From 4a368501675a5892c181ff77b59ec7483601d51a Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 5 Oct 2015 15:06:27 +0200 Subject: Core/World: Store account id in CharacterInfo to reduce the amount of database queries (cherry picked from commit aaaa1c34410c160c7b0382f5ecdb39fa01ba007c) --- src/server/game/Tools/PlayerDump.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Tools/PlayerDump.cpp') diff --git a/src/server/game/Tools/PlayerDump.cpp b/src/server/game/Tools/PlayerDump.cpp index 1657b6cd028..43fb6c16c03 100644 --- a/src/server/game/Tools/PlayerDump.cpp +++ b/src/server/game/Tools/PlayerDump.cpp @@ -677,7 +677,7 @@ DumpReturn PlayerDumpReader::LoadDump(std::string const& file, uint32 account, s CharacterDatabase.CommitTransaction(trans); // in case of name conflict player has to rename at login anyway - sWorld->AddCharacterNameData(ObjectGuid(HighGuid::Player, guid), name, gender, race, playerClass, level); + sWorld->AddCharacterInfo(ObjectGuid(HighGuid::Player, guid), account, name, gender, race, playerClass, level); sObjectMgr->GetGenerator().Set(sObjectMgr->GetGenerator().GetNextAfterMaxUsed() + items.size()); -- cgit v1.2.3