From d1853f693b2c1a60134603d946e31f71f26535c0 Mon Sep 17 00:00:00 2001 From: Trista Date: Fri, 1 Mar 2013 16:25:58 +0200 Subject: Scripts/Eye of Eternity: Remove some flags, fix some timers and some misc * Starting timers were a bit slower * Destroy platform proper timing for drake casting mount spell to player (trigger) * Remove IMMUNITY_PC flag after Iris is triggered (thx to Expecto) and readd it on evade * Remove NOT_SELECTABLE flag since shouldn't be present at starting event * Fix misc of id of Static Field added to LOS attributes --- src/server/game/Spells/SpellMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Spells/SpellMgr.cpp') diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 059e552d95e..1f90adf1c7d 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -3613,7 +3613,7 @@ void SpellMgr::LoadDbcDataCorrections() // All spells below work even without these changes. The LOS attribute is due to problem // from collision between maps & gos with active destroyed state. case 57473: // Arcane Storm bonus explicit visual spell - case 57430: // Summon Static Field + case 57431: // Summon Static Field case 56091: // Flame Spike (Wyrmrest Skytalon) case 56092: // Engulf in Flames (Wyrmrest Skytalon) case 57090: // Revivify (Wyrmrest Skytalon) -- cgit v1.2.3