From 5fc366d03bf4e5250443e0573a4c9fa4611968a4 Mon Sep 17 00:00:00 2001 From: ccrs Date: Thu, 27 Apr 2017 14:00:57 +0200 Subject: Core/CreatureAI: b6b0353bff followup --- src/server/game/AI/CreatureAI.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game') diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp index 06c8f60a1fb..ca9fb578be5 100644 --- a/src/server/game/AI/CreatureAI.cpp +++ b/src/server/game/AI/CreatureAI.cpp @@ -206,7 +206,7 @@ void CreatureAI::SetGazeOn(Unit* target) { if (me->IsValidAttackTarget(target)) { - if (!me->IsFocusing(nullptr, true)) + if (!me->IsFocusing(nullptr, true) && target != me->GetVictim()) AttackStart(target); me->SetReactState(REACT_PASSIVE); } @@ -226,7 +226,7 @@ bool CreatureAI::UpdateVictimWithGaze() } if (Unit* victim = me->SelectVictim()) - if (!me->IsFocusing(nullptr, true)) + if (!me->IsFocusing(nullptr, true) && victim != me->GetVictim()) AttackStart(victim); return me->GetVictim() != nullptr; -- cgit v1.2.3