMapPhaseId) || changed; if (Unit* unit = object->ToUnit()) { @@ -165,8 +165,8 @@ void PhasingHandler::RemoveVisibleMapId(WorldObject* object, uint32 visibleMapId TerrainSwapInfo const* terrainSwapInfo = sObjectMgr->GetTerrainSwapInfo(visibleMapId); bool changed = object->GetPhaseShift().RemoveVisibleMapId(visibleMapId).Erased; - for (uint32 uiWorldMapAreaIDSwap : terrainSwapInfo->UiWorldMapAreaIDSwaps) - changed = object->GetPhaseShift().RemoveUiWorldMapAreaIdSwap(uiWorldMapAreaIDSwap).Erased || changed; + for (uint32 uiWorldMapAreaIDSwap : terrainSwapInfo->UiMapPhaseIDs) + changed = object->GetPhaseShift().RemoveUiMapPhaseId(uiWorldMapAreaIDSwap).Erased || changed; if (Unit* unit = object->ToUnit()) { @@ -198,18 +198,21 @@ void PhasingHandler::OnMapChange(WorldObject* object) ConditionSourceInfo srcInfo = ConditionSourceInfo(object); object->GetPhaseShift().VisibleMapIds.clear(); - object->GetPhaseShift().UiWorldMapAreaIdSwaps.clear(); + object->GetPhaseShift().UiMapPhaseIds.clear(); object->GetSuppressedPhaseShift().VisibleMapIds.clear(); - if (std::vector const* visibleMapIds = sObjectMgr->GetTerrainSwapsForMap(object->GetMapId())) + for (auto visibleMapPair : sObjectMgr->GetTerrainSwaps()) { - for (TerrainSwapInfo const* visibleMapInfo : *visibleMapIds) + for (TerrainSwapInfo const* visibleMapInfo : visibleMapPair.second) { if (sConditionMgr->IsObjectMeetingNotGroupedConditions(CONDITION_SOURCE_TYPE_TERRAIN_SWAP, visibleMapInfo->Id, srcInfo)) { - phaseShift.AddVisibleMapId(visibleMapInfo->Id, visibleMapInfo); - for (uint32 uiWorldMapAreaIdSwap : visibleMapInfo->UiWorldMapAreaIDSwaps) - phaseShift.AddUiWorldMapAreaIdSwap(uiWorldMapAreaIdSwap); + if (visibleMapPair.first == object->GetMapId()) + phaseShift.AddVisibleMapId(visibleMapInfo->Id, visibleMapInfo); + + // ui map is visible on all maps + for (uint32 uiMapPhaseId : visibleMapInfo->UiMapPhaseIDs) + phaseShift.AddUiMapPhaseId(uiMapPhaseId); } else suppressedPhaseShift.AddVisibleMapId(visibleMapInfo->Id, visibleMapInfo); @@ -317,8 +320,8 @@ void PhasingHandler::OnConditionChange(WorldObject* object) if (!sConditionMgr->IsObjectMeetingNotGroupedConditions(CONDITION_SOURCE_TYPE_TERRAIN_SWAP, itr->first, srcInfo)) { newSuppressions.AddVisibleMapId(itr->first, itr->second.VisibleMapInfo, itr->second.References); - for (uint32 uiWorldMapAreaIdSwap : itr->second.VisibleMapInfo->UiWorldMapAreaIDSwaps) - changed = phaseShift.RemoveUiWorldMapAreaIdSwap(uiWorldMapAreaIdSwap).Erased || changed; + for (uint32 uiMapPhaseId : itr->second.VisibleMapInfo->UiMapPhaseIDs) + changed = phaseShift.RemoveUiMapPhaseId(uiMapPhaseId).Erased || changed; itr = phaseShift.VisibleMapIds.erase(itr); } @@ -331,8 +334,8 @@ void PhasingHandler::OnConditionChange(WorldObject* object) if (sConditionMgr->IsObjectMeetingNotGroupedConditions(CONDITION_SOURCE_TYPE_TERRAIN_SWAP, itr->first, srcInfo)) { changed = phaseShift.AddVisibleMapId(itr->first, itr->second.VisibleMapInfo, itr->second.References) || changed; - for (uint32 uiWorldMapAreaIdSwap : itr->second.VisibleMapInfo->UiWorldMapAreaIDSwaps) - changed = phaseShift.AddUiWorldMapAreaIdSwap(uiWorldMapAreaIdSwap) || changed; + for (uint32 uiMapPhaseId : itr->second.VisibleMapInfo->UiMapPhaseIDs) + changed = phaseShift.AddUiMapPhaseId(uiMapPhaseId) || changed; itr = suppressedPhaseShift.VisibleMapIds.erase(itr); } @@ -403,9 +406,9 @@ void PhasingHandler::SendToPlayer(Player const* player, PhaseShift const& phaseS phaseShiftChange.VisibleMapIDs.reserve(phaseShift.VisibleMapIds.size()); std::transform(phaseShift.VisibleMapIds.begin(), phaseShift.VisibleMapIds.end(), std::back_inserter(phaseShiftChange.VisibleMapIDs), [](PhaseShift::VisibleMapIdContainer::value_type const& visibleMapId) { return visibleMapId.first; }); - phaseShiftChange.UiWorldMapAreaIDSwaps.reserve(phaseShift.UiWorldMapAreaIdSwaps.size()); - std::transform(phaseShift.UiWorldMapAreaIdSwaps.begin(), phaseShift.UiWorldMapAreaIdSwaps.end(), std::back_inserter(phaseShiftChange.UiWorldMapAreaIDSwaps), - [](PhaseShift::UiWorldMapAreaIdSwapContainer::value_type const& uiWorldMapAreaIdSwap) { return uiWorldMapAreaIdSwap.first; }); + phaseShiftChange.UiMapPhaseIDs.reserve(phaseShift.UiMapPhaseIds.size()); + std::transform(phaseShift.UiMapPhaseIds.begin(), phaseShift.UiMapPhaseIds.end(), std::back_inserter(phaseShiftChange.UiMapPhaseIDs), + [](PhaseShift::UiMapPhaseIdContainer::value_type const& uiWorldMapAreaIdSwap) { return uiWorldMapAreaIdSwap.first; }); player->SendDirectMessage(phaseShiftChange.Write()); } @@ -545,10 +548,10 @@ void PhasingHandler::PrintToChat(ChatHandler* chat, PhaseShift const& phaseShift chat->PSendSysMessage(LANG_PHASESHIFT_VISIBLE_MAP_IDS, visibleMapIds.str().c_str()); } - if (!phaseShift.UiWorldMapAreaIdSwaps.empty()) + if (!phaseShift.UiMapPhaseIds.empty()) { std::ostringstream uiWorldMapAreaIdSwaps; - for (PhaseShift::UiWorldMapAreaIdSwapContainer::value_type const& uiWorldMapAreaIdSwap : phaseShift.UiWorldMapAreaIdSwaps) + for (PhaseShift::UiMapPhaseIdContainer::value_type const& uiWorldMapAreaIdSwap : phaseShift.UiMapPhaseIds) uiWorldMapAreaIdSwaps << uiWorldMapAreaIdSwap.first << ',' << ' '; chat->PSendSysMessage(LANG_PHASESHIFT_UI_WORLD_MAP_AREA_SWAPS, uiWorldMapAreaIdSwaps.str().c_str()); diff --git a/src/server/game/Server/Packets/MiscPackets.cpp b/src/server/game/Server/Packets/MiscPackets.cpp index a03f1ff35fc..4399b0d3924 100644 --- a/src/server/game/Server/Packets/MiscPackets.cpp +++ b/src/server/game/Server/Packets/MiscPackets.cpp @@ -404,11 +404,11 @@ WorldPacket const* WorldPackets::Misc::PhaseShiftChange::Write() _worldPacket << uint32(PreloadMapIDs.size() * 2); // size in bytes for (uint16 preloadMapId : PreloadMapIDs) - _worldPacket << uint16(preloadMapId); // Inactive terrain swap map id + _worldPacket << uint16(preloadMapId); // Inactive terrain swap map id - _worldPacket << uint32(UiWorldMapAreaIDSwaps.size() * 2); // size in bytes - for (uint16 uiWorldMapAreaIDSwap : UiWorldMapAreaIDSwaps) - _worldPacket << uint16(uiWorldMapAreaIDSwap); // UI map id, WorldMapArea.db2, controls map display + _worldPacket << uint32(UiMapPhaseIDs.size() * 2); // size in bytes + for (uint16 uiMapPhaseId : UiMapPhaseIDs) + _worldPacket << uint16(uiMapPhaseId); // phase id, controls only map display (visible on all maps) return &_worldPacket; } diff --git a/src/server/game/Server/Packets/MiscPackets.h b/src/server/game/Server/Packets/MiscPackets.h index 26affbaf934..d6ab86d5e2f 100644 --- a/src/server/game/Server/Packets/MiscPackets.h +++ b/src/server/game/Server/Packets/MiscPackets.h @@ -551,7 +551,7 @@ namespace WorldPackets ObjectGuid Client; PhaseShiftData Phaseshift; std::vector PreloadMapIDs; - std::vector UiWorldMapAreaIDSwaps; + std::vector UiMapPhaseIDs; std::vector VisibleMapIDs; }; diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 4a8695a60f5..1c935e62bd5 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -1879,10 +1879,31 @@ SpellCastResult SpellInfo::CheckLocation(uint32 map_id, uint32 zone_id, uint32 a // continent limitation (virtual continent) if (HasAttribute(SPELL_ATTR4_CAST_ONLY_IN_OUTLAND)) { - uint32 v_map = sDB2Manager.GetVirtualMapForMapAndZone(map_id, zone_id); - MapEntry const* mapEntry = sMapStore.LookupEntry(v_map); - if (!mapEntry || mapEntry->ExpansionID < 1 || !mapEntry->IsContinent()) + uint32 mountFlags = 0; + if (player && player->HasAuraType(SPELL_AURA_MOUNT_RESTRICTIONS)) + { + for (AuraEffect const* auraEffect : player->GetAuraEffectsByType(SPELL_AURA_MOUNT_RESTRICTIONS)) + mountFlags |= auraEffect->GetMiscValue(); + } + else if (AreaTableEntry const* areaTable = sAreaTableStore.LookupEntry(area_id)) + mountFlags = areaTable->MountFlags; + + if (!(mountFlags & AREA_MOUNT_FLAG_FLYING_ALLOWED)) return SPELL_FAILED_INCORRECT_AREA; + + if (player) + { + uint32 mapToCheck = map_id; + if (MapEntry const* mapEntry = sMapStore.LookupEntry(map_id)) + mapToCheck = mapEntry->CosmeticParentMapID; + + if ((mapToCheck == 1116 || mapToCheck == 1464) && !player->HasSpell(191645)) // Draenor Pathfinder + return SPELL_FAILED_INCORRECT_AREA; + else if (mapToCheck == 1220 && !player->HasSpell(233368)) // Broken Isles Pathfinder + return SPELL_FAILED_INCORRECT_AREA; + else if ((mapToCheck == 1642 || mapToCheck == 1643) && !player->HasSpell(278833)) // Battle for Azeroth Pathfinder + return SPELL_FAILED_INCORRECT_AREA; + } } // raid instance limitation diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index f29a12eb029..ef9007bac85 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -985,7 +985,7 @@ public: if (m) if (uint32 um = (uint32)atoi(m)) - phaseShift.AddUiWorldMapAreaIdSwap(um); + phaseShift.AddUiMapPhaseId(um); PhasingHandler::SendToPlayer(handler->GetSession()->GetPlayer(), phaseShift); return true; -- cgit v1.2.3 From 0277437eb4ba1e9c415fadad00dc06100dc60104 Mon Sep 17 00:00:00 2001 From: Shauren Date: Thu, 27 Sep 2018 21:03:49 +0200 Subject: Core/Spells: Defined new spell effects --- src/server/game/Miscellaneous/SharedDefines.h | 8 +++++++- src/server/game/Spells/Auras/SpellAuraDefines.h | 4 +++- src/server/game/Spells/SpellInfo.cpp | 6 ++++++ 3 files changed, 16 insertions(+), 2 deletions(-) (limited to 'src/server/game/Spells/SpellInfo.cpp') diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index adb5a779d85..c9acbb341b8 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -1330,7 +1330,13 @@ enum SpellEffectName SPELL_EFFECT_GIVE_HONOR = 253, SPELL_EFFECT_254 = 254, SPELL_EFFECT_LEARN_TRANSMOG_SET = 255, - TOTAL_SPELL_EFFECTS = 256, + SPELL_EFFECT_256 = 256, + SPELL_EFFECT_257 = 257, + SPELL_EFFECT_MODIFY_KEYSTONE = 258, + SPELL_EFFECT_RESPEC_AZERITE_EMPOWERED_ITEM = 259, + SPELL_EFFECT_SUMMON_STABLED_PET = 260, + SPELL_EFFECT_SCRAP_ITEM = 261, + TOTAL_SPELL_EFFECTS }; enum SpellCastResult diff --git a/src/server/game/Spells/Auras/SpellAuraDefines.h b/src/server/game/Spells/Auras/SpellAuraDefines.h index c988199638e..75860abe402 100644 --- a/src/server/game/Spells/Auras/SpellAuraDefines.h +++ b/src/server/game/Spells/Auras/SpellAuraDefines.h @@ -562,7 +562,9 @@ enum AuraType : uint32 SPELL_AURA_489 = 489, SPELL_AURA_490 = 490, SPELL_AURA_491 = 491, - TOTAL_AURAS = 492 + SPELL_AURA_492 = 492, + SPELL_AURA_493 = 493, // 1 spell, 267116 - Animal Companion (modifies Call Pet) + TOTAL_AURAS }; enum AuraObjectType diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 1c935e62bd5..796f0c1c803 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -1029,6 +1029,12 @@ SpellEffectInfo::StaticData SpellEffectInfo::_data[TOTAL_SPELL_EFFECTS] = {EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT}, // 253 SPELL_EFFECT_GIVE_HONOR {EFFECT_IMPLICIT_TARGET_NONE, TARGET_OBJECT_TYPE_NONE}, // 254 SPELL_EFFECT_254 {EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT}, // 255 SPELL_EFFECT_LEARN_TRANSMOG_SET + {EFFECT_IMPLICIT_TARGET_NONE, TARGET_OBJECT_TYPE_NONE}, // 256 SPELL_EFFECT_256 + {EFFECT_IMPLICIT_TARGET_NONE, TARGET_OBJECT_TYPE_NONE}, // 257 SPELL_EFFECT_257 + {EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_ITEM}, // 258 SPELL_EFFECT_MODIFY_KEYSTONE + {EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_ITEM}, // 259 SPELL_EFFECT_RESPEC_AZERITE_EMPOWERED_ITEM + {EFFECT_IMPLICIT_TARGET_NONE, TARGET_OBJECT_TYPE_NONE}, // 260 SPELL_EFFECT_SUMMON_STABLED_PET + {EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_ITEM}, // 261 SPELL_EFFECT_SCRAP_ITEM }; SpellInfo::SpellInfo(SpellInfoLoadHelper const& data, SpellEffectEntryMap const& effectsMap, SpellVisualMap&& visuals) -- cgit v1.2.3 From 7512ffb0587eccd8fbb2a2841900d572056dbae3 Mon Sep 17 00:00:00 2001 From: Shauren Date: Wed, 10 Oct 2018 22:11:02 +0200 Subject: Core/Entities: Update updatefields to 8.0.1.27980 --- sql/base/characters_database.sql | 4 +- .../characters/master/2018_10_10_00_characters.sql | 32 + .../Database/Implementation/CharacterDatabase.cpp | 4 +- src/server/game/Achievements/CriteriaHandler.cpp | 4 +- src/server/game/BattlePets/BattlePetMgr.cpp | 6 +- src/server/game/Conditions/ConditionMgr.cpp | 8 +- src/server/game/DataStores/GameTables.cpp | 2 - src/server/game/DataStores/GameTables.h | 7 - src/server/game/Entities/Creature/Creature.cpp | 2 +- src/server/game/Entities/Creature/Creature.h | 1 - src/server/game/Entities/Item/ItemTemplate.cpp | 2 +- src/server/game/Entities/Object/Object.cpp | 5 +- .../Entities/Object/Updates/UpdateFieldFlags.cpp | 8640 ++++++++++++-------- .../Entities/Object/Updates/UpdateFieldFlags.h | 8 +- .../game/Entities/Object/Updates/UpdateFields.h | 515 +- src/server/game/Entities/Pet/Pet.cpp | 6 +- src/server/game/Entities/Player/CollectionMgr.cpp | 38 +- src/server/game/Entities/Player/Player.cpp | 498 +- src/server/game/Entities/Player/Player.h | 49 +- src/server/game/Entities/Player/RestMgr.cpp | 20 +- src/server/game/Entities/Unit/StatSystem.cpp | 93 +- src/server/game/Entities/Unit/Unit.cpp | 77 +- src/server/game/Entities/Unit/Unit.h | 22 +- src/server/game/Handlers/BattlePetHandler.cpp | 2 +- src/server/game/Handlers/CharacterHandler.cpp | 4 +- src/server/game/Handlers/InspectHandler.cpp | 6 +- src/server/game/Handlers/ItemHandler.cpp | 2 +- src/server/game/Handlers/MiscHandler.cpp | 6 +- src/server/game/Handlers/SpellHandler.cpp | 4 +- src/server/game/Miscellaneous/SharedDefines.h | 1694 ++-- .../game/Server/Packets/CombatLogPacketsCommon.cpp | 4 +- src/server/game/Server/WorldSession.cpp | 6 +- src/server/game/Spells/Auras/SpellAuraEffects.cpp | 75 +- src/server/game/Spells/SpellInfo.cpp | 6 +- src/server/scripts/Commands/cs_character.cpp | 2 +- src/server/scripts/Commands/cs_cheat.cpp | 4 +- src/server/scripts/Commands/cs_misc.cpp | 8 +- src/server/scripts/Commands/cs_reset.cpp | 8 +- src/server/scripts/Commands/cs_titles.cpp | 2 +- .../scripts/Northrend/Naxxramas/boss_sapphiron.cpp | 2 +- .../Outland/TempestKeep/Eye/boss_astromancer.cpp | 4 +- src/server/scripts/Spells/spell_pet.cpp | 28 +- 42 files changed, 6680 insertions(+), 5230 deletions(-) create mode 100644 sql/updates/characters/master/2018_10_10_00_characters.sql (limited to 'src/server/game/Spells/SpellInfo.cpp') diff --git a/sql/base/characters_database.sql b/sql/base/characters_database.sql index 3e07e87a99c..17bf37bc811 100644 --- a/sql/base/characters_database.sql +++ b/sql/base/characters_database.sql @@ -1734,7 +1734,6 @@ CREATE TABLE `characters` ( `deleteDate` int(10) unsigned DEFAULT NULL, `honor` int(10) unsigned NOT NULL DEFAULT '0', `honorLevel` int(10) unsigned NOT NULL DEFAULT '1', - `prestigeLevel` int(10) unsigned NOT NULL DEFAULT '0', `honorRestState` tinyint(3) unsigned NOT NULL DEFAULT '2', `honorRestBonus` float NOT NULL DEFAULT '0', `lastLoginBuild` int(10) unsigned NOT NULL DEFAULT '0', @@ -3570,7 +3569,8 @@ INSERT INTO `updates` VALUES ('2018_04_28_00_characters.sql','CBD0FDC0F32DE3F456F7CE3D9CAD6933CD6A50F5','RELEASED','2018-04-28 12:44:09',0), ('2018_07_28_00_characters.sql','31F66AE7831251A8915625EC7F10FA138AB8B654','RELEASED','2018-07-28 18:30:19',0), ('2018_07_31_00_characters.sql','7DA8D4A4534520B23E6F5BBD5B8EE205B799C798','RELEASED','2018-07-31 20:54:39',0), -('2018_09_18_00_characters.sql','7FE9641C93ED762597C08F1E9B6649C9EC2F0E47','RELEASED','2018-09-18 23:34:29',0); +('2018_09_18_00_characters.sql','7FE9641C93ED762597C08F1E9B6649C9EC2F0E47','RELEASED','2018-09-18 23:34:29',0), +('2018_10_10_00_characters.sql','C80B936AAD94C58A0F33382CED08CFB4E0B6AC34','RELEASED','2018-10-10 22:05:28',0); /*!40000 ALTER TABLE `updates` ENABLE KEYS */; UNLOCK TABLES; diff --git a/sql/updates/characters/master/2018_10_10_00_characters.sql b/sql/updates/characters/master/2018_10_10_00_characters.sql new file mode 100644 index 00000000000..6ccb47f47e3 --- /dev/null +++ b/sql/updates/characters/master/2018_10_10_00_characters.sql @@ -0,0 +1,32 @@ +DROP TABLE IF EXISTS `total_honor_at_honor_level`; +CREATE TABLE `total_honor_at_honor_level` ( + `HonorLevel` int(10) UNSIGNED NOT NULL, + `Prestige0` int(10) UNSIGNED NOT NULL, + `Prestige1` int(10) UNSIGNED NOT NULL, + PRIMARY KEY (`HonorLevel`) +) ENGINE=InnoDB DEFAULT CHARSET=utf8; + +INSERT INTO `total_honor_at_honor_level` VALUES +(0,0,0),(1,350,800),(2,700,1600),(3,1050,2400),(4,1400,3200), +(5,1750,4000),(6,2100,4800),(7,2450,5600),(8,2800,6400),(9,3150,7200), +(10,3500,8000),(11,3900,8850),(12,4300,9700),(13,4700,10550),(14,5100,11400), +(15,5500,12250),(16,5900,13100),(17,6300,13950),(18,6700,14800),(19,7100,15650), +(20,7500,16500),(21,7950,17400),(22,8400,18300),(23,8850,19200),(24,9300,20100), +(25,9750,21000),(26,10200,21900),(27,10650,22800),(28,11100,23700),(29,11550,24600), +(30,12000,25500),(31,12500,26450),(32,13000,27400),(33,13500,28350),(34,14000,29300), +(35,14500,30250),(36,15000,31200),(37,15500,32150),(38,16000,33100),(39,16500,34050), +(40,17000,35000),(41,17550,36000),(42,18100,37000),(43,18650,38000),(44,19200,39000), +(45,19750,40000),(46,20300,41000),(47,20850,42000),(48,21400,43000),(49,21950,44000); + +-- first compensate for prestige levels above first +UPDATE `characters` SET `honor`=`honor`+44000*(`prestigeLevel`-1) WHERE `prestigeLevel`>0; +-- compensate for honor levels in prestige for characters above first prestige +UPDATE `characters` SET `honor`=`honor`+(SELECT th.`Prestige1` FROM `total_honor_at_honor_level` th WHERE th.`HonorLevel`=(`characters`.`honorLevel`-1)) WHERE `prestigeLevel`>0; +-- compensate for honor levels in first prestige level +UPDATE `characters` SET `honor`=`honor`+(SELECT th.`Prestige0` FROM `total_honor_at_honor_level` th WHERE th.`HonorLevel`=(`characters`.`honorLevel`-1)) WHERE `prestigeLevel`=0; + +-- reset honor levels, will be recalculated from refunded honor at first login (and grant achievements) +UPDATE `characters` SET `honorLevel`=1; + +ALTER TABLE `characters` DROP `prestigeLevel`; +DROP TABLE IF EXISTS `total_honor_at_honor_level`; diff --git a/src/server/database/Database/Implementation/CharacterDatabase.cpp b/src/server/database/Database/Implementation/CharacterDatabase.cpp index 359a1dd92db..62c64fd6d38 100644 --- a/src/server/database/Database/Implementation/CharacterDatabase.cpp +++ b/src/server/database/Database/Implementation/CharacterDatabase.cpp @@ -84,7 +84,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() "resettalents_time, primarySpecialization, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeonDifficulty, " "totalKills, todayKills, yesterdayKills, chosenTitle, watchedFaction, drunk, " "health, power1, power2, power3, power4, power5, power6, instance_id, activeTalentGroup, lootSpecId, exploredZones, knownTitles, actionBars, grantableLevels, raidDifficulty, legacyRaidDifficulty, fishingSteps, " - "honor, honorLevel, prestigeLevel, honorRestState, honorRestBonus " + "honor, honorLevel, honorRestState, honorRestBonus " "FROM characters c LEFT JOIN character_fishingsteps cfs ON c.guid = cfs.guid WHERE c.guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_SEL_GROUP_MEMBER, "SELECT guid FROM group_member WHERE memberGuid = ?", CONNECTION_BOTH); @@ -436,7 +436,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() "logout_time=?,is_logout_resting=?,resettalents_cost=?,resettalents_time=?,primarySpecialization=?,extra_flags=?,stable_slots=?,at_login=?,zone=?,death_expire_time=?,taxi_path=?," "totalKills=?,todayKills=?,yesterdayKills=?,chosenTitle=?," "watchedFaction=?,drunk=?,health=?,power1=?,power2=?,power3=?,power4=?,power5=?,power6=?,latency=?,activeTalentGroup=?,lootSpecId=?,exploredZones=?," - "equipmentCache=?,knownTitles=?,actionBars=?,grantableLevels=?,online=?,honor=?,honorLevel=?,prestigeLevel=?,honorRestState=?,honorRestBonus=?,lastLoginBuild=? WHERE guid=?", CONNECTION_ASYNC); + "equipmentCache=?,knownTitles=?,actionBars=?,grantableLevels=?,online=?,honor=?,honorLevel=?,honorRestState=?,honorRestBonus=?,lastLoginBuild=? WHERE guid=?", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG, "UPDATE characters SET at_login = at_login | ? WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_REM_AT_LOGIN_FLAG, "UPDATE characters set at_login = at_login & ~ ? WHERE guid = ?", CONNECTION_ASYNC); diff --git a/src/server/game/Achievements/CriteriaHandler.cpp b/src/server/game/Achievements/CriteriaHandler.cpp index e8ca4c45a4e..b6e6908faad 100644 --- a/src/server/game/Achievements/CriteriaHandler.cpp +++ b/src/server/game/Achievements/CriteriaHandler.cpp @@ -657,7 +657,7 @@ void CriteriaHandler::UpdateCriteria(CriteriaTypes type, uint64 miscValue1 /*= 0 SetCriteriaProgress(criteria, referencePlayer->GetReputationMgr().GetVisibleFactionCount(), referencePlayer); break; case CRITERIA_TYPE_EARN_HONORABLE_KILL: - SetCriteriaProgress(criteria, referencePlayer->GetUInt32Value(PLAYER_FIELD_LIFETIME_HONORABLE_KILLS), referencePlayer); + SetCriteriaProgress(criteria, referencePlayer->GetUInt32Value(ACTIVE_PLAYER_FIELD_LIFETIME_HONORABLE_KILLS), referencePlayer); break; case CRITERIA_TYPE_HIGHEST_GOLD_VALUE_OWNED: SetCriteriaProgress(criteria, referencePlayer->GetMoney(), referencePlayer, PROGRESS_HIGHEST); @@ -1450,7 +1450,7 @@ bool CriteriaHandler::RequirementsSatisfied(Criteria const* criteria, uint64 mis continue; uint32 mask = 1 << (uint32(area->AreaBit) % 32); - if (referencePlayer->GetUInt32Value(PLAYER_EXPLORED_ZONES_1 + playerIndexOffset) & mask) + if (referencePlayer->GetUInt32Value(ACTIVE_PLAYER_FIELD_EXPLORED_ZONES + playerIndexOffset) & mask) { matchFound = true; break; diff --git a/src/server/game/BattlePets/BattlePetMgr.cpp b/src/server/game/BattlePets/BattlePetMgr.cpp index 2c96b93e7fe..42be357f802 100644 --- a/src/server/game/BattlePets/BattlePetMgr.cpp +++ b/src/server/game/BattlePets/BattlePetMgr.cpp @@ -444,7 +444,7 @@ void BattlePetMgr::SummonPet(ObjectGuid guid) return; // TODO: set proper CreatureID for spell DEFAULT_SUMMON_BATTLE_PET_SPELL (default EffectMiscValueA is 40721 - Murkimus the Gladiator) - _owner->GetPlayer()->SetGuidValue(PLAYER_FIELD_SUMMONED_BATTLE_PET_ID, guid); + _owner->GetPlayer()->SetGuidValue(ACTIVE_PLAYER_FIELD_SUMMONED_BATTLE_PET_ID, guid); _owner->GetPlayer()->CastSpell(_owner->GetPlayer(), speciesEntry->SummonSpellID ? speciesEntry->SummonSpellID : uint32(DEFAULT_SUMMON_BATTLE_PET_SPELL)); // TODO: set pet level, quality... update fields @@ -454,10 +454,10 @@ void BattlePetMgr::DismissPet() { Player* ownerPlayer = _owner->GetPlayer(); Creature* pet = ObjectAccessor::GetCreatureOrPetOrVehicle(*ownerPlayer, ownerPlayer->GetCritterGUID()); - if (pet && ownerPlayer->GetGuidValue(PLAYER_FIELD_SUMMONED_BATTLE_PET_ID) == pet->GetGuidValue(UNIT_FIELD_BATTLE_PET_COMPANION_GUID)) + if (pet && ownerPlayer->GetGuidValue(ACTIVE_PLAYER_FIELD_SUMMONED_BATTLE_PET_ID) == pet->GetGuidValue(UNIT_FIELD_BATTLE_PET_COMPANION_GUID)) { pet->DespawnOrUnsummon(); - ownerPlayer->SetGuidValue(PLAYER_FIELD_SUMMONED_BATTLE_PET_ID, ObjectGuid::Empty); + ownerPlayer->SetGuidValue(ACTIVE_PLAYER_FIELD_SUMMONED_BATTLE_PET_ID, ObjectGuid::Empty); } } diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 685486fd749..a6e1e2f73b9 100644 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -2590,10 +2590,10 @@ bool ConditionMgr::IsPlayerMeetingCondition(Player const* player, PlayerConditio } } - if (condition->PvpMedal && !((1 << (condition->PvpMedal - 1)) & player->GetUInt32Value(PLAYER_FIELD_PVP_MEDALS))) + if (condition->PvpMedal && !((1 << (condition->PvpMedal - 1)) & player->GetUInt32Value(ACTIVE_PLAYER_FIELD_PVP_MEDALS))) return false; - if (condition->LifetimeMaxPVPRank && player->GetByteValue(PLAYER_FIELD_BYTES, PLAYER_FIELD_BYTES_OFFSET_LIFETIME_MAX_PVP_RANK) != condition->LifetimeMaxPVPRank) + if (condition->LifetimeMaxPVPRank && player->GetByteValue(ACTIVE_PLAYER_FIELD_BYTES, PLAYER_FIELD_BYTES_OFFSET_LIFETIME_MAX_PVP_RANK) != condition->LifetimeMaxPVPRank) return false; if (condition->MovementFlags[0] && !(player->GetUnitMovementFlags() & condition->MovementFlags[0])) @@ -2647,7 +2647,7 @@ bool ConditionMgr::IsPlayerMeetingCondition(Player const* player, PlayerConditio results.fill(true); for (std::size_t i = 0; i < PrevQuestCount::value; ++i) if (uint32 questBit = sDB2Manager.GetQuestUniqueBitFlag(condition->PrevQuestID[i])) - results[i] = (player->GetUInt32Value(PLAYER_FIELD_QUEST_COMPLETED + ((questBit - 1) >> 5)) & (1 << ((questBit - 1) & 31))) != 0; + results[i] = (player->GetUInt32Value(ACTIVE_PLAYER_FIELD_QUEST_COMPLETED + ((questBit - 1) >> 5)) & (1 << ((questBit - 1) & 31))) != 0; if (!PlayerConditionLogic(condition->PrevQuestLogic, results)) return false; @@ -2731,7 +2731,7 @@ bool ConditionMgr::IsPlayerMeetingCondition(Player const* player, PlayerConditio for (std::size_t i = 0; i < ExploredCount::value; ++i) { if (AreaTableEntry const* area = sAreaTableStore.LookupEntry(condition->Explored[i])) - if (area->AreaBit != -1 && !(player->GetUInt32Value(PLAYER_EXPLORED_ZONES_1 + area->AreaBit / 32) & (1 << (uint32(area->AreaBit) % 32)))) + if (area->AreaBit != -1 && !(player->GetUInt32Value(ACTIVE_PLAYER_FIELD_EXPLORED_ZONES + area->AreaBit / 32) & (1 << (uint32(area->AreaBit) % 32)))) return false; } } diff --git a/src/server/game/DataStores/GameTables.cpp b/src/server/game/DataStores/GameTables.cpp index d6142ccf065..c4232087a7c 100644 --- a/src/server/game/DataStores/GameTables.cpp +++ b/src/server/game/DataStores/GameTables.cpp @@ -29,7 +29,6 @@ GameTable sBarberShopCostBaseGameTable; GameTable sBaseMPGameTable; GameTable sCombatRatingsGameTable; GameTable sCombatRatingsMultByILvlGameTable; -GameTable sHonorLevelGameTable; GameTable sHpPerStaGameTable; GameTable sItemSocketCostPerLevelGameTable; GameTable sNpcDamageByClassGameTable[MAX_EXPANSIONS]; @@ -118,7 +117,6 @@ void LoadGameTables(std::string const& dataPath) LOAD_GT(sCombatRatingsGameTable, "CombatRatings.txt"); LOAD_GT(sCombatRatingsMultByILvlGameTable, "CombatRatingsMultByILvl.txt"); LOAD_GT(sItemSocketCostPerLevelGameTable, "ItemSocketCostPerLevel.txt"); - LOAD_GT(sHonorLevelGameTable, "HonorLevel.txt"); LOAD_GT(sHpPerStaGameTable, "HpPerSta.txt"); LOAD_GT(sNpcDamageByClassGameTable[0], "NpcDamageByClass.txt"); LOAD_GT(sNpcDamageByClassGameTable[1], "NpcDamageByClassExp1.txt"); diff --git a/src/server/game/DataStores/GameTables.h b/src/server/game/DataStores/GameTables.h index 6e79de31e62..28365a7ff1c 100644 --- a/src/server/game/DataStores/GameTables.h +++ b/src/server/game/DataStores/GameTables.h @@ -103,12 +103,6 @@ struct GtCombatRatingsMultByILvl float JewelryMultiplier = 0.0f; }; -uint8 constexpr PRESTIGE_COLUMN_COUNT = 33; -struct GtHonorLevelEntry -{ - float Prestige[PRESTIGE_COLUMN_COUNT] = { }; -}; - struct GtHpPerStaEntry { float Health = 0.0f; @@ -215,7 +209,6 @@ TC_GAME_API extern GameTable sBarberShopC TC_GAME_API extern GameTable sBaseMPGameTable; TC_GAME_API extern GameTable sCombatRatingsGameTable; TC_GAME_API extern GameTable sCombatRatingsMultByILvlGameTable; -TC_GAME_API extern GameTable sHonorLevelGameTable; TC_GAME_API extern GameTable sHpPerStaGameTable; TC_GAME_API extern GameTable sItemSocketCostPerLevelGameTable; TC_GAME_API extern GameTable sNpcDamageByClassGameTable[MAX_EXPANSIONS]; diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 8f2c6980762..9d4724417fe 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -2571,7 +2571,7 @@ uint8 Creature::GetLevelForTarget(WorldObject const* target) const uint8 targetLevelWithDelta = unitTarget->getLevel() + GetInt32Value(UNIT_FIELD_SCALING_LEVEL_DELTA); if (target->IsPlayer()) - targetLevelWithDelta += target->GetUInt32Value(PLAYER_FIELD_SCALING_PLAYER_LEVEL_DELTA); + targetLevelWithDelta += target->GetUInt32Value(ACTIVE_PLAYER_FIELD_SCALING_PLAYER_LEVEL_DELTA); return RoundToInterval(targetLevelWithDelta, GetUInt32Value(UNIT_FIELD_SCALING_LEVEL_MIN), GetUInt32Value(UNIT_FIELD_SCALING_LEVEL_MAX)); } diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h index d87db9be2ca..90c84fb843a 100644 --- a/src/server/game/Entities/Creature/Creature.h +++ b/src/server/game/Entities/Creature/Creature.h @@ -149,7 +149,6 @@ class TC_GAME_API Creature : public Unit, public GridObject, public Ma bool UpdateStats(Stats stat) override; bool UpdateAllStats() override; - void UpdateResistances(uint32 school) override; void UpdateArmor() override; void UpdateMaxHealth() override; void UpdateMaxPower(Powers power) override; diff --git a/src/server/game/Entities/Item/ItemTemplate.cpp b/src/server/game/Entities/Item/ItemTemplate.cpp index 43c817cde35..abb4d47bfe8 100644 --- a/src/server/game/Entities/Item/ItemTemplate.cpp +++ b/src/server/game/Entities/Item/ItemTemplate.cpp @@ -241,7 +241,7 @@ bool ItemTemplate::IsUsableByLootSpecialization(Player const* player, bool alway if (GetFlags() & ITEM_FLAG_IS_BOUND_TO_ACCOUNT && alwaysAllowBoundToAccount) return true; - uint32 spec = player->GetUInt32Value(PLAYER_FIELD_LOOT_SPEC_ID); + uint32 spec = player->GetUInt32Value(ACTIVE_PLAYER_FIELD_LOOT_SPEC_ID); if (!spec) spec = player->GetUInt32Value(PLAYER_FIELD_CURRENT_SPEC_ID); if (!spec) diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index cd1d352eda8..201f5c1515c 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -130,7 +130,6 @@ void Object::_Create(ObjectGuid const& guid) if (!m_uint32Values) _InitValues(); SetGuidValue(OBJECT_FIELD_GUID, guid); - SetUInt16Value(OBJECT_FIELD_TYPE, 0, m_objectType); } std::string Object::_ConcatFields(uint16 startIndex, uint16 size) const @@ -928,7 +927,7 @@ uint32 Object::GetUpdateFieldData(Player const* target, uint32*& flags) const { case TYPEID_ITEM: case TYPEID_CONTAINER: - flags = ItemUpdateFieldFlags; + flags = ContainerUpdateFieldFlags; if (((Item const*)this)->GetOwnerGUID() == target->GetGUID()) visibleFlag |= UF_FLAG_OWNER | UF_FLAG_ITEM_OWNER; break; @@ -2975,7 +2974,7 @@ struct WorldObjectChangeAccumulator { //Caster may be NULL if DynObj is in removelist if (Player* caster = ObjectAccessor::FindPlayer(guid)) - if (caster->GetGuidValue(PLAYER_FARSIGHT) == source->GetGUID()) + if (caster->GetGuidValue(ACTIVE_PLAYER_FIELD_FARSIGHT) == source->GetGUID()) BuildPacket(caster); } } diff --git a/src/server/game/Entities/Object/Updates/UpdateFieldFlags.cpp b/src/server/game/Entities/Object/Updates/UpdateFieldFlags.cpp index 9a26e2a8c53..350c64d3c7b 100644 --- a/src/server/game/Entities/Object/Updates/UpdateFieldFlags.cpp +++ b/src/server/game/Entities/Object/Updates/UpdateFieldFlags.cpp @@ -17,17 +17,12 @@ #include "UpdateFieldFlags.h" -uint32 ItemUpdateFieldFlags[CONTAINER_END] = +uint32 ContainerUpdateFieldFlags[CONTAINER_END] = { UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+1 UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+2 UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+3 - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+1 - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+2 - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+3 - UF_FLAG_PUBLIC, // OBJECT_FIELD_TYPE UF_FLAG_DYNAMIC, // OBJECT_FIELD_ENTRY UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // OBJECT_DYNAMIC_FLAGS UF_FLAG_PUBLIC, // OBJECT_FIELD_SCALE_X @@ -251,26 +246,198 @@ uint32 ItemUpdateFieldFlags[CONTAINER_END] = UF_FLAG_PUBLIC, // CONTAINER_FIELD_NUM_SLOTS }; -uint32 ItemDynamicUpdateFieldFlags[CONTAINER_DYNAMIC_END] = +uint32 AzeriteEmpoweredItemUpdateFieldFlags[AZERITE_EMPOWERED_ITEM_END] = +{ + UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID + UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+1 + UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+2 + UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+3 + UF_FLAG_DYNAMIC, // OBJECT_FIELD_ENTRY + UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // OBJECT_DYNAMIC_FLAGS + UF_FLAG_PUBLIC, // OBJECT_FIELD_SCALE_X + UF_FLAG_PUBLIC, // ITEM_FIELD_OWNER + UF_FLAG_PUBLIC, // ITEM_FIELD_OWNER+1 + UF_FLAG_PUBLIC, // ITEM_FIELD_OWNER+2 + UF_FLAG_PUBLIC, // ITEM_FIELD_OWNER+3 + UF_FLAG_PUBLIC, // ITEM_FIELD_CONTAINED + UF_FLAG_PUBLIC, // ITEM_FIELD_CONTAINED+1 + UF_FLAG_PUBLIC, // ITEM_FIELD_CONTAINED+2 + UF_FLAG_PUBLIC, // ITEM_FIELD_CONTAINED+3 + UF_FLAG_PUBLIC, // ITEM_FIELD_CREATOR + UF_FLAG_PUBLIC, // ITEM_FIELD_CREATOR+1 + UF_FLAG_PUBLIC, // ITEM_FIELD_CREATOR+2 + UF_FLAG_PUBLIC, // ITEM_FIELD_CREATOR+3 + UF_FLAG_PUBLIC, // ITEM_FIELD_GIFTCREATOR + UF_FLAG_PUBLIC, // ITEM_FIELD_GIFTCREATOR+1 + UF_FLAG_PUBLIC, // ITEM_FIELD_GIFTCREATOR+2 + UF_FLAG_PUBLIC, // ITEM_FIELD_GIFTCREATOR+3 + UF_FLAG_OWNER, // ITEM_FIELD_STACK_COUNT + UF_FLAG_OWNER, // ITEM_FIELD_DURATION + UF_FLAG_OWNER, // ITEM_FIELD_SPELL_CHARGES + UF_FLAG_OWNER, // ITEM_FIELD_SPELL_CHARGES+1 + UF_FLAG_OWNER, // ITEM_FIELD_SPELL_CHARGES+2 + UF_FLAG_OWNER, // ITEM_FIELD_SPELL_CHARGES+3 + UF_FLAG_OWNER, // ITEM_FIELD_SPELL_CHARGES+4 + UF_FLAG_PUBLIC, // ITEM_FIELD_FLAGS + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+1 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+2 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+3 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+4 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+5 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+6 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+7 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+8 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+9 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+10 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+11 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+12 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+13 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+14 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+15 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+16 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+17 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+18 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+19 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+20 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+21 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+22 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+23 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+24 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+25 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+26 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+27 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+28 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+29 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+30 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+31 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+32 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+33 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+34 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+35 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+36 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+37 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+38 + UF_FLAG_PUBLIC, // ITEM_FIELD_PROPERTY_SEED + UF_FLAG_PUBLIC, // ITEM_FIELD_RANDOM_PROPERTIES_ID + UF_FLAG_OWNER, // ITEM_FIELD_DURABILITY + UF_FLAG_OWNER, // ITEM_FIELD_MAXDURABILITY + UF_FLAG_PUBLIC, // ITEM_FIELD_CREATE_PLAYED_TIME + UF_FLAG_OWNER, // ITEM_FIELD_MODIFIERS_MASK + UF_FLAG_PUBLIC, // ITEM_FIELD_CONTEXT + UF_FLAG_OWNER, // ITEM_FIELD_ARTIFACT_XP + UF_FLAG_OWNER, // ITEM_FIELD_ARTIFACT_XP+1 + UF_FLAG_OWNER, // ITEM_FIELD_APPEARANCE_MOD_ID + UF_FLAG_PUBLIC, // AZERITE_EMPOWERED_ITEM_FIELD_SELECTIONS + UF_FLAG_PUBLIC, // AZERITE_EMPOWERED_ITEM_FIELD_SELECTIONS+1 + UF_FLAG_PUBLIC, // AZERITE_EMPOWERED_ITEM_FIELD_SELECTIONS+2 + UF_FLAG_PUBLIC, // AZERITE_EMPOWERED_ITEM_FIELD_SELECTIONS+3 +}; + +uint32 AzeriteItemUpdateFieldFlags[AZERITE_ITEM_END] = +{ + UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID + UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+1 + UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+2 + UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+3 + UF_FLAG_DYNAMIC, // OBJECT_FIELD_ENTRY + UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // OBJECT_DYNAMIC_FLAGS + UF_FLAG_PUBLIC, // OBJECT_FIELD_SCALE_X + UF_FLAG_PUBLIC, // ITEM_FIELD_OWNER + UF_FLAG_PUBLIC, // ITEM_FIELD_OWNER+1 + UF_FLAG_PUBLIC, // ITEM_FIELD_OWNER+2 + UF_FLAG_PUBLIC, // ITEM_FIELD_OWNER+3 + UF_FLAG_PUBLIC, // ITEM_FIELD_CONTAINED + UF_FLAG_PUBLIC, // ITEM_FIELD_CONTAINED+1 + UF_FLAG_PUBLIC, // ITEM_FIELD_CONTAINED+2 + UF_FLAG_PUBLIC, // ITEM_FIELD_CONTAINED+3 + UF_FLAG_PUBLIC, // ITEM_FIELD_CREATOR + UF_FLAG_PUBLIC, // ITEM_FIELD_CREATOR+1 + UF_FLAG_PUBLIC, // ITEM_FIELD_CREATOR+2 + UF_FLAG_PUBLIC, // ITEM_FIELD_CREATOR+3 + UF_FLAG_PUBLIC, // ITEM_FIELD_GIFTCREATOR + UF_FLAG_PUBLIC, // ITEM_FIELD_GIFTCREATOR+1 + UF_FLAG_PUBLIC, // ITEM_FIELD_GIFTCREATOR+2 + UF_FLAG_PUBLIC, // ITEM_FIELD_GIFTCREATOR+3 + UF_FLAG_OWNER, // ITEM_FIELD_STACK_COUNT + UF_FLAG_OWNER, // ITEM_FIELD_DURATION + UF_FLAG_OWNER, // ITEM_FIELD_SPELL_CHARGES + UF_FLAG_OWNER, // ITEM_FIELD_SPELL_CHARGES+1 + UF_FLAG_OWNER, // ITEM_FIELD_SPELL_CHARGES+2 + UF_FLAG_OWNER, // ITEM_FIELD_SPELL_CHARGES+3 + UF_FLAG_OWNER, // ITEM_FIELD_SPELL_CHARGES+4 + UF_FLAG_PUBLIC, // ITEM_FIELD_FLAGS + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+1 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+2 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+3 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+4 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+5 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+6 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+7 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+8 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+9 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+10 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+11 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+12 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+13 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+14 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+15 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+16 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+17 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+18 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+19 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+20 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+21 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+22 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+23 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+24 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+25 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+26 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+27 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+28 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+29 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+30 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+31 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+32 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+33 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+34 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+35 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+36 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+37 + UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+38 + UF_FLAG_PUBLIC, // ITEM_FIELD_PROPERTY_SEED + UF_FLAG_PUBLIC, // ITEM_FIELD_RANDOM_PROPERTIES_ID + UF_FLAG_OWNER, // ITEM_FIELD_DURABILITY + UF_FLAG_OWNER, // ITEM_FIELD_MAXDURABILITY + UF_FLAG_PUBLIC, // ITEM_FIELD_CREATE_PLAYED_TIME + UF_FLAG_OWNER, // ITEM_FIELD_MODIFIERS_MASK + UF_FLAG_PUBLIC, // ITEM_FIELD_CONTEXT + UF_FLAG_OWNER, // ITEM_FIELD_ARTIFACT_XP + UF_FLAG_OWNER, // ITEM_FIELD_ARTIFACT_XP+1 + UF_FLAG_OWNER, // ITEM_FIELD_APPEARANCE_MOD_ID + UF_FLAG_PUBLIC, // AZERITE_ITEM_FIELD_XP + UF_FLAG_PUBLIC, // AZERITE_ITEM_FIELD_XP+1 + UF_FLAG_PUBLIC, // AZERITE_ITEM_FIELD_LEVEL + UF_FLAG_PUBLIC, // AZERITE_ITEM_FIELD_AURA_LEVEL + UF_FLAG_OWNER, // AZERITE_ITEM_FIELD_KNOWLEDGE_LEVEL + UF_FLAG_OWNER, // AZERITE_ITEM_FIELD_DEBUG_KNOWLEDGE_WEEK +}; + +uint32 ItemDynamicUpdateFieldFlags[ITEM_DYNAMIC_END] = { UF_FLAG_OWNER, // ITEM_DYNAMIC_FIELD_MODIFIERS UF_FLAG_OWNER | UF_FLAG_0x100, // ITEM_DYNAMIC_FIELD_BONUSLIST_IDS UF_FLAG_OWNER, // ITEM_DYNAMIC_FIELD_ARTIFACT_POWERS UF_FLAG_OWNER, // ITEM_DYNAMIC_FIELD_GEMS - UF_FLAG_OWNER, // ITEM_DYNAMIC_FIELD_RELIC_TALENT_DATA }; -uint32 UnitUpdateFieldFlags[PLAYER_END] = +uint32 UnitUpdateFieldFlags[ACTIVE_PLAYER_END] = { UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+1 UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+2 UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+3 - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+1 - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+2 - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+3 - UF_FLAG_PUBLIC, // OBJECT_FIELD_TYPE UF_FLAG_DYNAMIC, // OBJECT_FIELD_ENTRY UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // OBJECT_DYNAMIC_FLAGS UF_FLAG_PUBLIC, // OBJECT_FIELD_SCALE_X @@ -302,6 +469,10 @@ uint32 UnitUpdateFieldFlags[PLAYER_END] = UF_FLAG_PUBLIC, // UNIT_FIELD_DEMON_CREATOR+1 UF_FLAG_PUBLIC, // UNIT_FIELD_DEMON_CREATOR+2 UF_FLAG_PUBLIC, // UNIT_FIELD_DEMON_CREATOR+3 + UF_FLAG_PUBLIC, // UNIT_FIELD_LOOK_AT_CONTROLLER_TARGET + UF_FLAG_PUBLIC, // UNIT_FIELD_LOOK_AT_CONTROLLER_TARGET+1 + UF_FLAG_PUBLIC, // UNIT_FIELD_LOOK_AT_CONTROLLER_TARGET+2 + UF_FLAG_PUBLIC, // UNIT_FIELD_LOOK_AT_CONTROLLER_TARGET+3 UF_FLAG_PUBLIC, // UNIT_FIELD_TARGET UF_FLAG_PUBLIC, // UNIT_FIELD_TARGET+1 UF_FLAG_PUBLIC, // UNIT_FIELD_TARGET+2 @@ -348,10 +519,13 @@ uint32 UnitUpdateFieldFlags[PLAYER_END] = UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_UNIT_ALL, // UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER+5 UF_FLAG_PUBLIC, // UNIT_FIELD_LEVEL UF_FLAG_PUBLIC, // UNIT_FIELD_EFFECTIVE_LEVEL - UF_FLAG_PUBLIC, // UNIT_FIELD_SANDBOX_SCALING_ID + UF_FLAG_PUBLIC, // UNIT_FIELD_CONTENT_TUNING_ID UF_FLAG_PUBLIC, // UNIT_FIELD_SCALING_LEVEL_MIN UF_FLAG_PUBLIC, // UNIT_FIELD_SCALING_LEVEL_MAX UF_FLAG_PUBLIC, // UNIT_FIELD_SCALING_LEVEL_DELTA + UF_FLAG_PUBLIC, // UNIT_FIELD_SCALING_FACTION_GROUP + UF_FLAG_PUBLIC, // UNIT_FIELD_SCALING_HEALTH_ITEM_LEVEL_CURVE_ID + UF_FLAG_PUBLIC, // UNIT_FIELD_SCALING_DAMAGE_ITEM_LEVEL_CURVE_ID UF_FLAG_PUBLIC, // UNIT_FIELD_FACTIONTEMPLATE UF_FLAG_PUBLIC, // UNIT_VIRTUAL_ITEM_SLOT_ID UF_FLAG_PUBLIC, // UNIT_VIRTUAL_ITEM_SLOT_ID+1 @@ -369,7 +543,9 @@ uint32 UnitUpdateFieldFlags[PLAYER_END] = UF_FLAG_PUBLIC, // UNIT_FIELD_BOUNDINGRADIUS UF_FLAG_PUBLIC, // UNIT_FIELD_COMBATREACH UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // UNIT_FIELD_DISPLAYID + UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // UNIT_FIELD_DISPLAY_SCALE UF_FLAG_PUBLIC | UF_FLAG_URGENT, // UNIT_FIELD_NATIVEDISPLAYID + UF_FLAG_PUBLIC | UF_FLAG_URGENT, // UNIT_FIELD_NATIVE_X_DISPLAY_SCALE UF_FLAG_PUBLIC | UF_FLAG_URGENT, // UNIT_FIELD_MOUNTDISPLAYID UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_SPECIAL_INFO, // UNIT_FIELD_MINDAMAGE UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_SPECIAL_INFO, // UNIT_FIELD_MAXDAMAGE @@ -409,21 +585,13 @@ uint32 UnitUpdateFieldFlags[PLAYER_END] = UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_SPECIAL_INFO, // UNIT_FIELD_RESISTANCES+4 UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_SPECIAL_INFO, // UNIT_FIELD_RESISTANCES+5 UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_SPECIAL_INFO, // UNIT_FIELD_RESISTANCES+6 - UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE - UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE+1 - UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE+2 - UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE+3 - UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE+4 - UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE+5 - UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE+6 - UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE - UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE+1 - UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE+2 - UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE+3 - UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE+4 - UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE+5 - UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE+6 - UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_MOD_BONUS_ARMOR + UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_BONUS_RESISTANCE_MODS + UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_BONUS_RESISTANCE_MODS+1 + UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_BONUS_RESISTANCE_MODS+2 + UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_BONUS_RESISTANCE_MODS+3 + UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_BONUS_RESISTANCE_MODS+4 + UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_BONUS_RESISTANCE_MODS+5 + UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_BONUS_RESISTANCE_MODS+6 UF_FLAG_PUBLIC, // UNIT_FIELD_BASE_MANA UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_BASE_HEALTH UF_FLAG_PUBLIC, // UNIT_FIELD_BYTES_2 @@ -435,7 +603,11 @@ uint32 UnitUpdateFieldFlags[PLAYER_END] = UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_RANGED_ATTACK_POWER_MOD_POS UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_RANGED_ATTACK_POWER_MOD_NEG UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_RANGED_ATTACK_POWER_MULTIPLIER + UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_MAIN_HAND_WEAPON_ATTACK_POWER + UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_OFF_HAND_WEAPON_ATTACK_POWER + UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_RANGED_HAND_WEAPON_ATTACK_POWER UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_ATTACK_SPEED_AURA + UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_LIFESTEAL UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_MINRANGEDDAMAGE UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_MAXRANGEDDAMAGE UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_POWER_COST_MODIFIER @@ -471,10 +643,10 @@ uint32 UnitUpdateFieldFlags[PLAYER_END] = UF_FLAG_PUBLIC, // UNIT_FIELD_LOOKS_LIKE_MOUNT_ID UF_FLAG_PUBLIC, // UNIT_FIELD_LOOKS_LIKE_CREATURE_ID UF_FLAG_PUBLIC, // UNIT_FIELD_LOOK_AT_CONTROLLER_ID - UF_FLAG_PUBLIC, // UNIT_FIELD_LOOK_AT_CONTROLLER_TARGET - UF_FLAG_PUBLIC, // UNIT_FIELD_LOOK_AT_CONTROLLER_TARGET+1 - UF_FLAG_PUBLIC, // UNIT_FIELD_LOOK_AT_CONTROLLER_TARGET+2 - UF_FLAG_PUBLIC, // UNIT_FIELD_LOOK_AT_CONTROLLER_TARGET+3 + UF_FLAG_PUBLIC, // UNIT_FIELD_GUILD_GUID + UF_FLAG_PUBLIC, // UNIT_FIELD_GUILD_GUID+1 + UF_FLAG_PUBLIC, // UNIT_FIELD_GUILD_GUID+2 + UF_FLAG_PUBLIC, // UNIT_FIELD_GUILD_GUID+3 UF_FLAG_PUBLIC, // PLAYER_DUEL_ARBITER UF_FLAG_PUBLIC, // PLAYER_DUEL_ARBITER+1 UF_FLAG_PUBLIC, // PLAYER_DUEL_ARBITER+2 @@ -1298,6 +1470,806 @@ uint32 UnitUpdateFieldFlags[PLAYER_END] = UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+797 UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+798 UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+799 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+800 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+801 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+802 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+803 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+804 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+805 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+806 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+807 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+808 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+809 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+810 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+811 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+812 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+813 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+814 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+815 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+816 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+817 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+818 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+819 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+820 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+821 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+822 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+823 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+824 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+825 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+826 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+827 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+828 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+829 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+830 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+831 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+832 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+833 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+834 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+835 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+836 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+837 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+838 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+839 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+840 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+841 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+842 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+843 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+844 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+845 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+846 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+847 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+848 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+849 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+850 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+851 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+852 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+853 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+854 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+855 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+856 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+857 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+858 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+859 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+860 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+861 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+862 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+863 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+864 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+865 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+866 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+867 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+868 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+869 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+870 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+871 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+872 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+873 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+874 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+875 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+876 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+877 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+878 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+879 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+880 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+881 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+882 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+883 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+884 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+885 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+886 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+887 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+888 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+889 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+890 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+891 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+892 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+893 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+894 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+895 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+896 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+897 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+898 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+899 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+900 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+901 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+902 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+903 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+904 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+905 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+906 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+907 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+908 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+909 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+910 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+911 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+912 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+913 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+914 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+915 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+916 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+917 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+918 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+919 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+920 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+921 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+922 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+923 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+924 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+925 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+926 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+927 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+928 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+929 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+930 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+931 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+932 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+933 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+934 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+935 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+936 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+937 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+938 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+939 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+940 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+941 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+942 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+943 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+944 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+945 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+946 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+947 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+948 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+949 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+950 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+951 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+952 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+953 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+954 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+955 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+956 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+957 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+958 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+959 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+960 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+961 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+962 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+963 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+964 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+965 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+966 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+967 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+968 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+969 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+970 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+971 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+972 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+973 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+974 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+975 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+976 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+977 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+978 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+979 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+980 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+981 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+982 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+983 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+984 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+985 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+986 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+987 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+988 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+989 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+990 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+991 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+992 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+993 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+994 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+995 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+996 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+997 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+998 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+999 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1000 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1001 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1002 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1003 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1004 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1005 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1006 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1007 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1008 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1009 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1010 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1011 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1012 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1013 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1014 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1015 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1016 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1017 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1018 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1019 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1020 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1021 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1022 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1023 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1024 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1025 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1026 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1027 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1028 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1029 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1030 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1031 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1032 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1033 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1034 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1035 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1036 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1037 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1038 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1039 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1040 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1041 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1042 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1043 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1044 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1045 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1046 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1047 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1048 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1049 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1050 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1051 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1052 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1053 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1054 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1055 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1056 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1057 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1058 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1059 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1060 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1061 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1062 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1063 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1064 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1065 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1066 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1067 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1068 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1069 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1070 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1071 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1072 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1073 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1074 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1075 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1076 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1077 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1078 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1079 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1080 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1081 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1082 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1083 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1084 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1085 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1086 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1087 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1088 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1089 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1090 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1091 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1092 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1093 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1094 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1095 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1096 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1097 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1098 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1099 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1100 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1101 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1102 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1103 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1104 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1105 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1106 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1107 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1108 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1109 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1110 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1111 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1112 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1113 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1114 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1115 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1116 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1117 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1118 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1119 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1120 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1121 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1122 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1123 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1124 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1125 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1126 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1127 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1128 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1129 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1130 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1131 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1132 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1133 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1134 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1135 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1136 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1137 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1138 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1139 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1140 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1141 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1142 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1143 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1144 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1145 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1146 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1147 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1148 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1149 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1150 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1151 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1152 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1153 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1154 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1155 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1156 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1157 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1158 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1159 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1160 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1161 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1162 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1163 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1164 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1165 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1166 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1167 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1168 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1169 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1170 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1171 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1172 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1173 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1174 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1175 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1176 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1177 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1178 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1179 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1180 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1181 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1182 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1183 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1184 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1185 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1186 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1187 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1188 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1189 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1190 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1191 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1192 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1193 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1194 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1195 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1196 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1197 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1198 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1199 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1200 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1201 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1202 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1203 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1204 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1205 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1206 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1207 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1208 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1209 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1210 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1211 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1212 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1213 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1214 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1215 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1216 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1217 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1218 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1219 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1220 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1221 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1222 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1223 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1224 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1225 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1226 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1227 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1228 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1229 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1230 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1231 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1232 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1233 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1234 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1235 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1236 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1237 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1238 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1239 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1240 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1241 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1242 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1243 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1244 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1245 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1246 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1247 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1248 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1249 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1250 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1251 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1252 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1253 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1254 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1255 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1256 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1257 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1258 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1259 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1260 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1261 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1262 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1263 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1264 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1265 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1266 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1267 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1268 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1269 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1270 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1271 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1272 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1273 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1274 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1275 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1276 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1277 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1278 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1279 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1280 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1281 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1282 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1283 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1284 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1285 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1286 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1287 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1288 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1289 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1290 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1291 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1292 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1293 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1294 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1295 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1296 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1297 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1298 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1299 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1300 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1301 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1302 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1303 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1304 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1305 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1306 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1307 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1308 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1309 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1310 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1311 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1312 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1313 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1314 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1315 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1316 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1317 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1318 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1319 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1320 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1321 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1322 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1323 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1324 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1325 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1326 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1327 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1328 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1329 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1330 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1331 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1332 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1333 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1334 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1335 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1336 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1337 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1338 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1339 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1340 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1341 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1342 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1343 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1344 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1345 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1346 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1347 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1348 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1349 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1350 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1351 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1352 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1353 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1354 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1355 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1356 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1357 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1358 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1359 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1360 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1361 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1362 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1363 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1364 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1365 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1366 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1367 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1368 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1369 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1370 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1371 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1372 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1373 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1374 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1375 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1376 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1377 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1378 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1379 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1380 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1381 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1382 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1383 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1384 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1385 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1386 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1387 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1388 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1389 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1390 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1391 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1392 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1393 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1394 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1395 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1396 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1397 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1398 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1399 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1400 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1401 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1402 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1403 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1404 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1405 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1406 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1407 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1408 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1409 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1410 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1411 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1412 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1413 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1414 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1415 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1416 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1417 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1418 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1419 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1420 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1421 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1422 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1423 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1424 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1425 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1426 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1427 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1428 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1429 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1430 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1431 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1432 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1433 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1434 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1435 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1436 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1437 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1438 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1439 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1440 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1441 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1442 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1443 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1444 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1445 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1446 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1447 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1448 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1449 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1450 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1451 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1452 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1453 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1454 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1455 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1456 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1457 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1458 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1459 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1460 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1461 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1462 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1463 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1464 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1465 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1466 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1467 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1468 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1469 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1470 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1471 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1472 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1473 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1474 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1475 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1476 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1477 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1478 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1479 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1480 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1481 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1482 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1483 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1484 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1485 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1486 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1487 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1488 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1489 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1490 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1491 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1492 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1493 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1494 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1495 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1496 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1497 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1498 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1499 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1500 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1501 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1502 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1503 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1504 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1505 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1506 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1507 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1508 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1509 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1510 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1511 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1512 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1513 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1514 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1515 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1516 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1517 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1518 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1519 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1520 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1521 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1522 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1523 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1524 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1525 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1526 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1527 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1528 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1529 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1530 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1531 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1532 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1533 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1534 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1535 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1536 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1537 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1538 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1539 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1540 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1541 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1542 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1543 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1544 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1545 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1546 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1547 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1548 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1549 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1550 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1551 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1552 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1553 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1554 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1555 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1556 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1557 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1558 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1559 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1560 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1561 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1562 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1563 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1564 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1565 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1566 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1567 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1568 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1569 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1570 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1571 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1572 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1573 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1574 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1575 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1576 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1577 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1578 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1579 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1580 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1581 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1582 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1583 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1584 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1585 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1586 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1587 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1588 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1589 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1590 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1591 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1592 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1593 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1594 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1595 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1596 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1597 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1598 + UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1599 UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+1 UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+2 @@ -1346,3568 +2318,4021 @@ uint32 UnitUpdateFieldFlags[PLAYER_END] = UF_FLAG_PUBLIC, // PLAYER_FIELD_AVG_ITEM_LEVEL+2 UF_FLAG_PUBLIC, // PLAYER_FIELD_AVG_ITEM_LEVEL+3 UF_FLAG_PUBLIC, // PLAYER_FIELD_CURRENT_BATTLE_PET_BREED_QUALITY - UF_FLAG_PUBLIC, // PLAYER_FIELD_PRESTIGE UF_FLAG_PUBLIC, // PLAYER_FIELD_HONOR_LEVEL - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+1 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+2 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+3 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+4 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+5 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+6 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+7 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+8 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+9 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+10 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+11 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+12 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+13 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+14 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+15 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+16 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+17 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+18 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+19 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+20 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+21 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+22 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+23 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+24 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+25 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+26 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+27 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+28 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+29 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+30 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+31 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+32 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+33 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+34 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+35 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+36 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+37 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+38 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+39 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+40 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+41 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+42 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+43 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+44 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+45 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+46 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+47 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+48 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+49 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+50 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+51 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+52 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+53 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+54 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+55 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+56 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+57 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+58 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+59 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+60 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+61 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+62 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+63 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+64 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+65 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+66 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+67 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+68 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+69 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+70 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+71 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+72 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+73 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+74 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+75 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+76 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+77 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+78 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+79 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+80 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+81 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+82 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+83 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+84 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+85 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+86 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+87 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+88 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+89 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+90 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+91 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+92 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+93 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+94 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+95 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+96 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+97 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+98 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+99 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+100 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+101 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+102 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+103 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+104 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+105 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+106 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+107 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+108 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+109 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+110 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+111 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+112 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+113 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+114 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+115 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+116 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+117 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+118 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+119 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+120 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+121 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+122 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+123 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+124 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+125 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+126 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+127 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+128 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+129 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+130 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+131 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+132 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+133 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+134 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+135 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+136 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+137 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+138 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+139 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+140 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+141 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+142 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+143 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+144 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+145 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+146 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+147 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+148 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+149 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+150 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+151 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+152 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+153 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+154 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+155 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+156 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+157 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+158 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+159 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+160 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+161 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+162 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+163 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+164 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+165 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+166 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+167 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+168 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+169 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+170 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+171 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+172 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+173 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+174 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+175 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+176 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+177 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+178 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+179 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+180 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+181 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+182 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+183 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+184 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+185 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+186 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+187 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+188 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+189 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+190 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+191 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+192 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+193 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+194 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+195 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+196 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+197 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+198 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+199 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+200 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+201 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+202 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+203 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+204 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+205 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+206 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+207 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+208 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+209 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+210 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+211 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+212 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+213 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+214 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+215 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+216 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+217 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+218 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+219 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+220 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+221 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+222 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+223 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+224 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+225 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+226 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+227 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+228 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+229 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+230 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+231 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+232 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+233 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+234 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+235 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+236 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+237 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+238 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+239 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+240 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+241 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+242 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+243 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+244 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+245 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+246 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+247 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+248 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+249 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+250 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+251 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+252 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+253 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+254 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+255 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+256 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+257 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+258 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+259 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+260 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+261 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+262 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+263 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+264 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+265 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+266 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+267 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+268 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+269 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+270 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+271 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+272 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+273 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+274 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+275 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+276 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+277 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+278 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+279 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+280 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+281 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+282 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+283 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+284 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+285 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+286 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+287 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+288 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+289 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+290 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+291 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+292 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+293 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+294 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+295 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+296 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+297 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+298 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+299 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+300 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+301 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+302 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+303 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+304 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+305 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+306 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+307 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+308 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+309 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+310 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+311 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+312 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+313 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+314 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+315 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+316 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+317 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+318 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+319 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+320 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+321 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+322 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+323 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+324 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+325 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+326 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+327 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+328 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+329 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+330 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+331 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+332 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+333 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+334 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+335 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+336 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+337 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+338 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+339 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+340 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+341 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+342 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+343 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+344 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+345 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+346 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+347 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+348 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+349 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+350 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+351 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+352 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+353 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+354 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+355 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+356 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+357 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+358 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+359 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+360 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+361 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+362 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+363 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+364 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+365 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+366 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+367 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+368 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+369 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+370 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+371 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+372 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+373 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+374 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+375 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+376 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+377 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+378 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+379 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+380 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+381 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+382 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+383 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+384 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+385 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+386 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+387 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+388 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+389 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+390 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+391 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+392 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+393 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+394 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+395 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+396 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+397 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+398 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+399 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+400 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+401 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+402 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+403 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+404 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+405 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+406 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+407 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+408 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+409 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+410 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+411 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+412 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+413 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+414 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+415 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+416 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+417 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+418 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+419 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+420 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+421 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+422 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+423 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+424 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+425 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+426 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+427 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+428 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+429 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+430 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+431 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+432 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+433 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+434 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+435 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+436 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+437 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+438 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+439 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+440 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+441 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+442 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+443 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+444 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+445 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+446 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+447 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+448 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+449 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+450 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+451 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+452 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+453 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+454 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+455 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+456 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+457 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+458 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+459 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+460 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+461 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+462 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+463 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+464 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+465 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+466 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+467 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+468 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+469 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+470 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+471 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+472 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+473 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+474 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+475 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+476 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+477 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+478 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+479 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+480 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+481 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+482 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+483 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+484 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+485 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+486 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+487 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+488 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+489 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+490 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+491 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+492 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+493 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+494 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+495 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+496 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+497 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+498 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+499 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+500 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+501 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+502 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+503 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+504 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+505 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+506 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+507 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+508 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+509 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+510 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+511 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+512 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+513 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+514 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+515 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+516 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+517 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+518 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+519 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+520 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+521 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+522 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+523 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+524 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+525 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+526 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+527 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+528 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+529 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+530 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+531 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+532 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+533 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+534 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+535 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+536 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+537 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+538 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+539 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+540 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+541 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+542 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+543 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+544 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+545 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+546 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+547 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+548 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+549 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+550 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+551 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+552 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+553 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+554 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+555 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+556 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+557 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+558 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+559 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+560 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+561 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+562 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+563 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+564 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+565 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+566 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+567 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+568 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+569 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+570 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+571 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+572 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+573 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+574 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+575 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+576 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+577 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+578 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+579 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+580 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+581 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+582 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+583 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+584 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+585 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+586 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+587 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+588 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+589 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+590 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+591 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+592 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+593 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+594 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+595 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+596 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+597 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+598 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+599 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+600 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+601 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+602 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+603 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+604 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+605 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+606 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+607 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+608 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+609 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+610 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+611 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+612 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+613 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+614 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+615 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+616 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+617 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+618 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+619 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+620 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+621 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+622 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+623 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+624 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+625 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+626 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+627 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+628 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+629 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+630 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+631 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+632 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+633 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+634 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+635 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+636 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+637 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+638 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+639 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+640 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+641 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+642 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+643 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+644 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+645 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+646 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+647 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+648 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+649 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+650 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+651 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+652 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+653 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+654 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+655 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+656 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+657 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+658 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+659 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+660 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+661 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+662 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+663 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+664 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+665 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+666 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+667 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+668 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+669 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+670 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+671 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+672 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+673 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+674 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+675 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+676 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+677 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+678 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+679 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+680 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+681 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+682 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+683 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+684 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+685 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+686 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+687 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+688 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+689 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+690 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+691 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+692 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+693 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+694 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+695 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+696 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+697 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+698 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+699 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+700 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+701 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+702 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+703 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+704 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+705 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+706 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+707 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+708 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+709 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+710 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+711 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+712 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+713 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+714 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+715 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+716 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+717 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+718 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+719 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+720 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+721 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+722 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+723 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+724 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+725 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+726 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+727 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+728 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+729 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+730 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+731 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+732 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+733 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+734 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+735 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+736 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+737 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+738 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+739 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+740 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+741 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+742 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+743 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+744 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+745 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+746 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+747 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+748 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+749 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+750 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+751 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+752 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+753 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+754 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+755 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+756 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+757 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+758 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+759 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+760 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+761 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+762 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+763 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+764 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+765 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+766 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+767 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+768 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+769 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+770 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+771 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+772 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+773 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+774 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+775 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+776 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+777 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+778 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+779 - UF_FLAG_PRIVATE, // PLAYER_FARSIGHT - UF_FLAG_PRIVATE, // PLAYER_FARSIGHT+1 - UF_FLAG_PRIVATE, // PLAYER_FARSIGHT+2 - UF_FLAG_PRIVATE, // PLAYER_FARSIGHT+3 - UF_FLAG_PRIVATE, // PLAYER_FIELD_SUMMONED_BATTLE_PET_ID - UF_FLAG_PRIVATE, // PLAYER_FIELD_SUMMONED_BATTLE_PET_ID+1 - UF_FLAG_PRIVATE, // PLAYER_FIELD_SUMMONED_BATTLE_PET_ID+2 - UF_FLAG_PRIVATE, // PLAYER_FIELD_SUMMONED_BATTLE_PET_ID+3 - UF_FLAG_PRIVATE, // PLAYER__FIELD_KNOWN_TITLES - UF_FLAG_PRIVATE, // PLAYER__FIELD_KNOWN_TITLES+1 - UF_FLAG_PRIVATE, // PLAYER__FIELD_KNOWN_TITLES+2 - UF_FLAG_PRIVATE, // PLAYER__FIELD_KNOWN_TITLES+3 - UF_FLAG_PRIVATE, // PLAYER__FIELD_KNOWN_TITLES+4 - UF_FLAG_PRIVATE, // PLAYER__FIELD_KNOWN_TITLES+5 - UF_FLAG_PRIVATE, // PLAYER__FIELD_KNOWN_TITLES+6 - UF_FLAG_PRIVATE, // PLAYER__FIELD_KNOWN_TITLES+7 - UF_FLAG_PRIVATE, // PLAYER__FIELD_KNOWN_TITLES+8 - UF_FLAG_PRIVATE, // PLAYER__FIELD_KNOWN_TITLES+9 - UF_FLAG_PRIVATE, // PLAYER__FIELD_KNOWN_TITLES+10 - UF_FLAG_PRIVATE, // PLAYER__FIELD_KNOWN_TITLES+11 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COINAGE - UF_FLAG_PRIVATE, // PLAYER_FIELD_COINAGE+1 - UF_FLAG_PRIVATE, // PLAYER_XP - UF_FLAG_PRIVATE, // PLAYER_NEXT_LEVEL_XP - UF_FLAG_PRIVATE, // PLAYER_TRIAL_XP - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+1 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+2 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+3 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+4 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+5 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+6 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+7 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+8 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+9 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+10 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+11 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+12 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+13 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+14 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+15 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+16 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+17 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+18 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+19 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+20 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+21 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+22 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+23 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+24 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+25 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+26 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+27 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+28 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+29 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+30 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+31 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+32 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+33 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+34 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+35 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+36 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+37 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+38 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+39 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+40 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+41 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+42 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+43 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+44 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+45 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+46 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+47 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+48 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+49 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+50 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+51 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+52 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+53 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+54 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+55 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+56 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+57 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+58 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+59 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+60 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+61 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+62 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+63 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+64 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+65 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+66 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+67 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+68 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+69 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+70 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+71 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+72 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+73 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+74 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+75 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+76 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+77 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+78 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+79 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+80 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+81 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+82 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+83 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+84 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+85 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+86 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+87 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+88 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+89 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+90 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+91 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+92 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+93 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+94 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+95 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+96 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+97 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+98 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+99 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+100 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+101 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+102 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+103 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+104 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+105 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+106 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+107 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+108 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+109 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+110 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+111 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+112 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+113 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+114 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+115 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+116 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+117 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+118 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+119 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+120 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+121 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+122 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+123 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+124 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+125 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+126 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+127 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+128 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+129 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+130 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+131 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+132 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+133 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+134 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+135 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+136 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+137 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+138 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+139 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+140 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+141 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+142 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+143 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+144 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+145 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+146 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+147 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+148 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+149 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+150 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+151 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+152 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+153 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+154 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+155 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+156 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+157 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+158 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+159 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+160 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+161 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+162 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+163 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+164 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+165 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+166 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+167 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+168 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+169 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+170 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+171 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+172 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+173 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+174 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+175 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+176 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+177 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+178 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+179 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+180 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+181 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+182 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+183 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+184 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+185 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+186 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+187 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+188 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+189 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+190 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+191 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+192 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+193 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+194 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+195 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+196 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+197 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+198 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+199 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+200 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+201 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+202 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+203 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+204 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+205 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+206 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+207 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+208 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+209 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+210 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+211 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+212 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+213 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+214 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+215 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+216 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+217 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+218 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+219 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+220 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+221 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+222 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+223 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+224 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+225 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+226 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+227 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+228 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+229 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+230 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+231 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+232 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+233 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+234 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+235 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+236 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+237 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+238 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+239 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+240 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+241 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+242 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+243 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+244 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+245 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+246 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+247 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+248 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+249 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+250 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+251 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+252 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+253 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+254 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+255 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+256 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+257 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+258 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+259 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+260 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+261 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+262 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+263 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+264 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+265 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+266 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+267 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+268 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+269 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+270 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+271 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+272 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+273 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+274 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+275 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+276 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+277 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+278 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+279 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+280 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+281 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+282 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+283 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+284 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+285 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+286 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+287 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+288 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+289 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+290 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+291 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+292 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+293 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+294 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+295 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+296 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+297 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+298 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+299 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+300 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+301 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+302 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+303 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+304 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+305 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+306 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+307 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+308 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+309 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+310 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+311 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+312 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+313 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+314 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+315 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+316 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+317 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+318 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+319 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+320 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+321 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+322 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+323 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+324 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+325 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+326 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+327 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+328 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+329 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+330 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+331 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+332 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+333 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+334 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+335 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+336 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+337 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+338 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+339 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+340 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+341 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+342 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+343 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+344 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+345 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+346 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+347 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+348 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+349 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+350 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+351 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+352 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+353 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+354 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+355 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+356 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+357 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+358 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+359 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+360 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+361 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+362 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+363 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+364 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+365 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+366 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+367 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+368 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+369 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+370 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+371 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+372 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+373 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+374 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+375 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+376 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+377 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+378 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+379 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+380 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+381 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+382 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+383 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+384 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+385 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+386 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+387 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+388 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+389 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+390 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+391 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+392 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+393 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+394 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+395 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+396 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+397 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+398 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+399 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+400 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+401 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+402 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+403 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+404 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+405 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+406 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+407 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+408 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+409 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+410 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+411 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+412 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+413 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+414 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+415 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+416 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+417 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+418 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+419 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+420 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+421 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+422 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+423 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+424 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+425 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+426 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+427 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+428 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+429 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+430 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+431 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+432 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+433 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+434 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+435 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+436 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+437 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+438 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+439 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+440 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+441 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+442 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+443 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+444 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+445 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+446 - UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+447 - UF_FLAG_PRIVATE, // PLAYER_CHARACTER_POINTS - UF_FLAG_PRIVATE, // PLAYER_FIELD_MAX_TALENT_TIERS - UF_FLAG_PRIVATE, // PLAYER_TRACK_CREATURES - UF_FLAG_PRIVATE, // PLAYER_TRACK_RESOURCES - UF_FLAG_PRIVATE, // PLAYER_EXPERTISE - UF_FLAG_PRIVATE, // PLAYER_OFFHAND_EXPERTISE - UF_FLAG_PRIVATE, // PLAYER_FIELD_RANGED_EXPERTISE - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_EXPERTISE - UF_FLAG_PRIVATE, // PLAYER_BLOCK_PERCENTAGE - UF_FLAG_PRIVATE, // PLAYER_DODGE_PERCENTAGE - UF_FLAG_PRIVATE, // PLAYER_DODGE_PERCENTAGE_FROM_ATTRIBUTE - UF_FLAG_PRIVATE, // PLAYER_PARRY_PERCENTAGE - UF_FLAG_PRIVATE, // PLAYER_PARRY_PERCENTAGE_FROM_ATTRIBUTE - UF_FLAG_PRIVATE, // PLAYER_CRIT_PERCENTAGE - UF_FLAG_PRIVATE, // PLAYER_RANGED_CRIT_PERCENTAGE - UF_FLAG_PRIVATE, // PLAYER_OFFHAND_CRIT_PERCENTAGE - UF_FLAG_PRIVATE, // PLAYER_SPELL_CRIT_PERCENTAGE1 - UF_FLAG_PRIVATE, // PLAYER_SHIELD_BLOCK - UF_FLAG_PRIVATE, // PLAYER_SHIELD_BLOCK_CRIT_PERCENTAGE - UF_FLAG_PRIVATE, // PLAYER_MASTERY - UF_FLAG_PRIVATE, // PLAYER_SPEED - UF_FLAG_PRIVATE, // PLAYER_LIFESTEAL - UF_FLAG_PRIVATE, // PLAYER_AVOIDANCE - UF_FLAG_PRIVATE, // PLAYER_STURDINESS - UF_FLAG_PRIVATE, // PLAYER_VERSATILITY - UF_FLAG_PRIVATE, // PLAYER_VERSATILITY_BONUS - UF_FLAG_PRIVATE, // PLAYER_FIELD_PVP_POWER_DAMAGE - UF_FLAG_PRIVATE, // PLAYER_FIELD_PVP_POWER_HEALING - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+1 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+2 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+3 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+4 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+5 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+6 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+7 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+8 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+9 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+10 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+11 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+12 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+13 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+14 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+15 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+16 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+17 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+18 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+19 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+20 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+21 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+22 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+23 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+24 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+25 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+26 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+27 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+28 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+29 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+30 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+31 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+32 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+33 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+34 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+35 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+36 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+37 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+38 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+39 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+40 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+41 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+42 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+43 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+44 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+45 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+46 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+47 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+48 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+49 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+50 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+51 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+52 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+53 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+54 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+55 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+56 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+57 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+58 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+59 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+60 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+61 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+62 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+63 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+64 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+65 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+66 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+67 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+68 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+69 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+70 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+71 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+72 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+73 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+74 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+75 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+76 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+77 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+78 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+79 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+80 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+81 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+82 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+83 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+84 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+85 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+86 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+87 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+88 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+89 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+90 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+91 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+92 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+93 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+94 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+95 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+96 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+97 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+98 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+99 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+100 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+101 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+102 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+103 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+104 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+105 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+106 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+107 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+108 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+109 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+110 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+111 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+112 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+113 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+114 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+115 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+116 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+117 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+118 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+119 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+120 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+121 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+122 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+123 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+124 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+125 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+126 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+127 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+128 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+129 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+130 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+131 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+132 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+133 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+134 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+135 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+136 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+137 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+138 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+139 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+140 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+141 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+142 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+143 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+144 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+145 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+146 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+147 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+148 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+149 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+150 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+151 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+152 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+153 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+154 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+155 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+156 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+157 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+158 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+159 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+160 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+161 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+162 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+163 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+164 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+165 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+166 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+167 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+168 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+169 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+170 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+171 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+172 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+173 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+174 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+175 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+176 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+177 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+178 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+179 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+180 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+181 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+182 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+183 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+184 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+185 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+186 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+187 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+188 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+189 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+190 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+191 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+192 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+193 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+194 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+195 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+196 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+197 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+198 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+199 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+200 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+201 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+202 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+203 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+204 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+205 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+206 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+207 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+208 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+209 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+210 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+211 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+212 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+213 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+214 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+215 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+216 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+217 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+218 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+219 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+220 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+221 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+222 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+223 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+224 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+225 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+226 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+227 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+228 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+229 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+230 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+231 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+232 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+233 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+234 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+235 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+236 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+237 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+238 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+239 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+240 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+241 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+242 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+243 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+244 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+245 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+246 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+247 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+248 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+249 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+250 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+251 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+252 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+253 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+254 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+255 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+256 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+257 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+258 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+259 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+260 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+261 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+262 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+263 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+264 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+265 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+266 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+267 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+268 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+269 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+270 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+271 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+272 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+273 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+274 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+275 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+276 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+277 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+278 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+279 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+280 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+281 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+282 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+283 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+284 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+285 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+286 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+287 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+288 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+289 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+290 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+291 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+292 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+293 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+294 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+295 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+296 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+297 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+298 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+299 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+300 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+301 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+302 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+303 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+304 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+305 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+306 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+307 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+308 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+309 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+310 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+311 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+312 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+313 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+314 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+315 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+316 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+317 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+318 - UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+319 - UF_FLAG_PRIVATE, // PLAYER_FIELD_REST_INFO - UF_FLAG_PRIVATE, // PLAYER_FIELD_REST_INFO+1 - UF_FLAG_PRIVATE, // PLAYER_FIELD_REST_INFO+2 - UF_FLAG_PRIVATE, // PLAYER_FIELD_REST_INFO+3 - UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_DAMAGE_DONE_POS - UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_DAMAGE_DONE_POS+1 - UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_DAMAGE_DONE_POS+2 - UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_DAMAGE_DONE_POS+3 - UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_DAMAGE_DONE_POS+4 - UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_DAMAGE_DONE_POS+5 - UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_DAMAGE_DONE_POS+6 - UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_DAMAGE_DONE_NEG - UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_DAMAGE_DONE_NEG+1 - UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_DAMAGE_DONE_NEG+2 - UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_DAMAGE_DONE_NEG+3 - UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_DAMAGE_DONE_NEG+4 - UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_DAMAGE_DONE_NEG+5 - UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_DAMAGE_DONE_NEG+6 - UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_DAMAGE_DONE_PCT - UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_DAMAGE_DONE_PCT+1 - UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_DAMAGE_DONE_PCT+2 - UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_DAMAGE_DONE_PCT+3 - UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_DAMAGE_DONE_PCT+4 - UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_DAMAGE_DONE_PCT+5 - UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_DAMAGE_DONE_PCT+6 - UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_HEALING_DONE_POS - UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_HEALING_PCT - UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_HEALING_DONE_PCT - UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_PERIODIC_HEALING_DONE_PERCENT - UF_FLAG_PRIVATE, // PLAYER_FIELD_WEAPON_DMG_MULTIPLIERS - UF_FLAG_PRIVATE, // PLAYER_FIELD_WEAPON_DMG_MULTIPLIERS+1 - UF_FLAG_PRIVATE, // PLAYER_FIELD_WEAPON_DMG_MULTIPLIERS+2 - UF_FLAG_PRIVATE, // PLAYER_FIELD_WEAPON_ATK_SPEED_MULTIPLIERS - UF_FLAG_PRIVATE, // PLAYER_FIELD_WEAPON_ATK_SPEED_MULTIPLIERS+1 - UF_FLAG_PRIVATE, // PLAYER_FIELD_WEAPON_ATK_SPEED_MULTIPLIERS+2 - UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_SPELL_POWER_PCT - UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_RESILIENCE_PERCENT - UF_FLAG_PRIVATE, // PLAYER_FIELD_OVERRIDE_SPELL_POWER_BY_AP_PCT - UF_FLAG_PRIVATE, // PLAYER_FIELD_OVERRIDE_AP_BY_SPELL_POWER_PERCENT - UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_TARGET_RESISTANCE - UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE - UF_FLAG_PRIVATE, // PLAYER_FIELD_LOCAL_FLAGS - UF_FLAG_PRIVATE, // PLAYER_FIELD_BYTES - UF_FLAG_PRIVATE, // PLAYER_FIELD_PVP_MEDALS - UF_FLAG_PRIVATE, // PLAYER_FIELD_BUYBACK_PRICE_1 - UF_FLAG_PRIVATE, // PLAYER_FIELD_BUYBACK_PRICE_1+1 - UF_FLAG_PRIVATE, // PLAYER_FIELD_BUYBACK_PRICE_1+2 - UF_FLAG_PRIVATE, // PLAYER_FIELD_BUYBACK_PRICE_1+3 - UF_FLAG_PRIVATE, // PLAYER_FIELD_BUYBACK_PRICE_1+4 - UF_FLAG_PRIVATE, // PLAYER_FIELD_BUYBACK_PRICE_1+5 - UF_FLAG_PRIVATE, // PLAYER_FIELD_BUYBACK_PRICE_1+6 - UF_FLAG_PRIVATE, // PLAYER_FIELD_BUYBACK_PRICE_1+7 - UF_FLAG_PRIVATE, // PLAYER_FIELD_BUYBACK_PRICE_1+8 - UF_FLAG_PRIVATE, // PLAYER_FIELD_BUYBACK_PRICE_1+9 - UF_FLAG_PRIVATE, // PLAYER_FIELD_BUYBACK_PRICE_1+10 - UF_FLAG_PRIVATE, // PLAYER_FIELD_BUYBACK_PRICE_1+11 - UF_FLAG_PRIVATE, // PLAYER_FIELD_BUYBACK_TIMESTAMP_1 - UF_FLAG_PRIVATE, // PLAYER_FIELD_BUYBACK_TIMESTAMP_1+1 - UF_FLAG_PRIVATE, // PLAYER_FIELD_BUYBACK_TIMESTAMP_1+2 - UF_FLAG_PRIVATE, // PLAYER_FIELD_BUYBACK_TIMESTAMP_1+3 - UF_FLAG_PRIVATE, // PLAYER_FIELD_BUYBACK_TIMESTAMP_1+4 - UF_FLAG_PRIVATE, // PLAYER_FIELD_BUYBACK_TIMESTAMP_1+5 - UF_FLAG_PRIVATE, // PLAYER_FIELD_BUYBACK_TIMESTAMP_1+6 - UF_FLAG_PRIVATE, // PLAYER_FIELD_BUYBACK_TIMESTAMP_1+7 - UF_FLAG_PRIVATE, // PLAYER_FIELD_BUYBACK_TIMESTAMP_1+8 - UF_FLAG_PRIVATE, // PLAYER_FIELD_BUYBACK_TIMESTAMP_1+9 - UF_FLAG_PRIVATE, // PLAYER_FIELD_BUYBACK_TIMESTAMP_1+10 - UF_FLAG_PRIVATE, // PLAYER_FIELD_BUYBACK_TIMESTAMP_1+11 - UF_FLAG_PRIVATE, // PLAYER_FIELD_KILLS - UF_FLAG_PRIVATE, // PLAYER_FIELD_LIFETIME_HONORABLE_KILLS - UF_FLAG_PRIVATE, // PLAYER_FIELD_WATCHED_FACTION_INDEX - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+1 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+2 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+3 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+4 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+5 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+6 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+7 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+8 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+9 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+10 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+11 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+12 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+13 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+14 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+15 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+16 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+17 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+18 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+19 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+20 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+21 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+22 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+23 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+24 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+25 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+26 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+27 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+28 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+29 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+30 - UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+31 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+1 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+2 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+3 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+4 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+5 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+6 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+7 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+8 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+9 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+10 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+11 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+12 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+13 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+14 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+15 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+16 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+17 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+18 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+19 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+20 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+21 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+22 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+23 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+24 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+25 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+26 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+27 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+28 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+29 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+30 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+31 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+32 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+33 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+34 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+35 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+36 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+37 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+38 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+39 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+40 - UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+41 - UF_FLAG_PRIVATE, // PLAYER_FIELD_MAX_LEVEL - UF_FLAG_PRIVATE, // PLAYER_FIELD_SCALING_PLAYER_LEVEL_DELTA - UF_FLAG_PRIVATE, // PLAYER_FIELD_MAX_CREATURE_SCALING_LEVEL - UF_FLAG_PRIVATE, // PLAYER_NO_REAGENT_COST_1 - UF_FLAG_PRIVATE, // PLAYER_NO_REAGENT_COST_1+1 - UF_FLAG_PRIVATE, // PLAYER_NO_REAGENT_COST_1+2 - UF_FLAG_PRIVATE, // PLAYER_NO_REAGENT_COST_1+3 - UF_FLAG_PRIVATE, // PLAYER_PET_SPELL_POWER - UF_FLAG_PRIVATE, // PLAYER_FIELD_RESEARCHING_1 - UF_FLAG_PRIVATE, // PLAYER_FIELD_RESEARCHING_1+1 - UF_FLAG_PRIVATE, // PLAYER_FIELD_RESEARCHING_1+2 - UF_FLAG_PRIVATE, // PLAYER_FIELD_RESEARCHING_1+3 - UF_FLAG_PRIVATE, // PLAYER_FIELD_RESEARCHING_1+4 - UF_FLAG_PRIVATE, // PLAYER_FIELD_RESEARCHING_1+5 - UF_FLAG_PRIVATE, // PLAYER_FIELD_RESEARCHING_1+6 - UF_FLAG_PRIVATE, // PLAYER_FIELD_RESEARCHING_1+7 - UF_FLAG_PRIVATE, // PLAYER_FIELD_RESEARCHING_1+8 - UF_FLAG_PRIVATE, // PLAYER_FIELD_RESEARCHING_1+9 - UF_FLAG_PRIVATE, // PLAYER_PROFESSION_SKILL_LINE_1 - UF_FLAG_PRIVATE, // PLAYER_PROFESSION_SKILL_LINE_1+1 - UF_FLAG_PRIVATE, // PLAYER_FIELD_UI_HIT_MODIFIER - UF_FLAG_PRIVATE, // PLAYER_FIELD_UI_SPELL_HIT_MODIFIER - UF_FLAG_PRIVATE, // PLAYER_FIELD_HOME_REALM_TIME_OFFSET - UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_PET_HASTE - UF_FLAG_PRIVATE, // PLAYER_FIELD_BYTES2 - UF_FLAG_PRIVATE | UF_FLAG_URGENT_SELF_ONLY, // PLAYER_FIELD_BYTES3 - UF_FLAG_PRIVATE, // PLAYER_FIELD_LFG_BONUS_FACTION_ID - UF_FLAG_PRIVATE, // PLAYER_FIELD_LOOT_SPEC_ID - UF_FLAG_PRIVATE | UF_FLAG_URGENT_SELF_ONLY, // PLAYER_FIELD_OVERRIDE_ZONE_PVP_TYPE - UF_FLAG_PRIVATE, // PLAYER_FIELD_BAG_SLOT_FLAGS - UF_FLAG_PRIVATE, // PLAYER_FIELD_BAG_SLOT_FLAGS+1 - UF_FLAG_PRIVATE, // PLAYER_FIELD_BAG_SLOT_FLAGS+2 - UF_FLAG_PRIVATE, // PLAYER_FIELD_BAG_SLOT_FLAGS+3 - UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_BAG_SLOT_FLAGS - UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_BAG_SLOT_FLAGS+1 - UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_BAG_SLOT_FLAGS+2 - UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_BAG_SLOT_FLAGS+3 - UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_BAG_SLOT_FLAGS+4 - UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_BAG_SLOT_FLAGS+5 - UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_BAG_SLOT_FLAGS+6 - UF_FLAG_PRIVATE, // PLAYER_FIELD_INSERT_ITEMS_LEFT_TO_RIGHT - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+2 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+3 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+4 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+5 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+6 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+7 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+8 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+9 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+10 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+11 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+12 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+13 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+14 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+15 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+16 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+17 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+18 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+19 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+20 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+21 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+22 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+23 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+24 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+25 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+26 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+27 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+28 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+29 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+30 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+31 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+32 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+33 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+34 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+35 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+36 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+37 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+38 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+39 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+40 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+41 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+42 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+43 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+44 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+45 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+46 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+47 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+48 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+49 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+50 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+51 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+52 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+53 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+54 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+55 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+56 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+57 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+58 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+59 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+60 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+61 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+62 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+63 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+64 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+65 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+66 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+67 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+68 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+69 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+70 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+71 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+72 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+73 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+74 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+75 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+76 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+77 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+78 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+79 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+80 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+81 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+82 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+83 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+84 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+85 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+86 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+87 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+88 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+89 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+90 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+91 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+92 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+93 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+94 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+95 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+96 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+97 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+98 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+99 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+100 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+101 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+102 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+103 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+104 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+105 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+106 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+107 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+108 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+109 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+110 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+111 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+112 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+113 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+114 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+115 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+116 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+117 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+118 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+119 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+120 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+121 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+122 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+123 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+124 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+125 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+126 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+127 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+128 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+129 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+130 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+131 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+132 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+133 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+134 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+135 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+136 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+137 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+138 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+139 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+140 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+141 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+142 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+143 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+144 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+145 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+146 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+147 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+148 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+149 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+150 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+151 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+152 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+153 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+154 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+155 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+156 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+157 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+158 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+159 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+160 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+161 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+162 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+163 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+164 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+165 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+166 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+167 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+168 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+169 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+170 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+171 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+172 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+173 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+174 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+175 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+176 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+177 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+178 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+179 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+180 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+181 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+182 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+183 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+184 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+185 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+186 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+187 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+188 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+189 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+190 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+191 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+192 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+193 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+194 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+195 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+196 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+197 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+198 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+199 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+200 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+201 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+202 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+203 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+204 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+205 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+206 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+207 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+208 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+209 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+210 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+211 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+212 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+213 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+214 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+215 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+216 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+217 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+218 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+219 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+220 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+221 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+222 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+223 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+224 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+225 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+226 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+227 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+228 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+229 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+230 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+231 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+232 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+233 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+234 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+235 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+236 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+237 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+238 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+239 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+240 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+241 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+242 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+243 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+244 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+245 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+246 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+247 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+248 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+249 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+250 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+251 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+252 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+253 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+254 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+255 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+256 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+257 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+258 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+259 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+260 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+261 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+262 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+263 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+264 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+265 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+266 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+267 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+268 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+269 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+270 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+271 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+272 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+273 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+274 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+275 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+276 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+277 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+278 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+279 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+280 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+281 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+282 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+283 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+284 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+285 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+286 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+287 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+288 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+289 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+290 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+291 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+292 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+293 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+294 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+295 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+296 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+297 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+298 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+299 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+300 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+301 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+302 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+303 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+304 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+305 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+306 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+307 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+308 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+309 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+310 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+311 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+312 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+313 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+314 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+315 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+316 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+317 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+318 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+319 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+320 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+321 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+322 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+323 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+324 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+325 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+326 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+327 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+328 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+329 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+330 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+331 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+332 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+333 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+334 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+335 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+336 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+337 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+338 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+339 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+340 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+341 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+342 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+343 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+344 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+345 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+346 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+347 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+348 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+349 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+350 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+351 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+352 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+353 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+354 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+355 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+356 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+357 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+358 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+359 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+360 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+361 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+362 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+363 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+364 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+365 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+366 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+367 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+368 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+369 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+370 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+371 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+372 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+373 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+374 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+375 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+376 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+377 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+378 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+379 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+380 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+381 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+382 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+383 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+384 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+385 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+386 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+387 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+388 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+389 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+390 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+391 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+392 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+393 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+394 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+395 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+396 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+397 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+398 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+399 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+400 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+401 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+402 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+403 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+404 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+405 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+406 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+407 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+408 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+409 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+410 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+411 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+412 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+413 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+414 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+415 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+416 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+417 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+418 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+419 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+420 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+421 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+422 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+423 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+424 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+425 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+426 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+427 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+428 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+429 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+430 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+431 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+432 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+433 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+434 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+435 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+436 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+437 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+438 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+439 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+440 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+441 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+442 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+443 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+444 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+445 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+446 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+447 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+448 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+449 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+450 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+451 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+452 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+453 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+454 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+455 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+456 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+457 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+458 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+459 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+460 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+461 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+462 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+463 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+464 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+465 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+466 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+467 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+468 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+469 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+470 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+471 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+472 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+473 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+474 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+475 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+476 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+477 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+478 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+479 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+480 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+481 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+482 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+483 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+484 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+485 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+486 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+487 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+488 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+489 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+490 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+491 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+492 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+493 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+494 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+495 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+496 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+497 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+498 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+499 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+500 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+501 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+502 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+503 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+504 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+505 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+506 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+507 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+508 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+509 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+510 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+511 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+512 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+513 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+514 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+515 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+516 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+517 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+518 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+519 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+520 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+521 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+522 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+523 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+524 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+525 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+526 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+527 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+528 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+529 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+530 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+531 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+532 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+533 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+534 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+535 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+536 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+537 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+538 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+539 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+540 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+541 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+542 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+543 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+544 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+545 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+546 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+547 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+548 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+549 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+550 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+551 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+552 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+553 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+554 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+555 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+556 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+557 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+558 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+559 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+560 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+561 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+562 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+563 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+564 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+565 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+566 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+567 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+568 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+569 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+570 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+571 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+572 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+573 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+574 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+575 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+576 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+577 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+578 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+579 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+580 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+581 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+582 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+583 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+584 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+585 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+586 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+587 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+588 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+589 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+590 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+591 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+592 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+593 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+594 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+595 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+596 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+597 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+598 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+599 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+600 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+601 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+602 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+603 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+604 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+605 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+606 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+607 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+608 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+609 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+610 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+611 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+612 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+613 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+614 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+615 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+616 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+617 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+618 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+619 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+620 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+621 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+622 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+623 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+624 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+625 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+626 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+627 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+628 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+629 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+630 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+631 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+632 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+633 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+634 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+635 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+636 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+637 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+638 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+639 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+640 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+641 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+642 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+643 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+644 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+645 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+646 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+647 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+648 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+649 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+650 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+651 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+652 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+653 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+654 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+655 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+656 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+657 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+658 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+659 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+660 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+661 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+662 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+663 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+664 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+665 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+666 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+667 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+668 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+669 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+670 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+671 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+672 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+673 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+674 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+675 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+676 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+677 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+678 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+679 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+680 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+681 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+682 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+683 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+684 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+685 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+686 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+687 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+688 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+689 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+690 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+691 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+692 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+693 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+694 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+695 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+696 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+697 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+698 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+699 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+700 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+701 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+702 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+703 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+704 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+705 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+706 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+707 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+708 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+709 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+710 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+711 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+712 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+713 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+714 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+715 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+716 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+717 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+718 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+719 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+720 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+721 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+722 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+723 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+724 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+725 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+726 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+727 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+728 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+729 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+730 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+731 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+732 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+733 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+734 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+735 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+736 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+737 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+738 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+739 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+740 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+741 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+742 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+743 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+744 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+745 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+746 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+747 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+748 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+749 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+750 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+751 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+752 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+753 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+754 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+755 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+756 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+757 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+758 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+759 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+760 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+761 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+762 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+763 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+764 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+765 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+766 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+767 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+768 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+769 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+770 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+771 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+772 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+773 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+774 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+775 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+776 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+777 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+778 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+779 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+780 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+781 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+782 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+783 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+784 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+785 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+786 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+787 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+788 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+789 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+790 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+791 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+792 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+793 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+794 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+795 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+796 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+797 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+798 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+799 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+800 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+801 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+802 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+803 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+804 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+805 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+806 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+807 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+808 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+809 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+810 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+811 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+812 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+813 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+814 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+815 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+816 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+817 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+818 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+819 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+820 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+821 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+822 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+823 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+824 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+825 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+826 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+827 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+828 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+829 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+830 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+831 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+832 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+833 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+834 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+835 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+836 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+837 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+838 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+839 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+840 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+841 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+842 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+843 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+844 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+845 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+846 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+847 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+848 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+849 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+850 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+851 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+852 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+853 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+854 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+855 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+856 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+857 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+858 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+859 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+860 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+861 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+862 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+863 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+864 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+865 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+866 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+867 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+868 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+869 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+870 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+871 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+872 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+873 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+874 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+875 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+876 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+877 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+878 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+879 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+880 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+881 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+882 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+883 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+884 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+885 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+886 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+887 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+888 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+889 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+890 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+891 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+892 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+893 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+894 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+895 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+896 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+897 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+898 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+899 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+900 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+901 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+902 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+903 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+904 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+905 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+906 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+907 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+908 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+909 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+910 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+911 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+912 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+913 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+914 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+915 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+916 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+917 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+918 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+919 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+920 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+921 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+922 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+923 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+924 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+925 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+926 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+927 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+928 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+929 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+930 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+931 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+932 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+933 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+934 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+935 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+936 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+937 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+938 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+939 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+940 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+941 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+942 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+943 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+944 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+945 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+946 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+947 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+948 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+949 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+950 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+951 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+952 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+953 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+954 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+955 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+956 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+957 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+958 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+959 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+960 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+961 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+962 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+963 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+964 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+965 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+966 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+967 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+968 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+969 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+970 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+971 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+972 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+973 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+974 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+975 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+976 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+977 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+978 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+979 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+980 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+981 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+982 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+983 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+984 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+985 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+986 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+987 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+988 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+989 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+990 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+991 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+992 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+993 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+994 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+995 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+996 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+997 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+998 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+999 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1000 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1001 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1002 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1003 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1004 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1005 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1006 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1007 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1008 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1009 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1010 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1011 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1012 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1013 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1014 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1015 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1016 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1017 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1018 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1019 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1020 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1021 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1022 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1023 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1024 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1025 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1026 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1027 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1028 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1029 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1030 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1031 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1032 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1033 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1034 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1035 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1036 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1037 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1038 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1039 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1040 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1041 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1042 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1043 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1044 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1045 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1046 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1047 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1048 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1049 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1050 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1051 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1052 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1053 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1054 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1055 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1056 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1057 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1058 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1059 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1060 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1061 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1062 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1063 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1064 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1065 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1066 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1067 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1068 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1069 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1070 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1071 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1072 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1073 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1074 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1075 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1076 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1077 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1078 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1079 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1080 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1081 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1082 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1083 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1084 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1085 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1086 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1087 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1088 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1089 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1090 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1091 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1092 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1093 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1094 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1095 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1096 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1097 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1098 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1099 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1100 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1101 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1102 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1103 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1104 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1105 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1106 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1107 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1108 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1109 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1110 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1111 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1112 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1113 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1114 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1115 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1116 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1117 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1118 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1119 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1120 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1121 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1122 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1123 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1124 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1125 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1126 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1127 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1128 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1129 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1130 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1131 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1132 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1133 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1134 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1135 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1136 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1137 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1138 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1139 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1140 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1141 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1142 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1143 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1144 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1145 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1146 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1147 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1148 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1149 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1150 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1151 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1152 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1153 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1154 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1155 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1156 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1157 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1158 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1159 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1160 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1161 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1162 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1163 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1164 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1165 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1166 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1167 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1168 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1169 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1170 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1171 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1172 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1173 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1174 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1175 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1176 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1177 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1178 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1179 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1180 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1181 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1182 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1183 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1184 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1185 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1186 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1187 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1188 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1189 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1190 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1191 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1192 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1193 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1194 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1195 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1196 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1197 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1198 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1199 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1200 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1201 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1202 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1203 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1204 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1205 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1206 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1207 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1208 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1209 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1210 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1211 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1212 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1213 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1214 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1215 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1216 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1217 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1218 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1219 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1220 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1221 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1222 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1223 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1224 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1225 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1226 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1227 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1228 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1229 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1230 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1231 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1232 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1233 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1234 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1235 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1236 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1237 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1238 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1239 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1240 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1241 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1242 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1243 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1244 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1245 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1246 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1247 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1248 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1249 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1250 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1251 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1252 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1253 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1254 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1255 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1256 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1257 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1258 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1259 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1260 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1261 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1262 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1263 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1264 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1265 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1266 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1267 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1268 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1269 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1270 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1271 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1272 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1273 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1274 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1275 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1276 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1277 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1278 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1279 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1280 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1281 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1282 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1283 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1284 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1285 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1286 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1287 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1288 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1289 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1290 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1291 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1292 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1293 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1294 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1295 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1296 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1297 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1298 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1299 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1300 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1301 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1302 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1303 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1304 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1305 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1306 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1307 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1308 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1309 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1310 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1311 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1312 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1313 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1314 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1315 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1316 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1317 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1318 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1319 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1320 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1321 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1322 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1323 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1324 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1325 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1326 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1327 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1328 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1329 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1330 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1331 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1332 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1333 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1334 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1335 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1336 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1337 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1338 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1339 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1340 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1341 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1342 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1343 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1344 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1345 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1346 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1347 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1348 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1349 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1350 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1351 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1352 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1353 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1354 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1355 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1356 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1357 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1358 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1359 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1360 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1361 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1362 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1363 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1364 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1365 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1366 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1367 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1368 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1369 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1370 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1371 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1372 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1373 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1374 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1375 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1376 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1377 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1378 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1379 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1380 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1381 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1382 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1383 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1384 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1385 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1386 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1387 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1388 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1389 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1390 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1391 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1392 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1393 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1394 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1395 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1396 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1397 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1398 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1399 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1400 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1401 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1402 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1403 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1404 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1405 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1406 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1407 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1408 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1409 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1410 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1411 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1412 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1413 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1414 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1415 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1416 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1417 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1418 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1419 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1420 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1421 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1422 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1423 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1424 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1425 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1426 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1427 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1428 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1429 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1430 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1431 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1432 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1433 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1434 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1435 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1436 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1437 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1438 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1439 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1440 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1441 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1442 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1443 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1444 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1445 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1446 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1447 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1448 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1449 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1450 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1451 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1452 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1453 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1454 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1455 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1456 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1457 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1458 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1459 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1460 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1461 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1462 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1463 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1464 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1465 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1466 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1467 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1468 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1469 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1470 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1471 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1472 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1473 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1474 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1475 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1476 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1477 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1478 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1479 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1480 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1481 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1482 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1483 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1484 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1485 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1486 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1487 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1488 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1489 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1490 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1491 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1492 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1493 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1494 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1495 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1496 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1497 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1498 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1499 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1500 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1501 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1502 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1503 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1504 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1505 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1506 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1507 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1508 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1509 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1510 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1511 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1512 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1513 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1514 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1515 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1516 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1517 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1518 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1519 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1520 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1521 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1522 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1523 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1524 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1525 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1526 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1527 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1528 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1529 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1530 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1531 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1532 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1533 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1534 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1535 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1536 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1537 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1538 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1539 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1540 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1541 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1542 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1543 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1544 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1545 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1546 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1547 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1548 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1549 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1550 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1551 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1552 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1553 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1554 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1555 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1556 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1557 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1558 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1559 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1560 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1561 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1562 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1563 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1564 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1565 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1566 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1567 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1568 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1569 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1570 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1571 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1572 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1573 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1574 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1575 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1576 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1577 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1578 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1579 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1580 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1581 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1582 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1583 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1584 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1585 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1586 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1587 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1588 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1589 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1590 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1591 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1592 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1593 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1594 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1595 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1596 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1597 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1598 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1599 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1600 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1601 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1602 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1603 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1604 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1605 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1606 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1607 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1608 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1609 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1610 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1611 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1612 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1613 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1614 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1615 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1616 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1617 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1618 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1619 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1620 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1621 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1622 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1623 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1624 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1625 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1626 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1627 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1628 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1629 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1630 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1631 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1632 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1633 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1634 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1635 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1636 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1637 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1638 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1639 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1640 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1641 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1642 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1643 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1644 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1645 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1646 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1647 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1648 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1649 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1650 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1651 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1652 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1653 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1654 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1655 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1656 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1657 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1658 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1659 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1660 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1661 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1662 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1663 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1664 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1665 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1666 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1667 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1668 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1669 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1670 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1671 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1672 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1673 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1674 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1675 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1676 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1677 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1678 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1679 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1680 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1681 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1682 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1683 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1684 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1685 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1686 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1687 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1688 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1689 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1690 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1691 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1692 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1693 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1694 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1695 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1696 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1697 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1698 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1699 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1700 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1701 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1702 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1703 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1704 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1705 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1706 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1707 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1708 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1709 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1710 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1711 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1712 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1713 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1714 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1715 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1716 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1717 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1718 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1719 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1720 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1721 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1722 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1723 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1724 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1725 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1726 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1727 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1728 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1729 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1730 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1731 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1732 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1733 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1734 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1735 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1736 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1737 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1738 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1739 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1740 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1741 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1742 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1743 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1744 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1745 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1746 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1747 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1748 - UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+1749 - UF_FLAG_PRIVATE, // PLAYER_FIELD_HONOR - UF_FLAG_PRIVATE, // PLAYER_FIELD_HONOR_NEXT_LEVEL + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+1 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+2 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+3 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+4 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+5 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+6 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+7 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+8 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+9 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+10 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+11 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+12 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+13 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+14 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+15 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+16 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+17 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+18 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+19 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+20 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+21 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+22 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+23 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+24 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+25 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+26 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+27 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+28 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+29 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+30 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+31 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+32 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+33 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+34 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+35 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+36 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+37 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+38 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+39 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+40 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+41 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+42 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+43 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+44 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+45 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+46 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+47 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+48 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+49 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+50 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+51 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+52 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+53 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+54 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+55 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+56 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+57 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+58 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+59 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+60 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+61 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+62 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+63 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+64 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+65 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+66 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+67 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+68 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+69 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+70 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+71 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+72 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+73 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+74 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+75 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+76 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+77 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+78 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+79 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+80 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+81 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+82 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+83 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+84 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+85 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+86 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+87 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+88 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+89 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+90 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+91 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+92 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+93 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+94 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+95 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+96 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+97 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+98 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+99 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+100 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+101 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+102 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+103 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+104 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+105 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+106 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+107 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+108 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+109 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+110 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+111 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+112 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+113 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+114 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+115 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+116 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+117 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+118 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+119 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+120 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+121 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+122 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+123 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+124 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+125 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+126 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+127 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+128 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+129 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+130 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+131 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+132 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+133 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+134 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+135 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+136 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+137 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+138 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+139 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+140 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+141 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+142 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+143 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+144 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+145 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+146 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+147 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+148 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+149 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+150 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+151 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+152 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+153 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+154 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+155 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+156 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+157 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+158 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+159 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+160 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+161 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+162 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+163 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+164 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+165 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+166 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+167 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+168 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+169 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+170 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+171 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+172 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+173 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+174 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+175 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+176 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+177 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+178 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+179 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+180 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+181 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+182 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+183 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+184 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+185 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+186 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+187 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+188 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+189 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+190 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+191 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+192 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+193 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+194 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+195 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+196 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+197 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+198 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+199 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+200 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+201 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+202 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+203 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+204 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+205 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+206 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+207 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+208 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+209 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+210 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+211 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+212 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+213 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+214 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+215 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+216 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+217 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+218 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+219 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+220 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+221 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+222 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+223 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+224 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+225 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+226 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+227 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+228 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+229 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+230 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+231 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+232 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+233 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+234 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+235 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+236 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+237 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+238 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+239 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+240 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+241 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+242 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+243 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+244 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+245 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+246 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+247 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+248 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+249 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+250 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+251 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+252 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+253 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+254 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+255 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+256 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+257 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+258 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+259 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+260 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+261 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+262 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+263 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+264 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+265 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+266 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+267 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+268 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+269 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+270 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+271 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+272 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+273 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+274 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+275 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+276 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+277 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+278 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+279 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+280 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+281 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+282 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+283 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+284 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+285 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+286 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+287 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+288 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+289 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+290 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+291 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+292 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+293 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+294 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+295 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+296 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+297 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+298 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+299 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+300 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+301 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+302 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+303 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+304 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+305 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+306 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+307 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+308 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+309 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+310 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+311 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+312 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+313 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+314 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+315 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+316 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+317 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+318 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+319 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+320 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+321 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+322 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+323 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+324 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+325 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+326 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+327 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+328 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+329 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+330 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+331 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+332 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+333 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+334 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+335 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+336 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+337 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+338 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+339 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+340 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+341 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+342 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+343 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+344 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+345 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+346 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+347 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+348 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+349 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+350 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+351 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+352 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+353 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+354 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+355 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+356 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+357 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+358 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+359 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+360 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+361 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+362 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+363 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+364 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+365 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+366 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+367 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+368 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+369 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+370 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+371 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+372 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+373 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+374 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+375 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+376 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+377 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+378 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+379 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+380 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+381 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+382 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+383 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+384 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+385 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+386 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+387 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+388 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+389 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+390 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+391 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+392 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+393 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+394 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+395 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+396 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+397 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+398 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+399 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+400 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+401 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+402 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+403 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+404 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+405 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+406 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+407 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+408 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+409 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+410 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+411 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+412 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+413 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+414 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+415 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+416 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+417 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+418 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+419 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+420 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+421 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+422 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+423 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+424 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+425 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+426 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+427 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+428 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+429 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+430 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+431 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+432 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+433 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+434 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+435 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+436 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+437 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+438 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+439 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+440 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+441 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+442 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+443 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+444 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+445 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+446 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+447 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+448 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+449 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+450 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+451 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+452 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+453 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+454 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+455 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+456 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+457 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+458 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+459 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+460 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+461 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+462 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+463 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+464 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+465 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+466 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+467 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+468 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+469 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+470 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+471 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+472 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+473 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+474 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+475 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+476 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+477 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+478 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+479 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+480 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+481 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+482 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+483 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+484 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+485 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+486 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+487 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+488 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+489 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+490 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+491 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+492 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+493 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+494 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+495 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+496 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+497 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+498 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+499 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+500 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+501 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+502 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+503 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+504 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+505 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+506 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+507 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+508 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+509 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+510 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+511 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+512 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+513 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+514 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+515 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+516 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+517 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+518 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+519 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+520 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+521 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+522 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+523 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+524 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+525 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+526 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+527 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+528 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+529 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+530 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+531 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+532 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+533 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+534 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+535 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+536 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+537 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+538 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+539 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+540 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+541 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+542 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+543 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+544 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+545 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+546 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+547 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+548 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+549 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+550 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+551 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+552 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+553 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+554 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+555 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+556 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+557 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+558 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+559 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+560 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+561 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+562 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+563 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+564 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+565 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+566 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+567 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+568 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+569 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+570 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+571 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+572 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+573 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+574 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+575 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+576 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+577 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+578 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+579 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+580 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+581 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+582 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+583 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+584 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+585 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+586 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+587 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+588 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+589 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+590 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+591 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+592 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+593 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+594 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+595 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+596 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+597 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+598 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+599 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+600 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+601 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+602 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+603 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+604 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+605 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+606 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+607 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+608 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+609 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+610 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+611 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+612 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+613 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+614 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+615 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+616 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+617 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+618 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+619 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+620 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+621 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+622 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+623 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+624 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+625 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+626 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+627 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+628 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+629 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+630 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+631 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+632 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+633 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+634 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+635 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+636 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+637 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+638 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+639 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+640 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+641 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+642 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+643 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+644 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+645 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+646 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+647 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+648 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+649 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+650 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+651 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+652 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+653 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+654 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+655 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+656 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+657 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+658 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+659 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+660 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+661 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+662 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+663 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+664 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+665 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+666 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+667 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+668 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+669 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+670 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+671 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+672 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+673 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+674 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+675 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+676 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+677 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+678 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+679 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+680 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+681 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+682 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+683 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+684 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+685 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+686 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+687 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+688 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+689 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+690 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+691 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+692 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+693 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+694 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+695 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+696 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+697 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+698 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+699 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+700 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+701 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+702 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+703 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+704 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+705 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+706 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+707 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+708 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+709 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+710 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+711 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+712 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+713 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+714 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+715 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+716 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+717 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+718 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+719 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+720 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+721 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+722 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+723 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+724 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+725 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+726 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+727 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+728 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+729 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+730 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+731 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+732 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+733 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+734 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+735 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+736 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+737 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+738 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+739 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+740 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+741 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+742 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+743 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+744 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+745 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+746 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+747 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+748 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+749 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+750 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+751 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+752 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+753 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+754 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+755 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+756 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+757 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+758 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+759 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+760 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+761 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+762 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+763 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+764 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+765 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+766 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+767 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+768 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+769 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+770 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+771 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+772 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+773 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+774 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+775 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+776 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+777 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+778 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD+779 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_FARSIGHT + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_FARSIGHT+1 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_FARSIGHT+2 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_FARSIGHT+3 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SUMMONED_BATTLE_PET_ID + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SUMMONED_BATTLE_PET_ID+1 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SUMMONED_BATTLE_PET_ID+2 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SUMMONED_BATTLE_PET_ID+3 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_KNOWN_TITLES + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_KNOWN_TITLES+1 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_KNOWN_TITLES+2 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_KNOWN_TITLES+3 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_KNOWN_TITLES+4 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_KNOWN_TITLES+5 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_KNOWN_TITLES+6 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_KNOWN_TITLES+7 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_KNOWN_TITLES+8 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_KNOWN_TITLES+9 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_KNOWN_TITLES+10 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_KNOWN_TITLES+11 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COINAGE + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COINAGE+1 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_XP + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_NEXT_LEVEL_XP + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_TRIAL_XP + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+1 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+2 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+3 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+4 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+5 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+6 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+7 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+8 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+9 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+10 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+11 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+12 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+13 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+14 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+15 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+16 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+17 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+18 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+19 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+20 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+21 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+22 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+23 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+24 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+25 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+26 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+27 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+28 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+29 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+30 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+31 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+32 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+33 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+34 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+35 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+36 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+37 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+38 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+39 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+40 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+41 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+42 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+43 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+44 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+45 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+46 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+47 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+48 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+49 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+50 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+51 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+52 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+53 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+54 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+55 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+56 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+57 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+58 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+59 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+60 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+61 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+62 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+63 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+64 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+65 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+66 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+67 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+68 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+69 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+70 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+71 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+72 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+73 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+74 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+75 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+76 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+77 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+78 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+79 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+80 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+81 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+82 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+83 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+84 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+85 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+86 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+87 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+88 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+89 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+90 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+91 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+92 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+93 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+94 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+95 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+96 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+97 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+98 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+99 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+100 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+101 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+102 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+103 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+104 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+105 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+106 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+107 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+108 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+109 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+110 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+111 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+112 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+113 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+114 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+115 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+116 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+117 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+118 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+119 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+120 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+121 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+122 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+123 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+124 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+125 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+126 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+127 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+128 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+129 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+130 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+131 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+132 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+133 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+134 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+135 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+136 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+137 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+138 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+139 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+140 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+141 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+142 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+143 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+144 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+145 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+146 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+147 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+148 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+149 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+150 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+151 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+152 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+153 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+154 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+155 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+156 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+157 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+158 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+159 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+160 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+161 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+162 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+163 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+164 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+165 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+166 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+167 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+168 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+169 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+170 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+171 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+172 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+173 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+174 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+175 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+176 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+177 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+178 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+179 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+180 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+181 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+182 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+183 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+184 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+185 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+186 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+187 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+188 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+189 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+190 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+191 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+192 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+193 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+194 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+195 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+196 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+197 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+198 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+199 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+200 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+201 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+202 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+203 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+204 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+205 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+206 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+207 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+208 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+209 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+210 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+211 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+212 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+213 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+214 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+215 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+216 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+217 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+218 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+219 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+220 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+221 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+222 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+223 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+224 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+225 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+226 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+227 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+228 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+229 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+230 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+231 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+232 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+233 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+234 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+235 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+236 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+237 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+238 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+239 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+240 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+241 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+242 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+243 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+244 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+245 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+246 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+247 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+248 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+249 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+250 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+251 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+252 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+253 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+254 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+255 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+256 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+257 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+258 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+259 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+260 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+261 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+262 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+263 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+264 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+265 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+266 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+267 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+268 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+269 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+270 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+271 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+272 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+273 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+274 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+275 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+276 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+277 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+278 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+279 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+280 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+281 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+282 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+283 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+284 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+285 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+286 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+287 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+288 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+289 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+290 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+291 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+292 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+293 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+294 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+295 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+296 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+297 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+298 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+299 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+300 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+301 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+302 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+303 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+304 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+305 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+306 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+307 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+308 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+309 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+310 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+311 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+312 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+313 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+314 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+315 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+316 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+317 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+318 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+319 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+320 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+321 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+322 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+323 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+324 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+325 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+326 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+327 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+328 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+329 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+330 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+331 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+332 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+333 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+334 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+335 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+336 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+337 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+338 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+339 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+340 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+341 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+342 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+343 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+344 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+345 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+346 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+347 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+348 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+349 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+350 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+351 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+352 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+353 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+354 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+355 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+356 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+357 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+358 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+359 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+360 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+361 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+362 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+363 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+364 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+365 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+366 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+367 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+368 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+369 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+370 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+371 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+372 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+373 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+374 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+375 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+376 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+377 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+378 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+379 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+380 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+381 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+382 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+383 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+384 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+385 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+386 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+387 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+388 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+389 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+390 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+391 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+392 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+393 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+394 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+395 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+396 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+397 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+398 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+399 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+400 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+401 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+402 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+403 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+404 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+405 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+406 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+407 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+408 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+409 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+410 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+411 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+412 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+413 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+414 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+415 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+416 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+417 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+418 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+419 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+420 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+421 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+422 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+423 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+424 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+425 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+426 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+427 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+428 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+429 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+430 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+431 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+432 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+433 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+434 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+435 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+436 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+437 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+438 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+439 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+440 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+441 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+442 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+443 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+444 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+445 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+446 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+447 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+448 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+449 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+450 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+451 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+452 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+453 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+454 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+455 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+456 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+457 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+458 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+459 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+460 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+461 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+462 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+463 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+464 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+465 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+466 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+467 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+468 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+469 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+470 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+471 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+472 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+473 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+474 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+475 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+476 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+477 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+478 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+479 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+480 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+481 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+482 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+483 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+484 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+485 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+486 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+487 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+488 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+489 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+490 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+491 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+492 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+493 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+494 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+495 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+496 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+497 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+498 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+499 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+500 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+501 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+502 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+503 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+504 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+505 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+506 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+507 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+508 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+509 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+510 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+511 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+512 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+513 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+514 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+515 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+516 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+517 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+518 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+519 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+520 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+521 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+522 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+523 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+524 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+525 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+526 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+527 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+528 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+529 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+530 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+531 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+532 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+533 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+534 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+535 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+536 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+537 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+538 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+539 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+540 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+541 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+542 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+543 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+544 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+545 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+546 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+547 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+548 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+549 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+550 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+551 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+552 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+553 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+554 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+555 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+556 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+557 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+558 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+559 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+560 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+561 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+562 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+563 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+564 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+565 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+566 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+567 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+568 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+569 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+570 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+571 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+572 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+573 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+574 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+575 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+576 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+577 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+578 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+579 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+580 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+581 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+582 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+583 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+584 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+585 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+586 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+587 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+588 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+589 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+590 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+591 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+592 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+593 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+594 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+595 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+596 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+597 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+598 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+599 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+600 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+601 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+602 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+603 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+604 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+605 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+606 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+607 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+608 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+609 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+610 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+611 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+612 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+613 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+614 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+615 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+616 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+617 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+618 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+619 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+620 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+621 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+622 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+623 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+624 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+625 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+626 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+627 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+628 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+629 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+630 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+631 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+632 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+633 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+634 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+635 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+636 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+637 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+638 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+639 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+640 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+641 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+642 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+643 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+644 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+645 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+646 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+647 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+648 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+649 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+650 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+651 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+652 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+653 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+654 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+655 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+656 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+657 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+658 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+659 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+660 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+661 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+662 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+663 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+664 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+665 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+666 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+667 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+668 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+669 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+670 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+671 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+672 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+673 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+674 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+675 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+676 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+677 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+678 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+679 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+680 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+681 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+682 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+683 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+684 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+685 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+686 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+687 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+688 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+689 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+690 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+691 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+692 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+693 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+694 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+695 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+696 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+697 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+698 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+699 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+700 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+701 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+702 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+703 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+704 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+705 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+706 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+707 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+708 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+709 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+710 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+711 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+712 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+713 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+714 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+715 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+716 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+717 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+718 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+719 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+720 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+721 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+722 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+723 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+724 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+725 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+726 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+727 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+728 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+729 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+730 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+731 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+732 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+733 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+734 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+735 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+736 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+737 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+738 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+739 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+740 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+741 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+742 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+743 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+744 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+745 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+746 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+747 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+748 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+749 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+750 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+751 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+752 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+753 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+754 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+755 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+756 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+757 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+758 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+759 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+760 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+761 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+762 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+763 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+764 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+765 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+766 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+767 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+768 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+769 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+770 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+771 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+772 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+773 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+774 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+775 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+776 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+777 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+778 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+779 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+780 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+781 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+782 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+783 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+784 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+785 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+786 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+787 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+788 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+789 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+790 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+791 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+792 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+793 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+794 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+795 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+796 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+797 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+798 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+799 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+800 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+801 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+802 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+803 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+804 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+805 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+806 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+807 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+808 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+809 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+810 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+811 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+812 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+813 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+814 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+815 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+816 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+817 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+818 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+819 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+820 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+821 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+822 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+823 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+824 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+825 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+826 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+827 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+828 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+829 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+830 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+831 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+832 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+833 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+834 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+835 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+836 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+837 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+838 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+839 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+840 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+841 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+842 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+843 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+844 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+845 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+846 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+847 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+848 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+849 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+850 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+851 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+852 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+853 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+854 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+855 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+856 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+857 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+858 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+859 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+860 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+861 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+862 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+863 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+864 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+865 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+866 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+867 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+868 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+869 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+870 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+871 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+872 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+873 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+874 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+875 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+876 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+877 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+878 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+879 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+880 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+881 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+882 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+883 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+884 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+885 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+886 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+887 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+888 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+889 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+890 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+891 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+892 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+893 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+894 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SKILL_LINEID+895 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_CHARACTER_POINTS + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MAX_TALENT_TIERS + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_TRACK_CREATURES + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_TRACK_RESOURCES + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_TRACK_RESOURCES+1 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPERTISE + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_OFFHAND_EXPERTISE + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_RANGED_EXPERTISE + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING_EXPERTISE + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BLOCK_PERCENTAGE + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_DODGE_PERCENTAGE + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_DODGE_PERCENTAGE_FROM_ATTRIBUTE + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_PARRY_PERCENTAGE + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_PARRY_PERCENTAGE_FROM_ATTRIBUTE + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_CRIT_PERCENTAGE + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_RANGED_CRIT_PERCENTAGE + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_OFFHAND_CRIT_PERCENTAGE + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SPELL_CRIT_PERCENTAGE1 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SHIELD_BLOCK + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SHIELD_BLOCK_CRIT_PERCENTAGE + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MASTERY + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SPEED + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_AVOIDANCE + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_STURDINESS + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_VERSATILITY + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_VERSATILITY_BONUS + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_PVP_POWER_DAMAGE + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_PVP_POWER_HEALING + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+1 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+2 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+3 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+4 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+5 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+6 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+7 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+8 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+9 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+10 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+11 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+12 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+13 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+14 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+15 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+16 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+17 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+18 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+19 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+20 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+21 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+22 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+23 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+24 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+25 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+26 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+27 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+28 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+29 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+30 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+31 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+32 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+33 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+34 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+35 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+36 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+37 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+38 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+39 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+40 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+41 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+42 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+43 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+44 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+45 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+46 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+47 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+48 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+49 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+50 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+51 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+52 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+53 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+54 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+55 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+56 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+57 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+58 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+59 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+60 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+61 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+62 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+63 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+64 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+65 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+66 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+67 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+68 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+69 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+70 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+71 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+72 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+73 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+74 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+75 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+76 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+77 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+78 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+79 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+80 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+81 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+82 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+83 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+84 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+85 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+86 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+87 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+88 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+89 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+90 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+91 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+92 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+93 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+94 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+95 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+96 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+97 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+98 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+99 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+100 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+101 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+102 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+103 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+104 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+105 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+106 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+107 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+108 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+109 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+110 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+111 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+112 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+113 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+114 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+115 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+116 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+117 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+118 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+119 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+120 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+121 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+122 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+123 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+124 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+125 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+126 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+127 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+128 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+129 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+130 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+131 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+132 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+133 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+134 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+135 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+136 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+137 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+138 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+139 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+140 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+141 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+142 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+143 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+144 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+145 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+146 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+147 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+148 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+149 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+150 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+151 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+152 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+153 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+154 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+155 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+156 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+157 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+158 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+159 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+160 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+161 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+162 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+163 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+164 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+165 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+166 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+167 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+168 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+169 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+170 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+171 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+172 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+173 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+174 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+175 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+176 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+177 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+178 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+179 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+180 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+181 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+182 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+183 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+184 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+185 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+186 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+187 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+188 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+189 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+190 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+191 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+192 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+193 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+194 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+195 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+196 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+197 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+198 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+199 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+200 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+201 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+202 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+203 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+204 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+205 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+206 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+207 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+208 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+209 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+210 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+211 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+212 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+213 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+214 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+215 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+216 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+217 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+218 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+219 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+220 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+221 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+222 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+223 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+224 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+225 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+226 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+227 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+228 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+229 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+230 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+231 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+232 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+233 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+234 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+235 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+236 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+237 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+238 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+239 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+240 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+241 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+242 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+243 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+244 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+245 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+246 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+247 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+248 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+249 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+250 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+251 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+252 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+253 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+254 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+255 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+256 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+257 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+258 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+259 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+260 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+261 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+262 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+263 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+264 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+265 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+266 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+267 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+268 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+269 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+270 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+271 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+272 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+273 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+274 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+275 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+276 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+277 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+278 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+279 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+280 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+281 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+282 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+283 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+284 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+285 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+286 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+287 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+288 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+289 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+290 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+291 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+292 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+293 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+294 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+295 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+296 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+297 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+298 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+299 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+300 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+301 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+302 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+303 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+304 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+305 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+306 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+307 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+308 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+309 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+310 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+311 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+312 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+313 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+314 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+315 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+316 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+317 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+318 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_EXPLORED_ZONES+319 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_REST_INFO + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_REST_INFO+1 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_REST_INFO+2 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_REST_INFO+3 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS+1 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS+2 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS+3 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS+4 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS+5 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS+6 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG+1 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG+2 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG+3 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG+4 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG+5 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG+6 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_PCT + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_PCT+1 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_PCT+2 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_PCT+3 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_PCT+4 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_PCT+5 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_PCT+6 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MOD_HEALING_DONE_POS + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MOD_HEALING_PCT + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MOD_HEALING_DONE_PCT + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MOD_PERIODIC_HEALING_DONE_PERCENT + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_WEAPON_DMG_MULTIPLIERS + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_WEAPON_DMG_MULTIPLIERS+1 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_WEAPON_DMG_MULTIPLIERS+2 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_WEAPON_ATK_SPEED_MULTIPLIERS + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_WEAPON_ATK_SPEED_MULTIPLIERS+1 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_WEAPON_ATK_SPEED_MULTIPLIERS+2 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MOD_SPELL_POWER_PCT + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MOD_RESILIENCE_PERCENT + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_OVERRIDE_SPELL_POWER_BY_AP_PCT + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_OVERRIDE_AP_BY_SPELL_POWER_PERCENT + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MOD_TARGET_RESISTANCE + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_LOCAL_FLAGS + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BYTES + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_PVP_MEDALS + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BUYBACK_PRICE + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BUYBACK_PRICE+1 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BUYBACK_PRICE+2 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BUYBACK_PRICE+3 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BUYBACK_PRICE+4 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BUYBACK_PRICE+5 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BUYBACK_PRICE+6 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BUYBACK_PRICE+7 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BUYBACK_PRICE+8 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BUYBACK_PRICE+9 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BUYBACK_PRICE+10 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BUYBACK_PRICE+11 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BUYBACK_TIMESTAMP + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BUYBACK_TIMESTAMP+1 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BUYBACK_TIMESTAMP+2 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BUYBACK_TIMESTAMP+3 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BUYBACK_TIMESTAMP+4 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BUYBACK_TIMESTAMP+5 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BUYBACK_TIMESTAMP+6 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BUYBACK_TIMESTAMP+7 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BUYBACK_TIMESTAMP+8 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BUYBACK_TIMESTAMP+9 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BUYBACK_TIMESTAMP+10 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BUYBACK_TIMESTAMP+11 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_KILLS + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_LIFETIME_HONORABLE_KILLS + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_WATCHED_FACTION_INDEX + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING+1 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING+2 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING+3 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING+4 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING+5 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING+6 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING+7 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING+8 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING+9 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING+10 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING+11 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING+12 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING+13 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING+14 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING+15 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING+16 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING+17 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING+18 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING+19 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING+20 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING+21 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING+22 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING+23 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING+24 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING+25 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING+26 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING+27 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING+28 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING+29 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING+30 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_COMBAT_RATING+31 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+1 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+2 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+3 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+4 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+5 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+6 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+7 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+8 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+9 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+10 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+11 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+12 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+13 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+14 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+15 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+16 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+17 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+18 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+19 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+20 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+21 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+22 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+23 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+24 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+25 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+26 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+27 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+28 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+29 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+30 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+31 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+32 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+33 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+34 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+35 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+36 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+37 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+38 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+39 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+40 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+41 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+42 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+43 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+44 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+45 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+46 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+47 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+48 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+49 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+50 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+51 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+52 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO+53 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MAX_LEVEL + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_SCALING_PLAYER_LEVEL_DELTA + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MAX_CREATURE_SCALING_LEVEL + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_NO_REAGENT_COST + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_NO_REAGENT_COST+1 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_NO_REAGENT_COST+2 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_NO_REAGENT_COST+3 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_PET_SPELL_POWER + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_PROFESSION_SKILL_LINE + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_PROFESSION_SKILL_LINE+1 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_UI_HIT_MODIFIER + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_UI_SPELL_HIT_MODIFIER + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_HOME_REALM_TIME_OFFSET + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_MOD_PET_HASTE + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BYTES2 + UF_FLAG_PUBLIC | UF_FLAG_URGENT_SELF_ONLY, // ACTIVE_PLAYER_FIELD_BYTES3 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_LFG_BONUS_FACTION_ID + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_LOOT_SPEC_ID + UF_FLAG_PUBLIC | UF_FLAG_URGENT_SELF_ONLY, // ACTIVE_PLAYER_FIELD_OVERRIDE_ZONE_PVP_TYPE + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BAG_SLOT_FLAGS + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BAG_SLOT_FLAGS+1 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BAG_SLOT_FLAGS+2 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BAG_SLOT_FLAGS+3 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BANK_BAG_SLOT_FLAGS + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BANK_BAG_SLOT_FLAGS+1 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BANK_BAG_SLOT_FLAGS+2 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BANK_BAG_SLOT_FLAGS+3 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BANK_BAG_SLOT_FLAGS+4 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BANK_BAG_SLOT_FLAGS+5 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_BANK_BAG_SLOT_FLAGS+6 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_INSERT_ITEMS_LEFT_TO_RIGHT + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+2 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+3 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+4 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+5 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+6 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+7 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+8 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+9 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+10 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+11 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+12 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+13 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+14 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+15 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+16 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+17 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+18 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+19 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+20 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+21 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+22 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+23 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+24 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+25 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+26 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+27 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+28 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+29 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+30 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+31 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+32 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+33 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+34 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+35 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+36 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+37 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+38 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+39 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+40 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+41 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+42 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+43 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+44 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+45 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+46 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+47 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+48 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+49 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+50 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+51 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+52 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+53 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+54 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+55 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+56 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+57 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+58 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+59 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+60 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+61 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+62 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+63 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+64 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+65 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+66 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+67 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+68 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+69 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+70 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+71 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+72 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+73 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+74 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+75 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+76 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+77 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+78 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+79 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+80 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+81 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+82 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+83 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+84 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+85 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+86 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+87 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+88 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+89 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+90 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+91 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+92 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+93 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+94 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+95 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+96 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+97 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+98 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+99 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+100 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+101 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+102 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+103 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+104 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+105 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+106 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+107 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+108 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+109 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+110 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+111 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+112 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+113 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+114 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+115 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+116 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+117 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+118 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+119 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+120 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+121 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+122 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+123 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+124 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+125 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+126 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+127 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+128 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+129 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+130 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+131 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+132 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+133 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+134 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+135 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+136 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+137 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+138 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+139 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+140 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+141 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+142 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+143 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+144 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+145 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+146 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+147 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+148 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+149 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+150 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+151 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+152 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+153 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+154 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+155 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+156 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+157 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+158 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+159 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+160 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+161 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+162 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+163 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+164 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+165 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+166 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+167 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+168 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+169 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+170 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+171 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+172 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+173 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+174 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+175 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+176 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+177 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+178 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+179 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+180 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+181 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+182 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+183 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+184 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+185 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+186 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+187 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+188 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+189 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+190 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+191 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+192 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+193 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+194 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+195 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+196 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+197 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+198 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+199 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+200 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+201 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+202 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+203 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+204 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+205 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+206 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+207 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+208 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+209 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+210 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+211 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+212 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+213 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+214 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+215 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+216 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+217 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+218 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+219 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+220 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+221 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+222 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+223 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+224 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+225 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+226 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+227 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+228 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+229 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+230 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+231 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+232 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+233 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+234 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+235 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+236 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+237 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+238 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+239 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+240 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+241 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+242 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+243 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+244 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+245 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+246 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+247 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+248 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+249 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+250 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+251 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+252 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+253 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+254 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+255 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+256 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+257 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+258 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+259 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+260 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+261 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+262 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+263 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+264 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+265 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+266 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+267 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+268 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+269 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+270 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+271 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+272 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+273 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+274 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+275 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+276 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+277 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+278 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+279 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+280 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+281 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+282 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+283 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+284 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+285 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+286 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+287 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+288 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+289 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+290 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+291 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+292 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+293 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+294 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+295 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+296 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+297 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+298 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+299 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+300 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+301 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+302 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+303 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+304 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+305 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+306 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+307 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+308 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+309 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+310 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+311 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+312 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+313 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+314 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+315 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+316 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+317 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+318 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+319 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+320 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+321 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+322 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+323 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+324 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+325 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+326 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+327 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+328 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+329 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+330 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+331 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+332 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+333 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+334 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+335 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+336 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+337 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+338 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+339 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+340 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+341 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+342 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+343 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+344 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+345 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+346 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+347 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+348 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+349 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+350 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+351 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+352 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+353 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+354 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+355 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+356 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+357 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+358 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+359 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+360 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+361 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+362 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+363 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+364 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+365 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+366 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+367 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+368 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+369 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+370 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+371 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+372 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+373 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+374 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+375 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+376 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+377 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+378 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+379 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+380 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+381 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+382 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+383 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+384 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+385 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+386 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+387 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+388 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+389 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+390 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+391 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+392 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+393 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+394 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+395 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+396 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+397 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+398 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+399 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+400 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+401 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+402 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+403 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+404 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+405 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+406 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+407 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+408 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+409 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+410 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+411 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+412 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+413 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+414 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+415 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+416 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+417 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+418 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+419 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+420 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+421 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+422 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+423 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+424 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+425 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+426 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+427 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+428 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+429 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+430 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+431 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+432 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+433 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+434 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+435 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+436 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+437 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+438 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+439 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+440 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+441 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+442 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+443 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+444 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+445 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+446 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+447 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+448 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+449 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+450 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+451 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+452 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+453 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+454 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+455 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+456 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+457 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+458 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+459 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+460 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+461 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+462 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+463 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+464 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+465 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+466 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+467 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+468 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+469 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+470 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+471 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+472 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+473 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+474 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+475 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+476 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+477 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+478 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+479 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+480 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+481 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+482 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+483 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+484 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+485 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+486 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+487 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+488 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+489 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+490 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+491 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+492 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+493 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+494 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+495 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+496 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+497 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+498 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+499 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+500 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+501 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+502 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+503 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+504 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+505 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+506 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+507 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+508 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+509 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+510 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+511 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+512 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+513 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+514 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+515 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+516 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+517 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+518 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+519 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+520 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+521 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+522 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+523 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+524 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+525 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+526 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+527 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+528 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+529 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+530 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+531 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+532 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+533 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+534 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+535 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+536 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+537 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+538 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+539 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+540 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+541 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+542 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+543 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+544 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+545 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+546 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+547 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+548 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+549 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+550 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+551 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+552 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+553 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+554 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+555 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+556 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+557 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+558 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+559 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+560 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+561 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+562 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+563 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+564 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+565 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+566 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+567 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+568 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+569 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+570 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+571 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+572 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+573 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+574 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+575 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+576 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+577 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+578 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+579 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+580 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+581 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+582 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+583 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+584 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+585 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+586 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+587 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+588 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+589 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+590 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+591 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+592 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+593 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+594 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+595 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+596 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+597 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+598 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+599 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+600 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+601 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+602 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+603 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+604 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+605 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+606 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+607 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+608 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+609 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+610 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+611 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+612 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+613 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+614 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+615 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+616 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+617 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+618 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+619 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+620 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+621 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+622 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+623 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+624 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+625 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+626 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+627 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+628 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+629 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+630 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+631 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+632 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+633 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+634 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+635 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+636 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+637 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+638 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+639 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+640 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+641 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+642 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+643 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+644 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+645 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+646 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+647 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+648 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+649 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+650 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+651 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+652 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+653 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+654 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+655 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+656 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+657 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+658 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+659 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+660 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+661 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+662 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+663 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+664 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+665 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+666 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+667 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+668 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+669 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+670 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+671 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+672 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+673 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+674 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+675 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+676 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+677 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+678 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+679 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+680 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+681 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+682 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+683 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+684 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+685 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+686 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+687 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+688 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+689 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+690 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+691 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+692 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+693 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+694 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+695 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+696 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+697 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+698 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+699 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+700 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+701 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+702 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+703 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+704 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+705 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+706 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+707 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+708 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+709 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+710 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+711 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+712 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+713 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+714 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+715 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+716 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+717 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+718 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+719 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+720 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+721 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+722 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+723 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+724 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+725 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+726 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+727 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+728 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+729 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+730 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+731 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+732 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+733 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+734 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+735 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+736 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+737 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+738 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+739 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+740 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+741 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+742 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+743 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+744 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+745 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+746 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+747 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+748 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+749 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+750 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+751 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+752 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+753 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+754 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+755 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+756 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+757 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+758 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+759 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+760 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+761 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+762 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+763 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+764 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+765 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+766 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+767 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+768 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+769 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+770 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+771 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+772 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+773 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+774 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+775 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+776 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+777 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+778 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+779 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+780 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+781 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+782 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+783 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+784 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+785 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+786 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+787 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+788 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+789 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+790 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+791 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+792 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+793 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+794 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+795 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+796 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+797 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+798 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+799 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+800 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+801 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+802 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+803 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+804 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+805 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+806 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+807 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+808 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+809 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+810 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+811 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+812 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+813 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+814 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+815 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+816 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+817 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+818 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+819 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+820 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+821 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+822 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+823 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+824 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+825 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+826 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+827 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+828 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+829 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+830 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+831 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+832 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+833 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+834 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+835 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+836 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+837 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+838 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+839 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+840 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+841 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+842 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+843 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+844 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+845 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+846 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+847 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+848 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+849 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+850 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+851 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+852 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+853 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+854 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+855 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+856 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+857 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+858 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+859 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+860 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+861 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+862 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+863 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+864 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+865 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+866 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+867 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+868 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+869 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+870 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+871 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+872 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+873 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+874 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+875 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+876 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+877 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+878 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+879 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+880 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+881 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+882 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+883 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+884 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+885 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+886 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+887 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+888 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+889 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+890 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+891 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+892 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+893 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+894 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+895 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+896 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+897 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+898 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+899 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+900 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+901 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+902 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+903 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+904 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+905 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+906 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+907 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+908 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+909 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+910 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+911 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+912 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+913 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+914 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+915 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+916 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+917 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+918 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+919 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+920 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+921 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+922 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+923 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+924 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+925 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+926 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+927 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+928 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+929 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+930 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+931 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+932 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+933 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+934 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+935 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+936 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+937 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+938 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+939 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+940 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+941 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+942 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+943 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+944 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+945 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+946 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+947 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+948 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+949 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+950 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+951 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+952 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+953 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+954 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+955 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+956 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+957 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+958 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+959 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+960 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+961 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+962 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+963 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+964 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+965 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+966 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+967 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+968 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+969 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+970 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+971 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+972 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+973 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+974 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+975 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+976 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+977 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+978 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+979 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+980 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+981 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+982 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+983 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+984 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+985 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+986 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+987 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+988 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+989 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+990 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+991 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+992 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+993 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+994 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+995 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+996 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+997 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+998 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+999 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1000 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1001 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1002 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1003 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1004 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1005 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1006 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1007 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1008 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1009 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1010 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1011 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1012 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1013 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1014 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1015 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1016 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1017 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1018 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1019 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1020 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1021 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1022 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1023 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1024 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1025 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1026 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1027 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1028 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1029 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1030 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1031 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1032 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1033 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1034 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1035 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1036 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1037 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1038 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1039 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1040 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1041 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1042 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1043 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1044 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1045 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1046 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1047 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1048 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1049 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1050 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1051 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1052 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1053 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1054 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1055 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1056 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1057 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1058 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1059 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1060 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1061 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1062 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1063 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1064 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1065 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1066 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1067 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1068 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1069 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1070 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1071 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1072 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1073 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1074 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1075 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1076 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1077 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1078 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1079 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1080 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1081 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1082 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1083 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1084 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1085 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1086 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1087 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1088 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1089 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1090 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1091 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1092 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1093 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1094 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1095 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1096 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1097 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1098 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1099 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1100 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1101 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1102 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1103 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1104 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1105 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1106 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1107 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1108 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1109 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1110 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1111 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1112 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1113 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1114 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1115 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1116 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1117 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1118 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1119 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1120 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1121 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1122 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1123 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1124 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1125 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1126 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1127 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1128 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1129 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1130 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1131 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1132 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1133 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1134 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1135 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1136 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1137 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1138 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1139 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1140 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1141 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1142 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1143 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1144 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1145 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1146 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1147 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1148 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1149 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1150 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1151 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1152 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1153 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1154 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1155 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1156 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1157 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1158 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1159 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1160 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1161 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1162 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1163 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1164 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1165 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1166 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1167 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1168 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1169 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1170 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1171 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1172 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1173 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1174 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1175 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1176 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1177 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1178 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1179 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1180 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1181 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1182 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1183 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1184 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1185 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1186 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1187 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1188 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1189 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1190 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1191 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1192 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1193 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1194 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1195 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1196 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1197 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1198 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1199 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1200 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1201 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1202 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1203 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1204 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1205 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1206 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1207 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1208 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1209 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1210 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1211 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1212 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1213 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1214 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1215 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1216 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1217 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1218 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1219 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1220 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1221 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1222 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1223 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1224 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1225 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1226 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1227 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1228 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1229 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1230 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1231 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1232 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1233 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1234 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1235 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1236 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1237 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1238 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1239 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1240 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1241 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1242 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1243 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1244 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1245 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1246 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1247 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1248 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1249 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1250 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1251 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1252 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1253 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1254 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1255 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1256 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1257 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1258 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1259 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1260 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1261 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1262 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1263 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1264 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1265 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1266 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1267 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1268 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1269 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1270 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1271 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1272 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1273 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1274 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1275 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1276 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1277 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1278 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1279 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1280 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1281 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1282 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1283 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1284 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1285 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1286 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1287 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1288 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1289 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1290 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1291 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1292 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1293 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1294 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1295 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1296 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1297 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1298 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1299 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1300 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1301 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1302 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1303 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1304 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1305 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1306 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1307 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1308 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1309 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1310 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1311 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1312 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1313 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1314 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1315 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1316 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1317 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1318 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1319 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1320 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1321 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1322 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1323 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1324 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1325 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1326 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1327 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1328 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1329 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1330 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1331 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1332 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1333 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1334 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1335 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1336 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1337 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1338 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1339 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1340 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1341 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1342 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1343 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1344 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1345 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1346 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1347 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1348 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1349 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1350 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1351 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1352 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1353 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1354 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1355 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1356 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1357 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1358 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1359 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1360 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1361 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1362 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1363 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1364 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1365 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1366 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1367 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1368 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1369 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1370 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1371 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1372 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1373 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1374 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1375 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1376 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1377 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1378 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1379 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1380 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1381 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1382 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1383 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1384 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1385 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1386 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1387 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1388 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1389 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1390 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1391 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1392 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1393 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1394 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1395 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1396 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1397 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1398 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1399 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1400 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1401 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1402 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1403 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1404 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1405 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1406 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1407 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1408 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1409 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1410 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1411 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1412 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1413 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1414 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1415 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1416 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1417 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1418 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1419 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1420 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1421 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1422 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1423 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1424 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1425 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1426 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1427 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1428 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1429 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1430 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1431 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1432 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1433 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1434 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1435 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1436 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1437 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1438 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1439 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1440 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1441 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1442 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1443 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1444 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1445 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1446 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1447 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1448 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1449 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1450 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1451 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1452 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1453 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1454 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1455 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1456 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1457 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1458 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1459 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1460 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1461 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1462 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1463 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1464 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1465 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1466 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1467 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1468 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1469 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1470 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1471 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1472 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1473 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1474 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1475 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1476 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1477 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1478 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1479 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1480 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1481 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1482 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1483 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1484 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1485 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1486 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1487 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1488 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1489 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1490 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1491 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1492 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1493 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1494 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1495 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1496 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1497 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1498 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1499 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1500 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1501 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1502 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1503 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1504 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1505 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1506 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1507 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1508 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1509 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1510 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1511 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1512 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1513 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1514 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1515 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1516 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1517 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1518 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1519 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1520 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1521 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1522 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1523 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1524 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1525 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1526 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1527 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1528 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1529 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1530 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1531 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1532 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1533 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1534 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1535 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1536 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1537 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1538 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1539 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1540 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1541 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1542 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1543 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1544 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1545 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1546 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1547 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1548 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1549 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1550 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1551 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1552 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1553 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1554 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1555 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1556 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1557 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1558 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1559 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1560 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1561 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1562 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1563 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1564 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1565 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1566 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1567 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1568 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1569 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1570 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1571 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1572 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1573 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1574 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1575 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1576 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1577 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1578 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1579 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1580 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1581 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1582 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1583 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1584 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1585 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1586 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1587 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1588 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1589 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1590 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1591 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1592 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1593 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1594 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1595 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1596 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1597 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1598 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1599 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1600 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1601 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1602 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1603 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1604 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1605 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1606 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1607 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1608 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1609 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1610 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1611 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1612 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1613 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1614 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1615 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1616 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1617 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1618 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1619 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1620 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1621 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1622 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1623 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1624 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1625 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1626 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1627 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1628 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1629 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1630 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1631 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1632 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1633 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1634 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1635 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1636 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1637 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1638 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1639 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1640 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1641 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1642 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1643 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1644 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1645 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1646 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1647 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1648 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1649 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1650 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1651 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1652 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1653 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1654 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1655 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1656 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1657 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1658 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1659 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1660 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1661 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1662 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1663 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1664 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1665 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1666 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1667 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1668 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1669 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1670 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1671 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1672 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1673 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1674 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1675 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1676 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1677 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1678 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1679 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1680 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1681 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1682 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1683 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1684 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1685 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1686 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1687 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1688 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1689 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1690 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1691 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1692 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1693 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1694 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1695 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1696 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1697 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1698 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1699 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1700 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1701 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1702 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1703 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1704 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1705 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1706 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1707 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1708 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1709 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1710 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1711 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1712 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1713 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1714 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1715 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1716 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1717 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1718 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1719 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1720 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1721 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1722 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1723 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1724 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1725 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1726 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1727 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1728 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1729 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1730 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1731 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1732 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1733 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1734 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1735 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1736 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1737 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1738 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1739 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1740 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1741 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1742 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1743 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1744 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1745 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1746 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1747 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1748 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_QUEST_COMPLETED+1749 + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_HONOR + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_HONOR_NEXT_LEVEL + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_PVP_TIER_MAX_FROM_WINS + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_FIELD_PVP_LAST_WEEKS_TIER_MAX_FROM_WINS }; -uint32 UnitDynamicUpdateFieldFlags[PLAYER_DYNAMIC_END] = +uint32 UnitDynamicUpdateFieldFlags[ACTIVE_PLAYER_DYNAMIC_END] = { UF_FLAG_PUBLIC | UF_FLAG_URGENT, // UNIT_DYNAMIC_FIELD_PASSIVE_SPELLS UF_FLAG_PUBLIC | UF_FLAG_URGENT, // UNIT_DYNAMIC_FIELD_WORLD_EFFECTS UF_FLAG_PUBLIC | UF_FLAG_URGENT, // UNIT_DYNAMIC_FIELD_CHANNEL_OBJECTS - UF_FLAG_PRIVATE, // PLAYER_DYNAMIC_FIELD_RESERACH_SITE - UF_FLAG_PRIVATE, // PLAYER_DYNAMIC_FIELD_RESEARCH_SITE_PROGRESS - UF_FLAG_PRIVATE, // PLAYER_DYNAMIC_FIELD_DAILY_QUESTS - UF_FLAG_PRIVATE, // PLAYER_DYNAMIC_FIELD_AVAILABLE_QUEST_LINE_X_QUEST_ID - UF_FLAG_PRIVATE, // PLAYER_DYNAMIC_FIELD_HEIRLOOMS - UF_FLAG_PRIVATE, // PLAYER_DYNAMIC_FIELD_HEIRLOOM_FLAGS - UF_FLAG_PRIVATE, // PLAYER_DYNAMIC_FIELD_TOYS - UF_FLAG_PRIVATE, // PLAYER_DYNAMIC_FIELD_TRANSMOG - UF_FLAG_PRIVATE, // PLAYER_DYNAMIC_FIELD_CONDITIONAL_TRANSMOG - UF_FLAG_PRIVATE, // PLAYER_DYNAMIC_FIELD_SELF_RES_SPELLS - UF_FLAG_PRIVATE, // PLAYER_DYNAMIC_FIELD_CHARACTER_RESTRICTIONS - UF_FLAG_PRIVATE, // PLAYER_DYNAMIC_FIELD_SPELL_PCT_MOD_BY_LABEL - UF_FLAG_PRIVATE, // PLAYER_DYNAMIC_FIELD_SPELL_FLAT_MOD_BY_LABEL UF_FLAG_PUBLIC, // PLAYER_DYNAMIC_FIELD_ARENA_COOLDOWNS + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_DYNAMIC_FIELD_RESERACH_SITE + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_DYNAMIC_FIELD_RESEARCH_SITE_PROGRESS + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_DYNAMIC_FIELD_DAILY_QUESTS + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_DYNAMIC_FIELD_AVAILABLE_QUEST_LINE_X_QUEST_ID + UF_FLAG_NONE, // + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_DYNAMIC_FIELD_HEIRLOOMS + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_DYNAMIC_FIELD_HEIRLOOM_FLAGS + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_DYNAMIC_FIELD_TOYS + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_DYNAMIC_FIELD_TRANSMOG + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_DYNAMIC_FIELD_CONDITIONAL_TRANSMOG + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_DYNAMIC_FIELD_SELF_RES_SPELLS + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_DYNAMIC_FIELD_CHARACTER_RESTRICTIONS + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_DYNAMIC_FIELD_SPELL_PCT_MOD_BY_LABEL + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_DYNAMIC_FIELD_SPELL_FLAT_MOD_BY_LABEL + UF_FLAG_PUBLIC, // ACTIVE_PLAYER_DYNAMIC_FIELD_RESERACH }; uint32 GameObjectUpdateFieldFlags[GAMEOBJECT_END] = @@ -4916,11 +6341,6 @@ uint32 GameObjectUpdateFieldFlags[GAMEOBJECT_END] = UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+1 UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+2 UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+3 - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+1 - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+2 - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+3 - UF_FLAG_PUBLIC, // OBJECT_FIELD_TYPE UF_FLAG_DYNAMIC, // OBJECT_FIELD_ENTRY UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // OBJECT_DYNAMIC_FLAGS UF_FLAG_PUBLIC, // OBJECT_FIELD_SCALE_X @@ -4928,6 +6348,10 @@ uint32 GameObjectUpdateFieldFlags[GAMEOBJECT_END] = UF_FLAG_PUBLIC, // GAMEOBJECT_FIELD_CREATED_BY+1 UF_FLAG_PUBLIC, // GAMEOBJECT_FIELD_CREATED_BY+2 UF_FLAG_PUBLIC, // GAMEOBJECT_FIELD_CREATED_BY+3 + UF_FLAG_PUBLIC, // GAMEOBJECT_FIELD_GUILD_GUID + UF_FLAG_PUBLIC, // GAMEOBJECT_FIELD_GUILD_GUID+1 + UF_FLAG_PUBLIC, // GAMEOBJECT_FIELD_GUILD_GUID+2 + UF_FLAG_PUBLIC, // GAMEOBJECT_FIELD_GUILD_GUID+3 UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // GAMEOBJECT_DISPLAYID UF_FLAG_PUBLIC | UF_FLAG_URGENT, // GAMEOBJECT_FLAGS UF_FLAG_PUBLIC, // GAMEOBJECT_PARENTROTATION @@ -4945,6 +6369,7 @@ uint32 GameObjectUpdateFieldFlags[GAMEOBJECT_END] = UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // GAMEOBJECT_STATE_WORLD_EFFECT_ID+1 UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // GAMEOBJECT_STATE_WORLD_EFFECT_ID+2 UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // GAMEOBJECT_STATE_WORLD_EFFECT_ID+3 + UF_FLAG_PUBLIC | UF_FLAG_URGENT, // GAMEOBJECT_FIELD_CUSTOM_PARAM }; uint32 GameObjectDynamicUpdateFieldFlags[GAMEOBJECT_DYNAMIC_END] = @@ -4958,11 +6383,6 @@ uint32 DynamicObjectUpdateFieldFlags[DYNAMICOBJECT_END] = UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+1 UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+2 UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+3 - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+1 - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+2 - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+3 - UF_FLAG_PUBLIC, // OBJECT_FIELD_TYPE UF_FLAG_DYNAMIC, // OBJECT_FIELD_ENTRY UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // OBJECT_DYNAMIC_FLAGS UF_FLAG_PUBLIC, // OBJECT_FIELD_SCALE_X @@ -4983,11 +6403,6 @@ uint32 CorpseUpdateFieldFlags[CORPSE_END] = UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+1 UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+2 UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+3 - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+1 - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+2 - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+3 - UF_FLAG_PUBLIC, // OBJECT_FIELD_TYPE UF_FLAG_DYNAMIC, // OBJECT_FIELD_ENTRY UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // OBJECT_DYNAMIC_FLAGS UF_FLAG_PUBLIC, // OBJECT_FIELD_SCALE_X @@ -4999,6 +6414,10 @@ uint32 CorpseUpdateFieldFlags[CORPSE_END] = UF_FLAG_PUBLIC, // CORPSE_FIELD_PARTY+1 UF_FLAG_PUBLIC, // CORPSE_FIELD_PARTY+2 UF_FLAG_PUBLIC, // CORPSE_FIELD_PARTY+3 + UF_FLAG_PUBLIC, // CORPSE_FIELD_GUILD_GUID + UF_FLAG_PUBLIC, // CORPSE_FIELD_GUILD_GUID+1 + UF_FLAG_PUBLIC, // CORPSE_FIELD_GUILD_GUID+2 + UF_FLAG_PUBLIC, // CORPSE_FIELD_GUILD_GUID+3 UF_FLAG_PUBLIC, // CORPSE_FIELD_DISPLAY_ID UF_FLAG_PUBLIC, // CORPSE_FIELD_ITEM UF_FLAG_PUBLIC, // CORPSE_FIELD_ITEM+1 @@ -5033,11 +6452,6 @@ uint32 AreaTriggerUpdateFieldFlags[AREATRIGGER_END] = UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+1 UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+2 UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+3 - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+1 - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+2 - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+3 - UF_FLAG_PUBLIC, // OBJECT_FIELD_TYPE UF_FLAG_DYNAMIC, // OBJECT_FIELD_ENTRY UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // OBJECT_DYNAMIC_FLAGS UF_FLAG_PUBLIC, // OBJECT_FIELD_SCALE_X @@ -5080,11 +6494,6 @@ uint32 SceneObjectUpdateFieldFlags[SCENEOBJECT_END] = UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+1 UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+2 UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+3 - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+1 - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+2 - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+3 - UF_FLAG_PUBLIC, // OBJECT_FIELD_TYPE UF_FLAG_DYNAMIC, // OBJECT_FIELD_ENTRY UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // OBJECT_DYNAMIC_FLAGS UF_FLAG_PUBLIC, // OBJECT_FIELD_SCALE_X @@ -5103,11 +6512,6 @@ uint32 ConversationUpdateFieldFlags[CONVERSATION_END] = UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+1 UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+2 UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+3 - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+1 - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+2 - UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+3 - UF_FLAG_PUBLIC, // OBJECT_FIELD_TYPE UF_FLAG_DYNAMIC, // OBJECT_FIELD_ENTRY UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // OBJECT_DYNAMIC_FLAGS UF_FLAG_PUBLIC, // OBJECT_FIELD_SCALE_X diff --git a/src/server/game/Entities/Object/Updates/UpdateFieldFlags.h b/src/server/game/Entities/Object/Updates/UpdateFieldFlags.h index d5c151ee4a9..97523f323e3 100644 --- a/src/server/game/Entities/Object/Updates/UpdateFieldFlags.h +++ b/src/server/game/Entities/Object/Updates/UpdateFieldFlags.h @@ -37,10 +37,12 @@ enum UpdatefieldFlags UF_FLAG_URGENT_SELF_ONLY = 0x400 }; -TC_GAME_API extern uint32 ItemUpdateFieldFlags[CONTAINER_END]; +TC_GAME_API extern uint32 ContainerUpdateFieldFlags[CONTAINER_END]; +TC_GAME_API extern uint32 AzeriteEmpoweredItemUpdateFieldFlags[AZERITE_EMPOWERED_ITEM_END]; +TC_GAME_API extern uint32 AzeriteItemUpdateFieldFlags[AZERITE_ITEM_END]; TC_GAME_API extern uint32 ItemDynamicUpdateFieldFlags[CONTAINER_DYNAMIC_END]; -TC_GAME_API extern uint32 UnitUpdateFieldFlags[PLAYER_END]; -TC_GAME_API extern uint32 UnitDynamicUpdateFieldFlags[PLAYER_DYNAMIC_END]; +TC_GAME_API extern uint32 UnitUpdateFieldFlags[ACTIVE_PLAYER_END]; +TC_GAME_API extern uint32 UnitDynamicUpdateFieldFlags[ACTIVE_PLAYER_DYNAMIC_END]; TC_GAME_API extern uint32 GameObjectUpdateFieldFlags[GAMEOBJECT_END]; TC_GAME_API extern uint32 GameObjectDynamicUpdateFieldFlags[GAMEOBJECT_DYNAMIC_END]; TC_GAME_API extern uint32 DynamicObjectUpdateFieldFlags[DYNAMICOBJECT_END]; diff --git a/src/server/game/Entities/Object/Updates/UpdateFields.h b/src/server/game/Entities/Object/Updates/UpdateFields.h index 6fb0a5d952c..ca3410f5dfd 100644 --- a/src/server/game/Entities/Object/Updates/UpdateFields.h +++ b/src/server/game/Entities/Object/Updates/UpdateFields.h @@ -19,17 +19,15 @@ #ifndef _UPDATEFIELDS_H #define _UPDATEFIELDS_H -// Auto generated for version 7, 3, 5, 25928 +// Auto generated for version 8, 0, 1, 27980 enum ObjectFields { OBJECT_FIELD_GUID = 0x000, // Size: 4, Flags: PUBLIC - OBJECT_FIELD_DATA = 0x004, // Size: 4, Flags: PUBLIC - OBJECT_FIELD_TYPE = 0x008, // Size: 1, Flags: PUBLIC - OBJECT_FIELD_ENTRY = 0x009, // Size: 1, Flags: DYNAMIC - OBJECT_DYNAMIC_FLAGS = 0x00A, // Size: 1, Flags: DYNAMIC, URGENT - OBJECT_FIELD_SCALE_X = 0x00B, // Size: 1, Flags: PUBLIC - OBJECT_END = 0x00C, + OBJECT_FIELD_ENTRY = 0x004, // Size: 1, Flags: DYNAMIC + OBJECT_DYNAMIC_FLAGS = 0x005, // Size: 1, Flags: DYNAMIC, URGENT + OBJECT_FIELD_SCALE_X = 0x006, // Size: 1, Flags: PUBLIC + OBJECT_END = 0x007, }; enum ObjectDynamicFields @@ -66,8 +64,7 @@ enum ItemDynamicFields ITEM_DYNAMIC_FIELD_BONUSLIST_IDS = OBJECT_DYNAMIC_END + 0x001, // Flags: OWNER, 0x100 ITEM_DYNAMIC_FIELD_ARTIFACT_POWERS = OBJECT_DYNAMIC_END + 0x002, // Flags: OWNER ITEM_DYNAMIC_FIELD_GEMS = OBJECT_DYNAMIC_END + 0x003, // Flags: OWNER - ITEM_DYNAMIC_FIELD_RELIC_TALENT_DATA = OBJECT_DYNAMIC_END + 0x004, // Flags: OWNER - ITEM_DYNAMIC_END = OBJECT_DYNAMIC_END + 0x005, + ITEM_DYNAMIC_END = OBJECT_DYNAMIC_END + 0x004, }; enum ContainerFields @@ -82,6 +79,32 @@ enum ContainerDynamicFields CONTAINER_DYNAMIC_END = ITEM_DYNAMIC_END + 0x000, }; +enum AzeriteEmpoweredItemField +{ + AZERITE_EMPOWERED_ITEM_FIELD_SELECTIONS = ITEM_END + 0x000, // Size: 4, Flags: PUBLIC + AZERITE_EMPOWERED_ITEM_END = ITEM_END + 0x004, +}; + +enum AzeriteEmpoweredItemDynamicField +{ + AZERITE_EMPOWERED_ITEM_DYNAMIC_END = ITEM_DYNAMIC_END + 0x000, +}; + +enum AzeriteItemField +{ + AZERITE_ITEM_FIELD_XP = ITEM_END + 0x000, // Size: 2, Flags: PUBLIC + AZERITE_ITEM_FIELD_LEVEL = ITEM_END + 0x002, // Size: 1, Flags: PUBLIC + AZERITE_ITEM_FIELD_AURA_LEVEL = ITEM_END + 0x003, // Size: 1, Flags: PUBLIC + AZERITE_ITEM_FIELD_KNOWLEDGE_LEVEL = ITEM_END + 0x004, // Size: 1, Flags: OWNER + AZERITE_ITEM_FIELD_DEBUG_KNOWLEDGE_WEEK = ITEM_END + 0x005, // Size: 1, Flags: OWNER + AZERITE_ITEM_END = ITEM_END + 0x006, +}; + +enum AzeriteItemDynamicField +{ + AZERITE_ITEM_DYNAMIC_END = ITEM_DYNAMIC_END + 0x000, +}; + enum UnitFields { UNIT_FIELD_CHARM = OBJECT_END + 0x000, // Size: 4, Flags: PUBLIC @@ -91,98 +114,106 @@ enum UnitFields UNIT_FIELD_SUMMONEDBY = OBJECT_END + 0x010, // Size: 4, Flags: PUBLIC UNIT_FIELD_CREATEDBY = OBJECT_END + 0x014, // Size: 4, Flags: PUBLIC UNIT_FIELD_DEMON_CREATOR = OBJECT_END + 0x018, // Size: 4, Flags: PUBLIC - UNIT_FIELD_TARGET = OBJECT_END + 0x01C, // Size: 4, Flags: PUBLIC - UNIT_FIELD_BATTLE_PET_COMPANION_GUID = OBJECT_END + 0x020, // Size: 4, Flags: PUBLIC - UNIT_FIELD_BATTLE_PET_DB_ID = OBJECT_END + 0x024, // Size: 2, Flags: PUBLIC - UNIT_FIELD_CHANNEL_DATA = OBJECT_END + 0x026, // Size: 2, Flags: PUBLIC, URGENT - UNIT_FIELD_SUMMONED_BY_HOME_REALM = OBJECT_END + 0x028, // Size: 1, Flags: PUBLIC - UNIT_FIELD_BYTES_0 = OBJECT_END + 0x029, // Size: 1, Flags: PUBLIC - UNIT_FIELD_DISPLAY_POWER = OBJECT_END + 0x02A, // Size: 1, Flags: PUBLIC - UNIT_FIELD_OVERRIDE_DISPLAY_POWER_ID = OBJECT_END + 0x02B, // Size: 1, Flags: PUBLIC - UNIT_FIELD_HEALTH = OBJECT_END + 0x02C, // Size: 2, Flags: PUBLIC - UNIT_FIELD_POWER = OBJECT_END + 0x02E, // Size: 6, Flags: PUBLIC, URGENT_SELF_ONLY - UNIT_FIELD_MAXHEALTH = OBJECT_END + 0x034, // Size: 2, Flags: PUBLIC - UNIT_FIELD_MAXPOWER = OBJECT_END + 0x036, // Size: 6, Flags: PUBLIC - UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER = OBJECT_END + 0x03C, // Size: 6, Flags: PRIVATE, OWNER, UNIT_ALL - UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER = OBJECT_END + 0x042, // Size: 6, Flags: PRIVATE, OWNER, UNIT_ALL - UNIT_FIELD_LEVEL = OBJECT_END + 0x048, // Size: 1, Flags: PUBLIC - UNIT_FIELD_EFFECTIVE_LEVEL = OBJECT_END + 0x049, // Size: 1, Flags: PUBLIC - UNIT_FIELD_SANDBOX_SCALING_ID = OBJECT_END + 0x04A, // Size: 1, Flags: PUBLIC - UNIT_FIELD_SCALING_LEVEL_MIN = OBJECT_END + 0x04B, // Size: 1, Flags: PUBLIC - UNIT_FIELD_SCALING_LEVEL_MAX = OBJECT_END + 0x04C, // Size: 1, Flags: PUBLIC - UNIT_FIELD_SCALING_LEVEL_DELTA = OBJECT_END + 0x04D, // Size: 1, Flags: PUBLIC - UNIT_FIELD_FACTIONTEMPLATE = OBJECT_END + 0x04E, // Size: 1, Flags: PUBLIC - UNIT_VIRTUAL_ITEM_SLOT_ID = OBJECT_END + 0x04F, // Size: 6, Flags: PUBLIC - UNIT_FIELD_FLAGS = OBJECT_END + 0x055, // Size: 1, Flags: PUBLIC, URGENT - UNIT_FIELD_FLAGS_2 = OBJECT_END + 0x056, // Size: 1, Flags: PUBLIC, URGENT - UNIT_FIELD_FLAGS_3 = OBJECT_END + 0x057, // Size: 1, Flags: PUBLIC, URGENT - UNIT_FIELD_AURASTATE = OBJECT_END + 0x058, // Size: 1, Flags: PUBLIC - UNIT_FIELD_BASEATTACKTIME = OBJECT_END + 0x059, // Size: 2, Flags: PUBLIC - UNIT_FIELD_RANGEDATTACKTIME = OBJECT_END + 0x05B, // Size: 1, Flags: PRIVATE - UNIT_FIELD_BOUNDINGRADIUS = OBJECT_END + 0x05C, // Size: 1, Flags: PUBLIC - UNIT_FIELD_COMBATREACH = OBJECT_END + 0x05D, // Size: 1, Flags: PUBLIC - UNIT_FIELD_DISPLAYID = OBJECT_END + 0x05E, // Size: 1, Flags: DYNAMIC, URGENT - UNIT_FIELD_NATIVEDISPLAYID = OBJECT_END + 0x05F, // Size: 1, Flags: PUBLIC, URGENT - UNIT_FIELD_MOUNTDISPLAYID = OBJECT_END + 0x060, // Size: 1, Flags: PUBLIC, URGENT - UNIT_FIELD_MINDAMAGE = OBJECT_END + 0x061, // Size: 1, Flags: PRIVATE, OWNER, SPECIAL_INFO - UNIT_FIELD_MAXDAMAGE = OBJECT_END + 0x062, // Size: 1, Flags: PRIVATE, OWNER, SPECIAL_INFO - UNIT_FIELD_MINOFFHANDDAMAGE = OBJECT_END + 0x063, // Size: 1, Flags: PRIVATE, OWNER, SPECIAL_INFO - UNIT_FIELD_MAXOFFHANDDAMAGE = OBJECT_END + 0x064, // Size: 1, Flags: PRIVATE, OWNER, SPECIAL_INFO - UNIT_FIELD_BYTES_1 = OBJECT_END + 0x065, // Size: 1, Flags: PUBLIC - UNIT_FIELD_PETNUMBER = OBJECT_END + 0x066, // Size: 1, Flags: PUBLIC - UNIT_FIELD_PET_NAME_TIMESTAMP = OBJECT_END + 0x067, // Size: 1, Flags: PUBLIC - UNIT_FIELD_PETEXPERIENCE = OBJECT_END + 0x068, // Size: 1, Flags: OWNER - UNIT_FIELD_PETNEXTLEVELEXP = OBJECT_END + 0x069, // Size: 1, Flags: OWNER - UNIT_MOD_CAST_SPEED = OBJECT_END + 0x06A, // Size: 1, Flags: PUBLIC - UNIT_MOD_CAST_HASTE = OBJECT_END + 0x06B, // Size: 1, Flags: PUBLIC - UNIT_FIELD_MOD_HASTE = OBJECT_END + 0x06C, // Size: 1, Flags: PUBLIC - UNIT_FIELD_MOD_RANGED_HASTE = OBJECT_END + 0x06D, // Size: 1, Flags: PUBLIC - UNIT_FIELD_MOD_HASTE_REGEN = OBJECT_END + 0x06E, // Size: 1, Flags: PUBLIC - UNIT_FIELD_MOD_TIME_RATE = OBJECT_END + 0x06F, // Size: 1, Flags: PUBLIC - UNIT_CREATED_BY_SPELL = OBJECT_END + 0x070, // Size: 1, Flags: PUBLIC - UNIT_NPC_FLAGS = OBJECT_END + 0x071, // Size: 2, Flags: PUBLIC, DYNAMIC - UNIT_NPC_EMOTESTATE = OBJECT_END + 0x073, // Size: 1, Flags: PUBLIC - UNIT_FIELD_STAT = OBJECT_END + 0x074, // Size: 4, Flags: PRIVATE, OWNER - UNIT_FIELD_POSSTAT = OBJECT_END + 0x078, // Size: 4, Flags: PRIVATE, OWNER - UNIT_FIELD_NEGSTAT = OBJECT_END + 0x07C, // Size: 4, Flags: PRIVATE, OWNER - UNIT_FIELD_RESISTANCES = OBJECT_END + 0x080, // Size: 7, Flags: PRIVATE, OWNER, SPECIAL_INFO - UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE = OBJECT_END + 0x087, // Size: 7, Flags: PRIVATE, OWNER - UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE = OBJECT_END + 0x08E, // Size: 7, Flags: PRIVATE, OWNER - UNIT_FIELD_MOD_BONUS_ARMOR = OBJECT_END + 0x095, // Size: 1, Flags: PRIVATE, OWNER - UNIT_FIELD_BASE_MANA = OBJECT_END + 0x096, // Size: 1, Flags: PUBLIC - UNIT_FIELD_BASE_HEALTH = OBJECT_END + 0x097, // Size: 1, Flags: PRIVATE, OWNER - UNIT_FIELD_BYTES_2 = OBJECT_END + 0x098, // Size: 1, Flags: PUBLIC - UNIT_FIELD_ATTACK_POWER = OBJECT_END + 0x099, // Size: 1, Flags: PRIVATE, OWNER - UNIT_FIELD_ATTACK_POWER_MOD_POS = OBJECT_END + 0x09A, // Size: 1, Flags: PRIVATE, OWNER - UNIT_FIELD_ATTACK_POWER_MOD_NEG = OBJECT_END + 0x09B, // Size: 1, Flags: PRIVATE, OWNER - UNIT_FIELD_ATTACK_POWER_MULTIPLIER = OBJECT_END + 0x09C, // Size: 1, Flags: PRIVATE, OWNER - UNIT_FIELD_RANGED_ATTACK_POWER = OBJECT_END + 0x09D, // Size: 1, Flags: PRIVATE, OWNER - UNIT_FIELD_RANGED_ATTACK_POWER_MOD_POS = OBJECT_END + 0x09E, // Size: 1, Flags: PRIVATE, OWNER - UNIT_FIELD_RANGED_ATTACK_POWER_MOD_NEG = OBJECT_END + 0x09F, // Size: 1, Flags: PRIVATE, OWNER - UNIT_FIELD_RANGED_ATTACK_POWER_MULTIPLIER = OBJECT_END + 0x0A0, // Size: 1, Flags: PRIVATE, OWNER - UNIT_FIELD_ATTACK_SPEED_AURA = OBJECT_END + 0x0A1, // Size: 1, Flags: PRIVATE, OWNER - UNIT_FIELD_MINRANGEDDAMAGE = OBJECT_END + 0x0A2, // Size: 1, Flags: PRIVATE, OWNER - UNIT_FIELD_MAXRANGEDDAMAGE = OBJECT_END + 0x0A3, // Size: 1, Flags: PRIVATE, OWNER - UNIT_FIELD_POWER_COST_MODIFIER = OBJECT_END + 0x0A4, // Size: 7, Flags: PRIVATE, OWNER - UNIT_FIELD_POWER_COST_MULTIPLIER = OBJECT_END + 0x0AB, // Size: 7, Flags: PRIVATE, OWNER - UNIT_FIELD_MAXHEALTHMODIFIER = OBJECT_END + 0x0B2, // Size: 1, Flags: PRIVATE, OWNER - UNIT_FIELD_HOVERHEIGHT = OBJECT_END + 0x0B3, // Size: 1, Flags: PUBLIC - UNIT_FIELD_MIN_ITEM_LEVEL_CUTOFF = OBJECT_END + 0x0B4, // Size: 1, Flags: PUBLIC - UNIT_FIELD_MIN_ITEM_LEVEL = OBJECT_END + 0x0B5, // Size: 1, Flags: PUBLIC - UNIT_FIELD_MAXITEMLEVEL = OBJECT_END + 0x0B6, // Size: 1, Flags: PUBLIC - UNIT_FIELD_WILD_BATTLEPET_LEVEL = OBJECT_END + 0x0B7, // Size: 1, Flags: PUBLIC - UNIT_FIELD_BATTLEPET_COMPANION_NAME_TIMESTAMP = OBJECT_END + 0x0B8, // Size: 1, Flags: PUBLIC - UNIT_FIELD_INTERACT_SPELLID = OBJECT_END + 0x0B9, // Size: 1, Flags: PUBLIC - UNIT_FIELD_STATE_SPELL_VISUAL_ID = OBJECT_END + 0x0BA, // Size: 1, Flags: DYNAMIC, URGENT - UNIT_FIELD_STATE_ANIM_ID = OBJECT_END + 0x0BB, // Size: 1, Flags: DYNAMIC, URGENT - UNIT_FIELD_STATE_ANIM_KIT_ID = OBJECT_END + 0x0BC, // Size: 1, Flags: DYNAMIC, URGENT - UNIT_FIELD_STATE_WORLD_EFFECT_ID = OBJECT_END + 0x0BD, // Size: 4, Flags: DYNAMIC, URGENT - UNIT_FIELD_SCALE_DURATION = OBJECT_END + 0x0C1, // Size: 1, Flags: PUBLIC - UNIT_FIELD_LOOKS_LIKE_MOUNT_ID = OBJECT_END + 0x0C2, // Size: 1, Flags: PUBLIC - UNIT_FIELD_LOOKS_LIKE_CREATURE_ID = OBJECT_END + 0x0C3, // Size: 1, Flags: PUBLIC - UNIT_FIELD_LOOK_AT_CONTROLLER_ID = OBJECT_END + 0x0C4, // Size: 1, Flags: PUBLIC - UNIT_FIELD_LOOK_AT_CONTROLLER_TARGET = OBJECT_END + 0x0C5, // Size: 4, Flags: PUBLIC - UNIT_END = OBJECT_END + 0x0C9, + UNIT_FIELD_LOOK_AT_CONTROLLER_TARGET = OBJECT_END + 0x01C, // Size: 4, Flags: PUBLIC + UNIT_FIELD_TARGET = OBJECT_END + 0x020, // Size: 4, Flags: PUBLIC + UNIT_FIELD_BATTLE_PET_COMPANION_GUID = OBJECT_END + 0x024, // Size: 4, Flags: PUBLIC + UNIT_FIELD_BATTLE_PET_DB_ID = OBJECT_END + 0x028, // Size: 2, Flags: PUBLIC + UNIT_FIELD_CHANNEL_DATA = OBJECT_END + 0x02A, // Size: 2, Flags: PUBLIC, URGENT + UNIT_FIELD_SUMMONED_BY_HOME_REALM = OBJECT_END + 0x02C, // Size: 1, Flags: PUBLIC + UNIT_FIELD_BYTES_0 = OBJECT_END + 0x02D, // Size: 1, Flags: PUBLIC + UNIT_FIELD_DISPLAY_POWER = OBJECT_END + 0x02E, // Size: 1, Flags: PUBLIC + UNIT_FIELD_OVERRIDE_DISPLAY_POWER_ID = OBJECT_END + 0x02F, // Size: 1, Flags: PUBLIC + UNIT_FIELD_HEALTH = OBJECT_END + 0x030, // Size: 2, Flags: PUBLIC + UNIT_FIELD_POWER = OBJECT_END + 0x032, // Size: 6, Flags: PUBLIC, URGENT_SELF_ONLY + UNIT_FIELD_MAXHEALTH = OBJECT_END + 0x038, // Size: 2, Flags: PUBLIC + UNIT_FIELD_MAXPOWER = OBJECT_END + 0x03A, // Size: 6, Flags: PUBLIC + UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER = OBJECT_END + 0x040, // Size: 6, Flags: PRIVATE, OWNER, UNIT_ALL + UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER = OBJECT_END + 0x046, // Size: 6, Flags: PRIVATE, OWNER, UNIT_ALL + UNIT_FIELD_LEVEL = OBJECT_END + 0x04C, // Size: 1, Flags: PUBLIC + UNIT_FIELD_EFFECTIVE_LEVEL = OBJECT_END + 0x04D, // Size: 1, Flags: PUBLIC + UNIT_FIELD_CONTENT_TUNING_ID = OBJECT_END + 0x04E, // Size: 1, Flags: PUBLIC + UNIT_FIELD_SCALING_LEVEL_MIN = OBJECT_END + 0x04F, // Size: 1, Flags: PUBLIC + UNIT_FIELD_SCALING_LEVEL_MAX = OBJECT_END + 0x050, // Size: 1, Flags: PUBLIC + UNIT_FIELD_SCALING_LEVEL_DELTA = OBJECT_END + 0x051, // Size: 1, Flags: PUBLIC + UNIT_FIELD_SCALING_FACTION_GROUP = OBJECT_END + 0x052, // Size: 1, Flags: PUBLIC + UNIT_FIELD_SCALING_HEALTH_ITEM_LEVEL_CURVE_ID = OBJECT_END + 0x053, // Size: 1, Flags: PUBLIC + UNIT_FIELD_SCALING_DAMAGE_ITEM_LEVEL_CURVE_ID = OBJECT_END + 0x054, // Size: 1, Flags: PUBLIC + UNIT_FIELD_FACTIONTEMPLATE = OBJECT_END + 0x055, // Size: 1, Flags: PUBLIC + UNIT_VIRTUAL_ITEM_SLOT_ID = OBJECT_END + 0x056, // Size: 6, Flags: PUBLIC + UNIT_FIELD_FLAGS = OBJECT_END + 0x05C, // Size: 1, Flags: PUBLIC, URGENT + UNIT_FIELD_FLAGS_2 = OBJECT_END + 0x05D, // Size: 1, Flags: PUBLIC, URGENT + UNIT_FIELD_FLAGS_3 = OBJECT_END + 0x05E, // Size: 1, Flags: PUBLIC, URGENT + UNIT_FIELD_AURASTATE = OBJECT_END + 0x05F, // Size: 1, Flags: PUBLIC + UNIT_FIELD_BASEATTACKTIME = OBJECT_END + 0x060, // Size: 2, Flags: PUBLIC + UNIT_FIELD_RANGEDATTACKTIME = OBJECT_END + 0x062, // Size: 1, Flags: PRIVATE + UNIT_FIELD_BOUNDINGRADIUS = OBJECT_END + 0x063, // Size: 1, Flags: PUBLIC + UNIT_FIELD_COMBATREACH = OBJECT_END + 0x064, // Size: 1, Flags: PUBLIC + UNIT_FIELD_DISPLAYID = OBJECT_END + 0x065, // Size: 1, Flags: DYNAMIC, URGENT + UNIT_FIELD_DISPLAY_SCALE = OBJECT_END + 0x066, // Size: 1, Flags: DYNAMIC, URGENT + UNIT_FIELD_NATIVEDISPLAYID = OBJECT_END + 0x067, // Size: 1, Flags: PUBLIC, URGENT + UNIT_FIELD_NATIVE_X_DISPLAY_SCALE = OBJECT_END + 0x068, // Size: 1, Flags: PUBLIC, URGENT + UNIT_FIELD_MOUNTDISPLAYID = OBJECT_END + 0x069, // Size: 1, Flags: PUBLIC, URGENT + UNIT_FIELD_MINDAMAGE = OBJECT_END + 0x06A, // Size: 1, Flags: PRIVATE, OWNER, SPECIAL_INFO + UNIT_FIELD_MAXDAMAGE = OBJECT_END + 0x06B, // Size: 1, Flags: PRIVATE, OWNER, SPECIAL_INFO + UNIT_FIELD_MINOFFHANDDAMAGE = OBJECT_END + 0x06C, // Size: 1, Flags: PRIVATE, OWNER, SPECIAL_INFO + UNIT_FIELD_MAXOFFHANDDAMAGE = OBJECT_END + 0x06D, // Size: 1, Flags: PRIVATE, OWNER, SPECIAL_INFO + UNIT_FIELD_BYTES_1 = OBJECT_END + 0x06E, // Size: 1, Flags: PUBLIC + UNIT_FIELD_PETNUMBER = OBJECT_END + 0x06F, // Size: 1, Flags: PUBLIC + UNIT_FIELD_PET_NAME_TIMESTAMP = OBJECT_END + 0x070, // Size: 1, Flags: PUBLIC + UNIT_FIELD_PETEXPERIENCE = OBJECT_END + 0x071, // Size: 1, Flags: OWNER + UNIT_FIELD_PETNEXTLEVELEXP = OBJECT_END + 0x072, // Size: 1, Flags: OWNER + UNIT_MOD_CAST_SPEED = OBJECT_END + 0x073, // Size: 1, Flags: PUBLIC + UNIT_MOD_CAST_HASTE = OBJECT_END + 0x074, // Size: 1, Flags: PUBLIC + UNIT_FIELD_MOD_HASTE = OBJECT_END + 0x075, // Size: 1, Flags: PUBLIC + UNIT_FIELD_MOD_RANGED_HASTE = OBJECT_END + 0x076, // Size: 1, Flags: PUBLIC + UNIT_FIELD_MOD_HASTE_REGEN = OBJECT_END + 0x077, // Size: 1, Flags: PUBLIC + UNIT_FIELD_MOD_TIME_RATE = OBJECT_END + 0x078, // Size: 1, Flags: PUBLIC + UNIT_CREATED_BY_SPELL = OBJECT_END + 0x079, // Size: 1, Flags: PUBLIC + UNIT_NPC_FLAGS = OBJECT_END + 0x07A, // Size: 2, Flags: PUBLIC, DYNAMIC + UNIT_NPC_EMOTESTATE = OBJECT_END + 0x07C, // Size: 1, Flags: PUBLIC + UNIT_FIELD_STAT = OBJECT_END + 0x07D, // Size: 4, Flags: PRIVATE, OWNER + UNIT_FIELD_POSSTAT = OBJECT_END + 0x081, // Size: 4, Flags: PRIVATE, OWNER + UNIT_FIELD_NEGSTAT = OBJECT_END + 0x085, // Size: 4, Flags: PRIVATE, OWNER + UNIT_FIELD_RESISTANCES = OBJECT_END + 0x089, // Size: 7, Flags: PRIVATE, OWNER, SPECIAL_INFO + UNIT_FIELD_BONUS_RESISTANCE_MODS = OBJECT_END + 0x090, // Size: 7, Flags: PRIVATE, OWNER + UNIT_FIELD_BASE_MANA = OBJECT_END + 0x097, // Size: 1, Flags: PUBLIC + UNIT_FIELD_BASE_HEALTH = OBJECT_END + 0x098, // Size: 1, Flags: PRIVATE, OWNER + UNIT_FIELD_BYTES_2 = OBJECT_END + 0x099, // Size: 1, Flags: PUBLIC + UNIT_FIELD_ATTACK_POWER = OBJECT_END + 0x09A, // Size: 1, Flags: PRIVATE, OWNER + UNIT_FIELD_ATTACK_POWER_MOD_POS = OBJECT_END + 0x09B, // Size: 1, Flags: PRIVATE, OWNER + UNIT_FIELD_ATTACK_POWER_MOD_NEG = OBJECT_END + 0x09C, // Size: 1, Flags: PRIVATE, OWNER + UNIT_FIELD_ATTACK_POWER_MULTIPLIER = OBJECT_END + 0x09D, // Size: 1, Flags: PRIVATE, OWNER + UNIT_FIELD_RANGED_ATTACK_POWER = OBJECT_END + 0x09E, // Size: 1, Flags: PRIVATE, OWNER + UNIT_FIELD_RANGED_ATTACK_POWER_MOD_POS = OBJECT_END + 0x09F, // Size: 1, Flags: PRIVATE, OWNER + UNIT_FIELD_RANGED_ATTACK_POWER_MOD_NEG = OBJECT_END + 0x0A0, // Size: 1, Flags: PRIVATE, OWNER + UNIT_FIELD_RANGED_ATTACK_POWER_MULTIPLIER = OBJECT_END + 0x0A1, // Size: 1, Flags: PRIVATE, OWNER + UNIT_FIELD_MAIN_HAND_WEAPON_ATTACK_POWER = OBJECT_END + 0x0A2, // Size: 1, Flags: PRIVATE, OWNER + UNIT_FIELD_OFF_HAND_WEAPON_ATTACK_POWER = OBJECT_END + 0x0A3, // Size: 1, Flags: PRIVATE, OWNER + UNIT_FIELD_RANGED_HAND_WEAPON_ATTACK_POWER = OBJECT_END + 0x0A4, // Size: 1, Flags: PRIVATE, OWNER + UNIT_FIELD_ATTACK_SPEED_AURA = OBJECT_END + 0x0A5, // Size: 1, Flags: PRIVATE, OWNER + UNIT_FIELD_LIFESTEAL = OBJECT_END + 0x0A6, // Size: 1, Flags: PRIVATE, OWNER + UNIT_FIELD_MINRANGEDDAMAGE = OBJECT_END + 0x0A7, // Size: 1, Flags: PRIVATE, OWNER + UNIT_FIELD_MAXRANGEDDAMAGE = OBJECT_END + 0x0A8, // Size: 1, Flags: PRIVATE, OWNER + UNIT_FIELD_POWER_COST_MODIFIER = OBJECT_END + 0x0A9, // Size: 7, Flags: PRIVATE, OWNER + UNIT_FIELD_POWER_COST_MULTIPLIER = OBJECT_END + 0x0B0, // Size: 7, Flags: PRIVATE, OWNER + UNIT_FIELD_MAXHEALTHMODIFIER = OBJECT_END + 0x0B7, // Size: 1, Flags: PRIVATE, OWNER + UNIT_FIELD_HOVERHEIGHT = OBJECT_END + 0x0B8, // Size: 1, Flags: PUBLIC + UNIT_FIELD_MIN_ITEM_LEVEL_CUTOFF = OBJECT_END + 0x0B9, // Size: 1, Flags: PUBLIC + UNIT_FIELD_MIN_ITEM_LEVEL = OBJECT_END + 0x0BA, // Size: 1, Flags: PUBLIC + UNIT_FIELD_MAXITEMLEVEL = OBJECT_END + 0x0BB, // Size: 1, Flags: PUBLIC + UNIT_FIELD_WILD_BATTLEPET_LEVEL = OBJECT_END + 0x0BC, // Size: 1, Flags: PUBLIC + UNIT_FIELD_BATTLEPET_COMPANION_NAME_TIMESTAMP = OBJECT_END + 0x0BD, // Size: 1, Flags: PUBLIC + UNIT_FIELD_INTERACT_SPELLID = OBJECT_END + 0x0BE, // Size: 1, Flags: PUBLIC + UNIT_FIELD_STATE_SPELL_VISUAL_ID = OBJECT_END + 0x0BF, // Size: 1, Flags: DYNAMIC, URGENT + UNIT_FIELD_STATE_ANIM_ID = OBJECT_END + 0x0C0, // Size: 1, Flags: DYNAMIC, URGENT + UNIT_FIELD_STATE_ANIM_KIT_ID = OBJECT_END + 0x0C1, // Size: 1, Flags: DYNAMIC, URGENT + UNIT_FIELD_STATE_WORLD_EFFECT_ID = OBJECT_END + 0x0C2, // Size: 4, Flags: DYNAMIC, URGENT + UNIT_FIELD_SCALE_DURATION = OBJECT_END + 0x0C6, // Size: 1, Flags: PUBLIC + UNIT_FIELD_LOOKS_LIKE_MOUNT_ID = OBJECT_END + 0x0C7, // Size: 1, Flags: PUBLIC + UNIT_FIELD_LOOKS_LIKE_CREATURE_ID = OBJECT_END + 0x0C8, // Size: 1, Flags: PUBLIC + UNIT_FIELD_LOOK_AT_CONTROLLER_ID = OBJECT_END + 0x0C9, // Size: 1, Flags: PUBLIC + UNIT_FIELD_GUILD_GUID = OBJECT_END + 0x0CA, // Size: 4, Flags: PUBLIC + UNIT_END = OBJECT_END + 0x0CE, }; enum UnitDynamicFields @@ -209,141 +240,152 @@ enum PlayerFields PLAYER_BYTES_4 = UNIT_END + 0x014, // Size: 1, Flags: PUBLIC PLAYER_DUEL_TEAM = UNIT_END + 0x015, // Size: 1, Flags: PUBLIC PLAYER_GUILD_TIMESTAMP = UNIT_END + 0x016, // Size: 1, Flags: PUBLIC - PLAYER_QUEST_LOG = UNIT_END + 0x017, // Size: 800, Flags: PARTY_MEMBER - PLAYER_VISIBLE_ITEM = UNIT_END + 0x337, // Size: 38, Flags: PUBLIC - PLAYER_CHOSEN_TITLE = UNIT_END + 0x35D, // Size: 1, Flags: PUBLIC - PLAYER_FAKE_INEBRIATION = UNIT_END + 0x35E, // Size: 1, Flags: PUBLIC - PLAYER_FIELD_VIRTUAL_PLAYER_REALM = UNIT_END + 0x35F, // Size: 1, Flags: PUBLIC - PLAYER_FIELD_CURRENT_SPEC_ID = UNIT_END + 0x360, // Size: 1, Flags: PUBLIC - PLAYER_FIELD_TAXI_MOUNT_ANIM_KIT_ID = UNIT_END + 0x361, // Size: 1, Flags: PUBLIC - PLAYER_FIELD_AVG_ITEM_LEVEL = UNIT_END + 0x362, // Size: 4, Flags: PUBLIC - PLAYER_FIELD_CURRENT_BATTLE_PET_BREED_QUALITY = UNIT_END + 0x366, // Size: 1, Flags: PUBLIC - PLAYER_FIELD_PRESTIGE = UNIT_END + 0x367, // Size: 1, Flags: PUBLIC - PLAYER_FIELD_HONOR_LEVEL = UNIT_END + 0x368, // Size: 1, Flags: PUBLIC - PLAYER_FIELD_INV_SLOT_HEAD = UNIT_END + 0x369, // Size: 780, Flags: PRIVATE - PLAYER_FIELD_END_NOT_SELF = UNIT_END + 0x369, - PLAYER_FARSIGHT = UNIT_END + 0x675, // Size: 4, Flags: PRIVATE - PLAYER_FIELD_SUMMONED_BATTLE_PET_ID = UNIT_END + 0x679, // Size: 4, Flags: PRIVATE - PLAYER__FIELD_KNOWN_TITLES = UNIT_END + 0x67D, // Size: 12, Flags: PRIVATE - PLAYER_FIELD_COINAGE = UNIT_END + 0x689, // Size: 2, Flags: PRIVATE - PLAYER_XP = UNIT_END + 0x68B, // Size: 1, Flags: PRIVATE - PLAYER_NEXT_LEVEL_XP = UNIT_END + 0x68C, // Size: 1, Flags: PRIVATE - PLAYER_TRIAL_XP = UNIT_END + 0x68D, // Size: 1, Flags: PRIVATE - PLAYER_SKILL_LINEID = UNIT_END + 0x68E, // Size: 448, Flags: PRIVATE - PLAYER_CHARACTER_POINTS = UNIT_END + 0x84E, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_MAX_TALENT_TIERS = UNIT_END + 0x84F, // Size: 1, Flags: PRIVATE - PLAYER_TRACK_CREATURES = UNIT_END + 0x850, // Size: 1, Flags: PRIVATE - PLAYER_TRACK_RESOURCES = UNIT_END + 0x851, // Size: 1, Flags: PRIVATE - PLAYER_EXPERTISE = UNIT_END + 0x852, // Size: 1, Flags: PRIVATE - PLAYER_OFFHAND_EXPERTISE = UNIT_END + 0x853, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_RANGED_EXPERTISE = UNIT_END + 0x854, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_COMBAT_RATING_EXPERTISE = UNIT_END + 0x855, // Size: 1, Flags: PRIVATE - PLAYER_BLOCK_PERCENTAGE = UNIT_END + 0x856, // Size: 1, Flags: PRIVATE - PLAYER_DODGE_PERCENTAGE = UNIT_END + 0x857, // Size: 1, Flags: PRIVATE - PLAYER_DODGE_PERCENTAGE_FROM_ATTRIBUTE = UNIT_END + 0x858, // Size: 1, Flags: PRIVATE - PLAYER_PARRY_PERCENTAGE = UNIT_END + 0x859, // Size: 1, Flags: PRIVATE - PLAYER_PARRY_PERCENTAGE_FROM_ATTRIBUTE = UNIT_END + 0x85A, // Size: 1, Flags: PRIVATE - PLAYER_CRIT_PERCENTAGE = UNIT_END + 0x85B, // Size: 1, Flags: PRIVATE - PLAYER_RANGED_CRIT_PERCENTAGE = UNIT_END + 0x85C, // Size: 1, Flags: PRIVATE - PLAYER_OFFHAND_CRIT_PERCENTAGE = UNIT_END + 0x85D, // Size: 1, Flags: PRIVATE - PLAYER_SPELL_CRIT_PERCENTAGE1 = UNIT_END + 0x85E, // Size: 1, Flags: PRIVATE - PLAYER_SHIELD_BLOCK = UNIT_END + 0x85F, // Size: 1, Flags: PRIVATE - PLAYER_SHIELD_BLOCK_CRIT_PERCENTAGE = UNIT_END + 0x860, // Size: 1, Flags: PRIVATE - PLAYER_MASTERY = UNIT_END + 0x861, // Size: 1, Flags: PRIVATE - PLAYER_SPEED = UNIT_END + 0x862, // Size: 1, Flags: PRIVATE - PLAYER_LIFESTEAL = UNIT_END + 0x863, // Size: 1, Flags: PRIVATE - PLAYER_AVOIDANCE = UNIT_END + 0x864, // Size: 1, Flags: PRIVATE - PLAYER_STURDINESS = UNIT_END + 0x865, // Size: 1, Flags: PRIVATE - PLAYER_VERSATILITY = UNIT_END + 0x866, // Size: 1, Flags: PRIVATE - PLAYER_VERSATILITY_BONUS = UNIT_END + 0x867, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_PVP_POWER_DAMAGE = UNIT_END + 0x868, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_PVP_POWER_HEALING = UNIT_END + 0x869, // Size: 1, Flags: PRIVATE - PLAYER_EXPLORED_ZONES_1 = UNIT_END + 0x86A, // Size: 320, Flags: PRIVATE - PLAYER_FIELD_REST_INFO = UNIT_END + 0x9AA, // Size: 4, Flags: PRIVATE - PLAYER_FIELD_MOD_DAMAGE_DONE_POS = UNIT_END + 0x9AE, // Size: 7, Flags: PRIVATE - PLAYER_FIELD_MOD_DAMAGE_DONE_NEG = UNIT_END + 0x9B5, // Size: 7, Flags: PRIVATE - PLAYER_FIELD_MOD_DAMAGE_DONE_PCT = UNIT_END + 0x9BC, // Size: 7, Flags: PRIVATE - PLAYER_FIELD_MOD_HEALING_DONE_POS = UNIT_END + 0x9C3, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_MOD_HEALING_PCT = UNIT_END + 0x9C4, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_MOD_HEALING_DONE_PCT = UNIT_END + 0x9C5, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_MOD_PERIODIC_HEALING_DONE_PERCENT = UNIT_END + 0x9C6, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_WEAPON_DMG_MULTIPLIERS = UNIT_END + 0x9C7, // Size: 3, Flags: PRIVATE - PLAYER_FIELD_WEAPON_ATK_SPEED_MULTIPLIERS = UNIT_END + 0x9CA, // Size: 3, Flags: PRIVATE - PLAYER_FIELD_MOD_SPELL_POWER_PCT = UNIT_END + 0x9CD, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_MOD_RESILIENCE_PERCENT = UNIT_END + 0x9CE, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_OVERRIDE_SPELL_POWER_BY_AP_PCT = UNIT_END + 0x9CF, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_OVERRIDE_AP_BY_SPELL_POWER_PERCENT = UNIT_END + 0x9D0, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_MOD_TARGET_RESISTANCE = UNIT_END + 0x9D1, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE = UNIT_END + 0x9D2, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_LOCAL_FLAGS = UNIT_END + 0x9D3, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_BYTES = UNIT_END + 0x9D4, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_PVP_MEDALS = UNIT_END + 0x9D5, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_BUYBACK_PRICE_1 = UNIT_END + 0x9D6, // Size: 12, Flags: PRIVATE - PLAYER_FIELD_BUYBACK_TIMESTAMP_1 = UNIT_END + 0x9E2, // Size: 12, Flags: PRIVATE - PLAYER_FIELD_KILLS = UNIT_END + 0x9EE, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_LIFETIME_HONORABLE_KILLS = UNIT_END + 0x9EF, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_WATCHED_FACTION_INDEX = UNIT_END + 0x9F0, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_COMBAT_RATING_1 = UNIT_END + 0x9F1, // Size: 32, Flags: PRIVATE - PLAYER_FIELD_ARENA_TEAM_INFO_1_1 = UNIT_END + 0xA11, // Size: 42, Flags: PRIVATE - PLAYER_FIELD_MAX_LEVEL = UNIT_END + 0xA3B, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_SCALING_PLAYER_LEVEL_DELTA = UNIT_END + 0xA3C, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_MAX_CREATURE_SCALING_LEVEL = UNIT_END + 0xA3D, // Size: 1, Flags: PRIVATE - PLAYER_NO_REAGENT_COST_1 = UNIT_END + 0xA3E, // Size: 4, Flags: PRIVATE - PLAYER_PET_SPELL_POWER = UNIT_END + 0xA42, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_RESEARCHING_1 = UNIT_END + 0xA43, // Size: 10, Flags: PRIVATE - PLAYER_PROFESSION_SKILL_LINE_1 = UNIT_END + 0xA4D, // Size: 2, Flags: PRIVATE - PLAYER_FIELD_UI_HIT_MODIFIER = UNIT_END + 0xA4F, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_UI_SPELL_HIT_MODIFIER = UNIT_END + 0xA50, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_HOME_REALM_TIME_OFFSET = UNIT_END + 0xA51, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_MOD_PET_HASTE = UNIT_END + 0xA52, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_BYTES2 = UNIT_END + 0xA53, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_BYTES3 = UNIT_END + 0xA54, // Size: 1, Flags: PRIVATE, URGENT_SELF_ONLY - PLAYER_FIELD_LFG_BONUS_FACTION_ID = UNIT_END + 0xA55, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_LOOT_SPEC_ID = UNIT_END + 0xA56, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_OVERRIDE_ZONE_PVP_TYPE = UNIT_END + 0xA57, // Size: 1, Flags: PRIVATE, URGENT_SELF_ONLY - PLAYER_FIELD_BAG_SLOT_FLAGS = UNIT_END + 0xA58, // Size: 4, Flags: PRIVATE - PLAYER_FIELD_BANK_BAG_SLOT_FLAGS = UNIT_END + 0xA5C, // Size: 7, Flags: PRIVATE - PLAYER_FIELD_INSERT_ITEMS_LEFT_TO_RIGHT = UNIT_END + 0xA63, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_QUEST_COMPLETED = UNIT_END + 0xA64, // Size: 1750, Flags: PRIVATE - PLAYER_FIELD_HONOR = UNIT_END + 0x113A, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_HONOR_NEXT_LEVEL = UNIT_END + 0x113B, // Size: 1, Flags: PRIVATE - PLAYER_END = UNIT_END + 0x113C, + PLAYER_QUEST_LOG = UNIT_END + 0x017, // Size: 1600, Flags: PARTY_MEMBER + PLAYER_VISIBLE_ITEM = UNIT_END + 0x657, // Size: 38, Flags: PUBLIC + PLAYER_CHOSEN_TITLE = UNIT_END + 0x67D, // Size: 1, Flags: PUBLIC + PLAYER_FAKE_INEBRIATION = UNIT_END + 0x67E, // Size: 1, Flags: PUBLIC + PLAYER_FIELD_VIRTUAL_PLAYER_REALM = UNIT_END + 0x67F, // Size: 1, Flags: PUBLIC + PLAYER_FIELD_CURRENT_SPEC_ID = UNIT_END + 0x680, // Size: 1, Flags: PUBLIC + PLAYER_FIELD_TAXI_MOUNT_ANIM_KIT_ID = UNIT_END + 0x681, // Size: 1, Flags: PUBLIC + PLAYER_FIELD_AVG_ITEM_LEVEL = UNIT_END + 0x682, // Size: 4, Flags: PUBLIC + PLAYER_FIELD_CURRENT_BATTLE_PET_BREED_QUALITY = UNIT_END + 0x686, // Size: 1, Flags: PUBLIC + PLAYER_FIELD_HONOR_LEVEL = UNIT_END + 0x687, // Size: 1, Flags: PUBLIC + PLAYER_END = UNIT_END + 0x688, }; enum PlayerDynamicFields { - PLAYER_DYNAMIC_FIELD_RESERACH_SITE = UNIT_DYNAMIC_END + 0x000, // Flags: PRIVATE - PLAYER_DYNAMIC_FIELD_RESEARCH_SITE_PROGRESS = UNIT_DYNAMIC_END + 0x001, // Flags: PRIVATE - PLAYER_DYNAMIC_FIELD_DAILY_QUESTS = UNIT_DYNAMIC_END + 0x002, // Flags: PRIVATE - PLAYER_DYNAMIC_FIELD_AVAILABLE_QUEST_LINE_X_QUEST_ID = UNIT_DYNAMIC_END + 0x003, // Flags: PRIVATE - PLAYER_DYNAMIC_FIELD_HEIRLOOMS = UNIT_DYNAMIC_END + 0x004, // Flags: PRIVATE - PLAYER_DYNAMIC_FIELD_HEIRLOOM_FLAGS = UNIT_DYNAMIC_END + 0x005, // Flags: PRIVATE - PLAYER_DYNAMIC_FIELD_TOYS = UNIT_DYNAMIC_END + 0x006, // Flags: PRIVATE - PLAYER_DYNAMIC_FIELD_TRANSMOG = UNIT_DYNAMIC_END + 0x007, // Flags: PRIVATE - PLAYER_DYNAMIC_FIELD_CONDITIONAL_TRANSMOG = UNIT_DYNAMIC_END + 0x008, // Flags: PRIVATE - PLAYER_DYNAMIC_FIELD_SELF_RES_SPELLS = UNIT_DYNAMIC_END + 0x009, // Flags: PRIVATE - PLAYER_DYNAMIC_FIELD_CHARACTER_RESTRICTIONS = UNIT_DYNAMIC_END + 0x00A, // Flags: PRIVATE - PLAYER_DYNAMIC_FIELD_SPELL_PCT_MOD_BY_LABEL = UNIT_DYNAMIC_END + 0x00B, // Flags: PRIVATE - PLAYER_DYNAMIC_FIELD_SPELL_FLAT_MOD_BY_LABEL = UNIT_DYNAMIC_END + 0x00C, // Flags: PRIVATE - PLAYER_DYNAMIC_FIELD_ARENA_COOLDOWNS = UNIT_DYNAMIC_END + 0x00D, // Flags: PUBLIC - PLAYER_DYNAMIC_END = UNIT_DYNAMIC_END + 0x00E, + PLAYER_DYNAMIC_FIELD_ARENA_COOLDOWNS = UNIT_DYNAMIC_END + 0x000, // Flags: PUBLIC + PLAYER_DYNAMIC_END = UNIT_DYNAMIC_END + 0x001, +}; + +enum ActivePlayerField +{ + ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD = PLAYER_END + 0x000, // Size: 780, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_FARSIGHT = PLAYER_END + 0x30C, // Size: 4, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_SUMMONED_BATTLE_PET_ID = PLAYER_END + 0x310, // Size: 4, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_KNOWN_TITLES = PLAYER_END + 0x314, // Size: 12, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_COINAGE = PLAYER_END + 0x320, // Size: 2, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_XP = PLAYER_END + 0x322, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_NEXT_LEVEL_XP = PLAYER_END + 0x323, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_TRIAL_XP = PLAYER_END + 0x324, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_SKILL_LINEID = PLAYER_END + 0x325, // Size: 896, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_CHARACTER_POINTS = PLAYER_END + 0x6A5, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_MAX_TALENT_TIERS = PLAYER_END + 0x6A6, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_TRACK_CREATURES = PLAYER_END + 0x6A7, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_TRACK_RESOURCES = PLAYER_END + 0x6A8, // Size: 2, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_EXPERTISE = PLAYER_END + 0x6AA, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_OFFHAND_EXPERTISE = PLAYER_END + 0x6AB, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_RANGED_EXPERTISE = PLAYER_END + 0x6AC, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_COMBAT_RATING_EXPERTISE = PLAYER_END + 0x6AD, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_BLOCK_PERCENTAGE = PLAYER_END + 0x6AE, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_DODGE_PERCENTAGE = PLAYER_END + 0x6AF, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_DODGE_PERCENTAGE_FROM_ATTRIBUTE = PLAYER_END + 0x6B0, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_PARRY_PERCENTAGE = PLAYER_END + 0x6B1, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_PARRY_PERCENTAGE_FROM_ATTRIBUTE = PLAYER_END + 0x6B2, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_CRIT_PERCENTAGE = PLAYER_END + 0x6B3, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_RANGED_CRIT_PERCENTAGE = PLAYER_END + 0x6B4, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_OFFHAND_CRIT_PERCENTAGE = PLAYER_END + 0x6B5, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_SPELL_CRIT_PERCENTAGE1 = PLAYER_END + 0x6B6, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_SHIELD_BLOCK = PLAYER_END + 0x6B7, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_SHIELD_BLOCK_CRIT_PERCENTAGE = PLAYER_END + 0x6B8, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_MASTERY = PLAYER_END + 0x6B9, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_SPEED = PLAYER_END + 0x6BA, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_AVOIDANCE = PLAYER_END + 0x6BB, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_STURDINESS = PLAYER_END + 0x6BC, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_VERSATILITY = PLAYER_END + 0x6BD, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_VERSATILITY_BONUS = PLAYER_END + 0x6BE, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_PVP_POWER_DAMAGE = PLAYER_END + 0x6BF, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_PVP_POWER_HEALING = PLAYER_END + 0x6C0, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_EXPLORED_ZONES = PLAYER_END + 0x6C1, // Size: 320, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_REST_INFO = PLAYER_END + 0x801, // Size: 4, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS = PLAYER_END + 0x805, // Size: 7, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG = PLAYER_END + 0x80C, // Size: 7, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_PCT = PLAYER_END + 0x813, // Size: 7, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_MOD_HEALING_DONE_POS = PLAYER_END + 0x81A, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_MOD_HEALING_PCT = PLAYER_END + 0x81B, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_MOD_HEALING_DONE_PCT = PLAYER_END + 0x81C, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_MOD_PERIODIC_HEALING_DONE_PERCENT = PLAYER_END + 0x81D, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_WEAPON_DMG_MULTIPLIERS = PLAYER_END + 0x81E, // Size: 3, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_WEAPON_ATK_SPEED_MULTIPLIERS = PLAYER_END + 0x821, // Size: 3, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_MOD_SPELL_POWER_PCT = PLAYER_END + 0x824, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_MOD_RESILIENCE_PERCENT = PLAYER_END + 0x825, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_OVERRIDE_SPELL_POWER_BY_AP_PCT = PLAYER_END + 0x826, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_OVERRIDE_AP_BY_SPELL_POWER_PERCENT = PLAYER_END + 0x827, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_MOD_TARGET_RESISTANCE = PLAYER_END + 0x828, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE = PLAYER_END + 0x829, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_LOCAL_FLAGS = PLAYER_END + 0x82A, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_BYTES = PLAYER_END + 0x82B, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_PVP_MEDALS = PLAYER_END + 0x82C, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_BUYBACK_PRICE = PLAYER_END + 0x82D, // Size: 12, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_BUYBACK_TIMESTAMP = PLAYER_END + 0x839, // Size: 12, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_KILLS = PLAYER_END + 0x845, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_LIFETIME_HONORABLE_KILLS = PLAYER_END + 0x846, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_WATCHED_FACTION_INDEX = PLAYER_END + 0x847, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_COMBAT_RATING = PLAYER_END + 0x848, // Size: 32, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO = PLAYER_END + 0x868, // Size: 54, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_MAX_LEVEL = PLAYER_END + 0x89E, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_SCALING_PLAYER_LEVEL_DELTA = PLAYER_END + 0x89F, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_MAX_CREATURE_SCALING_LEVEL = PLAYER_END + 0x8A0, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_NO_REAGENT_COST = PLAYER_END + 0x8A1, // Size: 4, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_PET_SPELL_POWER = PLAYER_END + 0x8A5, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_PROFESSION_SKILL_LINE = PLAYER_END + 0x8A6, // Size: 2, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_UI_HIT_MODIFIER = PLAYER_END + 0x8A8, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_UI_SPELL_HIT_MODIFIER = PLAYER_END + 0x8A9, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_HOME_REALM_TIME_OFFSET = PLAYER_END + 0x8AA, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_MOD_PET_HASTE = PLAYER_END + 0x8AB, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_BYTES2 = PLAYER_END + 0x8AC, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_BYTES3 = PLAYER_END + 0x8AD, // Size: 1, Flags: PUBLIC, URGENT_SELF_ONLY + ACTIVE_PLAYER_FIELD_LFG_BONUS_FACTION_ID = PLAYER_END + 0x8AE, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_LOOT_SPEC_ID = PLAYER_END + 0x8AF, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_OVERRIDE_ZONE_PVP_TYPE = PLAYER_END + 0x8B0, // Size: 1, Flags: PUBLIC, URGENT_SELF_ONLY + ACTIVE_PLAYER_FIELD_BAG_SLOT_FLAGS = PLAYER_END + 0x8B1, // Size: 4, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_BANK_BAG_SLOT_FLAGS = PLAYER_END + 0x8B5, // Size: 7, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_INSERT_ITEMS_LEFT_TO_RIGHT = PLAYER_END + 0x8BC, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_QUEST_COMPLETED = PLAYER_END + 0x8BD, // Size: 1750, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_HONOR = PLAYER_END + 0xF93, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_HONOR_NEXT_LEVEL = PLAYER_END + 0xF94, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_PVP_TIER_MAX_FROM_WINS = PLAYER_END + 0xF95, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_FIELD_PVP_LAST_WEEKS_TIER_MAX_FROM_WINS = PLAYER_END + 0xF96, // Size: 1, Flags: PUBLIC + ACTIVE_PLAYER_END = PLAYER_END + 0xF97, +}; + +enum ActivePlayerDynamicField +{ + ACTIVE_PLAYER_DYNAMIC_FIELD_RESERACH_SITE = PLAYER_DYNAMIC_END + 0x000, // Flags: PUBLIC + ACTIVE_PLAYER_DYNAMIC_FIELD_RESEARCH_SITE_PROGRESS = PLAYER_DYNAMIC_END + 0x001, // Flags: PUBLIC + ACTIVE_PLAYER_DYNAMIC_FIELD_DAILY_QUESTS = PLAYER_DYNAMIC_END + 0x002, // Flags: PUBLIC + ACTIVE_PLAYER_DYNAMIC_FIELD_AVAILABLE_QUEST_LINE_X_QUEST_ID = PLAYER_DYNAMIC_END + 0x003, // Flags: PUBLIC + ACTIVE_PLAYER_DYNAMIC_FIELD_HEIRLOOMS = PLAYER_DYNAMIC_END + 0x005, // Flags: PUBLIC + ACTIVE_PLAYER_DYNAMIC_FIELD_HEIRLOOM_FLAGS = PLAYER_DYNAMIC_END + 0x006, // Flags: PUBLIC + ACTIVE_PLAYER_DYNAMIC_FIELD_TOYS = PLAYER_DYNAMIC_END + 0x007, // Flags: PUBLIC + ACTIVE_PLAYER_DYNAMIC_FIELD_TRANSMOG = PLAYER_DYNAMIC_END + 0x008, // Flags: PUBLIC + ACTIVE_PLAYER_DYNAMIC_FIELD_CONDITIONAL_TRANSMOG = PLAYER_DYNAMIC_END + 0x009, // Flags: PUBLIC + ACTIVE_PLAYER_DYNAMIC_FIELD_SELF_RES_SPELLS = PLAYER_DYNAMIC_END + 0x00A, // Flags: PUBLIC + ACTIVE_PLAYER_DYNAMIC_FIELD_CHARACTER_RESTRICTIONS = PLAYER_DYNAMIC_END + 0x00B, // Flags: PUBLIC + ACTIVE_PLAYER_DYNAMIC_FIELD_SPELL_PCT_MOD_BY_LABEL = PLAYER_DYNAMIC_END + 0x00C, // Flags: PUBLIC + ACTIVE_PLAYER_DYNAMIC_FIELD_SPELL_FLAT_MOD_BY_LABEL = PLAYER_DYNAMIC_END + 0x00D, // Flags: PUBLIC + ACTIVE_PLAYER_DYNAMIC_FIELD_RESERACH = PLAYER_DYNAMIC_END + 0x00E, // Flags: PUBLIC + ACTIVE_PLAYER_DYNAMIC_END = PLAYER_DYNAMIC_END + 0x00F, }; enum GameObjectFields { GAMEOBJECT_FIELD_CREATED_BY = OBJECT_END + 0x000, // Size: 4, Flags: PUBLIC - GAMEOBJECT_DISPLAYID = OBJECT_END + 0x004, // Size: 1, Flags: DYNAMIC, URGENT - GAMEOBJECT_FLAGS = OBJECT_END + 0x005, // Size: 1, Flags: PUBLIC, URGENT - GAMEOBJECT_PARENTROTATION = OBJECT_END + 0x006, // Size: 4, Flags: PUBLIC - GAMEOBJECT_FACTION = OBJECT_END + 0x00A, // Size: 1, Flags: PUBLIC - GAMEOBJECT_LEVEL = OBJECT_END + 0x00B, // Size: 1, Flags: PUBLIC - GAMEOBJECT_BYTES_1 = OBJECT_END + 0x00C, // Size: 1, Flags: PUBLIC, URGENT - GAMEOBJECT_SPELL_VISUAL_ID = OBJECT_END + 0x00D, // Size: 1, Flags: PUBLIC, DYNAMIC, URGENT - GAMEOBJECT_STATE_SPELL_VISUAL_ID = OBJECT_END + 0x00E, // Size: 1, Flags: DYNAMIC, URGENT - GAMEOBJECT_STATE_ANIM_ID = OBJECT_END + 0x00F, // Size: 1, Flags: DYNAMIC, URGENT - GAMEOBJECT_STATE_ANIM_KIT_ID = OBJECT_END + 0x010, // Size: 1, Flags: DYNAMIC, URGENT - GAMEOBJECT_STATE_WORLD_EFFECT_ID = OBJECT_END + 0x011, // Size: 4, Flags: DYNAMIC, URGENT - GAMEOBJECT_END = OBJECT_END + 0x015, + GAMEOBJECT_FIELD_GUILD_GUID = OBJECT_END + 0x004, // Size: 4, Flags: PUBLIC + GAMEOBJECT_DISPLAYID = OBJECT_END + 0x008, // Size: 1, Flags: DYNAMIC, URGENT + GAMEOBJECT_FLAGS = OBJECT_END + 0x009, // Size: 1, Flags: PUBLIC, URGENT + GAMEOBJECT_PARENTROTATION = OBJECT_END + 0x00A, // Size: 4, Flags: PUBLIC + GAMEOBJECT_FACTION = OBJECT_END + 0x00E, // Size: 1, Flags: PUBLIC + GAMEOBJECT_LEVEL = OBJECT_END + 0x00F, // Size: 1, Flags: PUBLIC + GAMEOBJECT_BYTES_1 = OBJECT_END + 0x010, // Size: 1, Flags: PUBLIC, URGENT + GAMEOBJECT_SPELL_VISUAL_ID = OBJECT_END + 0x011, // Size: 1, Flags: PUBLIC, DYNAMIC, URGENT + GAMEOBJECT_STATE_SPELL_VISUAL_ID = OBJECT_END + 0x012, // Size: 1, Flags: DYNAMIC, URGENT + GAMEOBJECT_STATE_ANIM_ID = OBJECT_END + 0x013, // Size: 1, Flags: DYNAMIC, URGENT + GAMEOBJECT_STATE_ANIM_KIT_ID = OBJECT_END + 0x014, // Size: 1, Flags: DYNAMIC, URGENT + GAMEOBJECT_STATE_WORLD_EFFECT_ID = OBJECT_END + 0x015, // Size: 4, Flags: DYNAMIC, URGENT + GAMEOBJECT_FIELD_CUSTOM_PARAM = OBJECT_END + 0x019, // Size: 1, Flags: PUBLIC, URGENT + GAMEOBJECT_END = OBJECT_END + 0x01A, }; enum GameObjectDynamicFields @@ -372,15 +414,16 @@ enum CorpseFields { CORPSE_FIELD_OWNER = OBJECT_END + 0x000, // Size: 4, Flags: PUBLIC CORPSE_FIELD_PARTY = OBJECT_END + 0x004, // Size: 4, Flags: PUBLIC - CORPSE_FIELD_DISPLAY_ID = OBJECT_END + 0x008, // Size: 1, Flags: PUBLIC - CORPSE_FIELD_ITEM = OBJECT_END + 0x009, // Size: 19, Flags: PUBLIC - CORPSE_FIELD_BYTES_1 = OBJECT_END + 0x01C, // Size: 1, Flags: PUBLIC - CORPSE_FIELD_BYTES_2 = OBJECT_END + 0x01D, // Size: 1, Flags: PUBLIC - CORPSE_FIELD_FLAGS = OBJECT_END + 0x01E, // Size: 1, Flags: PUBLIC - CORPSE_FIELD_DYNAMIC_FLAGS = OBJECT_END + 0x01F, // Size: 1, Flags: DYNAMIC - CORPSE_FIELD_FACTIONTEMPLATE = OBJECT_END + 0x020, // Size: 1, Flags: PUBLIC - CORPSE_FIELD_CUSTOM_DISPLAY_OPTION = OBJECT_END + 0x021, // Size: 1, Flags: PUBLIC - CORPSE_END = OBJECT_END + 0x022, + CORPSE_FIELD_GUILD_GUID = OBJECT_END + 0x008, // Size: 4, Flags: PUBLIC + CORPSE_FIELD_DISPLAY_ID = OBJECT_END + 0x00C, // Size: 1, Flags: PUBLIC + CORPSE_FIELD_ITEM = OBJECT_END + 0x00D, // Size: 19, Flags: PUBLIC + CORPSE_FIELD_BYTES_1 = OBJECT_END + 0x020, // Size: 1, Flags: PUBLIC + CORPSE_FIELD_BYTES_2 = OBJECT_END + 0x021, // Size: 1, Flags: PUBLIC + CORPSE_FIELD_FLAGS = OBJECT_END + 0x022, // Size: 1, Flags: PUBLIC + CORPSE_FIELD_DYNAMIC_FLAGS = OBJECT_END + 0x023, // Size: 1, Flags: DYNAMIC + CORPSE_FIELD_FACTIONTEMPLATE = OBJECT_END + 0x024, // Size: 1, Flags: PUBLIC + CORPSE_FIELD_CUSTOM_DISPLAY_OPTION = OBJECT_END + 0x025, // Size: 1, Flags: PUBLIC + CORPSE_END = OBJECT_END + 0x026, }; enum CorpseDynamicFields diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp index 3e08a2ad31f..67fa6c00554 100644 --- a/src/server/game/Entities/Pet/Pet.cpp +++ b/src/server/game/Entities/Pet/Pet.cpp @@ -889,7 +889,7 @@ bool Guardian::InitStatsForLevel(uint8 petlevel) SetPowerType(POWER_ENERGY); else if (IsPetImp() || IsPetFelhunter() || IsPetVoidwalker() || IsPetSuccubus() || IsPetDoomguard() || IsPetFelguard()) // Warlock pets have energy (since 5.x) SetPowerType(POWER_ENERGY); - else + else SetPowerType(POWER_MANA); // Damage @@ -899,8 +899,8 @@ bool Guardian::InitStatsForLevel(uint8 petlevel) case SUMMON_PET: { // the damage bonus used for pets is either fire or shadow damage, whatever is higher - int32 fire = GetOwner()->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE); - int32 shadow = GetOwner()->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW); + int32 fire = GetOwner()->GetUInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE); + int32 shadow = GetOwner()->GetUInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW); int32 val = (fire > shadow) ? fire : shadow; if (val < 0) val = 0; diff --git a/src/server/game/Entities/Player/CollectionMgr.cpp b/src/server/game/Entities/Player/CollectionMgr.cpp index eb4834967ba..6aff0ca300a 100644 --- a/src/server/game/Entities/Player/CollectionMgr.cpp +++ b/src/server/game/Entities/Player/CollectionMgr.cpp @@ -81,14 +81,14 @@ CollectionMgr::~CollectionMgr() void CollectionMgr::LoadToys() { for (auto const& t : _toys) - _owner->GetPlayer()->AddDynamicValue(PLAYER_DYNAMIC_FIELD_TOYS, t.first); + _owner->GetPlayer()->AddDynamicValue(ACTIVE_PLAYER_DYNAMIC_FIELD_TOYS, t.first); } bool CollectionMgr::AddToy(uint32 itemId, bool isFavourite /*= false*/) { if (UpdateAccountToys(itemId, isFavourite)) { - _owner->GetPlayer()->AddDynamicValue(PLAYER_DYNAMIC_FIELD_TOYS, itemId); + _owner->GetPlayer()->AddDynamicValue(ACTIVE_PLAYER_DYNAMIC_FIELD_TOYS, itemId); return true; } @@ -204,8 +204,8 @@ void CollectionMgr::LoadHeirlooms() { for (auto const& item : _heirlooms) { - _owner->GetPlayer()->AddDynamicValue(PLAYER_DYNAMIC_FIELD_HEIRLOOMS, item.first); - _owner->GetPlayer()->AddDynamicValue(PLAYER_DYNAMIC_FIELD_HEIRLOOM_FLAGS, item.second.flags); + _owner->GetPlayer()->AddDynamicValue(ACTIVE_PLAYER_DYNAMIC_FIELD_HEIRLOOMS, item.first); + _owner->GetPlayer()->AddDynamicValue(ACTIVE_PLAYER_DYNAMIC_FIELD_HEIRLOOM_FLAGS, item.second.flags); } } @@ -213,8 +213,8 @@ void CollectionMgr::AddHeirloom(uint32 itemId, uint32 flags) { if (UpdateAccountHeirlooms(itemId, flags)) { - _owner->GetPlayer()->AddDynamicValue(PLAYER_DYNAMIC_FIELD_HEIRLOOMS, itemId); - _owner->GetPlayer()->AddDynamicValue(PLAYER_DYNAMIC_FIELD_HEIRLOOM_FLAGS, flags); + _owner->GetPlayer()->AddDynamicValue(ACTIVE_PLAYER_DYNAMIC_FIELD_HEIRLOOMS, itemId); + _owner->GetPlayer()->AddDynamicValue(ACTIVE_PLAYER_DYNAMIC_FIELD_HEIRLOOM_FLAGS, flags); } } @@ -255,10 +255,10 @@ void CollectionMgr::UpgradeHeirloom(uint32 itemId, int32 castItem) item->AddBonuses(bonusId); // Get heirloom offset to update only one part of dynamic field - std::vector const& fields = player->GetDynamicValues(PLAYER_DYNAMIC_FIELD_HEIRLOOMS); + std::vector const& fields = player->GetDynamicValues(ACTIVE_PLAYER_DYNAMIC_FIELD_HEIRLOOMS); uint16 offset = uint16(std::find(fields.begin(), fields.end(), itemId) - fields.begin()); - player->SetDynamicValue(PLAYER_DYNAMIC_FIELD_HEIRLOOM_FLAGS, offset, flags); + player->SetDynamicValue(ACTIVE_PLAYER_DYNAMIC_FIELD_HEIRLOOM_FLAGS, offset, flags); itr->second.flags = flags; itr->second.bonusId = bonusId; } @@ -295,11 +295,11 @@ void CollectionMgr::CheckHeirloomUpgrades(Item* item) if (newItemId) { - std::vector const& fields = player->GetDynamicValues(PLAYER_DYNAMIC_FIELD_HEIRLOOMS); + std::vector const& fields = player->GetDynamicValues(ACTIVE_PLAYER_DYNAMIC_FIELD_HEIRLOOMS); uint16 offset = uint16(std::find(fields.begin(), fields.end(), itr->first) - fields.begin()); - player->SetDynamicValue(PLAYER_DYNAMIC_FIELD_HEIRLOOMS, offset, newItemId); - player->SetDynamicValue(PLAYER_DYNAMIC_FIELD_HEIRLOOM_FLAGS, offset, 0); + player->SetDynamicValue(ACTIVE_PLAYER_DYNAMIC_FIELD_HEIRLOOMS, offset, newItemId); + player->SetDynamicValue(ACTIVE_PLAYER_DYNAMIC_FIELD_HEIRLOOM_FLAGS, offset, 0); _heirlooms.erase(itr); _heirlooms[newItemId] = 0; @@ -460,11 +460,11 @@ void CollectionMgr::LoadItemAppearances() { boost::to_block_range(*_appearances, DynamicBitsetBlockOutputIterator([this](uint32 blockValue) { - _owner->GetPlayer()->AddDynamicValue(PLAYER_DYNAMIC_FIELD_TRANSMOG, blockValue); + _owner->GetPlayer()->AddDynamicValue(ACTIVE_PLAYER_DYNAMIC_FIELD_TRANSMOG, blockValue); })); for (auto itr = _temporaryAppearances.begin(); itr != _temporaryAppearances.end(); ++itr) - _owner->GetPlayer()->AddDynamicValue(PLAYER_DYNAMIC_FIELD_CONDITIONAL_TRANSMOG, itr->first); + _owner->GetPlayer()->AddDynamicValue(ACTIVE_PLAYER_DYNAMIC_FIELD_CONDITIONAL_TRANSMOG, itr->first); } void CollectionMgr::LoadAccountItemAppearances(PreparedQueryResult knownAppearances, PreparedQueryResult favoriteAppearances) @@ -738,18 +738,18 @@ void CollectionMgr::AddItemAppearance(ItemModifiedAppearanceEntry const* itemMod _appearances->resize(itemModifiedAppearance->ID + 1); numBlocks = _appearances->num_blocks() - numBlocks; while (numBlocks--) - _owner->GetPlayer()->AddDynamicValue(PLAYER_DYNAMIC_FIELD_TRANSMOG, 0); + _owner->GetPlayer()->AddDynamicValue(ACTIVE_PLAYER_DYNAMIC_FIELD_TRANSMOG, 0); } _appearances->set(itemModifiedAppearance->ID); uint32 blockIndex = itemModifiedAppearance->ID / 32; uint32 bitIndex = itemModifiedAppearance->ID % 32; - uint32 currentMask = _owner->GetPlayer()->GetDynamicValue(PLAYER_DYNAMIC_FIELD_TRANSMOG, blockIndex); - _owner->GetPlayer()->SetDynamicValue(PLAYER_DYNAMIC_FIELD_TRANSMOG, blockIndex, currentMask | (1 << bitIndex)); + uint32 currentMask = _owner->GetPlayer()->GetDynamicValue(ACTIVE_PLAYER_DYNAMIC_FIELD_TRANSMOG, blockIndex); + _owner->GetPlayer()->SetDynamicValue(ACTIVE_PLAYER_DYNAMIC_FIELD_TRANSMOG, blockIndex, currentMask | (1 << bitIndex)); auto temporaryAppearance = _temporaryAppearances.find(itemModifiedAppearance->ID); if (temporaryAppearance != _temporaryAppearances.end()) { - _owner->GetPlayer()->RemoveDynamicValue(PLAYER_DYNAMIC_FIELD_CONDITIONAL_TRANSMOG, itemModifiedAppearance->ID); + _owner->GetPlayer()->RemoveDynamicValue(ACTIVE_PLAYER_DYNAMIC_FIELD_CONDITIONAL_TRANSMOG, itemModifiedAppearance->ID); _temporaryAppearances.erase(temporaryAppearance); } @@ -770,7 +770,7 @@ void CollectionMgr::AddTemporaryAppearance(ObjectGuid const& itemGuid, ItemModif { std::unordered_set& itemsWithAppearance = _temporaryAppearances[itemModifiedAppearance->ID]; if (itemsWithAppearance.empty()) - _owner->GetPlayer()->AddDynamicValue(PLAYER_DYNAMIC_FIELD_CONDITIONAL_TRANSMOG, itemModifiedAppearance->ID); + _owner->GetPlayer()->AddDynamicValue(ACTIVE_PLAYER_DYNAMIC_FIELD_CONDITIONAL_TRANSMOG, itemModifiedAppearance->ID); itemsWithAppearance.insert(itemGuid); } @@ -788,7 +788,7 @@ void CollectionMgr::RemoveTemporaryAppearance(Item* item) itr->second.erase(item->GetGUID()); if (itr->second.empty()) { - _owner->GetPlayer()->RemoveDynamicValue(PLAYER_DYNAMIC_FIELD_CONDITIONAL_TRANSMOG, itemModifiedAppearance->ID); + _owner->GetPlayer()->RemoveDynamicValue(ACTIVE_PLAYER_DYNAMIC_FIELD_CONDITIONAL_TRANSMOG, itemModifiedAppearance->ID); _temporaryAppearances.erase(itr); } } diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 39c79abdbe0..34609ed6698 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -140,8 +140,8 @@ Player::Player(WorldSession* session) : Unit(true), m_sceneMgr(this) m_objectType |= TYPEMASK_PLAYER; m_objectTypeId = TYPEID_PLAYER; - m_valuesCount = PLAYER_END; - _dynamicValuesCount = PLAYER_DYNAMIC_END; + m_valuesCount = ACTIVE_PLAYER_END; + _dynamicValuesCount = ACTIVE_PLAYER_DYNAMIC_END; m_session = session; @@ -468,7 +468,7 @@ bool Player::Create(ObjectGuid::LowType guidlow, WorldPackets::Character::Charac SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_REGENERATE_POWER); SetFloatValue(UNIT_FIELD_HOVERHEIGHT, 1.0f); // default for players in 3.0.3 - SetInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX, uint32(-1)); // -1 is default value + SetInt32Value(ACTIVE_PLAYER_FIELD_WATCHED_FACTION_INDEX, uint32(-1)); // -1 is default value SetByteValue(PLAYER_BYTES, PLAYER_BYTES_OFFSET_SKIN_ID, createInfo->Skin); SetByteValue(PLAYER_BYTES, PLAYER_BYTES_OFFSET_FACE_ID, createInfo->Face); @@ -477,23 +477,23 @@ bool Player::Create(ObjectGuid::LowType guidlow, WorldPackets::Character::Charac SetByteValue(PLAYER_BYTES_2, PLAYER_BYTES_2_OFFSET_FACIAL_STYLE, createInfo->FacialHairStyle); for (uint32 i = 0; i < PLAYER_CUSTOM_DISPLAY_SIZE; ++i) SetByteValue(PLAYER_BYTES_2, PLAYER_BYTES_2_OFFSET_CUSTOM_DISPLAY_OPTION + i, createInfo->CustomDisplay[i]); - SetUInt32Value(PLAYER_FIELD_REST_INFO + REST_STATE_XP, (GetSession()->IsARecruiter() || GetSession()->GetRecruiterId() != 0) ? REST_STATE_RAF_LINKED : REST_STATE_NOT_RAF_LINKED); - SetUInt32Value(PLAYER_FIELD_REST_INFO + REST_STATE_HONOR, REST_STATE_NOT_RAF_LINKED); + SetUInt32Value(ACTIVE_PLAYER_FIELD_REST_INFO + REST_STATE_XP, (GetSession()->IsARecruiter() || GetSession()->GetRecruiterId() != 0) ? REST_STATE_RAF_LINKED : REST_STATE_NOT_RAF_LINKED); + SetUInt32Value(ACTIVE_PLAYER_FIELD_REST_INFO + REST_STATE_HONOR, REST_STATE_NOT_RAF_LINKED); SetByteValue(PLAYER_BYTES_3, PLAYER_BYTES_3_OFFSET_GENDER, createInfo->Sex); SetByteValue(PLAYER_BYTES_4, PLAYER_BYTES_4_OFFSET_ARENA_FACTION, 0); SetInventorySlotCount(INVENTORY_DEFAULT_SIZE); - SetGuidValue(OBJECT_FIELD_DATA, ObjectGuid::Empty); + SetGuidValue(UNIT_FIELD_GUILD_GUID, ObjectGuid::Empty); SetUInt32Value(PLAYER_GUILDRANK, 0); SetGuildLevel(0); SetUInt32Value(PLAYER_GUILD_TIMESTAMP, 0); for (int i = 0; i < KNOWN_TITLES_SIZE; ++i) - SetUInt64Value(PLAYER__FIELD_KNOWN_TITLES + i, 0); // 0=disabled + SetUInt64Value(ACTIVE_PLAYER_FIELD_KNOWN_TITLES + i, 0); // 0=disabled SetUInt32Value(PLAYER_CHOSEN_TITLE, 0); - SetUInt32Value(PLAYER_FIELD_KILLS, 0); - SetUInt32Value(PLAYER_FIELD_LIFETIME_HONORABLE_KILLS, 0); + SetUInt32Value(ACTIVE_PLAYER_FIELD_KILLS, 0); + SetUInt32Value(ACTIVE_PLAYER_FIELD_LIFETIME_HONORABLE_KILLS, 0); // set starting level uint32 start_level = sWorld->getIntConfig(CONFIG_START_PLAYER_LEVEL); @@ -527,7 +527,7 @@ bool Player::Create(ObjectGuid::LowType guidlow, WorldPackets::Character::Charac InitRunes(); - SetUInt64Value(PLAYER_FIELD_COINAGE, sWorld->getIntConfig(CONFIG_START_PLAYER_MONEY)); + SetUInt64Value(ACTIVE_PLAYER_FIELD_COINAGE, sWorld->getIntConfig(CONFIG_START_PLAYER_MONEY)); SetCurrency(CURRENCY_TYPE_APEXIS_CRYSTALS, sWorld->getIntConfig(CONFIG_CURRENCY_START_APEXIS_CRYSTALS)); SetCurrency(CURRENCY_TYPE_JUSTICE_POINTS, sWorld->getIntConfig(CONFIG_CURRENCY_START_JUSTICE_POINTS)); @@ -535,7 +535,7 @@ bool Player::Create(ObjectGuid::LowType guidlow, WorldPackets::Character::Charac if (sWorld->getBoolConfig(CONFIG_START_ALL_EXPLORED)) { for (uint16 i=0; iSendPacket(packet.Write()); - uint32 curXP = GetUInt32Value(PLAYER_XP); - uint32 nextLvlXP = GetUInt32Value(PLAYER_NEXT_LEVEL_XP); + uint32 curXP = GetUInt32Value(ACTIVE_PLAYER_FIELD_XP); + uint32 nextLvlXP = GetUInt32Value(ACTIVE_PLAYER_FIELD_NEXT_LEVEL_XP); uint32 newXP = curXP + xp + bonus_xp; while (newXP >= nextLvlXP && level < sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) @@ -2380,7 +2380,7 @@ void Player::GiveXP(uint32 xp, Unit* victim, float group_rate) GiveLevel(level + 1); level = getLevel(); - nextLvlXP = GetUInt32Value(PLAYER_NEXT_LEVEL_XP); + nextLvlXP = GetUInt32Value(ACTIVE_PLAYER_FIELD_NEXT_LEVEL_XP); } SetXP(newXP); @@ -2425,7 +2425,7 @@ void Player::GiveLevel(uint8 level) GetSession()->SendPacket(packet.Write()); - SetUInt32Value(PLAYER_NEXT_LEVEL_XP, sObjectMgr->GetXPForLevel(level)); + SetUInt32Value(ACTIVE_PLAYER_FIELD_NEXT_LEVEL_XP, sObjectMgr->GetXPForLevel(level)); //update level, max level of skills m_Played_time[PLAYED_TIME_LEVEL] = 0; // Level Played Time reset @@ -2489,8 +2489,8 @@ void Player::GiveLevel(uint8 level) { ++m_grantableLevels; - if (!HasByteFlag(PLAYER_FIELD_BYTES, PLAYER_FIELD_BYTES_OFFSET_RAF_GRANTABLE_LEVEL, 0x01)) - SetByteFlag(PLAYER_FIELD_BYTES, PLAYER_FIELD_BYTES_OFFSET_RAF_GRANTABLE_LEVEL, 0x01); + if (!HasByteFlag(ACTIVE_PLAYER_FIELD_BYTES, PLAYER_FIELD_BYTES_OFFSET_RAF_GRANTABLE_LEVEL, 0x01)) + SetByteFlag(ACTIVE_PLAYER_FIELD_BYTES, PLAYER_FIELD_BYTES_OFFSET_RAF_GRANTABLE_LEVEL, 0x01); } } } @@ -2520,7 +2520,7 @@ void Player::InitTalentForLevel() RemoveTalent(talent); } - SetUInt32Value(PLAYER_FIELD_MAX_TALENT_TIERS, talentTiers); + SetUInt32Value(ACTIVE_PLAYER_FIELD_MAX_TALENT_TIERS, talentTiers); if (!GetSession()->PlayerLoading()) SendTalentsInfoData(); // update at client @@ -2537,8 +2537,8 @@ void Player::InitStatsForLevel(bool reapplyMods) PlayerLevelInfo info; sObjectMgr->GetPlayerLevelInfo(getRace(), getClass(), getLevel(), &info); - SetUInt32Value(PLAYER_FIELD_MAX_LEVEL, sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)); - SetUInt32Value(PLAYER_NEXT_LEVEL_XP, sObjectMgr->GetXPForLevel(getLevel())); + SetUInt32Value(ACTIVE_PLAYER_FIELD_MAX_LEVEL, sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)); + SetUInt32Value(ACTIVE_PLAYER_FIELD_NEXT_LEVEL_XP, sObjectMgr->GetXPForLevel(getLevel())); // reset before any aura state sources (health set/aura apply) SetUInt32Value(UNIT_FIELD_AURASTATE, 0); @@ -2568,26 +2568,26 @@ void Player::InitStatsForLevel(bool reapplyMods) //set create powers SetCreateMana(basemana); - SetArmor(int32(m_createStats[STAT_AGILITY]*2)); + SetArmor(int32(m_createStats[STAT_AGILITY]*2), 0); InitStatBuffMods(); //reset rating fields values - for (uint16 index = PLAYER_FIELD_COMBAT_RATING_1; index < PLAYER_FIELD_COMBAT_RATING_1 + MAX_COMBAT_RATING; ++index) - SetUInt32Value(index, 0); + for (uint16 index = 0; index < MAX_COMBAT_RATING; ++index) + SetUInt32Value(ACTIVE_PLAYER_FIELD_COMBAT_RATING + index, 0); - SetUInt32Value(PLAYER_FIELD_MOD_HEALING_DONE_POS, 0); - SetFloatValue(PLAYER_FIELD_MOD_HEALING_PCT, 1.0f); - SetFloatValue(PLAYER_FIELD_MOD_HEALING_DONE_PCT, 1.0f); - SetFloatValue(PLAYER_FIELD_MOD_PERIODIC_HEALING_DONE_PERCENT, 1.0f); + SetUInt32Value(ACTIVE_PLAYER_FIELD_MOD_HEALING_DONE_POS, 0); + SetFloatValue(ACTIVE_PLAYER_FIELD_MOD_HEALING_PCT, 1.0f); + SetFloatValue(ACTIVE_PLAYER_FIELD_MOD_HEALING_DONE_PCT, 1.0f); + SetFloatValue(ACTIVE_PLAYER_FIELD_MOD_PERIODIC_HEALING_DONE_PERCENT, 1.0f); for (uint8 i = SPELL_SCHOOL_NORMAL; i < MAX_SPELL_SCHOOL; ++i) { - SetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + i, 0); - SetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + i, 0); - SetFloatValue(PLAYER_FIELD_MOD_DAMAGE_DONE_PCT + i, 1.00f); + SetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + i, 0); + SetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + i, 0); + SetFloatValue(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_PCT + i, 1.00f); } - SetFloatValue(PLAYER_FIELD_MOD_SPELL_POWER_PCT, 1.0f); + SetFloatValue(ACTIVE_PLAYER_FIELD_MOD_SPELL_POWER_PCT, 1.0f); //reset attack power, damage and attack speed fields for (uint8 i = BASE_ATTACK; i < MAX_ATTACK; ++i) @@ -2601,8 +2601,8 @@ void Player::InitStatsForLevel(bool reapplyMods) SetFloatValue(UNIT_FIELD_MAXRANGEDDAMAGE, 0.0f); for (uint16 i = 0; i < 3; ++i) { - SetFloatValue(PLAYER_FIELD_WEAPON_DMG_MULTIPLIERS + i, 1.0f); - SetFloatValue(PLAYER_FIELD_WEAPON_ATK_SPEED_MULTIPLIERS + i, 1.0f); + SetFloatValue(ACTIVE_PLAYER_FIELD_WEAPON_DMG_MULTIPLIERS + i, 1.0f); + SetFloatValue(ACTIVE_PLAYER_FIELD_WEAPON_ATK_SPEED_MULTIPLIERS + i, 1.0f); } SetInt32Value(UNIT_FIELD_ATTACK_POWER, 0); @@ -2611,44 +2611,42 @@ void Player::InitStatsForLevel(bool reapplyMods) SetFloatValue(UNIT_FIELD_RANGED_ATTACK_POWER_MULTIPLIER, 0.0f); // Base crit values (will be recalculated in UpdateAllStats() at loading and in _ApplyAllStatBonuses() at reset - SetFloatValue(PLAYER_CRIT_PERCENTAGE, 0.0f); - SetFloatValue(PLAYER_OFFHAND_CRIT_PERCENTAGE, 0.0f); - SetFloatValue(PLAYER_RANGED_CRIT_PERCENTAGE, 0.0f); + SetFloatValue(ACTIVE_PLAYER_FIELD_CRIT_PERCENTAGE, 0.0f); + SetFloatValue(ACTIVE_PLAYER_FIELD_OFFHAND_CRIT_PERCENTAGE, 0.0f); + SetFloatValue(ACTIVE_PLAYER_FIELD_RANGED_CRIT_PERCENTAGE, 0.0f); // Init spell schools (will be recalculated in UpdateAllStats() at loading and in _ApplyAllStatBonuses() at reset - SetFloatValue(PLAYER_SPELL_CRIT_PERCENTAGE1, 0.0f); + SetFloatValue(ACTIVE_PLAYER_FIELD_SPELL_CRIT_PERCENTAGE1, 0.0f); - SetFloatValue(PLAYER_PARRY_PERCENTAGE, 0.0f); - SetFloatValue(PLAYER_BLOCK_PERCENTAGE, 0.0f); + SetFloatValue(ACTIVE_PLAYER_FIELD_PARRY_PERCENTAGE, 0.0f); + SetFloatValue(ACTIVE_PLAYER_FIELD_BLOCK_PERCENTAGE, 0.0f); // Static 30% damage blocked - SetUInt32Value(PLAYER_SHIELD_BLOCK, 30); + SetUInt32Value(ACTIVE_PLAYER_FIELD_SHIELD_BLOCK, 30); // Dodge percentage - SetFloatValue(PLAYER_DODGE_PERCENTAGE, 0.0f); + SetFloatValue(ACTIVE_PLAYER_FIELD_DODGE_PERCENTAGE, 0.0f); // set armor (resistance 0) to original value (create_agility*2) - SetArmor(int32(m_createStats[STAT_AGILITY]*2)); - SetResistanceBuffMods(SPELL_SCHOOL_NORMAL, true, 0.0f); - SetResistanceBuffMods(SPELL_SCHOOL_NORMAL, false, 0.0f); + SetArmor(int32(m_createStats[STAT_AGILITY]*2), 0); + SetBonusResistanceMod(SPELL_SCHOOL_NORMAL, 0); // set other resistance to original value (0) for (uint8 i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i) { SetResistance(SpellSchools(i), 0); - SetResistanceBuffMods(SpellSchools(i), true, 0.0f); - SetResistanceBuffMods(SpellSchools(i), false, 0.0f); + SetBonusResistanceMod(SpellSchools(i), 0); } - SetUInt32Value(PLAYER_FIELD_MOD_TARGET_RESISTANCE, 0); - SetUInt32Value(PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE, 0); + SetUInt32Value(ACTIVE_PLAYER_FIELD_MOD_TARGET_RESISTANCE, 0); + SetUInt32Value(ACTIVE_PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE, 0); for (uint8 i = SPELL_SCHOOL_NORMAL; i < MAX_SPELL_SCHOOL; ++i) { SetUInt32Value(UNIT_FIELD_POWER_COST_MODIFIER + i, 0); SetFloatValue(UNIT_FIELD_POWER_COST_MULTIPLIER + i, 0.0f); } // Reset no reagent cost field - for (uint8 i = 0; i < 3; ++i) - SetUInt32Value(PLAYER_NO_REAGENT_COST_1 + i, 0); + for (uint8 i = 0; i < 4; ++i) + SetUInt32Value(ACTIVE_PLAYER_FIELD_NO_REAGENT_COST + i, 0); // Init data for form but skip reapply item mods for form InitDataForForm(reapplyMods); @@ -2680,9 +2678,9 @@ void Player::InitStatsForLevel(bool reapplyMods) RemoveByteFlag(UNIT_FIELD_BYTES_2, UNIT_BYTES_2_OFFSET_PVP_FLAG, UNIT_BYTE2_FLAG_FFA_PVP | UNIT_BYTE2_FLAG_SANCTUARY); // restore if need some important flags - SetByteValue(PLAYER_FIELD_BYTES2, PLAYER_FIELD_BYTES_2_OFFSET_IGNORE_POWER_REGEN_PREDICTION_MASK, 0); - SetByteValue(PLAYER_FIELD_BYTES2, PLAYER_FIELD_BYTES_2_OFFSET_AURA_VISION, 0); - SetByteValue(PLAYER_FIELD_BYTES2, 3, 0); + SetByteValue(ACTIVE_PLAYER_FIELD_BYTES2, PLAYER_FIELD_BYTES_2_OFFSET_IGNORE_POWER_REGEN_PREDICTION_MASK, 0); + SetByteValue(ACTIVE_PLAYER_FIELD_BYTES2, PLAYER_FIELD_BYTES_2_OFFSET_AURA_VISION, 0); + SetByteValue(ACTIVE_PLAYER_FIELD_BYTES2, 3, 0); if (reapplyMods) // reapply stats values only on .reset stats (level) command _ApplyAllStatBonuses(); @@ -4299,7 +4297,7 @@ void Player::KillPlayer() //SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_IN_PVP); SetUInt32Value(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_NONE); - ApplyModFlag(PLAYER_FIELD_LOCAL_FLAGS, PLAYER_LOCAL_FLAG_RELEASE_TIMER, !sMapStore.LookupEntry(GetMapId())->Instanceable() && !HasAuraType(SPELL_AURA_PREVENT_RESURRECTION)); + ApplyModFlag(ACTIVE_PLAYER_FIELD_LOCAL_FLAGS, PLAYER_LOCAL_FLAG_RELEASE_TIMER, !sMapStore.LookupEntry(GetMapId())->Instanceable() && !HasAuraType(SPELL_AURA_PREVENT_RESURRECTION)); // 6 minutes until repop at graveyard m_deathTimer = 6 * MINUTE * IN_MILLISECONDS; @@ -4994,7 +4992,7 @@ float Player::GetRatingMultiplier(CombatRating cr) const float Player::GetRatingBonusValue(CombatRating cr) const { - float baseResult = float(GetUInt32Value(PLAYER_FIELD_COMBAT_RATING_1 + cr)) * GetRatingMultiplier(cr); + float baseResult = float(GetUInt32Value(ACTIVE_PLAYER_FIELD_COMBAT_RATING + cr)) * GetRatingMultiplier(cr); if (cr != CR_RESILIENCE_PLAYER_DAMAGE) return baseResult; return float(1.0f - pow(0.99f, baseResult)) * 100.0f; @@ -5006,9 +5004,9 @@ float Player::GetExpertiseDodgeOrParryReduction(WeaponAttackType attType) const switch (attType) { case BASE_ATTACK: - return baseExpertise + GetUInt32Value(PLAYER_EXPERTISE) / 4.0f; + return baseExpertise + GetUInt32Value(ACTIVE_PLAYER_FIELD_EXPERTISE) / 4.0f; case OFF_ATTACK: - return baseExpertise + GetUInt32Value(PLAYER_OFFHAND_EXPERTISE) / 4.0f; + return baseExpertise + GetUInt32Value(ACTIVE_PLAYER_FIELD_OFFHAND_EXPERTISE) / 4.0f; default: break; } @@ -5039,8 +5037,8 @@ void Player::UpdateRating(CombatRating cr) if (amount < 0) amount = 0; - uint32 oldRating = GetUInt32Value(PLAYER_FIELD_COMBAT_RATING_1 + cr); - SetUInt32Value(PLAYER_FIELD_COMBAT_RATING_1 + cr, uint32(amount)); + uint32 oldRating = GetUInt32Value(ACTIVE_PLAYER_FIELD_COMBAT_RATING + cr); + SetUInt32Value(ACTIVE_PLAYER_FIELD_COMBAT_RATING + cr, uint32(amount)); bool affectStats = CanModifyStats(); @@ -5188,8 +5186,8 @@ bool Player::UpdateSkill(uint32 skill_id, uint32 step) uint16 field = itr->second.pos / 2; uint8 offset = itr->second.pos & 1; // itr->second.pos % 2 - uint16 value = GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset); - uint16 max = GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset); + uint16 value = GetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset); + uint16 max = GetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset); if (!max || !value || value >= max) return false; @@ -5200,7 +5198,7 @@ bool Player::UpdateSkill(uint32 skill_id, uint32 step) if (new_value > max) new_value = max; - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset, new_value); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset, new_value); if (itr->second.uState != SKILL_NEW) itr->second.uState = SKILL_CHANGED; @@ -5346,8 +5344,8 @@ bool Player::UpdateSkillPro(uint16 skillId, int32 chance, uint32 step) uint16 field = itr->second.pos / 2; uint8 offset = itr->second.pos & 1; // itr->second.pos % 2 - uint16 value = GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset); - uint16 max = GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset); + uint16 value = GetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset); + uint16 max = GetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset); if (!max || !value || value >= max) return false; @@ -5363,7 +5361,7 @@ bool Player::UpdateSkillPro(uint16 skillId, int32 chance, uint32 step) if (new_value > max) new_value = max; - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset, new_value); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset, new_value); if (itr->second.uState != SKILL_NEW) itr->second.uState = SKILL_CHANGED; @@ -5390,7 +5388,7 @@ void Player::ModifySkillBonus(uint32 skillid, int32 val, bool talent) if (itr == mSkillStatus.end() || itr->second.uState == SKILL_DELETED) return; - uint16 field = itr->second.pos / 2 + (talent ? PLAYER_SKILL_LINEID + SKILL_PERM_BONUS_OFFSET : PLAYER_SKILL_LINEID + SKILL_TEMP_BONUS_OFFSET); + uint16 field = itr->second.pos / 2 + (talent ? ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_PERM_BONUS_OFFSET : ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_TEMP_BONUS_OFFSET); uint8 offset = itr->second.pos & 1; // itr->second.pos % 2 uint16 bonus = GetUInt16Value(field, offset); @@ -5419,13 +5417,13 @@ void Player::UpdateSkillsForLevel() { if (!IsWeaponSkill(rcEntry->SkillID)) { - uint16 max = GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset); + uint16 max = GetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset); /// update only level dependent max skill values if (max != 1) { - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset, maxSkill); - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset, maxSkill); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset, maxSkill); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset, maxSkill); if (itr->second.uState != SKILL_NEW) itr->second.uState = SKILL_CHANGED; } @@ -5433,7 +5431,7 @@ void Player::UpdateSkillsForLevel() } // Update level dependent skillline spells - LearnSkillRewardedSpells(rcEntry->SkillID, GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset)); + LearnSkillRewardedSpells(rcEntry->SkillID, GetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset)); } } @@ -5458,11 +5456,11 @@ void Player::UpdateSkillsToMaxSkillsForLevel() uint16 field = itr->second.pos / 2; uint8 offset = itr->second.pos & 1; // itr->second.pos % 2 - uint16 max = GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset); + uint16 max = GetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset); if (max > 1) { - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset, max); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset, max); if (itr->second.uState != SKILL_NEW) itr->second.uState = SKILL_CHANGED; @@ -5485,7 +5483,7 @@ void Player::SetSkill(uint16 id, uint16 step, uint16 newVal, uint16 maxVal) { uint16 field = itr->second.pos / 2; uint8 offset = itr->second.pos & 1; // itr->second.pos % 2 - currVal = GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset); + currVal = GetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset); if (newVal) { // if skill value is going down, update enchantments before setting the new value @@ -5493,10 +5491,10 @@ void Player::SetSkill(uint16 id, uint16 step, uint16 newVal, uint16 maxVal) UpdateSkillEnchantments(id, currVal, newVal); // update step - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_STEP_OFFSET + field, offset, step); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_STEP_OFFSET + field, offset, step); // update value - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset, newVal); - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset, maxVal); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset, newVal); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset, maxVal); if (itr->second.uState != SKILL_NEW) itr->second.uState = SKILL_CHANGED; @@ -5514,12 +5512,12 @@ void Player::SetSkill(uint16 id, uint16 step, uint16 newVal, uint16 maxVal) //remove enchantments needing this skill UpdateSkillEnchantments(id, currVal, 0); // clear skill fields - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_ID_OFFSET + field, offset, 0); - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_STEP_OFFSET + field, offset, 0); - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset, 0); - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset, 0); - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_TEMP_BONUS_OFFSET + field, offset, 0); - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_PERM_BONUS_OFFSET + field, offset, 0); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_ID_OFFSET + field, offset, 0); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_STEP_OFFSET + field, offset, 0); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset, 0); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset, 0); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_TEMP_BONUS_OFFSET + field, offset, 0); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_PERM_BONUS_OFFSET + field, offset, 0); // mark as deleted or simply remove from map if not saved yet if (itr->second.uState != SKILL_NEW) @@ -5534,10 +5532,10 @@ void Player::SetSkill(uint16 id, uint16 step, uint16 newVal, uint16 maxVal) RemoveSpell(sSpellMgr->GetFirstSpellInChain(pAbility->Spell)); // Clear profession lines - if (GetUInt32Value(PLAYER_PROFESSION_SKILL_LINE_1) == id) - SetUInt32Value(PLAYER_PROFESSION_SKILL_LINE_1, 0); - else if (GetUInt32Value(PLAYER_PROFESSION_SKILL_LINE_1 + 1) == id) - SetUInt32Value(PLAYER_PROFESSION_SKILL_LINE_1 + 1, 0); + if (GetUInt32Value(ACTIVE_PLAYER_FIELD_PROFESSION_SKILL_LINE) == id) + SetUInt32Value(ACTIVE_PLAYER_FIELD_PROFESSION_SKILL_LINE, 0); + else if (GetUInt32Value(ACTIVE_PLAYER_FIELD_PROFESSION_SKILL_LINE + 1) == id) + SetUInt32Value(ACTIVE_PLAYER_FIELD_PROFESSION_SKILL_LINE + 1, 0); } } else if (newVal) //add @@ -5548,7 +5546,7 @@ void Player::SetSkill(uint16 id, uint16 step, uint16 newVal, uint16 maxVal) uint16 field = i / 2; uint8 offset = i & 1; // i % 2 - if (!GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_ID_OFFSET + field, offset)) + if (!GetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_ID_OFFSET + field, offset)) { SkillLineEntry const* skillEntry = sSkillLineStore.LookupEntry(id); if (!skillEntry) @@ -5558,18 +5556,18 @@ void Player::SetSkill(uint16 id, uint16 step, uint16 newVal, uint16 maxVal) return; } - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_ID_OFFSET + field, offset, id); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_ID_OFFSET + field, offset, id); if (skillEntry->CategoryID == SKILL_CATEGORY_PROFESSION) { - if (!GetUInt32Value(PLAYER_PROFESSION_SKILL_LINE_1)) - SetUInt32Value(PLAYER_PROFESSION_SKILL_LINE_1, id); - else if (!GetUInt32Value(PLAYER_PROFESSION_SKILL_LINE_1 + 1)) - SetUInt32Value(PLAYER_PROFESSION_SKILL_LINE_1 + 1, id); + if (!GetUInt32Value(ACTIVE_PLAYER_FIELD_PROFESSION_SKILL_LINE)) + SetUInt32Value(ACTIVE_PLAYER_FIELD_PROFESSION_SKILL_LINE, id); + else if (!GetUInt32Value(ACTIVE_PLAYER_FIELD_PROFESSION_SKILL_LINE + 1)) + SetUInt32Value(ACTIVE_PLAYER_FIELD_PROFESSION_SKILL_LINE + 1, id); } - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_STEP_OFFSET + field, offset, step); - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset, newVal); - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset, maxVal); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_STEP_OFFSET + field, offset, step); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset, newVal); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset, maxVal); UpdateSkillEnchantments(id, currVal, newVal); UpdateCriteria(CRITERIA_TYPE_REACH_SKILL_LEVEL, id); @@ -5585,8 +5583,8 @@ void Player::SetSkill(uint16 id, uint16 step, uint16 newVal, uint16 maxVal) mSkillStatus.insert(SkillStatusMap::value_type(id, SkillStatusData(i, SKILL_NEW))); // apply skill bonuses - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_TEMP_BONUS_OFFSET + field, offset, 0); - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_PERM_BONUS_OFFSET + field, offset, 0); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_TEMP_BONUS_OFFSET + field, offset, 0); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_PERM_BONUS_OFFSET + field, offset, 0); // temporary bonuses AuraEffectList const& mModSkill = GetAuraEffectsByType(SPELL_AURA_MOD_SKILL); for (AuraEffectList::const_iterator j = mModSkill.begin(); j != mModSkill.end(); ++j) @@ -5629,7 +5627,7 @@ uint16 Player::GetSkillStep(uint16 skill) const if (itr == mSkillStatus.end() || itr->second.uState == SKILL_DELETED) return 0; - return GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_STEP_OFFSET + itr->second.pos / 2, itr->second.pos & 1); + return GetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_STEP_OFFSET + itr->second.pos / 2, itr->second.pos & 1); } uint16 Player::GetSkillValue(uint32 skill) const @@ -5644,9 +5642,9 @@ uint16 Player::GetSkillValue(uint32 skill) const uint16 field = itr->second.pos / 2; uint8 offset = itr->second.pos & 1; - int32 result = int32(GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset)); - result += int32(GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_TEMP_BONUS_OFFSET + field, offset)); - result += int32(GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_PERM_BONUS_OFFSET + field, offset)); + int32 result = int32(GetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset)); + result += int32(GetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_TEMP_BONUS_OFFSET + field, offset)); + result += int32(GetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_PERM_BONUS_OFFSET + field, offset)); return result < 0 ? 0 : result; } @@ -5662,9 +5660,9 @@ uint16 Player::GetMaxSkillValue(uint32 skill) const uint16 field = itr->second.pos / 2; uint8 offset = itr->second.pos & 1; - int32 result = int32(GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset)); - result += int32(GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_TEMP_BONUS_OFFSET + field, offset)); - result += int32(GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_PERM_BONUS_OFFSET + field, offset)); + int32 result = int32(GetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset)); + result += int32(GetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_TEMP_BONUS_OFFSET + field, offset)); + result += int32(GetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_PERM_BONUS_OFFSET + field, offset)); return result < 0 ? 0 : result; } @@ -5680,7 +5678,7 @@ uint16 Player::GetPureMaxSkillValue(uint32 skill) const uint16 field = itr->second.pos / 2; uint8 offset = itr->second.pos & 1; - return GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset); + return GetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset); } uint16 Player::GetBaseSkillValue(uint32 skill) const @@ -5695,8 +5693,8 @@ uint16 Player::GetBaseSkillValue(uint32 skill) const uint16 field = itr->second.pos / 2; uint8 offset = itr->second.pos & 1; - int32 result = int32(GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset)); - result += int32(GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_PERM_BONUS_OFFSET + field, offset)); + int32 result = int32(GetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset)); + result += int32(GetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_PERM_BONUS_OFFSET + field, offset)); return result < 0 ? 0 : result; } @@ -5712,7 +5710,7 @@ uint16 Player::GetPureSkillValue(uint32 skill) const uint16 field = itr->second.pos / 2; uint8 offset = itr->second.pos & 1; - return GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset); + return GetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset); } int16 Player::GetSkillPermBonusValue(uint32 skill) const @@ -5727,7 +5725,7 @@ int16 Player::GetSkillPermBonusValue(uint32 skill) const uint16 field = itr->second.pos / 2; uint8 offset = itr->second.pos & 1; - return GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_PERM_BONUS_OFFSET + field, offset); + return GetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_PERM_BONUS_OFFSET + field, offset); } int16 Player::GetSkillTempBonusValue(uint32 skill) const @@ -5742,7 +5740,7 @@ int16 Player::GetSkillTempBonusValue(uint32 skill) const uint16 field = itr->second.pos / 2; uint8 offset = itr->second.pos & 1; - return GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_TEMP_BONUS_OFFSET + field, offset); + return GetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_TEMP_BONUS_OFFSET + field, offset); } void Player::SendActionButtons(uint32 state) const @@ -5977,11 +5975,11 @@ void Player::CheckAreaExploreAndOutdoor() } uint32 val = (uint32)(1 << (areaEntry->AreaBit % 32)); - uint32 currFields = GetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset); + uint32 currFields = GetUInt32Value(ACTIVE_PLAYER_FIELD_EXPLORED_ZONES + offset); if (!(currFields & val)) { - SetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset, (uint32)(currFields | val)); + SetUInt32Value(ACTIVE_PLAYER_FIELD_EXPLORED_ZONES + offset, (uint32)(currFields | val)); UpdateCriteria(CRITERIA_TYPE_EXPLORE_AREA); @@ -6256,14 +6254,14 @@ void Player::UpdateHonorFields() if (m_lastHonorUpdateTime >= yesterday) { // this is the first update today, reset today's contribution - uint16 killsToday = GetUInt16Value(PLAYER_FIELD_KILLS, PLAYER_FIELD_KILLS_OFFSET_TODAY_KILLS); - SetUInt16Value(PLAYER_FIELD_KILLS, PLAYER_FIELD_KILLS_OFFSET_TODAY_KILLS, 0); - SetUInt16Value(PLAYER_FIELD_KILLS, PLAYER_FIELD_KILLS_OFFSET_YESTERDAY_KILLS, killsToday); + uint16 killsToday = GetUInt16Value(ACTIVE_PLAYER_FIELD_KILLS, PLAYER_FIELD_KILLS_OFFSET_TODAY_KILLS); + SetUInt16Value(ACTIVE_PLAYER_FIELD_KILLS, PLAYER_FIELD_KILLS_OFFSET_TODAY_KILLS, 0); + SetUInt16Value(ACTIVE_PLAYER_FIELD_KILLS, PLAYER_FIELD_KILLS_OFFSET_YESTERDAY_KILLS, killsToday); } else { // no honor/kills yesterday or today, reset - SetUInt32Value(PLAYER_FIELD_KILLS, 0); + SetUInt32Value(ACTIVE_PLAYER_FIELD_KILLS, 0); } } @@ -6347,9 +6345,9 @@ bool Player::RewardHonor(Unit* victim, uint32 groupsize, int32 honor, bool pvpto honor_f = std::ceil(Trinity::Honor::hk_honor_at_level_f(k_level) * (v_level - k_grey) / (k_level - k_grey)); // count the number of playerkills in one day - ApplyModUInt16Value(PLAYER_FIELD_KILLS, PLAYER_FIELD_KILLS_OFFSET_TODAY_KILLS, 1, true); + ApplyModUInt16Value(ACTIVE_PLAYER_FIELD_KILLS, PLAYER_FIELD_KILLS_OFFSET_TODAY_KILLS, 1, true); // and those in a lifetime - ApplyModUInt32Value(PLAYER_FIELD_LIFETIME_HONORABLE_KILLS, 1, true); + ApplyModUInt32Value(ACTIVE_PLAYER_FIELD_LIFETIME_HONORABLE_KILLS, 1, true); UpdateCriteria(CRITERIA_TYPE_EARN_HONORABLE_KILL); UpdateCriteria(CRITERIA_TYPE_HK_CLASS, victim->getClass()); UpdateCriteria(CRITERIA_TYPE_HK_RACE, victim->getRace()); @@ -6427,10 +6425,9 @@ bool Player::RewardHonor(Unit* victim, uint32 groupsize, int32 honor, bool pvpto return true; } -void Player::_InitHonorLevelOnLoadFromDB(uint32 honor, uint32 honorLevel, uint32 prestigeLevel) +void Player::_InitHonorLevelOnLoadFromDB(uint32 honor, uint32 honorLevel) { SetUInt32Value(PLAYER_FIELD_HONOR_LEVEL, honorLevel); - SetUInt32Value(PLAYER_FIELD_PRESTIGE, prestigeLevel); UpdateHonorNextLevel(); AddHonorXP(honor); @@ -6462,8 +6459,8 @@ void Player::RewardPlayerWithRewardPack(RewardPackEntry const* rewardPackEntry) void Player::AddHonorXP(uint32 xp) { - uint32 currentHonorXP = GetUInt32Value(PLAYER_FIELD_HONOR); - uint32 nextHonorLevelXP = GetUInt32Value(PLAYER_FIELD_HONOR_NEXT_LEVEL); + uint32 currentHonorXP = GetUInt32Value(ACTIVE_PLAYER_FIELD_HONOR); + uint32 nextHonorLevelXP = GetUInt32Value(ACTIVE_PLAYER_FIELD_HONOR_NEXT_LEVEL); uint32 newHonorXP = currentHonorXP + xp; uint32 honorLevel = GetHonorLevel(); @@ -6478,10 +6475,10 @@ void Player::AddHonorXP(uint32 xp) SetHonorLevel(honorLevel + 1); honorLevel = GetHonorLevel(); - nextHonorLevelXP = GetUInt32Value(PLAYER_FIELD_HONOR_NEXT_LEVEL); + nextHonorLevelXP = GetUInt32Value(ACTIVE_PLAYER_FIELD_HONOR_NEXT_LEVEL); } - SetUInt32Value(PLAYER_FIELD_HONOR, IsMaxHonorLevel() ? 0 : newHonorXP); + SetUInt32Value(ACTIVE_PLAYER_FIELD_HONOR, IsMaxHonorLevel() ? 0 : newHonorXP); } void Player::SetHonorLevel(uint8 level) @@ -6501,7 +6498,7 @@ void Player::UpdateHonorNextLevel() // 5500 at honor level 1 // no idea what between here // 8800 at honor level ~14 (never goes above 8800) - SetUInt32Value(PLAYER_FIELD_HONOR_NEXT_LEVEL, 8800); + SetUInt32Value(ACTIVE_PLAYER_FIELD_HONOR_NEXT_LEVEL, 8800); } void Player::_LoadCurrency(PreparedQueryResult result) @@ -6842,12 +6839,11 @@ uint32 Player::GetCurrencyTotalCap(CurrencyTypesEntry const* currency) const void Player::SetInGuild(ObjectGuid::LowType guildId) { if (guildId) - SetGuidValue(OBJECT_FIELD_DATA, ObjectGuid::Create(guildId)); + SetGuidValue(UNIT_FIELD_GUILD_GUID, ObjectGuid::Create(guildId)); else - SetGuidValue(OBJECT_FIELD_DATA, ObjectGuid::Empty); + SetGuidValue(UNIT_FIELD_GUILD_GUID, ObjectGuid::Empty); ApplyModFlag(PLAYER_FLAGS, PLAYER_FLAGS_GUILD_LEVEL_ENABLED, guildId != 0); - SetUInt16Value(OBJECT_FIELD_TYPE, 1, guildId != 0); } ObjectGuid::LowType Player::GetGuildIdFromDB(ObjectGuid guid) @@ -6872,7 +6868,7 @@ uint8 Player::GetRankFromDB(ObjectGuid guid) void Player::SetArenaTeamInfoField(uint8 slot, ArenaTeamInfoType type, uint32 value) { - SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (slot * ARENA_TEAM_END) + type, value); + SetUInt32Value(ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO + (slot * ARENA_TEAM_END) + type, value); } void Player::SetInArenaTeam(uint32 ArenaTeamId, uint8 slot, uint8 type) @@ -7461,6 +7457,9 @@ void Player::_ApplyItemBonuses(Item* item, uint8 slot, bool apply) case ITEM_MOD_MASTERY_RATING: ApplyRatingMod(CR_MASTERY, int32(val * combatRatingMultiplier), apply); break; + case ITEM_MOD_EXTRA_ARMOR: + HandleStatModifier(UNIT_MOD_ARMOR, TOTAL_VALUE, float(val), apply); + break; case ITEM_MOD_FIRE_RESISTANCE: HandleStatModifier(UNIT_MOD_RESISTANCE_FIRE, BASE_VALUE, float(val), apply); break; @@ -7542,29 +7541,7 @@ void Player::_ApplyItemBonuses(Item* item, uint8 slot, bool apply) } if (uint32 armor = item->GetArmor(this)) - { - UnitModifierType modType = TOTAL_VALUE; - if (proto->GetClass() == ITEM_CLASS_ARMOR) - { - switch (proto->GetSubClass()) - { - case ITEM_SUBCLASS_ARMOR_CLOTH: - case ITEM_SUBCLASS_ARMOR_LEATHER: - case ITEM_SUBCLASS_ARMOR_MAIL: - case ITEM_SUBCLASS_ARMOR_PLATE: - case ITEM_SUBCLASS_ARMOR_SHIELD: - modType = BASE_VALUE; - break; - } - } - - HandleStatModifier(UNIT_MOD_ARMOR, modType, float(armor), apply); - } - - /* - if (proto->GetArmorDamageModifier() > 0) - HandleStatModifier(UNIT_MOD_ARMOR, TOTAL_VALUE, float(proto->GetArmorDamageModifier()), apply); - */ + HandleStatModifier(UNIT_MOD_ARMOR, BASE_VALUE, float(armor), apply); WeaponAttackType attType = BASE_ATTACK; @@ -9934,7 +9911,7 @@ void Player::SetInventorySlotCount(uint8 slots) } } - SetByteValue(PLAYER_FIELD_BYTES2, PLAYER_FIELD_BYTES_2_OFFSET_NUM_BACKPACK_SLOTS, slots); + SetByteValue(ACTIVE_PLAYER_FIELD_BYTES2, PLAYER_FIELD_BYTES_2_OFFSET_NUM_BACKPACK_SLOTS, slots); } bool Player::HasItemCount(uint32 item, uint32 count, bool inBankAlso) const @@ -11828,7 +11805,7 @@ Item* Player::_StoreItem(uint16 pos, Item* pItem, uint32 count, bool clone, bool if (!pBag) { m_items[slot] = pItem; - SetGuidValue(PLAYER_FIELD_INV_SLOT_HEAD + (slot * 4), pItem->GetGUID()); + SetGuidValue(ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD + (slot * 4), pItem->GetGUID()); pItem->SetGuidValue(ITEM_FIELD_CONTAINED, GetGUID()); pItem->SetOwnerGUID(GetGUID()); @@ -12175,7 +12152,7 @@ void Player::VisualizeItem(uint8 slot, Item* pItem) GetName().c_str(), GetGUID().ToString().c_str(), slot, pItem->GetEntry()); m_items[slot] = pItem; - SetGuidValue(PLAYER_FIELD_INV_SLOT_HEAD + (slot * 4), pItem->GetGUID()); + SetGuidValue(ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD + (slot * 4), pItem->GetGUID()); pItem->SetGuidValue(ITEM_FIELD_CONTAINED, GetGUID()); pItem->SetOwnerGUID(GetGUID()); pItem->SetSlot(slot); @@ -12255,7 +12232,7 @@ void Player::RemoveItem(uint8 bag, uint8 slot, bool update) } m_items[slot] = nullptr; - SetGuidValue(PLAYER_FIELD_INV_SLOT_HEAD + (slot * 4), ObjectGuid::Empty); + SetGuidValue(ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD + (slot * 4), ObjectGuid::Empty); if (slot < EQUIPMENT_SLOT_END) { @@ -12357,7 +12334,7 @@ void Player::DestroyItem(uint8 bag, uint8 slot, bool update) if (bag == INVENTORY_SLOT_BAG_0) { - SetGuidValue(PLAYER_FIELD_INV_SLOT_HEAD + (slot * 4), ObjectGuid::Empty); + SetGuidValue(ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD + (slot * 4), ObjectGuid::Empty); // equipment and equipped bags can have applied bonuses if (slot < INVENTORY_SLOT_BAG_END) @@ -13326,7 +13303,7 @@ void Player::AddItemToBuyBackSlot(Item* pItem) // if current back slot non-empty search oldest or free if (m_items[slot]) { - uint32 oldest_time = GetUInt32Value(PLAYER_FIELD_BUYBACK_TIMESTAMP_1); + uint32 oldest_time = GetUInt32Value(ACTIVE_PLAYER_FIELD_BUYBACK_TIMESTAMP); uint32 oldest_slot = BUYBACK_SLOT_START; for (uint32 i = BUYBACK_SLOT_START+1; i < BUYBACK_SLOT_END; ++i) @@ -13338,7 +13315,7 @@ void Player::AddItemToBuyBackSlot(Item* pItem) break; } - uint32 i_time = GetUInt32Value(PLAYER_FIELD_BUYBACK_TIMESTAMP_1 + i - BUYBACK_SLOT_START); + uint32 i_time = GetUInt32Value(ACTIVE_PLAYER_FIELD_BUYBACK_TIMESTAMP + i - BUYBACK_SLOT_START); if (oldest_time > i_time) { @@ -13360,13 +13337,13 @@ void Player::AddItemToBuyBackSlot(Item* pItem) uint32 etime = uint32(base - m_logintime + (30 * 3600)); uint32 eslot = slot - BUYBACK_SLOT_START; - SetGuidValue(PLAYER_FIELD_INV_SLOT_HEAD + (slot * 4), pItem->GetGUID()); + SetGuidValue(ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD + (slot * 4), pItem->GetGUID()); if (ItemTemplate const* proto = pItem->GetTemplate()) - SetUInt32Value(PLAYER_FIELD_BUYBACK_PRICE_1 + eslot, proto->GetSellPrice() * pItem->GetCount()); + SetUInt32Value(ACTIVE_PLAYER_FIELD_BUYBACK_PRICE + eslot, proto->GetSellPrice() * pItem->GetCount()); else - SetUInt32Value(PLAYER_FIELD_BUYBACK_PRICE_1 + eslot, 0); + SetUInt32Value(ACTIVE_PLAYER_FIELD_BUYBACK_PRICE + eslot, 0); - SetUInt32Value(PLAYER_FIELD_BUYBACK_TIMESTAMP_1 + eslot, (uint32)etime); + SetUInt32Value(ACTIVE_PLAYER_FIELD_BUYBACK_TIMESTAMP + eslot, (uint32)etime); // move to next (for non filled list is move most optimized choice) if (m_currentBuybackSlot < BUYBACK_SLOT_END - 1) @@ -13400,9 +13377,9 @@ void Player::RemoveItemFromBuyBackSlot(uint32 slot, bool del) m_items[slot] = nullptr; uint32 eslot = slot - BUYBACK_SLOT_START; - SetGuidValue(PLAYER_FIELD_INV_SLOT_HEAD + (slot * 4), ObjectGuid::Empty); - SetUInt32Value(PLAYER_FIELD_BUYBACK_PRICE_1 + eslot, 0); - SetUInt32Value(PLAYER_FIELD_BUYBACK_TIMESTAMP_1 + eslot, 0); + SetGuidValue(ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD + (slot * 4), ObjectGuid::Empty); + SetUInt32Value(ACTIVE_PLAYER_FIELD_BUYBACK_PRICE + eslot, 0); + SetUInt32Value(ACTIVE_PLAYER_FIELD_BUYBACK_TIMESTAMP + eslot, 0); // if current backslot is filled set to now free slot if (m_items[m_currentBuybackSlot]) @@ -15984,7 +15961,7 @@ bool Player::SatisfyQuestDay(Quest const* qInfo, bool /*msg*/) const return true; } - std::vector const& dailies = GetDynamicValues(PLAYER_DYNAMIC_FIELD_DAILY_QUESTS); + std::vector const& dailies = GetDynamicValues(ACTIVE_PLAYER_DYNAMIC_FIELD_DAILY_QUESTS); for (uint32 dailyQuestId : dailies) if (dailyQuestId == qInfo->GetQuestId()) return false; @@ -16418,7 +16395,7 @@ void Player::SetQuestCompletedBit(uint32 questBit, bool completed) if (fieldOffset >= QUESTS_COMPLETED_BITS_SIZE) return; - ApplyModFlag(PLAYER_FIELD_QUEST_COMPLETED + ((questBit - 1) >> 5), 1 << ((questBit - 1) & 31), completed); + ApplyModFlag(ACTIVE_PLAYER_FIELD_QUEST_COMPLETED + ((questBit - 1) >> 5), 1 << ((questBit - 1) & 31), completed); } void Player::AreaExploredOrEventHappens(uint32 questId) @@ -17322,7 +17299,7 @@ void Player::_LoadDeclinedNames(PreparedQueryResult result) void Player::_LoadArenaTeamInfo(PreparedQueryResult result) { // arenateamid, played_week, played_season, personal_rating - memset((void*)&m_uint32Values[PLAYER_FIELD_ARENA_TEAM_INFO_1_1], 0, sizeof(uint32) * MAX_ARENA_SLOT * ARENA_TEAM_END); + memset((void*)&m_uint32Values[ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO], 0, sizeof(uint32) * MAX_ARENA_SLOT * ARENA_TEAM_END); uint16 personalRatingCache[] = {0, 0, 0}; @@ -17609,8 +17586,8 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder) SetUInt32Value(UNIT_FIELD_LEVEL, fields[6].GetUInt8()); SetXP(fields[7].GetUInt32()); - _LoadIntoDataField(fields[66].GetString(), PLAYER_EXPLORED_ZONES_1, PLAYER_EXPLORED_ZONES_SIZE); - _LoadIntoDataField(fields[67].GetString(), PLAYER__FIELD_KNOWN_TITLES, KNOWN_TITLES_SIZE * 2); + _LoadIntoDataField(fields[66].GetString(), ACTIVE_PLAYER_FIELD_EXPLORED_ZONES, PLAYER_EXPLORED_ZONES_SIZE); + _LoadIntoDataField(fields[67].GetString(), ACTIVE_PLAYER_FIELD_KNOWN_TITLES, KNOWN_TITLES_SIZE * 2); SetObjectScale(1.0f); SetFloatValue(UNIT_FIELD_HOVERHEIGHT, 1.0f); @@ -17642,7 +17619,7 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder) SetByteValue(PLAYER_BYTES_3, PLAYER_BYTES_3_OFFSET_INEBRIATION, fields[55].GetUInt8()); SetUInt32Value(PLAYER_FLAGS, fields[20].GetUInt32()); SetUInt32Value(PLAYER_FLAGS_EX, fields[21].GetUInt32()); - SetInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX, fields[54].GetUInt32()); + SetInt32Value(ACTIVE_PLAYER_FIELD_WATCHED_FACTION_INDEX, fields[54].GetUInt32()); if (!ValidateAppearance( fields[3].GetUInt8(), // race @@ -17660,7 +17637,7 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder) } // set which actionbars the client has active - DO NOT REMOVE EVER AGAIN (can be changed though, if it does change fieldwise) - SetByteValue(PLAYER_FIELD_BYTES, PLAYER_FIELD_BYTES_OFFSET_ACTION_BAR_TOGGLES, fields[68].GetUInt8()); + SetByteValue(ACTIVE_PLAYER_FIELD_BYTES, PLAYER_FIELD_BYTES_OFFSET_ACTION_BAR_TOGGLES, fields[68].GetUInt8()); m_fishingSteps = fields[72].GetUInt8(); @@ -17669,7 +17646,7 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder) // cleanup inventory related item value fields (it will be filled correctly in _LoadInventory) for (uint8 slot = EQUIPMENT_SLOT_START; slot < EQUIPMENT_SLOT_END; ++slot) { - SetGuidValue(PLAYER_FIELD_INV_SLOT_HEAD + (slot * 4), ObjectGuid::Empty); + SetGuidValue(ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD + (slot * 4), ObjectGuid::Empty); SetVisibleItemSlot(slot, nullptr); delete m_items[slot]; @@ -17726,9 +17703,9 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder) } _LoadCurrency(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_CURRENCY)); - SetUInt32Value(PLAYER_FIELD_LIFETIME_HONORABLE_KILLS, fields[50].GetUInt32()); - SetUInt16Value(PLAYER_FIELD_KILLS, PLAYER_FIELD_KILLS_OFFSET_TODAY_KILLS, fields[51].GetUInt16()); - SetUInt16Value(PLAYER_FIELD_KILLS, PLAYER_FIELD_KILLS_OFFSET_YESTERDAY_KILLS, fields[52].GetUInt16()); + SetUInt32Value(ACTIVE_PLAYER_FIELD_LIFETIME_HONORABLE_KILLS, fields[50].GetUInt32()); + SetUInt16Value(ACTIVE_PLAYER_FIELD_KILLS, PLAYER_FIELD_KILLS_OFFSET_TODAY_KILLS, fields[51].GetUInt16()); + SetUInt16Value(ACTIVE_PLAYER_FIELD_KILLS, PLAYER_FIELD_KILLS_OFFSET_YESTERDAY_KILLS, fields[52].GetUInt16()); _LoadBoundInstances(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_BOUND_INSTANCES)); _LoadInstanceTimeRestrictions(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_INSTANCE_LOCK_TIMES)); @@ -18058,14 +18035,14 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder) SetGuidValue(UNIT_FIELD_CHARMEDBY, ObjectGuid::Empty); SetGuidValue(UNIT_FIELD_CHARM, ObjectGuid::Empty); SetGuidValue(UNIT_FIELD_SUMMON, ObjectGuid::Empty); - SetGuidValue(PLAYER_FARSIGHT, ObjectGuid::Empty); + SetGuidValue(ACTIVE_PLAYER_FIELD_FARSIGHT, ObjectGuid::Empty); SetCreatorGUID(ObjectGuid::Empty); RemoveFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FORCE_MOVEMENT); // reset some aura modifiers before aura apply - SetUInt32Value(PLAYER_TRACK_CREATURES, 0); - SetUInt32Value(PLAYER_TRACK_RESOURCES, 0); + SetUInt32Value(ACTIVE_PLAYER_FIELD_TRACK_CREATURES, 0); + SetUInt32Value(ACTIVE_PLAYER_FIELD_TRACK_RESOURCES, 0); // make sure the unit is considered out of combat for proper loading ClearInCombat(); @@ -18267,7 +18244,7 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder) SetFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_REFER_A_FRIEND); if (m_grantableLevels > 0) - SetByteValue(PLAYER_FIELD_BYTES, PLAYER_FIELD_BYTES_OFFSET_RAF_GRANTABLE_LEVEL, 0x01); + SetByteValue(ACTIVE_PLAYER_FIELD_BYTES, PLAYER_FIELD_BYTES_OFFSET_RAF_GRANTABLE_LEVEL, 0x01); _LoadDeclinedNames(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_DECLINED_NAMES)); @@ -18284,9 +18261,9 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder) holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_GARRISON_FOLLOWER_ABILITIES))) _garrison = std::move(garrison); - _InitHonorLevelOnLoadFromDB(fields[73].GetUInt32(), fields[74].GetUInt32(), fields[75].GetUInt32()); + _InitHonorLevelOnLoadFromDB(fields[73].GetUInt32(), fields[74].GetUInt32()); - _restMgr->LoadRestBonus(REST_TYPE_HONOR, PlayerRestState(fields[76].GetUInt8()), fields[77].GetFloat()); + _restMgr->LoadRestBonus(REST_TYPE_HONOR, PlayerRestState(fields[75].GetUInt8()), fields[76].GetFloat()); if (time_diff > 0) { //speed collect rest bonus in offline, in logout, far from tavern, city (section/in hour) @@ -18527,7 +18504,7 @@ void Player::LoadCorpse(PreparedQueryResult result) { Field* fields = result->Fetch(); _corpseLocation.WorldRelocate(fields[0].GetUInt16(), fields[1].GetFloat(), fields[2].GetFloat(), fields[3].GetFloat(), fields[4].GetFloat()); - ApplyModFlag(PLAYER_FIELD_LOCAL_FLAGS, PLAYER_LOCAL_FLAG_RELEASE_TIMER, !sMapStore.LookupEntry(_corpseLocation.GetMapId())->Instanceable()); + ApplyModFlag(ACTIVE_PLAYER_FIELD_LOCAL_FLAGS, PLAYER_LOCAL_FLAG_RELEASE_TIMER, !sMapStore.LookupEntry(_corpseLocation.GetMapId())->Instanceable()); } else ResurrectPlayer(0.5f); @@ -19252,7 +19229,7 @@ void Player::_LoadDailyQuestStatus(PreparedQueryResult result) if (!quest) continue; - AddDynamicValue(PLAYER_DYNAMIC_FIELD_DAILY_QUESTS, quest_id); + AddDynamicValue(ACTIVE_PLAYER_DYNAMIC_FIELD_DAILY_QUESTS, quest_id); if (uint32 questBit = sDB2Manager.GetQuestUniqueBitFlag(quest_id)) SetQuestCompletedBit(questBit, true); @@ -19930,7 +19907,7 @@ void Player::SaveToDB(bool create /*=false*/) stmt->setUInt8(index++, getClass()); stmt->setUInt8(index++, GetByteValue(PLAYER_BYTES_3, PLAYER_BYTES_3_OFFSET_GENDER)); // save gender from PLAYER_BYTES_3, UNIT_BYTES_0 changes with every transform effect stmt->setUInt8(index++, getLevel()); - stmt->setUInt32(index++, GetUInt32Value(PLAYER_XP)); + stmt->setUInt32(index++, GetUInt32Value(ACTIVE_PLAYER_FIELD_XP)); stmt->setUInt64(index++, GetMoney()); stmt->setUInt8(index++, GetByteValue(PLAYER_BYTES, PLAYER_BYTES_OFFSET_SKIN_ID)); stmt->setUInt8(index++, GetByteValue(PLAYER_BYTES, PLAYER_BYTES_OFFSET_FACE_ID)); @@ -19941,7 +19918,7 @@ void Player::SaveToDB(bool create /*=false*/) stmt->setUInt8(index++, GetByteValue(PLAYER_BYTES_2, PLAYER_BYTES_2_OFFSET_CUSTOM_DISPLAY_OPTION + i)); stmt->setUInt8(index++, GetInventorySlotCount()); stmt->setUInt8(index++, GetBankBagSlotCount()); - stmt->setUInt8(index++, uint8(GetUInt32Value(PLAYER_FIELD_REST_INFO + REST_STATE_XP))); + stmt->setUInt8(index++, uint8(GetUInt32Value(ACTIVE_PLAYER_FIELD_REST_INFO + REST_STATE_XP))); stmt->setUInt32(index++, GetUInt32Value(PLAYER_FLAGS)); stmt->setUInt32(index++, GetUInt32Value(PLAYER_FLAGS_EX)); stmt->setUInt16(index++, (uint16)GetMapId()); @@ -19986,11 +19963,11 @@ void Player::SaveToDB(bool create /*=false*/) ss << m_taxi.SaveTaxiDestinationsToString(); stmt->setString(index++, ss.str()); - stmt->setUInt32(index++, GetUInt32Value(PLAYER_FIELD_LIFETIME_HONORABLE_KILLS)); - stmt->setUInt16(index++, GetUInt16Value(PLAYER_FIELD_KILLS, PLAYER_FIELD_KILLS_OFFSET_TODAY_KILLS)); - stmt->setUInt16(index++, GetUInt16Value(PLAYER_FIELD_KILLS, PLAYER_FIELD_KILLS_OFFSET_YESTERDAY_KILLS)); + stmt->setUInt32(index++, GetUInt32Value(ACTIVE_PLAYER_FIELD_LIFETIME_HONORABLE_KILLS)); + stmt->setUInt16(index++, GetUInt16Value(ACTIVE_PLAYER_FIELD_KILLS, PLAYER_FIELD_KILLS_OFFSET_TODAY_KILLS)); + stmt->setUInt16(index++, GetUInt16Value(ACTIVE_PLAYER_FIELD_KILLS, PLAYER_FIELD_KILLS_OFFSET_YESTERDAY_KILLS)); stmt->setUInt32(index++, GetUInt32Value(PLAYER_CHOSEN_TITLE)); - stmt->setUInt32(index++, GetUInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX)); + stmt->setUInt32(index++, GetUInt32Value(ACTIVE_PLAYER_FIELD_WATCHED_FACTION_INDEX)); stmt->setUInt8(index++, GetDrunkValue()); stmt->setUInt32(index++, GetHealth()); @@ -20016,7 +19993,7 @@ void Player::SaveToDB(bool create /*=false*/) ss.str(""); for (uint32 i = 0; i < PLAYER_EXPLORED_ZONES_SIZE; ++i) - ss << GetUInt32Value(PLAYER_EXPLORED_ZONES_1 + i) << ' '; + ss << GetUInt32Value(ACTIVE_PLAYER_FIELD_EXPLORED_ZONES + i) << ' '; stmt->setString(index++, ss.str()); ss.str(""); @@ -20041,10 +20018,10 @@ void Player::SaveToDB(bool create /*=false*/) ss.str(""); for (uint32 i = 0; i < KNOWN_TITLES_SIZE * 2; ++i) - ss << GetUInt32Value(PLAYER__FIELD_KNOWN_TITLES + i) << ' '; + ss << GetUInt32Value(ACTIVE_PLAYER_FIELD_KNOWN_TITLES + i) << ' '; stmt->setString(index++, ss.str()); - stmt->setUInt8(index++, GetByteValue(PLAYER_FIELD_BYTES, PLAYER_FIELD_BYTES_OFFSET_ACTION_BAR_TOGGLES)); + stmt->setUInt8(index++, GetByteValue(ACTIVE_PLAYER_FIELD_BYTES, PLAYER_FIELD_BYTES_OFFSET_ACTION_BAR_TOGGLES)); stmt->setUInt32(index++, m_grantableLevels); stmt->setUInt32(index++, realm.Build); } @@ -20057,7 +20034,7 @@ void Player::SaveToDB(bool create /*=false*/) stmt->setUInt8(index++, getClass()); stmt->setUInt8(index++, GetByteValue(PLAYER_BYTES_3, PLAYER_BYTES_3_OFFSET_GENDER)); // save gender from PLAYER_BYTES_3, UNIT_BYTES_0 changes with every transform effect stmt->setUInt8(index++, getLevel()); - stmt->setUInt32(index++, GetUInt32Value(PLAYER_XP)); + stmt->setUInt32(index++, GetUInt32Value(ACTIVE_PLAYER_FIELD_XP)); stmt->setUInt64(index++, GetMoney()); stmt->setUInt8(index++, GetByteValue(PLAYER_BYTES, PLAYER_BYTES_OFFSET_SKIN_ID)); stmt->setUInt8(index++, GetByteValue(PLAYER_BYTES, PLAYER_BYTES_OFFSET_FACE_ID)); @@ -20068,7 +20045,7 @@ void Player::SaveToDB(bool create /*=false*/) stmt->setUInt8(index++, GetByteValue(PLAYER_BYTES_2, PLAYER_BYTES_2_OFFSET_CUSTOM_DISPLAY_OPTION + i)); stmt->setUInt8(index++, GetInventorySlotCount()); stmt->setUInt8(index++, GetBankBagSlotCount()); - stmt->setUInt8(index++, uint8(GetUInt32Value(PLAYER_FIELD_REST_INFO + REST_STATE_XP))); + stmt->setUInt8(index++, uint8(GetUInt32Value(ACTIVE_PLAYER_FIELD_REST_INFO + REST_STATE_XP))); stmt->setUInt32(index++, GetUInt32Value(PLAYER_FLAGS)); stmt->setUInt32(index++, GetUInt32Value(PLAYER_FLAGS_EX)); @@ -20130,11 +20107,11 @@ void Player::SaveToDB(bool create /*=false*/) ss << m_taxi.SaveTaxiDestinationsToString(); stmt->setString(index++, ss.str()); - stmt->setUInt32(index++, GetUInt32Value(PLAYER_FIELD_LIFETIME_HONORABLE_KILLS)); - stmt->setUInt16(index++, GetUInt16Value(PLAYER_FIELD_KILLS, PLAYER_FIELD_KILLS_OFFSET_TODAY_KILLS)); - stmt->setUInt16(index++, GetUInt16Value(PLAYER_FIELD_KILLS, PLAYER_FIELD_KILLS_OFFSET_YESTERDAY_KILLS)); + stmt->setUInt32(index++, GetUInt32Value(ACTIVE_PLAYER_FIELD_LIFETIME_HONORABLE_KILLS)); + stmt->setUInt16(index++, GetUInt16Value(ACTIVE_PLAYER_FIELD_KILLS, PLAYER_FIELD_KILLS_OFFSET_TODAY_KILLS)); + stmt->setUInt16(index++, GetUInt16Value(ACTIVE_PLAYER_FIELD_KILLS, PLAYER_FIELD_KILLS_OFFSET_YESTERDAY_KILLS)); stmt->setUInt32(index++, GetUInt32Value(PLAYER_CHOSEN_TITLE)); - stmt->setUInt32(index++, GetUInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX)); + stmt->setUInt32(index++, GetUInt32Value(ACTIVE_PLAYER_FIELD_WATCHED_FACTION_INDEX)); stmt->setUInt8(index++, GetDrunkValue()); stmt->setUInt32(index++, GetHealth()); @@ -20160,7 +20137,7 @@ void Player::SaveToDB(bool create /*=false*/) ss.str(""); for (uint32 i = 0; i < PLAYER_EXPLORED_ZONES_SIZE; ++i) - ss << GetUInt32Value(PLAYER_EXPLORED_ZONES_1 + i) << ' '; + ss << GetUInt32Value(ACTIVE_PLAYER_FIELD_EXPLORED_ZONES + i) << ' '; stmt->setString(index++, ss.str()); ss.str(""); @@ -20185,17 +20162,16 @@ void Player::SaveToDB(bool create /*=false*/) ss.str(""); for (uint32 i = 0; i < KNOWN_TITLES_SIZE*2; ++i) - ss << GetUInt32Value(PLAYER__FIELD_KNOWN_TITLES + i) << ' '; + ss << GetUInt32Value(ACTIVE_PLAYER_FIELD_KNOWN_TITLES + i) << ' '; stmt->setString(index++, ss.str()); - stmt->setUInt8(index++, GetByteValue(PLAYER_FIELD_BYTES, PLAYER_FIELD_BYTES_OFFSET_ACTION_BAR_TOGGLES)); + stmt->setUInt8(index++, GetByteValue(ACTIVE_PLAYER_FIELD_BYTES, PLAYER_FIELD_BYTES_OFFSET_ACTION_BAR_TOGGLES)); stmt->setUInt32(index++, m_grantableLevels); stmt->setUInt8(index++, IsInWorld() && !GetSession()->PlayerLogout() ? 1 : 0); - stmt->setUInt32(index++, GetUInt32Value(PLAYER_FIELD_HONOR)); + stmt->setUInt32(index++, GetUInt32Value(ACTIVE_PLAYER_FIELD_HONOR)); stmt->setUInt32(index++, GetHonorLevel()); - stmt->setUInt32(index++, GetPrestigeLevel()); - stmt->setUInt8(index++, uint8(GetUInt32Value(PLAYER_FIELD_REST_INFO + REST_STATE_HONOR))); + stmt->setUInt8(index++, uint8(GetUInt32Value(ACTIVE_PLAYER_FIELD_REST_INFO + REST_STATE_HONOR))); stmt->setFloat(index++, finiteAlways(_restMgr->GetRestBonus(REST_TYPE_HONOR))); stmt->setUInt32(index++, realm.Build); @@ -20766,7 +20742,7 @@ void Player::_SaveDailyQuestStatus(SQLTransaction& trans) stmt->setUInt64(0, GetGUID().GetCounter()); trans->Append(stmt); - std::vector const& dailies = GetDynamicValues(PLAYER_DYNAMIC_FIELD_DAILY_QUESTS); + std::vector const& dailies = GetDynamicValues(ACTIVE_PLAYER_DYNAMIC_FIELD_DAILY_QUESTS); for (uint32 questId : dailies) { stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_CHARACTER_QUESTSTATUS_DAILY); @@ -20890,8 +20866,8 @@ void Player::_SaveSkills(SQLTransaction& trans) uint16 field = itr->second.pos / 2; uint8 offset = itr->second.pos & 1; - uint16 value = GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset); - uint16 max = GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset); + uint16 value = GetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset); + uint16 max = GetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset); switch (itr->second.uState) { @@ -20985,18 +20961,18 @@ void Player::_SaveStats(SQLTransaction& trans) const stmt->setUInt32(index++, GetStat(Stats(i))); for (int i = 0; i < MAX_SPELL_SCHOOL; ++i) - stmt->setUInt32(index++, GetResistance(SpellSchools(i))); - - stmt->setFloat(index++, GetFloatValue(PLAYER_BLOCK_PERCENTAGE)); - stmt->setFloat(index++, GetFloatValue(PLAYER_DODGE_PERCENTAGE)); - stmt->setFloat(index++, GetFloatValue(PLAYER_PARRY_PERCENTAGE)); - stmt->setFloat(index++, GetFloatValue(PLAYER_CRIT_PERCENTAGE)); - stmt->setFloat(index++, GetFloatValue(PLAYER_RANGED_CRIT_PERCENTAGE)); - stmt->setFloat(index++, GetFloatValue(PLAYER_SPELL_CRIT_PERCENTAGE1)); + stmt->setUInt32(index++, GetResistance(SpellSchools(i)) + GetBonusResistanceMod(SpellSchools(i))); + + stmt->setFloat(index++, GetFloatValue(ACTIVE_PLAYER_FIELD_BLOCK_PERCENTAGE)); + stmt->setFloat(index++, GetFloatValue(ACTIVE_PLAYER_FIELD_DODGE_PERCENTAGE)); + stmt->setFloat(index++, GetFloatValue(ACTIVE_PLAYER_FIELD_PARRY_PERCENTAGE)); + stmt->setFloat(index++, GetFloatValue(ACTIVE_PLAYER_FIELD_CRIT_PERCENTAGE)); + stmt->setFloat(index++, GetFloatValue(ACTIVE_PLAYER_FIELD_RANGED_CRIT_PERCENTAGE)); + stmt->setFloat(index++, GetFloatValue(ACTIVE_PLAYER_FIELD_SPELL_CRIT_PERCENTAGE1)); stmt->setUInt32(index++, GetUInt32Value(UNIT_FIELD_ATTACK_POWER)); stmt->setUInt32(index++, GetUInt32Value(UNIT_FIELD_RANGED_ATTACK_POWER)); stmt->setUInt32(index++, GetBaseSpellPowerBonus()); - stmt->setUInt32(index, GetUInt32Value(PLAYER_FIELD_COMBAT_RATING_1 + CR_RESILIENCE_PLAYER_DAMAGE)); + stmt->setUInt32(index, GetUInt32Value(ACTIVE_PLAYER_FIELD_COMBAT_RATING + CR_RESILIENCE_PLAYER_DAMAGE)); trans->Append(stmt); } @@ -21010,10 +20986,10 @@ void Player::outDebugValues() const TC_LOG_DEBUG("entities.unit", "AGILITY is: \t\t%f\t\tSTRENGTH is: \t\t%f", GetStat(STAT_AGILITY), GetStat(STAT_STRENGTH)); TC_LOG_DEBUG("entities.unit", "INTELLECT is: \t\t%f", GetStat(STAT_INTELLECT)); TC_LOG_DEBUG("entities.unit", "STAMINA is: \t\t%f", GetStat(STAT_STAMINA)); - TC_LOG_DEBUG("entities.unit", "Armor is: \t\t%u\t\tBlock is: \t\t%f", GetArmor(), GetFloatValue(PLAYER_BLOCK_PERCENTAGE)); - TC_LOG_DEBUG("entities.unit", "HolyRes is: \t\t%u\t\tFireRes is: \t\t%u", GetResistance(SPELL_SCHOOL_HOLY), GetResistance(SPELL_SCHOOL_FIRE)); - TC_LOG_DEBUG("entities.unit", "NatureRes is: \t\t%u\t\tFrostRes is: \t\t%u", GetResistance(SPELL_SCHOOL_NATURE), GetResistance(SPELL_SCHOOL_FROST)); - TC_LOG_DEBUG("entities.unit", "ShadowRes is: \t\t%u\t\tArcaneRes is: \t\t%u", GetResistance(SPELL_SCHOOL_SHADOW), GetResistance(SPELL_SCHOOL_ARCANE)); + TC_LOG_DEBUG("entities.unit", "Armor is: \t\t%u\t\tBlock is: \t\t%f", GetArmor(), GetFloatValue(ACTIVE_PLAYER_FIELD_BLOCK_PERCENTAGE)); + TC_LOG_DEBUG("entities.unit", "HolyRes is: \t\t%u\t\tFireRes is: \t\t%u", GetResistance(SPELL_SCHOOL_MASK_HOLY), GetResistance(SPELL_SCHOOL_MASK_FIRE)); + TC_LOG_DEBUG("entities.unit", "NatureRes is: \t\t%u\t\tFrostRes is: \t\t%u", GetResistance(SPELL_SCHOOL_MASK_NATURE), GetResistance(SPELL_SCHOOL_MASK_FROST)); + TC_LOG_DEBUG("entities.unit", "ShadowRes is: \t\t%u\t\tArcaneRes is: \t\t%u", GetResistance(SPELL_SCHOOL_MASK_SHADOW), GetResistance(SPELL_SCHOOL_MASK_ARCANE)); TC_LOG_DEBUG("entities.unit", "MIN_DAMAGE is: \t\t%f\tMAX_DAMAGE is: \t\t%f", GetFloatValue(UNIT_FIELD_MINDAMAGE), GetFloatValue(UNIT_FIELD_MAXDAMAGE)); TC_LOG_DEBUG("entities.unit", "MIN_OFFHAND_DAMAGE is: \t%f\tMAX_OFFHAND_DAMAGE is: \t%f", GetFloatValue(UNIT_FIELD_MINOFFHANDDAMAGE), GetFloatValue(UNIT_FIELD_MAXOFFHANDDAMAGE)); TC_LOG_DEBUG("entities.unit", "MIN_RANGED_DAMAGE is: \t%f\tMAX_RANGED_DAMAGE is: \t%f", GetFloatValue(UNIT_FIELD_MINRANGEDDAMAGE), GetFloatValue(UNIT_FIELD_MAXRANGEDDAMAGE)); @@ -23263,7 +23239,7 @@ bool Player::CanAlwaysSee(WorldObject const* obj) const if (m_unitMovedByMe == obj) return true; - ObjectGuid guid = GetGuidValue(PLAYER_FARSIGHT); + ObjectGuid guid = GetGuidValue(ACTIVE_PLAYER_FIELD_FARSIGHT); if (!guid.IsEmpty()) if (obj->GetGUID() == guid) return true; @@ -23535,7 +23511,7 @@ bool Player::HasEnoughMoney(int64 amount) const void Player::SetMoney(uint64 value) { - SetUInt64Value(PLAYER_FIELD_COINAGE, value); + SetUInt64Value(ACTIVE_PLAYER_FIELD_COINAGE, value); MoneyChanged(value); UpdateCriteria(CRITERIA_TYPE_HIGHEST_GOLD_VALUE_OWNED); } @@ -24182,7 +24158,7 @@ void Player::SetDailyQuestStatus(uint32 quest_id) { if (!qQuest->IsDFQuest()) { - AddDynamicValue(PLAYER_DYNAMIC_FIELD_DAILY_QUESTS, quest_id); + AddDynamicValue(ACTIVE_PLAYER_DYNAMIC_FIELD_DAILY_QUESTS, quest_id); m_lastDailyQuestTime = time(nullptr); // last daily quest time m_DailyQuestChanged = true; } @@ -24200,7 +24176,7 @@ bool Player::IsDailyQuestDone(uint32 quest_id) bool found = false; if (sObjectMgr->GetQuestTemplate(quest_id)) { - std::vector const& dailies = GetDynamicValues(PLAYER_DYNAMIC_FIELD_DAILY_QUESTS); + std::vector const& dailies = GetDynamicValues(ACTIVE_PLAYER_DYNAMIC_FIELD_DAILY_QUESTS); for (uint32 dailyQuestId : dailies) { if (dailyQuestId == quest_id) @@ -24238,15 +24214,15 @@ void Player::SetMonthlyQuestStatus(uint32 quest_id) void Player::DailyReset() { - for (uint32 questId : GetDynamicValues(PLAYER_DYNAMIC_FIELD_DAILY_QUESTS)) + for (uint32 questId : GetDynamicValues(ACTIVE_PLAYER_DYNAMIC_FIELD_DAILY_QUESTS)) if (uint32 questBit = sDB2Manager.GetQuestUniqueBitFlag(questId)) SetQuestCompletedBit(questBit, false); WorldPackets::Quest::DailyQuestsReset dailyQuestsReset; - dailyQuestsReset.Count = int32(GetDynamicValues(PLAYER_DYNAMIC_FIELD_DAILY_QUESTS).size()); + dailyQuestsReset.Count = int32(GetDynamicValues(ACTIVE_PLAYER_DYNAMIC_FIELD_DAILY_QUESTS).size()); SendDirectMessage(dailyQuestsReset.Write()); - ClearDynamicValue(PLAYER_DYNAMIC_FIELD_DAILY_QUESTS); + ClearDynamicValue(ACTIVE_PLAYER_DYNAMIC_FIELD_DAILY_QUESTS); m_DFQuests.clear(); // Dungeon Finder Quests. @@ -24761,10 +24737,10 @@ bool Player::CanNoReagentCast(SpellInfo const* spellInfo) const // Check no reagent use mask flag128 noReagentMask; - noReagentMask[0] = GetUInt32Value(PLAYER_NO_REAGENT_COST_1); - noReagentMask[1] = GetUInt32Value(PLAYER_NO_REAGENT_COST_1 + 1); - noReagentMask[2] = GetUInt32Value(PLAYER_NO_REAGENT_COST_1 + 2); - noReagentMask[3] = GetUInt32Value(PLAYER_NO_REAGENT_COST_1 + 3); + noReagentMask[0] = GetUInt32Value(ACTIVE_PLAYER_FIELD_NO_REAGENT_COST); + noReagentMask[1] = GetUInt32Value(ACTIVE_PLAYER_FIELD_NO_REAGENT_COST + 1); + noReagentMask[2] = GetUInt32Value(ACTIVE_PLAYER_FIELD_NO_REAGENT_COST + 2); + noReagentMask[3] = GetUInt32Value(ACTIVE_PLAYER_FIELD_NO_REAGENT_COST + 3); if (spellInfo->SpellFamilyFlags & noReagentMask) return true; @@ -24805,7 +24781,7 @@ void Player::RemoveItemDependentAurasAndCasts(Item* pItem) void Player::InitializeSelfResurrectionSpells() { - ClearDynamicValue(PLAYER_DYNAMIC_FIELD_SELF_RES_SPELLS); + ClearDynamicValue(ACTIVE_PLAYER_DYNAMIC_FIELD_SELF_RES_SPELLS); uint32 spells[3] = { }; @@ -24826,7 +24802,7 @@ void Player::InitializeSelfResurrectionSpells() for (uint32 selfResSpell : spells) if (selfResSpell) - AddDynamicValue(PLAYER_DYNAMIC_FIELD_SELF_RES_SPELLS, selfResSpell); + AddDynamicValue(ACTIVE_PLAYER_DYNAMIC_FIELD_SELF_RES_SPELLS, selfResSpell); } // Used in triggers for check "Only to targets that grant experience or honor" req @@ -25399,7 +25375,7 @@ void Player::SetViewpoint(WorldObject* target, bool apply) TC_LOG_DEBUG("maps", "Player::CreateViewpoint: Player '%s' (%s) creates seer (Entry: %u, TypeId: %u).", GetName().c_str(), GetGUID().ToString().c_str(), target->GetEntry(), target->GetTypeId()); - if (!AddGuidValue(PLAYER_FARSIGHT, target->GetGUID())) + if (!AddGuidValue(ACTIVE_PLAYER_FIELD_FARSIGHT, target->GetGUID())) { TC_LOG_FATAL("entities.player", "Player::CreateViewpoint: Player '%s' (%s) cannot add new viewpoint!", GetName().c_str(), GetGUID().ToString().c_str()); return; @@ -25416,7 +25392,7 @@ void Player::SetViewpoint(WorldObject* target, bool apply) { TC_LOG_DEBUG("maps", "Player::CreateViewpoint: Player %s removed seer", GetName().c_str()); - if (!RemoveGuidValue(PLAYER_FARSIGHT, target->GetGUID())) + if (!RemoveGuidValue(ACTIVE_PLAYER_FIELD_FARSIGHT, target->GetGUID())) { TC_LOG_FATAL("entities.player", "Player::CreateViewpoint: Player '%s' (%s) cannot remove current viewpoint!", GetName().c_str(), GetGUID().ToString().c_str()); return; @@ -25435,7 +25411,7 @@ void Player::SetViewpoint(WorldObject* target, bool apply) WorldObject* Player::GetViewpoint() const { - ObjectGuid guid = GetGuidValue(PLAYER_FARSIGHT); + ObjectGuid guid = GetGuidValue(ACTIVE_PLAYER_FIELD_FARSIGHT); if (!guid.IsEmpty()) return static_cast(ObjectAccessor::GetObjectByTypeMask(*this, guid, TYPEMASK_SEER)); return nullptr; @@ -25537,7 +25513,7 @@ bool Player::HasTitle(uint32 bitIndex) const uint32 fieldIndexOffset = bitIndex / 32; uint32 flag = 1 << (bitIndex % 32); - return HasFlag(PLAYER__FIELD_KNOWN_TITLES + fieldIndexOffset, flag); + return HasFlag(ACTIVE_PLAYER_FIELD_KNOWN_TITLES + fieldIndexOffset, flag); } bool Player::HasTitle(CharTitlesEntry const* title) const @@ -25552,17 +25528,17 @@ void Player::SetTitle(CharTitlesEntry const* title, bool lost) if (lost) { - if (!HasFlag(PLAYER__FIELD_KNOWN_TITLES + fieldIndexOffset, flag)) + if (!HasFlag(ACTIVE_PLAYER_FIELD_KNOWN_TITLES + fieldIndexOffset, flag)) return; - RemoveFlag(PLAYER__FIELD_KNOWN_TITLES + fieldIndexOffset, flag); + RemoveFlag(ACTIVE_PLAYER_FIELD_KNOWN_TITLES + fieldIndexOffset, flag); } else { - if (HasFlag(PLAYER__FIELD_KNOWN_TITLES + fieldIndexOffset, flag)) + if (HasFlag(ACTIVE_PLAYER_FIELD_KNOWN_TITLES + fieldIndexOffset, flag)) return; - SetFlag(PLAYER__FIELD_KNOWN_TITLES + fieldIndexOffset, flag); + SetFlag(ACTIVE_PLAYER_FIELD_KNOWN_TITLES + fieldIndexOffset, flag); } WorldPackets::Character::TitleEarned packet(lost ? SMSG_TITLE_LOST : SMSG_TITLE_EARNED); @@ -25841,7 +25817,7 @@ void Player::_LoadSkills(PreparedQueryResult result) uint16 field = count / 2; uint8 offset = count & 1; - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_ID_OFFSET + field, offset, skill); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_ID_OFFSET + field, offset, skill); uint16 step = 0; SkillLineEntry const* skillLine = sSkillLineStore.LookupEntry(rcEntry->SkillID); @@ -25855,15 +25831,15 @@ void Player::_LoadSkills(PreparedQueryResult result) step = max / 75; if (professionCount < 2) - SetUInt32Value(PLAYER_PROFESSION_SKILL_LINE_1 + professionCount++, skill); + SetUInt32Value(ACTIVE_PLAYER_FIELD_PROFESSION_SKILL_LINE + professionCount++, skill); } } - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_STEP_OFFSET + field, offset, step); - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset, value); - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset, max); - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_TEMP_BONUS_OFFSET + field, offset, 0); - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_PERM_BONUS_OFFSET + field, offset, 0); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_STEP_OFFSET + field, offset, step); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset, value); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset, max); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_TEMP_BONUS_OFFSET + field, offset, 0); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_PERM_BONUS_OFFSET + field, offset, 0); mSkillStatus.insert(SkillStatusMap::value_type(skill, SkillStatusData(count, SKILL_UNCHANGED))); loadedSkillValues[skill] = value; @@ -25892,12 +25868,12 @@ void Player::_LoadSkills(PreparedQueryResult result) uint16 field = count / 2; uint8 offset = count & 1; - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_ID_OFFSET + field, offset, 0); - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_STEP_OFFSET + field, offset, 0); - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset, 0); - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset, 0); - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_TEMP_BONUS_OFFSET + field, offset, 0); - SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_PERM_BONUS_OFFSET + field, offset, 0); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_ID_OFFSET + field, offset, 0); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_STEP_OFFSET + field, offset, 0); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset, 0); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset, 0); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_TEMP_BONUS_OFFSET + field, offset, 0); + SetUInt16Value(ACTIVE_PLAYER_FIELD_SKILL_LINEID + SKILL_PERM_BONUS_OFFSET + field, offset, 0); } } @@ -26104,7 +26080,7 @@ TalentLearnResult Player::LearnTalent(uint32 talentId, int32* spellOnCooldown) return TALENT_FAILED_UNKNOWN; // check if we have enough talent points - if (talentInfo->TierID >= GetUInt32Value(PLAYER_FIELD_MAX_TALENT_TIERS)) + if (talentInfo->TierID >= GetUInt32Value(ACTIVE_PLAYER_FIELD_MAX_TALENT_TIERS)) return TALENT_FAILED_UNKNOWN; // TODO: prevent changing talents that are on cooldown diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 548efab34c1..8f1529db7c5 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -101,16 +101,23 @@ namespace WorldPackets typedef std::deque PlayerMails; -#define PLAYER_MAX_SKILLS 128 -enum SkillFieldOffset +#define PLAYER_MAX_SKILLS 256 + +template +constexpr std::size_t CalculateSkillFieldArraySize() +{ + return PLAYER_MAX_SKILLS / sizeof(uint32) * sizeof(SkillArrayType); +} + +enum SkillFieldOffset : uint16 { - SKILL_ID_OFFSET = 0, - SKILL_STEP_OFFSET = 64, - SKILL_RANK_OFFSET = SKILL_STEP_OFFSET + 64, - SUBSKILL_START_RANK_OFFSET = SKILL_RANK_OFFSET + 64, - SKILL_MAX_RANK_OFFSET = SUBSKILL_START_RANK_OFFSET + 64, - SKILL_TEMP_BONUS_OFFSET = SKILL_MAX_RANK_OFFSET + 64, - SKILL_PERM_BONUS_OFFSET = SKILL_TEMP_BONUS_OFFSET + 64 + SKILL_ID_OFFSET = 0, + SKILL_STEP_OFFSET = SKILL_ID_OFFSET + CalculateSkillFieldArraySize(), + SKILL_RANK_OFFSET = SKILL_STEP_OFFSET + CalculateSkillFieldArraySize(), + SUBSKILL_START_RANK_OFFSET = SKILL_RANK_OFFSET + CalculateSkillFieldArraySize(), + SKILL_MAX_RANK_OFFSET = SUBSKILL_START_RANK_OFFSET + CalculateSkillFieldArraySize(), + SKILL_TEMP_BONUS_OFFSET = SKILL_MAX_RANK_OFFSET + CalculateSkillFieldArraySize(), + SKILL_PERM_BONUS_OFFSET = SKILL_TEMP_BONUS_OFFSET + CalculateSkillFieldArraySize() }; #define PLAYER_EXPLORED_ZONES_SIZE 320 @@ -1189,7 +1196,7 @@ class TC_GAME_API Player : public Unit, public GridObject static bool IsChildEquipmentPos(uint8 bag, uint8 slot); bool IsValidPos(uint16 pos, bool explicit_pos) const { return IsValidPos(pos >> 8, pos & 255, explicit_pos); } bool IsValidPos(uint8 bag, uint8 slot, bool explicit_pos) const; - uint8 GetInventorySlotCount() const { return GetByteValue(PLAYER_FIELD_BYTES2, PLAYER_FIELD_BYTES_2_OFFSET_NUM_BACKPACK_SLOTS); } + uint8 GetInventorySlotCount() const { return GetByteValue(ACTIVE_PLAYER_FIELD_BYTES2, PLAYER_FIELD_BYTES_2_OFFSET_NUM_BACKPACK_SLOTS); } void SetInventorySlotCount(uint8 slots); uint8 GetBankBagSlotCount() const { return GetByteValue(PLAYER_BYTES_3, PLAYER_BYTES_3_OFFSET_BANK_BAG_SLOTS); } void SetBankBagSlotCount(uint8 count) { SetByteValue(PLAYER_BYTES_3, PLAYER_BYTES_3_OFFSET_BANK_BAG_SLOTS, count); } @@ -1531,7 +1538,7 @@ class TC_GAME_API Player : public Unit, public GridObject void setRegenTimerCount(uint32 time) {m_regenTimerCount = time;} void setWeaponChangeTimer(uint32 time) {m_weaponChangeTimer = time;} - uint64 GetMoney() const { return GetUInt64Value(PLAYER_FIELD_COINAGE); } + uint64 GetMoney() const { return GetUInt64Value(ACTIVE_PLAYER_FIELD_COINAGE); } bool ModifyMoney(int64 amount, bool sendError = true); bool HasEnoughMoney(uint64 amount) const { return (GetMoney() >= amount); } bool HasEnoughMoney(int64 amount) const; @@ -1623,8 +1630,8 @@ class TC_GAME_API Player : public Unit, public GridObject std::string GetGuildName() const; // Loot Spec - void SetLootSpecId(uint32 id) { SetUInt32Value(PLAYER_FIELD_LOOT_SPEC_ID, id); } - uint32 GetLootSpecId() const { return GetUInt32Value(PLAYER_FIELD_LOOT_SPEC_ID); } + void SetLootSpecId(uint32 id) { SetUInt32Value(ACTIVE_PLAYER_FIELD_LOOT_SPEC_ID, id); } + uint32 GetLootSpecId() const { return GetUInt32Value(ACTIVE_PLAYER_FIELD_LOOT_SPEC_ID); } // Talents uint32 GetTalentResetCost() const { return _specializationInfo.ResetTalentsCost; } @@ -1671,8 +1678,8 @@ class TC_GAME_API Player : public Unit, public GridObject std::vector& GetGlyphs(uint8 spec) { return _specializationInfo.Glyphs[spec]; } ActionButtonList const& GetActionButtons() const { return m_actionButtons; } - uint32 GetFreePrimaryProfessionPoints() const { return GetUInt32Value(PLAYER_CHARACTER_POINTS); } - void SetFreePrimaryProfessions(uint16 profs) { SetUInt32Value(PLAYER_CHARACTER_POINTS, profs); } + uint32 GetFreePrimaryProfessionPoints() const { return GetUInt32Value(ACTIVE_PLAYER_FIELD_CHARACTER_POINTS); } + void SetFreePrimaryProfessions(uint16 profs) { SetUInt32Value(ACTIVE_PLAYER_FIELD_CHARACTER_POINTS, profs); } void InitPrimaryProfessions(); PlayerSpellMap const& GetSpellMap() const { return m_spells; } @@ -1757,7 +1764,7 @@ class TC_GAME_API Player : public Unit, public GridObject void SetGuildLevel(uint32 level) { SetUInt32Value(PLAYER_GUILDLEVEL, level); } uint32 GetGuildLevel() const { return GetUInt32Value(PLAYER_GUILDLEVEL); } void SetGuildIdInvited(ObjectGuid::LowType GuildId) { m_GuildIdInvited = GuildId; } - ObjectGuid::LowType GetGuildId() const { return GetUInt64Value(OBJECT_FIELD_DATA); /* return only lower part */ } + ObjectGuid::LowType GetGuildId() const { return GetUInt64Value(UNIT_FIELD_GUILD_GUID); /* return only lower part */ } Guild* GetGuild(); Guild const* GetGuild() const; static ObjectGuid::LowType GetGuildIdFromDB(ObjectGuid guid); @@ -1770,8 +1777,8 @@ class TC_GAME_API Player : public Unit, public GridObject void SetArenaTeamInfoField(uint8 slot, ArenaTeamInfoType type, uint32 value); static uint32 GetArenaTeamIdFromDB(ObjectGuid guid, uint8 slot); static void LeaveAllArenaTeams(ObjectGuid guid); - uint32 GetArenaTeamId(uint8 slot) const { return GetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (slot * ARENA_TEAM_END) + ARENA_TEAM_ID); } - uint32 GetArenaPersonalRating(uint8 slot) const { return GetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (slot * ARENA_TEAM_END) + ARENA_TEAM_PERSONAL_RATING); } + uint32 GetArenaTeamId(uint8 slot) const { return GetUInt32Value(ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO + (slot * ARENA_TEAM_END) + ARENA_TEAM_ID); } + uint32 GetArenaPersonalRating(uint8 slot) const { return GetUInt32Value(ACTIVE_PLAYER_FIELD_ARENA_TEAM_INFO + (slot * ARENA_TEAM_END) + ARENA_TEAM_PERSONAL_RATING); } void SetArenaTeamIdInvited(uint32 ArenaTeamId) { m_ArenaTeamIdInvited = ArenaTeamId; } uint32 GetArenaTeamIdInvited() const { return m_ArenaTeamIdInvited; } uint32 GetRBGPersonalRating() const { return 0; } @@ -1986,7 +1993,7 @@ class TC_GAME_API Player : public Unit, public GridObject void RestoreHealthAfterDuel() { SetHealth(healthBeforeDuel); } void RestoreManaAfterDuel() { SetPower(POWER_MANA, manaBeforeDuel); } - uint32 GetPrestigeLevel() const { return GetUInt32Value(PLAYER_FIELD_PRESTIGE); } + uint32 GetPrestigeLevel() const { return 0; } uint32 GetHonorLevel() const { return GetUInt32Value(PLAYER_FIELD_HONOR_LEVEL); } void AddHonorXP(uint32 xp); void SetHonorLevel(uint8 honorLevel); @@ -2008,7 +2015,7 @@ class TC_GAME_API Player : public Unit, public GridObject int32 CalculateCorpseReclaimDelay(bool load = false) const; void SendCorpseReclaimDelay(uint32 delay) const; - uint32 GetBlockPercent() const override { return GetUInt32Value(PLAYER_SHIELD_BLOCK); } + uint32 GetBlockPercent() const override { return GetUInt32Value(ACTIVE_PLAYER_FIELD_SHIELD_BLOCK); } bool CanParry() const { return m_canParry; } void SetCanParry(bool value); bool CanBlock() const { return m_canBlock; } @@ -2724,7 +2731,7 @@ class TC_GAME_API Player : public Unit, public GridObject std::unordered_map m_AELootView; - void _InitHonorLevelOnLoadFromDB(uint32 /*honor*/, uint32 /*honorLevel*/, uint32 /*prestigeLevel*/); + void _InitHonorLevelOnLoadFromDB(uint32 honor, uint32 honorLevel); std::unique_ptr _restMgr; bool _usePvpItemLevels; diff --git a/src/server/game/Entities/Player/RestMgr.cpp b/src/server/game/Entities/Player/RestMgr.cpp index a4309d79d54..fc100d36088 100644 --- a/src/server/game/Entities/Player/RestMgr.cpp +++ b/src/server/game/Entities/Player/RestMgr.cpp @@ -44,7 +44,7 @@ void RestMgr::SetRestBonus(RestTypes restType, float restBonus) rest_rested_offset = REST_RESTED_XP; rest_state_offset = REST_STATE_XP; - next_level_xp_field = PLAYER_NEXT_LEVEL_XP; + next_level_xp_field = ACTIVE_PLAYER_FIELD_NEXT_LEVEL_XP; affectedByRaF = true; break; case REST_TYPE_HONOR: @@ -54,7 +54,7 @@ void RestMgr::SetRestBonus(RestTypes restType, float restBonus) rest_rested_offset = REST_RESTED_HONOR; rest_state_offset = REST_STATE_HONOR; - next_level_xp_field = PLAYER_FIELD_HONOR_NEXT_LEVEL; + next_level_xp_field = ACTIVE_PLAYER_FIELD_HONOR_NEXT_LEVEL; break; default: return; @@ -72,17 +72,17 @@ void RestMgr::SetRestBonus(RestTypes restType, float restBonus) // update data for client if (affectedByRaF && _player->GetsRecruitAFriendBonus(true) && (_player->GetSession()->IsARecruiter() || _player->GetSession()->GetRecruiterId() != 0)) - _player->SetUInt32Value(PLAYER_FIELD_REST_INFO + rest_state_offset, REST_STATE_RAF_LINKED); + _player->SetUInt32Value(ACTIVE_PLAYER_FIELD_REST_INFO + rest_state_offset, REST_STATE_RAF_LINKED); else { if (_restBonus[restType] > 10) - _player->SetUInt32Value(PLAYER_FIELD_REST_INFO + rest_state_offset, REST_STATE_RESTED); + _player->SetUInt32Value(ACTIVE_PLAYER_FIELD_REST_INFO + rest_state_offset, REST_STATE_RESTED); else if (_restBonus[restType] <= 1) - _player->SetUInt32Value(PLAYER_FIELD_REST_INFO + rest_state_offset, REST_STATE_NOT_RAF_LINKED); + _player->SetUInt32Value(ACTIVE_PLAYER_FIELD_REST_INFO + rest_state_offset, REST_STATE_NOT_RAF_LINKED); } // RestTickUpdate - _player->SetUInt32Value(PLAYER_FIELD_REST_INFO + rest_rested_offset, uint32(_restBonus[restType])); + _player->SetUInt32Value(ACTIVE_PLAYER_FIELD_REST_INFO + rest_rested_offset, uint32(_restBonus[restType])); } void RestMgr::AddRestBonus(RestTypes restType, float restBonus) @@ -153,8 +153,8 @@ void RestMgr::Update(time_t now) void RestMgr::LoadRestBonus(RestTypes restType, PlayerRestState state, float restBonus) { _restBonus[restType] = restBonus; - _player->SetUInt32Value(PLAYER_FIELD_REST_INFO + restType * 2, state); - _player->SetUInt32Value(PLAYER_FIELD_REST_INFO + restType * 2 + 1, uint32(restBonus)); + _player->SetUInt32Value(ACTIVE_PLAYER_FIELD_REST_INFO + restType * 2, state); + _player->SetUInt32Value(ACTIVE_PLAYER_FIELD_REST_INFO + restType * 2 + 1, uint32(restBonus)); } float RestMgr::CalcExtraPerSec(RestTypes restType, float bubble) const @@ -162,9 +162,9 @@ float RestMgr::CalcExtraPerSec(RestTypes restType, float bubble) const switch (restType) { case REST_TYPE_HONOR: - return float(_player->GetUInt32Value(PLAYER_FIELD_HONOR_NEXT_LEVEL)) / 72000.0f * bubble; + return float(_player->GetUInt32Value(ACTIVE_PLAYER_FIELD_HONOR_NEXT_LEVEL)) / 72000.0f * bubble; case REST_TYPE_XP: - return float(_player->GetUInt32Value(PLAYER_NEXT_LEVEL_XP)) / 72000.0f * bubble; + return float(_player->GetUInt32Value(ACTIVE_PLAYER_FIELD_NEXT_LEVEL_XP)) / 72000.0f * bubble; default: return 0.0f; } diff --git a/src/server/game/Entities/Unit/StatSystem.cpp b/src/server/game/Entities/Unit/StatSystem.cpp index 7e0d38c9875..6d940a91582 100644 --- a/src/server/game/Entities/Unit/StatSystem.cpp +++ b/src/server/game/Entities/Unit/StatSystem.cpp @@ -160,9 +160,9 @@ void Player::ApplySpellPowerBonus(int32 amount, bool apply) apply = _ModifyUInt32(apply, m_baseSpellPower, amount); // For speed just update for client - ApplyModUInt32Value(PLAYER_FIELD_MOD_HEALING_DONE_POS, amount, apply); + ApplyModUInt32Value(ACTIVE_PLAYER_FIELD_MOD_HEALING_DONE_POS, amount, apply); for (int i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i) - ApplyModUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + i, amount, apply); + ApplyModUInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + i, amount, apply); if (HasAuraType(SPELL_AURA_OVERRIDE_ATTACK_POWER_BY_SP_PCT)) { @@ -176,18 +176,18 @@ void Player::UpdateSpellDamageAndHealingBonus() // Magic damage modifiers implemented in Unit::SpellDamageBonusDone // This information for client side use only // Get healing bonus for all schools - SetStatInt32Value(PLAYER_FIELD_MOD_HEALING_DONE_POS, SpellBaseHealingBonusDone(SPELL_SCHOOL_MASK_ALL)); + SetStatInt32Value(ACTIVE_PLAYER_FIELD_MOD_HEALING_DONE_POS, SpellBaseHealingBonusDone(SPELL_SCHOOL_MASK_ALL)); // Get damage bonus for all schools Unit::AuraEffectList const& modDamageAuras = GetAuraEffectsByType(SPELL_AURA_MOD_DAMAGE_DONE); for (uint16 i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i) { - SetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + i, std::accumulate(modDamageAuras.begin(), modDamageAuras.end(), 0, [i](int32 negativeMod, AuraEffect const* aurEff) + SetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + i, std::accumulate(modDamageAuras.begin(), modDamageAuras.end(), 0, [i](int32 negativeMod, AuraEffect const* aurEff) { if (aurEff->GetAmount() < 0 && aurEff->GetMiscValue() & (1 << i)) negativeMod += aurEff->GetAmount(); return negativeMod; })); - SetStatInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + i, SpellBaseDamageBonusDone(SpellSchoolMask(1 << i)) - GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + i)); + SetStatInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + i, SpellBaseDamageBonusDone(SpellSchoolMask(1 << i)) - GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + i)); } if (HasAuraType(SPELL_AURA_OVERRIDE_ATTACK_POWER_BY_SP_PCT)) @@ -231,7 +231,7 @@ bool Player::UpdateAllStats() void Player::ApplySpellPenetrationBonus(int32 amount, bool apply) { - ApplyModInt32Value(PLAYER_FIELD_MOD_TARGET_RESISTANCE, -amount, apply); + ApplyModInt32Value(ACTIVE_PLAYER_FIELD_MOD_TARGET_RESISTANCE, -amount, apply); m_spellPenetrationItemMod += apply ? amount : -amount; } @@ -239,8 +239,7 @@ void Player::UpdateResistances(uint32 school) { if (school > SPELL_SCHOOL_NORMAL) { - float value = GetTotalAuraModValue(UnitMods(UNIT_MOD_RESISTANCE_START + school)); - SetResistance(SpellSchools(school), int32(value)); + Unit::UpdateResistances(school); Pet* pet = GetPet(); if (pet) @@ -255,6 +254,7 @@ void Player::UpdateArmor() UnitMods unitMod = UNIT_MOD_ARMOR; float value = GetModifierValue(unitMod, BASE_VALUE); // base armor (from items) + float baseValue = value; value *= GetModifierValue(unitMod, BASE_PCT); // armor percent from items value += GetModifierValue(unitMod, TOTAL_VALUE); @@ -268,7 +268,7 @@ void Player::UpdateArmor() value *= GetModifierValue(unitMod, TOTAL_PCT); - SetArmor(int32(value)); + SetArmor(int32(baseValue), int32(value - baseValue)); Pet* pet = GetPet(); if (pet) @@ -360,11 +360,11 @@ void Player::UpdateAttackPowerAndDamage(bool ranged) } else { - int32 minSpellPower = GetInt32Value(PLAYER_FIELD_MOD_HEALING_DONE_POS); + int32 minSpellPower = GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_HEALING_DONE_POS); for (int i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i) - minSpellPower = std::min(minSpellPower, GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + i)); + minSpellPower = std::min(minSpellPower, GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + i)); - val2 = CalculatePct(float(minSpellPower), GetFloatValue(PLAYER_FIELD_OVERRIDE_AP_BY_SPELL_POWER_PERCENT)); + val2 = CalculatePct(float(minSpellPower), GetFloatValue(ACTIVE_PLAYER_FIELD_OVERRIDE_AP_BY_SPELL_POWER_PERCENT)); } SetModifierValue(unitMod, BASE_VALUE, val2); @@ -488,7 +488,7 @@ void Player::UpdateBlockPercentage() value = value < 0.0f ? 0.0f : value; } - SetStatFloatValue(PLAYER_BLOCK_PERCENTAGE, value); + SetStatFloatValue(ACTIVE_PLAYER_FIELD_BLOCK_PERCENTAGE, value); } void Player::UpdateCritPercentage(WeaponAttackType attType) @@ -501,18 +501,18 @@ void Player::UpdateCritPercentage(WeaponAttackType attType) { case OFF_ATTACK: modGroup = OFFHAND_CRIT_PERCENTAGE; - index = PLAYER_OFFHAND_CRIT_PERCENTAGE; + index = ACTIVE_PLAYER_FIELD_OFFHAND_CRIT_PERCENTAGE; cr = CR_CRIT_MELEE; break; case RANGED_ATTACK: modGroup = RANGED_CRIT_PERCENTAGE; - index = PLAYER_RANGED_CRIT_PERCENTAGE; + index = ACTIVE_PLAYER_FIELD_RANGED_CRIT_PERCENTAGE; cr = CR_CRIT_RANGED; break; case BASE_ATTACK: default: modGroup = CRIT_PERCENTAGE; - index = PLAYER_CRIT_PERCENTAGE; + index = ACTIVE_PLAYER_FIELD_CRIT_PERCENTAGE; cr = CR_CRIT_MELEE; break; } @@ -545,13 +545,13 @@ void Player::UpdateMastery() { if (!CanUseMastery()) { - SetFloatValue(PLAYER_MASTERY, 0.0f); + SetFloatValue(ACTIVE_PLAYER_FIELD_MASTERY, 0.0f); return; } float value = GetTotalAuraModifier(SPELL_AURA_MASTERY); value += GetRatingBonusValue(CR_MASTERY); - SetFloatValue(PLAYER_MASTERY, value); + SetFloatValue(ACTIVE_PLAYER_FIELD_MASTERY, value); ChrSpecializationEntry const* chrSpec = sChrSpecializationStore.LookupEntry(GetUInt32Value(PLAYER_FIELD_CURRENT_SPEC_ID)); if (!chrSpec) @@ -579,7 +579,7 @@ void Player::UpdateMastery() void Player::UpdateVersatilityDamageDone() { // No proof that CR_VERSATILITY_DAMAGE_DONE is allways = PLAYER_VERSATILITY - SetUInt32Value(PLAYER_VERSATILITY, GetUInt32Value(PLAYER_FIELD_COMBAT_RATING_1 + CR_VERSATILITY_DAMAGE_DONE)); + SetUInt32Value(ACTIVE_PLAYER_FIELD_VERSATILITY, GetUInt32Value(ACTIVE_PLAYER_FIELD_COMBAT_RATING + CR_VERSATILITY_DAMAGE_DONE)); if (getClass() == CLASS_HUNTER) UpdateDamagePhysical(RANGED_ATTACK); @@ -596,7 +596,7 @@ void Player::UpdateHealingDonePercentMod() for (AuraEffect const* auraEffect : GetAuraEffectsByType(SPELL_AURA_MOD_HEALING_DONE_PERCENT)) AddPct(value, auraEffect->GetAmount()); - SetStatFloatValue(PLAYER_FIELD_MOD_HEALING_DONE_PCT, value); + SetStatFloatValue(ACTIVE_PLAYER_FIELD_MOD_HEALING_DONE_PCT, value); } const float m_diminishing_k[MAX_CLASSES] = @@ -651,7 +651,7 @@ void Player::UpdateParryPercentage() value = value < 0.0f ? 0.0f : value; } - SetStatFloatValue(PLAYER_PARRY_PERCENTAGE, value); + SetStatFloatValue(ACTIVE_PLAYER_FIELD_PARRY_PERCENTAGE, value); } void Player::UpdateDodgePercentage() @@ -686,7 +686,7 @@ void Player::UpdateDodgePercentage() value = value > sWorld->getFloatConfig(CONFIG_STATS_LIMITS_DODGE) ? sWorld->getFloatConfig(CONFIG_STATS_LIMITS_DODGE) : value; value = value < 0.0f ? 0.0f : value; - SetStatFloatValue(PLAYER_DODGE_PERCENTAGE, value); + SetStatFloatValue(ACTIVE_PLAYER_FIELD_DODGE_PERCENTAGE, value); } void Player::UpdateSpellCritChance() @@ -700,13 +700,13 @@ void Player::UpdateSpellCritChance() crit += GetRatingBonusValue(CR_CRIT_SPELL); // Store crit value - SetFloatValue(PLAYER_SPELL_CRIT_PERCENTAGE1, crit); + SetFloatValue(ACTIVE_PLAYER_FIELD_SPELL_CRIT_PERCENTAGE1, crit); } void Player::UpdateArmorPenetration(int32 amount) { // Store Rating Value - SetUInt32Value(PLAYER_FIELD_COMBAT_RATING_1 + CR_ARMOR_PENETRATION, amount); + SetUInt32Value(ACTIVE_PLAYER_FIELD_COMBAT_RATING + CR_ARMOR_PENETRATION, amount); } void Player::UpdateMeleeHitChances() @@ -746,10 +746,10 @@ void Player::UpdateExpertise(WeaponAttackType attack) switch (attack) { case BASE_ATTACK: - SetUInt32Value(PLAYER_EXPERTISE, expertise); + SetUInt32Value(ACTIVE_PLAYER_FIELD_EXPERTISE, expertise); break; case OFF_ATTACK: - SetUInt32Value(PLAYER_OFFHAND_EXPERTISE, expertise); + SetUInt32Value(ACTIVE_PLAYER_FIELD_OFFHAND_EXPERTISE, expertise); break; default: break; @@ -855,21 +855,11 @@ bool Creature::UpdateAllStats() return true; } -void Creature::UpdateResistances(uint32 school) -{ - if (school > SPELL_SCHOOL_NORMAL) - { - float value = GetTotalAuraModValue(UnitMods(UNIT_MOD_RESISTANCE_START + school)); - SetResistance(SpellSchools(school), int32(value)); - } - else - UpdateArmor(); -} - void Creature::UpdateArmor() { + float baseValue = GetModifierValue(UNIT_MOD_ARMOR, BASE_VALUE); float value = GetTotalAuraModValue(UNIT_MOD_ARMOR); - SetArmor(int32(value)); + SetArmor(int32(baseValue), int32(value - baseValue)); } void Creature::UpdateMaxHealth() @@ -1077,13 +1067,18 @@ void Guardian::UpdateResistances(uint32 school) { if (school > SPELL_SCHOOL_NORMAL) { - float value = GetTotalAuraModValue(UnitMods(UNIT_MOD_RESISTANCE_START + school)); + float baseValue = GetModifierValue(UnitMods(UNIT_MOD_RESISTANCE_START + school), BASE_VALUE); + float bonusValue = GetTotalAuraModValue(UnitMods(UNIT_MOD_RESISTANCE_START + school)) - baseValue; // hunter and warlock pets gain 40% of owner's resistance if (IsPet()) - value += float(CalculatePct(m_owner->GetResistance(SpellSchools(school)), 40)); + { + baseValue += float(CalculatePct(m_owner->GetResistance(SpellSchools(school)), 40)); + bonusValue += float(CalculatePct(m_owner->GetBonusResistanceMod(SpellSchools(school)), 40)); + } - SetResistance(SpellSchools(school), int32(value)); + SetResistance(SpellSchools(school), int32(baseValue)); + SetBonusResistanceMod(SpellSchools(school), int32(bonusValue)); } else UpdateArmor(); @@ -1091,6 +1086,7 @@ void Guardian::UpdateResistances(uint32 school) void Guardian::UpdateArmor() { + float baseValue = 0.0f; float value = 0.0f; float bonus_armor = 0.0f; UnitMods unitMod = UNIT_MOD_ARMOR; @@ -1102,11 +1098,12 @@ void Guardian::UpdateArmor() bonus_armor = m_owner->GetArmor(); value = GetModifierValue(unitMod, BASE_VALUE); + baseValue = value; value *= GetModifierValue(unitMod, BASE_PCT); value += GetModifierValue(unitMod, TOTAL_VALUE) + bonus_armor; value *= GetModifierValue(unitMod, TOTAL_PCT); - SetArmor(int32(value)); + SetArmor(int32(baseValue), int32(value - baseValue)); } void Guardian::UpdateMaxHealth() @@ -1186,8 +1183,8 @@ void Guardian::UpdateAttackPowerAndDamage(bool ranged) //demons benefit from warlocks shadow or fire damage else if (IsPet()) { - int32 fire = owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE) - owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE); - int32 shadow = owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW) - owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_SHADOW); + int32 fire = owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE) - owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE); + int32 shadow = owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW) - owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_SHADOW); int32 maximum = (fire > shadow) ? fire : shadow; if (maximum < 0) maximum = 0; @@ -1197,7 +1194,7 @@ void Guardian::UpdateAttackPowerAndDamage(bool ranged) //water elementals benefit from mage's frost damage else if (GetEntry() == ENTRY_WATER_ELEMENTAL) { - int32 frost = owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FROST) - owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FROST); + int32 frost = owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FROST) - owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FROST); if (frost < 0) frost = 0; SetBonusDamage(int32(frost * 0.4f)); @@ -1230,14 +1227,14 @@ void Guardian::UpdateDamagePhysical(WeaponAttackType attType) //force of nature if (GetEntry() == ENTRY_TREANT) { - int32 spellDmg = m_owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_NATURE) - m_owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_NATURE); + int32 spellDmg = m_owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_NATURE) - m_owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_NATURE); if (spellDmg > 0) bonusDamage = spellDmg * 0.09f; } //greater fire elemental else if (GetEntry() == ENTRY_FIRE_ELEMENTAL) { - int32 spellDmg = m_owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE) - m_owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE); + int32 spellDmg = m_owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE) - m_owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE); if (spellDmg > 0) bonusDamage = spellDmg * 0.4f; } @@ -1266,5 +1263,5 @@ void Guardian::SetBonusDamage(int32 damage) { m_bonusSpellDamage = damage; if (GetOwner()->GetTypeId() == TYPEID_PLAYER) - GetOwner()->SetUInt32Value(PLAYER_PET_SPELL_POWER, damage); + GetOwner()->SetUInt32Value(ACTIVE_PLAYER_FIELD_PET_SPELL_POWER, damage); } diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index e6567fb1ff2..6edf0663547 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -2573,7 +2573,7 @@ float Unit::GetUnitDodgeChance(WeaponAttackType attType, Unit const* victim) con float chance = 0.0f; float levelBonus = 0.0f; if (victim->GetTypeId() == TYPEID_PLAYER) - chance = victim->GetFloatValue(PLAYER_DODGE_PERCENTAGE); + chance = victim->GetFloatValue(ACTIVE_PLAYER_FIELD_DODGE_PERCENTAGE); else { if (!victim->IsTotem()) @@ -2617,7 +2617,7 @@ float Unit::GetUnitParryChance(WeaponAttackType attType, Unit const* victim) con tmpitem = playerVictim->GetWeaponForAttack(OFF_ATTACK, true); if (tmpitem) - chance = playerVictim->GetFloatValue(PLAYER_PARRY_PERCENTAGE); + chance = playerVictim->GetFloatValue(ACTIVE_PLAYER_FIELD_PARRY_PERCENTAGE); } } else @@ -2666,7 +2666,7 @@ float Unit::GetUnitBlockChance(WeaponAttackType /*attType*/, Unit const* victim) { Item* tmpitem = playerVictim->GetUseableItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND); if (tmpitem && !tmpitem->IsBroken() && tmpitem->GetTemplate()->GetInventoryType() == INVTYPE_SHIELD) - chance = playerVictim->GetFloatValue(PLAYER_BLOCK_PERCENTAGE); + chance = playerVictim->GetFloatValue(ACTIVE_PLAYER_FIELD_BLOCK_PERCENTAGE); } } else @@ -2693,13 +2693,13 @@ float Unit::GetUnitCriticalChance(WeaponAttackType attackType, Unit const* victi switch (attackType) { case BASE_ATTACK: - chance = GetFloatValue(PLAYER_CRIT_PERCENTAGE); + chance = GetFloatValue(ACTIVE_PLAYER_FIELD_CRIT_PERCENTAGE); break; case OFF_ATTACK: - chance = GetFloatValue(PLAYER_OFFHAND_CRIT_PERCENTAGE); + chance = GetFloatValue(ACTIVE_PLAYER_FIELD_OFFHAND_CRIT_PERCENTAGE); break; case RANGED_ATTACK: - chance = GetFloatValue(PLAYER_RANGED_CRIT_PERCENTAGE); + chance = GetFloatValue(ACTIVE_PLAYER_FIELD_RANGED_CRIT_PERCENTAGE); break; // Just for good manner default: @@ -4724,26 +4724,6 @@ int32 Unit::GetMaxNegativeAuraModifierByAffectMask(AuraType auratype, SpellInfo }); } -float Unit::GetResistanceBuffMods(SpellSchools school, bool positive) const -{ - return GetFloatValue(positive ? UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE+school : UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE+school); -} - -void Unit::SetResistanceBuffMods(SpellSchools school, bool positive, float val) -{ - SetFloatValue(positive ? UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE+school : UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE+school, val); -} - -void Unit::ApplyResistanceBuffModsMod(SpellSchools school, bool positive, float val, bool apply) -{ - ApplyModSignedFloatValue(positive ? UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE+school : UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE+school, val, apply); -} - -void Unit::ApplyResistanceBuffModsPercentMod(SpellSchools school, bool positive, float val, bool apply) -{ - ApplyPercentModFloatValue(positive ? UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE+school : UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE+school, val, apply); -} - void Unit::InitStatBuffMods() { for (uint8 i = STAT_STRENGTH; i < MAX_STATS; ++i) @@ -5899,7 +5879,7 @@ void Unit::SetMinion(Minion *minion, bool apply) { SetCritterGUID(minion->GetGUID()); if (GetTypeId() == TYPEID_PLAYER) - minion->SetGuidValue(UNIT_FIELD_BATTLE_PET_COMPANION_GUID, GetGuidValue(PLAYER_FIELD_SUMMONED_BATTLE_PET_ID)); + minion->SetGuidValue(UNIT_FIELD_BATTLE_PET_COMPANION_GUID, GetGuidValue(ACTIVE_PLAYER_FIELD_SUMMONED_BATTLE_PET_ID)); } // PvP, FFAPvP @@ -6514,7 +6494,7 @@ float Unit::SpellDamagePctDone(Unit* victim, SpellInfo const* spellProto, Damage { for (uint32 i = 0; i < MAX_SPELL_SCHOOL; ++i) if (spellProto->GetSchoolMask() & (1 << i)) - maxModDamagePercentSchool = std::max(maxModDamagePercentSchool, GetFloatValue(PLAYER_FIELD_MOD_DAMAGE_DONE_PCT + i)); + maxModDamagePercentSchool = std::max(maxModDamagePercentSchool, GetFloatValue(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_PCT + i)); } else maxModDamagePercentSchool = GetTotalAuraMultiplierByMiscMask(SPELL_AURA_MOD_DAMAGE_PERCENT_DONE, spellProto->GetSchoolMask()); @@ -6654,7 +6634,7 @@ int32 Unit::SpellBaseDamageBonusDone(SpellSchoolMask schoolMask) const { if (GetTypeId() == TYPEID_PLAYER) { - float overrideSP = GetFloatValue(PLAYER_FIELD_OVERRIDE_SPELL_POWER_BY_AP_PCT); + float overrideSP = GetFloatValue(ACTIVE_PLAYER_FIELD_OVERRIDE_SPELL_POWER_BY_AP_PCT); if (overrideSP > 0.0f) return int32(CalculatePct(GetTotalAttackPowerValue(BASE_ATTACK), overrideSP) + 0.5f); } @@ -6734,7 +6714,7 @@ float Unit::GetUnitSpellCriticalChance(Unit* victim, SpellInfo const* spellProto crit_chance = 0.0f; // For other schools else if (GetTypeId() == TYPEID_PLAYER) - crit_chance = GetFloatValue(PLAYER_SPELL_CRIT_PERCENTAGE1); + crit_chance = GetFloatValue(ACTIVE_PLAYER_FIELD_SPELL_CRIT_PERCENTAGE1); else crit_chance = (float)m_baseSpellCritChance; // taken @@ -6975,7 +6955,7 @@ float Unit::SpellHealingPctDone(Unit* /*victim*/, SpellInfo const* spellProto) c return 1.0f; if (IsPlayer()) - return GetFloatValue(PLAYER_FIELD_MOD_HEALING_DONE_PCT); + return GetFloatValue(ACTIVE_PLAYER_FIELD_MOD_HEALING_DONE_PCT); float DoneTotalMod = 1.0f; @@ -7074,7 +7054,7 @@ int32 Unit::SpellBaseHealingBonusDone(SpellSchoolMask schoolMask) const { if (GetTypeId() == TYPEID_PLAYER) { - float overrideSP = GetFloatValue(PLAYER_FIELD_OVERRIDE_SPELL_POWER_BY_AP_PCT); + float overrideSP = GetFloatValue(ACTIVE_PLAYER_FIELD_OVERRIDE_SPELL_POWER_BY_AP_PCT); if (overrideSP > 0.0f) return int32(CalculatePct(GetTotalAttackPowerValue(BASE_ATTACK), overrideSP) + 0.5f); } @@ -7344,7 +7324,7 @@ uint32 Unit::MeleeDamageBonusDone(Unit* victim, uint32 pdamage, WeaponAttackType { for (uint32 i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i) if (spellProto->GetSchoolMask() & (1 << i)) - maxModDamagePercentSchool = std::max(maxModDamagePercentSchool, GetFloatValue(PLAYER_FIELD_MOD_DAMAGE_DONE_PCT + i)); + maxModDamagePercentSchool = std::max(maxModDamagePercentSchool, GetFloatValue(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_PCT + i)); } else maxModDamagePercentSchool = GetTotalAuraMultiplierByMiscMask(SPELL_AURA_MOD_DAMAGE_PERCENT_DONE, spellProto->GetSchoolMask()); @@ -9323,6 +9303,19 @@ Stats Unit::GetStatByAuraGroup(UnitMods unitMod) const return stat; } +void Unit::UpdateResistances(uint32 school) +{ + if (school > SPELL_SCHOOL_NORMAL) + { + UnitMods unitMod = UnitMods(UNIT_MOD_RESISTANCE_START + school); + + SetResistance(SpellSchools(school), int32(m_auraModifiersGroup[unitMod][BASE_VALUE])); + SetBonusResistanceMod(SpellSchools(school), int32(GetTotalAuraModValue(unitMod) - GetResistance(SpellSchools(school)))); + } + else + UpdateArmor(); +} + float Unit::GetTotalAttackPowerValue(WeaponAttackType attType) const { if (attType == RANGED_ATTACK) @@ -13106,15 +13099,17 @@ void Unit::SendClearTarget() SendMessageToSet(breakTarget.Write(), false); } -uint32 Unit::GetResistance(SpellSchoolMask mask) const +int32 Unit::GetResistance(SpellSchoolMask mask) const { - int32 resist = -1; + Optional resist; for (int i = SPELL_SCHOOL_NORMAL; i < MAX_SPELL_SCHOOL; ++i) - if (mask & (1 << i) && (resist < 0 || resist > int32(GetResistance(SpellSchools(i))))) - resist = int32(GetResistance(SpellSchools(i))); + { + int32 schoolResistance = GetResistance(SpellSchools(i)) + GetBonusResistanceMod(SpellSchools(i)); + if (mask & (1 << i) && (!resist || *resist > schoolResistance)) + resist = schoolResistance; + } - // resist value will never be negative here - return uint32(resist); + return resist ? *resist : 0; } void CharmInfo::SetIsCommandAttack(bool val) @@ -13658,7 +13653,7 @@ void Unit::BuildValuesUpdate(uint8 updateType, ByteBuffer* data, Player* target) if (target == this) visibleFlag |= UF_FLAG_PRIVATE; else if (GetTypeId() == TYPEID_PLAYER) - valCount = PLAYER_FIELD_END_NOT_SELF; + valCount = PLAYER_END; std::size_t blockCount = UpdateMask::GetBlockCount(valCount); @@ -13706,8 +13701,6 @@ void Unit::BuildValuesUpdate(uint8 updateType, ByteBuffer* data, Player* target) // FIXME: Some values at server stored in float format but must be sent to client in uint32 format // there are some float values which may be negative or can't get negative due to other checks else if ((index >= UNIT_FIELD_NEGSTAT && index < UNIT_FIELD_NEGSTAT + MAX_STATS) || - (index >= UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE && index < (UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE + MAX_SPELL_SCHOOL)) || - (index >= UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE && index < (UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE + MAX_SPELL_SCHOOL)) || (index >= UNIT_FIELD_POSSTAT && index < UNIT_FIELD_POSSTAT + MAX_STATS)) { *data << uint32(m_floatValues[index]); diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 74e2ed60f77..94d2fa06c75 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1033,12 +1033,18 @@ class TC_GAME_API Unit : public WorldObject float GetStat(Stats stat) const { return float(GetUInt32Value(UNIT_FIELD_STAT+stat)); } void SetStat(Stats stat, int32 val) { SetStatInt32Value(UNIT_FIELD_STAT+stat, val); } - uint32 GetArmor() const { return GetResistance(SPELL_SCHOOL_NORMAL); } - void SetArmor(int32 val) { SetResistance(SPELL_SCHOOL_NORMAL, val); } + uint32 GetArmor() const { return GetResistance(SPELL_SCHOOL_NORMAL) + GetBonusResistanceMod(SPELL_SCHOOL_NORMAL); } + void SetArmor(int32 val, int32 bonusVal) + { + SetResistance(SPELL_SCHOOL_NORMAL, val); + SetBonusResistanceMod(SPELL_SCHOOL_NORMAL, bonusVal); + } - uint32 GetResistance(SpellSchools school) const { return GetUInt32Value(UNIT_FIELD_RESISTANCES+school); } - uint32 GetResistance(SpellSchoolMask mask) const; - void SetResistance(SpellSchools school, int32 val) { SetStatInt32Value(UNIT_FIELD_RESISTANCES+school, val); } + int32 GetResistance(SpellSchools school) const { return GetUInt32Value(UNIT_FIELD_RESISTANCES + school); } + int32 GetBonusResistanceMod(SpellSchools school) const { return GetUInt32Value(UNIT_FIELD_BONUS_RESISTANCE_MODS + school); } + int32 GetResistance(SpellSchoolMask mask) const; + void SetResistance(SpellSchools school, int32 val) { SetStatInt32Value(UNIT_FIELD_RESISTANCES + school, val); } + void SetBonusResistanceMod(SpellSchools school, int32 val) { SetStatInt32Value(UNIT_FIELD_BONUS_RESISTANCE_MODS + school, val); } uint64 GetHealth() const { return GetUInt64Value(UNIT_FIELD_HEALTH); } uint64 GetMaxHealth() const { return GetUInt64Value(UNIT_FIELD_MAXHEALTH); } @@ -1533,10 +1539,6 @@ class TC_GAME_API Unit : public WorldObject int32 GetMaxPositiveAuraModifierByAffectMask(AuraType auratype, SpellInfo const* affectedSpell) const; int32 GetMaxNegativeAuraModifierByAffectMask(AuraType auratype, SpellInfo const* affectedSpell) const; - float GetResistanceBuffMods(SpellSchools school, bool positive) const; - void SetResistanceBuffMods(SpellSchools school, bool positive, float val); - void ApplyResistanceBuffModsMod(SpellSchools school, bool positive, float val, bool apply); - void ApplyResistanceBuffModsPercentMod(SpellSchools school, bool positive, float val, bool apply); void InitStatBuffMods(); void ApplyStatBuffMod(Stats stat, float val, bool apply); void ApplyStatPercentBuffMod(Stats stat, float val, bool apply); @@ -1620,7 +1622,7 @@ class TC_GAME_API Unit : public WorldObject void SetCanModifyStats(bool modifyStats) { m_canModifyStats = modifyStats; } virtual bool UpdateStats(Stats stat) = 0; virtual bool UpdateAllStats() = 0; - virtual void UpdateResistances(uint32 school) = 0; + virtual void UpdateResistances(uint32 school); virtual void UpdateAllResistances(); virtual void UpdateArmor() = 0; virtual void UpdateMaxHealth() = 0; diff --git a/src/server/game/Handlers/BattlePetHandler.cpp b/src/server/game/Handlers/BattlePetHandler.cpp index 295b0c52a4d..ed439b8fab6 100644 --- a/src/server/game/Handlers/BattlePetHandler.cpp +++ b/src/server/game/Handlers/BattlePetHandler.cpp @@ -68,7 +68,7 @@ void WorldSession::HandleCageBattlePet(WorldPackets::BattlePet::CageBattlePet& c void WorldSession::HandleBattlePetSummon(WorldPackets::BattlePet::BattlePetSummon& battlePetSummon) { - if (_player->GetGuidValue(PLAYER_FIELD_SUMMONED_BATTLE_PET_ID) != battlePetSummon.PetGuid) + if (_player->GetGuidValue(ACTIVE_PLAYER_FIELD_SUMMONED_BATTLE_PET_ID) != battlePetSummon.PetGuid) GetBattlePetMgr()->SummonPet(battlePetSummon.PetGuid); else GetBattlePetMgr()->DismissPet(); diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 1fc6af5ea00..bc3fb563a57 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -1224,7 +1224,7 @@ void WorldSession::HandleTutorialFlag(WorldPackets::Misc::TutorialSetFlag& packe void WorldSession::HandleSetWatchedFactionOpcode(WorldPackets::Character::SetWatchedFaction& packet) { - GetPlayer()->SetUInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX, packet.FactionIndex); + GetPlayer()->SetUInt32Value(ACTIVE_PLAYER_FIELD_WATCHED_FACTION_INDEX, packet.FactionIndex); } void WorldSession::HandleSetFactionInactiveOpcode(WorldPackets::Character::SetFactionInactive& packet) @@ -2342,7 +2342,7 @@ void WorldSession::HandleReorderCharacters(WorldPackets::Character::ReorderChara void WorldSession::HandleOpeningCinematic(WorldPackets::Misc::OpeningCinematic& /*packet*/) { // Only players that has not yet gained any experience can use this - if (_player->GetUInt32Value(PLAYER_XP)) + if (_player->GetUInt32Value(ACTIVE_PLAYER_FIELD_XP)) return; if (ChrClassesEntry const* classEntry = sChrClassesStore.LookupEntry(_player->getClass())) diff --git a/src/server/game/Handlers/InspectHandler.cpp b/src/server/game/Handlers/InspectHandler.cpp index 2d8c559de51..598f00c519f 100644 --- a/src/server/game/Handlers/InspectHandler.cpp +++ b/src/server/game/Handlers/InspectHandler.cpp @@ -97,9 +97,9 @@ void WorldSession::HandleRequestHonorStatsOpcode(WorldPackets::Inspect::RequestH WorldPackets::Inspect::InspectHonorStats honorStats; honorStats.PlayerGUID = request.TargetGUID; - honorStats.LifetimeHK = player->GetUInt32Value(PLAYER_FIELD_LIFETIME_HONORABLE_KILLS); - honorStats.YesterdayHK = player->GetUInt16Value(PLAYER_FIELD_KILLS, PLAYER_FIELD_KILLS_OFFSET_YESTERDAY_KILLS); - honorStats.TodayHK = player->GetUInt16Value(PLAYER_FIELD_KILLS, PLAYER_FIELD_KILLS_OFFSET_TODAY_KILLS); + honorStats.LifetimeHK = player->GetUInt32Value(ACTIVE_PLAYER_FIELD_LIFETIME_HONORABLE_KILLS); + honorStats.YesterdayHK = player->GetUInt16Value(ACTIVE_PLAYER_FIELD_KILLS, PLAYER_FIELD_KILLS_OFFSET_YESTERDAY_KILLS); + honorStats.TodayHK = player->GetUInt16Value(ACTIVE_PLAYER_FIELD_KILLS, PLAYER_FIELD_KILLS_OFFSET_TODAY_KILLS); honorStats.LifetimeMaxRank = 0; /// @todo SendPacket(honorStats.Write()); diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index 0ba24d95ac9..b518001ce34 100644 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -516,7 +516,7 @@ void WorldSession::HandleBuybackItem(WorldPackets::Item::BuyBackItem& packet) Item* pItem = _player->GetItemFromBuyBackSlot(packet.Slot); if (pItem) { - uint32 price = _player->GetUInt32Value(PLAYER_FIELD_BUYBACK_PRICE_1 + packet.Slot - BUYBACK_SLOT_START); + uint32 price = _player->GetUInt32Value(ACTIVE_PLAYER_FIELD_BUYBACK_PRICE + packet.Slot - BUYBACK_SLOT_START); if (!_player->HasEnoughMoney(uint64(price))) { _player->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, pItem->GetEntry(), 0); diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index 20081bd36bf..ec3307a0c6b 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -756,7 +756,7 @@ void WorldSession::HandleSetActionBarToggles(WorldPackets::Character::SetActionB return; } - GetPlayer()->SetByteValue(PLAYER_FIELD_BYTES, PLAYER_FIELD_BYTES_OFFSET_ACTION_BAR_TOGGLES, packet.Mask); + GetPlayer()->SetByteValue(ACTIVE_PLAYER_FIELD_BYTES, PLAYER_FIELD_BYTES_OFFSET_ACTION_BAR_TOGGLES, packet.Mask); } void WorldSession::HandlePlayedTime(WorldPackets::Character::RequestPlayedTime& packet) @@ -824,11 +824,11 @@ void WorldSession::HandleFarSightOpcode(WorldPackets::Misc::FarSight& packet) { if (packet.Enable) { - TC_LOG_DEBUG("network", "Added FarSight %s to %s", _player->GetGuidValue(PLAYER_FARSIGHT).ToString().c_str(), _player->GetGUID().ToString().c_str()); + TC_LOG_DEBUG("network", "Added FarSight %s to %s", _player->GetGuidValue(ACTIVE_PLAYER_FIELD_FARSIGHT).ToString().c_str(), _player->GetGUID().ToString().c_str()); if (WorldObject* target = _player->GetViewpoint()) _player->SetSeer(target); else - TC_LOG_DEBUG("network", "Player %s (%s) requests non-existing seer %s", _player->GetName().c_str(), _player->GetGUID().ToString().c_str(), _player->GetGuidValue(PLAYER_FARSIGHT).ToString().c_str()); + TC_LOG_DEBUG("network", "Player %s (%s) requests non-existing seer %s", _player->GetName().c_str(), _player->GetGUID().ToString().c_str(), _player->GetGuidValue(ACTIVE_PLAYER_FIELD_FARSIGHT).ToString().c_str()); } else { diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp index ca011dfd61f..f6d4a7dad5f 100644 --- a/src/server/game/Handlers/SpellHandler.cpp +++ b/src/server/game/Handlers/SpellHandler.cpp @@ -466,7 +466,7 @@ void WorldSession::HandleSelfResOpcode(WorldPackets::Spells::SelfRes& selfRes) if (_player->HasAuraType(SPELL_AURA_PREVENT_RESURRECTION)) return; // silent return, client should display error by itself and not send this opcode - std::vector const& selfResSpells = _player->GetDynamicValues(PLAYER_DYNAMIC_FIELD_SELF_RES_SPELLS); + std::vector const& selfResSpells = _player->GetDynamicValues(ACTIVE_PLAYER_DYNAMIC_FIELD_SELF_RES_SPELLS); if (std::find(selfResSpells.begin(), selfResSpells.end(), selfRes.SpellID) == selfResSpells.end()) return; @@ -474,7 +474,7 @@ void WorldSession::HandleSelfResOpcode(WorldPackets::Spells::SelfRes& selfRes) if (spellInfo) _player->CastSpell(_player, spellInfo, false, nullptr); - _player->RemoveDynamicValue(PLAYER_DYNAMIC_FIELD_SELF_RES_SPELLS, selfRes.SpellID); + _player->RemoveDynamicValue(ACTIVE_PLAYER_DYNAMIC_FIELD_SELF_RES_SPELLS, selfRes.SpellID); } void WorldSession::HandleSpellClick(WorldPackets::Spells::SpellClick& spellClick) diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index 44ad75b15af..bb427b5903c 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -5410,842 +5410,864 @@ enum class GameError : uint32 ERR_OUT_OF_RANGE = 149, ERR_PLAYER_DEAD = 150, ERR_CLIENT_LOCKED_OUT = 151, - ERR_KILLED_BY_S = 152, - ERR_LOOT_LOCKED = 153, - ERR_LOOT_TOO_FAR = 154, - ERR_LOOT_DIDNT_KILL = 155, - ERR_LOOT_BAD_FACING = 156, - ERR_LOOT_NOTSTANDING = 157, - ERR_LOOT_STUNNED = 158, - ERR_LOOT_NO_UI = 159, - ERR_LOOT_WHILE_INVULNERABLE = 160, - ERR_NO_LOOT = 161, - ERR_QUEST_ACCEPTED_S = 162, - ERR_QUEST_COMPLETE_S = 163, - ERR_QUEST_FAILED_S = 164, - ERR_QUEST_FAILED_BAG_FULL_S = 165, - ERR_QUEST_FAILED_MAX_COUNT_S = 166, - ERR_QUEST_FAILED_LOW_LEVEL = 167, - ERR_QUEST_FAILED_MISSING_ITEMS = 168, - ERR_QUEST_FAILED_WRONG_RACE = 169, - ERR_QUEST_FAILED_NOT_ENOUGH_MONEY = 170, - ERR_QUEST_FAILED_EXPANSION = 171, - ERR_QUEST_ONLY_ONE_TIMED = 172, - ERR_QUEST_NEED_PREREQS = 173, - ERR_QUEST_NEED_PREREQS_CUSTOM = 174, - ERR_QUEST_ALREADY_ON = 175, - ERR_QUEST_ALREADY_DONE = 176, - ERR_QUEST_ALREADY_DONE_DAILY = 177, - ERR_QUEST_HAS_IN_PROGRESS = 178, - ERR_QUEST_REWARD_EXP_I = 179, - ERR_QUEST_REWARD_MONEY_S = 180, - ERR_QUEST_MUST_CHOOSE = 181, - ERR_QUEST_LOG_FULL = 182, - ERR_COMBAT_DAMAGE_SSI = 183, - ERR_INSPECT_S = 184, - ERR_CANT_USE_ITEM = 185, - ERR_CANT_USE_ITEM_IN_ARENA = 186, - ERR_CANT_USE_ITEM_IN_RATED_BATTLEGROUND = 187, - ERR_MUST_EQUIP_ITEM = 188, - ERR_PASSIVE_ABILITY = 189, - ERR_2HSKILLNOTFOUND = 190, - ERR_NO_ATTACK_TARGET = 191, - ERR_INVALID_ATTACK_TARGET = 192, - ERR_ATTACK_PVP_TARGET_WHILE_UNFLAGGED = 193, - ERR_ATTACK_STUNNED = 194, - ERR_ATTACK_PACIFIED = 195, - ERR_ATTACK_MOUNTED = 196, - ERR_ATTACK_FLEEING = 197, - ERR_ATTACK_CONFUSED = 198, - ERR_ATTACK_CHARMED = 199, - ERR_ATTACK_DEAD = 200, - ERR_ATTACK_PREVENTED_BY_MECHANIC_S = 201, - ERR_ATTACK_CHANNEL = 202, - ERR_TAXISAMENODE = 203, - ERR_TAXINOSUCHPATH = 204, - ERR_TAXIUNSPECIFIEDSERVERERROR = 205, - ERR_TAXINOTENOUGHMONEY = 206, - ERR_TAXITOOFARAWAY = 207, - ERR_TAXINOVENDORNEARBY = 208, - ERR_TAXINOTVISITED = 209, - ERR_TAXIPLAYERBUSY = 210, - ERR_TAXIPLAYERALREADYMOUNTED = 211, - ERR_TAXIPLAYERSHAPESHIFTED = 212, - ERR_TAXIPLAYERMOVING = 213, - ERR_TAXINOPATHS = 214, - ERR_TAXINOTELIGIBLE = 215, - ERR_TAXINOTSTANDING = 216, - ERR_NO_REPLY_TARGET = 217, - ERR_GENERIC_NO_TARGET = 218, - ERR_INITIATE_TRADE_S = 219, - ERR_TRADE_REQUEST_S = 220, - ERR_TRADE_BLOCKED_S = 221, - ERR_TRADE_TARGET_DEAD = 222, - ERR_TRADE_TOO_FAR = 223, - ERR_TRADE_CANCELLED = 224, - ERR_TRADE_COMPLETE = 225, - ERR_TRADE_BAG_FULL = 226, - ERR_TRADE_TARGET_BAG_FULL = 227, - ERR_TRADE_MAX_COUNT_EXCEEDED = 228, - ERR_TRADE_TARGET_MAX_COUNT_EXCEEDED = 229, - ERR_ALREADY_TRADING = 230, - ERR_MOUNT_INVALIDMOUNTEE = 231, - ERR_MOUNT_TOOFARAWAY = 232, - ERR_MOUNT_ALREADYMOUNTED = 233, - ERR_MOUNT_NOTMOUNTABLE = 234, - ERR_MOUNT_NOTYOURPET = 235, - ERR_MOUNT_OTHER = 236, - ERR_MOUNT_LOOTING = 237, - ERR_MOUNT_RACECANTMOUNT = 238, - ERR_MOUNT_SHAPESHIFTED = 239, - ERR_MOUNT_NO_FAVORITES = 240, - ERR_DISMOUNT_NOPET = 241, - ERR_DISMOUNT_NOTMOUNTED = 242, - ERR_DISMOUNT_NOTYOURPET = 243, - ERR_SPELL_FAILED_TOTEMS = 244, - ERR_SPELL_FAILED_REAGENTS = 245, - ERR_SPELL_FAILED_REAGENTS_GENERIC = 246, - ERR_SPELL_FAILED_EQUIPPED_ITEM = 247, - ERR_SPELL_FAILED_EQUIPPED_ITEM_CLASS_S = 248, - ERR_SPELL_FAILED_SHAPESHIFT_FORM_S = 249, - ERR_SPELL_FAILED_ANOTHER_IN_PROGRESS = 250, - ERR_BADATTACKFACING = 251, - ERR_BADATTACKPOS = 252, - ERR_CHEST_IN_USE = 253, - ERR_USE_CANT_OPEN = 254, - ERR_USE_LOCKED = 255, - ERR_DOOR_LOCKED = 256, - ERR_BUTTON_LOCKED = 257, - ERR_USE_LOCKED_WITH_ITEM_S = 258, - ERR_USE_LOCKED_WITH_SPELL_S = 259, - ERR_USE_LOCKED_WITH_SPELL_KNOWN_SI = 260, - ERR_USE_TOO_FAR = 261, - ERR_USE_BAD_ANGLE = 262, - ERR_USE_OBJECT_MOVING = 263, - ERR_USE_SPELL_FOCUS = 264, - ERR_USE_DESTROYED = 265, - ERR_SET_LOOT_FREEFORALL = 266, - ERR_SET_LOOT_ROUNDROBIN = 267, - ERR_SET_LOOT_MASTER = 268, - ERR_SET_LOOT_GROUP = 269, - ERR_SET_LOOT_THRESHOLD_S = 270, - ERR_NEW_LOOT_MASTER_S = 271, - ERR_SPECIFY_MASTER_LOOTER = 272, - ERR_LOOT_SPEC_CHANGED_S = 273, - ERR_TAME_FAILED = 274, - ERR_CHAT_WHILE_DEAD = 275, - ERR_CHAT_PLAYER_NOT_FOUND_S = 276, - ERR_NEWTAXIPATH = 277, - ERR_NO_PET = 278, - ERR_NOTYOURPET = 279, - ERR_PET_NOT_RENAMEABLE = 280, - ERR_QUEST_OBJECTIVE_COMPLETE_S = 281, - ERR_QUEST_UNKNOWN_COMPLETE = 282, - ERR_QUEST_ADD_KILL_SII = 283, - ERR_QUEST_ADD_FOUND_SII = 284, - ERR_QUEST_ADD_ITEM_SII = 285, - ERR_QUEST_ADD_PLAYER_KILL_SII = 286, - ERR_CANNOTCREATEDIRECTORY = 287, - ERR_CANNOTCREATEFILE = 288, - ERR_PLAYER_WRONG_FACTION = 289, - ERR_PLAYER_IS_NEUTRAL = 290, - ERR_BANKSLOT_FAILED_TOO_MANY = 291, - ERR_BANKSLOT_INSUFFICIENT_FUNDS = 292, - ERR_BANKSLOT_NOTBANKER = 293, - ERR_FRIEND_DB_ERROR = 294, - ERR_FRIEND_LIST_FULL = 295, - ERR_FRIEND_ADDED_S = 296, - ERR_BATTLETAG_FRIEND_ADDED_S = 297, - ERR_FRIEND_ONLINE_SS = 298, - ERR_FRIEND_OFFLINE_S = 299, - ERR_FRIEND_NOT_FOUND = 300, - ERR_FRIEND_WRONG_FACTION = 301, - ERR_FRIEND_REMOVED_S = 302, - ERR_BATTLETAG_FRIEND_REMOVED_S = 303, - ERR_FRIEND_ERROR = 304, - ERR_FRIEND_ALREADY_S = 305, - ERR_FRIEND_SELF = 306, - ERR_FRIEND_DELETED = 307, - ERR_IGNORE_FULL = 308, - ERR_IGNORE_SELF = 309, - ERR_IGNORE_NOT_FOUND = 310, - ERR_IGNORE_ALREADY_S = 311, - ERR_IGNORE_ADDED_S = 312, - ERR_IGNORE_REMOVED_S = 313, - ERR_IGNORE_AMBIGUOUS = 314, - ERR_IGNORE_DELETED = 315, - ERR_ONLY_ONE_BOLT = 316, - ERR_ONLY_ONE_AMMO = 317, - ERR_SPELL_FAILED_EQUIPPED_SPECIFIC_ITEM = 318, - ERR_WRONG_BAG_TYPE_SUBCLASS = 319, - ERR_CANT_WRAP_STACKABLE = 320, - ERR_CANT_WRAP_EQUIPPED = 321, - ERR_CANT_WRAP_WRAPPED = 322, - ERR_CANT_WRAP_BOUND = 323, - ERR_CANT_WRAP_UNIQUE = 324, - ERR_CANT_WRAP_BAGS = 325, - ERR_OUT_OF_MANA = 326, - ERR_OUT_OF_RAGE = 327, - ERR_OUT_OF_FOCUS = 328, - ERR_OUT_OF_ENERGY = 329, - ERR_OUT_OF_CHI = 330, - ERR_OUT_OF_HEALTH = 331, - ERR_OUT_OF_RUNES = 332, - ERR_OUT_OF_RUNIC_POWER = 333, - ERR_OUT_OF_SOUL_SHARDS = 334, - ERR_OUT_OF_LUNAR_POWER = 335, - ERR_OUT_OF_HOLY_POWER = 336, - ERR_OUT_OF_MAELSTROM = 337, - ERR_OUT_OF_COMBO_POINTS = 338, - ERR_OUT_OF_INSANITY = 339, - ERR_OUT_OF_ARCANE_CHARGES = 340, - ERR_OUT_OF_FURY = 341, - ERR_OUT_OF_PAIN = 342, - ERR_OUT_OF_POWER_DISPLAY = 343, - ERR_LOOT_GONE = 344, - ERR_MOUNT_FORCEDDISMOUNT = 345, - ERR_AUTOFOLLOW_TOO_FAR = 346, - ERR_UNIT_NOT_FOUND = 347, - ERR_INVALID_FOLLOW_TARGET = 348, - ERR_INVALID_INSPECT_TARGET = 349, - ERR_GUILDEMBLEM_SUCCESS = 350, - ERR_GUILDEMBLEM_INVALID_TABARD_COLORS = 351, - ERR_GUILDEMBLEM_NOGUILD = 352, - ERR_GUILDEMBLEM_NOTGUILDMASTER = 353, - ERR_GUILDEMBLEM_NOTENOUGHMONEY = 354, - ERR_GUILDEMBLEM_INVALIDVENDOR = 355, - ERR_EMBLEMERROR_NOTABARDGEOSET = 356, - ERR_SPELL_OUT_OF_RANGE = 357, - ERR_COMMAND_NEEDS_TARGET = 358, - ERR_NOAMMO_S = 359, - ERR_TOOBUSYTOFOLLOW = 360, - ERR_DUEL_REQUESTED = 361, - ERR_DUEL_CANCELLED = 362, - ERR_DEATHBINDALREADYBOUND = 363, - ERR_DEATHBIND_SUCCESS_S = 364, - ERR_NOEMOTEWHILERUNNING = 365, - ERR_ZONE_EXPLORED = 366, - ERR_ZONE_EXPLORED_XP = 367, - ERR_INVALID_ITEM_TARGET = 368, - ERR_INVALID_QUEST_TARGET = 369, - ERR_IGNORING_YOU_S = 370, - ERR_FISH_NOT_HOOKED = 371, - ERR_FISH_ESCAPED = 372, - ERR_SPELL_FAILED_NOTUNSHEATHED = 373, - ERR_PETITION_OFFERED_S = 374, - ERR_PETITION_SIGNED = 375, - ERR_PETITION_SIGNED_S = 376, - ERR_PETITION_DECLINED_S = 377, - ERR_PETITION_ALREADY_SIGNED = 378, - ERR_PETITION_RESTRICTED_ACCOUNT_TRIAL = 379, - ERR_PETITION_ALREADY_SIGNED_OTHER = 380, - ERR_PETITION_IN_GUILD = 381, - ERR_PETITION_CREATOR = 382, - ERR_PETITION_NOT_ENOUGH_SIGNATURES = 383, - ERR_PETITION_NOT_SAME_SERVER = 384, - ERR_PETITION_FULL = 385, - ERR_PETITION_ALREADY_SIGNED_BY_S = 386, - ERR_GUILD_NAME_INVALID = 387, - ERR_SPELL_UNLEARNED_S = 388, - ERR_PET_SPELL_ROOTED = 389, - ERR_PET_SPELL_AFFECTING_COMBAT = 390, - ERR_PET_SPELL_OUT_OF_RANGE = 391, - ERR_PET_SPELL_NOT_BEHIND = 392, - ERR_PET_SPELL_TARGETS_DEAD = 393, - ERR_PET_SPELL_DEAD = 394, - ERR_PET_SPELL_NOPATH = 395, - ERR_ITEM_CANT_BE_DESTROYED = 396, - ERR_TICKET_ALREADY_EXISTS = 397, - ERR_TICKET_CREATE_ERROR = 398, - ERR_TICKET_UPDATE_ERROR = 399, - ERR_TICKET_DB_ERROR = 400, - ERR_TICKET_NO_TEXT = 401, - ERR_TICKET_TEXT_TOO_LONG = 402, - ERR_OBJECT_IS_BUSY = 403, - ERR_EXHAUSTION_WELLRESTED = 404, - ERR_EXHAUSTION_RESTED = 405, - ERR_EXHAUSTION_NORMAL = 406, - ERR_EXHAUSTION_TIRED = 407, - ERR_EXHAUSTION_EXHAUSTED = 408, - ERR_NO_ITEMS_WHILE_SHAPESHIFTED = 409, - ERR_CANT_INTERACT_SHAPESHIFTED = 410, - ERR_REALM_NOT_FOUND = 411, - ERR_MAIL_QUEST_ITEM = 412, - ERR_MAIL_BOUND_ITEM = 413, - ERR_MAIL_CONJURED_ITEM = 414, - ERR_MAIL_BAG = 415, - ERR_MAIL_TO_SELF = 416, - ERR_MAIL_TARGET_NOT_FOUND = 417, - ERR_MAIL_DATABASE_ERROR = 418, - ERR_MAIL_DELETE_ITEM_ERROR = 419, - ERR_MAIL_WRAPPED_COD = 420, - ERR_MAIL_CANT_SEND_REALM = 421, - ERR_MAIL_SENT = 422, - ERR_NOT_HAPPY_ENOUGH = 423, - ERR_USE_CANT_IMMUNE = 424, - ERR_CANT_BE_DISENCHANTED = 425, - ERR_CANT_USE_DISARMED = 426, - ERR_AUCTION_QUEST_ITEM = 427, - ERR_AUCTION_BOUND_ITEM = 428, - ERR_AUCTION_CONJURED_ITEM = 429, - ERR_AUCTION_LIMITED_DURATION_ITEM = 430, - ERR_AUCTION_WRAPPED_ITEM = 431, - ERR_AUCTION_LOOT_ITEM = 432, - ERR_AUCTION_BAG = 433, - ERR_AUCTION_EQUIPPED_BAG = 434, - ERR_AUCTION_DATABASE_ERROR = 435, - ERR_AUCTION_BID_OWN = 436, - ERR_AUCTION_BID_INCREMENT = 437, - ERR_AUCTION_HIGHER_BID = 438, - ERR_AUCTION_MIN_BID = 439, - ERR_AUCTION_REPAIR_ITEM = 440, - ERR_AUCTION_USED_CHARGES = 441, - ERR_AUCTION_ALREADY_BID = 442, - ERR_AUCTION_STARTED = 443, - ERR_AUCTION_REMOVED = 444, - ERR_AUCTION_OUTBID_S = 445, - ERR_AUCTION_WON_S = 446, - ERR_AUCTION_SOLD_S = 447, - ERR_AUCTION_EXPIRED_S = 448, - ERR_AUCTION_REMOVED_S = 449, - ERR_AUCTION_BID_PLACED = 450, - ERR_LOGOUT_FAILED = 451, - ERR_QUEST_PUSH_SUCCESS_S = 452, - ERR_QUEST_PUSH_INVALID_S = 453, - ERR_QUEST_PUSH_ACCEPTED_S = 454, - ERR_QUEST_PUSH_DECLINED_S = 455, - ERR_QUEST_PUSH_BUSY_S = 456, - ERR_QUEST_PUSH_DEAD_S = 457, - ERR_QUEST_PUSH_LOG_FULL_S = 458, - ERR_QUEST_PUSH_ONQUEST_S = 459, - ERR_QUEST_PUSH_ALREADY_DONE_S = 460, - ERR_QUEST_PUSH_NOT_DAILY_S = 461, - ERR_QUEST_PUSH_TIMER_EXPIRED_S = 462, - ERR_QUEST_PUSH_NOT_IN_PARTY_S = 463, - ERR_QUEST_PUSH_DIFFERENT_SERVER_DAILY_S = 464, - ERR_QUEST_PUSH_NOT_ALLOWED_S = 465, - ERR_RAID_GROUP_LOWLEVEL = 466, - ERR_RAID_GROUP_ONLY = 467, - ERR_RAID_GROUP_FULL = 468, - ERR_RAID_GROUP_REQUIREMENTS_UNMATCH = 469, - ERR_CORPSE_IS_NOT_IN_INSTANCE = 470, - ERR_PVP_KILL_HONORABLE = 471, - ERR_PVP_KILL_DISHONORABLE = 472, - ERR_SPELL_FAILED_ALREADY_AT_FULL_HEALTH = 473, - ERR_SPELL_FAILED_ALREADY_AT_FULL_MANA = 474, - ERR_SPELL_FAILED_ALREADY_AT_FULL_POWER_S = 475, - ERR_AUTOLOOT_MONEY_S = 476, - ERR_GENERIC_STUNNED = 477, - ERR_TARGET_STUNNED = 478, - ERR_MUST_REPAIR_DURABILITY = 479, - ERR_RAID_YOU_JOINED = 480, - ERR_RAID_YOU_LEFT = 481, - ERR_INSTANCE_GROUP_JOINED_WITH_PARTY = 482, - ERR_INSTANCE_GROUP_JOINED_WITH_RAID = 483, - ERR_RAID_MEMBER_ADDED_S = 484, - ERR_RAID_MEMBER_REMOVED_S = 485, - ERR_INSTANCE_GROUP_ADDED_S = 486, - ERR_INSTANCE_GROUP_REMOVED_S = 487, - ERR_CLICK_ON_ITEM_TO_FEED = 488, - ERR_TOO_MANY_CHAT_CHANNELS = 489, - ERR_LOOT_ROLL_PENDING = 490, - ERR_LOOT_PLAYER_NOT_FOUND = 491, - ERR_NOT_IN_RAID = 492, - ERR_LOGGING_OUT = 493, - ERR_TARGET_LOGGING_OUT = 494, - ERR_NOT_WHILE_MOUNTED = 495, - ERR_NOT_WHILE_SHAPESHIFTED = 496, - ERR_NOT_IN_COMBAT = 497, - ERR_NOT_WHILE_DISARMED = 498, - ERR_PET_BROKEN = 499, - ERR_TALENT_WIPE_ERROR = 500, - ERR_SPEC_WIPE_ERROR = 501, - ERR_GLYPH_WIPE_ERROR = 502, - ERR_PET_SPEC_WIPE_ERROR = 503, - ERR_FEIGN_DEATH_RESISTED = 504, - ERR_MEETING_STONE_IN_QUEUE_S = 505, - ERR_MEETING_STONE_LEFT_QUEUE_S = 506, - ERR_MEETING_STONE_OTHER_MEMBER_LEFT = 507, - ERR_MEETING_STONE_PARTY_KICKED_FROM_QUEUE = 508, - ERR_MEETING_STONE_MEMBER_STILL_IN_QUEUE = 509, - ERR_MEETING_STONE_SUCCESS = 510, - ERR_MEETING_STONE_IN_PROGRESS = 511, - ERR_MEETING_STONE_MEMBER_ADDED_S = 512, - ERR_MEETING_STONE_GROUP_FULL = 513, - ERR_MEETING_STONE_NOT_LEADER = 514, - ERR_MEETING_STONE_INVALID_LEVEL = 515, - ERR_MEETING_STONE_TARGET_NOT_IN_PARTY = 516, - ERR_MEETING_STONE_TARGET_INVALID_LEVEL = 517, - ERR_MEETING_STONE_MUST_BE_LEADER = 518, - ERR_MEETING_STONE_NO_RAID_GROUP = 519, - ERR_MEETING_STONE_NEED_PARTY = 520, - ERR_MEETING_STONE_NOT_FOUND = 521, - ERR_GUILDEMBLEM_SAME = 522, - ERR_EQUIP_TRADE_ITEM = 523, - ERR_PVP_TOGGLE_ON = 524, - ERR_PVP_TOGGLE_OFF = 525, - ERR_GROUP_JOIN_BATTLEGROUND_DESERTERS = 526, - ERR_GROUP_JOIN_BATTLEGROUND_DEAD = 527, - ERR_GROUP_JOIN_BATTLEGROUND_S = 528, - ERR_GROUP_JOIN_BATTLEGROUND_FAIL = 529, - ERR_GROUP_JOIN_BATTLEGROUND_TOO_MANY = 530, - ERR_SOLO_JOIN_BATTLEGROUND_S = 531, - ERR_BATTLEGROUND_TOO_MANY_QUEUES = 532, - ERR_BATTLEGROUND_CANNOT_QUEUE_FOR_RATED = 533, - ERR_BATTLEDGROUND_QUEUED_FOR_RATED = 534, - ERR_BATTLEGROUND_TEAM_LEFT_QUEUE = 535, - ERR_BATTLEGROUND_NOT_IN_BATTLEGROUND = 536, - ERR_ALREADY_IN_ARENA_TEAM_S = 537, - ERR_INVALID_PROMOTION_CODE = 538, - ERR_BG_PLAYER_JOINED_SS = 539, - ERR_BG_PLAYER_LEFT_S = 540, - ERR_RESTRICTED_ACCOUNT = 541, - ERR_RESTRICTED_ACCOUNT_TRIAL = 542, - ERR_PLAY_TIME_EXCEEDED = 543, - ERR_APPROACHING_PARTIAL_PLAY_TIME = 544, - ERR_APPROACHING_PARTIAL_PLAY_TIME_2 = 545, - ERR_APPROACHING_NO_PLAY_TIME = 546, - ERR_APPROACHING_NO_PLAY_TIME_2 = 547, - ERR_UNHEALTHY_TIME = 548, - ERR_CHAT_RESTRICTED_TRIAL = 549, - ERR_CHAT_THROTTLED = 550, - ERR_MAIL_REACHED_CAP = 551, - ERR_INVALID_RAID_TARGET = 552, - ERR_RAID_LEADER_READY_CHECK_START_S = 553, - ERR_READY_CHECK_IN_PROGRESS = 554, - ERR_READY_CHECK_THROTTLED = 555, - ERR_DUNGEON_DIFFICULTY_FAILED = 556, - ERR_DUNGEON_DIFFICULTY_CHANGED_S = 557, - ERR_TRADE_WRONG_REALM = 558, - ERR_TRADE_NOT_ON_TAPLIST = 559, - ERR_CHAT_PLAYER_AMBIGUOUS_S = 560, - ERR_LOOT_CANT_LOOT_THAT_NOW = 561, - ERR_LOOT_MASTER_INV_FULL = 562, - ERR_LOOT_MASTER_UNIQUE_ITEM = 563, - ERR_LOOT_MASTER_OTHER = 564, - ERR_FILTERING_YOU_S = 565, - ERR_USE_PREVENTED_BY_MECHANIC_S = 566, - ERR_ITEM_UNIQUE_EQUIPPABLE = 567, - ERR_LFG_LEADER_IS_LFM_S = 568, - ERR_LFG_PENDING = 569, - ERR_CANT_SPEAK_LANGAGE = 570, - ERR_VENDOR_MISSING_TURNINS = 571, - ERR_BATTLEGROUND_NOT_IN_TEAM = 572, - ERR_NOT_IN_BATTLEGROUND = 573, - ERR_NOT_ENOUGH_HONOR_POINTS = 574, - ERR_NOT_ENOUGH_ARENA_POINTS = 575, - ERR_SOCKETING_REQUIRES_META_GEM = 576, - ERR_SOCKETING_META_GEM_ONLY_IN_METASLOT = 577, - ERR_SOCKETING_REQUIRES_HYDRAULIC_GEM = 578, - ERR_SOCKETING_HYDRAULIC_GEM_ONLY_IN_HYDRAULICSLOT = 579, - ERR_SOCKETING_REQUIRES_COGWHEEL_GEM = 580, - ERR_SOCKETING_COGWHEEL_GEM_ONLY_IN_COGWHEELSLOT = 581, - ERR_SOCKETING_ITEM_TOO_LOW_LEVEL = 582, - ERR_ITEM_MAX_COUNT_SOCKETED = 583, - ERR_SYSTEM_DISABLED = 584, - ERR_QUEST_FAILED_TOO_MANY_DAILY_QUESTS_I = 585, - ERR_ITEM_MAX_COUNT_EQUIPPED_SOCKETED = 586, - ERR_ITEM_UNIQUE_EQUIPPABLE_SOCKETED = 587, - ERR_USER_SQUELCHED = 588, - ERR_TOO_MUCH_GOLD = 589, - ERR_NOT_BARBER_SITTING = 590, - ERR_QUEST_FAILED_CAIS = 591, - ERR_INVITE_RESTRICTED_TRIAL = 592, - ERR_VOICE_IGNORE_FULL = 593, - ERR_VOICE_IGNORE_SELF = 594, - ERR_VOICE_IGNORE_NOT_FOUND = 595, - ERR_VOICE_IGNORE_ALREADY_S = 596, - ERR_VOICE_IGNORE_ADDED_S = 597, - ERR_VOICE_IGNORE_REMOVED_S = 598, - ERR_VOICE_IGNORE_AMBIGUOUS = 599, - ERR_VOICE_IGNORE_DELETED = 600, - ERR_UNKNOWN_MACRO_OPTION_S = 601, - ERR_NOT_DURING_ARENA_MATCH = 602, - ERR_PLAYER_SILENCED = 603, - ERR_PLAYER_UNSILENCED = 604, - ERR_COMSAT_DISCONNECT = 605, - ERR_COMSAT_RECONNECT_ATTEMPT = 606, - ERR_COMSAT_CONNECT_FAIL = 607, - ERR_MAIL_INVALID_ATTACHMENT_SLOT = 608, - ERR_MAIL_TOO_MANY_ATTACHMENTS = 609, - ERR_MAIL_INVALID_ATTACHMENT = 610, - ERR_MAIL_ATTACHMENT_EXPIRED = 611, - ERR_VOICE_CHAT_PARENTAL_DISABLE_ALL = 612, - ERR_VOICE_CHAT_PARENTAL_DISABLE_MIC = 613, - ERR_PROFANE_CHAT_NAME = 614, - ERR_PLAYER_SILENCED_ECHO = 615, - ERR_PLAYER_UNSILENCED_ECHO = 616, - ERR_VOICESESSION_FULL = 617, - ERR_LOOT_CANT_LOOT_THAT = 618, - ERR_ARENA_EXPIRED_CAIS = 619, - ERR_GROUP_ACTION_THROTTLED = 620, - ERR_ALREADY_PICKPOCKETED = 621, - ERR_NAME_INVALID = 622, - ERR_NAME_NO_NAME = 623, - ERR_NAME_TOO_SHORT = 624, - ERR_NAME_TOO_LONG = 625, - ERR_NAME_MIXED_LANGUAGES = 626, - ERR_NAME_PROFANE = 627, - ERR_NAME_RESERVED = 628, - ERR_NAME_THREE_CONSECUTIVE = 629, - ERR_NAME_INVALID_SPACE = 630, - ERR_NAME_CONSECUTIVE_SPACES = 631, - ERR_NAME_RUSSIAN_CONSECUTIVE_SILENT_CHARACTERS = 632, - ERR_NAME_RUSSIAN_SILENT_CHARACTER_AT_BEGINNING_OR_END = 633, - ERR_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME = 634, - ERR_REFER_A_FRIEND_NOT_REFERRED_BY = 635, - ERR_REFER_A_FRIEND_TARGET_TOO_HIGH = 636, - ERR_REFER_A_FRIEND_INSUFFICIENT_GRANTABLE_LEVELS = 637, - ERR_REFER_A_FRIEND_TOO_FAR = 638, - ERR_REFER_A_FRIEND_DIFFERENT_FACTION = 639, - ERR_REFER_A_FRIEND_NOT_NOW = 640, - ERR_REFER_A_FRIEND_GRANT_LEVEL_MAX_I = 641, - ERR_REFER_A_FRIEND_SUMMON_LEVEL_MAX_I = 642, - ERR_REFER_A_FRIEND_SUMMON_COOLDOWN = 643, - ERR_REFER_A_FRIEND_SUMMON_OFFLINE_S = 644, - ERR_REFER_A_FRIEND_INSUF_EXPAN_LVL = 645, - ERR_REFER_A_FRIEND_NOT_IN_LFG = 646, - ERR_REFER_A_FRIEND_NO_XREALM = 647, - ERR_REFER_A_FRIEND_MAP_INCOMING_TRANSFER_NOT_ALLOWED = 648, - ERR_NOT_SAME_ACCOUNT = 649, - ERR_BAD_ON_USE_ENCHANT = 650, - ERR_TRADE_SELF = 651, - ERR_TOO_MANY_SOCKETS = 652, - ERR_ITEM_MAX_LIMIT_CATEGORY_COUNT_EXCEEDED_IS = 653, - ERR_TRADE_TARGET_MAX_LIMIT_CATEGORY_COUNT_EXCEEDED_IS = 654, - ERR_ITEM_MAX_LIMIT_CATEGORY_SOCKETED_EXCEEDED_IS = 655, - ERR_ITEM_MAX_LIMIT_CATEGORY_EQUIPPED_EXCEEDED_IS = 656, - ERR_SHAPESHIFT_FORM_CANNOT_EQUIP = 657, - ERR_ITEM_INVENTORY_FULL_SATCHEL = 658, - ERR_SCALING_STAT_ITEM_LEVEL_EXCEEDED = 659, - ERR_SCALING_STAT_ITEM_LEVEL_TOO_LOW = 660, - ERR_PURCHASE_LEVEL_TOO_LOW = 661, - ERR_GROUP_SWAP_FAILED = 662, - ERR_INVITE_IN_COMBAT = 663, - ERR_INVALID_GLYPH_SLOT = 664, - ERR_GENERIC_NO_VALID_TARGETS = 665, - ERR_CALENDAR_EVENT_ALERT_S = 666, - ERR_PET_LEARN_SPELL_S = 667, - ERR_PET_LEARN_ABILITY_S = 668, - ERR_PET_SPELL_UNLEARNED_S = 669, - ERR_INVITE_UNKNOWN_REALM = 670, - ERR_INVITE_NO_PARTY_SERVER = 671, - ERR_INVITE_PARTY_BUSY = 672, - ERR_PARTY_TARGET_AMBIGUOUS = 673, - ERR_PARTY_LFG_INVITE_RAID_LOCKED = 674, - ERR_PARTY_LFG_BOOT_LIMIT = 675, - ERR_PARTY_LFG_BOOT_COOLDOWN_S = 676, - ERR_PARTY_LFG_BOOT_NOT_ELIGIBLE_S = 677, - ERR_PARTY_LFG_BOOT_INPATIENT_TIMER_S = 678, - ERR_PARTY_LFG_BOOT_IN_PROGRESS = 679, - ERR_PARTY_LFG_BOOT_TOO_FEW_PLAYERS = 680, - ERR_PARTY_LFG_BOOT_VOTE_SUCCEEDED = 681, - ERR_PARTY_LFG_BOOT_VOTE_FAILED = 682, - ERR_PARTY_LFG_BOOT_IN_COMBAT = 683, - ERR_PARTY_LFG_BOOT_DUNGEON_COMPLETE = 684, - ERR_PARTY_LFG_BOOT_LOOT_ROLLS = 685, - ERR_PARTY_LFG_BOOT_VOTE_REGISTERED = 686, - ERR_PARTY_PRIVATE_GROUP_ONLY = 687, - ERR_PARTY_LFG_TELEPORT_IN_COMBAT = 688, - ERR_RAID_DISALLOWED_BY_LEVEL = 689, - ERR_RAID_DISALLOWED_BY_CROSS_REALM = 690, - ERR_PARTY_ROLE_NOT_AVAILABLE = 691, - ERR_JOIN_LFG_OBJECT_FAILED = 692, - ERR_LFG_REMOVED_LEVELUP = 693, - ERR_LFG_REMOVED_XP_TOGGLE = 694, - ERR_LFG_REMOVED_FACTION_CHANGE = 695, - ERR_BATTLEGROUND_INFO_THROTTLED = 696, - ERR_BATTLEGROUND_ALREADY_IN = 697, - ERR_ARENA_TEAM_CHANGE_FAILED_QUEUED = 698, - ERR_ARENA_TEAM_PERMISSIONS = 699, - ERR_NOT_WHILE_FALLING = 700, - ERR_NOT_WHILE_MOVING = 701, - ERR_NOT_WHILE_FATIGUED = 702, - ERR_MAX_SOCKETS = 703, - ERR_MULTI_CAST_ACTION_TOTEM_S = 704, - ERR_BATTLEGROUND_JOIN_LEVELUP = 705, - ERR_REMOVE_FROM_PVP_QUEUE_XP_GAIN = 706, - ERR_BATTLEGROUND_JOIN_XP_GAIN = 707, - ERR_BATTLEGROUND_JOIN_MERCENARY = 708, - ERR_BATTLEGROUND_JOIN_TOO_MANY_HEALERS = 709, - ERR_BATTLEGROUND_JOIN_TOO_MANY_TANKS = 710, - ERR_BATTLEGROUND_JOIN_TOO_MANY_DAMAGE = 711, - ERR_RAID_DIFFICULTY_FAILED = 712, - ERR_RAID_DIFFICULTY_CHANGED_S = 713, - ERR_LEGACY_RAID_DIFFICULTY_CHANGED_S = 714, - ERR_RAID_LOCKOUT_CHANGED_S = 715, - ERR_RAID_CONVERTED_TO_PARTY = 716, - ERR_PARTY_CONVERTED_TO_RAID = 717, - ERR_PLAYER_DIFFICULTY_CHANGED_S = 718, - ERR_GMRESPONSE_DB_ERROR = 719, - ERR_BATTLEGROUND_JOIN_RANGE_INDEX = 720, - ERR_ARENA_JOIN_RANGE_INDEX = 721, - ERR_REMOVE_FROM_PVP_QUEUE_FACTION_CHANGE = 722, - ERR_BATTLEGROUND_JOIN_FAILED = 723, - ERR_BATTLEGROUND_JOIN_NO_VALID_SPEC_FOR_ROLE = 724, - ERR_BATTLEGROUND_JOIN_RESPEC = 725, - ERR_BATTLEGROUND_INVITATION_DECLINED = 726, - ERR_BATTLEGROUND_JOIN_TIMED_OUT = 727, - ERR_BATTLEGROUND_DUPE_QUEUE = 728, - ERR_BATTLEGROUND_JOIN_MUST_COMPLETE_QUEST = 729, - ERR_IN_BATTLEGROUND_RESPEC = 730, - ERR_MAIL_LIMITED_DURATION_ITEM = 731, - ERR_YELL_RESTRICTED_TRIAL = 732, - ERR_CHAT_RAID_RESTRICTED_TRIAL = 733, - ERR_LFG_ROLE_CHECK_FAILED = 734, - ERR_LFG_ROLE_CHECK_FAILED_TIMEOUT = 735, - ERR_LFG_ROLE_CHECK_FAILED_NOT_VIABLE = 736, - ERR_LFG_READY_CHECK_FAILED = 737, - ERR_LFG_READY_CHECK_FAILED_TIMEOUT = 738, - ERR_LFG_GROUP_FULL = 739, - ERR_LFG_NO_LFG_OBJECT = 740, - ERR_LFG_NO_SLOTS_PLAYER = 741, - ERR_LFG_NO_SLOTS_PARTY = 742, - ERR_LFG_NO_SPEC = 743, - ERR_LFG_MISMATCHED_SLOTS = 744, - ERR_LFG_MISMATCHED_SLOTS_LOCAL_XREALM = 745, - ERR_LFG_PARTY_PLAYERS_FROM_DIFFERENT_REALMS = 746, - ERR_LFG_MEMBERS_NOT_PRESENT = 747, - ERR_LFG_GET_INFO_TIMEOUT = 748, - ERR_LFG_INVALID_SLOT = 749, - ERR_LFG_DESERTER_PLAYER = 750, - ERR_LFG_DESERTER_PARTY = 751, - ERR_LFG_DEAD = 752, - ERR_LFG_RANDOM_COOLDOWN_PLAYER = 753, - ERR_LFG_RANDOM_COOLDOWN_PARTY = 754, - ERR_LFG_TOO_MANY_MEMBERS = 755, - ERR_LFG_TOO_FEW_MEMBERS = 756, - ERR_LFG_PROPOSAL_FAILED = 757, - ERR_LFG_PROPOSAL_DECLINED_SELF = 758, - ERR_LFG_PROPOSAL_DECLINED_PARTY = 759, - ERR_LFG_NO_SLOTS_SELECTED = 760, - ERR_LFG_NO_ROLES_SELECTED = 761, - ERR_LFG_ROLE_CHECK_INITIATED = 762, - ERR_LFG_READY_CHECK_INITIATED = 763, - ERR_LFG_PLAYER_DECLINED_ROLE_CHECK = 764, - ERR_LFG_PLAYER_DECLINED_READY_CHECK = 765, - ERR_LFG_JOINED_QUEUE = 766, - ERR_LFG_JOINED_FLEX_QUEUE = 767, - ERR_LFG_JOINED_RF_QUEUE = 768, - ERR_LFG_JOINED_SCENARIO_QUEUE = 769, - ERR_LFG_JOINED_WORLD_PVP_QUEUE = 770, - ERR_LFG_JOINED_BATTLEFIELD_QUEUE = 771, - ERR_LFG_JOINED_LIST = 772, - ERR_LFG_LEFT_QUEUE = 773, - ERR_LFG_LEFT_LIST = 774, - ERR_LFG_ROLE_CHECK_ABORTED = 775, - ERR_LFG_READY_CHECK_ABORTED = 776, - ERR_LFG_CANT_USE_BATTLEGROUND = 777, - ERR_LFG_CANT_USE_DUNGEONS = 778, - ERR_LFG_REASON_TOO_MANY_LFG = 779, - ERR_INVALID_TELEPORT_LOCATION = 780, - ERR_TOO_FAR_TO_INTERACT = 781, - ERR_BATTLEGROUND_PLAYERS_FROM_DIFFERENT_REALMS = 782, - ERR_DIFFICULTY_CHANGE_COOLDOWN_S = 783, - ERR_DIFFICULTY_CHANGE_COMBAT_COOLDOWN_S = 784, - ERR_DIFFICULTY_CHANGE_WORLDSTATE = 785, - ERR_DIFFICULTY_CHANGE_ENCOUNTER = 786, - ERR_DIFFICULTY_CHANGE_COMBAT = 787, - ERR_DIFFICULTY_CHANGE_PLAYER_BUSY = 788, - ERR_DIFFICULTY_CHANGE_ALREADY_STARTED = 789, - ERR_DIFFICULTY_CHANGE_OTHER_HEROIC_S = 790, - ERR_DIFFICULTY_CHANGE_HEROIC_INSTANCE_ALREADY_RUNNING = 791, - ERR_ARENA_TEAM_PARTY_SIZE = 792, - ERR_QUEST_FORCE_REMOVED_S = 793, - ERR_ATTACK_NO_ACTIONS = 794, - ERR_IN_RANDOM_BG = 795, - ERR_IN_NON_RANDOM_BG = 796, - ERR_AUCTION_ENOUGH_ITEMS = 797, - ERR_BN_FRIEND_SELF = 798, - ERR_BN_FRIEND_ALREADY = 799, - ERR_BN_FRIEND_BLOCKED = 800, - ERR_BN_FRIEND_LIST_FULL = 801, - ERR_BN_FRIEND_REQUEST_SENT = 802, - ERR_BN_BROADCAST_THROTTLE = 803, - ERR_BG_DEVELOPER_ONLY = 804, - ERR_CURRENCY_SPELL_SLOT_MISMATCH = 805, - ERR_CURRENCY_NOT_TRADABLE = 806, - ERR_REQUIRES_EXPANSION_S = 807, - ERR_QUEST_FAILED_SPELL = 808, - ERR_TALENT_FAILED_NOT_ENOUGH_TALENTS_IN_PRIMARY_TREE = 809, - ERR_TALENT_FAILED_NO_PRIMARY_TREE_SELECTED = 810, - ERR_TALENT_FAILED_CANT_REMOVE_TALENT = 811, - ERR_TALENT_FAILED_UNKNOWN = 812, - ERR_WARGAME_REQUEST_FAILURE = 813, - ERR_RANK_REQUIRES_AUTHENTICATOR = 814, - ERR_GUILD_BANK_VOUCHER_FAILED = 815, - ERR_WARGAME_REQUEST_SENT = 816, - ERR_REQUIRES_ACHIEVEMENT_I = 817, - ERR_REFUND_RESULT_EXCEED_MAX_CURRENCY = 818, - ERR_CANT_BUY_QUANTITY = 819, - ERR_ITEM_IS_BATTLE_PAY_LOCKED = 820, - ERR_PARTY_ALREADY_IN_BATTLEGROUND_QUEUE = 821, - ERR_PARTY_CONFIRMING_BATTLEGROUND_QUEUE = 822, - ERR_BATTLEFIELD_TEAM_PARTY_SIZE = 823, - ERR_INSUFF_TRACKED_CURRENCY_IS = 824, - ERR_NOT_ON_TOURNAMENT_REALM = 825, - ERR_GUILD_TRIAL_ACCOUNT_TRIAL = 826, - ERR_GUILD_TRIAL_ACCOUNT_VETERAN = 827, - ERR_GUILD_UNDELETABLE_DUE_TO_LEVEL = 828, - ERR_CANT_DO_THAT_IN_A_GROUP = 829, - ERR_GUILD_LEADER_REPLACED = 830, - ERR_TRANSMOGRIFY_CANT_EQUIP = 831, - ERR_TRANSMOGRIFY_INVALID_ITEM_TYPE = 832, - ERR_TRANSMOGRIFY_NOT_SOULBOUND = 833, - ERR_TRANSMOGRIFY_INVALID_SOURCE = 834, - ERR_TRANSMOGRIFY_INVALID_DESTINATION = 835, - ERR_TRANSMOGRIFY_MISMATCH = 836, - ERR_TRANSMOGRIFY_LEGENDARY = 837, - ERR_TRANSMOGRIFY_SAME_ITEM = 838, - ERR_TRANSMOGRIFY_SAME_APPEARANCE = 839, - ERR_TRANSMOGRIFY_NOT_EQUIPPED = 840, - ERR_VOID_DEPOSIT_FULL = 841, - ERR_VOID_WITHDRAW_FULL = 842, - ERR_VOID_STORAGE_WRAPPED = 843, - ERR_VOID_STORAGE_STACKABLE = 844, - ERR_VOID_STORAGE_UNBOUND = 845, - ERR_VOID_STORAGE_REPAIR = 846, - ERR_VOID_STORAGE_CHARGES = 847, - ERR_VOID_STORAGE_QUEST = 848, - ERR_VOID_STORAGE_CONJURED = 849, - ERR_VOID_STORAGE_MAIL = 850, - ERR_VOID_STORAGE_BAG = 851, - ERR_VOID_TRANSFER_STORAGE_FULL = 852, - ERR_VOID_TRANSFER_INV_FULL = 853, - ERR_VOID_TRANSFER_INTERNAL_ERROR = 854, - ERR_VOID_TRANSFER_ITEM_INVALID = 855, - ERR_DIFFICULTY_DISABLED_IN_LFG = 856, - ERR_VOID_STORAGE_UNIQUE = 857, - ERR_VOID_STORAGE_LOOT = 858, - ERR_VOID_STORAGE_HOLIDAY = 859, - ERR_VOID_STORAGE_DURATION = 860, - ERR_VOID_STORAGE_LOAD_FAILED = 861, - ERR_VOID_STORAGE_INVALID_ITEM = 862, - ERR_PARENTAL_CONTROLS_CHAT_MUTED = 863, - ERR_SOR_START_EXPERIENCE_INCOMPLETE = 864, - ERR_SOR_INVALID_EMAIL = 865, - ERR_SOR_INVALID_COMMENT = 866, - ERR_CHALLENGE_MODE_RESET_COOLDOWN_S = 867, - ERR_CHALLENGE_MODE_RESET_KEYSTONE = 868, - ERR_PET_JOURNAL_ALREADY_IN_LOADOUT = 869, - ERR_REPORT_SUBMITTED_SUCCESSFULLY = 870, - ERR_REPORT_SUBMISSION_FAILED = 871, - ERR_SUGGESTION_SUBMITTED_SUCCESSFULLY = 872, - ERR_BUG_SUBMITTED_SUCCESSFULLY = 873, - ERR_CHALLENGE_MODE_ENABLED = 874, - ERR_CHALLENGE_MODE_DISABLED = 875, - ERR_PETBATTLE_CREATE_FAILED = 876, - ERR_PETBATTLE_NOT_HERE = 877, - ERR_PETBATTLE_NOT_HERE_ON_TRANSPORT = 878, - ERR_PETBATTLE_NOT_HERE_UNEVEN_GROUND = 879, - ERR_PETBATTLE_NOT_HERE_OBSTRUCTED = 880, - ERR_PETBATTLE_NOT_WHILE_IN_COMBAT = 881, - ERR_PETBATTLE_NOT_WHILE_DEAD = 882, - ERR_PETBATTLE_NOT_WHILE_FLYING = 883, - ERR_PETBATTLE_TARGET_INVALID = 884, - ERR_PETBATTLE_TARGET_OUT_OF_RANGE = 885, - ERR_PETBATTLE_TARGET_NOT_CAPTURABLE = 886, - ERR_PETBATTLE_NOT_A_TRAINER = 887, - ERR_PETBATTLE_DECLINED = 888, - ERR_PETBATTLE_IN_BATTLE = 889, - ERR_PETBATTLE_INVALID_LOADOUT = 890, - ERR_PETBATTLE_ALL_PETS_DEAD = 891, - ERR_PETBATTLE_NO_PETS_IN_SLOTS = 892, - ERR_PETBATTLE_NO_ACCOUNT_LOCK = 893, - ERR_PETBATTLE_WILD_PET_TAPPED = 894, - ERR_PETBATTLE_RESTRICTED_ACCOUNT = 895, - ERR_PETBATTLE_NOT_WHILE_IN_MATCHED_BATTLE = 896, - ERR_CANT_HAVE_MORE_PETS_OF_THAT_TYPE = 897, - ERR_CANT_HAVE_MORE_PETS = 898, - ERR_PVP_MAP_NOT_FOUND = 899, - ERR_PVP_MAP_NOT_SET = 900, - ERR_PETBATTLE_QUEUE_QUEUED = 901, - ERR_PETBATTLE_QUEUE_ALREADY_QUEUED = 902, - ERR_PETBATTLE_QUEUE_JOIN_FAILED = 903, - ERR_PETBATTLE_QUEUE_JOURNAL_LOCK = 904, - ERR_PETBATTLE_QUEUE_REMOVED = 905, - ERR_PETBATTLE_QUEUE_PROPOSAL_DECLINED = 906, - ERR_PETBATTLE_QUEUE_PROPOSAL_TIMEOUT = 907, - ERR_PETBATTLE_QUEUE_OPPONENT_DECLINED = 908, - ERR_PETBATTLE_QUEUE_REQUEUED_INTERNAL = 909, - ERR_PETBATTLE_QUEUE_REQUEUED_REMOVED = 910, - ERR_PETBATTLE_QUEUE_SLOT_LOCKED = 911, - ERR_PETBATTLE_QUEUE_SLOT_EMPTY = 912, - ERR_PETBATTLE_QUEUE_SLOT_NO_TRACKER = 913, - ERR_PETBATTLE_QUEUE_SLOT_NO_SPECIES = 914, - ERR_PETBATTLE_QUEUE_SLOT_CANT_BATTLE = 915, - ERR_PETBATTLE_QUEUE_SLOT_REVOKED = 916, - ERR_PETBATTLE_QUEUE_SLOT_DEAD = 917, - ERR_PETBATTLE_QUEUE_SLOT_NO_PET = 918, - ERR_PETBATTLE_QUEUE_NOT_WHILE_NEUTRAL = 919, - ERR_PETBATTLE_GAME_TIME_LIMIT_WARNING = 920, - ERR_PETBATTLE_GAME_ROUNDS_LIMIT_WARNING = 921, - ERR_HAS_RESTRICTION = 922, - ERR_ITEM_UPGRADE_ITEM_TOO_LOW_LEVEL = 923, - ERR_ITEM_UPGRADE_NO_PATH = 924, - ERR_ITEM_UPGRADE_NO_MORE_UPGRADES = 925, - ERR_BONUS_ROLL_EMPTY = 926, - ERR_CHALLENGE_MODE_FULL = 927, - ERR_CHALLENGE_MODE_IN_PROGRESS = 928, - ERR_CHALLENGE_MODE_INCORRECT_KEYSTONE = 929, - ERR_BATTLETAG_FRIEND_NOT_FOUND = 930, - ERR_BATTLETAG_FRIEND_NOT_VALID = 931, - ERR_BATTLETAG_FRIEND_NOT_ALLOWED = 932, - ERR_BATTLETAG_FRIEND_THROTTLED = 933, - ERR_BATTLETAG_FRIEND_SUCCESS = 934, - ERR_PET_TOO_HIGH_LEVEL_TO_UNCAGE = 935, - ERR_PETBATTLE_INTERNAL = 936, - ERR_CANT_CAGE_PET_YET = 937, - ERR_NO_LOOT_IN_CHALLENGE_MODE = 938, - ERR_QUEST_PET_BATTLE_VICTORIES_PVP_II = 939, - ERR_ROLE_CHECK_ALREADY_IN_PROGRESS = 940, - ERR_RECRUIT_A_FRIEND_ACCOUNT_LIMIT = 941, - ERR_RECRUIT_A_FRIEND_FAILED = 942, - ERR_SET_LOOT_PERSONAL = 943, - ERR_SET_LOOT_METHOD_FAILED_COMBAT = 944, - ERR_REAGENT_BANK_FULL = 945, - ERR_REAGENT_BANK_LOCKED = 946, - ERR_GARRISON_BUILDING_EXISTS = 947, - ERR_GARRISON_INVALID_PLOT = 948, - ERR_GARRISON_INVALID_BUILDINGID = 949, - ERR_GARRISON_INVALID_PLOT_BUILDING = 950, - ERR_GARRISON_REQUIRES_BLUEPRINT = 951, - ERR_GARRISON_NOT_ENOUGH_CURRENCY = 952, - ERR_GARRISON_NOT_ENOUGH_GOLD = 953, - ERR_GARRISON_COMPLETE_MISSION_WRONG_FOLLOWER_TYPE = 954, - ERR_ALREADY_USING_LFG_LIST = 955, - ERR_RESTRICTED_ACCOUNT_LFG_LIST_TRIAL = 956, - ERR_TOY_USE_LIMIT_REACHED = 957, - ERR_TOY_ALREADY_KNOWN = 958, - ERR_TRANSMOG_SET_ALREADY_KNOWN = 959, - ERR_NOT_ENOUGH_CURRENCY = 960, - ERR_SPEC_IS_DISABLED = 961, - ERR_FEATURE_RESTRICTED_TRIAL = 962, - ERR_CANT_BE_OBLITERATED = 963, - ERR_ARTIFACT_RELIC_DOES_NOT_MATCH_ARTIFACT = 964, - ERR_MUST_EQUIP_ARTIFACT = 965, - ERR_CANT_DO_THAT_RIGHT_NOW = 966, - ERR_AFFECTING_COMBAT = 967, - ERR_EQUIPMENT_MANAGER_COMBAT_SWAP_S = 968, - ERR_EQUIPMENT_MANAGER_BAGS_FULL = 969, - ERR_EQUIPMENT_MANAGER_MISSING_ITEM_S = 970, - ERR_MOVIE_RECORDING_WARNING_PERF = 971, - ERR_MOVIE_RECORDING_WARNING_DISK_FULL = 972, - ERR_MOVIE_RECORDING_WARNING_NO_MOVIE = 973, - ERR_MOVIE_RECORDING_WARNING_REQUIREMENTS = 974, - ERR_MOVIE_RECORDING_WARNING_COMPRESSING = 975, - ERR_NO_CHALLENGE_MODE_REWARD = 976, - ERR_CLAIMED_CHALLENGE_MODE_REWARD = 977, - ERR_CHALLENGE_MODE_PERIOD_RESET_SS = 978, - ERR_CANT_DO_THAT_CHALLENGE_MODE_ACTIVE = 979, - ERR_TALENT_FAILED_REST_AREA = 980, - ERR_CANNOT_ABANDON_LAST_PET = 981, - ERR_TEST_CVAR_SET_SSS = 982, - ERR_QUEST_TURN_IN_FAIL_REASON = 983, - ERR_CLAIMED_CHALLENGE_MODE_REWARD_OLD = 984, - ERR_TALENT_GRANTED_BY_AURA = 985, - ERR_CHALLENGE_MODE_ALREADY_COMPLETE = 986, - ERR_GLYPH_TARGET_NOT_AVAILABLE = 987, + ERR_CLIENT_ON_TRANSPORT = 152, + ERR_KILLED_BY_S = 153, + ERR_LOOT_LOCKED = 154, + ERR_LOOT_TOO_FAR = 155, + ERR_LOOT_DIDNT_KILL = 156, + ERR_LOOT_BAD_FACING = 157, + ERR_LOOT_NOTSTANDING = 158, + ERR_LOOT_STUNNED = 159, + ERR_LOOT_NO_UI = 160, + ERR_LOOT_WHILE_INVULNERABLE = 161, + ERR_NO_LOOT = 162, + ERR_QUEST_ACCEPTED_S = 163, + ERR_QUEST_COMPLETE_S = 164, + ERR_QUEST_FAILED_S = 165, + ERR_QUEST_FAILED_BAG_FULL_S = 166, + ERR_QUEST_FAILED_MAX_COUNT_S = 167, + ERR_QUEST_FAILED_LOW_LEVEL = 168, + ERR_QUEST_FAILED_MISSING_ITEMS = 169, + ERR_QUEST_FAILED_WRONG_RACE = 170, + ERR_QUEST_FAILED_NOT_ENOUGH_MONEY = 171, + ERR_QUEST_FAILED_EXPANSION = 172, + ERR_QUEST_ONLY_ONE_TIMED = 173, + ERR_QUEST_NEED_PREREQS = 174, + ERR_QUEST_NEED_PREREQS_CUSTOM = 175, + ERR_QUEST_ALREADY_ON = 176, + ERR_QUEST_ALREADY_DONE = 177, + ERR_QUEST_ALREADY_DONE_DAILY = 178, + ERR_QUEST_HAS_IN_PROGRESS = 179, + ERR_QUEST_REWARD_EXP_I = 180, + ERR_QUEST_REWARD_MONEY_S = 181, + ERR_QUEST_MUST_CHOOSE = 182, + ERR_QUEST_LOG_FULL = 183, + ERR_COMBAT_DAMAGE_SSI = 184, + ERR_INSPECT_S = 185, + ERR_CANT_USE_ITEM = 186, + ERR_CANT_USE_ITEM_IN_ARENA = 187, + ERR_CANT_USE_ITEM_IN_RATED_BATTLEGROUND = 188, + ERR_MUST_EQUIP_ITEM = 189, + ERR_PASSIVE_ABILITY = 190, + ERR_2HSKILLNOTFOUND = 191, + ERR_NO_ATTACK_TARGET = 192, + ERR_INVALID_ATTACK_TARGET = 193, + ERR_ATTACK_PVP_TARGET_WHILE_UNFLAGGED = 194, + ERR_ATTACK_STUNNED = 195, + ERR_ATTACK_PACIFIED = 196, + ERR_ATTACK_MOUNTED = 197, + ERR_ATTACK_FLEEING = 198, + ERR_ATTACK_CONFUSED = 199, + ERR_ATTACK_CHARMED = 200, + ERR_ATTACK_DEAD = 201, + ERR_ATTACK_PREVENTED_BY_MECHANIC_S = 202, + ERR_ATTACK_CHANNEL = 203, + ERR_TAXISAMENODE = 204, + ERR_TAXINOSUCHPATH = 205, + ERR_TAXIUNSPECIFIEDSERVERERROR = 206, + ERR_TAXINOTENOUGHMONEY = 207, + ERR_TAXITOOFARAWAY = 208, + ERR_TAXINOVENDORNEARBY = 209, + ERR_TAXINOTVISITED = 210, + ERR_TAXIPLAYERBUSY = 211, + ERR_TAXIPLAYERALREADYMOUNTED = 212, + ERR_TAXIPLAYERSHAPESHIFTED = 213, + ERR_TAXIPLAYERMOVING = 214, + ERR_TAXINOPATHS = 215, + ERR_TAXINOTELIGIBLE = 216, + ERR_TAXINOTSTANDING = 217, + ERR_NO_REPLY_TARGET = 218, + ERR_GENERIC_NO_TARGET = 219, + ERR_INITIATE_TRADE_S = 220, + ERR_TRADE_REQUEST_S = 221, + ERR_TRADE_BLOCKED_S = 222, + ERR_TRADE_TARGET_DEAD = 223, + ERR_TRADE_TOO_FAR = 224, + ERR_TRADE_CANCELLED = 225, + ERR_TRADE_COMPLETE = 226, + ERR_TRADE_BAG_FULL = 227, + ERR_TRADE_TARGET_BAG_FULL = 228, + ERR_TRADE_MAX_COUNT_EXCEEDED = 229, + ERR_TRADE_TARGET_MAX_COUNT_EXCEEDED = 230, + ERR_ALREADY_TRADING = 231, + ERR_MOUNT_INVALIDMOUNTEE = 232, + ERR_MOUNT_TOOFARAWAY = 233, + ERR_MOUNT_ALREADYMOUNTED = 234, + ERR_MOUNT_NOTMOUNTABLE = 235, + ERR_MOUNT_NOTYOURPET = 236, + ERR_MOUNT_OTHER = 237, + ERR_MOUNT_LOOTING = 238, + ERR_MOUNT_RACECANTMOUNT = 239, + ERR_MOUNT_SHAPESHIFTED = 240, + ERR_MOUNT_NO_FAVORITES = 241, + ERR_DISMOUNT_NOPET = 242, + ERR_DISMOUNT_NOTMOUNTED = 243, + ERR_DISMOUNT_NOTYOURPET = 244, + ERR_SPELL_FAILED_TOTEMS = 245, + ERR_SPELL_FAILED_REAGENTS = 246, + ERR_SPELL_FAILED_REAGENTS_GENERIC = 247, + ERR_CANT_TRADE_GOLD = 248, + ERR_SPELL_FAILED_EQUIPPED_ITEM = 249, + ERR_SPELL_FAILED_EQUIPPED_ITEM_CLASS_S = 250, + ERR_SPELL_FAILED_SHAPESHIFT_FORM_S = 251, + ERR_SPELL_FAILED_ANOTHER_IN_PROGRESS = 252, + ERR_BADATTACKFACING = 253, + ERR_BADATTACKPOS = 254, + ERR_CHEST_IN_USE = 255, + ERR_USE_CANT_OPEN = 256, + ERR_USE_LOCKED = 257, + ERR_DOOR_LOCKED = 258, + ERR_BUTTON_LOCKED = 259, + ERR_USE_LOCKED_WITH_ITEM_S = 260, + ERR_USE_LOCKED_WITH_SPELL_S = 261, + ERR_USE_LOCKED_WITH_SPELL_KNOWN_SI = 262, + ERR_USE_TOO_FAR = 263, + ERR_USE_BAD_ANGLE = 264, + ERR_USE_OBJECT_MOVING = 265, + ERR_USE_SPELL_FOCUS = 266, + ERR_USE_DESTROYED = 267, + ERR_SET_LOOT_FREEFORALL = 268, + ERR_SET_LOOT_ROUNDROBIN = 269, + ERR_SET_LOOT_MASTER = 270, + ERR_SET_LOOT_GROUP = 271, + ERR_SET_LOOT_THRESHOLD_S = 272, + ERR_NEW_LOOT_MASTER_S = 273, + ERR_SPECIFY_MASTER_LOOTER = 274, + ERR_LOOT_SPEC_CHANGED_S = 275, + ERR_TAME_FAILED = 276, + ERR_CHAT_WHILE_DEAD = 277, + ERR_CHAT_PLAYER_NOT_FOUND_S = 278, + ERR_NEWTAXIPATH = 279, + ERR_NO_PET = 280, + ERR_NOTYOURPET = 281, + ERR_PET_NOT_RENAMEABLE = 282, + ERR_QUEST_OBJECTIVE_COMPLETE_S = 283, + ERR_QUEST_UNKNOWN_COMPLETE = 284, + ERR_QUEST_ADD_KILL_SII = 285, + ERR_QUEST_ADD_FOUND_SII = 286, + ERR_QUEST_ADD_ITEM_SII = 287, + ERR_QUEST_ADD_PLAYER_KILL_SII = 288, + ERR_CANNOTCREATEDIRECTORY = 289, + ERR_CANNOTCREATEFILE = 290, + ERR_PLAYER_WRONG_FACTION = 291, + ERR_PLAYER_IS_NEUTRAL = 292, + ERR_BANKSLOT_FAILED_TOO_MANY = 293, + ERR_BANKSLOT_INSUFFICIENT_FUNDS = 294, + ERR_BANKSLOT_NOTBANKER = 295, + ERR_FRIEND_DB_ERROR = 296, + ERR_FRIEND_LIST_FULL = 297, + ERR_FRIEND_ADDED_S = 298, + ERR_BATTLETAG_FRIEND_ADDED_S = 299, + ERR_FRIEND_ONLINE_SS = 300, + ERR_FRIEND_OFFLINE_S = 301, + ERR_FRIEND_NOT_FOUND = 302, + ERR_FRIEND_WRONG_FACTION = 303, + ERR_FRIEND_REMOVED_S = 304, + ERR_BATTLETAG_FRIEND_REMOVED_S = 305, + ERR_FRIEND_ERROR = 306, + ERR_FRIEND_ALREADY_S = 307, + ERR_FRIEND_SELF = 308, + ERR_FRIEND_DELETED = 309, + ERR_IGNORE_FULL = 310, + ERR_IGNORE_SELF = 311, + ERR_IGNORE_NOT_FOUND = 312, + ERR_IGNORE_ALREADY_S = 313, + ERR_IGNORE_ADDED_S = 314, + ERR_IGNORE_REMOVED_S = 315, + ERR_IGNORE_AMBIGUOUS = 316, + ERR_IGNORE_DELETED = 317, + ERR_ONLY_ONE_BOLT = 318, + ERR_ONLY_ONE_AMMO = 319, + ERR_SPELL_FAILED_EQUIPPED_SPECIFIC_ITEM = 320, + ERR_WRONG_BAG_TYPE_SUBCLASS = 321, + ERR_CANT_WRAP_STACKABLE = 322, + ERR_CANT_WRAP_EQUIPPED = 323, + ERR_CANT_WRAP_WRAPPED = 324, + ERR_CANT_WRAP_BOUND = 325, + ERR_CANT_WRAP_UNIQUE = 326, + ERR_CANT_WRAP_BAGS = 327, + ERR_OUT_OF_MANA = 328, + ERR_OUT_OF_RAGE = 329, + ERR_OUT_OF_FOCUS = 330, + ERR_OUT_OF_ENERGY = 331, + ERR_OUT_OF_CHI = 332, + ERR_OUT_OF_HEALTH = 333, + ERR_OUT_OF_RUNES = 334, + ERR_OUT_OF_RUNIC_POWER = 335, + ERR_OUT_OF_SOUL_SHARDS = 336, + ERR_OUT_OF_LUNAR_POWER = 337, + ERR_OUT_OF_HOLY_POWER = 338, + ERR_OUT_OF_MAELSTROM = 339, + ERR_OUT_OF_COMBO_POINTS = 340, + ERR_OUT_OF_INSANITY = 341, + ERR_OUT_OF_ARCANE_CHARGES = 342, + ERR_OUT_OF_FURY = 343, + ERR_OUT_OF_PAIN = 344, + ERR_OUT_OF_POWER_DISPLAY = 345, + ERR_LOOT_GONE = 346, + ERR_MOUNT_FORCEDDISMOUNT = 347, + ERR_AUTOFOLLOW_TOO_FAR = 348, + ERR_UNIT_NOT_FOUND = 349, + ERR_INVALID_FOLLOW_TARGET = 350, + ERR_INVALID_FOLLOW_PVP_COMBAT = 351, + ERR_INVALID_FOLLOW_TARGET_PVP_COMBAT = 352, + ERR_INVALID_INSPECT_TARGET = 353, + ERR_GUILDEMBLEM_SUCCESS = 354, + ERR_GUILDEMBLEM_INVALID_TABARD_COLORS = 355, + ERR_GUILDEMBLEM_NOGUILD = 356, + ERR_GUILDEMBLEM_NOTGUILDMASTER = 357, + ERR_GUILDEMBLEM_NOTENOUGHMONEY = 358, + ERR_GUILDEMBLEM_INVALIDVENDOR = 359, + ERR_EMBLEMERROR_NOTABARDGEOSET = 360, + ERR_SPELL_OUT_OF_RANGE = 361, + ERR_COMMAND_NEEDS_TARGET = 362, + ERR_NOAMMO_S = 363, + ERR_TOOBUSYTOFOLLOW = 364, + ERR_DUEL_REQUESTED = 365, + ERR_DUEL_CANCELLED = 366, + ERR_DEATHBINDALREADYBOUND = 367, + ERR_DEATHBIND_SUCCESS_S = 368, + ERR_NOEMOTEWHILERUNNING = 369, + ERR_ZONE_EXPLORED = 370, + ERR_ZONE_EXPLORED_XP = 371, + ERR_INVALID_ITEM_TARGET = 372, + ERR_INVALID_QUEST_TARGET = 373, + ERR_IGNORING_YOU_S = 374, + ERR_FISH_NOT_HOOKED = 375, + ERR_FISH_ESCAPED = 376, + ERR_SPELL_FAILED_NOTUNSHEATHED = 377, + ERR_PETITION_OFFERED_S = 378, + ERR_PETITION_SIGNED = 379, + ERR_PETITION_SIGNED_S = 380, + ERR_PETITION_DECLINED_S = 381, + ERR_PETITION_ALREADY_SIGNED = 382, + ERR_PETITION_RESTRICTED_ACCOUNT_TRIAL = 383, + ERR_PETITION_ALREADY_SIGNED_OTHER = 384, + ERR_PETITION_IN_GUILD = 385, + ERR_PETITION_CREATOR = 386, + ERR_PETITION_NOT_ENOUGH_SIGNATURES = 387, + ERR_PETITION_NOT_SAME_SERVER = 388, + ERR_PETITION_FULL = 389, + ERR_PETITION_ALREADY_SIGNED_BY_S = 390, + ERR_GUILD_NAME_INVALID = 391, + ERR_SPELL_UNLEARNED_S = 392, + ERR_PET_SPELL_ROOTED = 393, + ERR_PET_SPELL_AFFECTING_COMBAT = 394, + ERR_PET_SPELL_OUT_OF_RANGE = 395, + ERR_PET_SPELL_NOT_BEHIND = 396, + ERR_PET_SPELL_TARGETS_DEAD = 397, + ERR_PET_SPELL_DEAD = 398, + ERR_PET_SPELL_NOPATH = 399, + ERR_ITEM_CANT_BE_DESTROYED = 400, + ERR_TICKET_ALREADY_EXISTS = 401, + ERR_TICKET_CREATE_ERROR = 402, + ERR_TICKET_UPDATE_ERROR = 403, + ERR_TICKET_DB_ERROR = 404, + ERR_TICKET_NO_TEXT = 405, + ERR_TICKET_TEXT_TOO_LONG = 406, + ERR_OBJECT_IS_BUSY = 407, + ERR_EXHAUSTION_WELLRESTED = 408, + ERR_EXHAUSTION_RESTED = 409, + ERR_EXHAUSTION_NORMAL = 410, + ERR_EXHAUSTION_TIRED = 411, + ERR_EXHAUSTION_EXHAUSTED = 412, + ERR_NO_ITEMS_WHILE_SHAPESHIFTED = 413, + ERR_CANT_INTERACT_SHAPESHIFTED = 414, + ERR_REALM_NOT_FOUND = 415, + ERR_MAIL_QUEST_ITEM = 416, + ERR_MAIL_BOUND_ITEM = 417, + ERR_MAIL_CONJURED_ITEM = 418, + ERR_MAIL_BAG = 419, + ERR_MAIL_TO_SELF = 420, + ERR_MAIL_TARGET_NOT_FOUND = 421, + ERR_MAIL_DATABASE_ERROR = 422, + ERR_MAIL_DELETE_ITEM_ERROR = 423, + ERR_MAIL_WRAPPED_COD = 424, + ERR_MAIL_CANT_SEND_REALM = 425, + ERR_MAIL_SENT = 426, + ERR_NOT_HAPPY_ENOUGH = 427, + ERR_USE_CANT_IMMUNE = 428, + ERR_CANT_BE_DISENCHANTED = 429, + ERR_CANT_USE_DISARMED = 430, + ERR_AUCTION_QUEST_ITEM = 431, + ERR_AUCTION_BOUND_ITEM = 432, + ERR_AUCTION_CONJURED_ITEM = 433, + ERR_AUCTION_LIMITED_DURATION_ITEM = 434, + ERR_AUCTION_WRAPPED_ITEM = 435, + ERR_AUCTION_LOOT_ITEM = 436, + ERR_AUCTION_BAG = 437, + ERR_AUCTION_EQUIPPED_BAG = 438, + ERR_AUCTION_DATABASE_ERROR = 439, + ERR_AUCTION_BID_OWN = 440, + ERR_AUCTION_BID_INCREMENT = 441, + ERR_AUCTION_HIGHER_BID = 442, + ERR_AUCTION_MIN_BID = 443, + ERR_AUCTION_REPAIR_ITEM = 444, + ERR_AUCTION_USED_CHARGES = 445, + ERR_AUCTION_ALREADY_BID = 446, + ERR_AUCTION_STARTED = 447, + ERR_AUCTION_REMOVED = 448, + ERR_AUCTION_OUTBID_S = 449, + ERR_AUCTION_WON_S = 450, + ERR_AUCTION_SOLD_S = 451, + ERR_AUCTION_EXPIRED_S = 452, + ERR_AUCTION_REMOVED_S = 453, + ERR_AUCTION_BID_PLACED = 454, + ERR_LOGOUT_FAILED = 455, + ERR_QUEST_PUSH_SUCCESS_S = 456, + ERR_QUEST_PUSH_INVALID_S = 457, + ERR_QUEST_PUSH_ACCEPTED_S = 458, + ERR_QUEST_PUSH_DECLINED_S = 459, + ERR_QUEST_PUSH_BUSY_S = 460, + ERR_QUEST_PUSH_DEAD_S = 461, + ERR_QUEST_PUSH_LOG_FULL_S = 462, + ERR_QUEST_PUSH_ONQUEST_S = 463, + ERR_QUEST_PUSH_ALREADY_DONE_S = 464, + ERR_QUEST_PUSH_NOT_DAILY_S = 465, + ERR_QUEST_PUSH_TIMER_EXPIRED_S = 466, + ERR_QUEST_PUSH_NOT_IN_PARTY_S = 467, + ERR_QUEST_PUSH_DIFFERENT_SERVER_DAILY_S = 468, + ERR_QUEST_PUSH_NOT_ALLOWED_S = 469, + ERR_RAID_GROUP_LOWLEVEL = 470, + ERR_RAID_GROUP_ONLY = 471, + ERR_RAID_GROUP_FULL = 472, + ERR_RAID_GROUP_REQUIREMENTS_UNMATCH = 473, + ERR_CORPSE_IS_NOT_IN_INSTANCE = 474, + ERR_PVP_KILL_HONORABLE = 475, + ERR_PVP_KILL_DISHONORABLE = 476, + ERR_SPELL_FAILED_ALREADY_AT_FULL_HEALTH = 477, + ERR_SPELL_FAILED_ALREADY_AT_FULL_MANA = 478, + ERR_SPELL_FAILED_ALREADY_AT_FULL_POWER_S = 479, + ERR_AUTOLOOT_MONEY_S = 480, + ERR_GENERIC_STUNNED = 481, + ERR_TARGET_STUNNED = 482, + ERR_MUST_REPAIR_DURABILITY = 483, + ERR_RAID_YOU_JOINED = 484, + ERR_RAID_YOU_LEFT = 485, + ERR_INSTANCE_GROUP_JOINED_WITH_PARTY = 486, + ERR_INSTANCE_GROUP_JOINED_WITH_RAID = 487, + ERR_RAID_MEMBER_ADDED_S = 488, + ERR_RAID_MEMBER_REMOVED_S = 489, + ERR_INSTANCE_GROUP_ADDED_S = 490, + ERR_INSTANCE_GROUP_REMOVED_S = 491, + ERR_CLICK_ON_ITEM_TO_FEED = 492, + ERR_TOO_MANY_CHAT_CHANNELS = 493, + ERR_LOOT_ROLL_PENDING = 494, + ERR_LOOT_PLAYER_NOT_FOUND = 495, + ERR_NOT_IN_RAID = 496, + ERR_LOGGING_OUT = 497, + ERR_TARGET_LOGGING_OUT = 498, + ERR_NOT_WHILE_MOUNTED = 499, + ERR_NOT_WHILE_SHAPESHIFTED = 500, + ERR_NOT_IN_COMBAT = 501, + ERR_NOT_WHILE_DISARMED = 502, + ERR_PET_BROKEN = 503, + ERR_TALENT_WIPE_ERROR = 504, + ERR_SPEC_WIPE_ERROR = 505, + ERR_GLYPH_WIPE_ERROR = 506, + ERR_PET_SPEC_WIPE_ERROR = 507, + ERR_FEIGN_DEATH_RESISTED = 508, + ERR_MEETING_STONE_IN_QUEUE_S = 509, + ERR_MEETING_STONE_LEFT_QUEUE_S = 510, + ERR_MEETING_STONE_OTHER_MEMBER_LEFT = 511, + ERR_MEETING_STONE_PARTY_KICKED_FROM_QUEUE = 512, + ERR_MEETING_STONE_MEMBER_STILL_IN_QUEUE = 513, + ERR_MEETING_STONE_SUCCESS = 514, + ERR_MEETING_STONE_IN_PROGRESS = 515, + ERR_MEETING_STONE_MEMBER_ADDED_S = 516, + ERR_MEETING_STONE_GROUP_FULL = 517, + ERR_MEETING_STONE_NOT_LEADER = 518, + ERR_MEETING_STONE_INVALID_LEVEL = 519, + ERR_MEETING_STONE_TARGET_NOT_IN_PARTY = 520, + ERR_MEETING_STONE_TARGET_INVALID_LEVEL = 521, + ERR_MEETING_STONE_MUST_BE_LEADER = 522, + ERR_MEETING_STONE_NO_RAID_GROUP = 523, + ERR_MEETING_STONE_NEED_PARTY = 524, + ERR_MEETING_STONE_NOT_FOUND = 525, + ERR_GUILDEMBLEM_SAME = 526, + ERR_EQUIP_TRADE_ITEM = 527, + ERR_PVP_TOGGLE_ON = 528, + ERR_PVP_TOGGLE_OFF = 529, + ERR_GROUP_JOIN_BATTLEGROUND_DESERTERS = 530, + ERR_GROUP_JOIN_BATTLEGROUND_DEAD = 531, + ERR_GROUP_JOIN_BATTLEGROUND_S = 532, + ERR_GROUP_JOIN_BATTLEGROUND_FAIL = 533, + ERR_GROUP_JOIN_BATTLEGROUND_TOO_MANY = 534, + ERR_SOLO_JOIN_BATTLEGROUND_S = 535, + ERR_JOIN_SINGLE_SCENARIO_S = 536, + ERR_BATTLEGROUND_TOO_MANY_QUEUES = 537, + ERR_BATTLEGROUND_CANNOT_QUEUE_FOR_RATED = 538, + ERR_BATTLEDGROUND_QUEUED_FOR_RATED = 539, + ERR_BATTLEGROUND_TEAM_LEFT_QUEUE = 540, + ERR_BATTLEGROUND_NOT_IN_BATTLEGROUND = 541, + ERR_ALREADY_IN_ARENA_TEAM_S = 542, + ERR_INVALID_PROMOTION_CODE = 543, + ERR_BG_PLAYER_JOINED_SS = 544, + ERR_BG_PLAYER_LEFT_S = 545, + ERR_RESTRICTED_ACCOUNT = 546, + ERR_RESTRICTED_ACCOUNT_TRIAL = 547, + ERR_PLAY_TIME_EXCEEDED = 548, + ERR_APPROACHING_PARTIAL_PLAY_TIME = 549, + ERR_APPROACHING_PARTIAL_PLAY_TIME_2 = 550, + ERR_APPROACHING_NO_PLAY_TIME = 551, + ERR_APPROACHING_NO_PLAY_TIME_2 = 552, + ERR_UNHEALTHY_TIME = 553, + ERR_CHAT_RESTRICTED_TRIAL = 554, + ERR_CHAT_THROTTLED = 555, + ERR_MAIL_REACHED_CAP = 556, + ERR_INVALID_RAID_TARGET = 557, + ERR_RAID_LEADER_READY_CHECK_START_S = 558, + ERR_READY_CHECK_IN_PROGRESS = 559, + ERR_READY_CHECK_THROTTLED = 560, + ERR_DUNGEON_DIFFICULTY_FAILED = 561, + ERR_DUNGEON_DIFFICULTY_CHANGED_S = 562, + ERR_TRADE_WRONG_REALM = 563, + ERR_TRADE_NOT_ON_TAPLIST = 564, + ERR_CHAT_PLAYER_AMBIGUOUS_S = 565, + ERR_LOOT_CANT_LOOT_THAT_NOW = 566, + ERR_LOOT_MASTER_INV_FULL = 567, + ERR_LOOT_MASTER_UNIQUE_ITEM = 568, + ERR_LOOT_MASTER_OTHER = 569, + ERR_FILTERING_YOU_S = 570, + ERR_USE_PREVENTED_BY_MECHANIC_S = 571, + ERR_ITEM_UNIQUE_EQUIPPABLE = 572, + ERR_LFG_LEADER_IS_LFM_S = 573, + ERR_LFG_PENDING = 574, + ERR_CANT_SPEAK_LANGAGE = 575, + ERR_VENDOR_MISSING_TURNINS = 576, + ERR_BATTLEGROUND_NOT_IN_TEAM = 577, + ERR_NOT_IN_BATTLEGROUND = 578, + ERR_NOT_ENOUGH_HONOR_POINTS = 579, + ERR_NOT_ENOUGH_ARENA_POINTS = 580, + ERR_SOCKETING_REQUIRES_META_GEM = 581, + ERR_SOCKETING_META_GEM_ONLY_IN_METASLOT = 582, + ERR_SOCKETING_REQUIRES_HYDRAULIC_GEM = 583, + ERR_SOCKETING_HYDRAULIC_GEM_ONLY_IN_HYDRAULICSLOT = 584, + ERR_SOCKETING_REQUIRES_COGWHEEL_GEM = 585, + ERR_SOCKETING_COGWHEEL_GEM_ONLY_IN_COGWHEELSLOT = 586, + ERR_SOCKETING_ITEM_TOO_LOW_LEVEL = 587, + ERR_ITEM_MAX_COUNT_SOCKETED = 588, + ERR_SYSTEM_DISABLED = 589, + ERR_QUEST_FAILED_TOO_MANY_DAILY_QUESTS_I = 590, + ERR_ITEM_MAX_COUNT_EQUIPPED_SOCKETED = 591, + ERR_ITEM_UNIQUE_EQUIPPABLE_SOCKETED = 592, + ERR_USER_SQUELCHED = 593, + ERR_TOO_MUCH_GOLD = 594, + ERR_NOT_BARBER_SITTING = 595, + ERR_QUEST_FAILED_CAIS = 596, + ERR_INVITE_RESTRICTED_TRIAL = 597, + ERR_VOICE_IGNORE_FULL = 598, + ERR_VOICE_IGNORE_SELF = 599, + ERR_VOICE_IGNORE_NOT_FOUND = 600, + ERR_VOICE_IGNORE_ALREADY_S = 601, + ERR_VOICE_IGNORE_ADDED_S = 602, + ERR_VOICE_IGNORE_REMOVED_S = 603, + ERR_VOICE_IGNORE_AMBIGUOUS = 604, + ERR_VOICE_IGNORE_DELETED = 605, + ERR_UNKNOWN_MACRO_OPTION_S = 606, + ERR_NOT_DURING_ARENA_MATCH = 607, + ERR_PLAYER_SILENCED = 608, + ERR_PLAYER_UNSILENCED = 609, + ERR_COMSAT_DISCONNECT = 610, + ERR_COMSAT_RECONNECT_ATTEMPT = 611, + ERR_COMSAT_CONNECT_FAIL = 612, + ERR_MAIL_INVALID_ATTACHMENT_SLOT = 613, + ERR_MAIL_TOO_MANY_ATTACHMENTS = 614, + ERR_MAIL_INVALID_ATTACHMENT = 615, + ERR_MAIL_ATTACHMENT_EXPIRED = 616, + ERR_VOICE_CHAT_PARENTAL_DISABLE_MIC = 617, + ERR_PROFANE_CHAT_NAME = 618, + ERR_PLAYER_SILENCED_ECHO = 619, + ERR_PLAYER_UNSILENCED_ECHO = 620, + ERR_LOOT_CANT_LOOT_THAT = 621, + ERR_ARENA_EXPIRED_CAIS = 622, + ERR_GROUP_ACTION_THROTTLED = 623, + ERR_ALREADY_PICKPOCKETED = 624, + ERR_NAME_INVALID = 625, + ERR_NAME_NO_NAME = 626, + ERR_NAME_TOO_SHORT = 627, + ERR_NAME_TOO_LONG = 628, + ERR_NAME_MIXED_LANGUAGES = 629, + ERR_NAME_PROFANE = 630, + ERR_NAME_RESERVED = 631, + ERR_NAME_THREE_CONSECUTIVE = 632, + ERR_NAME_INVALID_SPACE = 633, + ERR_NAME_CONSECUTIVE_SPACES = 634, + ERR_NAME_RUSSIAN_CONSECUTIVE_SILENT_CHARACTERS = 635, + ERR_NAME_RUSSIAN_SILENT_CHARACTER_AT_BEGINNING_OR_END = 636, + ERR_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME = 637, + ERR_REFER_A_FRIEND_NOT_REFERRED_BY = 638, + ERR_REFER_A_FRIEND_TARGET_TOO_HIGH = 639, + ERR_REFER_A_FRIEND_INSUFFICIENT_GRANTABLE_LEVELS = 640, + ERR_REFER_A_FRIEND_TOO_FAR = 641, + ERR_REFER_A_FRIEND_DIFFERENT_FACTION = 642, + ERR_REFER_A_FRIEND_NOT_NOW = 643, + ERR_REFER_A_FRIEND_GRANT_LEVEL_MAX_I = 644, + ERR_REFER_A_FRIEND_SUMMON_LEVEL_MAX_I = 645, + ERR_REFER_A_FRIEND_SUMMON_COOLDOWN = 646, + ERR_REFER_A_FRIEND_SUMMON_OFFLINE_S = 647, + ERR_REFER_A_FRIEND_INSUF_EXPAN_LVL = 648, + ERR_REFER_A_FRIEND_NOT_IN_LFG = 649, + ERR_REFER_A_FRIEND_NO_XREALM = 650, + ERR_REFER_A_FRIEND_MAP_INCOMING_TRANSFER_NOT_ALLOWED = 651, + ERR_NOT_SAME_ACCOUNT = 652, + ERR_BAD_ON_USE_ENCHANT = 653, + ERR_TRADE_SELF = 654, + ERR_TOO_MANY_SOCKETS = 655, + ERR_ITEM_MAX_LIMIT_CATEGORY_COUNT_EXCEEDED_IS = 656, + ERR_TRADE_TARGET_MAX_LIMIT_CATEGORY_COUNT_EXCEEDED_IS = 657, + ERR_ITEM_MAX_LIMIT_CATEGORY_SOCKETED_EXCEEDED_IS = 658, + ERR_ITEM_MAX_LIMIT_CATEGORY_EQUIPPED_EXCEEDED_IS = 659, + ERR_SHAPESHIFT_FORM_CANNOT_EQUIP = 660, + ERR_ITEM_INVENTORY_FULL_SATCHEL = 661, + ERR_SCALING_STAT_ITEM_LEVEL_EXCEEDED = 662, + ERR_SCALING_STAT_ITEM_LEVEL_TOO_LOW = 663, + ERR_PURCHASE_LEVEL_TOO_LOW = 664, + ERR_GROUP_SWAP_FAILED = 665, + ERR_INVITE_IN_COMBAT = 666, + ERR_INVALID_GLYPH_SLOT = 667, + ERR_GENERIC_NO_VALID_TARGETS = 668, + ERR_CALENDAR_EVENT_ALERT_S = 669, + ERR_PET_LEARN_SPELL_S = 670, + ERR_PET_LEARN_ABILITY_S = 671, + ERR_PET_SPELL_UNLEARNED_S = 672, + ERR_INVITE_UNKNOWN_REALM = 673, + ERR_INVITE_NO_PARTY_SERVER = 674, + ERR_INVITE_PARTY_BUSY = 675, + ERR_PARTY_TARGET_AMBIGUOUS = 676, + ERR_PARTY_LFG_INVITE_RAID_LOCKED = 677, + ERR_PARTY_LFG_BOOT_LIMIT = 678, + ERR_PARTY_LFG_BOOT_COOLDOWN_S = 679, + ERR_PARTY_LFG_BOOT_NOT_ELIGIBLE_S = 680, + ERR_PARTY_LFG_BOOT_INPATIENT_TIMER_S = 681, + ERR_PARTY_LFG_BOOT_IN_PROGRESS = 682, + ERR_PARTY_LFG_BOOT_TOO_FEW_PLAYERS = 683, + ERR_PARTY_LFG_BOOT_VOTE_SUCCEEDED = 684, + ERR_PARTY_LFG_BOOT_VOTE_FAILED = 685, + ERR_PARTY_LFG_BOOT_IN_COMBAT = 686, + ERR_PARTY_LFG_BOOT_DUNGEON_COMPLETE = 687, + ERR_PARTY_LFG_BOOT_LOOT_ROLLS = 688, + ERR_PARTY_LFG_BOOT_VOTE_REGISTERED = 689, + ERR_PARTY_PRIVATE_GROUP_ONLY = 690, + ERR_PARTY_LFG_TELEPORT_IN_COMBAT = 691, + ERR_RAID_DISALLOWED_BY_LEVEL = 692, + ERR_RAID_DISALLOWED_BY_CROSS_REALM = 693, + ERR_PARTY_ROLE_NOT_AVAILABLE = 694, + ERR_JOIN_LFG_OBJECT_FAILED = 695, + ERR_LFG_REMOVED_LEVELUP = 696, + ERR_LFG_REMOVED_XP_TOGGLE = 697, + ERR_LFG_REMOVED_FACTION_CHANGE = 698, + ERR_BATTLEGROUND_INFO_THROTTLED = 699, + ERR_BATTLEGROUND_ALREADY_IN = 700, + ERR_ARENA_TEAM_CHANGE_FAILED_QUEUED = 701, + ERR_ARENA_TEAM_PERMISSIONS = 702, + ERR_NOT_WHILE_FALLING = 703, + ERR_NOT_WHILE_MOVING = 704, + ERR_NOT_WHILE_FATIGUED = 705, + ERR_MAX_SOCKETS = 706, + ERR_MULTI_CAST_ACTION_TOTEM_S = 707, + ERR_BATTLEGROUND_JOIN_LEVELUP = 708, + ERR_REMOVE_FROM_PVP_QUEUE_XP_GAIN = 709, + ERR_BATTLEGROUND_JOIN_XP_GAIN = 710, + ERR_BATTLEGROUND_JOIN_MERCENARY = 711, + ERR_BATTLEGROUND_JOIN_TOO_MANY_HEALERS = 712, + ERR_BATTLEGROUND_JOIN_TOO_MANY_TANKS = 713, + ERR_BATTLEGROUND_JOIN_TOO_MANY_DAMAGE = 714, + ERR_RAID_DIFFICULTY_FAILED = 715, + ERR_RAID_DIFFICULTY_CHANGED_S = 716, + ERR_LEGACY_RAID_DIFFICULTY_CHANGED_S = 717, + ERR_RAID_LOCKOUT_CHANGED_S = 718, + ERR_RAID_CONVERTED_TO_PARTY = 719, + ERR_PARTY_CONVERTED_TO_RAID = 720, + ERR_PLAYER_DIFFICULTY_CHANGED_S = 721, + ERR_GMRESPONSE_DB_ERROR = 722, + ERR_BATTLEGROUND_JOIN_RANGE_INDEX = 723, + ERR_ARENA_JOIN_RANGE_INDEX = 724, + ERR_REMOVE_FROM_PVP_QUEUE_FACTION_CHANGE = 725, + ERR_BATTLEGROUND_JOIN_FAILED = 726, + ERR_BATTLEGROUND_JOIN_NO_VALID_SPEC_FOR_ROLE = 727, + ERR_BATTLEGROUND_JOIN_RESPEC = 728, + ERR_BATTLEGROUND_INVITATION_DECLINED = 729, + ERR_BATTLEGROUND_JOIN_TIMED_OUT = 730, + ERR_BATTLEGROUND_DUPE_QUEUE = 731, + ERR_BATTLEGROUND_JOIN_MUST_COMPLETE_QUEST = 732, + ERR_IN_BATTLEGROUND_RESPEC = 733, + ERR_MAIL_LIMITED_DURATION_ITEM = 734, + ERR_YELL_RESTRICTED_TRIAL = 735, + ERR_CHAT_RAID_RESTRICTED_TRIAL = 736, + ERR_LFG_ROLE_CHECK_FAILED = 737, + ERR_LFG_ROLE_CHECK_FAILED_TIMEOUT = 738, + ERR_LFG_ROLE_CHECK_FAILED_NOT_VIABLE = 739, + ERR_LFG_READY_CHECK_FAILED = 740, + ERR_LFG_READY_CHECK_FAILED_TIMEOUT = 741, + ERR_LFG_GROUP_FULL = 742, + ERR_LFG_NO_LFG_OBJECT = 743, + ERR_LFG_NO_SLOTS_PLAYER = 744, + ERR_LFG_NO_SLOTS_PARTY = 745, + ERR_LFG_NO_SPEC = 746, + ERR_LFG_MISMATCHED_SLOTS = 747, + ERR_LFG_MISMATCHED_SLOTS_LOCAL_XREALM = 748, + ERR_LFG_PARTY_PLAYERS_FROM_DIFFERENT_REALMS = 749, + ERR_LFG_MEMBERS_NOT_PRESENT = 750, + ERR_LFG_GET_INFO_TIMEOUT = 751, + ERR_LFG_INVALID_SLOT = 752, + ERR_LFG_DESERTER_PLAYER = 753, + ERR_LFG_DESERTER_PARTY = 754, + ERR_LFG_DEAD = 755, + ERR_LFG_RANDOM_COOLDOWN_PLAYER = 756, + ERR_LFG_RANDOM_COOLDOWN_PARTY = 757, + ERR_LFG_TOO_MANY_MEMBERS = 758, + ERR_LFG_TOO_FEW_MEMBERS = 759, + ERR_LFG_PROPOSAL_FAILED = 760, + ERR_LFG_PROPOSAL_DECLINED_SELF = 761, + ERR_LFG_PROPOSAL_DECLINED_PARTY = 762, + ERR_LFG_NO_SLOTS_SELECTED = 763, + ERR_LFG_NO_ROLES_SELECTED = 764, + ERR_LFG_ROLE_CHECK_INITIATED = 765, + ERR_LFG_READY_CHECK_INITIATED = 766, + ERR_LFG_PLAYER_DECLINED_ROLE_CHECK = 767, + ERR_LFG_PLAYER_DECLINED_READY_CHECK = 768, + ERR_LFG_JOINED_QUEUE = 769, + ERR_LFG_JOINED_FLEX_QUEUE = 770, + ERR_LFG_JOINED_RF_QUEUE = 771, + ERR_LFG_JOINED_SCENARIO_QUEUE = 772, + ERR_LFG_JOINED_WORLD_PVP_QUEUE = 773, + ERR_LFG_JOINED_BATTLEFIELD_QUEUE = 774, + ERR_LFG_JOINED_LIST = 775, + ERR_LFG_LEFT_QUEUE = 776, + ERR_LFG_LEFT_LIST = 777, + ERR_LFG_ROLE_CHECK_ABORTED = 778, + ERR_LFG_READY_CHECK_ABORTED = 779, + ERR_LFG_CANT_USE_BATTLEGROUND = 780, + ERR_LFG_CANT_USE_DUNGEONS = 781, + ERR_LFG_REASON_TOO_MANY_LFG = 782, + ERR_INVALID_TELEPORT_LOCATION = 783, + ERR_TOO_FAR_TO_INTERACT = 784, + ERR_BATTLEGROUND_PLAYERS_FROM_DIFFERENT_REALMS = 785, + ERR_DIFFICULTY_CHANGE_COOLDOWN_S = 786, + ERR_DIFFICULTY_CHANGE_COMBAT_COOLDOWN_S = 787, + ERR_DIFFICULTY_CHANGE_WORLDSTATE = 788, + ERR_DIFFICULTY_CHANGE_ENCOUNTER = 789, + ERR_DIFFICULTY_CHANGE_COMBAT = 790, + ERR_DIFFICULTY_CHANGE_PLAYER_BUSY = 791, + ERR_DIFFICULTY_CHANGE_ALREADY_STARTED = 792, + ERR_DIFFICULTY_CHANGE_OTHER_HEROIC_S = 793, + ERR_DIFFICULTY_CHANGE_HEROIC_INSTANCE_ALREADY_RUNNING = 794, + ERR_ARENA_TEAM_PARTY_SIZE = 795, + ERR_QUEST_FORCE_REMOVED_S = 796, + ERR_ATTACK_NO_ACTIONS = 797, + ERR_IN_RANDOM_BG = 798, + ERR_IN_NON_RANDOM_BG = 799, + ERR_AUCTION_ENOUGH_ITEMS = 800, + ERR_BN_FRIEND_SELF = 801, + ERR_BN_FRIEND_ALREADY = 802, + ERR_BN_FRIEND_BLOCKED = 803, + ERR_BN_FRIEND_LIST_FULL = 804, + ERR_BN_FRIEND_REQUEST_SENT = 805, + ERR_BN_BROADCAST_THROTTLE = 806, + ERR_BG_DEVELOPER_ONLY = 807, + ERR_CURRENCY_SPELL_SLOT_MISMATCH = 808, + ERR_CURRENCY_NOT_TRADABLE = 809, + ERR_REQUIRES_EXPANSION_S = 810, + ERR_QUEST_FAILED_SPELL = 811, + ERR_TALENT_FAILED_NOT_ENOUGH_TALENTS_IN_PRIMARY_TREE = 812, + ERR_TALENT_FAILED_NO_PRIMARY_TREE_SELECTED = 813, + ERR_TALENT_FAILED_CANT_REMOVE_TALENT = 814, + ERR_TALENT_FAILED_UNKNOWN = 815, + ERR_WARGAME_REQUEST_FAILURE = 816, + ERR_RANK_REQUIRES_AUTHENTICATOR = 817, + ERR_GUILD_BANK_VOUCHER_FAILED = 818, + ERR_WARGAME_REQUEST_SENT = 819, + ERR_REQUIRES_ACHIEVEMENT_I = 820, + ERR_REFUND_RESULT_EXCEED_MAX_CURRENCY = 821, + ERR_CANT_BUY_QUANTITY = 822, + ERR_ITEM_IS_BATTLE_PAY_LOCKED = 823, + ERR_PARTY_ALREADY_IN_BATTLEGROUND_QUEUE = 824, + ERR_PARTY_CONFIRMING_BATTLEGROUND_QUEUE = 825, + ERR_BATTLEFIELD_TEAM_PARTY_SIZE = 826, + ERR_INSUFF_TRACKED_CURRENCY_IS = 827, + ERR_NOT_ON_TOURNAMENT_REALM = 828, + ERR_GUILD_TRIAL_ACCOUNT_TRIAL = 829, + ERR_GUILD_TRIAL_ACCOUNT_VETERAN = 830, + ERR_GUILD_UNDELETABLE_DUE_TO_LEVEL = 831, + ERR_CANT_DO_THAT_IN_A_GROUP = 832, + ERR_GUILD_LEADER_REPLACED = 833, + ERR_TRANSMOGRIFY_CANT_EQUIP = 834, + ERR_TRANSMOGRIFY_INVALID_ITEM_TYPE = 835, + ERR_TRANSMOGRIFY_NOT_SOULBOUND = 836, + ERR_TRANSMOGRIFY_INVALID_SOURCE = 837, + ERR_TRANSMOGRIFY_INVALID_DESTINATION = 838, + ERR_TRANSMOGRIFY_MISMATCH = 839, + ERR_TRANSMOGRIFY_LEGENDARY = 840, + ERR_TRANSMOGRIFY_SAME_ITEM = 841, + ERR_TRANSMOGRIFY_SAME_APPEARANCE = 842, + ERR_TRANSMOGRIFY_NOT_EQUIPPED = 843, + ERR_VOID_DEPOSIT_FULL = 844, + ERR_VOID_WITHDRAW_FULL = 845, + ERR_VOID_STORAGE_WRAPPED = 846, + ERR_VOID_STORAGE_STACKABLE = 847, + ERR_VOID_STORAGE_UNBOUND = 848, + ERR_VOID_STORAGE_REPAIR = 849, + ERR_VOID_STORAGE_CHARGES = 850, + ERR_VOID_STORAGE_QUEST = 851, + ERR_VOID_STORAGE_CONJURED = 852, + ERR_VOID_STORAGE_MAIL = 853, + ERR_VOID_STORAGE_BAG = 854, + ERR_VOID_TRANSFER_STORAGE_FULL = 855, + ERR_VOID_TRANSFER_INV_FULL = 856, + ERR_VOID_TRANSFER_INTERNAL_ERROR = 857, + ERR_VOID_TRANSFER_ITEM_INVALID = 858, + ERR_DIFFICULTY_DISABLED_IN_LFG = 859, + ERR_VOID_STORAGE_UNIQUE = 860, + ERR_VOID_STORAGE_LOOT = 861, + ERR_VOID_STORAGE_HOLIDAY = 862, + ERR_VOID_STORAGE_DURATION = 863, + ERR_VOID_STORAGE_LOAD_FAILED = 864, + ERR_VOID_STORAGE_INVALID_ITEM = 865, + ERR_PARENTAL_CONTROLS_CHAT_MUTED = 866, + ERR_SOR_START_EXPERIENCE_INCOMPLETE = 867, + ERR_SOR_INVALID_EMAIL = 868, + ERR_SOR_INVALID_COMMENT = 869, + ERR_CHALLENGE_MODE_RESET_COOLDOWN_S = 870, + ERR_CHALLENGE_MODE_RESET_KEYSTONE = 871, + ERR_PET_JOURNAL_ALREADY_IN_LOADOUT = 872, + ERR_REPORT_SUBMITTED_SUCCESSFULLY = 873, + ERR_REPORT_SUBMISSION_FAILED = 874, + ERR_SUGGESTION_SUBMITTED_SUCCESSFULLY = 875, + ERR_BUG_SUBMITTED_SUCCESSFULLY = 876, + ERR_CHALLENGE_MODE_ENABLED = 877, + ERR_CHALLENGE_MODE_DISABLED = 878, + ERR_PETBATTLE_CREATE_FAILED = 879, + ERR_PETBATTLE_NOT_HERE = 880, + ERR_PETBATTLE_NOT_HERE_ON_TRANSPORT = 881, + ERR_PETBATTLE_NOT_HERE_UNEVEN_GROUND = 882, + ERR_PETBATTLE_NOT_HERE_OBSTRUCTED = 883, + ERR_PETBATTLE_NOT_WHILE_IN_COMBAT = 884, + ERR_PETBATTLE_NOT_WHILE_DEAD = 885, + ERR_PETBATTLE_NOT_WHILE_FLYING = 886, + ERR_PETBATTLE_TARGET_INVALID = 887, + ERR_PETBATTLE_TARGET_OUT_OF_RANGE = 888, + ERR_PETBATTLE_TARGET_NOT_CAPTURABLE = 889, + ERR_PETBATTLE_NOT_A_TRAINER = 890, + ERR_PETBATTLE_DECLINED = 891, + ERR_PETBATTLE_IN_BATTLE = 892, + ERR_PETBATTLE_INVALID_LOADOUT = 893, + ERR_PETBATTLE_ALL_PETS_DEAD = 894, + ERR_PETBATTLE_NO_PETS_IN_SLOTS = 895, + ERR_PETBATTLE_NO_ACCOUNT_LOCK = 896, + ERR_PETBATTLE_WILD_PET_TAPPED = 897, + ERR_PETBATTLE_RESTRICTED_ACCOUNT = 898, + ERR_PETBATTLE_OPPONENT_NOT_AVAILABLE = 899, + ERR_PETBATTLE_NOT_WHILE_IN_MATCHED_BATTLE = 900, + ERR_CANT_HAVE_MORE_PETS_OF_THAT_TYPE = 901, + ERR_CANT_HAVE_MORE_PETS = 902, + ERR_PVP_MAP_NOT_FOUND = 903, + ERR_PVP_MAP_NOT_SET = 904, + ERR_PETBATTLE_QUEUE_QUEUED = 905, + ERR_PETBATTLE_QUEUE_ALREADY_QUEUED = 906, + ERR_PETBATTLE_QUEUE_JOIN_FAILED = 907, + ERR_PETBATTLE_QUEUE_JOURNAL_LOCK = 908, + ERR_PETBATTLE_QUEUE_REMOVED = 909, + ERR_PETBATTLE_QUEUE_PROPOSAL_DECLINED = 910, + ERR_PETBATTLE_QUEUE_PROPOSAL_TIMEOUT = 911, + ERR_PETBATTLE_QUEUE_OPPONENT_DECLINED = 912, + ERR_PETBATTLE_QUEUE_REQUEUED_INTERNAL = 913, + ERR_PETBATTLE_QUEUE_REQUEUED_REMOVED = 914, + ERR_PETBATTLE_QUEUE_SLOT_LOCKED = 915, + ERR_PETBATTLE_QUEUE_SLOT_EMPTY = 916, + ERR_PETBATTLE_QUEUE_SLOT_NO_TRACKER = 917, + ERR_PETBATTLE_QUEUE_SLOT_NO_SPECIES = 918, + ERR_PETBATTLE_QUEUE_SLOT_CANT_BATTLE = 919, + ERR_PETBATTLE_QUEUE_SLOT_REVOKED = 920, + ERR_PETBATTLE_QUEUE_SLOT_DEAD = 921, + ERR_PETBATTLE_QUEUE_SLOT_NO_PET = 922, + ERR_PETBATTLE_QUEUE_NOT_WHILE_NEUTRAL = 923, + ERR_PETBATTLE_GAME_TIME_LIMIT_WARNING = 924, + ERR_PETBATTLE_GAME_ROUNDS_LIMIT_WARNING = 925, + ERR_HAS_RESTRICTION = 926, + ERR_ITEM_UPGRADE_ITEM_TOO_LOW_LEVEL = 927, + ERR_ITEM_UPGRADE_NO_PATH = 928, + ERR_ITEM_UPGRADE_NO_MORE_UPGRADES = 929, + ERR_BONUS_ROLL_EMPTY = 930, + ERR_CHALLENGE_MODE_FULL = 931, + ERR_CHALLENGE_MODE_IN_PROGRESS = 932, + ERR_CHALLENGE_MODE_INCORRECT_KEYSTONE = 933, + ERR_BATTLETAG_FRIEND_NOT_FOUND = 934, + ERR_BATTLETAG_FRIEND_NOT_VALID = 935, + ERR_BATTLETAG_FRIEND_NOT_ALLOWED = 936, + ERR_BATTLETAG_FRIEND_THROTTLED = 937, + ERR_BATTLETAG_FRIEND_SUCCESS = 938, + ERR_PET_TOO_HIGH_LEVEL_TO_UNCAGE = 939, + ERR_PETBATTLE_INTERNAL = 940, + ERR_CANT_CAGE_PET_YET = 941, + ERR_NO_LOOT_IN_CHALLENGE_MODE = 942, + ERR_QUEST_PET_BATTLE_VICTORIES_PVP_II = 943, + ERR_ROLE_CHECK_ALREADY_IN_PROGRESS = 944, + ERR_RECRUIT_A_FRIEND_ACCOUNT_LIMIT = 945, + ERR_RECRUIT_A_FRIEND_FAILED = 946, + ERR_SET_LOOT_PERSONAL = 947, + ERR_SET_LOOT_METHOD_FAILED_COMBAT = 948, + ERR_REAGENT_BANK_FULL = 949, + ERR_REAGENT_BANK_LOCKED = 950, + ERR_GARRISON_BUILDING_EXISTS = 951, + ERR_GARRISON_INVALID_PLOT = 952, + ERR_GARRISON_INVALID_BUILDINGID = 953, + ERR_GARRISON_INVALID_PLOT_BUILDING = 954, + ERR_GARRISON_REQUIRES_BLUEPRINT = 955, + ERR_GARRISON_NOT_ENOUGH_CURRENCY = 956, + ERR_GARRISON_NOT_ENOUGH_GOLD = 957, + ERR_GARRISON_COMPLETE_MISSION_WRONG_FOLLOWER_TYPE = 958, + ERR_ALREADY_USING_LFG_LIST = 959, + ERR_RESTRICTED_ACCOUNT_LFG_LIST_TRIAL = 960, + ERR_TOY_USE_LIMIT_REACHED = 961, + ERR_TOY_ALREADY_KNOWN = 962, + ERR_TRANSMOG_SET_ALREADY_KNOWN = 963, + ERR_NOT_ENOUGH_CURRENCY = 964, + ERR_SPEC_IS_DISABLED = 965, + ERR_FEATURE_RESTRICTED_TRIAL = 966, + ERR_CANT_BE_OBLITERATED = 967, + ERR_CANT_BE_SCRAPPED = 968, + ERR_ARTIFACT_RELIC_DOES_NOT_MATCH_ARTIFACT = 969, + ERR_MUST_EQUIP_ARTIFACT = 970, + ERR_CANT_DO_THAT_RIGHT_NOW = 971, + ERR_AFFECTING_COMBAT = 972, + ERR_EQUIPMENT_MANAGER_COMBAT_SWAP_S = 973, + ERR_EQUIPMENT_MANAGER_BAGS_FULL = 974, + ERR_EQUIPMENT_MANAGER_MISSING_ITEM_S = 975, + ERR_MOVIE_RECORDING_WARNING_PERF = 976, + ERR_MOVIE_RECORDING_WARNING_DISK_FULL = 977, + ERR_MOVIE_RECORDING_WARNING_NO_MOVIE = 978, + ERR_MOVIE_RECORDING_WARNING_REQUIREMENTS = 979, + ERR_MOVIE_RECORDING_WARNING_COMPRESSING = 980, + ERR_NO_CHALLENGE_MODE_REWARD = 981, + ERR_CLAIMED_CHALLENGE_MODE_REWARD = 982, + ERR_CHALLENGE_MODE_PERIOD_RESET_SS = 983, + ERR_CANT_DO_THAT_CHALLENGE_MODE_ACTIVE = 984, + ERR_TALENT_FAILED_REST_AREA = 985, + ERR_CANNOT_ABANDON_LAST_PET = 986, + ERR_TEST_CVAR_SET_SSS = 987, + ERR_QUEST_TURN_IN_FAIL_REASON = 988, + ERR_CLAIMED_CHALLENGE_MODE_REWARD_OLD = 989, + ERR_TALENT_GRANTED_BY_AURA = 990, + ERR_CHALLENGE_MODE_ALREADY_COMPLETE = 991, + ERR_GLYPH_TARGET_NOT_AVAILABLE = 992, + ERR_PVP_WARMODE_TOGGLE_ON = 993, + ERR_PVP_WARMODE_TOGGLE_OFF = 994, + ERR_SPELL_FAILED_LEVEL_REQUIREMENT = 995, + ERR_BATTLEGROUND_JOIN_REQUIRES_LEVEL = 996, + ERR_BATTLEGROUND_JOIN_DISQUALIFIED = 997, + ERR_VOICE_CHAT_GENERIC_UNABLE_TO_CONNECT = 998, + ERR_VOICE_CHAT_SERVICE_LOST = 999, + ERR_VOICE_CHAT_CHANNEL_NAME_TOO_SHORT = 1000, + ERR_VOICE_CHAT_CHANNEL_NAME_TOO_LONG = 1001, + ERR_VOICE_CHAT_CHANNEL_ALREADY_EXISTS = 1002, + ERR_VOICE_CHAT_TARGET_NOT_FOUND = 1003, + ERR_VOICE_CHAT_TOO_MANY_REQUESTS = 1004, + ERR_VOICE_CHAT_PLAYER_SILENCED = 1005, + ERR_VOICE_CHAT_PARENTAL_DISABLE_ALL = 1006, + ERR_VOICE_CHAT_DISABLED = 1007, + ERR_NO_PVP_REWARD = 1008, + ERR_CLAIMED_PVP_REWARD = 1009, }; #endif diff --git a/src/server/game/Server/Packets/CombatLogPacketsCommon.cpp b/src/server/game/Server/Packets/CombatLogPacketsCommon.cpp index e2f18ace45e..532779af445 100644 --- a/src/server/game/Server/Packets/CombatLogPacketsCommon.cpp +++ b/src/server/game/Server/Packets/CombatLogPacketsCommon.cpp @@ -64,7 +64,7 @@ namespace WorldPackets CreatureTemplate const* creatureTemplate = attacker->GetCreatureTemplate(); Type = TYPE_CREATURE_TO_PLAYER_DAMAGE; - PlayerLevelDelta = target->GetInt32Value(PLAYER_FIELD_SCALING_PLAYER_LEVEL_DELTA); + PlayerLevelDelta = target->GetInt32Value(ACTIVE_PLAYER_FIELD_SCALING_PLAYER_LEVEL_DELTA); PlayerItemLevel = target->GetAverageItemLevel(); TargetLevel = target->getLevel(); Expansion = creatureTemplate->RequiredExpansion; @@ -81,7 +81,7 @@ namespace WorldPackets CreatureTemplate const* creatureTemplate = target->GetCreatureTemplate(); Type = TYPE_PLAYER_TO_CREATURE_DAMAGE; - PlayerLevelDelta = attacker->GetInt32Value(PLAYER_FIELD_SCALING_PLAYER_LEVEL_DELTA); + PlayerLevelDelta = attacker->GetInt32Value(ACTIVE_PLAYER_FIELD_SCALING_PLAYER_LEVEL_DELTA); PlayerItemLevel = attacker->GetAverageItemLevel(); TargetLevel = target->getLevel(); Expansion = creatureTemplate->RequiredExpansion; diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index 0197441f0b5..b7994e19bf6 100644 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -572,9 +572,9 @@ void WorldSession::LogoutPlayer(bool save) for (int j = BUYBACK_SLOT_START; j < BUYBACK_SLOT_END; ++j) { eslot = j - BUYBACK_SLOT_START; - _player->SetGuidValue(PLAYER_FIELD_INV_SLOT_HEAD + (j * 4), ObjectGuid::Empty); - _player->SetUInt32Value(PLAYER_FIELD_BUYBACK_PRICE_1 + eslot, 0); - _player->SetUInt32Value(PLAYER_FIELD_BUYBACK_TIMESTAMP_1 + eslot, 0); + _player->SetGuidValue(ACTIVE_PLAYER_FIELD_INV_SLOT_HEAD + (j * 4), ObjectGuid::Empty); + _player->SetUInt32Value(ACTIVE_PLAYER_FIELD_BUYBACK_PRICE + eslot, 0); + _player->SetUInt32Value(ACTIVE_PLAYER_FIELD_BUYBACK_TIMESTAMP + eslot, 0); } _player->SaveToDB(); } diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index b639fe12d75..76547257af2 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -609,7 +609,7 @@ int32 AuraEffect::CalculateAmount(Unit* caster) if (!m_spellInfo->HasAttribute(SPELL_ATTR8_MASTERY_SPECIALIZATION) || G3D::fuzzyEq(GetSpellEffectInfo()->BonusCoefficient, 0.0f)) amount = GetSpellEffectInfo()->CalcValue(caster, &m_baseAmount, GetBase()->GetOwner()->ToUnit(), nullptr, GetBase()->GetCastItemLevel()); else if (caster && caster->GetTypeId() == TYPEID_PLAYER) - amount = int32(caster->GetFloatValue(PLAYER_MASTERY) * GetSpellEffectInfo()->BonusCoefficient); + amount = int32(caster->GetFloatValue(ACTIVE_PLAYER_FIELD_MASTERY) * GetSpellEffectInfo()->BonusCoefficient); // check item enchant aura cast if (!amount && caster) @@ -1483,7 +1483,7 @@ void AuraEffect::HandleModInvisibility(AuraApplication const* aurApp, uint8 mode { // apply glow vision if (target->GetTypeId() == TYPEID_PLAYER) - target->SetByteFlag(PLAYER_FIELD_BYTES2, PLAYER_FIELD_BYTES_2_OFFSET_AURA_VISION, PLAYER_FIELD_BYTE2_INVISIBILITY_GLOW); + target->SetByteFlag(ACTIVE_PLAYER_FIELD_BYTES2, PLAYER_FIELD_BYTES_2_OFFSET_AURA_VISION, PLAYER_FIELD_BYTE2_INVISIBILITY_GLOW); target->m_invisibility.AddFlag(type); target->m_invisibility.AddValue(type, GetAmount()); @@ -1495,7 +1495,7 @@ void AuraEffect::HandleModInvisibility(AuraApplication const* aurApp, uint8 mode // if not have different invisibility auras. // remove glow vision if (target->GetTypeId() == TYPEID_PLAYER) - target->RemoveByteFlag(PLAYER_FIELD_BYTES2, PLAYER_FIELD_BYTES_2_OFFSET_AURA_VISION, PLAYER_FIELD_BYTE2_INVISIBILITY_GLOW); + target->RemoveByteFlag(ACTIVE_PLAYER_FIELD_BYTES2, PLAYER_FIELD_BYTES_2_OFFSET_AURA_VISION, PLAYER_FIELD_BYTE2_INVISIBILITY_GLOW); target->m_invisibility.DelFlag(type); } @@ -1567,7 +1567,7 @@ void AuraEffect::HandleModStealth(AuraApplication const* aurApp, uint8 mode, boo target->SetStandFlags(UNIT_STAND_FLAGS_CREEP); if (target->GetTypeId() == TYPEID_PLAYER) - target->SetByteFlag(PLAYER_FIELD_BYTES2, PLAYER_FIELD_BYTES_2_OFFSET_AURA_VISION, PLAYER_FIELD_BYTE2_STEALTH); + target->SetByteFlag(ACTIVE_PLAYER_FIELD_BYTES2, PLAYER_FIELD_BYTES_2_OFFSET_AURA_VISION, PLAYER_FIELD_BYTE2_STEALTH); } else { @@ -1579,7 +1579,7 @@ void AuraEffect::HandleModStealth(AuraApplication const* aurApp, uint8 mode, boo target->RemoveStandFlags(UNIT_STAND_FLAGS_CREEP); if (target->GetTypeId() == TYPEID_PLAYER) - target->RemoveByteFlag(PLAYER_FIELD_BYTES2, PLAYER_FIELD_BYTES_2_OFFSET_AURA_VISION, PLAYER_FIELD_BYTE2_STEALTH); + target->RemoveByteFlag(ACTIVE_PLAYER_FIELD_BYTES2, PLAYER_FIELD_BYTES_2_OFFSET_AURA_VISION, PLAYER_FIELD_BYTE2_STEALTH); } } @@ -2400,9 +2400,9 @@ void AuraEffect::HandleAuraTrackCreatures(AuraApplication const* aurApp, uint8 m return; if (apply) - target->SetFlag(PLAYER_TRACK_CREATURES, uint32(1) << (GetMiscValue() - 1)); + target->SetFlag(ACTIVE_PLAYER_FIELD_TRACK_CREATURES, uint32(1) << (GetMiscValue() - 1)); else - target->RemoveFlag(PLAYER_TRACK_CREATURES, uint32(1) << (GetMiscValue() - 1)); + target->RemoveFlag(ACTIVE_PLAYER_FIELD_TRACK_CREATURES, uint32(1) << (GetMiscValue() - 1)); } void AuraEffect::HandleAuraTrackResources(AuraApplication const* aurApp, uint8 mode, bool apply) const @@ -2416,9 +2416,9 @@ void AuraEffect::HandleAuraTrackResources(AuraApplication const* aurApp, uint8 m return; if (apply) - target->SetFlag(PLAYER_TRACK_RESOURCES, uint32(1) << (GetMiscValue() - 1)); + target->SetFlag(ACTIVE_PLAYER_FIELD_TRACK_RESOURCES, uint32(1) << (GetMiscValue() - 1)); else - target->RemoveFlag(PLAYER_TRACK_RESOURCES, uint32(1) << (GetMiscValue() - 1)); + target->RemoveFlag(ACTIVE_PLAYER_FIELD_TRACK_RESOURCES, uint32(1) << (GetMiscValue() - 1)); } void AuraEffect::HandleAuraTrackStealthed(AuraApplication const* aurApp, uint8 mode, bool apply) const @@ -2437,7 +2437,7 @@ void AuraEffect::HandleAuraTrackStealthed(AuraApplication const* aurApp, uint8 m if (target->HasAuraType(GetAuraType())) return; } - target->ApplyModFlag(PLAYER_FIELD_LOCAL_FLAGS, PLAYER_LOCAL_FLAG_TRACK_STEALTHED, apply); + target->ApplyModFlag(ACTIVE_PLAYER_FIELD_LOCAL_FLAGS, PLAYER_LOCAL_FLAG_TRACK_STEALTHED, apply); } void AuraEffect::HandleAuraModStalked(AuraApplication const* aurApp, uint8 mode, bool apply) const @@ -3202,14 +3202,8 @@ void AuraEffect::HandleAuraModResistance(AuraApplication const* aurApp, uint8 mo Unit* target = aurApp->GetTarget(); for (int8 x = SPELL_SCHOOL_NORMAL; x < MAX_SPELL_SCHOOL; x++) - { if (GetMiscValue() & int32(1<HandleStatModifier(UnitMods(UNIT_MOD_RESISTANCE_START + x), TOTAL_VALUE, float(GetAmount()), apply); - if (target->GetTypeId() == TYPEID_PLAYER || target->IsPet()) - target->ApplyResistanceBuffModsMod(SpellSchools(x), GetAmount() > 0, (float)GetAmount(), apply); - } - } } void AuraEffect::HandleAuraModBaseResistancePCT(AuraApplication const* aurApp, uint8 mode, bool apply) const @@ -3251,20 +3245,9 @@ void AuraEffect::HandleModResistancePercent(AuraApplication const* aurApp, uint8 if (GetMiscValue() & int32(1<HandleStatModifier(UnitMods(UNIT_MOD_RESISTANCE_START + i), TOTAL_PCT, (float)spellGroupVal, !apply); - if (target->GetTypeId() == TYPEID_PLAYER || target->IsPet()) - { - target->ApplyResistanceBuffModsPercentMod(SpellSchools(i), true, (float)spellGroupVal, !apply); - target->ApplyResistanceBuffModsPercentMod(SpellSchools(i), false, (float)spellGroupVal, !apply); - } - } + target->HandleStatModifier(UnitMods(UNIT_MOD_RESISTANCE_START + i), TOTAL_PCT, float(GetAmount()), apply); - if (target->GetTypeId() == TYPEID_PLAYER || target->IsPet()) - { - target->ApplyResistanceBuffModsPercentMod(SpellSchools(i), true, (float)GetAmount(), apply); - target->ApplyResistanceBuffModsPercentMod(SpellSchools(i), false, (float)GetAmount(), apply); - } } } } @@ -3302,11 +3285,11 @@ void AuraEffect::HandleModTargetResistance(AuraApplication const* aurApp, uint8 // show armor penetration if (target->GetTypeId() == TYPEID_PLAYER && (GetMiscValue() & SPELL_SCHOOL_MASK_NORMAL)) - target->ApplyModInt32Value(PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE, GetAmount(), apply); + target->ApplyModInt32Value(ACTIVE_PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE, GetAmount(), apply); // show as spell penetration only full spell penetration bonuses (all resistances except armor and holy if (target->GetTypeId() == TYPEID_PLAYER && (GetMiscValue() & SPELL_SCHOOL_MASK_SPELL) == SPELL_SCHOOL_MASK_SPELL) - target->ApplyModInt32Value(PLAYER_FIELD_MOD_TARGET_RESISTANCE, GetAmount(), apply); + target->ApplyModInt32Value(ACTIVE_PLAYER_FIELD_MOD_TARGET_RESISTANCE, GetAmount(), apply); } /********************************/ @@ -3582,7 +3565,7 @@ void AuraEffect::HandleOverrideSpellPowerByAttackPower(AuraApplication const* au if (!target) return; - target->ApplyModSignedFloatValue(PLAYER_FIELD_OVERRIDE_SPELL_POWER_BY_AP_PCT, float(m_amount), apply); + target->ApplyModSignedFloatValue(ACTIVE_PLAYER_FIELD_OVERRIDE_SPELL_POWER_BY_AP_PCT, float(m_amount), apply); target->UpdateSpellDamageAndHealingBonus(); } @@ -3595,7 +3578,7 @@ void AuraEffect::HandleOverrideAttackPowerBySpellPower(AuraApplication const* au if (!target) return; - target->ApplyModSignedFloatValue(PLAYER_FIELD_OVERRIDE_AP_BY_SPELL_POWER_PERCENT, float(m_amount), apply); + target->ApplyModSignedFloatValue(ACTIVE_PLAYER_FIELD_OVERRIDE_AP_BY_SPELL_POWER_PERCENT, float(m_amount), apply); target->UpdateAttackPowerAndDamage(); target->UpdateAttackPowerAndDamage(true); } @@ -3607,7 +3590,7 @@ void AuraEffect::HandleModVersatilityByPct(AuraApplication const* aurApp, uint8 if (Player* target = aurApp->GetTarget()->ToPlayer()) { - target->SetStatFloatValue(PLAYER_VERSATILITY_BONUS, target->GetTotalAuraModifier(SPELL_AURA_MOD_VERSATILITY)); + target->SetStatFloatValue(ACTIVE_PLAYER_FIELD_VERSATILITY_BONUS, target->GetTotalAuraModifier(SPELL_AURA_MOD_VERSATILITY)); target->UpdateHealingDonePercentMod(); target->UpdateVersatilityDamageDone(); } @@ -4210,7 +4193,7 @@ void AuraEffect::HandleModDamageDone(AuraApplication const* aurApp, uint8 mode, // This information for client side use only if (target->GetTypeId() == TYPEID_PLAYER) { - uint16 baseField = GetAmount() >= 0 ? PLAYER_FIELD_MOD_DAMAGE_DONE_POS : PLAYER_FIELD_MOD_DAMAGE_DONE_NEG; + uint16 baseField = GetAmount() >= 0 ? ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS : ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG; for (uint16 i = SPELL_SCHOOL_NORMAL; i < MAX_SPELL_SCHOOL; ++i) if (GetMiscValue() & (1 << i)) target->ApplyModInt32Value(baseField + i, GetAmount(), apply); @@ -4251,9 +4234,9 @@ void AuraEffect::HandleModDamagePercentDone(AuraApplication const* aurApp, uint8 if (GetMiscValue() & (1 << i)) { if (spellGroupVal) - target->ApplyPercentModFloatValue(PLAYER_FIELD_MOD_DAMAGE_DONE_PCT + i, float(spellGroupVal), !apply); + target->ApplyPercentModFloatValue(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_PCT + i, float(spellGroupVal), !apply); - target->ApplyPercentModFloatValue(PLAYER_FIELD_MOD_DAMAGE_DONE_PCT + i, float(GetAmount()), apply); + target->ApplyPercentModFloatValue(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_PCT + i, float(GetAmount()), apply); } } } @@ -4341,10 +4324,10 @@ void AuraEffect::HandleNoReagentUseAura(AuraApplication const* aurApp, uint8 mod if (SpellEffectInfo const* effect = (*i)->GetSpellEffectInfo()) mask |= effect->SpellClassMask; - target->SetUInt32Value(PLAYER_NO_REAGENT_COST_1 , mask[0]); - target->SetUInt32Value(PLAYER_NO_REAGENT_COST_1+1, mask[1]); - target->SetUInt32Value(PLAYER_NO_REAGENT_COST_1+2, mask[2]); - target->SetUInt32Value(PLAYER_NO_REAGENT_COST_1+3, mask[3]); + target->SetUInt32Value(ACTIVE_PLAYER_FIELD_NO_REAGENT_COST , mask[0]); + target->SetUInt32Value(ACTIVE_PLAYER_FIELD_NO_REAGENT_COST+1, mask[1]); + target->SetUInt32Value(ACTIVE_PLAYER_FIELD_NO_REAGENT_COST+2, mask[2]); + target->SetUInt32Value(ACTIVE_PLAYER_FIELD_NO_REAGENT_COST+3, mask[3]); } void AuraEffect::HandleAuraRetainComboPoints(AuraApplication const* aurApp, uint8 mode, bool apply) const @@ -4953,7 +4936,7 @@ void AuraEffect::HandleAuraOverrideSpells(AuraApplication const* aurApp, uint8 m if (apply) { - target->SetUInt16Value(PLAYER_FIELD_BYTES3, PLAYER_BYTES_3_OVERRIDE_SPELLS_UINT16_OFFSET, overrideId); + target->SetUInt16Value(ACTIVE_PLAYER_FIELD_BYTES3, PLAYER_BYTES_3_OVERRIDE_SPELLS_UINT16_OFFSET, overrideId); if (OverrideSpellDataEntry const* overrideSpells = sOverrideSpellDataStore.LookupEntry(overrideId)) for (uint8 i = 0; i < MAX_OVERRIDE_SPELL; ++i) if (uint32 spellId = overrideSpells->Spells[i]) @@ -4961,7 +4944,7 @@ void AuraEffect::HandleAuraOverrideSpells(AuraApplication const* aurApp, uint8 m } else { - target->SetUInt16Value(PLAYER_FIELD_BYTES3, PLAYER_BYTES_3_OVERRIDE_SPELLS_UINT16_OFFSET, 0); + target->SetUInt16Value(ACTIVE_PLAYER_FIELD_BYTES3, PLAYER_BYTES_3_OVERRIDE_SPELLS_UINT16_OFFSET, 0); if (OverrideSpellDataEntry const* overrideSpells = sOverrideSpellDataStore.LookupEntry(overrideId)) for (uint8 i = 0; i < MAX_OVERRIDE_SPELL; ++i) if (uint32 spellId = overrideSpells->Spells[i]) @@ -5005,9 +4988,9 @@ void AuraEffect::HandlePreventResurrection(AuraApplication const* aurApp, uint8 return; if (apply) - aurApp->GetTarget()->RemoveFlag(PLAYER_FIELD_LOCAL_FLAGS, PLAYER_LOCAL_FLAG_RELEASE_TIMER); + aurApp->GetTarget()->RemoveFlag(ACTIVE_PLAYER_FIELD_LOCAL_FLAGS, PLAYER_LOCAL_FLAG_RELEASE_TIMER); else if (!aurApp->GetTarget()->GetMap()->Instanceable()) - aurApp->GetTarget()->SetFlag(PLAYER_FIELD_LOCAL_FLAGS, PLAYER_LOCAL_FLAG_RELEASE_TIMER); + aurApp->GetTarget()->SetFlag(ACTIVE_PLAYER_FIELD_LOCAL_FLAGS, PLAYER_LOCAL_FLAG_RELEASE_TIMER); } void AuraEffect::HandleMastery(AuraApplication const* aurApp, uint8 mode, bool /*apply*/) const @@ -6156,9 +6139,9 @@ void AuraEffect::HandleAllowUsingGameobjectsWhileMounted(AuraApplication const* return; if (apply) - aurApp->GetTarget()->SetFlag(PLAYER_FIELD_LOCAL_FLAGS, PLAYER_LOCAL_FLAG_CAN_USE_OBJECTS_MOUNTED); + aurApp->GetTarget()->SetFlag(ACTIVE_PLAYER_FIELD_LOCAL_FLAGS, PLAYER_LOCAL_FLAG_CAN_USE_OBJECTS_MOUNTED); else if (!aurApp->GetTarget()->HasAuraType(SPELL_AURA_ALLOW_USING_GAMEOBJECTS_WHILE_MOUNTED)) - aurApp->GetTarget()->RemoveFlag(PLAYER_FIELD_LOCAL_FLAGS, PLAYER_LOCAL_FLAG_CAN_USE_OBJECTS_MOUNTED); + aurApp->GetTarget()->RemoveFlag(ACTIVE_PLAYER_FIELD_LOCAL_FLAGS, PLAYER_LOCAL_FLAG_CAN_USE_OBJECTS_MOUNTED); } void AuraEffect::HandlePlayScene(AuraApplication const* aurApp, uint8 mode, bool apply) const diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 796f0c1c803..f33472669b7 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -3925,9 +3925,9 @@ inline float CalcPPMCritMod(SpellProcsPerMinuteModEntry const* mod, Unit* caster if (caster->GetTypeId() != TYPEID_PLAYER) return 0.0f; - float crit = caster->GetFloatValue(PLAYER_CRIT_PERCENTAGE); - float rangedCrit = caster->GetFloatValue(PLAYER_RANGED_CRIT_PERCENTAGE); - float spellCrit = caster->GetFloatValue(PLAYER_SPELL_CRIT_PERCENTAGE1); + float crit = caster->GetFloatValue(ACTIVE_PLAYER_FIELD_CRIT_PERCENTAGE); + float rangedCrit = caster->GetFloatValue(ACTIVE_PLAYER_FIELD_RANGED_CRIT_PERCENTAGE); + float spellCrit = caster->GetFloatValue(ACTIVE_PLAYER_FIELD_SPELL_CRIT_PERCENTAGE1); switch (mod->Param) { diff --git a/src/server/scripts/Commands/cs_character.cpp b/src/server/scripts/Commands/cs_character.cpp index 9107c0c2ebb..101d522e85b 100644 --- a/src/server/scripts/Commands/cs_character.cpp +++ b/src/server/scripts/Commands/cs_character.cpp @@ -234,7 +234,7 @@ public: { player->GiveLevel(newLevel); player->InitTalentForLevel(); - player->SetUInt32Value(PLAYER_XP, 0); + player->SetUInt32Value(ACTIVE_PLAYER_FIELD_XP, 0); if (handler->needReportToTarget(player)) { diff --git a/src/server/scripts/Commands/cs_cheat.cpp b/src/server/scripts/Commands/cs_cheat.cpp index b9c2e78b98a..c4100d84438 100644 --- a/src/server/scripts/Commands/cs_cheat.cpp +++ b/src/server/scripts/Commands/cs_cheat.cpp @@ -276,9 +276,9 @@ public: for (uint16 i = 0; i < PLAYER_EXPLORED_ZONES_SIZE; ++i) { if (flag != 0) - handler->GetSession()->GetPlayer()->SetFlag(PLAYER_EXPLORED_ZONES_1+i, 0xFFFFFFFF); + handler->GetSession()->GetPlayer()->SetFlag(ACTIVE_PLAYER_FIELD_EXPLORED_ZONES + i, 0xFFFFFFFF); else - handler->GetSession()->GetPlayer()->SetFlag(PLAYER_EXPLORED_ZONES_1+i, 0); + handler->GetSession()->GetPlayer()->SetFlag(ACTIVE_PLAYER_FIELD_EXPLORED_ZONES + i, 0); } return true; diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 9be3ff64559..a5a3fe831b2 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -1203,8 +1203,8 @@ public: } uint32 val = uint32((1 << (area->AreaBit % 32))); - uint32 currFields = playerTarget->GetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset); - playerTarget->SetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset, uint32((currFields | val))); + uint32 currFields = playerTarget->GetUInt32Value(ACTIVE_PLAYER_FIELD_EXPLORED_ZONES + offset); + playerTarget->SetUInt32Value(ACTIVE_PLAYER_FIELD_EXPLORED_ZONES + offset, uint32((currFields | val))); handler->SendSysMessage(LANG_EXPLORE_AREA); return true; @@ -1247,8 +1247,8 @@ public: } uint32 val = uint32((1 << (area->AreaBit % 32))); - uint32 currFields = playerTarget->GetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset); - playerTarget->SetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset, uint32((currFields ^ val))); + uint32 currFields = playerTarget->GetUInt32Value(ACTIVE_PLAYER_FIELD_EXPLORED_ZONES + offset); + playerTarget->SetUInt32Value(ACTIVE_PLAYER_FIELD_EXPLORED_ZONES + offset, uint32((currFields ^ val))); handler->SendSysMessage(LANG_UNEXPLORE_AREA); return true; diff --git a/src/server/scripts/Commands/cs_reset.cpp b/src/server/scripts/Commands/cs_reset.cpp index 10c924b89ed..1c62712f5bd 100644 --- a/src/server/scripts/Commands/cs_reset.cpp +++ b/src/server/scripts/Commands/cs_reset.cpp @@ -83,8 +83,8 @@ public: if (!handler->extractPlayerTarget((char*)args, &target)) return false; - target->SetUInt32Value(PLAYER_FIELD_KILLS, 0); - target->SetUInt32Value(PLAYER_FIELD_LIFETIME_HONORABLE_KILLS, 0); + target->SetUInt32Value(ACTIVE_PLAYER_FIELD_KILLS, 0); + target->SetUInt32Value(ACTIVE_PLAYER_FIELD_LIFETIME_HONORABLE_KILLS, 0); target->UpdateCriteria(CRITERIA_TYPE_EARN_HONORABLE_KILL); return true; @@ -117,7 +117,7 @@ public: player->SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE); //-1 is default value - player->SetUInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX, uint32(-1)); + player->SetUInt32Value(ACTIVE_PLAYER_FIELD_WATCHED_FACTION_INDEX, uint32(-1)); return true; } @@ -143,7 +143,7 @@ public: target->InitStatsForLevel(true); target->InitTaxiNodesForLevel(); target->InitTalentForLevel(); - target->SetUInt32Value(PLAYER_XP, 0); + target->SetUInt32Value(ACTIVE_PLAYER_FIELD_XP, 0); target->_ApplyAllLevelScaleItemMods(true); diff --git a/src/server/scripts/Commands/cs_titles.cpp b/src/server/scripts/Commands/cs_titles.cpp index b493f810e13..c910d9ca8ce 100644 --- a/src/server/scripts/Commands/cs_titles.cpp +++ b/src/server/scripts/Commands/cs_titles.cpp @@ -234,7 +234,7 @@ public: titles &= ~titles2; // remove non-existing titles - target->SetUInt64Value(PLAYER__FIELD_KNOWN_TITLES, titles); + target->SetUInt64Value(ACTIVE_PLAYER_FIELD_KNOWN_TITLES, titles); handler->SendSysMessage(LANG_DONE); if (!target->HasTitle(target->GetInt32Value(PLAYER_CHOSEN_TITLE))) diff --git a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp index 4acf2099f51..e869ee3e6c1 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp @@ -173,7 +173,7 @@ class boss_sapphiron : public CreatureScript switch(spell->Id) { case SPELL_CHECK_RESISTS: - if (target && target->GetResistance(SPELL_SCHOOL_FROST) > MAX_FROST_RESISTANCE) + if (target && target->GetResistance(SPELL_SCHOOL_MASK_FROST) > MAX_FROST_RESISTANCE) _canTheHundredClub = false; break; } diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp index a1376de652f..8649c4c1601 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp @@ -150,7 +150,7 @@ class boss_high_astromancer_solarian : public CreatureScript { Initialize(); _Reset(); - me->SetArmor(defaultarmor); + me->SetArmor(defaultarmor, 0); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetVisible(true); me->SetObjectScale(defaultsize); @@ -403,7 +403,7 @@ class boss_high_astromancer_solarian : public CreatureScript me->SetVisible(true); Talk(SAY_VOIDA); Talk(SAY_VOIDB); - me->SetArmor(WV_ARMOR); + me->SetArmor(WV_ARMOR, 0); me->SetDisplayId(MODEL_VOIDWALKER); me->SetObjectScale(defaultsize*2.5f); } diff --git a/src/server/scripts/Spells/spell_pet.cpp b/src/server/scripts/Spells/spell_pet.cpp index 81bfe4fcd0c..5e46c2dfda4 100644 --- a/src/server/scripts/Spells/spell_pet.cpp +++ b/src/server/scripts/Spells/spell_pet.cpp @@ -300,8 +300,8 @@ public: if (Unit* owner = pet->ToPet()->GetOwner()) { - int32 fire = owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE) - owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE); - int32 shadow = owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW) - owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_SHADOW); + int32 fire = owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE) - owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE); + int32 shadow = owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW) - owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_SHADOW); int32 maximum = (fire > shadow) ? fire : shadow; if (maximum < 0) maximum = 0; @@ -328,8 +328,8 @@ public: if (Unit* owner = pet->ToPet()->GetOwner()) { //the damage bonus used for pets is either fire or shadow damage, whatever is higher - int32 fire = owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE) - owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE); - int32 shadow = owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW) - owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_SHADOW); + int32 fire = owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE) - owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE); + int32 shadow = owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW) - owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_SHADOW); int32 maximum = (fire > shadow) ? fire : shadow; float bonusDamage = 0.0f; @@ -450,7 +450,7 @@ public: if (pet->IsPet()) if (Unit* owner = pet->ToPet()->GetOwner()) { - int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FIRE), 40); + int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_FIRE), 40); amount += ownerBonus; } } @@ -496,7 +496,7 @@ public: if (pet->IsPet()) if (Unit* owner = pet->ToPet()->GetOwner()) { - int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FROST), 40); + int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_FROST), 40); amount += ownerBonus; } } @@ -507,7 +507,7 @@ public: if (pet->IsPet()) if (Unit* owner = pet->ToPet()->GetOwner()) { - int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_ARCANE), 40); + int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_ARCANE), 40); amount += ownerBonus; } } @@ -518,7 +518,7 @@ public: if (pet->IsPet()) if (Unit* owner = pet->ToPet()->GetOwner()) { - int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_NATURE), 40); + int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_NATURE), 40); amount += ownerBonus; } } @@ -559,7 +559,7 @@ public: if (pet->IsPet()) if (Unit* owner = pet->ToPet()->GetOwner()) { - int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_SHADOW), 40); + int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_SHADOW), 40); amount += ownerBonus; } } @@ -1025,7 +1025,7 @@ public: if (!owner) return; - int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FROST), 40); + int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_FROST), 40); amount += ownerBonus; } } @@ -1041,7 +1041,7 @@ public: if (!owner) return; - int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FIRE), 40); + int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_FIRE), 40); amount += ownerBonus; } } @@ -1057,7 +1057,7 @@ public: if (!owner) return; - int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_NATURE), 40); + int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_NATURE), 40); amount += ownerBonus; } } @@ -1103,7 +1103,7 @@ public: if (!owner) return; - int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_SHADOW), 40); + int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_SHADOW), 40); amount += ownerBonus; } } @@ -1119,7 +1119,7 @@ public: if (!owner) return; - int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_ARCANE), 40); + int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_ARCANE), 40); amount += ownerBonus; } } -- cgit v1.2.3 From fb817ed24bddad984b9abbaa6247e4953a84bf08 Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 4 Dec 2018 20:18:14 +0100 Subject: Core/Spells: Fixed spell effect value calculation --- src/server/game/Spells/SpellInfo.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/server/game/Spells/SpellInfo.cpp') diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index f33472669b7..cc39622cc41 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -568,6 +568,8 @@ int32 SpellEffectInfo::CalcValue(Unit const* caster /*= nullptr*/, int32 const* level = 0; value += level * basePointsPerLevel; } + + basePoints = int32(round(value)); } float value = float(basePoints); -- cgit v1.2.3 From 83bc1cbe647cf312bcffa937ff2224cf214af7ef Mon Sep 17 00:00:00 2001 From: Shauren Date: Fri, 7 Dec 2018 18:26:26 +0100 Subject: Core/Spells: Improved spell value calculation - variance will not be applied to spells with forced basepoints from CastCustomSpell --- src/server/game/Spells/Auras/SpellAuraEffects.cpp | 2 +- src/server/game/Spells/Spell.cpp | 122 +++++----------------- src/server/game/Spells/Spell.h | 7 +- src/server/game/Spells/SpellInfo.cpp | 112 ++++++++++---------- src/server/game/Spells/SpellInfo.h | 2 +- 5 files changed, 82 insertions(+), 163 deletions(-) (limited to 'src/server/game/Spells/SpellInfo.cpp') diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index a45c8a84ab4..3ed8cc430de 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -563,7 +563,7 @@ pAuraEffectHandler AuraEffectHandler[TOTAL_AURAS]= AuraEffect::AuraEffect(Aura* base, uint32 effIndex, int32 *baseAmount, Unit* caster) : m_base(base), m_spellInfo(base->GetSpellInfo()), _effectInfo(base->GetSpellEffectInfo(effIndex)), -m_baseAmount(baseAmount ? *baseAmount : base->GetSpellEffectInfo(effIndex)->BasePoints), +m_baseAmount(baseAmount ? *baseAmount : _effectInfo->CalcBaseValue(caster, base->GetType() == UNIT_AURA_TYPE ? base->GetOwner()->ToUnit() : nullptr, base->GetCastItemLevel())), m_damage(0), m_critChance(0.0f), m_donePct(1.0f), m_spellmod(NULL), m_periodicTimer(0), m_tickNumber(0), m_effIndex(effIndex), m_canBeRecalculated(true), m_isPeriodic(false) diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 2ef7508616b..09d994e985d 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -491,7 +491,7 @@ void SpellCastTargets::OutDebug() const TC_LOG_DEBUG("spells", "pitch: %f", m_pitch); } -SpellValue::SpellValue(Difficulty diff, SpellInfo const* proto) +SpellValue::SpellValue(Difficulty diff, SpellInfo const* proto, Unit const* caster) { // todo 6.x SpellEffectInfoVector effects = proto->GetEffectsForDifficulty(diff); @@ -499,8 +499,9 @@ SpellValue::SpellValue(Difficulty diff, SpellInfo const* proto) memset(EffectBasePoints, 0, sizeof(EffectBasePoints)); for (SpellEffectInfo const* effect : effects) if (effect) - EffectBasePoints[effect->EffectIndex] = effect->BasePoints; + EffectBasePoints[effect->EffectIndex] = effect->CalcBaseValue(caster, nullptr, -1); + CustomBasePointsMask = 0; MaxAffectedTargets = proto->MaxAffectedTargets; RadiusMod = 1.0f; AuraStackAmount = 1; @@ -521,7 +522,7 @@ protected: Spell::Spell(Unit* caster, SpellInfo const* info, TriggerCastFlags triggerFlags, ObjectGuid originalCasterGUID, bool skipCheck) : m_spellInfo(info), m_caster((info->HasAttribute(SPELL_ATTR6_CAST_BY_CHARMER) && caster->GetCharmerOrOwner()) ? caster->GetCharmerOrOwner() : caster), -m_spellValue(new SpellValue(caster->GetMap()->GetDifficultyID(), m_spellInfo)) +m_spellValue(new SpellValue(caster->GetMap()->GetDifficultyID(), m_spellInfo, caster)) { _effects = info->GetEffectsForDifficulty(caster->GetMap()->GetDifficultyID()); @@ -537,7 +538,6 @@ m_spellValue(new SpellValue(caster->GetMap()->GetDifficultyID(), m_spellInfo)) m_delayAtDamageCount = 0; m_applyMultiplierMask = 0; - m_auraScaleMask = 0; memset(m_damageMultipliers, 0, sizeof(m_damageMultipliers)); // Get data for type of attack @@ -791,31 +791,6 @@ void Spell::SelectSpellTargets() } } } - else if (m_auraScaleMask) - { - bool checkLvl = !m_UniqueTargetInfo.empty(); - for (std::vector::iterator ihit = m_UniqueTargetInfo.begin(); ihit != m_UniqueTargetInfo.end();) - { - // remove targets which did not pass min level check - if (m_auraScaleMask && ihit->effectMask == m_auraScaleMask) - { - // Do not check for selfcast - if (!ihit->scaleAura && ihit->targetGUID != m_caster->GetGUID()) - { - ihit = m_UniqueTargetInfo.erase(ihit); - continue; - } - } - - ++ihit; - } - - if (checkLvl && m_UniqueTargetInfo.empty()) - { - SendCastResult(SPELL_FAILED_LOWLEVEL); - finish(false); - } - } } if (m_targets.HasDst()) @@ -2132,13 +2107,6 @@ void Spell::AddUnitTarget(Unit* target, uint32 effectMask, bool checkIfValid /*= if (targetGUID == ihit->targetGUID) // Found in list { ihit->effectMask |= effectMask; // Immune effects removed from mask - ihit->scaleAura = false; - if (m_auraScaleMask && ihit->effectMask == m_auraScaleMask && m_caster != target) - { - SpellInfo const* auraSpell = m_spellInfo->GetFirstRankSpell(); - if (uint32(target->GetLevelForTarget(m_caster) + 10) >= auraSpell->SpellLevel) - ihit->scaleAura = true; - } return; } } @@ -2153,13 +2121,6 @@ void Spell::AddUnitTarget(Unit* target, uint32 effectMask, bool checkIfValid /*= targetInfo.alive = target->IsAlive(); targetInfo.damage = 0; targetInfo.crit = false; - targetInfo.scaleAura = false; - if (m_auraScaleMask && targetInfo.effectMask == m_auraScaleMask && m_caster != target) - { - SpellInfo const* auraSpell = m_spellInfo->GetFirstRankSpell(); - if (uint32(target->GetLevelForTarget(m_caster) + 10) >= auraSpell->SpellLevel) - targetInfo.scaleAura = true; - } // Calculate hit result if (m_originalCaster) @@ -2402,7 +2363,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo* target) if (unit->IsPvP() && m_caster->GetTypeId() == TYPEID_PLAYER) enablePvP = true; // Decide on PvP flagging now, but act on it later. - SpellMissInfo missInfo2 = DoSpellHitOnUnit(spellHitTarget, mask, target->scaleAura); + SpellMissInfo missInfo2 = DoSpellHitOnUnit(spellHitTarget, mask); if (missInfo2 != SPELL_MISS_NONE) { @@ -2595,7 +2556,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo* target) } } -SpellMissInfo Spell::DoSpellHitOnUnit(Unit* unit, uint32 effectMask, bool scaleAura) +SpellMissInfo Spell::DoSpellHitOnUnit(Unit* unit, uint32 effectMask) { if (!unit || !effectMask) return SPELL_MISS_EVADE; @@ -2680,34 +2641,19 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit* unit, uint32 effectMask, bool scaleA if (aura_effmask) { - // Select rank for aura with level requirements only in specific cases - // Unit has to be target only of aura effect, both caster and target have to be players, target has to be other than unit target - SpellInfo const* aurSpellInfo = m_spellInfo; - int32 basePoints[MAX_SPELL_EFFECTS]; - if (scaleAura) - { - aurSpellInfo = m_spellInfo->GetAuraRankForLevel(unitTarget->getLevel()); - ASSERT(aurSpellInfo); - for (SpellEffectInfo const* effect : aurSpellInfo->GetEffectsForDifficulty(0)) - { - basePoints[effect->EffectIndex] = effect->BasePoints; - if (SpellEffectInfo const* myEffect = GetEffect(effect->EffectIndex)) - { - if (myEffect->Effect != effect->Effect) - { - aurSpellInfo = m_spellInfo; - break; - } - } - } - } - if (m_originalCaster) { + int32 basePoints[MAX_SPELL_EFFECTS]; + for (SpellEffectInfo const* auraSpellEffect : GetEffects()) + if (auraSpellEffect) + basePoints[auraSpellEffect->EffectIndex] = (m_spellValue->CustomBasePointsMask & (1 << auraSpellEffect->EffectIndex)) ? + m_spellValue->EffectBasePoints[auraSpellEffect->EffectIndex] : + auraSpellEffect->CalcBaseValue(m_originalCaster, unit, m_castItemLevel); + bool refresh = false; bool const resetPeriodicTimer = !(_triggeredCastFlags & TRIGGERED_DONT_RESET_PERIODIC_TIMER); - m_spellAura = Aura::TryRefreshStackOrCreate(aurSpellInfo, m_castId, effectMask, unit, - m_originalCaster, (aurSpellInfo == m_spellInfo) ? m_spellValue->EffectBasePoints : basePoints, + m_spellAura = Aura::TryRefreshStackOrCreate(m_spellInfo, m_castId, effectMask, unit, + m_originalCaster, basePoints, m_CastItem, ObjectGuid::Empty, &refresh, resetPeriodicTimer, ObjectGuid::Empty, m_castItemLevel); if (m_spellAura) { @@ -2722,7 +2668,7 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit* unit, uint32 effectMask, bool scaleA // Now Reduce spell duration using data received at spell hit int32 duration = m_spellAura->GetMaxDuration(); - float diminishMod = unit->ApplyDiminishingToDuration(aurSpellInfo, duration, m_originalCaster, diminishLevel); + float diminishMod = unit->ApplyDiminishingToDuration(m_spellInfo, duration, m_originalCaster, diminishLevel); // unit is immune to aura if it was diminished to 0 duration if (diminishMod == 0.0f) @@ -2743,13 +2689,13 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit* unit, uint32 effectMask, bool scaleA if (AuraApplication* aurApp = m_spellAura->GetApplicationOfTarget(m_originalCaster->GetGUID())) positive = aurApp->IsPositive(); - duration = m_originalCaster->ModSpellDuration(aurSpellInfo, unit, duration, positive, effectMask); + duration = m_originalCaster->ModSpellDuration(m_spellInfo, unit, duration, positive, effectMask); if (duration > 0) { // Haste modifies duration of channeled spells if (m_spellInfo->IsChanneled()) - m_originalCaster->ModSpellDurationTime(aurSpellInfo, duration, this); + m_originalCaster->ModSpellDurationTime(m_spellInfo, duration, this); else if (m_spellInfo->HasAttribute(SPELL_ATTR5_HASTE_AFFECT_DURATION)) { int32 origDuration = duration; @@ -2954,27 +2900,6 @@ void Spell::prepare(SpellCastTargets const* targets, AuraEffect const* triggered InitExplicitTargets(*targets); - // Fill aura scaling information - if (m_caster->IsControlledByPlayer() && !m_spellInfo->IsPassive() && m_spellInfo->SpellLevel && !m_spellInfo->IsChanneled() && !(_triggeredCastFlags & TRIGGERED_IGNORE_AURA_SCALING)) - { - for (SpellEffectInfo const* effect : GetEffects()) - { - if (effect && effect->Effect == SPELL_EFFECT_APPLY_AURA) - { - // Change aura with ranks only if basepoints are taken from spellInfo and aura is positive - if (m_spellInfo->IsPositiveEffect(effect->EffectIndex)) - { - m_auraScaleMask |= (1 << effect->EffectIndex); - if (m_spellValue->EffectBasePoints[effect->EffectIndex] != effect->BasePoints) - { - m_auraScaleMask = 0; - break; - } - } - } - } - } - m_spellState = SPELL_STATE_PREPARING; if (triggeredByAura) @@ -6036,7 +5961,8 @@ SpellCastResult Spell::CheckArenaAndRatedBattlegroundCastRules() int32 Spell::CalculateDamage(uint8 i, Unit const* target, float* var /*= nullptr*/) const { - return m_caster->CalculateSpellDamage(target, m_spellInfo, i, &m_spellValue->EffectBasePoints[i], var, m_castItemLevel); + bool needRecalculateBasePoints = !(m_spellValue->CustomBasePointsMask & (1 << i)); + return m_caster->CalculateSpellDamage(target, m_spellInfo, i, needRecalculateBasePoints ? nullptr : &m_spellValue->EffectBasePoints[i], var, m_castItemLevel); } bool Spell::CanAutoCast(Unit* target) @@ -7282,7 +7208,7 @@ SpellCastResult Spell::CanOpenLock(uint32 effIndex, uint32 lockId, SkillType& sk skillId = SkillByLockType(LockType(lockInfo->Index[j])); - if (skillId != SKILL_NONE || lockInfo->Index[j] == LOCKTYPE_PICKLOCK) + if (skillId != SKILL_NONE || lockInfo->Index[j] == LOCKTYPE_LOCKPICKING) { reqSkillValue = lockInfo->Skill[j]; @@ -7290,7 +7216,7 @@ SpellCastResult Spell::CanOpenLock(uint32 effIndex, uint32 lockId, SkillType& sk skillValue = 0; if (!m_CastItem && m_caster->GetTypeId() == TYPEID_PLAYER) skillValue = m_caster->ToPlayer()->GetSkillValue(skillId); - else if (lockInfo->Index[j] == LOCKTYPE_PICKLOCK) + else if (lockInfo->Index[j] == LOCKTYPE_LOCKPICKING) skillValue = m_caster->getLevel() * 5; // skill bonus provided by casting spell (mostly item spells) @@ -7317,8 +7243,8 @@ void Spell::SetSpellValue(SpellValueMod mod, int32 value) { if (mod < SPELLVALUE_BASE_POINT_END) { - if (SpellEffectInfo const* effect = GetEffect(mod)) - m_spellValue->EffectBasePoints[mod] = effect->CalcBaseValue(value); + m_spellValue->EffectBasePoints[mod] = value; + m_spellValue->CustomBasePointsMask |= 1 << mod; return; } diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h index 88ca04bd7a8..cd4f3f51a08 100644 --- a/src/server/game/Spells/Spell.h +++ b/src/server/game/Spells/Spell.h @@ -295,8 +295,9 @@ class TC_GAME_API SpellCastTargets struct SpellValue { - explicit SpellValue(Difficulty diff, SpellInfo const* proto); + explicit SpellValue(Difficulty diff, SpellInfo const* proto, Unit const* caster); int32 EffectBasePoints[MAX_SPELL_EFFECTS]; + uint32 CustomBasePointsMask; uint32 MaxAffectedTargets; float RadiusMod; uint8 AuraStackAmount; @@ -787,7 +788,6 @@ class TC_GAME_API Spell bool processed; bool alive; bool crit; - bool scaleAura; }; std::vector m_UniqueTargetInfo; uint32 m_channelTargetEffectMask; // Mask req. alive targets @@ -816,7 +816,7 @@ class TC_GAME_API Spell void AddDestTarget(SpellDestination const& dest, uint32 effIndex); void DoAllEffectOnTarget(TargetInfo* target); - SpellMissInfo DoSpellHitOnUnit(Unit* unit, uint32 effectMask, bool scaleAura); + SpellMissInfo DoSpellHitOnUnit(Unit* unit, uint32 effectMask); void DoTriggersOnSpellHit(Unit* unit, uint32 effMask); void DoAllEffectOnTarget(GOTargetInfo* target); void DoAllEffectOnTarget(ItemTargetInfo* target); @@ -883,7 +883,6 @@ class TC_GAME_API Spell SpellInfo const* m_triggeredByAuraSpell; bool m_skipCheck; - uint32 m_auraScaleMask; std::unique_ptr m_preGeneratedPath; std::vector _powerDrainTargets[MAX_SPELL_EFFECTS]; diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index cc39622cc41..d1ae93cd318 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -461,10 +461,57 @@ bool SpellEffectInfo::IsUnitOwnedAuraEffect() const int32 SpellEffectInfo::CalcValue(Unit const* caster /*= nullptr*/, int32 const* bp /*= nullptr*/, Unit const* target /*= nullptr*/, float* variance /*= nullptr*/, int32 itemLevel /*= -1*/) const { float basePointsPerLevel = RealPointsPerLevel; - int32 basePoints = bp ? *bp : BasePoints; + // TODO: this needs to be a float, not rounded + int32 basePoints = CalcBaseValue(caster, target, itemLevel); + float value = bp ? *bp : basePoints; float comboDamage = PointsPerResource; + if (Scaling.Variance) + { + float delta = fabs(Scaling.Variance * 0.5f); + float valueVariance = frand(-delta, delta); + value += basePoints * valueVariance; + + if (variance) + *variance = valueVariance; + } + // base amount modification based on spell lvl vs caster lvl + if (Scaling.Coefficient != 0.0f) + { + if (Scaling.ResourceCoefficient) + comboDamage = Scaling.ResourceCoefficient * value; + } + else + { + if (GetScalingExpectedStat() == ExpectedStatType::None) + { + int32 level = caster ? int32(caster->getLevel()) : 0; + if (level > int32(_spellInfo->MaxLevel) && _spellInfo->MaxLevel > 0) + level = int32(_spellInfo->MaxLevel); + level -= int32(_spellInfo->BaseLevel); + if (level < 0) + level = 0; + value += level * basePointsPerLevel; + } + } + + // random damage + if (caster) + { + // bonus amount from combo points + if (caster->m_playerMovingMe && comboDamage) + if (uint32 comboPoints = caster->m_playerMovingMe->GetComboPoints()) + value += comboDamage * comboPoints; + + value = caster->ApplyEffectModifiers(_spellInfo, EffectIndex, value); + } + + return int32(round(value)); +} + +int32 SpellEffectInfo::CalcBaseValue(Unit const* caster, Unit const* target, int32 itemLevel) const +{ if (Scaling.Coefficient != 0.0f) { uint32 level = _spellInfo->SpellLevel; @@ -520,25 +567,11 @@ int32 SpellEffectInfo::CalcValue(Unit const* caster /*= nullptr*/, int32 const* if (value != 0.0f && value < 1.0f) value = 1.0f; - if (Scaling.Variance) - { - float delta = fabs(Scaling.Variance * 0.5f); - float valueVariance = frand(-delta, delta); - value += value * valueVariance; - - if (variance) - *variance = valueVariance; - } - - basePoints = int32(round(value)); - - if (Scaling.ResourceCoefficient) - comboDamage = Scaling.ResourceCoefficient * value; + return int32(round(value)); } else { - int32 level = caster ? int32(caster->getLevel()) : 0; - float value = basePoints; + float value = BasePoints; ExpectedStatType stat = GetScalingExpectedStat(); if (stat != ExpectedStatType::None) { @@ -546,51 +579,12 @@ int32 SpellEffectInfo::CalcValue(Unit const* caster /*= nullptr*/, int32 const* stat = ExpectedStatType::CreatureAutoAttackDps; // TODO - add expansion and content tuning id args? - value = sDB2Manager.EvaluateExpectedStat(stat, level, -2, 0, CLASS_NONE) * value / 100.0f; - } - - if (Scaling.Variance) - { - float delta = fabs(Scaling.Variance * 0.5f); - float valueVariance = frand(-delta, delta); - value += value * valueVariance; - - if (variance) - *variance = valueVariance; + int32 level = caster ? int32(caster->getLevel()) : 1; + value = sDB2Manager.EvaluateExpectedStat(stat, level, -2, 0, CLASS_NONE) * BasePoints / 100.0f; } - if (stat == ExpectedStatType::None) - { - if (level > int32(_spellInfo->MaxLevel) && _spellInfo->MaxLevel > 0) - level = int32(_spellInfo->MaxLevel); - level -= int32(_spellInfo->BaseLevel); - if (level < 0) - level = 0; - value += level * basePointsPerLevel; - } - - basePoints = int32(round(value)); + return int32(round(value)); } - - float value = float(basePoints); - - // random damage - if (caster) - { - // bonus amount from combo points - if (caster->m_playerMovingMe && comboDamage) - if (uint32 comboPoints = caster->m_playerMovingMe->GetComboPoints()) - value += comboDamage * comboPoints; - - value = caster->ApplyEffectModifiers(_spellInfo, EffectIndex, value); - } - - return int32(value); -} - -int32 SpellEffectInfo::CalcBaseValue(int32 value) const -{ - return value; } float SpellEffectInfo::CalcValueMultiplier(Unit* caster, Spell* spell) const diff --git a/src/server/game/Spells/SpellInfo.h b/src/server/game/Spells/SpellInfo.h index d1f8c40bb4b..0e04e33937d 100644 --- a/src/server/game/Spells/SpellInfo.h +++ b/src/server/game/Spells/SpellInfo.h @@ -368,7 +368,7 @@ public: bool IsUnitOwnedAuraEffect() const; int32 CalcValue(Unit const* caster = nullptr, int32 const* basePoints = nullptr, Unit const* target = nullptr, float* variance = nullptr, int32 itemLevel = -1) const; - int32 CalcBaseValue(int32 value) const; + int32 CalcBaseValue(Unit const* caster, Unit const* target, int32 itemLevel) const; float CalcValueMultiplier(Unit* caster, Spell* spell = NULL) const; float CalcDamageMultiplier(Unit* caster, Spell* spell = NULL) const; -- cgit v1.2.3