From 292cbbf06878c8eaf4ec5144f818dccf5c1c6a7d Mon Sep 17 00:00:00 2001 From: Sovak Date: Mon, 13 Aug 2012 15:56:01 +0200 Subject: Core/Spells: Updated critical heal to Cataclysm Signed-off-by: Sovak Signed-off-by: Nay --- src/server/game/Entities/Unit/Unit.cpp | 13 +------------ 1 file changed, 1 insertion(+), 12 deletions(-) (limited to 'src/server/game') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index a02bb7a4cb6..4b202205858 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -10924,18 +10924,7 @@ uint32 Unit::SpellCriticalDamageBonus(SpellInfo const* spellProto, uint32 damage uint32 Unit::SpellCriticalHealingBonus(SpellInfo const* spellProto, uint32 damage, Unit* victim) { // Calculate critical bonus - int32 crit_bonus; - switch (spellProto->DmgClass) - { - case SPELL_DAMAGE_CLASS_MELEE: // for melee based spells is 100% - case SPELL_DAMAGE_CLASS_RANGED: - // TODO: write here full calculation for melee/ranged spells - crit_bonus = damage; - break; - default: - crit_bonus = damage / 2; // for spells is 50% - break; - } + int32 crit_bonus = damage; if (victim) { -- cgit v1.2.3