From 72e97d330bd4d696255eee7046a27a9f8b3d6ae1 Mon Sep 17 00:00:00 2001 From: jackpoz Date: Sat, 16 Dec 2017 19:00:19 +0100 Subject: Core/Spells: Fixed Naxx Anub Scarab Summoning Spell Reduce spell radius of 28864 and 29105 from 100 yards to 10 yards to spawn scarabs closer --- src/server/game/Spells/SpellMgr.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/server/game/Spells/SpellMgr.cpp') diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 4dafa614139..017013e46f8 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -3779,6 +3779,12 @@ void SpellMgr::LoadSpellInfoCorrections() spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(34); // Twenty-Five yards }); + // Summon Corpse Scarabs + ApplySpellFix({ 28864, 29105 }, [](SpellInfo* spellInfo) + { + spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_10_YARDS); + }); + // // VIOLET HOLD SPELLS // -- cgit v1.2.3