From 7c13b383cd3554c715134cfc9de5a049abf20d1e Mon Sep 17 00:00:00 2001 From: Unholychick Date: Thu, 28 Aug 2014 22:02:05 +0100 Subject: Scripts/Ulduar: Implement Mimiron Closes #12894 Fixes #7652 Fixes #4736 Signed-off-by: DDuarte --- src/server/game/Spells/SpellMgr.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'src/server/game/Spells/SpellMgr.cpp') diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index bc97744fe32..8e0c8c8bd01 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -3350,6 +3350,16 @@ void SpellMgr::LoadSpellInfoCorrections() // that will be clear if we get more spells with problem like this spellInfo->AttributesEx |= SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY; break; + case 63414: // Spinning Up (Mimiron) + spellInfo->Effects[EFFECT_0].TargetB = SpellImplicitTargetInfo(TARGET_UNIT_CASTER); + spellInfo->ChannelInterruptFlags = 0; + break; + case 63036: // Rocket Strike (Mimiron) + spellInfo->Speed = 0; + break; + case 64668: // Magnetic Field (Mimiron) + spellInfo->Mechanic = MECHANIC_NONE; + break; case 64468: // Empowering Shadows (Yogg-Saron) case 64486: // Empowering Shadows (Yogg-Saron) spellInfo->MaxAffectedTargets = 3; // same for both modes? -- cgit v1.2.3