From 137b079eea2c8bff3bfa33099c016502beeb868a Mon Sep 17 00:00:00 2001 From: leak Date: Wed, 26 Jan 2011 01:03:35 +0100 Subject: Core: Generic cleanup (tab2spaces/trailing whitespace removal) --- src/server/game/Tools/CharacterDatabaseCleaner.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Tools/CharacterDatabaseCleaner.cpp') diff --git a/src/server/game/Tools/CharacterDatabaseCleaner.cpp b/src/server/game/Tools/CharacterDatabaseCleaner.cpp index c6dc40e6a3b..f1682012c9c 100644 --- a/src/server/game/Tools/CharacterDatabaseCleaner.cpp +++ b/src/server/game/Tools/CharacterDatabaseCleaner.cpp @@ -38,7 +38,7 @@ void CharacterDatabaseCleaner::CleanDatabase() return; uint32 flags = (*result)[0].GetUInt32(); - + // clean up if (flags & CLEANING_FLAG_ACHIEVEMENT_PROGRESS) CleanCharacterAchievementProgress(); @@ -55,7 +55,7 @@ void CharacterDatabaseCleaner::CleanDatabase() if (flags & CLEANING_FLAG_QUESTSTATUS) CleanCharacterQuestStatus(); - // NOTE: In order to have persistentFlags be set in worldstates for the next cleanup, + // NOTE: In order to have persistentFlags be set in worldstates for the next cleanup, // you need to define them at least once in worldstates. flags &= sWorld->getIntConfig(CONFIG_PERSISTENT_CHARACTER_CLEAN_FLAGS); CharacterDatabase.DirectPExecute("UPDATE worldstates SET value = %u WHERE entry = 20004", flags); -- cgit v1.2.3