From 14b3a0b5c32aeac54062d380555588c8a4d6c99a Mon Sep 17 00:00:00 2001 From: linencloth Date: Tue, 28 Dec 2010 05:04:18 +0100 Subject: Core/CharacterDatabaseCleaner: Store character cleaning flags in World for runtime usage --HG-- branch : trunk --- src/server/game/Tools/CharacterDatabaseCleaner.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/server/game/Tools/CharacterDatabaseCleaner.cpp') diff --git a/src/server/game/Tools/CharacterDatabaseCleaner.cpp b/src/server/game/Tools/CharacterDatabaseCleaner.cpp index 96e1d690213..7e6dcc64508 100644 --- a/src/server/game/Tools/CharacterDatabaseCleaner.cpp +++ b/src/server/game/Tools/CharacterDatabaseCleaner.cpp @@ -38,6 +38,7 @@ void CharacterDatabaseCleaner::CleanDatabase() return; uint32 flags = (*result)[0].GetUInt32(); + sWorld->SetCleaningFlags(flags); // clean up if (flags & CLEANING_FLAG_ACHIEVEMENT_PROGRESS) -- cgit v1.2.3