From 33d5e7c753f484c33f7bbc017bbfc52549a12e30 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 7 Apr 2012 01:06:56 +0200 Subject: Scripts/Icecrown Citadel: Fixed Ice Bomb visual synchronization Closes #5179 --- src/server/game/Spells/SpellMgr.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'src/server/game/Spells/SpellMgr.cpp') diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 68966331b19..cf200f19010 100755 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -3410,10 +3410,7 @@ void SpellMgr::LoadDbcDataCorrections() spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_CASTER; break; case 69846: // Frost Bomb - spellInfo->speed = 10; - spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_TARGET_ANY; - spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_TARGET_ANY; - spellInfo->Effect[1] = 0; + spellInfo->speed = 0.0f; // This spell's summon happens instantly break; case 71614: // Ice Lock spellInfo->Mechanic = MECHANIC_STUN; -- cgit v1.2.3