From 43d5d118b280b8a7daee3eec9c67d1018d059a3d Mon Sep 17 00:00:00 2001 From: MitchesD Date: Thu, 26 Nov 2015 19:28:53 +0100 Subject: Core/Misc: fix warning and misc codestyle fixes (cherry picked from commit 3b90b0368a019d47911062da6257555e88d17fda) --- src/server/game/AI/SmartScripts/SmartScript.h | 2 +- src/server/game/Entities/Unit/Unit.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game') diff --git a/src/server/game/AI/SmartScripts/SmartScript.h b/src/server/game/AI/SmartScripts/SmartScript.h index 367388f2146..95792fead3c 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.h +++ b/src/server/game/AI/SmartScripts/SmartScript.h @@ -248,7 +248,7 @@ class SmartScript void DecPhase(int32 p = 1) { - if(mEventPhase > (uint32)p) + if (mEventPhase > (uint32)p) mEventPhase -= (uint32)p; else mEventPhase = 0; diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 54d2a558b57..7b034d0167f 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -13985,7 +13985,7 @@ void Unit::SetFeared(bool apply) } if (Player* player = ToPlayer()) - if(!player->HasUnitState(UNIT_STATE_POSSESSED)) + if (!player->HasUnitState(UNIT_STATE_POSSESSED)) player->SetClientControl(this, !apply); } -- cgit v1.2.3