From 07a47947e2e189649e48a093b66c8c3de8872ac0 Mon Sep 17 00:00:00 2001 From: Shauren Date: Wed, 24 Mar 2021 23:36:53 +0100 Subject: Core/Spells: Defined and implemented new spell interrupt flags --- src/server/game/Spells/SpellMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Spells/SpellMgr.cpp') diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 78459cbf0d3..5b7f34d737f 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -2827,7 +2827,7 @@ void SpellMgr::LoadSpellInfoServerside() spellInfo.CategoryRecoveryTime = fields[36].GetUInt32(); spellInfo.StartRecoveryCategory = fields[37].GetUInt32(); spellInfo.StartRecoveryTime = fields[38].GetUInt32(); - spellInfo.InterruptFlags = fields[39].GetUInt32(); + spellInfo.InterruptFlags = SpellInterruptFlags(fields[39].GetUInt32()); spellInfo.AuraInterruptFlags = SpellAuraInterruptFlags(fields[40].GetUInt32()); spellInfo.AuraInterruptFlags2 = SpellAuraInterruptFlags2(fields[41].GetUInt32()); spellInfo.ChannelInterruptFlags = SpellAuraInterruptFlags(fields[42].GetUInt32()); -- cgit v1.2.3