From e47b96af3e3a41eae71e3e3da7eeee8bd3de86bc Mon Sep 17 00:00:00 2001 From: Spp- Date: Fri, 29 Jul 2011 14:18:28 +0200 Subject: Core: Append single character to stream as character, not as a string --- src/server/game/Tools/CharacterDatabaseCleaner.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/server/game/Tools/CharacterDatabaseCleaner.cpp') diff --git a/src/server/game/Tools/CharacterDatabaseCleaner.cpp b/src/server/game/Tools/CharacterDatabaseCleaner.cpp index 9e367ec8653..e77d07f0762 100644 --- a/src/server/game/Tools/CharacterDatabaseCleaner.cpp +++ b/src/server/game/Tools/CharacterDatabaseCleaner.cpp @@ -79,7 +79,6 @@ void CharacterDatabaseCleaner::CheckUnique(const char* column, const char* table std::ostringstream ss; do { - Field *fields = result->Fetch(); uint32 id = fields[0].GetUInt32(); @@ -92,7 +91,7 @@ void CharacterDatabaseCleaner::CheckUnique(const char* column, const char* table found = true; } else - ss << ", "; + ss << ','; ss << id; } @@ -101,7 +100,7 @@ void CharacterDatabaseCleaner::CheckUnique(const char* column, const char* table if (found) { - ss << ")"; + ss << ')'; CharacterDatabase.Execute(ss.str().c_str()); } } -- cgit v1.2.3