From 928443d8993869dfbf3adceabe4ba0b3cfe0edef Mon Sep 17 00:00:00 2001 From: Shauren Date: Thu, 23 Dec 2010 23:25:44 +0100 Subject: Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming) --HG-- branch : trunk --- src/server/game/Tools/CharacterDatabaseCleaner.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/server/game/Tools/CharacterDatabaseCleaner.cpp') diff --git a/src/server/game/Tools/CharacterDatabaseCleaner.cpp b/src/server/game/Tools/CharacterDatabaseCleaner.cpp index 2a949c03db8..ed85d8cb062 100644 --- a/src/server/game/Tools/CharacterDatabaseCleaner.cpp +++ b/src/server/game/Tools/CharacterDatabaseCleaner.cpp @@ -25,10 +25,10 @@ void CharacterDatabaseCleaner::CleanDatabase() { // config to disable - if(!sWorld.getBoolConfig(CONFIG_CLEAN_CHARACTER_DB)) + if(!sWorld->getBoolConfig(CONFIG_CLEAN_CHARACTER_DB)) return; - sLog.outString("Cleaning character database..."); + sLog->outString("Cleaning character database..."); uint32 oldMSTime = getMSTime(); @@ -49,8 +49,8 @@ void CharacterDatabaseCleaner::CleanDatabase() CleanCharacterTalent(); CharacterDatabase.Query("UPDATE worldstates SET value = 0 WHERE entry=20004"); - sLog.outString(">> Cleaned character database in %u ms", GetMSTimeDiffToNow(oldMSTime)); - sLog.outString(); + sLog->outString(">> Cleaned character database in %u ms", GetMSTimeDiffToNow(oldMSTime)); + sLog->outString(); } void CharacterDatabaseCleaner::CheckUnique(const char* column, const @@ -59,7 +59,7 @@ char* table, bool (*check)(uint32)) QueryResult result = CharacterDatabase.PQuery("SELECT DISTINCT %s FROM %s", column, table); if(!result) { - sLog.outString( "Table %s is empty.", table ); + sLog->outString( "Table %s is empty.", table ); return; } -- cgit v1.2.3