From f6e2b8cdc1c8a3dd291947f67566b41dac116622 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 27 Jul 2019 10:52:33 +0200 Subject: Core/DBLayer: Prevent committing transactions started on a different database --- src/server/game/Support/SupportMgr.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Support') diff --git a/src/server/game/Support/SupportMgr.cpp b/src/server/game/Support/SupportMgr.cpp index e811255e4f3..0137e17cb14 100644 --- a/src/server/game/Support/SupportMgr.cpp +++ b/src/server/game/Support/SupportMgr.cpp @@ -225,7 +225,7 @@ void ComplaintTicket::LoadChatLineFromDB(Field* fields) void ComplaintTicket::SaveToDB() const { - SQLTransaction trans = CharacterDatabase.BeginTransaction(); + CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction(); uint8 idx = 0; CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_REP_GM_COMPLAINT); @@ -718,7 +718,7 @@ TC_GAME_API void SupportMgr::ResetTickets() _lastComplaintId = 0; - SQLTransaction trans = CharacterDatabase.BeginTransaction(); + CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction(); trans->Append(CharacterDatabase.GetPreparedStatement(CHAR_DEL_ALL_GM_COMPLAINTS)); trans->Append(CharacterDatabase.GetPreparedStatement(CHAR_DEL_ALL_GM_COMPLAINT_CHATLOGS)); CharacterDatabase.CommitTransaction(trans); -- cgit v1.2.3