From 59ce3d6c9bd82d55cbfa505bb945b71cab21a12f Mon Sep 17 00:00:00 2001 From: xinef1 Date: Sun, 5 Feb 2017 23:14:19 +0100 Subject: Core/Misc: Moved CharacterInfo out of world to separate class Closes #19030 --- src/server/game/Tools/PlayerDump.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/server/game/Tools/PlayerDump.cpp') diff --git a/src/server/game/Tools/PlayerDump.cpp b/src/server/game/Tools/PlayerDump.cpp index 67f314c713a..d1ec37b5858 100644 --- a/src/server/game/Tools/PlayerDump.cpp +++ b/src/server/game/Tools/PlayerDump.cpp @@ -23,6 +23,7 @@ #include "ObjectMgr.h" #include "Player.h" #include "AccountMgr.h" +#include "CharacterCache.h" #include "World.h" #define DUMP_TABLE_COUNT 32 @@ -677,7 +678,7 @@ DumpReturn PlayerDumpReader::LoadDump(std::string const& file, uint32 account, s CharacterDatabase.CommitTransaction(trans); // in case of name conflict player has to rename at login anyway - sWorld->AddCharacterInfo(ObjectGuid(HighGuid::Player, guid), account, name, gender, race, playerClass, level); + sCharacterCache->AddCharacterCacheEntry(ObjectGuid(HighGuid::Player, guid), account, name, gender, race, playerClass, level); sObjectMgr->GetGenerator().Set(sObjectMgr->GetGenerator().GetNextAfterMaxUsed() + items.size()); -- cgit v1.2.3