From c75fcbe20b07fd7518be58bf02ba30d903133449 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 7 May 2016 01:16:29 +0200 Subject: Core/Achievements: AchievementMgr refactoring * Extracted base CriteriaHandler class that deals with criteria only and will be reused for future scenario implementation * Fixed players earning guild achievements --- src/server/game/Tools/CharacterDatabaseCleaner.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Tools/CharacterDatabaseCleaner.cpp') diff --git a/src/server/game/Tools/CharacterDatabaseCleaner.cpp b/src/server/game/Tools/CharacterDatabaseCleaner.cpp index 7fa56b77900..255900b5414 100644 --- a/src/server/game/Tools/CharacterDatabaseCleaner.cpp +++ b/src/server/game/Tools/CharacterDatabaseCleaner.cpp @@ -17,7 +17,7 @@ */ #include "Common.h" -#include "AchievementMgr.h" +#include "CriteriaHandler.h" #include "CharacterDatabaseCleaner.h" #include "World.h" #include "Database/DatabaseEnv.h" @@ -109,7 +109,7 @@ void CharacterDatabaseCleaner::CheckUnique(const char* column, const char* table bool CharacterDatabaseCleaner::AchievementProgressCheck(uint32 criteria) { - return sAchievementMgr->GetAchievementCriteria(criteria) != nullptr; + return sCriteriaMgr->GetCriteria(criteria) != nullptr; } void CharacterDatabaseCleaner::CleanCharacterAchievementProgress() -- cgit v1.2.3