From bb1c955c8b63399e8a62154152cfa1d4bcb6d24a Mon Sep 17 00:00:00 2001 From: Subv Date: Fri, 4 Jan 2013 18:06:55 -0500 Subject: Scripts/HallsOfOrigination: Added script for Anraphet and the Vault of Lights. Some bugs might still remain. Crumbling Ruin spell has a problem with radius handling. --- src/server/game/Spells/SpellMgr.cpp | 5 ----- 1 file changed, 5 deletions(-) (limited to 'src/server/game/Spells/SpellMgr.cpp') diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index d05fb243fa2..69270c1ed4b 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -3624,11 +3624,6 @@ void SpellMgr::LoadSpellInfoCorrections() // Aura is refreshed at 3 seconds, and the tick should happen at the fourth. spellInfo->AttributesEx8 |= SPELL_ATTR8_DONT_RESET_PERIODIC_TIMER; break; - // Earthrager Ptah - case 94974: - // Hacked as a timed event until SPELL_EFFECT_TRIGGER_MISSILE is correctly fixed. - spellInfo->Effects[EFFECT_0].TriggerSpell = 0; - break; default: break; } -- cgit v1.2.3