From c66bcc4c0ef0be3caac8c2e1b2e361de678fb6e4 Mon Sep 17 00:00:00 2001 From: Giacomo Pozzoni Date: Sat, 29 Aug 2020 14:33:49 +0200 Subject: Core/Spell: Fix name clashing between local variables and class member fields (#25352) (cherry picked from commit 8a48ece5732a47fc36fadc63d0620072ef47f8fe) --- src/server/game/Spells/SpellScript.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Spells/SpellScript.cpp') diff --git a/src/server/game/Spells/SpellScript.cpp b/src/server/game/Spells/SpellScript.cpp index e82d1111465..0029986471a 100644 --- a/src/server/game/Spells/SpellScript.cpp +++ b/src/server/game/Spells/SpellScript.cpp @@ -633,7 +633,7 @@ Corpse* SpellScript::GetHitCorpse() const TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::GetHitCorpse was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId); return nullptr; } - return m_spell->corpseTarget; + return m_spell->m_corpseTarget; } WorldLocation* SpellScript::GetHitDest() const -- cgit v1.2.3