From 94e2b9332a1f6ceec024338b8f41cd3dca099a40 Mon Sep 17 00:00:00 2001 From: Spp Date: Fri, 8 Nov 2013 10:50:51 +0100 Subject: Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger names are case-sensitive) --- src/server/game/Weather/Weather.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/server/game/Weather/Weather.cpp') diff --git a/src/server/game/Weather/Weather.cpp b/src/server/game/Weather/Weather.cpp index 0457dc7e033..5c03c816e6d 100644 --- a/src/server/game/Weather/Weather.cpp +++ b/src/server/game/Weather/Weather.cpp @@ -38,7 +38,7 @@ Weather::Weather(uint32 zone, WeatherData const* weatherChances) m_type = WEATHER_TYPE_FINE; m_grade = 0; - TC_LOG_INFO(LOG_FILTER_GENERAL, "WORLD: Starting weather system for zone %u (change every %u minutes).", m_zone, (uint32)(m_timer.GetInterval() / (MINUTE*IN_MILLISECONDS))); + TC_LOG_INFO("misc", "WORLD: Starting weather system for zone %u (change every %u minutes).", m_zone, (uint32)(m_timer.GetInterval() / (MINUTE*IN_MILLISECONDS))); } /// Launch a weather update @@ -99,7 +99,7 @@ bool Weather::ReGenerate() static char const* seasonName[WEATHER_SEASONS] = { "spring", "summer", "fall", "winter" }; - TC_LOG_INFO(LOG_FILTER_GENERAL, "Generating a change in %s weather for zone %u.", seasonName[season], m_zone); + TC_LOG_INFO("misc", "Generating a change in %s weather for zone %u.", seasonName[season], m_zone); if ((u < 60) && (m_grade < 0.33333334f)) // Get fair { @@ -263,7 +263,7 @@ bool Weather::UpdateWeather() wthstr = "fine"; break; } - TC_LOG_INFO(LOG_FILTER_GENERAL, "Change the weather of zone %u to %s.", m_zone, wthstr); + TC_LOG_INFO("misc", "Change the weather of zone %u to %s.", m_zone, wthstr); sScriptMgr->OnWeatherChange(this, state, m_grade); return true; -- cgit v1.2.3