From 72d3e856dedaffcddffa6cd36cf56ec5a5809d58 Mon Sep 17 00:00:00 2001 From: kaelima Date: Thu, 29 Mar 2012 02:56:18 +0200 Subject: Core/Grid: revert f9caf79b16e9de5d87dd48cdc450415b6ad33867 - led to some unexpected behavior. --- src/server/game/Grids/GridDefines.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/server/game') diff --git a/src/server/game/Grids/GridDefines.h b/src/server/game/Grids/GridDefines.h index 99bb20fe9f6..7bd0da34a46 100644 --- a/src/server/game/Grids/GridDefines.h +++ b/src/server/game/Grids/GridDefines.h @@ -215,8 +215,7 @@ namespace Trinity inline bool IsValidMapCoord(float c) { - //! Since we visit grids in circles, we cannot allow players to relocate to grids on the edge of a map - thus the use of CENTER_GRID_OFFSET - return finite(c) && (std::fabs(c) <= MAP_HALFSIZE - CENTER_GRID_OFFSET - 0.5f); + return finite(c) && (std::fabs(c) <= MAP_HALFSIZE - 0.5f); } inline bool IsValidMapCoord(float x, float y) -- cgit v1.2.3