From aaaa1c34410c160c7b0382f5ecdb39fa01ba007c Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 5 Oct 2015 15:06:27 +0200 Subject: Core/World: Store account id in CharacterInfo to reduce the amount of database queries --- src/server/game/Tools/PlayerDump.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Tools/PlayerDump.cpp') diff --git a/src/server/game/Tools/PlayerDump.cpp b/src/server/game/Tools/PlayerDump.cpp index 900be2ba44a..c51ca17b65e 100644 --- a/src/server/game/Tools/PlayerDump.cpp +++ b/src/server/game/Tools/PlayerDump.cpp @@ -681,7 +681,7 @@ DumpReturn PlayerDumpReader::LoadDump(std::string const& file, uint32 account, s CharacterDatabase.CommitTransaction(trans); // in case of name conflict player has to rename at login anyway - sWorld->AddCharacterInfo(ObjectGuid::Create(guid), name, gender, race, playerClass, level, false); + sWorld->AddCharacterInfo(ObjectGuid::Create(guid), account, name, gender, race, playerClass, level, false); sObjectMgr->GetGenerator().Set(sObjectMgr->GetGenerator().GetNextAfterMaxUsed() + items.size()); sObjectMgr->_mailId += mails.size(); -- cgit v1.2.3