From b23190393248455f04d3a06def030a1ec7efad1e Mon Sep 17 00:00:00 2001 From: Shauren Date: Fri, 4 Sep 2020 13:38:24 +0200 Subject: Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port --- src/server/game/Tools/CharacterDatabaseCleaner.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Tools/CharacterDatabaseCleaner.cpp') diff --git a/src/server/game/Tools/CharacterDatabaseCleaner.cpp b/src/server/game/Tools/CharacterDatabaseCleaner.cpp index 86210d8f56e..4f67878885e 100644 --- a/src/server/game/Tools/CharacterDatabaseCleaner.cpp +++ b/src/server/game/Tools/CharacterDatabaseCleaner.cpp @@ -18,10 +18,10 @@ #include "Common.h" #include "CriteriaHandler.h" #include "CharacterDatabaseCleaner.h" +#include "DatabaseEnv.h" #include "DB2Stores.h" #include "Log.h" #include "World.h" -#include "Database/DatabaseEnv.h" #include "SpellMgr.h" #include "SpellInfo.h" #include @@ -69,7 +69,7 @@ void CharacterDatabaseCleaner::CleanDatabase() TC_LOG_INFO("server.loading", ">> Cleaned character database in %u ms", GetMSTimeDiffToNow(oldMSTime)); } -void CharacterDatabaseCleaner::CheckUnique(const char* column, const char* table, bool (*check)(uint32)) +void CharacterDatabaseCleaner::CheckUnique(char const* column, char const* table, bool (*check)(uint32)) { QueryResult result = CharacterDatabase.PQuery("SELECT DISTINCT %s FROM %s", column, table); if (!result) -- cgit v1.2.3