From 1eb5bf1a652bb44dae349457ae8ba5e46bea0624 Mon Sep 17 00:00:00 2001 From: Machiavelli Date: Fri, 7 Oct 2011 13:47:03 +0200 Subject: Scripts/Ulduar/Flame Leviathan: Make both dummy effects apply on the same target, and boost range of spell Pursue to 50000yds to prevent boss reseting during the encounter. --- src/server/game/Spells/SpellMgr.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/server/game') diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index a2d266dcf9f..cfa28080b2b 100755 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -2990,7 +2990,6 @@ void SpellMgr::LoadDbcDataCorrections() case 25425: // Shoot case 45761: // Shoot case 42611: // Shoot - case 62374: // Pursued case 61588: // Blazing Harpoon case 52479: // Gift of the Harvester spellInfo->MaxAffectedTargets = 1; @@ -3177,6 +3176,9 @@ void SpellMgr::LoadDbcDataCorrections() break; // ULDUAR SPELLS // + case 62374: // Pursued (Flame Leviathan) + spellInfo->EffectRadiusIndex[0] = 28; // 50000yd + break; case 63342: // Focused Eyebeam Summon Trigger (Kologarn) spellInfo->MaxAffectedTargets = 1; break; -- cgit v1.2.3