From 5cafe0ca01afce24d820d29b91f1a66fefcb75a0 Mon Sep 17 00:00:00 2001 From: Spp Date: Sat, 1 Sep 2012 21:15:20 +0200 Subject: Core/Logging: Fix delete player crash having logging player enabled. closes #7437 --- src/server/game/Handlers/CharacterHandler.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'src/server/game') diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 8544266840f..c294dd9b772 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -723,11 +723,7 @@ void WorldSession::HandleCharDeleteOpcode(WorldPacket & recv_data) { std::string dump; if (PlayerDumpWriter().GetDump(GUID_LOPART(guid), dump)) - { - std::ostringstream ss; - ss << GetAccountId() << '_' << name.c_str(); - sLog->outCharDump(ss.str().c_str(), dump.c_str(), GetAccountId(), GUID_LOPART(guid), name.c_str()); - } + sLog->outCharDump(dump.c_str(), GetAccountId(), GUID_LOPART(guid), name.c_str()); } Player::DeleteFromDB(guid, GetAccountId()); -- cgit v1.2.3