From b7f936891aeb86eeb4eb67caa78e672858aa1e20 Mon Sep 17 00:00:00 2001 From: Naios Date: Fri, 11 Mar 2016 19:41:10 +0100 Subject: Core/Game: Move singleton instances into compilation units * Fixes issues when building shared libraries (prevents gcc and clang from providing several instance) (cherry picked from commit 329225b40d110bed634f8cd0a1ab5c6dc7bbbdd1) --- src/server/game/Texts/CreatureTextMgr.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/server/game/Texts/CreatureTextMgr.cpp') diff --git a/src/server/game/Texts/CreatureTextMgr.cpp b/src/server/game/Texts/CreatureTextMgr.cpp index 499f0c9cbf0..d8df3310765 100644 --- a/src/server/game/Texts/CreatureTextMgr.cpp +++ b/src/server/game/Texts/CreatureTextMgr.cpp @@ -72,6 +72,12 @@ class PlayerTextBuilder WorldObject const* _target; }; +CreatureTextMgr* CreatureTextMgr::instance() +{ + static CreatureTextMgr instance; + return &instance; +} + void CreatureTextMgr::LoadCreatureTexts() { uint32 oldMSTime = getMSTime(); -- cgit v1.2.3