From 4cdb5c78f2cacfd5a26813a73eb59ec6c65231c0 Mon Sep 17 00:00:00 2001 From: Rat Date: Wed, 9 Jun 2010 14:05:50 +0200 Subject: added revision.h O.o game.vcproj update , game.lib now buildable todo: auth+world server --HG-- branch : trunk --- src/server/game/PrecompiledHeaders/WinCorePCH.h | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) (limited to 'src/server/game') diff --git a/src/server/game/PrecompiledHeaders/WinCorePCH.h b/src/server/game/PrecompiledHeaders/WinCorePCH.h index 09b5de6d67f..e94a664b155 100644 --- a/src/server/game/PrecompiledHeaders/WinCorePCH.h +++ b/src/server/game/PrecompiledHeaders/WinCorePCH.h @@ -1,14 +1,14 @@ //add here most rarely modified headers to speed up debug build compilation -#include "WorldSocket.h" // must be first to make ACE happy with ACE includes in it -#include "Common.h" +#include "..\Server\WorldSocket.h" // must be first to make ACE happy with ACE includes in it +#include "..\..\shared\Common.h" -#include "MapManager.h" -#include "Log.h" -#include "ObjectAccessor.h" -#include "ObjectDefines.h" -#include "SQLStorage.h" -#include "Opcodes.h" -#include "SharedDefines.h" -#include "ObjectMgr.h" +#include "..\Maps\MapManager.h" +#include "..\..\shared\Logging\Log.h" +#include "..\Globals\ObjectAccessor.h" +#include "..\Entities\Object\ObjectDefines.h" +#include "..\..\shared\Database/SQLStorage.h" +#include "..\Protocol\Opcodes.h" +#include "..\Miscellaneous\SharedDefines.h" +#include "..\Globals\ObjectMgr.h" -#include "ScriptPCH.h" +#include "ScriptPCH.h" \ No newline at end of file -- cgit v1.2.3