From ff256d20e52b980cde0000f0f7cfc947868c80dd Mon Sep 17 00:00:00 2001 From: Aqua Deus <95978183+aquadeus@users.noreply.github.com> Date: Wed, 29 Oct 2025 16:04:11 +0100 Subject: Core/Spells: Name SpellCategoryFlags with official names and implement ResetCooldownUponEndingEncounter flag (#31415) --- src/server/game/Spells/SpellInfo.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Spells/SpellInfo.cpp') diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 4eaca9be938..968202593eb 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -1763,7 +1763,7 @@ bool SpellInfo::IsCooldownStartedOnEvent() const return true; SpellCategoryEntry const* category = sSpellCategoryStore.LookupEntry(CategoryId); - return category && category->Flags & SPELL_CATEGORY_FLAG_COOLDOWN_STARTS_ON_EVENT; + return category && category->GetFlags().HasFlag(SpellCategoryFlags::CooldownEventOnLeaveCombat); } bool SpellInfo::IsDeathPersistent() const -- cgit v1.2.3